split stream player worker and
provide a main-thread wrapper for it
This commit is contained in:
parent
085a985c13
commit
b44a55f10d
8 changed files with 323 additions and 290 deletions
|
@ -1,12 +1,7 @@
|
|||
import { Config } from "./config";
|
||||
import { GetKeySym } from "./key";
|
||||
import { MouseState } from "./mouse";
|
||||
import {
|
||||
PlayerConfiguredMessage,
|
||||
PlayerInputMessage,
|
||||
PlayerOutputMessage,
|
||||
} from "./player_worker_messages";
|
||||
import { TypedWorker } from "./typed_worker";
|
||||
import { VideoStreamPlayer } from "./streamplayer/player";
|
||||
|
||||
class Client {
|
||||
private uri: string;
|
||||
|
@ -23,8 +18,7 @@ class Client {
|
|||
) as HTMLDivElement;
|
||||
|
||||
private webSocket: WebSocket;
|
||||
private player: TypedWorker<PlayerInputMessage, PlayerOutputMessage> | null =
|
||||
null;
|
||||
private player: VideoStreamPlayer;
|
||||
|
||||
private mouse = new MouseState();
|
||||
|
||||
|
@ -32,7 +26,25 @@ class Client {
|
|||
this.canvas = canvas;
|
||||
this.add_handlers();
|
||||
|
||||
this.InitVideoPlayer();
|
||||
this.player = new VideoStreamPlayer(this.canvas);
|
||||
|
||||
this.player.onConfigured = (usingHw: boolean) => {
|
||||
let hwLabelElement = document.getElementById(
|
||||
"hw-label"
|
||||
) as HTMLSpanElement;
|
||||
|
||||
if (usingHw) {
|
||||
if (!hwLabelElement.classList.contains("hw-good")) {
|
||||
hwLabelElement.classList.add("hw-good");
|
||||
hwLabelElement.innerText = "IS :)";
|
||||
}
|
||||
} else {
|
||||
if (!hwLabelElement.classList.contains("hw-bad")) {
|
||||
hwLabelElement.classList.add("hw-bad");
|
||||
hwLabelElement.innerText = "is NOT :(";
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Remove / if the URL already has it.
|
||||
if (uri.endsWith("/")) this.uri = uri.slice(0, uri.lastIndexOf("/"));
|
||||
|
@ -126,52 +138,6 @@ class Client {
|
|||
});
|
||||
}
|
||||
|
||||
InitVideoPlayer() {
|
||||
if (this.player == null) {
|
||||
let offscreen = this.canvas.transferControlToOffscreen();
|
||||
|
||||
this.player = new TypedWorker<PlayerInputMessage, PlayerOutputMessage>(
|
||||
new URL("./player_worker.ts", import.meta.url),
|
||||
{
|
||||
type: "module",
|
||||
}
|
||||
);
|
||||
|
||||
this.player.onMessage = (message: PlayerOutputMessage) => {
|
||||
switch (message.type) {
|
||||
case "configured": {
|
||||
// set the message
|
||||
let configMessage = message as PlayerConfiguredMessage;
|
||||
let hwLabelElement = document.getElementById(
|
||||
"hw-label"
|
||||
) as HTMLSpanElement;
|
||||
|
||||
if (configMessage.usingHwDecode) {
|
||||
if (!hwLabelElement.classList.contains("hw-good")) {
|
||||
hwLabelElement.classList.add("hw-good");
|
||||
hwLabelElement.innerText = "IS :)";
|
||||
}
|
||||
} else {
|
||||
if (!hwLabelElement.classList.contains("hw-bad")) {
|
||||
hwLabelElement.classList.add("hw-bad");
|
||||
hwLabelElement.innerText = "is NOT :(";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Send the init message to the worker to give it
|
||||
// access to the canvas
|
||||
this.player.post(
|
||||
{
|
||||
type: "init",
|
||||
canvas: offscreen,
|
||||
},
|
||||
[offscreen]
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
ConnectToWS() {
|
||||
// connect to the WebSocket server
|
||||
|
@ -183,20 +149,12 @@ class Client {
|
|||
this.webSocket.addEventListener("message", this.OnWSMessage.bind(this));
|
||||
}
|
||||
|
||||
Init() {
|
||||
this.ConnectToWS();
|
||||
}
|
||||
|
||||
OnWSOpen() {
|
||||
this.player?.post({
|
||||
type: "init-decoder",
|
||||
});
|
||||
this.player?.initDecoder();
|
||||
}
|
||||
|
||||
OnWSClosed() {
|
||||
this.player?.post({
|
||||
type: "shutdown-decoder",
|
||||
});
|
||||
this.player?.shutdownDecoder();
|
||||
|
||||
setTimeout(() => {
|
||||
this.ConnectToWS();
|
||||
|
@ -206,13 +164,7 @@ class Client {
|
|||
OnWSMessage(ev: MessageEvent<string | ArrayBuffer>) {
|
||||
// Video data is binary
|
||||
if (typeof ev.data !== "string") {
|
||||
this.player?.post(
|
||||
{
|
||||
type: "data",
|
||||
data: ev.data as ArrayBuffer,
|
||||
},
|
||||
[ev.data as ArrayBuffer]
|
||||
);
|
||||
this.player?.pushData(ev.data);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -273,8 +225,9 @@ class Client {
|
|||
}
|
||||
}
|
||||
|
||||
let hostURL = `ws://${Config.host}`;
|
||||
if (window.location.protocol === "https:") hostURL = `wss://${Config.host}`;
|
||||
// WebCodecs can only be used on a secure context, so the
|
||||
// https:// check to use wss:// is effectively moot
|
||||
let hostURL = `wss://${Config.host}`;
|
||||
let client = new Client(hostURL, document.getElementById("vm-display-canvas"));
|
||||
|
||||
client.Init();
|
||||
client.ConnectToWS();
|
||||
|
|
|
@ -1,214 +0,0 @@
|
|||
import { NALUStream, SPS, Slice } from "h264-interp-utils";
|
||||
import {
|
||||
PlayerInputMessage,
|
||||
PlayerConfiguredMessage,
|
||||
PlayerInitMessage,
|
||||
PlayerVideoDataMessage,
|
||||
} from "./player_worker_messages";
|
||||
|
||||
// shared iface later :)
|
||||
class CanvasRenderer {
|
||||
private canvas: OffscreenCanvas;
|
||||
private ctx: OffscreenCanvasRenderingContext2D;
|
||||
|
||||
constructor(c: OffscreenCanvas) {
|
||||
this.canvas = c;
|
||||
this.ctx = this.canvas.getContext("2d")!;
|
||||
}
|
||||
|
||||
draw(frame: VideoFrame) {
|
||||
this.canvas.width = frame.displayWidth;
|
||||
this.canvas.height = frame.displayHeight;
|
||||
this.ctx.drawImage(frame, 0, 0, frame.displayWidth, frame.displayHeight);
|
||||
}
|
||||
}
|
||||
|
||||
// player logic
|
||||
class VideoStreamPlayer {
|
||||
private renderer: CanvasRenderer | null = null;
|
||||
private pendingFrame: VideoFrame | null = null;
|
||||
private decoder: VideoDecoder | null = null;
|
||||
private streamInitSPS: SPS | null = null;
|
||||
|
||||
// only async for VideoStreamPlayer#configureDecoder
|
||||
async onVideoData(buffer: ArrayBuffer) {
|
||||
let u8ar = new Uint8Array(buffer);
|
||||
|
||||
let stream = new NALUStream(u8ar, {
|
||||
type: "annexB",
|
||||
strict: true,
|
||||
});
|
||||
|
||||
let key = false;
|
||||
|
||||
for (const nalu of stream) {
|
||||
// Try and obtain the base SPS required to initalize the video decoder
|
||||
// (if we didn't get one yet). Once we have one we try configuring the decoder
|
||||
if (this.streamInitSPS == null) {
|
||||
try {
|
||||
let sps = new SPS(nalu);
|
||||
console.log(
|
||||
`Got stream SPS (avc codec string: ${sps.MIME}), pic dims ${sps.picWidth}x${sps.picHeight}`
|
||||
);
|
||||
|
||||
this.streamInitSPS = sps;
|
||||
await this.configureDecoder();
|
||||
} catch (e) {}
|
||||
}
|
||||
|
||||
// Determine if this frame is a keyframe (I frame, because we don't send B frames) or not
|
||||
try {
|
||||
let slice = new Slice(nalu);
|
||||
if (slice.slice_type == 2 || slice.slice_type == 7) key = true;
|
||||
else key = false;
|
||||
} catch (e) {}
|
||||
}
|
||||
|
||||
if (this.decoder && this.decoder.state == "configured") {
|
||||
stream.convertToPacket();
|
||||
|
||||
let frame = new EncodedVideoChunk({
|
||||
type: key ? "key" : "delta",
|
||||
data: buffer,
|
||||
|
||||
// munge the PTS so that frames are always
|
||||
// played as soon as possible
|
||||
timestamp: performance.now(),
|
||||
duration: performance.now(),
|
||||
|
||||
// do the webcodecs typings seriously still not have this
|
||||
transfer: [buffer],
|
||||
} as any);
|
||||
|
||||
this.decoder?.decode(frame);
|
||||
}
|
||||
}
|
||||
|
||||
renderFrame(frame: VideoFrame) {
|
||||
if (!this.pendingFrame) {
|
||||
requestAnimationFrame(() => {
|
||||
this.renderer?.draw(this.pendingFrame!);
|
||||
this.pendingFrame?.close();
|
||||
this.pendingFrame = null;
|
||||
});
|
||||
} else {
|
||||
this.pendingFrame.close();
|
||||
}
|
||||
|
||||
this.pendingFrame = frame;
|
||||
}
|
||||
|
||||
initDecoder() {
|
||||
if (!this.decoder) {
|
||||
let self = this;
|
||||
this.decoder = new VideoDecoder({
|
||||
output(frame) {
|
||||
self.renderFrame(frame);
|
||||
},
|
||||
|
||||
// TODO handle errors properly
|
||||
error(e) {},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
async configureDecoder() {
|
||||
if (this.streamInitSPS) {
|
||||
let config: VideoDecoderConfig = {
|
||||
codec: this.streamInitSPS.MIME,
|
||||
// set some parameters that make sense
|
||||
optimizeForLatency: true,
|
||||
hardwareAcceleration: "prefer-hardware",
|
||||
};
|
||||
|
||||
let configMessage: PlayerConfiguredMessage = {
|
||||
type: "configured",
|
||||
usingHwDecode: false,
|
||||
};
|
||||
|
||||
// Probe for hardware accleration support.
|
||||
let supportedConfig = await VideoDecoder.isConfigSupported(config);
|
||||
|
||||
if (supportedConfig.supported) {
|
||||
console.log("Browser supports hardware preference");
|
||||
configMessage.usingHwDecode = true;
|
||||
this.decoder?.configure(supportedConfig.config!);
|
||||
} else {
|
||||
console.log(
|
||||
"Browser doesn't like hardware preference, removing it and trying again"
|
||||
);
|
||||
|
||||
// Remove the property for hardware preference and try again.
|
||||
delete config.hardwareAcceleration;
|
||||
|
||||
supportedConfig = await VideoDecoder.isConfigSupported(config);
|
||||
|
||||
if (!supportedConfig.supported) {
|
||||
await this.shutdownDecoder();
|
||||
throw new Error("I give up, the browser doesn't like no preference either.");
|
||||
}
|
||||
|
||||
configMessage.usingHwDecode = false;
|
||||
this.decoder?.configure(supportedConfig.config!);
|
||||
}
|
||||
|
||||
self.postMessage(configMessage);
|
||||
}
|
||||
}
|
||||
|
||||
async shutdownDecoder() {
|
||||
await this.decoder?.flush();
|
||||
this.decoder?.close();
|
||||
this.decoder = null;
|
||||
|
||||
// clear resources
|
||||
if (this.pendingFrame) {
|
||||
this.pendingFrame.close();
|
||||
this.pendingFrame = null;
|
||||
}
|
||||
|
||||
if (this.streamInitSPS) {
|
||||
this.streamInitSPS = null;
|
||||
}
|
||||
}
|
||||
|
||||
hasRenderer() {
|
||||
return this.renderer !== null;
|
||||
}
|
||||
|
||||
setRenderer(r: CanvasRenderer) {
|
||||
this.renderer = r;
|
||||
}
|
||||
}
|
||||
|
||||
let player = new VideoStreamPlayer();
|
||||
|
||||
async function onMessage(msg: PlayerInputMessage) {
|
||||
switch (msg.type) {
|
||||
case "init":
|
||||
if (!player.hasRenderer())
|
||||
player.setRenderer(
|
||||
new CanvasRenderer((msg as PlayerInitMessage).canvas)
|
||||
);
|
||||
break;
|
||||
|
||||
case "init-decoder":
|
||||
player.initDecoder();
|
||||
break;
|
||||
|
||||
case "data":
|
||||
await player.onVideoData((msg as PlayerVideoDataMessage).data);
|
||||
break;
|
||||
|
||||
case "shutdown-decoder":
|
||||
await player.shutdownDecoder();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
self.addEventListener(
|
||||
"message",
|
||||
async (msg: MessageEvent<PlayerInputMessage>) => {
|
||||
return onMessage(msg.data);
|
||||
}
|
||||
);
|
69
client/src/streamplayer/player.ts
Normal file
69
client/src/streamplayer/player.ts
Normal file
|
@ -0,0 +1,69 @@
|
|||
import { TypedWorker } from "../shared/typed_worker";
|
||||
import {
|
||||
PlayerInputMessage,
|
||||
PlayerOutputMessage,
|
||||
PlayerConfiguredMessage,
|
||||
} from "./worker/stream_worker_messages";
|
||||
|
||||
export class VideoStreamPlayer {
|
||||
private player;
|
||||
private canvas;
|
||||
public onConfigured: null | ((usingHw: boolean) => void) = null;
|
||||
|
||||
constructor(canvas: HTMLCanvasElement) {
|
||||
this.canvas = canvas;
|
||||
let offscreen = this.canvas.transferControlToOffscreen();
|
||||
|
||||
this.player = new TypedWorker<PlayerInputMessage, PlayerOutputMessage>(
|
||||
new URL("./worker/stream_worker.ts", import.meta.url),
|
||||
{
|
||||
type: "module",
|
||||
}
|
||||
);
|
||||
|
||||
let self = this;
|
||||
|
||||
this.player.onMessage = (message: PlayerOutputMessage) => {
|
||||
switch (message.type) {
|
||||
case "configured": {
|
||||
// set the message
|
||||
let configMessage = message as PlayerConfiguredMessage;
|
||||
|
||||
if (self.onConfigured) self.onConfigured(configMessage.usingHwDecode);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Send the init message to the worker to give it
|
||||
// access to the canvas
|
||||
this.player.post(
|
||||
{
|
||||
type: "init",
|
||||
canvas: offscreen,
|
||||
},
|
||||
[offscreen]
|
||||
);
|
||||
}
|
||||
|
||||
initDecoder() {
|
||||
this.player.post({
|
||||
type: "init-decoder",
|
||||
});
|
||||
}
|
||||
|
||||
shutdownDecoder() {
|
||||
this.player.post({
|
||||
type: "shutdown-decoder",
|
||||
});
|
||||
}
|
||||
|
||||
pushData(chunk: ArrayBuffer) {
|
||||
this.player.post(
|
||||
{
|
||||
type: "data",
|
||||
data: chunk,
|
||||
},
|
||||
[chunk]
|
||||
);
|
||||
}
|
||||
}
|
16
client/src/streamplayer/worker/canvas_2d_renderer.ts
Normal file
16
client/src/streamplayer/worker/canvas_2d_renderer.ts
Normal file
|
@ -0,0 +1,16 @@
|
|||
// shared interface to allow gl later :)
|
||||
export class Canvas2DRenderer {
|
||||
private canvas: OffscreenCanvas;
|
||||
private ctx: OffscreenCanvasRenderingContext2D;
|
||||
|
||||
constructor(c: OffscreenCanvas) {
|
||||
this.canvas = c;
|
||||
this.ctx = this.canvas.getContext("2d")!;
|
||||
}
|
||||
|
||||
draw(frame: VideoFrame) {
|
||||
this.canvas.width = frame.displayWidth;
|
||||
this.canvas.height = frame.displayHeight;
|
||||
this.ctx.drawImage(frame, 0, 0, frame.displayWidth, frame.displayHeight);
|
||||
}
|
||||
}
|
168
client/src/streamplayer/worker/player.ts
Normal file
168
client/src/streamplayer/worker/player.ts
Normal file
|
@ -0,0 +1,168 @@
|
|||
|
||||
import { NALUStream, SPS, Slice } from "h264-interp-utils";
|
||||
import {
|
||||
PlayerInputMessage,
|
||||
PlayerConfiguredMessage,
|
||||
PlayerInitMessage,
|
||||
PlayerVideoDataMessage,
|
||||
} from "./stream_worker_messages";
|
||||
import { Canvas2DRenderer } from "./canvas_2d_renderer";
|
||||
|
||||
// player logic
|
||||
export class VideoStreamPlayer {
|
||||
private renderer: Canvas2DRenderer | null = null;
|
||||
private pendingFrame: VideoFrame | null = null;
|
||||
private decoder: VideoDecoder | null = null;
|
||||
private streamInitSPS: SPS | null = null;
|
||||
|
||||
// only async for VideoStreamPlayer#configureDecoder
|
||||
async onVideoData(buffer: ArrayBuffer) {
|
||||
let u8ar = new Uint8Array(buffer);
|
||||
|
||||
let stream = new NALUStream(u8ar, {
|
||||
type: "annexB",
|
||||
strict: true,
|
||||
});
|
||||
|
||||
let key = false;
|
||||
|
||||
for (const nalu of stream) {
|
||||
// Try and obtain the base SPS required to initalize the video decoder
|
||||
// (if we didn't get one yet). Once we have one we try configuring the decoder
|
||||
if (this.streamInitSPS == null) {
|
||||
try {
|
||||
let sps = new SPS(nalu);
|
||||
console.log(
|
||||
`Got stream SPS (avc codec string: ${sps.MIME}), pic dims ${sps.picWidth}x${sps.picHeight}`
|
||||
);
|
||||
|
||||
this.streamInitSPS = sps;
|
||||
await this.configureDecoder();
|
||||
} catch (e) {}
|
||||
}
|
||||
|
||||
// Determine if this frame is a keyframe (I frame, because we don't send B frames) or not
|
||||
try {
|
||||
let slice = new Slice(nalu);
|
||||
if (slice.slice_type == 2 || slice.slice_type == 7) key = true;
|
||||
else key = false;
|
||||
} catch (e) {}
|
||||
}
|
||||
|
||||
if (this.decoder && this.decoder.state == "configured") {
|
||||
stream.convertToPacket();
|
||||
|
||||
let frame = new EncodedVideoChunk({
|
||||
type: key ? "key" : "delta",
|
||||
data: buffer,
|
||||
|
||||
// munge the PTS so that frames are always
|
||||
// played as soon as possible
|
||||
timestamp: performance.now(),
|
||||
duration: performance.now(),
|
||||
|
||||
// do the webcodecs typings seriously still not have this
|
||||
transfer: [buffer],
|
||||
} as any);
|
||||
|
||||
this.decoder?.decode(frame);
|
||||
}
|
||||
}
|
||||
|
||||
renderFrame(frame: VideoFrame) {
|
||||
if (!this.pendingFrame) {
|
||||
requestAnimationFrame(() => {
|
||||
this.renderer?.draw(this.pendingFrame!);
|
||||
this.pendingFrame?.close();
|
||||
this.pendingFrame = null;
|
||||
});
|
||||
} else {
|
||||
this.pendingFrame.close();
|
||||
}
|
||||
|
||||
this.pendingFrame = frame;
|
||||
}
|
||||
|
||||
initDecoder() {
|
||||
if (!this.decoder) {
|
||||
let self = this;
|
||||
this.decoder = new VideoDecoder({
|
||||
output(frame) {
|
||||
self.renderFrame(frame);
|
||||
},
|
||||
|
||||
// TODO handle errors properly
|
||||
error(e) {},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
async configureDecoder() {
|
||||
if (this.streamInitSPS) {
|
||||
let config: VideoDecoderConfig = {
|
||||
codec: this.streamInitSPS.MIME,
|
||||
// set some parameters that make sense
|
||||
optimizeForLatency: true,
|
||||
hardwareAcceleration: "prefer-hardware",
|
||||
};
|
||||
|
||||
let configMessage: PlayerConfiguredMessage = {
|
||||
type: "configured",
|
||||
usingHwDecode: false,
|
||||
};
|
||||
|
||||
// Probe for hardware accleration support.
|
||||
let supportedConfig = await VideoDecoder.isConfigSupported(config);
|
||||
|
||||
if (supportedConfig.supported) {
|
||||
console.log("Browser supports hardware preference");
|
||||
configMessage.usingHwDecode = true;
|
||||
this.decoder?.configure(supportedConfig.config!);
|
||||
} else {
|
||||
console.log(
|
||||
"Browser doesn't like hardware preference, removing it and trying again"
|
||||
);
|
||||
|
||||
// Remove the property for hardware preference and try again.
|
||||
delete config.hardwareAcceleration;
|
||||
|
||||
supportedConfig = await VideoDecoder.isConfigSupported(config);
|
||||
|
||||
if (!supportedConfig.supported) {
|
||||
await this.shutdownDecoder();
|
||||
throw new Error("I give up, the browser doesn't like no preference either.");
|
||||
}
|
||||
|
||||
configMessage.usingHwDecode = false;
|
||||
this.decoder?.configure(supportedConfig.config!);
|
||||
}
|
||||
|
||||
self.postMessage(configMessage);
|
||||
}
|
||||
}
|
||||
|
||||
async shutdownDecoder() {
|
||||
await this.decoder?.flush();
|
||||
this.decoder?.close();
|
||||
this.decoder = null;
|
||||
|
||||
// clear resources
|
||||
if (this.pendingFrame) {
|
||||
this.pendingFrame.close();
|
||||
this.pendingFrame = null;
|
||||
}
|
||||
|
||||
if (this.streamInitSPS) {
|
||||
this.streamInitSPS = null;
|
||||
}
|
||||
}
|
||||
|
||||
hasRenderer() {
|
||||
return this.renderer !== null;
|
||||
}
|
||||
|
||||
setRenderer(r: Canvas2DRenderer) {
|
||||
this.renderer = r;
|
||||
}
|
||||
}
|
||||
|
41
client/src/streamplayer/worker/stream_worker.ts
Normal file
41
client/src/streamplayer/worker/stream_worker.ts
Normal file
|
@ -0,0 +1,41 @@
|
|||
import {
|
||||
PlayerInputMessage,
|
||||
PlayerConfiguredMessage,
|
||||
PlayerInitMessage,
|
||||
PlayerVideoDataMessage,
|
||||
} from "./stream_worker_messages";
|
||||
|
||||
import { Canvas2DRenderer } from "./canvas_2d_renderer";
|
||||
import { VideoStreamPlayer } from "./player";
|
||||
|
||||
let player = new VideoStreamPlayer();
|
||||
|
||||
async function onMessage(msg: PlayerInputMessage) {
|
||||
switch (msg.type) {
|
||||
case "init":
|
||||
if (!player.hasRenderer())
|
||||
player.setRenderer(
|
||||
new Canvas2DRenderer((msg as PlayerInitMessage).canvas)
|
||||
);
|
||||
break;
|
||||
|
||||
case "init-decoder":
|
||||
player.initDecoder();
|
||||
break;
|
||||
|
||||
case "data":
|
||||
await player.onVideoData((msg as PlayerVideoDataMessage).data);
|
||||
break;
|
||||
|
||||
case "shutdown-decoder":
|
||||
await player.shutdownDecoder();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
self.addEventListener(
|
||||
"message",
|
||||
async (msg: MessageEvent<PlayerInputMessage>) => {
|
||||
return onMessage(msg.data);
|
||||
}
|
||||
);
|
Loading…
Reference in a new issue