Commit graph

13 commits

Author SHA1 Message Date
3be054c390 Implement need_fullpath support
This makes it much less painful to specify disk images (as well as reduces memory consumption when loading!)
2024-08-06 21:57:47 -04:00
16e6875228 Make getting AV info lazy
Some cores (Dolphin) don't initalize AV info, or use resources that are not allocated yet, until after a game is loaded.
2024-08-06 21:44:41 -04:00
897f45e49f cleanup EGL + OpenGL init into given passes 2024-08-05 22:17:32 -04:00
46520d22ae Initial OpenGL cleanup pass
not great but it's "better", I suppose.
2024-08-05 09:35:16 -04:00
b972478ee9 Initial OpenGL core support
mmmmmm, this really is NOT as clean as I want it to be, but here it is!
2024-08-05 08:49:40 -04:00
93525cb291 make rfb handle disconnected pitch better
meh, it works. I really should probably do this in Frontend, but that would be another conversion step. idk
2024-08-05 01:05:20 -04:00
da42dc1f6a fixes so it builds on stable rust
i defaulted my toolchain at some point oops
2024-08-05 00:26:42 -04:00
cfbbc37f8a more code cleanup, add a stub implementation of the mouse input device 2024-08-04 21:23:24 -04:00
a7544cb64d code cleanup
- make joypad a directory module, split retropad implementation into new module (but re-export it). also rename joypad to InputDevice

- remove spurious retro_reset (it's not needed and in fact crashes some cores)

- rename frontend input device APIs, add one for removing (unplugging) a device
2024-08-04 20:26:30 -04:00
ad634bf1fa retro_frontend: actually implement variable storage
I'm not certain I'll keep it like this (it should probably be in `FrontendInterface`, so the driver code can serialize how it sees fit, rather than us), but it works to get it done.

There's also a lot of janky code I need to clean up before I'm really happy about it.
2024-08-04 06:59:31 -04:00
596839e4ed listen address + port are configurable.
Also, libvncserver log messages now output via Tracing.
2024-08-04 03:47:20 -04:00
d4329be132 refactoring
Removes the frontend glue module, instead the frontend state struct is allowed to be created by users. This doesn't solve Rust 2024 problems (although, since we're building c++ code anyways, we can always just stash the pointer there) but it's much cleaner.Some stuff is made to use pointers, this is just because I don't want to mess around with lifetime stuff right now (it all lasts as long as the app anyways)
2024-08-04 02:02:29 -04:00
6f829c5252 Initial commit 2024-08-02 03:20:29 -04:00