reimplement the tree in c++
(mostly for testing)
This commit is contained in:
parent
a100d6e508
commit
20d72e0cd2
1 changed files with 134 additions and 0 deletions
134
vxorg.cpp
Normal file
134
vxorg.cpp
Normal file
|
@ -0,0 +1,134 @@
|
|||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
/// Port of tree.py to C++
|
||||
template<class T>
|
||||
struct Tree {
|
||||
|
||||
// FIXME make T not require default constructability
|
||||
struct Node {
|
||||
protected:
|
||||
friend Tree;
|
||||
Node* parent = nullptr;
|
||||
std::vector<Node*> children{};
|
||||
T item{};
|
||||
public:
|
||||
~Node() {
|
||||
for(auto& child: children)
|
||||
delete child;
|
||||
}
|
||||
|
||||
T& data() {
|
||||
return item;
|
||||
}
|
||||
|
||||
const T& data() const {
|
||||
return item;
|
||||
}
|
||||
|
||||
bool is_leaf() const {
|
||||
return children.size() == 0;
|
||||
}
|
||||
|
||||
Node* create_leaf(const T& item) {
|
||||
auto* node = new Node;
|
||||
node->parent = this;
|
||||
node->item = item;
|
||||
children.push_back(node);
|
||||
return node;
|
||||
}
|
||||
|
||||
template<class Fn>
|
||||
void walk(Fn&& fn) {
|
||||
fn(this);
|
||||
if(!is_leaf()) {
|
||||
for(auto& child: children)
|
||||
child->walk(fn);
|
||||
}
|
||||
}
|
||||
|
||||
template<class Pred>
|
||||
std::optional<Node*> find_child(Pred&& predicate) {
|
||||
if(predicate(*this))
|
||||
return this;
|
||||
|
||||
for(auto& child: children)
|
||||
if(predicate(*child))
|
||||
return child;
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::size_t parent_count() const {
|
||||
auto* parent = this->parent;
|
||||
auto parent_count = 0z;
|
||||
while(parent) {
|
||||
parent_count ++;
|
||||
parent = parent->parent;
|
||||
}
|
||||
return parent_count;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
Tree() {
|
||||
root = new Node;
|
||||
}
|
||||
|
||||
~Tree() {
|
||||
delete root;
|
||||
}
|
||||
|
||||
// Trees are not copyable but they can move
|
||||
Tree(const Tree&) = delete;
|
||||
Tree(Tree&&) = default;
|
||||
|
||||
template<class Fn>
|
||||
void walk(Fn&& fn) {
|
||||
root->walk(fn);
|
||||
}
|
||||
|
||||
|
||||
Node* create_leaf(const T& item) {
|
||||
return root->create_leaf(item);
|
||||
}
|
||||
|
||||
private:
|
||||
Node* root;
|
||||
};
|
||||
|
||||
void test_tree() {
|
||||
Tree<std::string> tree;
|
||||
|
||||
auto* virus = tree.create_leaf("Virus");
|
||||
auto* worm = tree.create_leaf("Worm");
|
||||
|
||||
auto* test = virus->create_leaf("test");
|
||||
|
||||
test->create_leaf("a");
|
||||
test->create_leaf("b");
|
||||
test->create_leaf("c");
|
||||
test->create_leaf("884");
|
||||
|
||||
tree.walk([](auto* node) {
|
||||
auto tab_count = node->parent_count();
|
||||
auto& data = node->data();
|
||||
|
||||
for(auto i = 0; i < tab_count; ++i)
|
||||
std::printf("\t");
|
||||
|
||||
if(data.empty()) {
|
||||
std::printf("(root)\n");
|
||||
} else {
|
||||
std::printf("%s\n", data.c_str());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
int main() {
|
||||
test_tree();
|
||||
return 0;
|
||||
}
|
Loading…
Reference in a new issue