cleanup agent code (slower atm)
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5f9f547db8
commit
a76cde97bf
4 changed files with 192 additions and 38 deletions
4
.gitignore
vendored
4
.gitignore
vendored
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@ -1,6 +1,10 @@
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/target
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# for gods sakes visual studio
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/agent/*.sdf
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/agent/x64
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/agent/**/x64
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/agent/ipch
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/agent/**/Release
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/agent/**/Debug
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/agent/*.suo
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@ -97,13 +97,12 @@ class cStreamClient {
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send(tcpSocket, (const char*)&resize, sizeof(resize), 0);
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}
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void SendData(const unique_buffer<u32>& data, u32 width, u32 height, const std::vector<tileRect>& tiles) {
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void SendData(cSurface& surface, const std::vector<tRect>& tiles) {
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tMessageHeader header;
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header.type = MessageType::Data;
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// header.datalen = data.get_size() * sizeof(UINT32);
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header.datalen = sizeof(tDataMessage);
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auto* pData = data.data();
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// send tile header
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bool sendFull = false;
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@ -122,6 +121,57 @@ class cStreamClient {
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// send each tile
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if(!sendFull) {
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#if 0
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std::vector<std::unique_ptr<cSurface>> surfs;
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for(auto& tile : tiles) {
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surfs.push_back(surface.ClonePiece(tile));
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}
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for(usize i = 0; i < surfs.size(); ++i) {
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// things we want!
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auto& tile_rect = tiles[i];
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auto& surf = surfs[i];
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//const auto& siz
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auto* data = surf->Memory();
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tTile tile_wire { tile_rect.x, tile_rect.y, tile_rect.width, tile_rect.height };
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send(tcpSocket, (const char*)&tile_wire, (int)sizeof(tile_wire), 0);
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send(tcpSocket, (const char*)&data[0], (int)((tile_rect.width * tile_rect.height) * 4), 0);
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}
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#endif
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std::vector<u32> data;
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for(auto& tile : tiles) {
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auto* pData = surface.Memory();
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tTile tile_wire { tile.x, tile.y, tile.width, tile.height };
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data.resize(tile.width * tile.height * 4);
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for (u32 y = 0; y < tile.height; ++y) {
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auto* pTileLineStart = &pData[(tile.y + y) * surface.Stride() + tile.x];
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memcpy(&data[y * tile.width], pTileLineStart, tile.width * sizeof(u32));
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}
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// send header
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send(tcpSocket, (const char*)&tile_wire, (int)sizeof(tile_wire), 0);
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send(tcpSocket, (const char*)&data[0], (int)data.size(), 0);
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/*
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send(tcpSocket, (const char*)&tile_wire, (int)sizeof(tile_wire), 0);
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for(u32 y = 0; y < tile.height; ++y) {
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auto* pTileLineStart = &pData[(tile.y + y) * surface.Stride() + tile.x];
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send(tcpSocket, (const char*)&pTileLineStart[0], tile.width * sizeof(u32), 0);
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}*/
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}
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#if 0
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for(auto& tile : tiles) {
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tTile tile_wire { tile.x, tile.y, tile.width, tile.height };
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@ -143,11 +193,19 @@ class cStreamClient {
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send(tcpSocket, (const char*)pTileLineStart, tile.width * sizeof(UINT32), 0);
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}*/
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}
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#endif
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} else {
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tTile tDummyTile { 0, 0, width, height };
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auto& size = surface.Size();
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tTile tDummyTile { 0, 0, size.width, size.height };
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send(tcpSocket, (const char*)&tDummyTile, sizeof(tDummyTile), 0);
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send(tcpSocket, (const char*)&data.data()[0], (i32)(data.get_size() * sizeof(u32)), 0);
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for(auto y = 0; y < size.height; ++y) {
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auto* line = &surface.Memory()[y * surface.Stride()];
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send(tcpSocket, (const char*)&line[0], (i32)(size.width * sizeof(u32)), 0);
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}
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//send(tcpSocket, (const char*)&data.data()[0], (i32)(data.get_size() * sizeof(u32)), 0);
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}
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// send(tcpSocket, (const char*)&data.data()[0], data.get_size() * sizeof(UINT32), 0);
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@ -207,13 +265,13 @@ bool nvfbcCreate() {
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int main(int argc, char** argv) {
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WSADATA data;
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if(WSAStartup(MAKEWORD(2, 2), &data) != NO_ERROR) {
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if (WSAStartup(MAKEWORD(2, 2), &data) != NO_ERROR) {
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return 1;
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}
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cStreamClient* client = new cStreamClient();
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if(!client->Connect("192.168.1.149", 9438)) {
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if (!client->Connect("192.168.1.149", 9438)) {
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printf("conn failed\n");
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return 1;
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}
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@ -221,12 +279,12 @@ int main(int argc, char** argv) {
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nvfbcLibrary = new NvFBCLibrary();
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//! Load NvFBC
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if(!nvfbcLibrary->load()) {
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if (!nvfbcLibrary->load()) {
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fprintf(stderr, "Unable to load the NvFBC library\n");
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return -1;
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}
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if(!nvfbcCreate()) {
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if (!nvfbcCreate()) {
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fprintf(stderr, "Unable to create an instance of NvFBC\n");
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return -1;
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}
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@ -239,15 +297,15 @@ int main(int argc, char** argv) {
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BOOL bRecoveryDone = FALSE;
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NvFBCFrameGrabInfo grabInfo;
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unique_buffer<u32> buffer;
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//unique_buffer<u32> buffer;
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if(nvfbcSetup()) {
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if (nvfbcSetup()) {
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// Sleep so that ToSysSetUp forces a framebuffer update
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Sleep(100);
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NVFBC_TOSYS_GRAB_FRAME_PARAMS fbcSysGrabParams = { 0 };
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std::vector<tileRect> tiles {};
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std::vector<tRect> tiles{};
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// set up grab parameters
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fbcSysGrabParams.dwVersion = NVFBC_TOSYS_GRAB_FRAME_PARAMS_VER;
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@ -260,79 +318,92 @@ int main(int argc, char** argv) {
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fbcSysGrabParams.pNvFBCFrameGrabInfo = &grabInfo;
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fbcSysGrabParams.dwWaitTime = 16;
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while(true) {
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while (true) {
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// Grab the frame
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status = nvfbcToSys->NvFBCToSysGrabFrame(&fbcSysGrabParams);
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if(status == NVFBC_SUCCESS) {
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if (status == NVFBC_SUCCESS) {
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bRecoveryDone = FALSE;
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// handle resizing the buffer
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if(width != grabInfo.dwWidth || height != grabInfo.dwHeight) {
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if (width != grabInfo.dwWidth || height != grabInfo.dwHeight) {
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width = grabInfo.dwWidth;
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height = grabInfo.dwHeight;
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buffer.resize(grabInfo.dwWidth * grabInfo.dwHeight);
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//buffer.resize(grabInfo.dwWidth * grabInfo.dwHeight);
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firstFrame = true;
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client->SendResize(tResizeMessage { width, height });
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client->SendResize(tResizeMessage{ width, height });
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}
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cSurface surf((u32*)frameBuffer, { width, height }, grabInfo.dwBufferWidth);
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#if 0
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// splat the data into an unpadded buffer
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// REMOVE THIS
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for(u32 y = 0; y < grabInfo.dwHeight; ++y) {
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memcpy(&buffer.data()[y * grabInfo.dwWidth], &frameBuffer[(y * grabInfo.dwBufferWidth) * 4], grabInfo.dwWidth * 4);
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}
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#endif
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tiles.clear();
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// diffmap
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if(firstFrame == false) {
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if (firstFrame == false) {
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u32 dwDiffMapWidth = (u32)ceil((f32)width / 32);
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u32 dwDiffMapHeight = (u32)ceil((f32)height / 32);
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for(u32 y = 0; y < dwDiffMapHeight; ++y) {
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for(u32 x = 0; x < dwDiffMapWidth; ++x) {
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for (u32 y = 0; y < dwDiffMapHeight; ++y) {
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for (u32 x = 0; x < dwDiffMapWidth; ++x) {
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auto& bl = diffMap[y * dwDiffMapWidth + x];
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if(bl != 0) {
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tiles.push_back(tileRect {
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x * (width / dwDiffMapWidth), // x
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y * (height / dwDiffMapHeight), // y
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width / dwDiffMapWidth, // width
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height / dwDiffMapHeight // height
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if (bl != 0) {
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tiles.push_back(tRect{
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x * (width / dwDiffMapWidth), // x
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y * (height / dwDiffMapHeight), // y
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width / dwDiffMapWidth, // width
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height / dwDiffMapHeight // height
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});
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}
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}
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}
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// don't send a frame, just wait
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if (tiles.empty())
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continue;
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}
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// send that to the server
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client->SendData(buffer, width, height, tiles);
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if(firstFrame)
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// send that to the server
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//client->SendData(buffer, width, height, tiles);
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client->SendData(surf, tiles);
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if (firstFrame)
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firstFrame = false;
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} else {
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if(bRecoveryDone == TRUE) {
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}
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else {
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if (bRecoveryDone == TRUE) {
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fprintf(stderr, "Unable to recover from NvFBC Frame grab failure.\n");
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break;
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}
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if(status == NVFBC_ERROR_DYNAMIC_DISABLE) {
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if (status == NVFBC_ERROR_DYNAMIC_DISABLE) {
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fprintf(stderr, "NvFBC disabled. Quitting\n");
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break;
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}
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// Try to recover the session
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if(status == NVFBC_ERROR_INVALIDATED_SESSION) {
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if (status == NVFBC_ERROR_INVALIDATED_SESSION) {
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fprintf(stderr, "Session Invalidated. Attempting recovery\n");
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if(!nvfbcCreate()) {
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if (!nvfbcCreate()) {
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fprintf(stderr, "Unable to re-create NvFBC\n");
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break;
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}
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if(nvfbcSetup()) {
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if (nvfbcSetup()) {
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bRecoveryDone = TRUE;
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} else {
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}
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else {
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fprintf(stderr, "Unable to recover from NvFBC Frame grab failure.\n");
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break;
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}
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}
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}
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if(status != NVFBC_SUCCESS) {
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if (status != NVFBC_SUCCESS) {
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fprintf(stderr, "Unable to setup frame grab.\n");
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}
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@ -1,6 +1,8 @@
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#pragma once
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#include <cstdint>
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#include <cstring>
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#include <memory>
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// common types
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using u8 = std::uint8_t;
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using f32 = float;
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using f64 = double;
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struct tSize {
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u32 width;
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u32 height;
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};
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struct tRect {
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u32 x;
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u32 y;
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u32 width;
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u32 height;
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};
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struct cSurface {
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private:
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u32* pBuffer;
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tSize size;
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u32 stride;
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bool owned { false };
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struct OwnedTag {};
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public:
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cSurface(u32* pBuffer, const tSize& size, u32 stride = -1) {
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if(stride == -1) {
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this->stride = size.width;
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} else {
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this->stride = stride;
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}
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this->size = size;
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this->pBuffer = pBuffer;
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this->owned = false;
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}
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cSurface(u32* pBuffer, const tSize& size, OwnedTag) {
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this->pBuffer = pBuffer;
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this->size = size;
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owned = true;
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}
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~cSurface() {
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if(owned) {
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delete[] pBuffer;
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this->pBuffer = nullptr;
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}
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}
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cSurface(const cSurface&) = delete;
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cSurface(cSurface&& move) {
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this->pBuffer = move.pBuffer;
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move.pBuffer = nullptr;
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this->size = {};
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this->stride = -1;
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this->owned = move.owned;
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move.owned = false;
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}
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u32 Stride() const { return stride; }
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u32 StrideBytes() const { return stride * sizeof(u32); }
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const tSize& Size() const { return size; }
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u32* Memory() { return &this->pBuffer[0]; }
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// creates a new owned cSurface which owns this memory
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std::unique_ptr<cSurface> ClonePiece(const tRect& rect) {
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auto* pSurfaceMemory = new u32[rect.width * rect.height * sizeof(u32)];
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for(u32 y = 0; y < rect.height; ++y) {
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auto* pTileLineStart = &pBuffer[(rect.y + y) * this->stride + rect.x];
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memcpy(&pSurfaceMemory[y * rect.width], pTileLineStart, rect.width * sizeof(u32));
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}
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return std::unique_ptr<cSurface>(new cSurface(pSurfaceMemory, { rect.width, rect.height }, OwnedTag {}));
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}
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};
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/// like vector<T> but doesn't grow on its own
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template <class T>
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struct unique_buffer {
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@ -37,7 +37,7 @@ fn read_message(stream: &mut TcpStream, argb_buffer: &mut Vec<u32>, width: u32)
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MESSAGETYPE_DATA => {
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let tile_count = stream.read_u32::<LittleEndian>().expect("fuck");
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println!("{tile_count} tiles");
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// println!("{tile_count} tiles");
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for i in 0..tile_count {
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// tile rect
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