# Hazelnut A semi-prototype of CollabVM 3.0 agent functionality (specifically display). Currently NVIDIA-specific (since we use NvFBC); support for DXGI duplication (for post Win7) should be added at some point. The agent runs on Windows 7 x64 onwards. Lower (or x86) is currently not supported as a target. The agent uses IVSHMEM to provide frames to the client in a low-latency fashion. Later on virtio-serial may be considered for low-bandwidth additional functionality, like input. For now, however, the agent is display only. This repository contains: - The agent. Written in C++20. - Shared headers and utility code, used between the agent and the client. Written in C++20, mostly so it can be shared between the agent and client. - A Rust crate for Hazelnut clients to use. Wraps the Shared code. - A test client written in Rust which displays the framebuffer (in a quick-and-dirty fashion.).