diff --git a/.gitignore b/.gitignore index 7af72ec..3e1ac29 100644 --- a/.gitignore +++ b/.gitignore @@ -7,4 +7,10 @@ /agent/ipch /agent/**/Release /agent/**/Debug -/agent/*.suo \ No newline at end of file +/agent/*.suo + +# much better +/agent-vs2022/.cache +/agent-vs2022/bin +/agent-vs2022/obj +/agent-vs2022/compile_commands.json \ No newline at end of file diff --git a/agent-vs2022/Makefile b/agent-vs2022/Makefile new file mode 100644 index 0000000..b48aa19 --- /dev/null +++ b/agent-vs2022/Makefile @@ -0,0 +1,83 @@ +include build/arch.mk +include build/configs.mk + +NAME = hazelnut_agent + +BINDIR = bin/$(ARCH)/$(CONFIG) +OBJDIR = obj/$(ARCH)/$(CONFIG) + +VPATH = src/crt \ + src/base \ + src/ \ + +# Objects for crt +OBJS_STARTUP := $(OBJDIR)/crt0.o \ + $(OBJDIR)/ctors.o \ + $(OBJDIR)/exit.o + +# Objects for base/ library +OBJS_BASELIB := + +OBJS := $(OBJDIR)/capture.o \ + $(OBJDIR)/capture_nvfbc.o \ + $(OBJDIR)/nvfbc_library.o \ + $(OBJDIR)/main.o \ + +LINK_LIBS := ~/vs2022/ucrt/lib/$(ARCH)/libucrt$(D).lib \ + ~/vs2022/crt/lib/$(ARCH)/libcmt$(D).lib \ + ~/vs2022/crt/lib/$(ARCH)/libcpmt$(D).lib \ + ~/vs2022/crt/lib/$(ARCH)/libvcruntime$(D).lib \ + ~/vs2022/winsdk/lib/$(ARCH)/kernel32.lib \ + ~/vs2022/winsdk/lib/$(ARCH)/user32.lib \ + ~/vs2022/winsdk/lib/$(ARCH)/comctl32.lib \ + ~/vs2022/winsdk/lib/$(ARCH)/ws2_32.lib + +.PHONY: all dumpinfo clean matrix + +all: dumpinfo $(BINDIR)/$(NAME).exe + +publish: $(BINDIR)/$(NAME).exe + cp -rv bin /data/sda/shit/Release/clangent + chmod -Rvv 777 /data/sda/shit/Release/clangent + +dumpinfo: + echo -e "\e[96mBuilding configuration $(CONFIG) for arch $(ARCH) \e[0m" + +matrix: +# $(MAKE) ARCH=x86 CONFIG=Debug +# $(MAKE) ARCH=x86 CONFIG=Release + $(MAKE) ARCH=x64 CONFIG=Debug + $(MAKE) ARCH=x64 CONFIG=Release + +# dir rules +$(BINDIR)/: + echo -e "\e[95mMKDIR $@\e[0m" + mkdir -p $(BINDIR) + +$(OBJDIR)/: + echo -e "\e[95mMKDIR $@\e[0m" + mkdir -p $(OBJDIR) + +$(BINDIR)/$(NAME).exe: $(BINDIR)/ $(OBJDIR)/ $(OBJS) + echo -e "\e[92mLinking binary $@\e[0m" + $(LD) /nodefaultlib /subsystem:console,6.1 /out:$@ $(LINK_LIBS) $(OBJS) + +# todo: stuff rules in build/ +$(OBJDIR)/%.o: %.c + echo -e "\e[94mCompiling C source file $< ($@)\e[0m" + $(CC) -c $(BASE_CCFLAGS) -Isdk/inc $($(CONFIG)_CCFLAGS) $< -o $@ + +$(OBJDIR)/%.o: %.cpp + echo -e "\e[94mCompiling C++ source file $< ($@)\e[0m" + $(CC) -c $(BASE_CXXFLAGS) -Isdk/inc $($(CONFIG)_CXXFLAGS) $< -o $@ + + +$(OBJDIR)/%.o: res/%.rc + echo -e "\e[94mCompiling Windows resource script $<\e[0m" + $(RC) $(RC_INCLUDES) /FO $@ $< + +clean: dumpinfo + echo -e "\e[91mCleaning... \e[0m" + rm -rf $(BINDIR)/ $(OBJDIR)/ + +$V.SILENT: diff --git a/agent-vs2022/build/arch.mk b/agent-vs2022/build/arch.mk new file mode 100644 index 0000000..26813e6 --- /dev/null +++ b/agent-vs2022/build/arch.mk @@ -0,0 +1,20 @@ +#x86_Valid=yes # FOR NOW +#x86_TRIPLET=i686-pc-msvc-windows + +x64_Valid=yes +x64_TRIPLET=x86_64-pc-msvc-windows + + +ifeq ($(ARCH),) +ARCH = x64 +endif + +ifneq ($($(ARCH)_Valid),yes) +$(error Please select a valid target) +endif + +# if we really need C +CC = clang --target=$($(ARCH)_TRIPLET) +CXX = clang++ --target=$($(ARCH)_TRIPLET) +LD := lld-link +RC := llvm-rc diff --git a/agent-vs2022/build/configs.mk b/agent-vs2022/build/configs.mk new file mode 100644 index 0000000..cfa0eae --- /dev/null +++ b/agent-vs2022/build/configs.mk @@ -0,0 +1,39 @@ +# Base compiler flags. Only change if you *explicitly* know what you're doing. + + +RC_INCLUDES := /I ~/vs2022/winsdk/include/um /I ~/vs2022/winsdk/include/shared +SDK_INCLUDES := -isystem ~/vs2022/ucrt/include -isystem ~/vs2022/crt/include -isystem ~/vs2022/winsdk/include/shared -isystem ~/vs2022/winsdk/include/um + +# Windows 6.1 +BASE_CCFLAGS := $(SDK_INCLUDES) -D_WIN32_WINNT=0x0601 -Ires -std=c17 +BASE_CXXFLAGS := $(SDK_INCLUDES) -D_CRT_SECURE_NO_WARNINGS -fno-exceptions -fno-rtti -D_WIN32_WINNT=0x0601 -Isrc -Ires -std=c++23 + +Release_Valid = yes +Release_CCFLAGS = -O3 -ffast-math -DNDEBUG +Release_CXXFLAGS = -O3 -ffast-math -DNDEBUG +#-ffunction-sections -fdata-sections +Release_LDFLAGS = -s +#-Wl,--gc-sections + +Debug_Valid = yes +Debug_CCFLAGS = -O0 -g -D_DEBUG +Debug_CXXFLAGS = -O0 -g -D_DEBUG -D_ITERATOR_DEBUG_LEVEL=2 +Debug_LDFLAGS = + +# select a default configuration or validate configuration +ifeq ($(CONFIG),) +CONFIG = Release +endif + + +ifneq ($($(CONFIG)_Valid),yes) +$(error Please select a valid configuration) +endif + +# for debug msvc libs. FUCK microsoft +ifeq ($(CONFIG),Debug) +D = d +else +D = +endif + diff --git a/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_common.h b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_common.h new file mode 100755 index 0000000..c64dda2 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_common.h @@ -0,0 +1,506 @@ + /************************************************************************************************************************************\ +|* *| +|* Copyright © 2012 NVIDIA Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: *| +|* *| +|* This software is subject to NVIDIA ownership rights under U.S. and international Copyright laws. *| +|* *| +|* This software and the information contained herein are PROPRIETARY and CONFIDENTIAL to NVIDIA *| +|* and are being provided solely under the terms and conditions of an NVIDIA software license agreement. *| +|* Otherwise, you have no rights to use or access this software in any manner. *| +|* *| +|* If not covered by the applicable NVIDIA software license agreement: *| +|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. *| +|* IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. *| +|* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. *| +|* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, *| +|* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, *| +|* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. *| +|* This software is a "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial computer software documentation" *| +|* as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government only as a commercial end item. *| +|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the software with only those rights set forth herein. *| +|* *| +|* Any use of this software in individual and commercial software must include, *| +|* in the user documentation and internal comments to the code, *| +|* the above Disclaimer (as applicable) and U.S. Government End Users Notice. *| +|* *| + \************************************************************************************************************************************/ +#pragma once +#include"nvapi_lite_salstart.h" +#pragma pack(push,8) +#ifdef __cplusplus +extern "C" { +#endif +#if (defined(WIN32) || defined(_WIN32)) && defined(_MSC_VER) && (_MSC_VER > 1399) && !defined(NVAPI_INTERNAL) && !defined(NVAPI_DEPRECATED_OLD) +#ifndef __nvapi_deprecated_function +#define __nvapi_deprecated_function(message) __declspec(deprecated(message)) +#endif +#ifndef __nvapi_deprecated_datatype +#define __nvapi_deprecated_datatype(FirstRelease) __declspec(deprecated("Do not use this data type - it is deprecated in release " #FirstRelease ".")) +#endif +#else +#ifndef __nvapi_deprecated_function +#define __nvapi_deprecated_function(message) +#endif +#ifndef __nvapi_deprecated_datatype +#define __nvapi_deprecated_datatype(FirstRelease) +#endif +#endif + + +/* 64-bit types for compilers that support them, plus some obsolete variants */ +#if defined(__GNUC__) || defined(__arm) || defined(__IAR_SYSTEMS_ICC__) || defined(__ghs__) || defined(_WIN64) +typedef unsigned long long NvU64; /* 0 to 18446744073709551615 */ +typedef long long NvS64; /* -9223372036854775808 to 9223372036854775807 */ +#else +typedef unsigned __int64 NvU64; /* 0 to 18446744073709551615 */ +typedef __int64 NvS64; /* -9223372036854775808 to 9223372036854775807 */ +#endif + +// mac os 32-bit still needs this +#if (defined(macintosh) || defined(__APPLE__)) && !defined(__LP64__) +typedef signed long NvS32; /* -2147483648 to 2147483647 */ +#else +typedef signed int NvS32; /* -2147483648 to 2147483647 */ +#endif + +// mac os 32-bit still needs this +#if ( (defined(macintosh) && defined(__LP64__) && (__NVAPI_RESERVED0__)) || \ + (!defined(macintosh) && defined(__NVAPI_RESERVED0__)) ) +typedef unsigned int NvU32; /* 0 to 4294967295 */ +#else +typedef unsigned long NvU32; /* 0 to 4294967295 */ +#endif + +typedef signed short NvS16; +typedef unsigned short NvU16; +typedef unsigned char NvU8; +typedef signed char NvS8; + +typedef struct _NV_RECT +{ + NvU32 left; + NvU32 top; + NvU32 right; + NvU32 bottom; +} NV_RECT; + + + +#define NV_DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name + +//! \addtogroup nvapihandles +//! NVAPI Handles - These handles are retrieved from various calls and passed in to others in NvAPI +//! These are meant to be opaque types. Do not assume they correspond to indices, HDCs, +//! display indexes or anything else. +//! +//! Most handles remain valid until a display re-configuration (display mode set) or GPU +//! reconfiguration (going into or out of SLI modes) occurs. If NVAPI_HANDLE_INVALIDATED +//! is received by an app, it should discard all handles, and re-enumerate them. +//! @{ +NV_DECLARE_HANDLE(NvDisplayHandle); //!< Display Device driven by NVIDIA GPU(s) (an attached display) +NV_DECLARE_HANDLE(NvMonitorHandle); //!< Monitor handle +NV_DECLARE_HANDLE(NvUnAttachedDisplayHandle); //!< Unattached Display Device driven by NVIDIA GPU(s) +NV_DECLARE_HANDLE(NvLogicalGpuHandle); //!< One or more physical GPUs acting in concert (SLI) +NV_DECLARE_HANDLE(NvPhysicalGpuHandle); //!< A single physical GPU +NV_DECLARE_HANDLE(NvEventHandle); //!< A handle to an event registration instance +NV_DECLARE_HANDLE(NvVisualComputingDeviceHandle); //!< A handle to a Visual Computing Device +NV_DECLARE_HANDLE(NvHICHandle); //!< A handle to a Host Interface Card +NV_DECLARE_HANDLE(NvGSyncDeviceHandle); //!< A handle to a Sync device +NV_DECLARE_HANDLE(NvVioHandle); //!< A handle to an SDI device +NV_DECLARE_HANDLE(NvTransitionHandle); //!< A handle to address a single transition request +NV_DECLARE_HANDLE(NvAudioHandle); //!< NVIDIA HD Audio Device +NV_DECLARE_HANDLE(Nv3DVPContextHandle); //!< A handle for a 3D Vision Pro (3DVP) context +NV_DECLARE_HANDLE(Nv3DVPTransceiverHandle); //!< A handle for a 3DVP RF transceiver +NV_DECLARE_HANDLE(Nv3DVPGlassesHandle); //!< A handle for a pair of 3DVP RF shutter glasses + +typedef void* StereoHandle; //!< A stereo handle, that corresponds to the device interface + +NV_DECLARE_HANDLE(NvSourceHandle); //!< Unique source handle on the system +NV_DECLARE_HANDLE(NvTargetHandle); //!< Unique target handle on the system +NV_DECLARE_HANDLE(NVDX_SwapChainHandle); //!< DirectX SwapChain objects +static const NVDX_SwapChainHandle NVDX_SWAPCHAIN_NONE = 0; +//! @} + +//! \ingroup nvapihandles +//! @{ +#define NVAPI_DEFAULT_HANDLE 0 +#define NV_BIT(x) (1 << (x)) +//! @} + + + +//! \addtogroup nvapitypes +//! @{ +#define NVAPI_GENERIC_STRING_MAX 4096 +#define NVAPI_LONG_STRING_MAX 256 +#define NVAPI_SHORT_STRING_MAX 64 + + +typedef struct +{ + NvS32 sX; + NvS32 sY; + NvS32 sWidth; + NvS32 sHeight; +} NvSBox; + +#ifndef NvGUID_Defined +#define NvGUID_Defined + +typedef struct +{ + NvU32 data1; + NvU16 data2; + NvU16 data3; + NvU8 data4[8]; +} NvGUID, NvLUID; + +#endif //#ifndef NvGUID_Defined + + +#define NVAPI_MAX_PHYSICAL_GPUS 64 +#define NVAPI_MAX_PHYSICAL_BRIDGES 100 +#define NVAPI_PHYSICAL_GPUS 32 +#define NVAPI_MAX_LOGICAL_GPUS 64 +#define NVAPI_MAX_AVAILABLE_GPU_TOPOLOGIES 256 +#define NVAPI_MAX_AVAILABLE_SLI_GROUPS 256 +#define NVAPI_MAX_GPU_TOPOLOGIES NVAPI_MAX_PHYSICAL_GPUS +#define NVAPI_MAX_GPU_PER_TOPOLOGY 8 +#define NVAPI_MAX_DISPLAY_HEADS 2 +#define NVAPI_ADVANCED_DISPLAY_HEADS 4 +#define NVAPI_MAX_DISPLAYS NVAPI_PHYSICAL_GPUS * NVAPI_ADVANCED_DISPLAY_HEADS +#define NVAPI_MAX_ACPI_IDS 16 +#define NVAPI_MAX_VIEW_MODES 8 +#define NV_MAX_HEADS 4 //!< Maximum heads, each with NVAPI_DESKTOP_RES resolution +#define NVAPI_MAX_HEADS_PER_GPU 32 + +#define NV_MAX_HEADS 4 //!< Maximum number of heads, each with #NVAPI_DESKTOP_RES resolution +#define NV_MAX_VID_STREAMS 4 //!< Maximum number of input video streams, each with a #NVAPI_VIDEO_SRC_INFO +#define NV_MAX_VID_PROFILES 4 //!< Maximum number of output video profiles supported + +#define NVAPI_SYSTEM_MAX_DISPLAYS NVAPI_MAX_PHYSICAL_GPUS * NV_MAX_HEADS + +#define NVAPI_SYSTEM_MAX_HWBCS 128 +#define NVAPI_SYSTEM_HWBC_INVALID_ID 0xffffffff +#define NVAPI_MAX_AUDIO_DEVICES 16 + + +typedef char NvAPI_String[NVAPI_GENERIC_STRING_MAX]; +typedef char NvAPI_LongString[NVAPI_LONG_STRING_MAX]; +typedef char NvAPI_ShortString[NVAPI_SHORT_STRING_MAX]; +//! @} + + +// ========================================================================================= +//! NvAPI Version Definition \n +//! Maintain per structure specific version define using the MAKE_NVAPI_VERSION macro. \n +//! Usage: #define NV_GENLOCK_STATUS_VER MAKE_NVAPI_VERSION(NV_GENLOCK_STATUS, 1) +//! \ingroup nvapitypes +// ========================================================================================= +#define MAKE_NVAPI_VERSION(typeName,ver) (NvU32)(sizeof(typeName) | ((ver)<<16)) + +//! \ingroup nvapitypes +#define GET_NVAPI_VERSION(ver) (NvU32)((ver)>>16) + +//! \ingroup nvapitypes +#define GET_NVAPI_SIZE(ver) (NvU32)((ver) & 0xffff) + + +// ==================================================== +//! NvAPI Status Values +//! All NvAPI functions return one of these codes. +//! \ingroup nvapistatus +// ==================================================== + + +typedef enum _NvAPI_Status +{ + NVAPI_OK = 0, //!< Success. Request is completed. + NVAPI_ERROR = -1, //!< Generic error + NVAPI_LIBRARY_NOT_FOUND = -2, //!< NVAPI support library cannot be loaded. + NVAPI_NO_IMPLEMENTATION = -3, //!< not implemented in current driver installation + NVAPI_API_NOT_INITIALIZED = -4, //!< NvAPI_Initialize has not been called (successfully) + NVAPI_INVALID_ARGUMENT = -5, //!< The argument/parameter value is not valid or NULL. + NVAPI_NVIDIA_DEVICE_NOT_FOUND = -6, //!< No NVIDIA display driver, or NVIDIA GPU driving a display, was found. + NVAPI_END_ENUMERATION = -7, //!< No more items to enumerate + NVAPI_INVALID_HANDLE = -8, //!< Invalid handle + NVAPI_INCOMPATIBLE_STRUCT_VERSION = -9, //!< An argument's structure version is not supported + NVAPI_HANDLE_INVALIDATED = -10, //!< The handle is no longer valid (likely due to GPU or display re-configuration) + NVAPI_OPENGL_CONTEXT_NOT_CURRENT = -11, //!< No NVIDIA OpenGL context is current (but needs to be) + NVAPI_INVALID_POINTER = -14, //!< An invalid pointer, usually NULL, was passed as a parameter + NVAPI_NO_GL_EXPERT = -12, //!< OpenGL Expert is not supported by the current drivers + NVAPI_INSTRUMENTATION_DISABLED = -13, //!< OpenGL Expert is supported, but driver instrumentation is currently disabled + NVAPI_NO_GL_NSIGHT = -15, //!< OpenGL does not support Nsight + + NVAPI_EXPECTED_LOGICAL_GPU_HANDLE = -100, //!< Expected a logical GPU handle for one or more parameters + NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE = -101, //!< Expected a physical GPU handle for one or more parameters + NVAPI_EXPECTED_DISPLAY_HANDLE = -102, //!< Expected an NV display handle for one or more parameters + NVAPI_INVALID_COMBINATION = -103, //!< The combination of parameters is not valid. + NVAPI_NOT_SUPPORTED = -104, //!< Requested feature is not supported in the selected GPU + NVAPI_PORTID_NOT_FOUND = -105, //!< No port ID was found for the I2C transaction + NVAPI_EXPECTED_UNATTACHED_DISPLAY_HANDLE = -106, //!< Expected an unattached display handle as one of the input parameters. + NVAPI_INVALID_PERF_LEVEL = -107, //!< Invalid perf level + NVAPI_DEVICE_BUSY = -108, //!< Device is busy; request not fulfilled + NVAPI_NV_PERSIST_FILE_NOT_FOUND = -109, //!< NV persist file is not found + NVAPI_PERSIST_DATA_NOT_FOUND = -110, //!< NV persist data is not found + NVAPI_EXPECTED_TV_DISPLAY = -111, //!< Expected a TV output display + NVAPI_EXPECTED_TV_DISPLAY_ON_DCONNECTOR = -112, //!< Expected a TV output on the D Connector - HDTV_EIAJ4120. + NVAPI_NO_ACTIVE_SLI_TOPOLOGY = -113, //!< SLI is not active on this device. + NVAPI_SLI_RENDERING_MODE_NOTALLOWED = -114, //!< Setup of SLI rendering mode is not possible right now. + NVAPI_EXPECTED_DIGITAL_FLAT_PANEL = -115, //!< Expected a digital flat panel. + NVAPI_ARGUMENT_EXCEED_MAX_SIZE = -116, //!< Argument exceeds the expected size. + NVAPI_DEVICE_SWITCHING_NOT_ALLOWED = -117, //!< Inhibit is ON due to one of the flags in NV_GPU_DISPLAY_CHANGE_INHIBIT or SLI active. + NVAPI_TESTING_CLOCKS_NOT_SUPPORTED = -118, //!< Testing of clocks is not supported. + NVAPI_UNKNOWN_UNDERSCAN_CONFIG = -119, //!< The specified underscan config is from an unknown source (e.g. INF) + NVAPI_TIMEOUT_RECONFIGURING_GPU_TOPO = -120, //!< Timeout while reconfiguring GPUs + NVAPI_DATA_NOT_FOUND = -121, //!< Requested data was not found + NVAPI_EXPECTED_ANALOG_DISPLAY = -122, //!< Expected an analog display + NVAPI_NO_VIDLINK = -123, //!< No SLI video bridge is present + NVAPI_REQUIRES_REBOOT = -124, //!< NVAPI requires a reboot for the settings to take effect + NVAPI_INVALID_HYBRID_MODE = -125, //!< The function is not supported with the current Hybrid mode. + NVAPI_MIXED_TARGET_TYPES = -126, //!< The target types are not all the same + NVAPI_SYSWOW64_NOT_SUPPORTED = -127, //!< The function is not supported from 32-bit on a 64-bit system. + NVAPI_IMPLICIT_SET_GPU_TOPOLOGY_CHANGE_NOT_ALLOWED = -128, //!< There is no implicit GPU topology active. Use NVAPI_SetHybridMode to change topology. + NVAPI_REQUEST_USER_TO_CLOSE_NON_MIGRATABLE_APPS = -129, //!< Prompt the user to close all non-migratable applications. + NVAPI_OUT_OF_MEMORY = -130, //!< Could not allocate sufficient memory to complete the call. + NVAPI_WAS_STILL_DRAWING = -131, //!< The previous operation that is transferring information to or from this surface is incomplete. + NVAPI_FILE_NOT_FOUND = -132, //!< The file was not found. + NVAPI_TOO_MANY_UNIQUE_STATE_OBJECTS = -133, //!< There are too many unique instances of a particular type of state object. + NVAPI_INVALID_CALL = -134, //!< The method call is invalid. For example, a method's parameter may not be a valid pointer. + NVAPI_D3D10_1_LIBRARY_NOT_FOUND = -135, //!< d3d10_1.dll cannot be loaded. + NVAPI_FUNCTION_NOT_FOUND = -136, //!< Couldn't find the function in the loaded DLL. + NVAPI_INVALID_USER_PRIVILEGE = -137, //!< Current User is not Admin. + NVAPI_EXPECTED_NON_PRIMARY_DISPLAY_HANDLE = -138, //!< The handle corresponds to GDIPrimary. + NVAPI_EXPECTED_COMPUTE_GPU_HANDLE = -139, //!< Setting Physx GPU requires that the GPU is compute-capable. + NVAPI_STEREO_NOT_INITIALIZED = -140, //!< The Stereo part of NVAPI failed to initialize completely. Check if the stereo driver is installed. + NVAPI_STEREO_REGISTRY_ACCESS_FAILED = -141, //!< Access to stereo-related registry keys or values has failed. + NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED = -142, //!< The given registry profile type is not supported. + NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED = -143, //!< The given registry value is not supported. + NVAPI_STEREO_NOT_ENABLED = -144, //!< Stereo is not enabled and the function needed it to execute completely. + NVAPI_STEREO_NOT_TURNED_ON = -145, //!< Stereo is not turned on and the function needed it to execute completely. + NVAPI_STEREO_INVALID_DEVICE_INTERFACE = -146, //!< Invalid device interface. + NVAPI_STEREO_PARAMETER_OUT_OF_RANGE = -147, //!< Separation percentage or JPEG image capture quality is out of [0-100] range. + NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED = -148, //!< The given frustum adjust mode is not supported. + NVAPI_TOPO_NOT_POSSIBLE = -149, //!< The mosaic topology is not possible given the current state of the hardware. + NVAPI_MODE_CHANGE_FAILED = -150, //!< An attempt to do a display resolution mode change has failed. + NVAPI_D3D11_LIBRARY_NOT_FOUND = -151, //!< d3d11.dll/d3d11_beta.dll cannot be loaded. + NVAPI_INVALID_ADDRESS = -152, //!< Address is outside of valid range. + NVAPI_STRING_TOO_SMALL = -153, //!< The pre-allocated string is too small to hold the result. + NVAPI_MATCHING_DEVICE_NOT_FOUND = -154, //!< The input does not match any of the available devices. + NVAPI_DRIVER_RUNNING = -155, //!< Driver is running. + NVAPI_DRIVER_NOTRUNNING = -156, //!< Driver is not running. + NVAPI_ERROR_DRIVER_RELOAD_REQUIRED = -157, //!< A driver reload is required to apply these settings. + NVAPI_SET_NOT_ALLOWED = -158, //!< Intended setting is not allowed. + NVAPI_ADVANCED_DISPLAY_TOPOLOGY_REQUIRED = -159, //!< Information can't be returned due to "advanced display topology". + NVAPI_SETTING_NOT_FOUND = -160, //!< Setting is not found. + NVAPI_SETTING_SIZE_TOO_LARGE = -161, //!< Setting size is too large. + NVAPI_TOO_MANY_SETTINGS_IN_PROFILE = -162, //!< There are too many settings for a profile. + NVAPI_PROFILE_NOT_FOUND = -163, //!< Profile is not found. + NVAPI_PROFILE_NAME_IN_USE = -164, //!< Profile name is duplicated. + NVAPI_PROFILE_NAME_EMPTY = -165, //!< Profile name is empty. + NVAPI_EXECUTABLE_NOT_FOUND = -166, //!< Application not found in the Profile. + NVAPI_EXECUTABLE_ALREADY_IN_USE = -167, //!< Application already exists in the other profile. + NVAPI_DATATYPE_MISMATCH = -168, //!< Data Type mismatch + NVAPI_PROFILE_REMOVED = -169, //!< The profile passed as parameter has been removed and is no longer valid. + NVAPI_UNREGISTERED_RESOURCE = -170, //!< An unregistered resource was passed as a parameter. + NVAPI_ID_OUT_OF_RANGE = -171, //!< The DisplayId corresponds to a display which is not within the normal outputId range. + NVAPI_DISPLAYCONFIG_VALIDATION_FAILED = -172, //!< Display topology is not valid so the driver cannot do a mode set on this configuration. + NVAPI_DPMST_CHANGED = -173, //!< Display Port Multi-Stream topology has been changed. + NVAPI_INSUFFICIENT_BUFFER = -174, //!< Input buffer is insufficient to hold the contents. + NVAPI_ACCESS_DENIED = -175, //!< No access to the caller. + NVAPI_MOSAIC_NOT_ACTIVE = -176, //!< The requested action cannot be performed without Mosaic being enabled. + NVAPI_SHARE_RESOURCE_RELOCATED = -177, //!< The surface is relocated away from video memory. + NVAPI_REQUEST_USER_TO_DISABLE_DWM = -178, //!< The user should disable DWM before calling NvAPI. + NVAPI_D3D_DEVICE_LOST = -179, //!< D3D device status is D3DERR_DEVICELOST or D3DERR_DEVICENOTRESET - the user has to reset the device. + NVAPI_INVALID_CONFIGURATION = -180, //!< The requested action cannot be performed in the current state. + NVAPI_STEREO_HANDSHAKE_NOT_DONE = -181, //!< Call failed as stereo handshake not completed. + NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS = -182, //!< The path provided was too short to determine the correct NVDRS_APPLICATION + NVAPI_DEFAULT_STEREO_PROFILE_IS_NOT_DEFINED = -183, //!< Default stereo profile is not currently defined + NVAPI_DEFAULT_STEREO_PROFILE_DOES_NOT_EXIST = -184, //!< Default stereo profile does not exist + NVAPI_CLUSTER_ALREADY_EXISTS = -185, //!< A cluster is already defined with the given configuration. + NVAPI_DPMST_DISPLAY_ID_EXPECTED = -186, //!< The input display id is not that of a multi stream enabled connector or a display device in a multi stream topology + NVAPI_INVALID_DISPLAY_ID = -187, //!< The input display id is not valid or the monitor associated to it does not support the current operation + NVAPI_STREAM_IS_OUT_OF_SYNC = -188, //!< While playing secure audio stream, stream goes out of sync + NVAPI_INCOMPATIBLE_AUDIO_DRIVER = -189, //!< Older audio driver version than required + NVAPI_VALUE_ALREADY_SET = -190, //!< Value already set, setting again not allowed. + NVAPI_TIMEOUT = -191, //!< Requested operation timed out + NVAPI_GPU_WORKSTATION_FEATURE_INCOMPLETE = -192, //!< The requested workstation feature set has incomplete driver internal allocation resources + NVAPI_STEREO_INIT_ACTIVATION_NOT_DONE = -193, //!< Call failed because InitActivation was not called. + NVAPI_SYNC_NOT_ACTIVE = -194, //!< The requested action cannot be performed without Sync being enabled. + NVAPI_SYNC_MASTER_NOT_FOUND = -195, //!< The requested action cannot be performed without Sync Master being enabled. + NVAPI_INVALID_SYNC_TOPOLOGY = -196, //!< Invalid displays passed in the NV_GSYNC_DISPLAY pointer. + NVAPI_ECID_SIGN_ALGO_UNSUPPORTED = -197, //!< The specified signing algorithm is not supported. Either an incorrect value was entered or the current installed driver/hardware does not support the input value. + NVAPI_ECID_KEY_VERIFICATION_FAILED = -198, //!< The encrypted public key verification has failed. + NVAPI_FIRMWARE_OUT_OF_DATE = -199, //!< The device's firmware is out of date. + NVAPI_FIRMWARE_REVISION_NOT_SUPPORTED = -200, //!< The device's firmware is not supported. + NVAPI_LICENSE_CALLER_AUTHENTICATION_FAILED = -201, //!< The caller is not authorized to modify the License. +} NvAPI_Status; + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_SYS_GetDriverAndBranchVersion +// +//! DESCRIPTION: This API returns display driver version and driver-branch string. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [out] pDriverVersion Contains the driver version after successful return. +//! \param [out] szBuildBranchString Contains the driver-branch string after successful return. +//! +//! \retval ::NVAPI_INVALID_ARGUMENT: either pDriverVersion is NULL or enum index too big +//! \retval ::NVAPI_OK - completed request +//! \retval ::NVAPI_API_NOT_INTIALIZED - NVAPI not initialized +//! \retval ::NVAPI_ERROR - miscellaneous error occurred +//! +//! \ingroup driverapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_SYS_GetDriverAndBranchVersion(NvU32* pDriverVersion, NvAPI_ShortString szBuildBranchString); +//! \ingroup driverapi +//! Used in NvAPI_GPU_GetMemoryInfo(). +typedef struct +{ + NvU32 version; //!< Version info + NvU32 dedicatedVideoMemory; //!< Size(in kb) of the physical framebuffer. + NvU32 availableDedicatedVideoMemory; //!< Size(in kb) of the available physical framebuffer for allocating video memory surfaces. + NvU32 systemVideoMemory; //!< Size(in kb) of system memory the driver allocates at load time. + NvU32 sharedSystemMemory; //!< Size(in kb) of shared system memory that driver is allowed to commit for surfaces across all allocations. + +} NV_DISPLAY_DRIVER_MEMORY_INFO_V1; + + +//! \ingroup driverapi +//! Used in NvAPI_GPU_GetMemoryInfo(). +typedef struct +{ + NvU32 version; //!< Version info + NvU32 dedicatedVideoMemory; //!< Size(in kb) of the physical framebuffer. + NvU32 availableDedicatedVideoMemory; //!< Size(in kb) of the available physical framebuffer for allocating video memory surfaces. + NvU32 systemVideoMemory; //!< Size(in kb) of system memory the driver allocates at load time. + NvU32 sharedSystemMemory; //!< Size(in kb) of shared system memory that driver is allowed to commit for surfaces across all allocations. + NvU32 curAvailableDedicatedVideoMemory; //!< Size(in kb) of the current available physical framebuffer for allocating video memory surfaces. + +} NV_DISPLAY_DRIVER_MEMORY_INFO_V2; + + +//! \ingroup driverapi +typedef NV_DISPLAY_DRIVER_MEMORY_INFO_V2 NV_DISPLAY_DRIVER_MEMORY_INFO; + +//! \ingroup driverapi +//! Macro for constructing the version field of NV_DISPLAY_DRIVER_MEMORY_INFO_V1 +#define NV_DISPLAY_DRIVER_MEMORY_INFO_VER_1 MAKE_NVAPI_VERSION(NV_DISPLAY_DRIVER_MEMORY_INFO_V1,1) + +//! \ingroup driverapi +//! Macro for constructing the version field of NV_DISPLAY_DRIVER_MEMORY_INFO_V2 +#define NV_DISPLAY_DRIVER_MEMORY_INFO_VER_2 MAKE_NVAPI_VERSION(NV_DISPLAY_DRIVER_MEMORY_INFO_V2,2) + +//! \ingroup driverapi +#define NV_DISPLAY_DRIVER_MEMORY_INFO_VER NV_DISPLAY_DRIVER_MEMORY_INFO_VER_2 + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetMemoryInfo +// +//! DESCRIPTION: This function retrieves the available driver memory footprint for the specified GPU. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 177 +//! +//! \param [in] hPhysicalGpu Handle of the physical GPU for which the memory information is to be extracted. +//! \param [out] pMemoryInfo The memory footprint available in the driver. See NV_DISPLAY_DRIVER_MEMORY_INFO. +//! +//! \retval NVAPI_INVALID_ARGUMENT pMemoryInfo is NULL. +//! \retval NVAPI_OK Call successful. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_INCOMPATIBLE_STRUCT_VERSION NV_DISPLAY_DRIVER_MEMORY_INFO structure version mismatch. +//! +//! \ingroup driverapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetMemoryInfo(NvPhysicalGpuHandle hPhysicalGpu, NV_DISPLAY_DRIVER_MEMORY_INFO *pMemoryInfo); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_EnumPhysicalGPUs +// +//! This function returns an array of physical GPU handles. +//! Each handle represents a physical GPU present in the system. +//! That GPU may be part of an SLI configuration, or may not be visible to the OS directly. +//! +//! At least one GPU must be present in the system and running an NVIDIA display driver. +//! +//! The array nvGPUHandle will be filled with physical GPU handle values. The returned +//! gpuCount determines how many entries in the array are valid. +//! +//! \note In drivers older than 105.00, all physical GPU handles get invalidated on a +//! modeset. So the calling applications need to renum the handles after every modeset.\n +//! With drivers 105.00 and up, all physical GPU handles are constant. +//! Physical GPU handles are constant as long as the GPUs are not physically moved and +//! the SBIOS VGA order is unchanged. +//! +//! For GPU handles in TCC MODE please use NvAPI_EnumTCCPhysicalGPUs() +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \par Introduced in +//! \since Release: 80 +//! +//! \retval NVAPI_INVALID_ARGUMENT nvGPUHandle or pGpuCount is NULL +//! \retval NVAPI_OK One or more handles were returned +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_EnumPhysicalGPUs(NvPhysicalGpuHandle nvGPUHandle[NVAPI_MAX_PHYSICAL_GPUS], NvU32 *pGpuCount); +#if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) + +NV_DECLARE_HANDLE(NVDX_ObjectHandle); // DX Objects +static const NVDX_ObjectHandle NVDX_OBJECT_NONE = 0; + +#endif //if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) +#if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D_GetObjectHandleForResource +// +//! DESCRIPTION: This API gets a handle to a resource. +//! +//! \param [in] pDev The ID3D11Device, ID3D10Device or IDirect3DDevice9 to use +//! \param [in] pResource The ID3D10Resource, ID3D10Resource or IDirect3DResource9 from which +//! we want the NvAPI handle +//! \param [out] pHandle A handle to the resource +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 185 +//! +//! \return ::NVAPI_OK if the handle was populated. +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D_GetObjectHandleForResource( + IUnknown *pDevice, + IUnknown *pResource, + NVDX_ObjectHandle *pHandle); + + +#endif //if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) + +#include"nvapi_lite_salend.h" +#ifdef __cplusplus +} +#endif +#pragma pack(pop) diff --git a/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_d3dext.h b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_d3dext.h new file mode 100755 index 0000000..28615f3 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_d3dext.h @@ -0,0 +1,188 @@ + /************************************************************************************************************************************\ +|* *| +|* Copyright © 2012 NVIDIA Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: *| +|* *| +|* This software is subject to NVIDIA ownership rights under U.S. and international Copyright laws. *| +|* *| +|* This software and the information contained herein are PROPRIETARY and CONFIDENTIAL to NVIDIA *| +|* and are being provided solely under the terms and conditions of an NVIDIA software license agreement. *| +|* Otherwise, you have no rights to use or access this software in any manner. *| +|* *| +|* If not covered by the applicable NVIDIA software license agreement: *| +|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. *| +|* IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. *| +|* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. *| +|* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, *| +|* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, *| +|* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. *| +|* This software is a "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial computer software documentation" *| +|* as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government only as a commercial end item. *| +|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the software with only those rights set forth herein. *| +|* *| +|* Any use of this software in individual and commercial software must include, *| +|* in the user documentation and internal comments to the code, *| +|* the above Disclaimer (as applicable) and U.S. Government End Users Notice. *| +|* *| + \************************************************************************************************************************************/ +#pragma once +#include"nvapi_lite_salstart.h" +#include"nvapi_lite_common.h" +#pragma pack(push,8) +#ifdef __cplusplus +extern "C" { +#endif +#if defined(__cplusplus) && (defined(__d3d10_h__) || defined(__d3d10_1_h__) || defined(__d3d11_h__)) +//! \ingroup dx +//! D3D_FEATURE_LEVEL supported - used in NvAPI_D3D11_CreateDevice() and NvAPI_D3D11_CreateDeviceAndSwapChain() +typedef enum +{ + NVAPI_DEVICE_FEATURE_LEVEL_NULL = -1, + NVAPI_DEVICE_FEATURE_LEVEL_10_0 = 0, + NVAPI_DEVICE_FEATURE_LEVEL_10_0_PLUS = 1, + NVAPI_DEVICE_FEATURE_LEVEL_10_1 = 2, + NVAPI_DEVICE_FEATURE_LEVEL_11_0 = 3, +} NVAPI_DEVICE_FEATURE_LEVEL; + +#endif //defined(__cplusplus) && (defined(__d3d10_h__) || defined(__d3d10_1_h__) || defined(__d3d11_h__)) +#if defined(__cplusplus) && defined(__d3d11_h__) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D11_CreateDevice +// +//! DESCRIPTION: This function tries to create a DirectX 11 device. If the call fails (if we are running +//! on pre-DirectX 11 hardware), depending on the type of hardware it will try to create a DirectX 10.1 OR DirectX 10.0+ +//! OR DirectX 10.0 device. The function call is the same as D3D11CreateDevice(), but with an extra +//! argument (D3D_FEATURE_LEVEL supported by the device) that the function fills in. This argument +//! can contain -1 (NVAPI_DEVICE_FEATURE_LEVEL_NULL), if the requested featureLevel is less than DirecX 10.0. +//! +//! NOTE: When NvAPI_D3D11_CreateDevice is called with 10+ feature level we have an issue on few set of +//! tesla hardware (G80/G84/G86/G92/G94/G96) which does not support all feature level 10+ functionality +//! e.g. calling driver with mismatch between RenderTarget and Depth Buffer. App developers should +//! take into consideration such limitation when using NVAPI on such tesla hardwares. +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 185 +//! +//! \param [in] pAdapter +//! \param [in] DriverType +//! \param [in] Software +//! \param [in] Flags +//! \param [in] *pFeatureLevels +//! \param [in] FeatureLevels +//! \param [in] SDKVersion +//! \param [in] **ppDevice +//! \param [in] *pFeatureLevel +//! \param [in] **ppImmediateContext +//! \param [in] *pSupportedLevel D3D_FEATURE_LEVEL supported +//! +//! \return NVAPI_OK if the createDevice call succeeded. +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D11_CreateDevice(IDXGIAdapter* pAdapter, + D3D_DRIVER_TYPE DriverType, + HMODULE Software, + UINT Flags, + CONST D3D_FEATURE_LEVEL *pFeatureLevels, + UINT FeatureLevels, + UINT SDKVersion, + ID3D11Device **ppDevice, + D3D_FEATURE_LEVEL *pFeatureLevel, + ID3D11DeviceContext **ppImmediateContext, + NVAPI_DEVICE_FEATURE_LEVEL *pSupportedLevel); + + +#endif //defined(__cplusplus) && defined(__d3d11_h__) +#if defined(__cplusplus) && defined(__d3d11_h__) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D11_CreateDeviceAndSwapChain +// +//! DESCRIPTION: This function tries to create a DirectX 11 device and swap chain. If the call fails (if we are +//! running on pre=DirectX 11 hardware), depending on the type of hardware it will try to create a DirectX 10.1 OR +//! DirectX 10.0+ OR DirectX 10.0 device. The function call is the same as D3D11CreateDeviceAndSwapChain, +//! but with an extra argument (D3D_FEATURE_LEVEL supported by the device) that the function fills +//! in. This argument can contain -1 (NVAPI_DEVICE_FEATURE_LEVEL_NULL), if the requested featureLevel +//! is less than DirectX 10.0. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 185 +//! +//! \param [in] pAdapter +//! \param [in] DriverType +//! \param [in] Software +//! \param [in] Flags +//! \param [in] *pFeatureLevels +//! \param [in] FeatureLevels +//! \param [in] SDKVersion +//! \param [in] *pSwapChainDesc +//! \param [in] **ppSwapChain +//! \param [in] **ppDevice +//! \param [in] *pFeatureLevel +//! \param [in] **ppImmediateContext +//! \param [in] *pSupportedLevel D3D_FEATURE_LEVEL supported +//! +//!return NVAPI_OK if the createDevice with swap chain call succeeded. +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D11_CreateDeviceAndSwapChain(IDXGIAdapter* pAdapter, + D3D_DRIVER_TYPE DriverType, + HMODULE Software, + UINT Flags, + CONST D3D_FEATURE_LEVEL *pFeatureLevels, + UINT FeatureLevels, + UINT SDKVersion, + CONST DXGI_SWAP_CHAIN_DESC *pSwapChainDesc, + IDXGISwapChain **ppSwapChain, + ID3D11Device **ppDevice, + D3D_FEATURE_LEVEL *pFeatureLevel, + ID3D11DeviceContext **ppImmediateContext, + NVAPI_DEVICE_FEATURE_LEVEL *pSupportedLevel); + + + +#endif //defined(__cplusplus) && defined(__d3d11_h__) +#if defined(__cplusplus) && defined(__d3d11_h__) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D11_SetDepthBoundsTest +// +//! DESCRIPTION: This function enables/disables the depth bounds test +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] pDeviceOrContext The device or device context to set depth bounds test +//! \param [in] bEnable Enable(non-zero)/disable(zero) the depth bounds test +//! \param [in] fMinDepth The minimum depth for depth bounds test +//! \param [in] fMaxDepth The maximum depth for depth bounds test +//! The valid values for fMinDepth and fMaxDepth +//! are such that 0 <= fMinDepth <= fMaxDepth <= 1 +//! +//! \return ::NVAPI_OK if the depth bounds test was correcly enabled or disabled +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D11_SetDepthBoundsTest(IUnknown* pDeviceOrContext, + NvU32 bEnable, + float fMinDepth, + float fMaxDepth); + +#endif //defined(__cplusplus) && defined(__d3d11_h__) + +#include"nvapi_lite_salend.h" +#ifdef __cplusplus +} +#endif +#pragma pack(pop) diff --git a/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_salend.h b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_salend.h new file mode 100755 index 0000000..d0d0dd3 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_salend.h @@ -0,0 +1,816 @@ + /************************************************************************************************************************************\ +|* *| +|* Copyright © 2012 NVIDIA Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: *| +|* *| +|* This software is subject to NVIDIA ownership rights under U.S. and international Copyright laws. *| +|* *| +|* This software and the information contained herein are PROPRIETARY and CONFIDENTIAL to NVIDIA *| +|* and are being provided solely under the terms and conditions of an NVIDIA software license agreement. *| +|* Otherwise, you have no rights to use or access this software in any manner. *| +|* *| +|* If not covered by the applicable NVIDIA software license agreement: *| +|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. *| +|* IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. *| +|* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. *| +|* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, *| +|* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, *| +|* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. *| +|* This software is a "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial computer software documentation" *| +|* as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government only as a commercial end item. *| +|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the software with only those rights set forth herein. *| +|* *| +|* Any use of this software in individual and commercial software must include, *| +|* in the user documentation and internal comments to the code, *| +|* the above Disclaimer (as applicable) and U.S. Government End Users Notice. *| +|* *| + \************************************************************************************************************************************/ +#ifndef __NVAPI_EMPTY_SAL +#ifdef __nvapi_undef__ecount + #undef __ecount + #undef __nvapi_undef__ecount +#endif +#ifdef __nvapi_undef__bcount + #undef __bcount + #undef __nvapi_undef__bcount +#endif +#ifdef __nvapi_undef__in + #undef __in + #undef __nvapi_undef__in +#endif +#ifdef __nvapi_undef__in_ecount + #undef __in_ecount + #undef __nvapi_undef__in_ecount +#endif +#ifdef __nvapi_undef__in_bcount + #undef __in_bcount + #undef __nvapi_undef__in_bcount +#endif +#ifdef __nvapi_undef__in_z + #undef __in_z + #undef __nvapi_undef__in_z +#endif +#ifdef __nvapi_undef__in_ecount_z + #undef __in_ecount_z + #undef __nvapi_undef__in_ecount_z +#endif +#ifdef __nvapi_undef__in_bcount_z + #undef __in_bcount_z + #undef __nvapi_undef__in_bcount_z +#endif +#ifdef __nvapi_undef__in_nz + #undef __in_nz + #undef __nvapi_undef__in_nz +#endif +#ifdef __nvapi_undef__in_ecount_nz + #undef __in_ecount_nz + #undef __nvapi_undef__in_ecount_nz +#endif +#ifdef __nvapi_undef__in_bcount_nz + #undef __in_bcount_nz + #undef __nvapi_undef__in_bcount_nz +#endif +#ifdef __nvapi_undef__out + #undef __out + #undef __nvapi_undef__out +#endif +#ifdef __nvapi_undef__out_ecount + #undef __out_ecount + #undef __nvapi_undef__out_ecount +#endif +#ifdef __nvapi_undef__out_bcount + #undef __out_bcount + #undef __nvapi_undef__out_bcount +#endif +#ifdef __nvapi_undef__out_ecount_part + #undef __out_ecount_part + #undef __nvapi_undef__out_ecount_part +#endif +#ifdef __nvapi_undef__out_bcount_part + #undef __out_bcount_part + #undef __nvapi_undef__out_bcount_part +#endif +#ifdef __nvapi_undef__out_ecount_full + #undef __out_ecount_full + #undef __nvapi_undef__out_ecount_full +#endif +#ifdef __nvapi_undef__out_bcount_full + #undef __out_bcount_full + #undef __nvapi_undef__out_bcount_full +#endif +#ifdef __nvapi_undef__out_z + #undef __out_z + #undef __nvapi_undef__out_z +#endif +#ifdef __nvapi_undef__out_z_opt + #undef __out_z_opt + #undef __nvapi_undef__out_z_opt +#endif +#ifdef __nvapi_undef__out_ecount_z + #undef __out_ecount_z + #undef __nvapi_undef__out_ecount_z +#endif +#ifdef __nvapi_undef__out_bcount_z + #undef __out_bcount_z + #undef __nvapi_undef__out_bcount_z +#endif +#ifdef __nvapi_undef__out_ecount_part_z + #undef __out_ecount_part_z + #undef __nvapi_undef__out_ecount_part_z +#endif +#ifdef __nvapi_undef__out_bcount_part_z + #undef __out_bcount_part_z + #undef __nvapi_undef__out_bcount_part_z +#endif +#ifdef __nvapi_undef__out_ecount_full_z + #undef __out_ecount_full_z + #undef __nvapi_undef__out_ecount_full_z +#endif +#ifdef __nvapi_undef__out_bcount_full_z + #undef __out_bcount_full_z + #undef __nvapi_undef__out_bcount_full_z +#endif +#ifdef __nvapi_undef__out_nz + #undef __out_nz + #undef __nvapi_undef__out_nz +#endif +#ifdef __nvapi_undef__out_nz_opt + #undef __out_nz_opt + #undef __nvapi_undef__out_nz_opt +#endif +#ifdef __nvapi_undef__out_ecount_nz + #undef __out_ecount_nz + #undef __nvapi_undef__out_ecount_nz +#endif +#ifdef __nvapi_undef__out_bcount_nz + #undef __out_bcount_nz + #undef __nvapi_undef__out_bcount_nz +#endif +#ifdef __nvapi_undef__inout + #undef __inout + #undef __nvapi_undef__inout +#endif +#ifdef __nvapi_undef__inout_ecount + #undef __inout_ecount + #undef __nvapi_undef__inout_ecount +#endif +#ifdef __nvapi_undef__inout_bcount + #undef __inout_bcount + #undef __nvapi_undef__inout_bcount +#endif +#ifdef __nvapi_undef__inout_ecount_part + #undef __inout_ecount_part + #undef __nvapi_undef__inout_ecount_part +#endif +#ifdef __nvapi_undef__inout_bcount_part + #undef __inout_bcount_part + #undef __nvapi_undef__inout_bcount_part +#endif +#ifdef __nvapi_undef__inout_ecount_full + #undef __inout_ecount_full + #undef __nvapi_undef__inout_ecount_full +#endif +#ifdef __nvapi_undef__inout_bcount_full + #undef __inout_bcount_full + #undef __nvapi_undef__inout_bcount_full +#endif +#ifdef __nvapi_undef__inout_z + #undef __inout_z + #undef __nvapi_undef__inout_z +#endif +#ifdef __nvapi_undef__inout_ecount_z + #undef __inout_ecount_z + #undef __nvapi_undef__inout_ecount_z +#endif +#ifdef __nvapi_undef__inout_bcount_z + #undef __inout_bcount_z + #undef __nvapi_undef__inout_bcount_z +#endif +#ifdef __nvapi_undef__inout_nz + #undef __inout_nz + #undef __nvapi_undef__inout_nz +#endif +#ifdef __nvapi_undef__inout_ecount_nz + #undef __inout_ecount_nz + #undef __nvapi_undef__inout_ecount_nz +#endif +#ifdef __nvapi_undef__inout_bcount_nz + #undef __inout_bcount_nz + #undef __nvapi_undef__inout_bcount_nz +#endif +#ifdef __nvapi_undef__ecount_opt + #undef __ecount_opt + #undef __nvapi_undef__ecount_opt +#endif +#ifdef __nvapi_undef__bcount_opt + #undef __bcount_opt + #undef __nvapi_undef__bcount_opt +#endif +#ifdef __nvapi_undef__in_opt + #undef __in_opt + #undef __nvapi_undef__in_opt +#endif +#ifdef __nvapi_undef__in_ecount_opt + #undef __in_ecount_opt + #undef __nvapi_undef__in_ecount_opt +#endif +#ifdef __nvapi_undef__in_bcount_opt + #undef __in_bcount_opt + #undef __nvapi_undef__in_bcount_opt +#endif +#ifdef __nvapi_undef__in_z_opt + #undef __in_z_opt + #undef __nvapi_undef__in_z_opt +#endif +#ifdef __nvapi_undef__in_ecount_z_opt + #undef __in_ecount_z_opt + #undef __nvapi_undef__in_ecount_z_opt +#endif +#ifdef __nvapi_undef__in_bcount_z_opt + #undef __in_bcount_z_opt + #undef __nvapi_undef__in_bcount_z_opt +#endif +#ifdef __nvapi_undef__in_nz_opt + #undef __in_nz_opt + #undef __nvapi_undef__in_nz_opt +#endif +#ifdef __nvapi_undef__in_ecount_nz_opt + #undef __in_ecount_nz_opt + #undef __nvapi_undef__in_ecount_nz_opt +#endif +#ifdef __nvapi_undef__in_bcount_nz_opt + #undef __in_bcount_nz_opt + #undef __nvapi_undef__in_bcount_nz_opt +#endif +#ifdef __nvapi_undef__out_opt + #undef __out_opt + #undef __nvapi_undef__out_opt +#endif +#ifdef __nvapi_undef__out_ecount_opt + #undef __out_ecount_opt + #undef __nvapi_undef__out_ecount_opt +#endif +#ifdef __nvapi_undef__out_bcount_opt + #undef __out_bcount_opt + #undef __nvapi_undef__out_bcount_opt +#endif +#ifdef __nvapi_undef__out_ecount_part_opt + #undef __out_ecount_part_opt + #undef __nvapi_undef__out_ecount_part_opt +#endif +#ifdef __nvapi_undef__out_bcount_part_opt + #undef __out_bcount_part_opt + #undef __nvapi_undef__out_bcount_part_opt +#endif +#ifdef __nvapi_undef__out_ecount_full_opt + #undef __out_ecount_full_opt + #undef __nvapi_undef__out_ecount_full_opt +#endif +#ifdef __nvapi_undef__out_bcount_full_opt + #undef __out_bcount_full_opt + #undef __nvapi_undef__out_bcount_full_opt +#endif +#ifdef __nvapi_undef__out_ecount_z_opt + #undef __out_ecount_z_opt + #undef __nvapi_undef__out_ecount_z_opt +#endif +#ifdef __nvapi_undef__out_bcount_z_opt + #undef __out_bcount_z_opt + #undef __nvapi_undef__out_bcount_z_opt +#endif +#ifdef __nvapi_undef__out_ecount_part_z_opt + #undef __out_ecount_part_z_opt + #undef __nvapi_undef__out_ecount_part_z_opt +#endif +#ifdef __nvapi_undef__out_bcount_part_z_opt + #undef __out_bcount_part_z_opt + #undef __nvapi_undef__out_bcount_part_z_opt +#endif +#ifdef __nvapi_undef__out_ecount_full_z_opt + #undef __out_ecount_full_z_opt + #undef __nvapi_undef__out_ecount_full_z_opt +#endif +#ifdef __nvapi_undef__out_bcount_full_z_opt + #undef __out_bcount_full_z_opt + #undef __nvapi_undef__out_bcount_full_z_opt +#endif +#ifdef __nvapi_undef__out_ecount_nz_opt + #undef __out_ecount_nz_opt + #undef __nvapi_undef__out_ecount_nz_opt +#endif +#ifdef __nvapi_undef__out_bcount_nz_opt + #undef __out_bcount_nz_opt + #undef __nvapi_undef__out_bcount_nz_opt +#endif +#ifdef __nvapi_undef__inout_opt + #undef __inout_opt + #undef __nvapi_undef__inout_opt +#endif +#ifdef __nvapi_undef__inout_ecount_opt + #undef __inout_ecount_opt + #undef __nvapi_undef__inout_ecount_opt +#endif +#ifdef __nvapi_undef__inout_bcount_opt + #undef __inout_bcount_opt + #undef __nvapi_undef__inout_bcount_opt +#endif +#ifdef __nvapi_undef__inout_ecount_part_opt + #undef __inout_ecount_part_opt + #undef __nvapi_undef__inout_ecount_part_opt +#endif +#ifdef __nvapi_undef__inout_bcount_part_opt + #undef __inout_bcount_part_opt + #undef __nvapi_undef__inout_bcount_part_opt +#endif +#ifdef __nvapi_undef__inout_ecount_full_opt + #undef __inout_ecount_full_opt + #undef __nvapi_undef__inout_ecount_full_opt +#endif +#ifdef __nvapi_undef__inout_bcount_full_opt + #undef __inout_bcount_full_opt + #undef __nvapi_undef__inout_bcount_full_opt +#endif +#ifdef __nvapi_undef__inout_z_opt + #undef __inout_z_opt + #undef __nvapi_undef__inout_z_opt +#endif +#ifdef __nvapi_undef__inout_ecount_z_opt + #undef __inout_ecount_z_opt + #undef __nvapi_undef__inout_ecount_z_opt +#endif +#ifdef __nvapi_undef__inout_ecount_z_opt + #undef __inout_ecount_z_opt + #undef __nvapi_undef__inout_ecount_z_opt +#endif +#ifdef __nvapi_undef__inout_bcount_z_opt + #undef __inout_bcount_z_opt + #undef __nvapi_undef__inout_bcount_z_opt +#endif +#ifdef __nvapi_undef__inout_nz_opt + #undef __inout_nz_opt + #undef __nvapi_undef__inout_nz_opt +#endif +#ifdef __nvapi_undef__inout_ecount_nz_opt + #undef __inout_ecount_nz_opt + #undef __nvapi_undef__inout_ecount_nz_opt +#endif +#ifdef __nvapi_undef__inout_bcount_nz_opt + #undef __inout_bcount_nz_opt + #undef __nvapi_undef__inout_bcount_nz_opt +#endif +#ifdef __nvapi_undef__deref_ecount + #undef __deref_ecount + #undef __nvapi_undef__deref_ecount +#endif +#ifdef __nvapi_undef__deref_bcount + #undef __deref_bcount + #undef __nvapi_undef__deref_bcount +#endif +#ifdef __nvapi_undef__deref_out + #undef __deref_out + #undef __nvapi_undef__deref_out +#endif +#ifdef __nvapi_undef__deref_out_ecount + #undef __deref_out_ecount + #undef __nvapi_undef__deref_out_ecount +#endif +#ifdef __nvapi_undef__deref_out_bcount + #undef __deref_out_bcount + #undef __nvapi_undef__deref_out_bcount +#endif +#ifdef __nvapi_undef__deref_out_ecount_part + #undef __deref_out_ecount_part + #undef __nvapi_undef__deref_out_ecount_part +#endif +#ifdef __nvapi_undef__deref_out_bcount_part + #undef __deref_out_bcount_part + #undef __nvapi_undef__deref_out_bcount_part +#endif +#ifdef __nvapi_undef__deref_out_ecount_full + #undef __deref_out_ecount_full + #undef __nvapi_undef__deref_out_ecount_full +#endif +#ifdef __nvapi_undef__deref_out_bcount_full + #undef __deref_out_bcount_full + #undef __nvapi_undef__deref_out_bcount_full +#endif +#ifdef __nvapi_undef__deref_out_z + #undef __deref_out_z + #undef __nvapi_undef__deref_out_z +#endif +#ifdef __nvapi_undef__deref_out_ecount_z + #undef __deref_out_ecount_z + #undef __nvapi_undef__deref_out_ecount_z +#endif +#ifdef __nvapi_undef__deref_out_bcount_z + #undef __deref_out_bcount_z + #undef __nvapi_undef__deref_out_bcount_z +#endif +#ifdef __nvapi_undef__deref_out_nz + #undef __deref_out_nz + #undef __nvapi_undef__deref_out_nz +#endif +#ifdef __nvapi_undef__deref_out_ecount_nz + #undef __deref_out_ecount_nz + #undef __nvapi_undef__deref_out_ecount_nz +#endif +#ifdef __nvapi_undef__deref_out_bcount_nz + #undef __deref_out_bcount_nz + #undef __nvapi_undef__deref_out_bcount_nz +#endif +#ifdef __nvapi_undef__deref_inout + #undef __deref_inout + #undef __nvapi_undef__deref_inout +#endif +#ifdef __nvapi_undef__deref_inout_z + #undef __deref_inout_z + #undef __nvapi_undef__deref_inout_z +#endif +#ifdef __nvapi_undef__deref_inout_ecount + #undef __deref_inout_ecount + #undef __nvapi_undef__deref_inout_ecount +#endif +#ifdef __nvapi_undef__deref_inout_bcount + #undef __deref_inout_bcount + #undef __nvapi_undef__deref_inout_bcount +#endif +#ifdef __nvapi_undef__deref_inout_ecount_part + #undef __deref_inout_ecount_part + #undef __nvapi_undef__deref_inout_ecount_part +#endif +#ifdef __nvapi_undef__deref_inout_bcount_part + #undef __deref_inout_bcount_part + #undef __nvapi_undef__deref_inout_bcount_part +#endif +#ifdef __nvapi_undef__deref_inout_ecount_full + #undef __deref_inout_ecount_full + #undef __nvapi_undef__deref_inout_ecount_full +#endif +#ifdef __nvapi_undef__deref_inout_bcount_full + #undef __deref_inout_bcount_full + #undef __nvapi_undef__deref_inout_bcount_full +#endif +#ifdef __nvapi_undef__deref_inout_z + #undef __deref_inout_z + #undef __nvapi_undef__deref_inout_z +#endif +#ifdef __nvapi_undef__deref_inout_ecount_z + #undef __deref_inout_ecount_z + #undef __nvapi_undef__deref_inout_ecount_z +#endif +#ifdef __nvapi_undef__deref_inout_bcount_z + #undef __deref_inout_bcount_z + #undef __nvapi_undef__deref_inout_bcount_z +#endif +#ifdef __nvapi_undef__deref_inout_nz + #undef __deref_inout_nz + #undef __nvapi_undef__deref_inout_nz +#endif +#ifdef __nvapi_undef__deref_inout_ecount_nz + #undef __deref_inout_ecount_nz + #undef __nvapi_undef__deref_inout_ecount_nz +#endif +#ifdef __nvapi_undef__deref_inout_bcount_nz + #undef __deref_inout_bcount_nz + #undef __nvapi_undef__deref_inout_bcount_nz +#endif +#ifdef __nvapi_undef__deref_ecount_opt + #undef __deref_ecount_opt + #undef __nvapi_undef__deref_ecount_opt +#endif +#ifdef __nvapi_undef__deref_bcount_opt + #undef __deref_bcount_opt + #undef __nvapi_undef__deref_bcount_opt +#endif +#ifdef __nvapi_undef__deref_out_opt + #undef __deref_out_opt + #undef __nvapi_undef__deref_out_opt +#endif +#ifdef __nvapi_undef__deref_out_ecount_opt + #undef __deref_out_ecount_opt + #undef __nvapi_undef__deref_out_ecount_opt +#endif +#ifdef __nvapi_undef__deref_out_bcount_opt + #undef __deref_out_bcount_opt + #undef __nvapi_undef__deref_out_bcount_opt +#endif +#ifdef __nvapi_undef__deref_out_ecount_part_opt + #undef __deref_out_ecount_part_opt + #undef __nvapi_undef__deref_out_ecount_part_opt +#endif +#ifdef __nvapi_undef__deref_out_bcount_part_opt + #undef __deref_out_bcount_part_opt + #undef __nvapi_undef__deref_out_bcount_part_opt +#endif +#ifdef __nvapi_undef__deref_out_ecount_full_opt + #undef __deref_out_ecount_full_opt + #undef __nvapi_undef__deref_out_ecount_full_opt +#endif +#ifdef __nvapi_undef__deref_out_bcount_full_opt + #undef __deref_out_bcount_full_opt + #undef __nvapi_undef__deref_out_bcount_full_opt +#endif +#ifdef __nvapi_undef__deref_out_z_opt + #undef __deref_out_z_opt + #undef __nvapi_undef__deref_out_z_opt +#endif +#ifdef __nvapi_undef__deref_out_ecount_z_opt + #undef __deref_out_ecount_z_opt + #undef __nvapi_undef__deref_out_ecount_z_opt +#endif +#ifdef __nvapi_undef__deref_out_bcount_z_opt + #undef __deref_out_bcount_z_opt + #undef __nvapi_undef__deref_out_bcount_z_opt +#endif +#ifdef __nvapi_undef__deref_out_nz_opt + #undef __deref_out_nz_opt + #undef __nvapi_undef__deref_out_nz_opt +#endif +#ifdef __nvapi_undef__deref_out_ecount_nz_opt + #undef __deref_out_ecount_nz_opt + #undef __nvapi_undef__deref_out_ecount_nz_opt +#endif +#ifdef __nvapi_undef__deref_out_bcount_nz_opt + #undef __deref_out_bcount_nz_opt + #undef __nvapi_undef__deref_out_bcount_nz_opt +#endif +#ifdef __nvapi_undef__deref_inout_opt + #undef __deref_inout_opt + #undef __nvapi_undef__deref_inout_opt +#endif +#ifdef __nvapi_undef__deref_inout_ecount_opt + #undef __deref_inout_ecount_opt + #undef __nvapi_undef__deref_inout_ecount_opt +#endif +#ifdef __nvapi_undef__deref_inout_bcount_opt + #undef __deref_inout_bcount_opt + #undef __nvapi_undef__deref_inout_bcount_opt +#endif +#ifdef __nvapi_undef__deref_inout_ecount_part_opt + #undef __deref_inout_ecount_part_opt + #undef __nvapi_undef__deref_inout_ecount_part_opt +#endif +#ifdef __nvapi_undef__deref_inout_bcount_part_opt + #undef __deref_inout_bcount_part_opt + #undef __nvapi_undef__deref_inout_bcount_part_opt +#endif +#ifdef __nvapi_undef__deref_inout_ecount_full_opt + #undef __deref_inout_ecount_full_opt + #undef __nvapi_undef__deref_inout_ecount_full_opt +#endif +#ifdef __nvapi_undef__deref_inout_bcount_full_opt + #undef __deref_inout_bcount_full_opt + #undef __nvapi_undef__deref_inout_bcount_full_opt +#endif +#ifdef __nvapi_undef__deref_inout_z_opt + #undef __deref_inout_z_opt + #undef __nvapi_undef__deref_inout_z_opt +#endif +#ifdef __nvapi_undef__deref_inout_ecount_z_opt + #undef __deref_inout_ecount_z_opt + #undef __nvapi_undef__deref_inout_ecount_z_opt +#endif +#ifdef __nvapi_undef__deref_inout_bcount_z_opt + #undef __deref_inout_bcount_z_opt + #undef __nvapi_undef__deref_inout_bcount_z_opt +#endif +#ifdef __nvapi_undef__deref_inout_nz_opt + #undef __deref_inout_nz_opt + #undef __nvapi_undef__deref_inout_nz_opt +#endif +#ifdef __nvapi_undef__deref_inout_ecount_nz_opt + #undef __deref_inout_ecount_nz_opt + #undef __nvapi_undef__deref_inout_ecount_nz_opt +#endif +#ifdef __nvapi_undef__deref_inout_bcount_nz_opt + #undef __deref_inout_bcount_nz_opt + #undef __nvapi_undef__deref_inout_bcount_nz_opt +#endif +#ifdef __nvapi_undef__deref_opt_ecount + #undef __deref_opt_ecount + #undef __nvapi_undef__deref_opt_ecount +#endif +#ifdef __nvapi_undef__deref_opt_bcount + #undef __deref_opt_bcount + #undef __nvapi_undef__deref_opt_bcount +#endif +#ifdef __nvapi_undef__deref_opt_out + #undef __deref_opt_out + #undef __nvapi_undef__deref_opt_out +#endif +#ifdef __nvapi_undef__deref_opt_out_z + #undef __deref_opt_out_z + #undef __nvapi_undef__deref_opt_out_z +#endif +#ifdef __nvapi_undef__deref_opt_out_ecount + #undef __deref_opt_out_ecount + #undef __nvapi_undef__deref_opt_out_ecount +#endif +#ifdef __nvapi_undef__deref_opt_out_bcount + #undef __deref_opt_out_bcount + #undef __nvapi_undef__deref_opt_out_bcount +#endif +#ifdef __nvapi_undef__deref_opt_out_ecount_part + #undef __deref_opt_out_ecount_part + #undef __nvapi_undef__deref_opt_out_ecount_part +#endif +#ifdef __nvapi_undef__deref_opt_out_bcount_part + #undef __deref_opt_out_bcount_part + #undef __nvapi_undef__deref_opt_out_bcount_part +#endif +#ifdef __nvapi_undef__deref_opt_out_ecount_full + #undef __deref_opt_out_ecount_full + #undef __nvapi_undef__deref_opt_out_ecount_full +#endif +#ifdef __nvapi_undef__deref_opt_out_bcount_full + #undef __deref_opt_out_bcount_full + #undef __nvapi_undef__deref_opt_out_bcount_full +#endif +#ifdef __nvapi_undef__deref_opt_inout + #undef __deref_opt_inout + #undef __nvapi_undef__deref_opt_inout +#endif +#ifdef __nvapi_undef__deref_opt_inout_ecount + #undef __deref_opt_inout_ecount + #undef __nvapi_undef__deref_opt_inout_ecount +#endif +#ifdef __nvapi_undef__deref_opt_inout_bcount + #undef __deref_opt_inout_bcount + #undef __nvapi_undef__deref_opt_inout_bcount +#endif +#ifdef __nvapi_undef__deref_opt_inout_ecount_part + #undef __deref_opt_inout_ecount_part + #undef __nvapi_undef__deref_opt_inout_ecount_part +#endif +#ifdef __nvapi_undef__deref_opt_inout_bcount_part + #undef __deref_opt_inout_bcount_part + #undef __nvapi_undef__deref_opt_inout_bcount_part +#endif +#ifdef __nvapi_undef__deref_opt_inout_ecount_full + #undef __deref_opt_inout_ecount_full + #undef __nvapi_undef__deref_opt_inout_ecount_full +#endif +#ifdef __nvapi_undef__deref_opt_inout_bcount_full + #undef __deref_opt_inout_bcount_full + #undef __nvapi_undef__deref_opt_inout_bcount_full +#endif +#ifdef __nvapi_undef__deref_opt_inout_z + #undef __deref_opt_inout_z + #undef __nvapi_undef__deref_opt_inout_z +#endif +#ifdef __nvapi_undef__deref_opt_inout_ecount_z + #undef __deref_opt_inout_ecount_z + #undef __nvapi_undef__deref_opt_inout_ecount_z +#endif +#ifdef __nvapi_undef__deref_opt_inout_bcount_z + #undef __deref_opt_inout_bcount_z + #undef __nvapi_undef__deref_opt_inout_bcount_z +#endif +#ifdef __nvapi_undef__deref_opt_inout_nz + #undef __deref_opt_inout_nz + #undef __nvapi_undef__deref_opt_inout_nz +#endif +#ifdef __nvapi_undef__deref_opt_inout_ecount_nz + #undef __deref_opt_inout_ecount_nz + #undef __nvapi_undef__deref_opt_inout_ecount_nz +#endif +#ifdef __nvapi_undef__deref_opt_inout_bcount_nz + #undef __deref_opt_inout_bcount_nz + #undef __nvapi_undef__deref_opt_inout_bcount_nz +#endif +#ifdef __nvapi_undef__deref_opt_ecount_opt + #undef __deref_opt_ecount_opt + #undef __nvapi_undef__deref_opt_ecount_opt +#endif +#ifdef __nvapi_undef__deref_opt_bcount_opt + #undef __deref_opt_bcount_opt + #undef __nvapi_undef__deref_opt_bcount_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_opt + #undef __deref_opt_out_opt + #undef __nvapi_undef__deref_opt_out_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_ecount_opt + #undef __deref_opt_out_ecount_opt + #undef __nvapi_undef__deref_opt_out_ecount_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_bcount_opt + #undef __deref_opt_out_bcount_opt + #undef __nvapi_undef__deref_opt_out_bcount_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_ecount_part_opt + #undef __deref_opt_out_ecount_part_opt + #undef __nvapi_undef__deref_opt_out_ecount_part_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_bcount_part_opt + #undef __deref_opt_out_bcount_part_opt + #undef __nvapi_undef__deref_opt_out_bcount_part_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_ecount_full_opt + #undef __deref_opt_out_ecount_full_opt + #undef __nvapi_undef__deref_opt_out_ecount_full_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_bcount_full_opt + #undef __deref_opt_out_bcount_full_opt + #undef __nvapi_undef__deref_opt_out_bcount_full_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_z_opt + #undef __deref_opt_out_z_opt + #undef __nvapi_undef__deref_opt_out_z_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_ecount_z_opt + #undef __deref_opt_out_ecount_z_opt + #undef __nvapi_undef__deref_opt_out_ecount_z_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_bcount_z_opt + #undef __deref_opt_out_bcount_z_opt + #undef __nvapi_undef__deref_opt_out_bcount_z_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_nz_opt + #undef __deref_opt_out_nz_opt + #undef __nvapi_undef__deref_opt_out_nz_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_ecount_nz_opt + #undef __deref_opt_out_ecount_nz_opt + #undef __nvapi_undef__deref_opt_out_ecount_nz_opt +#endif +#ifdef __nvapi_undef__deref_opt_out_bcount_nz_opt + #undef __deref_opt_out_bcount_nz_opt + #undef __nvapi_undef__deref_opt_out_bcount_nz_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_opt + #undef __deref_opt_inout_opt + #undef __nvapi_undef__deref_opt_inout_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_ecount_opt + #undef __deref_opt_inout_ecount_opt + #undef __nvapi_undef__deref_opt_inout_ecount_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_bcount_opt + #undef __deref_opt_inout_bcount_opt + #undef __nvapi_undef__deref_opt_inout_bcount_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_ecount_part_opt + #undef __deref_opt_inout_ecount_part_opt + #undef __nvapi_undef__deref_opt_inout_ecount_part_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_bcount_part_opt + #undef __deref_opt_inout_bcount_part_opt + #undef __nvapi_undef__deref_opt_inout_bcount_part_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_ecount_full_opt + #undef __deref_opt_inout_ecount_full_opt + #undef __nvapi_undef__deref_opt_inout_ecount_full_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_bcount_full_opt + #undef __deref_opt_inout_bcount_full_opt + #undef __nvapi_undef__deref_opt_inout_bcount_full_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_z_opt + #undef __deref_opt_inout_z_opt + #undef __nvapi_undef__deref_opt_inout_z_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_ecount_z_opt + #undef __deref_opt_inout_ecount_z_opt + #undef __nvapi_undef__deref_opt_inout_ecount_z_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_bcount_z_opt + #undef __deref_opt_inout_bcount_z_opt + #undef __nvapi_undef__deref_opt_inout_bcount_z_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_nz_opt + #undef __deref_opt_inout_nz_opt + #undef __nvapi_undef__deref_opt_inout_nz_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_ecount_nz_opt + #undef __deref_opt_inout_ecount_nz_opt + #undef __nvapi_undef__deref_opt_inout_ecount_nz_opt +#endif +#ifdef __nvapi_undef__deref_opt_inout_bcount_nz_opt + #undef __deref_opt_inout_bcount_nz_opt + #undef __nvapi_undef__deref_opt_inout_bcount_nz_opt +#endif +#ifdef __nvapi_success + #undef __success + #undef __nvapi_success +#endif +#ifdef __nvapi__Ret_notnull_ + #undef __nvapi__Ret_notnull_ + #undef _Ret_notnull_ +#endif +#ifdef __nvapi__Post_writable_byte_size_ + #undef __nvapi__Post_writable_byte_size_ + #undef _Post_writable_byte_size_ +#endif +#ifdef __nvapi_Outptr_ + #undef __nvapi_Outptr_ + #undef _Outptr_ +#endif + +#endif // __NVAPI_EMPTY_SAL diff --git a/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_salstart.h b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_salstart.h new file mode 100755 index 0000000..bc470b6 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_salstart.h @@ -0,0 +1,821 @@ + /************************************************************************************************************************************\ +|* *| +|* Copyright © 2012 NVIDIA Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: *| +|* *| +|* This software is subject to NVIDIA ownership rights under U.S. and international Copyright laws. *| +|* *| +|* This software and the information contained herein are PROPRIETARY and CONFIDENTIAL to NVIDIA *| +|* and are being provided solely under the terms and conditions of an NVIDIA software license agreement. *| +|* Otherwise, you have no rights to use or access this software in any manner. *| +|* *| +|* If not covered by the applicable NVIDIA software license agreement: *| +|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. *| +|* IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. *| +|* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. *| +|* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, *| +|* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, *| +|* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. *| +|* This software is a "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial computer software documentation" *| +|* as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government only as a commercial end item. *| +|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the software with only those rights set forth herein. *| +|* *| +|* Any use of this software in individual and commercial software must include, *| +|* in the user documentation and internal comments to the code, *| +|* the above Disclaimer (as applicable) and U.S. Government End Users Notice. *| +|* *| + \************************************************************************************************************************************/ + +// ==================================================== +// SAL related support +// ==================================================== + +#ifndef __ecount + #define __nvapi_undef__ecount + #define __ecount(size) +#endif +#ifndef __bcount + #define __nvapi_undef__bcount + #define __bcount(size) +#endif +#ifndef __in + #define __nvapi_undef__in + #define __in +#endif +#ifndef __in_ecount + #define __nvapi_undef__in_ecount + #define __in_ecount(size) +#endif +#ifndef __in_bcount + #define __nvapi_undef__in_bcount + #define __in_bcount(size) +#endif +#ifndef __in_z + #define __nvapi_undef__in_z + #define __in_z +#endif +#ifndef __in_ecount_z + #define __nvapi_undef__in_ecount_z + #define __in_ecount_z(size) +#endif +#ifndef __in_bcount_z + #define __nvapi_undef__in_bcount_z + #define __in_bcount_z(size) +#endif +#ifndef __in_nz + #define __nvapi_undef__in_nz + #define __in_nz +#endif +#ifndef __in_ecount_nz + #define __nvapi_undef__in_ecount_nz + #define __in_ecount_nz(size) +#endif +#ifndef __in_bcount_nz + #define __nvapi_undef__in_bcount_nz + #define __in_bcount_nz(size) +#endif +#ifndef __out + #define __nvapi_undef__out + #define __out +#endif +#ifndef __out_ecount + #define __nvapi_undef__out_ecount + #define __out_ecount(size) +#endif +#ifndef __out_bcount + #define __nvapi_undef__out_bcount + #define __out_bcount(size) +#endif +#ifndef __out_ecount_part + #define __nvapi_undef__out_ecount_part + #define __out_ecount_part(size,length) +#endif +#ifndef __out_bcount_part + #define __nvapi_undef__out_bcount_part + #define __out_bcount_part(size,length) +#endif +#ifndef __out_ecount_full + #define __nvapi_undef__out_ecount_full + #define __out_ecount_full(size) +#endif +#ifndef __out_bcount_full + #define __nvapi_undef__out_bcount_full + #define __out_bcount_full(size) +#endif +#ifndef __out_z + #define __nvapi_undef__out_z + #define __out_z +#endif +#ifndef __out_z_opt + #define __nvapi_undef__out_z_opt + #define __out_z_opt +#endif +#ifndef __out_ecount_z + #define __nvapi_undef__out_ecount_z + #define __out_ecount_z(size) +#endif +#ifndef __out_bcount_z + #define __nvapi_undef__out_bcount_z + #define __out_bcount_z(size) +#endif +#ifndef __out_ecount_part_z + #define __nvapi_undef__out_ecount_part_z + #define __out_ecount_part_z(size,length) +#endif +#ifndef __out_bcount_part_z + #define __nvapi_undef__out_bcount_part_z + #define __out_bcount_part_z(size,length) +#endif +#ifndef __out_ecount_full_z + #define __nvapi_undef__out_ecount_full_z + #define __out_ecount_full_z(size) +#endif +#ifndef __out_bcount_full_z + #define __nvapi_undef__out_bcount_full_z + #define __out_bcount_full_z(size) +#endif +#ifndef __out_nz + #define __nvapi_undef__out_nz + #define __out_nz +#endif +#ifndef __out_nz_opt + #define __nvapi_undef__out_nz_opt + #define __out_nz_opt +#endif +#ifndef __out_ecount_nz + #define __nvapi_undef__out_ecount_nz + #define __out_ecount_nz(size) +#endif +#ifndef __out_bcount_nz + #define __nvapi_undef__out_bcount_nz + #define __out_bcount_nz(size) +#endif +#ifndef __inout + #define __nvapi_undef__inout + #define __inout +#endif +#ifndef __inout_ecount + #define __nvapi_undef__inout_ecount + #define __inout_ecount(size) +#endif +#ifndef __inout_bcount + #define __nvapi_undef__inout_bcount + #define __inout_bcount(size) +#endif +#ifndef __inout_ecount_part + #define __nvapi_undef__inout_ecount_part + #define __inout_ecount_part(size,length) +#endif +#ifndef __inout_bcount_part + #define __nvapi_undef__inout_bcount_part + #define __inout_bcount_part(size,length) +#endif +#ifndef __inout_ecount_full + #define __nvapi_undef__inout_ecount_full + #define __inout_ecount_full(size) +#endif +#ifndef __inout_bcount_full + #define __nvapi_undef__inout_bcount_full + #define __inout_bcount_full(size) +#endif +#ifndef __inout_z + #define __nvapi_undef__inout_z + #define __inout_z +#endif +#ifndef __inout_ecount_z + #define __nvapi_undef__inout_ecount_z + #define __inout_ecount_z(size) +#endif +#ifndef __inout_bcount_z + #define __nvapi_undef__inout_bcount_z + #define __inout_bcount_z(size) +#endif +#ifndef __inout_nz + #define __nvapi_undef__inout_nz + #define __inout_nz +#endif +#ifndef __inout_ecount_nz + #define __nvapi_undef__inout_ecount_nz + #define __inout_ecount_nz(size) +#endif +#ifndef __inout_bcount_nz + #define __nvapi_undef__inout_bcount_nz + #define __inout_bcount_nz(size) +#endif +#ifndef __ecount_opt + #define __nvapi_undef__ecount_opt + #define __ecount_opt(size) +#endif +#ifndef __bcount_opt + #define __nvapi_undef__bcount_opt + #define __bcount_opt(size) +#endif +#ifndef __in_opt + #define __nvapi_undef__in_opt + #define __in_opt +#endif +#ifndef __in_ecount_opt + #define __nvapi_undef__in_ecount_opt + #define __in_ecount_opt(size) +#endif +#ifndef __in_bcount_opt + #define __nvapi_undef__in_bcount_opt + #define __in_bcount_opt(size) +#endif +#ifndef __in_z_opt + #define __nvapi_undef__in_z_opt + #define __in_z_opt +#endif +#ifndef __in_ecount_z_opt + #define __nvapi_undef__in_ecount_z_opt + #define __in_ecount_z_opt(size) +#endif +#ifndef __in_bcount_z_opt + #define __nvapi_undef__in_bcount_z_opt + #define __in_bcount_z_opt(size) +#endif +#ifndef __in_nz_opt + #define __nvapi_undef__in_nz_opt + #define __in_nz_opt +#endif +#ifndef __in_ecount_nz_opt + #define __nvapi_undef__in_ecount_nz_opt + #define __in_ecount_nz_opt(size) +#endif +#ifndef __in_bcount_nz_opt + #define __nvapi_undef__in_bcount_nz_opt + #define __in_bcount_nz_opt(size) +#endif +#ifndef __out_opt + #define __nvapi_undef__out_opt + #define __out_opt +#endif +#ifndef __out_ecount_opt + #define __nvapi_undef__out_ecount_opt + #define __out_ecount_opt(size) +#endif +#ifndef __out_bcount_opt + #define __nvapi_undef__out_bcount_opt + #define __out_bcount_opt(size) +#endif +#ifndef __out_ecount_part_opt + #define __nvapi_undef__out_ecount_part_opt + #define __out_ecount_part_opt(size,length) +#endif +#ifndef __out_bcount_part_opt + #define __nvapi_undef__out_bcount_part_opt + #define __out_bcount_part_opt(size,length) +#endif +#ifndef __out_ecount_full_opt + #define __nvapi_undef__out_ecount_full_opt + #define __out_ecount_full_opt(size) +#endif +#ifndef __out_bcount_full_opt + #define __nvapi_undef__out_bcount_full_opt + #define __out_bcount_full_opt(size) +#endif +#ifndef __out_ecount_z_opt + #define __nvapi_undef__out_ecount_z_opt + #define __out_ecount_z_opt(size) +#endif +#ifndef __out_bcount_z_opt + #define __nvapi_undef__out_bcount_z_opt + #define __out_bcount_z_opt(size) +#endif +#ifndef __out_ecount_part_z_opt + #define __nvapi_undef__out_ecount_part_z_opt + #define __out_ecount_part_z_opt(size,length) +#endif +#ifndef __out_bcount_part_z_opt + #define __nvapi_undef__out_bcount_part_z_opt + #define __out_bcount_part_z_opt(size,length) +#endif +#ifndef __out_ecount_full_z_opt + #define __nvapi_undef__out_ecount_full_z_opt + #define __out_ecount_full_z_opt(size) +#endif +#ifndef __out_bcount_full_z_opt + #define __nvapi_undef__out_bcount_full_z_opt + #define __out_bcount_full_z_opt(size) +#endif +#ifndef __out_ecount_nz_opt + #define __nvapi_undef__out_ecount_nz_opt + #define __out_ecount_nz_opt(size) +#endif +#ifndef __out_bcount_nz_opt + #define __nvapi_undef__out_bcount_nz_opt + #define __out_bcount_nz_opt(size) +#endif +#ifndef __inout_opt + #define __nvapi_undef__inout_opt + #define __inout_opt +#endif +#ifndef __inout_ecount_opt + #define __nvapi_undef__inout_ecount_opt + #define __inout_ecount_opt(size) +#endif +#ifndef __inout_bcount_opt + #define __nvapi_undef__inout_bcount_opt + #define __inout_bcount_opt(size) +#endif +#ifndef __inout_ecount_part_opt + #define __nvapi_undef__inout_ecount_part_opt + #define __inout_ecount_part_opt(size,length) +#endif +#ifndef __inout_bcount_part_opt + #define __nvapi_undef__inout_bcount_part_opt + #define __inout_bcount_part_opt(size,length) +#endif +#ifndef __inout_ecount_full_opt + #define __nvapi_undef__inout_ecount_full_opt + #define __inout_ecount_full_opt(size) +#endif +#ifndef __inout_bcount_full_opt + #define __nvapi_undef__inout_bcount_full_opt + #define __inout_bcount_full_opt(size) +#endif +#ifndef __inout_z_opt + #define __nvapi_undef__inout_z_opt + #define __inout_z_opt +#endif +#ifndef __inout_ecount_z_opt + #define __nvapi_undef__inout_ecount_z_opt + #define __inout_ecount_z_opt(size) +#endif +#ifndef __inout_ecount_z_opt + #define __nvapi_undef__inout_ecount_z_opt + #define __inout_ecount_z_opt(size) +#endif +#ifndef __inout_bcount_z_opt + #define __nvapi_undef__inout_bcount_z_opt + #define __inout_bcount_z_opt(size) +#endif +#ifndef __inout_nz_opt + #define __nvapi_undef__inout_nz_opt + #define __inout_nz_opt +#endif +#ifndef __inout_ecount_nz_opt + #define __nvapi_undef__inout_ecount_nz_opt + #define __inout_ecount_nz_opt(size) +#endif +#ifndef __inout_bcount_nz_opt + #define __nvapi_undef__inout_bcount_nz_opt + #define __inout_bcount_nz_opt(size) +#endif +#ifndef __deref_ecount + #define __nvapi_undef__deref_ecount + #define __deref_ecount(size) +#endif +#ifndef __deref_bcount + #define __nvapi_undef__deref_bcount + #define __deref_bcount(size) +#endif +#ifndef __deref_out + #define __nvapi_undef__deref_out + #define __deref_out +#endif +#ifndef __deref_out_ecount + #define __nvapi_undef__deref_out_ecount + #define __deref_out_ecount(size) +#endif +#ifndef __deref_out_bcount + #define __nvapi_undef__deref_out_bcount + #define __deref_out_bcount(size) +#endif +#ifndef __deref_out_ecount_part + #define __nvapi_undef__deref_out_ecount_part + #define __deref_out_ecount_part(size,length) +#endif +#ifndef __deref_out_bcount_part + #define __nvapi_undef__deref_out_bcount_part + #define __deref_out_bcount_part(size,length) +#endif +#ifndef __deref_out_ecount_full + #define __nvapi_undef__deref_out_ecount_full + #define __deref_out_ecount_full(size) +#endif +#ifndef __deref_out_bcount_full + #define __nvapi_undef__deref_out_bcount_full + #define __deref_out_bcount_full(size) +#endif +#ifndef __deref_out_z + #define __nvapi_undef__deref_out_z + #define __deref_out_z +#endif +#ifndef __deref_out_ecount_z + #define __nvapi_undef__deref_out_ecount_z + #define __deref_out_ecount_z(size) +#endif +#ifndef __deref_out_bcount_z + #define __nvapi_undef__deref_out_bcount_z + #define __deref_out_bcount_z(size) +#endif +#ifndef __deref_out_nz + #define __nvapi_undef__deref_out_nz + #define __deref_out_nz +#endif +#ifndef __deref_out_ecount_nz + #define __nvapi_undef__deref_out_ecount_nz + #define __deref_out_ecount_nz(size) +#endif +#ifndef __deref_out_bcount_nz + #define __nvapi_undef__deref_out_bcount_nz + #define __deref_out_bcount_nz(size) +#endif +#ifndef __deref_inout + #define __nvapi_undef__deref_inout + #define __deref_inout +#endif +#ifndef __deref_inout_z + #define __nvapi_undef__deref_inout_z + #define __deref_inout_z +#endif +#ifndef __deref_inout_ecount + #define __nvapi_undef__deref_inout_ecount + #define __deref_inout_ecount(size) +#endif +#ifndef __deref_inout_bcount + #define __nvapi_undef__deref_inout_bcount + #define __deref_inout_bcount(size) +#endif +#ifndef __deref_inout_ecount_part + #define __nvapi_undef__deref_inout_ecount_part + #define __deref_inout_ecount_part(size,length) +#endif +#ifndef __deref_inout_bcount_part + #define __nvapi_undef__deref_inout_bcount_part + #define __deref_inout_bcount_part(size,length) +#endif +#ifndef __deref_inout_ecount_full + #define __nvapi_undef__deref_inout_ecount_full + #define __deref_inout_ecount_full(size) +#endif +#ifndef __deref_inout_bcount_full + #define __nvapi_undef__deref_inout_bcount_full + #define __deref_inout_bcount_full(size) +#endif +#ifndef __deref_inout_z + #define __nvapi_undef__deref_inout_z + #define __deref_inout_z +#endif +#ifndef __deref_inout_ecount_z + #define __nvapi_undef__deref_inout_ecount_z + #define __deref_inout_ecount_z(size) +#endif +#ifndef __deref_inout_bcount_z + #define __nvapi_undef__deref_inout_bcount_z + #define __deref_inout_bcount_z(size) +#endif +#ifndef __deref_inout_nz + #define __nvapi_undef__deref_inout_nz + #define __deref_inout_nz +#endif +#ifndef __deref_inout_ecount_nz + #define __nvapi_undef__deref_inout_ecount_nz + #define __deref_inout_ecount_nz(size) +#endif +#ifndef __deref_inout_bcount_nz + #define __nvapi_undef__deref_inout_bcount_nz + #define __deref_inout_bcount_nz(size) +#endif +#ifndef __deref_ecount_opt + #define __nvapi_undef__deref_ecount_opt + #define __deref_ecount_opt(size) +#endif +#ifndef __deref_bcount_opt + #define __nvapi_undef__deref_bcount_opt + #define __deref_bcount_opt(size) +#endif +#ifndef __deref_out_opt + #define __nvapi_undef__deref_out_opt + #define __deref_out_opt +#endif +#ifndef __deref_out_ecount_opt + #define __nvapi_undef__deref_out_ecount_opt + #define __deref_out_ecount_opt(size) +#endif +#ifndef __deref_out_bcount_opt + #define __nvapi_undef__deref_out_bcount_opt + #define __deref_out_bcount_opt(size) +#endif +#ifndef __deref_out_ecount_part_opt + #define __nvapi_undef__deref_out_ecount_part_opt + #define __deref_out_ecount_part_opt(size,length) +#endif +#ifndef __deref_out_bcount_part_opt + #define __nvapi_undef__deref_out_bcount_part_opt + #define __deref_out_bcount_part_opt(size,length) +#endif +#ifndef __deref_out_ecount_full_opt + #define __nvapi_undef__deref_out_ecount_full_opt + #define __deref_out_ecount_full_opt(size) +#endif +#ifndef __deref_out_bcount_full_opt + #define __nvapi_undef__deref_out_bcount_full_opt + #define __deref_out_bcount_full_opt(size) +#endif +#ifndef __deref_out_z_opt + #define __nvapi_undef__deref_out_z_opt + #define __deref_out_z_opt +#endif +#ifndef __deref_out_ecount_z_opt + #define __nvapi_undef__deref_out_ecount_z_opt + #define __deref_out_ecount_z_opt(size) +#endif +#ifndef __deref_out_bcount_z_opt + #define __nvapi_undef__deref_out_bcount_z_opt + #define __deref_out_bcount_z_opt(size) +#endif +#ifndef __deref_out_nz_opt + #define __nvapi_undef__deref_out_nz_opt + #define __deref_out_nz_opt +#endif +#ifndef __deref_out_ecount_nz_opt + #define __nvapi_undef__deref_out_ecount_nz_opt + #define __deref_out_ecount_nz_opt(size) +#endif +#ifndef __deref_out_bcount_nz_opt + #define __nvapi_undef__deref_out_bcount_nz_opt + #define __deref_out_bcount_nz_opt(size) +#endif +#ifndef __deref_inout_opt + #define __nvapi_undef__deref_inout_opt + #define __deref_inout_opt +#endif +#ifndef __deref_inout_ecount_opt + #define __nvapi_undef__deref_inout_ecount_opt + #define __deref_inout_ecount_opt(size) +#endif +#ifndef __deref_inout_bcount_opt + #define __nvapi_undef__deref_inout_bcount_opt + #define __deref_inout_bcount_opt(size) +#endif +#ifndef __deref_inout_ecount_part_opt + #define __nvapi_undef__deref_inout_ecount_part_opt + #define __deref_inout_ecount_part_opt(size,length) +#endif +#ifndef __deref_inout_bcount_part_opt + #define __nvapi_undef__deref_inout_bcount_part_opt + #define __deref_inout_bcount_part_opt(size,length) +#endif +#ifndef __deref_inout_ecount_full_opt + #define __nvapi_undef__deref_inout_ecount_full_opt + #define __deref_inout_ecount_full_opt(size) +#endif +#ifndef __deref_inout_bcount_full_opt + #define __nvapi_undef__deref_inout_bcount_full_opt + #define __deref_inout_bcount_full_opt(size) +#endif +#ifndef __deref_inout_z_opt + #define __nvapi_undef__deref_inout_z_opt + #define __deref_inout_z_opt +#endif +#ifndef __deref_inout_ecount_z_opt + #define __nvapi_undef__deref_inout_ecount_z_opt + #define __deref_inout_ecount_z_opt(size) +#endif +#ifndef __deref_inout_bcount_z_opt + #define __nvapi_undef__deref_inout_bcount_z_opt + #define __deref_inout_bcount_z_opt(size) +#endif +#ifndef __deref_inout_nz_opt + #define __nvapi_undef__deref_inout_nz_opt + #define __deref_inout_nz_opt +#endif +#ifndef __deref_inout_ecount_nz_opt + #define __nvapi_undef__deref_inout_ecount_nz_opt + #define __deref_inout_ecount_nz_opt(size) +#endif +#ifndef __deref_inout_bcount_nz_opt + #define __nvapi_undef__deref_inout_bcount_nz_opt + #define __deref_inout_bcount_nz_opt(size) +#endif +#ifndef __deref_opt_ecount + #define __nvapi_undef__deref_opt_ecount + #define __deref_opt_ecount(size) +#endif +#ifndef __deref_opt_bcount + #define __nvapi_undef__deref_opt_bcount + #define __deref_opt_bcount(size) +#endif +#ifndef __deref_opt_out + #define __nvapi_undef__deref_opt_out + #define __deref_opt_out +#endif +#ifndef __deref_opt_out_z + #define __nvapi_undef__deref_opt_out_z + #define __deref_opt_out_z +#endif +#ifndef __deref_opt_out_ecount + #define __nvapi_undef__deref_opt_out_ecount + #define __deref_opt_out_ecount(size) +#endif +#ifndef __deref_opt_out_bcount + #define __nvapi_undef__deref_opt_out_bcount + #define __deref_opt_out_bcount(size) +#endif +#ifndef __deref_opt_out_ecount_part + #define __nvapi_undef__deref_opt_out_ecount_part + #define __deref_opt_out_ecount_part(size,length) +#endif +#ifndef __deref_opt_out_bcount_part + #define __nvapi_undef__deref_opt_out_bcount_part + #define __deref_opt_out_bcount_part(size,length) +#endif +#ifndef __deref_opt_out_ecount_full + #define __nvapi_undef__deref_opt_out_ecount_full + #define __deref_opt_out_ecount_full(size) +#endif +#ifndef __deref_opt_out_bcount_full + #define __nvapi_undef__deref_opt_out_bcount_full + #define __deref_opt_out_bcount_full(size) +#endif +#ifndef __deref_opt_inout + #define __nvapi_undef__deref_opt_inout + #define __deref_opt_inout +#endif +#ifndef __deref_opt_inout_ecount + #define __nvapi_undef__deref_opt_inout_ecount + #define __deref_opt_inout_ecount(size) +#endif +#ifndef __deref_opt_inout_bcount + #define __nvapi_undef__deref_opt_inout_bcount + #define __deref_opt_inout_bcount(size) +#endif +#ifndef __deref_opt_inout_ecount_part + #define __nvapi_undef__deref_opt_inout_ecount_part + #define __deref_opt_inout_ecount_part(size,length) +#endif +#ifndef __deref_opt_inout_bcount_part + #define __nvapi_undef__deref_opt_inout_bcount_part + #define __deref_opt_inout_bcount_part(size,length) +#endif +#ifndef __deref_opt_inout_ecount_full + #define __nvapi_undef__deref_opt_inout_ecount_full + #define __deref_opt_inout_ecount_full(size) +#endif +#ifndef __deref_opt_inout_bcount_full + #define __nvapi_undef__deref_opt_inout_bcount_full + #define __deref_opt_inout_bcount_full(size) +#endif +#ifndef __deref_opt_inout_z + #define __nvapi_undef__deref_opt_inout_z + #define __deref_opt_inout_z +#endif +#ifndef __deref_opt_inout_ecount_z + #define __nvapi_undef__deref_opt_inout_ecount_z + #define __deref_opt_inout_ecount_z(size) +#endif +#ifndef __deref_opt_inout_bcount_z + #define __nvapi_undef__deref_opt_inout_bcount_z + #define __deref_opt_inout_bcount_z(size) +#endif +#ifndef __deref_opt_inout_nz + #define __nvapi_undef__deref_opt_inout_nz + #define __deref_opt_inout_nz +#endif +#ifndef __deref_opt_inout_ecount_nz + #define __nvapi_undef__deref_opt_inout_ecount_nz + #define __deref_opt_inout_ecount_nz(size) +#endif +#ifndef __deref_opt_inout_bcount_nz + #define __nvapi_undef__deref_opt_inout_bcount_nz + #define __deref_opt_inout_bcount_nz(size) +#endif +#ifndef __deref_opt_ecount_opt + #define __nvapi_undef__deref_opt_ecount_opt + #define __deref_opt_ecount_opt(size) +#endif +#ifndef __deref_opt_bcount_opt + #define __nvapi_undef__deref_opt_bcount_opt + #define __deref_opt_bcount_opt(size) +#endif +#ifndef __deref_opt_out_opt + #define __nvapi_undef__deref_opt_out_opt + #define __deref_opt_out_opt +#endif +#ifndef __deref_opt_out_ecount_opt + #define __nvapi_undef__deref_opt_out_ecount_opt + #define __deref_opt_out_ecount_opt(size) +#endif +#ifndef __deref_opt_out_bcount_opt + #define __nvapi_undef__deref_opt_out_bcount_opt + #define __deref_opt_out_bcount_opt(size) +#endif +#ifndef __deref_opt_out_ecount_part_opt + #define __nvapi_undef__deref_opt_out_ecount_part_opt + #define __deref_opt_out_ecount_part_opt(size,length) +#endif +#ifndef __deref_opt_out_bcount_part_opt + #define __nvapi_undef__deref_opt_out_bcount_part_opt + #define __deref_opt_out_bcount_part_opt(size,length) +#endif +#ifndef __deref_opt_out_ecount_full_opt + #define __nvapi_undef__deref_opt_out_ecount_full_opt + #define __deref_opt_out_ecount_full_opt(size) +#endif +#ifndef __deref_opt_out_bcount_full_opt + #define __nvapi_undef__deref_opt_out_bcount_full_opt + #define __deref_opt_out_bcount_full_opt(size) +#endif +#ifndef __deref_opt_out_z_opt + #define __nvapi_undef__deref_opt_out_z_opt + #define __deref_opt_out_z_opt +#endif +#ifndef __deref_opt_out_ecount_z_opt + #define __nvapi_undef__deref_opt_out_ecount_z_opt + #define __deref_opt_out_ecount_z_opt(size) +#endif +#ifndef __deref_opt_out_bcount_z_opt + #define __nvapi_undef__deref_opt_out_bcount_z_opt + #define __deref_opt_out_bcount_z_opt(size) +#endif +#ifndef __deref_opt_out_nz_opt + #define __nvapi_undef__deref_opt_out_nz_opt + #define __deref_opt_out_nz_opt +#endif +#ifndef __deref_opt_out_ecount_nz_opt + #define __nvapi_undef__deref_opt_out_ecount_nz_opt + #define __deref_opt_out_ecount_nz_opt(size) +#endif +#ifndef __deref_opt_out_bcount_nz_opt + #define __nvapi_undef__deref_opt_out_bcount_nz_opt + #define __deref_opt_out_bcount_nz_opt(size) +#endif +#ifndef __deref_opt_inout_opt + #define __nvapi_undef__deref_opt_inout_opt + #define __deref_opt_inout_opt +#endif +#ifndef __deref_opt_inout_ecount_opt + #define __nvapi_undef__deref_opt_inout_ecount_opt + #define __deref_opt_inout_ecount_opt(size) +#endif +#ifndef __deref_opt_inout_bcount_opt + #define __nvapi_undef__deref_opt_inout_bcount_opt + #define __deref_opt_inout_bcount_opt(size) +#endif +#ifndef __deref_opt_inout_ecount_part_opt + #define __nvapi_undef__deref_opt_inout_ecount_part_opt + #define __deref_opt_inout_ecount_part_opt(size,length) +#endif +#ifndef __deref_opt_inout_bcount_part_opt + #define __nvapi_undef__deref_opt_inout_bcount_part_opt + #define __deref_opt_inout_bcount_part_opt(size,length) +#endif +#ifndef __deref_opt_inout_ecount_full_opt + #define __nvapi_undef__deref_opt_inout_ecount_full_opt + #define __deref_opt_inout_ecount_full_opt(size) +#endif +#ifndef __deref_opt_inout_bcount_full_opt + #define __nvapi_undef__deref_opt_inout_bcount_full_opt + #define __deref_opt_inout_bcount_full_opt(size) +#endif +#ifndef __deref_opt_inout_z_opt + #define __nvapi_undef__deref_opt_inout_z_opt + #define __deref_opt_inout_z_opt +#endif +#ifndef __deref_opt_inout_ecount_z_opt + #define __nvapi_undef__deref_opt_inout_ecount_z_opt + #define __deref_opt_inout_ecount_z_opt(size) +#endif +#ifndef __deref_opt_inout_bcount_z_opt + #define __nvapi_undef__deref_opt_inout_bcount_z_opt + #define __deref_opt_inout_bcount_z_opt(size) +#endif +#ifndef __deref_opt_inout_nz_opt + #define __nvapi_undef__deref_opt_inout_nz_opt + #define __deref_opt_inout_nz_opt +#endif +#ifndef __deref_opt_inout_ecount_nz_opt + #define __nvapi_undef__deref_opt_inout_ecount_nz_opt + #define __deref_opt_inout_ecount_nz_opt(size) +#endif +#ifndef __deref_opt_inout_bcount_nz_opt + #define __nvapi_undef__deref_opt_inout_bcount_nz_opt + #define __deref_opt_inout_bcount_nz_opt(size) +#endif +#ifndef __success + #define __nvapi_success + #define __success(epxr) +#endif +#ifndef _Ret_notnull_ + #define __nvapi__Ret_notnull_ + #define _Ret_notnull_ +#endif +#ifndef _Post_writable_byte_size_ + #define __nvapi__Post_writable_byte_size_ + #define _Post_writable_byte_size_(n) +#endif +#ifndef _Outptr_ + #define __nvapi_Outptr_ + #define _Outptr_ +#endif + + +#define NVAPI_INTERFACE extern __success(return == NVAPI_OK) NvAPI_Status __cdecl diff --git a/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_sli.h b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_sli.h new file mode 100755 index 0000000..6642f42 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_sli.h @@ -0,0 +1,225 @@ + /************************************************************************************************************************************\ +|* *| +|* Copyright © 2012 NVIDIA Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: *| +|* *| +|* This software is subject to NVIDIA ownership rights under U.S. and international Copyright laws. *| +|* *| +|* This software and the information contained herein are PROPRIETARY and CONFIDENTIAL to NVIDIA *| +|* and are being provided solely under the terms and conditions of an NVIDIA software license agreement. *| +|* Otherwise, you have no rights to use or access this software in any manner. *| +|* *| +|* If not covered by the applicable NVIDIA software license agreement: *| +|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. *| +|* IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. *| +|* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. *| +|* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, *| +|* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, *| +|* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. *| +|* This software is a "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial computer software documentation" *| +|* as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government only as a commercial end item. *| +|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the software with only those rights set forth herein. *| +|* *| +|* Any use of this software in individual and commercial software must include, *| +|* in the user documentation and internal comments to the code, *| +|* the above Disclaimer (as applicable) and U.S. Government End Users Notice. *| +|* *| + \************************************************************************************************************************************/ + +#pragma once +#include"nvapi_lite_salstart.h" +#include"nvapi_lite_common.h" +#pragma pack(push,8) +#ifdef __cplusplus +extern "C" { +#endif +//----------------------------------------------------------------------------- +// DirectX APIs +//----------------------------------------------------------------------------- + + +//! \ingroup dx +//! Used in NvAPI_D3D10_GetCurrentSLIState(), and NvAPI_D3D_GetCurrentSLIState(). +typedef struct +{ + NvU32 version; //!< Structure version + NvU32 maxNumAFRGroups; //!< [OUT] The maximum possible value of numAFRGroups + NvU32 numAFRGroups; //!< [OUT] The number of AFR groups enabled in the system + NvU32 currentAFRIndex; //!< [OUT] The AFR group index for the frame currently being rendered + NvU32 nextFrameAFRIndex; //!< [OUT] What the AFR group index will be for the next frame (i.e. after calling Present) + NvU32 previousFrameAFRIndex; //!< [OUT] The AFR group index that was used for the previous frame (~0 if more than one frame has not been rendered yet) + NvU32 bIsCurAFRGroupNew; //!< [OUT] Boolean: Is this frame the first time running on the current AFR group + +} NV_GET_CURRENT_SLI_STATE; + +//! \ingroup dx +#define NV_GET_CURRENT_SLI_STATE_VER MAKE_NVAPI_VERSION(NV_GET_CURRENT_SLI_STATE,1) +#if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D_GetCurrentSLIState +// +//! DESCRIPTION: This function returns the current SLI state for the specified device. The structure +//! contains the number of AFR groups, the current AFR group index, +//! and what the AFR group index will be for the next frame. \p +//! pDevice can be either a IDirect3DDevice9 or ID3D10Device pointer. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 173 +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Error occurred +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D_GetCurrentSLIState(IUnknown *pDevice, NV_GET_CURRENT_SLI_STATE *pSliState); +#endif //if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) +#if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D_SetResourceHint +// +//! \fn NvAPI_D3D_SetResourceHint(IUnknown *pDev, NVDX_ObjectHandle obj, +//! NVAPI_D3D_SETRESOURCEHINT_CATEGORY dwHintCategory, +//! NvU32 dwHintName, +//! NvU32 *pdwHintValue) +//! +//! DESCRIPTION: This is a general purpose function for passing down various resource +//! related hints to the driver. Hints are divided into categories +//! and types within each category. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 185 +//! +//! \param [in] pDev The ID3D10Device or IDirect3DDevice9 that is a using the resource +//! \param [in] obj Previously obtained HV resource handle +//! \param [in] dwHintCategory Category of the hints +//! \param [in] dwHintName A hint within this category +//! \param [in] *pdwHintValue Pointer to location containing hint value +//! +//! \return an int which could be an NvAPI status or DX HRESULT code +//! +//! \retval ::NVAPI_OK +//! \retval ::NVAPI_INVALID_ARGUMENT +//! \retval ::NVAPI_INVALID_CALL It is illegal to change a hint dynamically when the resource is already bound. +// +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + + +//! \ingroup dx +//! Valid categories for NvAPI_D3D_SetResourceHint() +typedef enum _NVAPI_D3D_SETRESOURCEHINT_CATEGORY +{ + NVAPI_D3D_SRH_CATEGORY_SLI = 1 +} NVAPI_D3D_SETRESOURCEHINT_CATEGORY; + + +// +// NVAPI_D3D_SRH_SLI_APP_CONTROLLED_INTERFRAME_CONTENT_SYNC: +// NVAPI_D3D_SRH_SLI_ASK_FOR_BROADCAST_USING: + + +//! \ingroup dx +//! Types of SLI hints; \n +//! NVAPI_D3D_SRH_SLI_APP_CONTROLLED_INTERFRAME_CONTENT_SYNC: Valid values : 0 or 1 \n +//! Default value: 0 \n +//! Explanation: If the value is 1, the driver will not track any rendering operations that would mark this resource as dirty, +//! avoiding any form of synchronization across frames rendered in parallel in multiple GPUs in AFR mode. +//! +//! NVAPI_D3D_SRH_SLI_ASK_FOR_BROADCAST_USAGE: Valid values : 0 or 1 \n +//! Default value: 0 \n +//! Explanation: If the value is 1, the driver will try to perform operations which involved target resource in broadcast, +//! where its possible. Hint is static and must be set before resource starts using. +typedef enum _NVAPI_D3D_SETRESOURCEHINT_SLI +{ + NVAPI_D3D_SRH_SLI_APP_CONTROLLED_INTERFRAME_CONTENT_SYNC = 1, + NVAPI_D3D_SRH_SLI_ASK_FOR_BROADCAST_USAGE = 2 +} NVAPI_D3D_SETRESOURCEHINT_SLI; + +//! \ingroup dx +NVAPI_INTERFACE NvAPI_D3D_SetResourceHint(IUnknown *pDev, NVDX_ObjectHandle obj, + NVAPI_D3D_SETRESOURCEHINT_CATEGORY dwHintCategory, + NvU32 dwHintName, + NvU32 *pdwHintValue); +#endif //defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) +#if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D_BeginResourceRendering +// +//! \fn NvAPI_D3D_BeginResourceRendering(IUnknown *pDev, NVDX_ObjectHandle obj, NvU32 Flags) +//! DESCRIPTION: This function tells the driver that the resource will begin to receive updates. It must be used in combination with NvAPI_D3D_EndResourceRendering(). +//! The primary use of this function is allow the driver to initiate early inter-frame synchronization of resources while running in AFR SLI mode. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 185 +//! +//! \param [in] pDev The ID3D10Device or IDirect3DDevice9 that is a using the resource +//! \param [in] obj Previously obtained HV resource handle +//! \param [in] Flags The flags for functionality applied to resource while being used. +//! +//! \retval ::NVAPI_OK Function succeeded, if used properly and driver can initiate proper sync'ing of the resources. +//! \retval ::NVAPI_INVALID_ARGUMENT Bad argument(s) or invalid flag values +//! \retval ::NVAPI_INVALID_CALL Mismatched begin/end calls +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup dx +//! Used in NvAPI_D3D_BeginResourceRendering(). +typedef enum _NVAPI_D3D_RESOURCERENDERING_FLAG +{ + NVAPI_D3D_RR_FLAG_DEFAULTS = 0x00000000, //!< All bits set to 0 are defaults. + NVAPI_D3D_RR_FLAG_FORCE_DISCARD_CONTENT = 0x00000001, //!< (bit 0) The flag forces to discard previous content of the resource regardless of the NvApiHints_Sli_Disable_InterframeSync hint + NVAPI_D3D_RR_FLAG_FORCE_KEEP_CONTENT = 0x00000002, //!< (bit 1) The flag forces to respect previous content of the resource regardless of the NvApiHints_Sli_Disable_InterframeSync hint + NVAPI_D3D_RR_FLAG_MULTI_FRAME = 0x00000004 //!< (bit 2) The flag hints the driver that content will be used for many frames. If not specified then the driver assumes that content is used only on the next frame +} NVAPI_D3D_RESOURCERENDERING_FLAG; + +//! \ingroup dx +NVAPI_INTERFACE NvAPI_D3D_BeginResourceRendering(IUnknown *pDev, NVDX_ObjectHandle obj, NvU32 Flags); + +#endif //defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) +#if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D_EndResourceRendering +// +//! DESCRIPTION: This function tells the driver that the resource is done receiving updates. It must be used in combination with +//! NvAPI_D3D_BeginResourceRendering(). +//! The primary use of this function is allow the driver to initiate early inter-frame syncs of resources while running in AFR SLI mode. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 185 +//! +//! \param [in] pDev The ID3D10Device or IDirect3DDevice9 thatis a using the resource +//! \param [in] obj Previously obtained HV resource handle +//! \param [in] Flags Reserved, must be zero +// +//! \retval ::NVAPI_OK Function succeeded, if used properly and driver can initiate proper sync'ing of the resources. +//! \retval ::NVAPI_INVALID_ARGUMENT Bad argument(s) or invalid flag values +//! \retval ::NVAPI_INVALID_CALL Mismatched begin/end calls +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D_EndResourceRendering(IUnknown *pDev, NVDX_ObjectHandle obj, NvU32 Flags); +#endif //if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) + +#include"nvapi_lite_salend.h" +#ifdef __cplusplus +} +#endif +#pragma pack(pop) diff --git a/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_stereo.h b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_stereo.h new file mode 100755 index 0000000..c52dfb9 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_stereo.h @@ -0,0 +1,600 @@ + /************************************************************************************************************************************\ +|* *| +|* Copyright © 2012 NVIDIA Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: *| +|* *| +|* This software is subject to NVIDIA ownership rights under U.S. and international Copyright laws. *| +|* *| +|* This software and the information contained herein are PROPRIETARY and CONFIDENTIAL to NVIDIA *| +|* and are being provided solely under the terms and conditions of an NVIDIA software license agreement. *| +|* Otherwise, you have no rights to use or access this software in any manner. *| +|* *| +|* If not covered by the applicable NVIDIA software license agreement: *| +|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. *| +|* IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. *| +|* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. *| +|* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, *| +|* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, *| +|* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. *| +|* This software is a "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial computer software documentation" *| +|* as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government only as a commercial end item. *| +|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the software with only those rights set forth herein. *| +|* *| +|* Any use of this software in individual and commercial software must include, *| +|* in the user documentation and internal comments to the code, *| +|* the above Disclaimer (as applicable) and U.S. Government End Users Notice. *| +|* *| + \************************************************************************************************************************************/ + +#pragma once +#include"nvapi_lite_salstart.h" +#include"nvapi_lite_common.h" +#pragma pack(push,8) +#ifdef __cplusplus +extern "C" { +#endif +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_Enable +// +//! DESCRIPTION: This APU enables stereo mode in the registry. +//! Calls to this function affect the entire system. +//! If stereo is not enabled, then calls to functions that require that stereo is enabled have no effect, +//! and will return the appropriate error code. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \retval ::NVAPI_OK Stereo is now enabled. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_Enable(void); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_Disable +// +//! DESCRIPTION: This API disables stereo mode in the registry. +//! Calls to this function affect the entire system. +//! If stereo is not enabled, then calls to functions that require that stereo is enabled have no effect, +//! and will return the appropriate error code. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \retval ::NVAPI_OK Stereo is now disabled. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_Disable(void); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_IsEnabled +// +//! DESCRIPTION: This API checks if stereo mode is enabled in the registry. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \param [out] pIsStereoEnabled Address where the result of the inquiry will be placed. +//! +//! \retval ::NVAPI_OK Check was sucessfully completed and result reflects current state of stereo availability. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_IsEnabled(NvU8 *pIsStereoEnabled); +#if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_CreateHandleFromIUnknown +// +//! DESCRIPTION: This API creates a stereo handle that is used in subsequent calls related to a given device interface. +//! This must be called before any other NvAPI_Stereo_ function for that handle. +//! Multiple devices can be used at one time using multiple calls to this function (one per each device). +//! +//! HOW TO USE: After the Direct3D device is created, create the stereo handle. +//! On call success: +//! -# Use all other NvAPI_Stereo_ functions that have stereo handle as first parameter. +//! -# After the device interface that corresponds to the the stereo handle is destroyed, +//! the application should call NvAPI_DestroyStereoHandle() for that stereo handle. +//! +//! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \param [in] pDevice Pointer to IUnknown interface that is IDirect3DDevice9* in DX9, ID3D10Device*. +//! \param [out] pStereoHandle Pointer to the newly created stereo handle. +//! +//! \retval ::NVAPI_OK Stereo handle is created for given device interface. +//! \retval ::NVAPI_INVALID_ARGUMENT Provided device interface is invalid. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_CreateHandleFromIUnknown(IUnknown *pDevice, StereoHandle *pStereoHandle); + +#endif // defined(_D3D9_H_) || defined(__d3d10_h__) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_DestroyHandle +// +//! DESCRIPTION: This API destroys the stereo handle created with one of the NvAPI_Stereo_CreateHandleFrom() functions. +//! This should be called after the device corresponding to the handle has been destroyed. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \param [in] stereoHandle Stereo handle that is to be destroyed. +//! +//! \retval ::NVAPI_OK Stereo handle is destroyed. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_DestroyHandle(StereoHandle stereoHandle); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_Activate +// +//! DESCRIPTION: This API activates stereo for the device interface corresponding to the given stereo handle. +//! Activating stereo is possible only if stereo was enabled previously in the registry. +//! If stereo is not activated, then calls to functions that require that stereo is activated have no effect, +//! and will return the appropriate error code. +//! +//! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \param [in] stereoHandle Stereo handle corresponding to the device interface. +//! +//! \retval ::NVAPI_OK Stereo is turned on. +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_Activate(StereoHandle stereoHandle); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_Deactivate +// +//! DESCRIPTION: This API deactivates stereo for the given device interface. +//! If stereo is not activated, then calls to functions that require that stereo is activated have no effect, +//! and will return the appropriate error code. +//! +//! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \param [in] stereoHandle Stereo handle that corresponds to the device interface. +//! +//! \retval ::NVAPI_OK Stereo is turned off. +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_Deactivate(StereoHandle stereoHandle); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_IsActivated +// +//! DESCRIPTION: This API checks if stereo is activated for the given device interface. +//! +//! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \param [in] stereoHandle Stereo handle that corresponds to the device interface. +//! \param [in] pIsStereoOn Address where result of the inquiry will be placed. +//! +//! \retval ::NVAPI_OK - Check was sucessfully completed and result reflects current state of stereo (on/off). +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED - NVAPI not initialized. +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR - Something is wrong (generic error). +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_IsActivated(StereoHandle stereoHandle, NvU8 *pIsStereoOn); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_GetSeparation +// +//! DESCRIPTION: This API gets current separation value (in percents). +//! +//! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \param [in] stereoHandle Stereo handle that corresponds to the device interface. +//! \param [out] pSeparationPercentage Address of @c float type variable to store current separation percentage in. +//! +//! \retval ::NVAPI_OK Retrieval of separation percentage was successfull. +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_GetSeparation(StereoHandle stereoHandle, float *pSeparationPercentage); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_SetSeparation +// +//! DESCRIPTION: This API sets separation to given percentage. +//! +//! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom() function. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \param [in] stereoHandle Stereo handle that corresponds to the device interface. +//! \param [in] newSeparationPercentage New value for separation percentage. +//! +//! \retval ::NVAPI_OK Setting of separation percentage was successfull. +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED NVAPI not initialized. +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_STEREO_PARAMETER_OUT_OF_RANGE Given separation percentage is out of [0..100] range. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_SetSeparation(StereoHandle stereoHandle, float newSeparationPercentage); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_GetConvergence +// +//! DESCRIPTION: This API gets the current convergence value. +//! +//! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \param [in] stereoHandle Stereo handle that corresponds to the device interface. +//! \param [out] pConvergence Address of @c float type variable to store current convergence value in. +//! +//! \retval ::NVAPI_OK Retrieval of convergence value was successfull. +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_GetConvergence(StereoHandle stereoHandle, float *pConvergence); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_SetConvergence +// +//! DESCRIPTION: This API sets convergence to the given value. +//! +//! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \param [in] stereoHandle Stereo handle that corresponds to the device interface. +//! \param [in] newConvergence New value for convergence. +//! +//! \retval ::NVAPI_OK Setting of convergence value was successfull. +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_SetConvergence(StereoHandle stereoHandle, float newConvergence); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_SetActiveEye +// +//! \fn NvAPI_Stereo_SetActiveEye(StereoHandle hStereoHandle, NV_STEREO_ACTIVE_EYE StereoEye); +//! DESCRIPTION: This API sets the back buffer to left or right in Direct stereo mode. +//! +//! HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate +//! NvAPI_Stereo_CreateHandleFrom function. +//! +//! \since Release: 285 +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] stereoHandle Stereo handle that corresponds to the device interface. +//! \param [in] StereoEye Defines active eye in Direct stereo mode +//! +//! \retval ::NVAPI_OK - Active eye is set. +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED - NVAPI not initialized. +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_INVALID_ARGUMENT - StereoEye parameter has not allowed value. +//! \retval ::NVAPI_SET_NOT_ALLOWED - Current stereo mode is not Direct +//! \retval ::NVAPI_ERROR - Something is wrong (generic error). +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup stereoapi +typedef enum _NV_StereoActiveEye +{ + NVAPI_STEREO_EYE_RIGHT = 1, + NVAPI_STEREO_EYE_LEFT = 2, + NVAPI_STEREO_EYE_MONO = 3, +} NV_STEREO_ACTIVE_EYE; + +//! \ingroup stereoapi +NVAPI_INTERFACE NvAPI_Stereo_SetActiveEye(StereoHandle hStereoHandle, NV_STEREO_ACTIVE_EYE StereoEye); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_SetDriverMode +// +//! \fn NvAPI_Stereo_SetDriverMode( NV_STEREO_DRIVER_MODE mode ); +//! DESCRIPTION: This API sets the 3D stereo driver mode: Direct or Automatic +//! +//! HOW TO USE: This API must be called before the device is created. +//! Applies to DirectX 9 and higher. +//! +//! \since Release: 285 +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] mode Defines the 3D stereo driver mode: Direct or Automatic +//! +//! \retval ::NVAPI_OK Active eye is set. +//! \retval ::NVAPI_API_NOT_INTIALIZED NVAPI not initialized. +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_INVALID_ARGUMENT mode parameter has not allowed value. +//! \retval ::NVAPI_ERROR Something is wrong (generic error). +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup stereoapi +typedef enum _NV_StereoDriverMode +{ + NVAPI_STEREO_DRIVER_MODE_AUTOMATIC = 0, + NVAPI_STEREO_DRIVER_MODE_DIRECT = 2, +} NV_STEREO_DRIVER_MODE; + +//! \ingroup stereoapi +NVAPI_INTERFACE NvAPI_Stereo_SetDriverMode( NV_STEREO_DRIVER_MODE mode ); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_GetEyeSeparation +// +//! DESCRIPTION: This API returns eye separation as a ratio of /. +//! +//! HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate API. Applies only to DirectX 9 and up. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] stereoHandle Stereo handle that corresponds to the device interface. +//! \param [out] pSeparation Eye separation. +//! +//! \retval ::NVAPI_OK Active eye is set. +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED NVAPI not initialized. +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR (generic error). +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_GetEyeSeparation(StereoHandle hStereoHandle, float *pSeparation ); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_IsWindowedModeSupported +// +//! DESCRIPTION: This API returns availability of windowed mode stereo +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [out] bSupported(OUT) != 0 - supported, \n +//! == 0 - is not supported +//! +//! +//! \retval ::NVAPI_OK Retrieval of frustum adjust mode was successfull. +//! \retval ::NVAPI_API_NOT_INTIALIZED NVAPI not initialized. +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR Something is wrong (generic error). +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_IsWindowedModeSupported(NvU8* bSupported); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_SetSurfaceCreationMode +// +//! \function NvAPI_Stereo_SetSurfaceCreationMode(StereoHandle hStereoHandle, NVAPI_STEREO_SURFACECREATEMODE creationMode) +//! \param [in] hStereoHandle Stereo handle that corresponds to the device interface. +//! \param [in] creationMode New surface creation mode for this device interface. +//! +//! \since Release: 285 +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! DESCRIPTION: This API sets surface creation mode for this device interface. +//! +//! WHEN TO USE: After the stereo handle for device interface is created via successful call to appropriate NvAPI_Stereo_CreateHandleFrom function. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! There are no return error codes with specific meaning for this API. +//! +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup stereoapi +typedef enum _NVAPI_STEREO_SURFACECREATEMODE +{ + NVAPI_STEREO_SURFACECREATEMODE_AUTO, //!< Use driver registry profile settings for surface creation mode. + NVAPI_STEREO_SURFACECREATEMODE_FORCESTEREO, //!< Always create stereo surfaces. + NVAPI_STEREO_SURFACECREATEMODE_FORCEMONO //!< Always create mono surfaces. +} NVAPI_STEREO_SURFACECREATEMODE; + +//! \ingroup stereoapi +NVAPI_INTERFACE NvAPI_Stereo_SetSurfaceCreationMode(__in StereoHandle hStereoHandle, __in NVAPI_STEREO_SURFACECREATEMODE creationMode); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_GetSurfaceCreationMode +// +//! \function NvAPI_Stereo_GetSurfaceCreationMode(StereoHandle hStereoHandle, NVAPI_STEREO_SURFACECREATEMODE* pCreationMode) +//! \param [in] hStereoHandle Stereo handle that corresponds to the device interface. +//! \param [out] pCreationMode The current creation mode for this device interface. +//! +//! \since Release: 295 +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! DESCRIPTION: This API gets surface creation mode for this device interface. +//! +//! WHEN TO USE: After the stereo handle for device interface is created via successful call to appropriate NvAPI_Stereo_CreateHandleFrom function. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! There are no return error codes with specific meaning for this API. +//! +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup stereoapi +NVAPI_INTERFACE NvAPI_Stereo_GetSurfaceCreationMode(__in StereoHandle hStereoHandle, __in NVAPI_STEREO_SURFACECREATEMODE* pCreationMode); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_Debug_WasLastDrawStereoized +// +//! \param [in] hStereoHandle Stereo handle that corresponds to the device interface. +//! \param [out] pWasStereoized Address where result of the inquiry will be placed. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! DESCRIPTION: This API checks if the last draw call was stereoized. It is a very expensive to call and should be used for debugging purpose *only*. +//! +//! WHEN TO USE: After the stereo handle for device interface is created via successful call to appropriate NvAPI_Stereo_CreateHandleFrom function. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! There are no return error codes with specific meaning for this API. +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_Debug_WasLastDrawStereoized(__in StereoHandle hStereoHandle, __out NvU8 *pWasStereoized); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_SetDefaultProfile +// +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! DESCRIPTION: This API defines the stereo profile used by the driver in case the application has no associated profile. +//! +//! WHEN TO USE: To take effect, this API must be called before D3D device is created. Calling once a device has been created will not affect the current device. +//! +//! \param [in] szProfileName Default profile name. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! Error codes specific to this API are described below. +//! +//! \retval NVAPI_SUCCESS - Default stereo profile name has been copied into szProfileName. +//! \retval NVAPI_INVALID_ARGUMENT - szProfileName == NULL. +//! \retval NVAPI_DEFAULT_STEREO_PROFILE_DOES_NOT_EXIST - Default stereo profile does not exist +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_SetDefaultProfile(__in const char* szProfileName); +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_GetDefaultProfile +// +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! DESCRIPTION: This API retrieves the current default stereo profile. +//! +//! After call cbSizeOut contain 0 if default profile is not set required buffer size cbSizeOut. +//! To get needed buffer size this function can be called with szProfileName==0 and cbSizeIn == 0. +//! +//! WHEN TO USE: This API can be called at any time. +//! +//! +//! \param [in] cbSizeIn Size of buffer allocated for default stereo profile name. +//! \param [out] szProfileName Default stereo profile name. +//! \param [out] pcbSizeOut Required buffer size. +//! # ==0 - there is no default stereo profile name currently set +//! # !=0 - size of buffer required for currently set default stereo profile name including trailing '0'. +//! +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! Error codes specific to this API are described below. +//! +//! \retval NVAPI_SUCCESS - Default stereo profile name has been copied into szProfileName. +//! \retval NVAPI_DEFAULT_STEREO_PROFILE_IS_NOT_DEFINED - There is no default stereo profile set at this time. +//! \retval NVAPI_INVALID_ARGUMENT - pcbSizeOut == 0 or cbSizeIn >= *pcbSizeOut && szProfileName == 0 +//! \retval NVAPI_INSUFFICIENT_BUFFER - cbSizeIn < *pcbSizeOut +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_GetDefaultProfile( __in NvU32 cbSizeIn, __out_bcount_part_opt(cbSizeIn, *pcbSizeOut) char* szProfileName, __out NvU32 *pcbSizeOut); + +#include"nvapi_lite_salend.h" +#ifdef __cplusplus +} +#endif +#pragma pack(pop) diff --git a/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_surround.h b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_surround.h new file mode 100755 index 0000000..a17cbb1 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvAPI/NvAPI_lite_surround.h @@ -0,0 +1,105 @@ + /************************************************************************************************************************************\ +|* *| +|* Copyright © 2012 NVIDIA Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: *| +|* *| +|* This software is subject to NVIDIA ownership rights under U.S. and international Copyright laws. *| +|* *| +|* This software and the information contained herein are PROPRIETARY and CONFIDENTIAL to NVIDIA *| +|* and are being provided solely under the terms and conditions of an NVIDIA software license agreement. *| +|* Otherwise, you have no rights to use or access this software in any manner. *| +|* *| +|* If not covered by the applicable NVIDIA software license agreement: *| +|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. *| +|* IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. *| +|* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. *| +|* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, *| +|* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, *| +|* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. *| +|* This software is a "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial computer software documentation" *| +|* as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government only as a commercial end item. *| +|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the software with only those rights set forth herein. *| +|* *| +|* Any use of this software in individual and commercial software must include, *| +|* in the user documentation and internal comments to the code, *| +|* the above Disclaimer (as applicable) and U.S. Government End Users Notice. *| +|* *| + \************************************************************************************************************************************/ + +#pragma once +#include"nvapi_lite_salstart.h" +#include"nvapi_lite_common.h" +#pragma pack(push,8) +#ifdef __cplusplus +extern "C" { +#endif +//! SUPPORTED OS: Windows XP and higher +//! +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DISP_GetGDIPrimaryDisplayId +// +//! DESCRIPTION: This API returns the Display ID of the GDI Primary. +//! +//! \param [out] displayId Display ID of the GDI Primary display. +//! +//! \retval ::NVAPI_OK: Capabilties have been returned. +//! \retval ::NVAPI_NVIDIA_DEVICE_NOT_FOUND: GDI Primary not on an NVIDIA GPU. +//! \retval ::NVAPI_INVALID_ARGUMENT: One or more args passed in are invalid. +//! \retval ::NVAPI_API_NOT_INTIALIZED: The NvAPI API needs to be initialized first +//! \retval ::NVAPI_NO_IMPLEMENTATION: This entrypoint not available +//! \retval ::NVAPI_ERROR: Miscellaneous error occurred +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_GetGDIPrimaryDisplayId(NvU32* displayId); +#define NV_MOSAIC_MAX_DISPLAYS (64) +//! SUPPORTED OS: Windows Vista and higher +//! +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Mosaic_GetDisplayViewportsByResolution +// +//! DESCRIPTION: This API returns the viewports that would be applied on +//! the requested display. +//! +//! \param [in] displayId Display ID of a single display in the active +//! mosaic topology to query. +//! \param [in] srcWidth Width of full display topology. If both +//! width and height are 0, the current +//! resolution is used. +//! \param [in] srcHeight Height of full display topology. If both +//! width and height are 0, the current +//! resolution is used. +//! \param [out] viewports Array of NV_RECT viewports which represent +//! the displays as identified in +//! NvAPI_Mosaic_EnumGridTopologies. If the +//! requested resolution is a single-wide +//! resolution, only viewports[0] will +//! contain the viewport details, regardless +//! of which display is driving the display. +//! \param [out] bezelCorrected Returns 1 if the requested resolution is +//! bezel corrected. May be NULL. +//! +//! \retval ::NVAPI_OK Capabilties have been returned. +//! \retval ::NVAPI_INVALID_ARGUMENT One or more args passed in are invalid. +//! \retval ::NVAPI_API_NOT_INTIALIZED The NvAPI API needs to be initialized first +//! \retval ::NVAPI_MOSAIC_NOT_ACTIVE The display does not belong to an active Mosaic Topology +//! \retval ::NVAPI_NO_IMPLEMENTATION This entrypoint not available +//! \retval ::NVAPI_ERROR Miscellaneous error occurred +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Mosaic_GetDisplayViewportsByResolution(NvU32 displayId, NvU32 srcWidth, NvU32 srcHeight, NV_RECT viewports[NV_MOSAIC_MAX_DISPLAYS], NvU8* bezelCorrected); + +#include"nvapi_lite_salend.h" +#ifdef __cplusplus +} +#endif +#pragma pack(pop) diff --git a/agent-vs2022/sdk/inc/NvAPI/NvApiDriverSettings.c b/agent-vs2022/sdk/inc/NvAPI/NvApiDriverSettings.c new file mode 100755 index 0000000..7483134 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvAPI/NvApiDriverSettings.c @@ -0,0 +1,916 @@ +/***************************************************************************\ +|* *| +|* Copyright NVIDIA Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: *| +|* *| +|* This source code is subject to NVIDIA ownership rights under U.S. *| +|* and international Copyright laws. Users and possessors of this *| +|* source code are hereby granted a nonexclusive, royalty-free *| +|* license to use this code in individual and commercial software. *| +|* *| +|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE *| +|* CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR *| +|* IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH *| +|* REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF *| +|* MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR *| +|* PURPOSE. IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, *| +|* INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES *| +|* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN *| +|* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING *| +|* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE *| +|* CODE. *| +|* *| +|* U.S. Government End Users. This source code is a "commercial item" *| +|* as that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting *| +|* of "commercial computer software" and "commercial computer software *| +|* documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) *| +|* and is provided to the U.S. Government only as a commercial end item. *| +|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through *| +|* 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the *| +|* source code with only those rights set forth herein. *| +|* *| +|* Any use of this source code in individual and commercial software must *| +|* include, in the user documentation and internal comments to the code, *| +|* the above Disclaimer and U.S. Government End Users Notice. *| +|* *| +|* *| +\***************************************************************************/ + +#include "NvApiDriverSettings.h" + +EValues_OGL_AA_LINE_GAMMA g_valuesOGL_AA_LINE_GAMMA[OGL_AA_LINE_GAMMA_NUM_VALUES] = +{ + OGL_AA_LINE_GAMMA_DISABLED, + OGL_AA_LINE_GAMMA_ENABLED, + OGL_AA_LINE_GAMMA_MIN, + OGL_AA_LINE_GAMMA_MAX, +}; + +EValues_OGL_DEEP_COLOR_SCANOUT g_valuesOGL_DEEP_COLOR_SCANOUT[OGL_DEEP_COLOR_SCANOUT_NUM_VALUES] = +{ + OGL_DEEP_COLOR_SCANOUT_DISABLE, + OGL_DEEP_COLOR_SCANOUT_ENABLE, +}; + +EValues_OGL_DEFAULT_SWAP_INTERVAL g_valuesOGL_DEFAULT_SWAP_INTERVAL[OGL_DEFAULT_SWAP_INTERVAL_NUM_VALUES] = +{ + OGL_DEFAULT_SWAP_INTERVAL_TEAR, + OGL_DEFAULT_SWAP_INTERVAL_VSYNC_ONE, + OGL_DEFAULT_SWAP_INTERVAL_VSYNC, + OGL_DEFAULT_SWAP_INTERVAL_VALUE_MASK, + OGL_DEFAULT_SWAP_INTERVAL_FORCE_MASK, + OGL_DEFAULT_SWAP_INTERVAL_FORCE_OFF, + OGL_DEFAULT_SWAP_INTERVAL_FORCE_ON, + OGL_DEFAULT_SWAP_INTERVAL_APP_CONTROLLED, + OGL_DEFAULT_SWAP_INTERVAL_DISABLE, +}; + +EValues_OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL g_valuesOGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL[OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL_NUM_VALUES] = +{ + OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL_ZERO_SCANLINES, + OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL_ONE_FULL_FRAME_OF_SCANLINES, +}; + +EValues_OGL_DEFAULT_SWAP_INTERVAL_SIGN g_valuesOGL_DEFAULT_SWAP_INTERVAL_SIGN[OGL_DEFAULT_SWAP_INTERVAL_SIGN_NUM_VALUES] = +{ + OGL_DEFAULT_SWAP_INTERVAL_SIGN_POSITIVE, + OGL_DEFAULT_SWAP_INTERVAL_SIGN_NEGATIVE, +}; + +EValues_OGL_EVENT_LOG_SEVERITY_THRESHOLD g_valuesOGL_EVENT_LOG_SEVERITY_THRESHOLD[OGL_EVENT_LOG_SEVERITY_THRESHOLD_NUM_VALUES] = +{ + OGL_EVENT_LOG_SEVERITY_THRESHOLD_DISABLE, + OGL_EVENT_LOG_SEVERITY_THRESHOLD_CRITICAL, + OGL_EVENT_LOG_SEVERITY_THRESHOLD_WARNING, + OGL_EVENT_LOG_SEVERITY_THRESHOLD_INFORMATION, + OGL_EVENT_LOG_SEVERITY_THRESHOLD_ALL, +}; + +EValues_OGL_FORCE_BLIT g_valuesOGL_FORCE_BLIT[OGL_FORCE_BLIT_NUM_VALUES] = +{ + OGL_FORCE_BLIT_ON, + OGL_FORCE_BLIT_OFF, +}; + +EValues_OGL_FORCE_STEREO g_valuesOGL_FORCE_STEREO[OGL_FORCE_STEREO_NUM_VALUES] = +{ + OGL_FORCE_STEREO_OFF, + OGL_FORCE_STEREO_ON, +}; + +const wchar_t * g_valuesOGL_IMPLICIT_GPU_AFFINITY[OGL_IMPLICIT_GPU_AFFINITY_NUM_VALUES] = +{ + OGL_IMPLICIT_GPU_AFFINITY_AUTOSELECT +}; + +EValues_OGL_MULTIMON g_valuesOGL_MULTIMON[OGL_MULTIMON_NUM_VALUES] = +{ + OGL_MULTIMON_SINGLE_MONITOR, + OGL_MULTIMON_COMPATIBILITY_LCD, + OGL_MULTIMON_COMPATIBILITY_GCD, + OGL_MULTIMON_PERFORMANCE_LCD, + OGL_MULTIMON_PERFORMANCE_GCD, + OGL_MULTIMON_EXTENDED_SINGLE_MONITOR, + OGL_MULTIMON_PERFORMANCE_QUADRO, + OGL_MULTIMON_MULTIMON_BUFFER, +}; + +EValues_OGL_OVERLAY_PIXEL_TYPE g_valuesOGL_OVERLAY_PIXEL_TYPE[OGL_OVERLAY_PIXEL_TYPE_NUM_VALUES] = +{ + OGL_OVERLAY_PIXEL_TYPE_NONE, + OGL_OVERLAY_PIXEL_TYPE_CI, + OGL_OVERLAY_PIXEL_TYPE_RGBA, + OGL_OVERLAY_PIXEL_TYPE_CI_AND_RGBA, +}; + +EValues_OGL_OVERLAY_SUPPORT g_valuesOGL_OVERLAY_SUPPORT[OGL_OVERLAY_SUPPORT_NUM_VALUES] = +{ + OGL_OVERLAY_SUPPORT_OFF, + OGL_OVERLAY_SUPPORT_ON, + OGL_OVERLAY_SUPPORT_FORCE_SW, +}; + +EValues_OGL_QUALITY_ENHANCEMENTS g_valuesOGL_QUALITY_ENHANCEMENTS[OGL_QUALITY_ENHANCEMENTS_NUM_VALUES] = +{ + OGL_QUALITY_ENHANCEMENTS_HQUAL, + OGL_QUALITY_ENHANCEMENTS_QUAL, + OGL_QUALITY_ENHANCEMENTS_PERF, + OGL_QUALITY_ENHANCEMENTS_HPERF, +}; + +EValues_OGL_SINGLE_BACKDEPTH_BUFFER g_valuesOGL_SINGLE_BACKDEPTH_BUFFER[OGL_SINGLE_BACKDEPTH_BUFFER_NUM_VALUES] = +{ + OGL_SINGLE_BACKDEPTH_BUFFER_DISABLE, + OGL_SINGLE_BACKDEPTH_BUFFER_ENABLE, + OGL_SINGLE_BACKDEPTH_BUFFER_USE_HW_DEFAULT, +}; + +EValues_OGL_THREAD_CONTROL g_valuesOGL_THREAD_CONTROL[OGL_THREAD_CONTROL_NUM_VALUES] = +{ + OGL_THREAD_CONTROL_ENABLE, + OGL_THREAD_CONTROL_DISABLE, +}; + +EValues_OGL_TRIPLE_BUFFER g_valuesOGL_TRIPLE_BUFFER[OGL_TRIPLE_BUFFER_NUM_VALUES] = +{ + OGL_TRIPLE_BUFFER_DISABLED, + OGL_TRIPLE_BUFFER_ENABLED, +}; + +EValues_OGL_VIDEO_EDITING_MODE g_valuesOGL_VIDEO_EDITING_MODE[OGL_VIDEO_EDITING_MODE_NUM_VALUES] = +{ + OGL_VIDEO_EDITING_MODE_DISABLE, + OGL_VIDEO_EDITING_MODE_ENABLE, +}; + +EValues_AA_BEHAVIOR_FLAGS g_valuesAA_BEHAVIOR_FLAGS[AA_BEHAVIOR_FLAGS_NUM_VALUES] = +{ + AA_BEHAVIOR_FLAGS_NONE, + AA_BEHAVIOR_FLAGS_TREAT_OVERRIDE_AS_APP_CONTROLLED, + AA_BEHAVIOR_FLAGS_TREAT_OVERRIDE_AS_ENHANCE, + AA_BEHAVIOR_FLAGS_DISABLE_OVERRIDE, + AA_BEHAVIOR_FLAGS_TREAT_ENHANCE_AS_APP_CONTROLLED, + AA_BEHAVIOR_FLAGS_TREAT_ENHANCE_AS_OVERRIDE, + AA_BEHAVIOR_FLAGS_DISABLE_ENHANCE, + AA_BEHAVIOR_FLAGS_MAP_VCAA_TO_MULTISAMPLING, + AA_BEHAVIOR_FLAGS_SLI_DISABLE_TRANSPARENCY_SUPERSAMPLING, + AA_BEHAVIOR_FLAGS_DISABLE_CPLAA, + AA_BEHAVIOR_FLAGS_SKIP_RT_DIM_CHECK_FOR_ENHANCE, + AA_BEHAVIOR_FLAGS_DISABLE_SLIAA, + AA_BEHAVIOR_FLAGS_DEFAULT, + AA_BEHAVIOR_FLAGS_AA_RT_BPP_DIV_4, + AA_BEHAVIOR_FLAGS_AA_RT_BPP_DIV_4_SHIFT, + AA_BEHAVIOR_FLAGS_NON_AA_RT_BPP_DIV_4, + AA_BEHAVIOR_FLAGS_NON_AA_RT_BPP_DIV_4_SHIFT, + AA_BEHAVIOR_FLAGS_MASK, +}; + +EValues_AA_MODE_ALPHATOCOVERAGE g_valuesAA_MODE_ALPHATOCOVERAGE[AA_MODE_ALPHATOCOVERAGE_NUM_VALUES] = +{ + AA_MODE_ALPHATOCOVERAGE_MODE_MASK, + AA_MODE_ALPHATOCOVERAGE_MODE_OFF, + AA_MODE_ALPHATOCOVERAGE_MODE_ON, + AA_MODE_ALPHATOCOVERAGE_MODE_MAX, +}; + +EValues_AA_MODE_GAMMACORRECTION g_valuesAA_MODE_GAMMACORRECTION[AA_MODE_GAMMACORRECTION_NUM_VALUES] = +{ + AA_MODE_GAMMACORRECTION_MASK, + AA_MODE_GAMMACORRECTION_OFF, + AA_MODE_GAMMACORRECTION_ON_IF_FOS, + AA_MODE_GAMMACORRECTION_ON_ALWAYS, + AA_MODE_GAMMACORRECTION_MAX, + AA_MODE_GAMMACORRECTION_DEFAULT, + AA_MODE_GAMMACORRECTION_DEFAULT_TESLA, + AA_MODE_GAMMACORRECTION_DEFAULT_FERMI, +}; + +EValues_AA_MODE_METHOD g_valuesAA_MODE_METHOD[AA_MODE_METHOD_NUM_VALUES] = +{ + AA_MODE_METHOD_NONE, + AA_MODE_METHOD_SUPERSAMPLE_2X_H, + AA_MODE_METHOD_SUPERSAMPLE_2X_V, + AA_MODE_METHOD_SUPERSAMPLE_1_5X1_5, + AA_MODE_METHOD_FREE_0x03, + AA_MODE_METHOD_FREE_0x04, + AA_MODE_METHOD_SUPERSAMPLE_4X, + AA_MODE_METHOD_SUPERSAMPLE_4X_BIAS, + AA_MODE_METHOD_SUPERSAMPLE_4X_GAUSSIAN, + AA_MODE_METHOD_FREE_0x08, + AA_MODE_METHOD_FREE_0x09, + AA_MODE_METHOD_SUPERSAMPLE_9X, + AA_MODE_METHOD_SUPERSAMPLE_9X_BIAS, + AA_MODE_METHOD_SUPERSAMPLE_16X, + AA_MODE_METHOD_SUPERSAMPLE_16X_BIAS, + AA_MODE_METHOD_MULTISAMPLE_2X_DIAGONAL, + AA_MODE_METHOD_MULTISAMPLE_2X_QUINCUNX, + AA_MODE_METHOD_MULTISAMPLE_4X, + AA_MODE_METHOD_FREE_0x11, + AA_MODE_METHOD_MULTISAMPLE_4X_GAUSSIAN, + AA_MODE_METHOD_MIXEDSAMPLE_4X_SKEWED_4TAP, + AA_MODE_METHOD_FREE_0x14, + AA_MODE_METHOD_FREE_0x15, + AA_MODE_METHOD_MIXEDSAMPLE_6X, + AA_MODE_METHOD_MIXEDSAMPLE_6X_SKEWED_6TAP, + AA_MODE_METHOD_MIXEDSAMPLE_8X, + AA_MODE_METHOD_MIXEDSAMPLE_8X_SKEWED_8TAP, + AA_MODE_METHOD_MIXEDSAMPLE_16X, + AA_MODE_METHOD_MULTISAMPLE_4X_GAMMA, + AA_MODE_METHOD_MULTISAMPLE_16X, + AA_MODE_METHOD_VCAA_32X_8v24, + AA_MODE_METHOD_CORRUPTION_CHECK, + AA_MODE_METHOD_6X_CT, + AA_MODE_METHOD_MULTISAMPLE_2X_DIAGONAL_GAMMA, + AA_MODE_METHOD_SUPERSAMPLE_4X_GAMMA, + AA_MODE_METHOD_MULTISAMPLE_4X_FOSGAMMA, + AA_MODE_METHOD_MULTISAMPLE_2X_DIAGONAL_FOSGAMMA, + AA_MODE_METHOD_SUPERSAMPLE_4X_FOSGAMMA, + AA_MODE_METHOD_MULTISAMPLE_8X, + AA_MODE_METHOD_VCAA_8X_4v4, + AA_MODE_METHOD_VCAA_16X_4v12, + AA_MODE_METHOD_VCAA_16X_8v8, + AA_MODE_METHOD_MIXEDSAMPLE_32X, + AA_MODE_METHOD_SUPERVCAA_64X_4v12, + AA_MODE_METHOD_SUPERVCAA_64X_8v8, + AA_MODE_METHOD_MIXEDSAMPLE_64X, + AA_MODE_METHOD_MIXEDSAMPLE_128X, + AA_MODE_METHOD_COUNT, + AA_MODE_METHOD_METHOD_MASK, + AA_MODE_METHOD_METHOD_MAX, +}; + +EValues_AA_MODE_REPLAY g_valuesAA_MODE_REPLAY[AA_MODE_REPLAY_NUM_VALUES] = +{ + AA_MODE_REPLAY_SAMPLES_MASK, + AA_MODE_REPLAY_SAMPLES_ONE, + AA_MODE_REPLAY_SAMPLES_TWO, + AA_MODE_REPLAY_SAMPLES_FOUR, + AA_MODE_REPLAY_SAMPLES_EIGHT, + AA_MODE_REPLAY_SAMPLES_MAX, + AA_MODE_REPLAY_MODE_MASK, + AA_MODE_REPLAY_MODE_OFF, + AA_MODE_REPLAY_MODE_ALPHA_TEST, + AA_MODE_REPLAY_MODE_PIXEL_KILL, + AA_MODE_REPLAY_MODE_DYN_BRANCH, + AA_MODE_REPLAY_MODE_OPTIMAL, + AA_MODE_REPLAY_MODE_ALL, + AA_MODE_REPLAY_MODE_MAX, + AA_MODE_REPLAY_TRANSPARENCY, + AA_MODE_REPLAY_DISALLOW_TRAA, + AA_MODE_REPLAY_TRANSPARENCY_DEFAULT, + AA_MODE_REPLAY_TRANSPARENCY_DEFAULT_TESLA, + AA_MODE_REPLAY_TRANSPARENCY_DEFAULT_FERMI, + AA_MODE_REPLAY_MASK, +}; + +EValues_AA_MODE_SELECTOR g_valuesAA_MODE_SELECTOR[AA_MODE_SELECTOR_NUM_VALUES] = +{ + AA_MODE_SELECTOR_MASK, + AA_MODE_SELECTOR_APP_CONTROL, + AA_MODE_SELECTOR_OVERRIDE, + AA_MODE_SELECTOR_ENHANCE, + AA_MODE_SELECTOR_MAX, +}; + +EValues_AA_MODE_SELECTOR_SLIAA g_valuesAA_MODE_SELECTOR_SLIAA[AA_MODE_SELECTOR_SLIAA_NUM_VALUES] = +{ + AA_MODE_SELECTOR_SLIAA_DISABLED, + AA_MODE_SELECTOR_SLIAA_ENABLED, +}; + +EValues_ANISO_MODE_LEVEL g_valuesANISO_MODE_LEVEL[ANISO_MODE_LEVEL_NUM_VALUES] = +{ + ANISO_MODE_LEVEL_MASK, + ANISO_MODE_LEVEL_NONE_POINT, + ANISO_MODE_LEVEL_NONE_LINEAR, + ANISO_MODE_LEVEL_MAX, + ANISO_MODE_LEVEL_DEFAULT, +}; + +EValues_ANISO_MODE_SELECTOR g_valuesANISO_MODE_SELECTOR[ANISO_MODE_SELECTOR_NUM_VALUES] = +{ + ANISO_MODE_SELECTOR_MASK, + ANISO_MODE_SELECTOR_APP, + ANISO_MODE_SELECTOR_USER, + ANISO_MODE_SELECTOR_COND, + ANISO_MODE_SELECTOR_MAX, + ANISO_MODE_SELECTOR_DEFAULT, +}; + +EValues_APPLICATION_PROFILE_NOTIFICATION_TIMEOUT g_valuesAPPLICATION_PROFILE_NOTIFICATION_TIMEOUT[APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_NUM_VALUES] = +{ + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_DISABLED, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_NINE_SECONDS, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_FIFTEEN_SECONDS, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_THIRTY_SECONDS, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_ONE_MINUTE, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_TWO_MINUTES, +}; + +EValues_CPL_HIDDEN_PROFILE g_valuesCPL_HIDDEN_PROFILE[CPL_HIDDEN_PROFILE_NUM_VALUES] = +{ + CPL_HIDDEN_PROFILE_DISABLED, + CPL_HIDDEN_PROFILE_ENABLED, +}; + +const wchar_t * g_valuesCUDA_EXCLUDED_GPUS[CUDA_EXCLUDED_GPUS_NUM_VALUES] = +{ + CUDA_EXCLUDED_GPUS_NONE +}; + +const wchar_t * g_valuesD3DOGL_GPU_MAX_POWER[D3DOGL_GPU_MAX_POWER_NUM_VALUES] = +{ + D3DOGL_GPU_MAX_POWER_DEFAULTPOWER +}; + +EValues_EXPORT_PERF_COUNTERS g_valuesEXPORT_PERF_COUNTERS[EXPORT_PERF_COUNTERS_NUM_VALUES] = +{ + EXPORT_PERF_COUNTERS_OFF, + EXPORT_PERF_COUNTERS_ON, +}; + +EValues_FXAA_ALLOW g_valuesFXAA_ALLOW[FXAA_ALLOW_NUM_VALUES] = +{ + FXAA_ALLOW_DISALLOWED, + FXAA_ALLOW_ALLOWED, +}; + +EValues_FXAA_ENABLE g_valuesFXAA_ENABLE[FXAA_ENABLE_NUM_VALUES] = +{ + FXAA_ENABLE_OFF, + FXAA_ENABLE_ON, +}; + +EValues_FXAA_INDICATOR_ENABLE g_valuesFXAA_INDICATOR_ENABLE[FXAA_INDICATOR_ENABLE_NUM_VALUES] = +{ + FXAA_INDICATOR_ENABLE_OFF, + FXAA_INDICATOR_ENABLE_ON, +}; + +EValues_MCSFRSHOWSPLIT g_valuesMCSFRSHOWSPLIT[MCSFRSHOWSPLIT_NUM_VALUES] = +{ + MCSFRSHOWSPLIT_DISABLED, + MCSFRSHOWSPLIT_ENABLED, +}; + +EValues_NV_QUALITY_UPSCALING g_valuesNV_QUALITY_UPSCALING[NV_QUALITY_UPSCALING_NUM_VALUES] = +{ + NV_QUALITY_UPSCALING_OFF, + NV_QUALITY_UPSCALING_ON, +}; + +EValues_OPTIMUS_MAXAA g_valuesOPTIMUS_MAXAA[OPTIMUS_MAXAA_NUM_VALUES] = +{ + OPTIMUS_MAXAA_MIN, + OPTIMUS_MAXAA_MAX, +}; + +EValues_PHYSXINDICATOR g_valuesPHYSXINDICATOR[PHYSXINDICATOR_NUM_VALUES] = +{ + PHYSXINDICATOR_DISABLED, + PHYSXINDICATOR_ENABLED, +}; + +EValues_PREFERRED_PSTATE g_valuesPREFERRED_PSTATE[PREFERRED_PSTATE_NUM_VALUES] = +{ + PREFERRED_PSTATE_ADAPTIVE, + PREFERRED_PSTATE_PREFER_MAX, + PREFERRED_PSTATE_DRIVER_CONTROLLED, + PREFERRED_PSTATE_PREFER_CONSISTENT_PERFORMANCE, + PREFERRED_PSTATE_PREFER_MIN, + PREFERRED_PSTATE_MIN, + PREFERRED_PSTATE_MAX, +}; + +EValues_PREVENT_UI_AF_OVERRIDE g_valuesPREVENT_UI_AF_OVERRIDE[PREVENT_UI_AF_OVERRIDE_NUM_VALUES] = +{ + PREVENT_UI_AF_OVERRIDE_OFF, + PREVENT_UI_AF_OVERRIDE_ON, +}; + +EValues_PS_FRAMERATE_LIMITER g_valuesPS_FRAMERATE_LIMITER[PS_FRAMERATE_LIMITER_NUM_VALUES] = +{ + PS_FRAMERATE_LIMITER_DISABLED, + PS_FRAMERATE_LIMITER_FPS_20, + PS_FRAMERATE_LIMITER_FPS_30, + PS_FRAMERATE_LIMITER_FPS_40, + PS_FRAMERATE_LIMITER_FPSMASK, + PS_FRAMERATE_LIMITER_FORCE_VSYNC_OFF, + PS_FRAMERATE_LIMITER_GPS_WEB, + PS_FRAMERATE_LIMITER_FORCE_OPTIMUS_POLICY, + PS_FRAMERATE_LIMITER_DISALLOWED, + PS_FRAMERATE_LIMITER_USE_CPU_WAIT, + PS_FRAMERATE_LIMITER_THRESHOLD, + PS_FRAMERATE_LIMITER_TEMPERATURE, + PS_FRAMERATE_LIMITER_POWER, + PS_FRAMERATE_LIMITER_MODEMASK, + PS_FRAMERATE_LIMITER_ACCURATE, + PS_FRAMERATE_LIMITER_ALLOW_WINDOWED, + PS_FRAMERATE_LIMITER_FORCEON, + PS_FRAMERATE_LIMITER_ENABLED, + PS_FRAMERATE_LIMITER_OPENGL_REMOTE_DESKTOP, + PS_FRAMERATE_LIMITER_MASK, +}; + +EValues_PS_FRAMERATE_LIMITER_GPS_CTRL g_valuesPS_FRAMERATE_LIMITER_GPS_CTRL[PS_FRAMERATE_LIMITER_GPS_CTRL_NUM_VALUES] = +{ + PS_FRAMERATE_LIMITER_GPS_CTRL_DISABLED, + PS_FRAMERATE_LIMITER_GPS_CTRL_DECREASE_FILTER_MASK, + PS_FRAMERATE_LIMITER_GPS_CTRL_PAUSE_TIME_MASK, + PS_FRAMERATE_LIMITER_GPS_CTRL_PAUSE_TIME_SHIFT, + PS_FRAMERATE_LIMITER_GPS_CTRL_TARGET_RENDER_TIME_MASK, + PS_FRAMERATE_LIMITER_GPS_CTRL_TARGET_RENDER_TIME_SHIFT, + PS_FRAMERATE_LIMITER_GPS_CTRL_PERF_STEP_SIZE_MASK, + PS_FRAMERATE_LIMITER_GPS_CTRL_PERF_STEP_SIZE_SHIFT, + PS_FRAMERATE_LIMITER_GPS_CTRL_INCREASE_FILTER_MASK, + PS_FRAMERATE_LIMITER_GPS_CTRL_INCREASE_FILTER_SHIFT, + PS_FRAMERATE_LIMITER_GPS_CTRL_OPTIMAL_SETTING, +}; + +EValues_PS_FRAMERATE_MONITOR_CTRL g_valuesPS_FRAMERATE_MONITOR_CTRL[PS_FRAMERATE_MONITOR_CTRL_NUM_VALUES] = +{ + PS_FRAMERATE_MONITOR_CTRL_DISABLED, + PS_FRAMERATE_MONITOR_CTRL_THRESHOLD_PCT_MASK, + PS_FRAMERATE_MONITOR_CTRL_MOVING_AVG_X_MASK, + PS_FRAMERATE_MONITOR_CTRL_MOVING_AVG_X_SHIFT, + PS_FRAMERATE_MONITOR_CTRL_OPTIMAL_SETTING, +}; + +EValues_SHIM_MCCOMPAT g_valuesSHIM_MCCOMPAT[SHIM_MCCOMPAT_NUM_VALUES] = +{ + SHIM_MCCOMPAT_INTEGRATED, + SHIM_MCCOMPAT_ENABLE, + SHIM_MCCOMPAT_USER_EDITABLE, + SHIM_MCCOMPAT_MASK, + SHIM_MCCOMPAT_VIDEO_MASK, + SHIM_MCCOMPAT_VARYING_BIT, + SHIM_MCCOMPAT_AUTO_SELECT, + SHIM_MCCOMPAT_OVERRIDE_BIT, +}; + +EValues_SHIM_RENDERING_MODE g_valuesSHIM_RENDERING_MODE[SHIM_RENDERING_MODE_NUM_VALUES] = +{ + SHIM_RENDERING_MODE_INTEGRATED, + SHIM_RENDERING_MODE_ENABLE, + SHIM_RENDERING_MODE_USER_EDITABLE, + SHIM_RENDERING_MODE_MASK, + SHIM_RENDERING_MODE_VIDEO_MASK, + SHIM_RENDERING_MODE_VARYING_BIT, + SHIM_RENDERING_MODE_AUTO_SELECT, + SHIM_RENDERING_MODE_OVERRIDE_BIT, +}; + +EValues_SHIM_RENDERING_OPTIONS g_valuesSHIM_RENDERING_OPTIONS[SHIM_RENDERING_OPTIONS_NUM_VALUES] = +{ + SHIM_RENDERING_OPTIONS_DEFAULT_RENDERING_MODE, + SHIM_RENDERING_OPTIONS_DISABLE_ASYNC_PRESENT, + SHIM_RENDERING_OPTIONS_EHSHELL_DETECT, + SHIM_RENDERING_OPTIONS_FLASHPLAYER_HOST_DETECT, + SHIM_RENDERING_OPTIONS_VIDEO_DRM_APP_DETECT, + SHIM_RENDERING_OPTIONS_IGNORE_OVERRIDES, + SHIM_RENDERING_OPTIONS_CHILDPROCESS_DETECT, + SHIM_RENDERING_OPTIONS_ENABLE_DWM_ASYNC_PRESENT, + SHIM_RENDERING_OPTIONS_PARENTPROCESS_DETECT, + SHIM_RENDERING_OPTIONS_ALLOW_INHERITANCE, + SHIM_RENDERING_OPTIONS_DISABLE_WRAPPERS, + SHIM_RENDERING_OPTIONS_DISABLE_DXGI_WRAPPERS, + SHIM_RENDERING_OPTIONS_PRUNE_UNSUPPORTED_FORMATS, + SHIM_RENDERING_OPTIONS_ENABLE_ALPHA_FORMAT, + SHIM_RENDERING_OPTIONS_IGPU_TRANSCODING, + SHIM_RENDERING_OPTIONS_DISABLE_CUDA, + SHIM_RENDERING_OPTIONS_ALLOW_CP_CAPS_FOR_VIDEO, + SHIM_RENDERING_OPTIONS_IGPU_TRANSCODING_FWD_OPTIMUS, + SHIM_RENDERING_OPTIONS_DISABLE_DURING_SECURE_BOOT, + SHIM_RENDERING_OPTIONS_INVERT_FOR_QUADRO, + SHIM_RENDERING_OPTIONS_INVERT_FOR_MSHYBRID, + SHIM_RENDERING_OPTIONS_REGISTER_PROCESS_ENABLE_GOLD, + SHIM_RENDERING_OPTIONS_HANDLE_WINDOWED_MODE_PERF_OPT, + SHIM_RENDERING_OPTIONS_HANDLE_WIN7_ASYNC_RUNTIME_BUG, +}; + +EValues_SLI_GPU_COUNT g_valuesSLI_GPU_COUNT[SLI_GPU_COUNT_NUM_VALUES] = +{ + SLI_GPU_COUNT_AUTOSELECT, + SLI_GPU_COUNT_ONE, + SLI_GPU_COUNT_TWO, + SLI_GPU_COUNT_THREE, + SLI_GPU_COUNT_FOUR, +}; + +EValues_SLI_PREDEFINED_GPU_COUNT g_valuesSLI_PREDEFINED_GPU_COUNT[SLI_PREDEFINED_GPU_COUNT_NUM_VALUES] = +{ + SLI_PREDEFINED_GPU_COUNT_AUTOSELECT, + SLI_PREDEFINED_GPU_COUNT_ONE, + SLI_PREDEFINED_GPU_COUNT_TWO, + SLI_PREDEFINED_GPU_COUNT_THREE, + SLI_PREDEFINED_GPU_COUNT_FOUR, +}; + +EValues_SLI_PREDEFINED_GPU_COUNT_DX10 g_valuesSLI_PREDEFINED_GPU_COUNT_DX10[SLI_PREDEFINED_GPU_COUNT_DX10_NUM_VALUES] = +{ + SLI_PREDEFINED_GPU_COUNT_DX10_AUTOSELECT, + SLI_PREDEFINED_GPU_COUNT_DX10_ONE, + SLI_PREDEFINED_GPU_COUNT_DX10_TWO, + SLI_PREDEFINED_GPU_COUNT_DX10_THREE, + SLI_PREDEFINED_GPU_COUNT_DX10_FOUR, +}; + +EValues_SLI_PREDEFINED_MODE g_valuesSLI_PREDEFINED_MODE[SLI_PREDEFINED_MODE_NUM_VALUES] = +{ + SLI_PREDEFINED_MODE_AUTOSELECT, + SLI_PREDEFINED_MODE_FORCE_SINGLE, + SLI_PREDEFINED_MODE_FORCE_AFR, + SLI_PREDEFINED_MODE_FORCE_AFR2, + SLI_PREDEFINED_MODE_FORCE_SFR, + SLI_PREDEFINED_MODE_FORCE_AFR_OF_SFR__FALLBACK_3AFR, +}; + +EValues_SLI_PREDEFINED_MODE_DX10 g_valuesSLI_PREDEFINED_MODE_DX10[SLI_PREDEFINED_MODE_DX10_NUM_VALUES] = +{ + SLI_PREDEFINED_MODE_DX10_AUTOSELECT, + SLI_PREDEFINED_MODE_DX10_FORCE_SINGLE, + SLI_PREDEFINED_MODE_DX10_FORCE_AFR, + SLI_PREDEFINED_MODE_DX10_FORCE_AFR2, + SLI_PREDEFINED_MODE_DX10_FORCE_SFR, + SLI_PREDEFINED_MODE_DX10_FORCE_AFR_OF_SFR__FALLBACK_3AFR, +}; + +EValues_SLI_RENDERING_MODE g_valuesSLI_RENDERING_MODE[SLI_RENDERING_MODE_NUM_VALUES] = +{ + SLI_RENDERING_MODE_AUTOSELECT, + SLI_RENDERING_MODE_FORCE_SINGLE, + SLI_RENDERING_MODE_FORCE_AFR, + SLI_RENDERING_MODE_FORCE_AFR2, + SLI_RENDERING_MODE_FORCE_SFR, + SLI_RENDERING_MODE_FORCE_AFR_OF_SFR__FALLBACK_3AFR, +}; + +EValues_VRPRERENDERLIMIT g_valuesVRPRERENDERLIMIT[VRPRERENDERLIMIT_NUM_VALUES] = +{ + VRPRERENDERLIMIT_MIN, + VRPRERENDERLIMIT_MAX, + VRPRERENDERLIMIT_APP_CONTROLLED, + VRPRERENDERLIMIT_DEFAULT, +}; + +EValues_VRRFEATUREINDICATOR g_valuesVRRFEATUREINDICATOR[VRRFEATUREINDICATOR_NUM_VALUES] = +{ + VRRFEATUREINDICATOR_DISABLED, + VRRFEATUREINDICATOR_ENABLED, +}; + +EValues_VRROVERLAYINDICATOR g_valuesVRROVERLAYINDICATOR[VRROVERLAYINDICATOR_NUM_VALUES] = +{ + VRROVERLAYINDICATOR_DISABLED, + VRROVERLAYINDICATOR_ENABLED, +}; + +EValues_VRRREQUESTSTATE g_valuesVRRREQUESTSTATE[VRRREQUESTSTATE_NUM_VALUES] = +{ + VRRREQUESTSTATE_DISABLED, + VRRREQUESTSTATE_FULLSCREEN_ONLY, + VRRREQUESTSTATE_FULLSCREEN_AND_WINDOWED, +}; + +EValues_VRR_APP_OVERRIDE g_valuesVRR_APP_OVERRIDE[VRR_APP_OVERRIDE_NUM_VALUES] = +{ + VRR_APP_OVERRIDE_ALLOW, + VRR_APP_OVERRIDE_FORCE_OFF, + VRR_APP_OVERRIDE_DISALLOW, + VRR_APP_OVERRIDE_ULMB, + VRR_APP_OVERRIDE_FIXED_REFRESH, +}; + +EValues_VRR_APP_OVERRIDE_REQUEST_STATE g_valuesVRR_APP_OVERRIDE_REQUEST_STATE[VRR_APP_OVERRIDE_REQUEST_STATE_NUM_VALUES] = +{ + VRR_APP_OVERRIDE_REQUEST_STATE_ALLOW, + VRR_APP_OVERRIDE_REQUEST_STATE_FORCE_OFF, + VRR_APP_OVERRIDE_REQUEST_STATE_DISALLOW, + VRR_APP_OVERRIDE_REQUEST_STATE_ULMB, + VRR_APP_OVERRIDE_REQUEST_STATE_FIXED_REFRESH, +}; + +EValues_VRR_MODE g_valuesVRR_MODE[VRR_MODE_NUM_VALUES] = +{ + VRR_MODE_DISABLED, + VRR_MODE_FULLSCREEN_ONLY, + VRR_MODE_FULLSCREEN_AND_WINDOWED, +}; + +EValues_VSYNCSMOOTHAFR g_valuesVSYNCSMOOTHAFR[VSYNCSMOOTHAFR_NUM_VALUES] = +{ + VSYNCSMOOTHAFR_OFF, + VSYNCSMOOTHAFR_ON, +}; + +EValues_VSYNCVRRCONTROL g_valuesVSYNCVRRCONTROL[VSYNCVRRCONTROL_NUM_VALUES] = +{ + VSYNCVRRCONTROL_DISABLE, + VSYNCVRRCONTROL_ENABLE, + VSYNCVRRCONTROL_NOTSUPPORTED, +}; + +EValues_VSYNC_BEHAVIOR_FLAGS g_valuesVSYNC_BEHAVIOR_FLAGS[VSYNC_BEHAVIOR_FLAGS_NUM_VALUES] = +{ + VSYNC_BEHAVIOR_FLAGS_NONE, + VSYNC_BEHAVIOR_FLAGS_DEFAULT, + VSYNC_BEHAVIOR_FLAGS_IGNORE_FLIPINTERVAL_MULTIPLE, +}; + +EValues_WKS_API_STEREO_EYES_EXCHANGE g_valuesWKS_API_STEREO_EYES_EXCHANGE[WKS_API_STEREO_EYES_EXCHANGE_NUM_VALUES] = +{ + WKS_API_STEREO_EYES_EXCHANGE_OFF, + WKS_API_STEREO_EYES_EXCHANGE_ON, +}; + +EValues_WKS_API_STEREO_MODE g_valuesWKS_API_STEREO_MODE[WKS_API_STEREO_MODE_NUM_VALUES] = +{ + WKS_API_STEREO_MODE_SHUTTER_GLASSES, + WKS_API_STEREO_MODE_VERTICAL_INTERLACED, + WKS_API_STEREO_MODE_TWINVIEW, + WKS_API_STEREO_MODE_NV17_SHUTTER_GLASSES_AUTO, + WKS_API_STEREO_MODE_NV17_SHUTTER_GLASSES_DAC0, + WKS_API_STEREO_MODE_NV17_SHUTTER_GLASSES_DAC1, + WKS_API_STEREO_MODE_COLOR_LINE, + WKS_API_STEREO_MODE_COLOR_INTERLEAVED, + WKS_API_STEREO_MODE_ANAGLYPH, + WKS_API_STEREO_MODE_HORIZONTAL_INTERLACED, + WKS_API_STEREO_MODE_SIDE_FIELD, + WKS_API_STEREO_MODE_SUB_FIELD, + WKS_API_STEREO_MODE_CHECKERBOARD, + WKS_API_STEREO_MODE_INVERSE_CHECKERBOARD, + WKS_API_STEREO_MODE_TRIDELITY_SL, + WKS_API_STEREO_MODE_TRIDELITY_MV, + WKS_API_STEREO_MODE_SEEFRONT, + WKS_API_STEREO_MODE_STEREO_MIRROR, + WKS_API_STEREO_MODE_FRAME_SEQUENTIAL, + WKS_API_STEREO_MODE_AUTODETECT_PASSIVE_MODE, + WKS_API_STEREO_MODE_AEGIS_DT_FRAME_SEQUENTIAL, + WKS_API_STEREO_MODE_OEM_EMITTER_FRAME_SEQUENTIAL, + WKS_API_STEREO_MODE_USE_HW_DEFAULT, + WKS_API_STEREO_MODE_DEFAULT_GL, +}; + +EValues_WKS_MEMORY_ALLOCATION_POLICY g_valuesWKS_MEMORY_ALLOCATION_POLICY[WKS_MEMORY_ALLOCATION_POLICY_NUM_VALUES] = +{ + WKS_MEMORY_ALLOCATION_POLICY_AS_NEEDED, + WKS_MEMORY_ALLOCATION_POLICY_MODERATE_PRE_ALLOCATION, + WKS_MEMORY_ALLOCATION_POLICY_AGGRESSIVE_PRE_ALLOCATION, +}; + +EValues_WKS_STEREO_DONGLE_SUPPORT g_valuesWKS_STEREO_DONGLE_SUPPORT[WKS_STEREO_DONGLE_SUPPORT_NUM_VALUES] = +{ + WKS_STEREO_DONGLE_SUPPORT_OFF, + WKS_STEREO_DONGLE_SUPPORT_DAC, + WKS_STEREO_DONGLE_SUPPORT_DLP, +}; + +EValues_WKS_STEREO_SUPPORT g_valuesWKS_STEREO_SUPPORT[WKS_STEREO_SUPPORT_NUM_VALUES] = +{ + WKS_STEREO_SUPPORT_OFF, + WKS_STEREO_SUPPORT_ON, +}; + +EValues_WKS_STEREO_SWAP_MODE g_valuesWKS_STEREO_SWAP_MODE[WKS_STEREO_SWAP_MODE_NUM_VALUES] = +{ + WKS_STEREO_SWAP_MODE_APPLICATION_CONTROL, + WKS_STEREO_SWAP_MODE_PER_EYE, + WKS_STEREO_SWAP_MODE_PER_EYE_PAIR, + WKS_STEREO_SWAP_MODE_LEGACY_BEHAVIOR, +}; + +EValues_AO_MODE g_valuesAO_MODE[AO_MODE_NUM_VALUES] = +{ + AO_MODE_OFF, + AO_MODE_LOW, + AO_MODE_MEDIUM, + AO_MODE_HIGH, +}; + +EValues_AO_MODE_ACTIVE g_valuesAO_MODE_ACTIVE[AO_MODE_ACTIVE_NUM_VALUES] = +{ + AO_MODE_ACTIVE_DISABLED, + AO_MODE_ACTIVE_ENABLED, +}; + +EValues_AUTO_LODBIASADJUST g_valuesAUTO_LODBIASADJUST[AUTO_LODBIASADJUST_NUM_VALUES] = +{ + AUTO_LODBIASADJUST_OFF, + AUTO_LODBIASADJUST_ON, +}; + +EValues_LODBIASADJUST g_valuesLODBIASADJUST[LODBIASADJUST_NUM_VALUES] = +{ + LODBIASADJUST_MIN, + LODBIASADJUST_MAX, +}; + +EValues_MAXWELL_B_SAMPLE_INTERLEAVE g_valuesMAXWELL_B_SAMPLE_INTERLEAVE[MAXWELL_B_SAMPLE_INTERLEAVE_NUM_VALUES] = +{ + MAXWELL_B_SAMPLE_INTERLEAVE_OFF, + MAXWELL_B_SAMPLE_INTERLEAVE_ON, +}; + +EValues_PRERENDERLIMIT g_valuesPRERENDERLIMIT[PRERENDERLIMIT_NUM_VALUES] = +{ + PRERENDERLIMIT_MIN, + PRERENDERLIMIT_MAX, + PRERENDERLIMIT_APP_CONTROLLED, +}; + +EValues_PS_SHADERDISKCACHE g_valuesPS_SHADERDISKCACHE[PS_SHADERDISKCACHE_NUM_VALUES] = +{ + PS_SHADERDISKCACHE_OFF, + PS_SHADERDISKCACHE_ON, +}; + +EValues_PS_TEXFILTER_ANISO_OPTS2 g_valuesPS_TEXFILTER_ANISO_OPTS2[PS_TEXFILTER_ANISO_OPTS2_NUM_VALUES] = +{ + PS_TEXFILTER_ANISO_OPTS2_OFF, + PS_TEXFILTER_ANISO_OPTS2_ON, +}; + +EValues_PS_TEXFILTER_BILINEAR_IN_ANISO g_valuesPS_TEXFILTER_BILINEAR_IN_ANISO[PS_TEXFILTER_BILINEAR_IN_ANISO_NUM_VALUES] = +{ + PS_TEXFILTER_BILINEAR_IN_ANISO_OFF, + PS_TEXFILTER_BILINEAR_IN_ANISO_ON, +}; + +EValues_PS_TEXFILTER_DISABLE_TRILIN_SLOPE g_valuesPS_TEXFILTER_DISABLE_TRILIN_SLOPE[PS_TEXFILTER_DISABLE_TRILIN_SLOPE_NUM_VALUES] = +{ + PS_TEXFILTER_DISABLE_TRILIN_SLOPE_OFF, + PS_TEXFILTER_DISABLE_TRILIN_SLOPE_ON, +}; + +EValues_PS_TEXFILTER_NO_NEG_LODBIAS g_valuesPS_TEXFILTER_NO_NEG_LODBIAS[PS_TEXFILTER_NO_NEG_LODBIAS_NUM_VALUES] = +{ + PS_TEXFILTER_NO_NEG_LODBIAS_OFF, + PS_TEXFILTER_NO_NEG_LODBIAS_ON, +}; + +EValues_QUALITY_ENHANCEMENTS g_valuesQUALITY_ENHANCEMENTS[QUALITY_ENHANCEMENTS_NUM_VALUES] = +{ + QUALITY_ENHANCEMENTS_HIGHQUALITY, + QUALITY_ENHANCEMENTS_QUALITY, + QUALITY_ENHANCEMENTS_PERFORMANCE, + QUALITY_ENHANCEMENTS_HIGHPERFORMANCE, +}; + +EValues_REFRESH_RATE_OVERRIDE g_valuesREFRESH_RATE_OVERRIDE[REFRESH_RATE_OVERRIDE_NUM_VALUES] = +{ + REFRESH_RATE_OVERRIDE_APPLICATION_CONTROLLED, + REFRESH_RATE_OVERRIDE_HIGHEST_AVAILABLE, +}; + +EValues_SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE g_valuesSET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE[SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_NUM_VALUES] = +{ + SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_OFF, + SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_ON, +}; + +EValues_SET_VAB_DATA g_valuesSET_VAB_DATA[SET_VAB_DATA_NUM_VALUES] = +{ + SET_VAB_DATA_ZERO, + SET_VAB_DATA_UINT_ONE, + SET_VAB_DATA_FLOAT_ONE, + SET_VAB_DATA_FLOAT_POS_INF, + SET_VAB_DATA_FLOAT_NAN, + SET_VAB_DATA_USE_API_DEFAULTS, +}; + +EValues_VSYNCMODE g_valuesVSYNCMODE[VSYNCMODE_NUM_VALUES] = +{ + VSYNCMODE_PASSIVE, + VSYNCMODE_FORCEOFF, + VSYNCMODE_FORCEON, + VSYNCMODE_FLIPINTERVAL2, + VSYNCMODE_FLIPINTERVAL3, + VSYNCMODE_FLIPINTERVAL4, +}; + +EValues_VSYNCTEARCONTROL g_valuesVSYNCTEARCONTROL[VSYNCTEARCONTROL_NUM_VALUES] = +{ + VSYNCTEARCONTROL_DISABLE, + VSYNCTEARCONTROL_ENABLE, +}; + + +SettingDWORDNameString mapSettingDWORD[TOTAL_DWORD_SETTING_NUM] = +{ + {OGL_AA_LINE_GAMMA_ID, OGL_AA_LINE_GAMMA_STRING, 4, (NvU32 *)g_valuesOGL_AA_LINE_GAMMA, OGL_AA_LINE_GAMMA_DISABLED}, + {OGL_DEEP_COLOR_SCANOUT_ID, OGL_DEEP_COLOR_SCANOUT_STRING, 2, (NvU32 *)g_valuesOGL_DEEP_COLOR_SCANOUT, OGL_DEEP_COLOR_SCANOUT_ENABLE}, + {OGL_DEFAULT_SWAP_INTERVAL_ID, OGL_DEFAULT_SWAP_INTERVAL_STRING, 9, (NvU32 *)g_valuesOGL_DEFAULT_SWAP_INTERVAL, OGL_DEFAULT_SWAP_INTERVAL_VSYNC_ONE}, + {OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL_ID, OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL_STRING, 2, (NvU32 *)g_valuesOGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL, 0x00000000}, + {OGL_DEFAULT_SWAP_INTERVAL_SIGN_ID, OGL_DEFAULT_SWAP_INTERVAL_SIGN_STRING, 2, (NvU32 *)g_valuesOGL_DEFAULT_SWAP_INTERVAL_SIGN, OGL_DEFAULT_SWAP_INTERVAL_SIGN_POSITIVE}, + {OGL_EVENT_LOG_SEVERITY_THRESHOLD_ID, OGL_EVENT_LOG_SEVERITY_THRESHOLD_STRING, 5, (NvU32 *)g_valuesOGL_EVENT_LOG_SEVERITY_THRESHOLD, OGL_EVENT_LOG_SEVERITY_THRESHOLD_CRITICAL}, + {OGL_EXTENSION_STRING_VERSION_ID, OGL_EXTENSION_STRING_VERSION_STRING, 0, NULL, 0x00000000}, + {OGL_FORCE_BLIT_ID, OGL_FORCE_BLIT_STRING, 2, (NvU32 *)g_valuesOGL_FORCE_BLIT, OGL_FORCE_BLIT_OFF}, + {OGL_FORCE_STEREO_ID, OGL_FORCE_STEREO_STRING, 2, (NvU32 *)g_valuesOGL_FORCE_STEREO, OGL_FORCE_STEREO_OFF}, + {OGL_MAX_FRAMES_ALLOWED_ID, OGL_MAX_FRAMES_ALLOWED_STRING, 0, NULL, 0x00000002}, + {OGL_MULTIMON_ID, OGL_MULTIMON_STRING, 8, (NvU32 *)g_valuesOGL_MULTIMON, OGL_MULTIMON_PERFORMANCE_LCD}, + {OGL_OVERLAY_PIXEL_TYPE_ID, OGL_OVERLAY_PIXEL_TYPE_STRING, 4, (NvU32 *)g_valuesOGL_OVERLAY_PIXEL_TYPE, OGL_OVERLAY_PIXEL_TYPE_CI}, + {OGL_OVERLAY_SUPPORT_ID, OGL_OVERLAY_SUPPORT_STRING, 3, (NvU32 *)g_valuesOGL_OVERLAY_SUPPORT, OGL_OVERLAY_SUPPORT_OFF}, + {OGL_QUALITY_ENHANCEMENTS_ID, OGL_QUALITY_ENHANCEMENTS_STRING, 4, (NvU32 *)g_valuesOGL_QUALITY_ENHANCEMENTS, OGL_QUALITY_ENHANCEMENTS_QUAL}, + {OGL_SINGLE_BACKDEPTH_BUFFER_ID, OGL_SINGLE_BACKDEPTH_BUFFER_STRING, 3, (NvU32 *)g_valuesOGL_SINGLE_BACKDEPTH_BUFFER, OGL_SINGLE_BACKDEPTH_BUFFER_DISABLE}, + {OGL_THREAD_CONTROL_ID, OGL_THREAD_CONTROL_STRING, 2, (NvU32 *)g_valuesOGL_THREAD_CONTROL, 0x00000000}, + {OGL_TRIPLE_BUFFER_ID, OGL_TRIPLE_BUFFER_STRING, 2, (NvU32 *)g_valuesOGL_TRIPLE_BUFFER, OGL_TRIPLE_BUFFER_DISABLED}, + {OGL_VIDEO_EDITING_MODE_ID, OGL_VIDEO_EDITING_MODE_STRING, 2, (NvU32 *)g_valuesOGL_VIDEO_EDITING_MODE, OGL_VIDEO_EDITING_MODE_DISABLE}, + {AA_BEHAVIOR_FLAGS_ID, AA_BEHAVIOR_FLAGS_STRING, 18, (NvU32 *)g_valuesAA_BEHAVIOR_FLAGS, AA_BEHAVIOR_FLAGS_DEFAULT}, + {AA_MODE_ALPHATOCOVERAGE_ID, AA_MODE_ALPHATOCOVERAGE_STRING, 4, (NvU32 *)g_valuesAA_MODE_ALPHATOCOVERAGE, 0x00000000}, + {AA_MODE_GAMMACORRECTION_ID, AA_MODE_GAMMACORRECTION_STRING, 8, (NvU32 *)g_valuesAA_MODE_GAMMACORRECTION, 0x00000000}, + {AA_MODE_METHOD_ID, AA_MODE_METHOD_STRING, 50, (NvU32 *)g_valuesAA_MODE_METHOD, AA_MODE_METHOD_NONE}, + {AA_MODE_REPLAY_ID, AA_MODE_REPLAY_STRING, 20, (NvU32 *)g_valuesAA_MODE_REPLAY, 0x00000000}, + {AA_MODE_SELECTOR_ID, AA_MODE_SELECTOR_STRING, 5, (NvU32 *)g_valuesAA_MODE_SELECTOR, AA_MODE_SELECTOR_APP_CONTROL}, + {AA_MODE_SELECTOR_SLIAA_ID, AA_MODE_SELECTOR_SLIAA_STRING, 2, (NvU32 *)g_valuesAA_MODE_SELECTOR_SLIAA, AA_MODE_SELECTOR_SLIAA_DISABLED}, + {ANISO_MODE_LEVEL_ID, ANISO_MODE_LEVEL_STRING, 5, (NvU32 *)g_valuesANISO_MODE_LEVEL, ANISO_MODE_LEVEL_DEFAULT}, + {ANISO_MODE_SELECTOR_ID, ANISO_MODE_SELECTOR_STRING, 6, (NvU32 *)g_valuesANISO_MODE_SELECTOR, ANISO_MODE_SELECTOR_DEFAULT}, + {APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_ID, APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_STRING, 6, (NvU32 *)g_valuesAPPLICATION_PROFILE_NOTIFICATION_TIMEOUT, APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_DISABLED}, + {APPLICATION_STEAM_ID_ID, APPLICATION_STEAM_ID_STRING, 0, NULL, 0x00000000}, + {CPL_HIDDEN_PROFILE_ID, CPL_HIDDEN_PROFILE_STRING, 2, (NvU32 *)g_valuesCPL_HIDDEN_PROFILE, CPL_HIDDEN_PROFILE_DISABLED}, + {EXPORT_PERF_COUNTERS_ID, EXPORT_PERF_COUNTERS_STRING, 2, (NvU32 *)g_valuesEXPORT_PERF_COUNTERS, EXPORT_PERF_COUNTERS_OFF}, + {FXAA_ALLOW_ID, FXAA_ALLOW_STRING, 2, (NvU32 *)g_valuesFXAA_ALLOW, FXAA_ALLOW_ALLOWED}, + {FXAA_ENABLE_ID, FXAA_ENABLE_STRING, 2, (NvU32 *)g_valuesFXAA_ENABLE, FXAA_ENABLE_OFF}, + {FXAA_INDICATOR_ENABLE_ID, FXAA_INDICATOR_ENABLE_STRING, 2, (NvU32 *)g_valuesFXAA_INDICATOR_ENABLE, FXAA_INDICATOR_ENABLE_OFF}, + {MCSFRSHOWSPLIT_ID, MCSFRSHOWSPLIT_STRING, 2, (NvU32 *)g_valuesMCSFRSHOWSPLIT, MCSFRSHOWSPLIT_DISABLED}, + {NV_QUALITY_UPSCALING_ID, NV_QUALITY_UPSCALING_STRING, 2, (NvU32 *)g_valuesNV_QUALITY_UPSCALING, NV_QUALITY_UPSCALING_OFF}, + {OPTIMUS_MAXAA_ID, OPTIMUS_MAXAA_STRING, 2, (NvU32 *)g_valuesOPTIMUS_MAXAA, 0x00000000}, + {PHYSXINDICATOR_ID, PHYSXINDICATOR_STRING, 2, (NvU32 *)g_valuesPHYSXINDICATOR, PHYSXINDICATOR_DISABLED}, + {PREFERRED_PSTATE_ID, PREFERRED_PSTATE_STRING, 7, (NvU32 *)g_valuesPREFERRED_PSTATE, PREFERRED_PSTATE_ADAPTIVE}, + {PREVENT_UI_AF_OVERRIDE_ID, PREVENT_UI_AF_OVERRIDE_STRING, 2, (NvU32 *)g_valuesPREVENT_UI_AF_OVERRIDE, PREVENT_UI_AF_OVERRIDE_OFF}, + {PS_FRAMERATE_LIMITER_ID, PS_FRAMERATE_LIMITER_STRING, 20, (NvU32 *)g_valuesPS_FRAMERATE_LIMITER, PS_FRAMERATE_LIMITER_DISABLED}, + {PS_FRAMERATE_LIMITER_GPS_CTRL_ID, PS_FRAMERATE_LIMITER_GPS_CTRL_STRING, 11, (NvU32 *)g_valuesPS_FRAMERATE_LIMITER_GPS_CTRL, PS_FRAMERATE_LIMITER_GPS_CTRL_DISABLED}, + {PS_FRAMERATE_MONITOR_CTRL_ID, PS_FRAMERATE_MONITOR_CTRL_STRING, 5, (NvU32 *)g_valuesPS_FRAMERATE_MONITOR_CTRL, PS_FRAMERATE_MONITOR_CTRL_DISABLED}, + {SHIM_MAXRES_ID, SHIM_MAXRES_STRING, 0, NULL, 0x00000000}, + {SHIM_MCCOMPAT_ID, SHIM_MCCOMPAT_STRING, 8, (NvU32 *)g_valuesSHIM_MCCOMPAT, SHIM_MCCOMPAT_AUTO_SELECT}, + {SHIM_RENDERING_MODE_ID, SHIM_RENDERING_MODE_STRING, 8, (NvU32 *)g_valuesSHIM_RENDERING_MODE, SHIM_RENDERING_MODE_AUTO_SELECT}, + {SHIM_RENDERING_OPTIONS_ID, SHIM_RENDERING_OPTIONS_STRING, 24, (NvU32 *)g_valuesSHIM_RENDERING_OPTIONS, SHIM_RENDERING_OPTIONS_DEFAULT_RENDERING_MODE}, + {SLI_GPU_COUNT_ID, SLI_GPU_COUNT_STRING, 5, (NvU32 *)g_valuesSLI_GPU_COUNT, SLI_GPU_COUNT_AUTOSELECT}, + {SLI_PREDEFINED_GPU_COUNT_ID, SLI_PREDEFINED_GPU_COUNT_STRING, 5, (NvU32 *)g_valuesSLI_PREDEFINED_GPU_COUNT, SLI_PREDEFINED_GPU_COUNT_AUTOSELECT}, + {SLI_PREDEFINED_GPU_COUNT_DX10_ID, SLI_PREDEFINED_GPU_COUNT_DX10_STRING, 5, (NvU32 *)g_valuesSLI_PREDEFINED_GPU_COUNT_DX10, SLI_PREDEFINED_GPU_COUNT_DX10_AUTOSELECT}, + {SLI_PREDEFINED_MODE_ID, SLI_PREDEFINED_MODE_STRING, 6, (NvU32 *)g_valuesSLI_PREDEFINED_MODE, SLI_PREDEFINED_MODE_AUTOSELECT}, + {SLI_PREDEFINED_MODE_DX10_ID, SLI_PREDEFINED_MODE_DX10_STRING, 6, (NvU32 *)g_valuesSLI_PREDEFINED_MODE_DX10, SLI_PREDEFINED_MODE_DX10_AUTOSELECT}, + {SLI_RENDERING_MODE_ID, SLI_RENDERING_MODE_STRING, 6, (NvU32 *)g_valuesSLI_RENDERING_MODE, SLI_RENDERING_MODE_AUTOSELECT}, + {VRPRERENDERLIMIT_ID, VRPRERENDERLIMIT_STRING, 4, (NvU32 *)g_valuesVRPRERENDERLIMIT, VRPRERENDERLIMIT_DEFAULT}, + {VRRFEATUREINDICATOR_ID, VRRFEATUREINDICATOR_STRING, 2, (NvU32 *)g_valuesVRRFEATUREINDICATOR, VRRFEATUREINDICATOR_ENABLED}, + {VRROVERLAYINDICATOR_ID, VRROVERLAYINDICATOR_STRING, 2, (NvU32 *)g_valuesVRROVERLAYINDICATOR, VRROVERLAYINDICATOR_ENABLED}, + {VRRREQUESTSTATE_ID, VRRREQUESTSTATE_STRING, 3, (NvU32 *)g_valuesVRRREQUESTSTATE, VRRREQUESTSTATE_FULLSCREEN_ONLY}, + {VRR_APP_OVERRIDE_ID, VRR_APP_OVERRIDE_STRING, 5, (NvU32 *)g_valuesVRR_APP_OVERRIDE, VRR_APP_OVERRIDE_ALLOW}, + {VRR_APP_OVERRIDE_REQUEST_STATE_ID, VRR_APP_OVERRIDE_REQUEST_STATE_STRING, 5, (NvU32 *)g_valuesVRR_APP_OVERRIDE_REQUEST_STATE, VRR_APP_OVERRIDE_REQUEST_STATE_ALLOW}, + {VRR_MODE_ID, VRR_MODE_STRING, 3, (NvU32 *)g_valuesVRR_MODE, VRR_MODE_FULLSCREEN_ONLY}, + {VSYNCSMOOTHAFR_ID, VSYNCSMOOTHAFR_STRING, 2, (NvU32 *)g_valuesVSYNCSMOOTHAFR, VSYNCSMOOTHAFR_OFF}, + {VSYNCVRRCONTROL_ID, VSYNCVRRCONTROL_STRING, 3, (NvU32 *)g_valuesVSYNCVRRCONTROL, VSYNCVRRCONTROL_ENABLE}, + {VSYNC_BEHAVIOR_FLAGS_ID, VSYNC_BEHAVIOR_FLAGS_STRING, 3, (NvU32 *)g_valuesVSYNC_BEHAVIOR_FLAGS, VSYNC_BEHAVIOR_FLAGS_DEFAULT}, + {WKS_API_STEREO_EYES_EXCHANGE_ID, WKS_API_STEREO_EYES_EXCHANGE_STRING, 2, (NvU32 *)g_valuesWKS_API_STEREO_EYES_EXCHANGE, WKS_API_STEREO_EYES_EXCHANGE_OFF}, + {WKS_API_STEREO_MODE_ID, WKS_API_STEREO_MODE_STRING, 24, (NvU32 *)g_valuesWKS_API_STEREO_MODE, WKS_API_STEREO_MODE_SHUTTER_GLASSES}, + {WKS_MEMORY_ALLOCATION_POLICY_ID, WKS_MEMORY_ALLOCATION_POLICY_STRING, 3, (NvU32 *)g_valuesWKS_MEMORY_ALLOCATION_POLICY, WKS_MEMORY_ALLOCATION_POLICY_AS_NEEDED}, + {WKS_STEREO_DONGLE_SUPPORT_ID, WKS_STEREO_DONGLE_SUPPORT_STRING, 3, (NvU32 *)g_valuesWKS_STEREO_DONGLE_SUPPORT, WKS_STEREO_DONGLE_SUPPORT_OFF}, + {WKS_STEREO_SUPPORT_ID, WKS_STEREO_SUPPORT_STRING, 2, (NvU32 *)g_valuesWKS_STEREO_SUPPORT, WKS_STEREO_SUPPORT_OFF}, + {WKS_STEREO_SWAP_MODE_ID, WKS_STEREO_SWAP_MODE_STRING, 4, (NvU32 *)g_valuesWKS_STEREO_SWAP_MODE, WKS_STEREO_SWAP_MODE_APPLICATION_CONTROL}, + {AO_MODE_ID, AO_MODE_STRING, 4, (NvU32 *)g_valuesAO_MODE, AO_MODE_OFF}, + {AO_MODE_ACTIVE_ID, AO_MODE_ACTIVE_STRING, 2, (NvU32 *)g_valuesAO_MODE_ACTIVE, AO_MODE_ACTIVE_DISABLED}, + {AUTO_LODBIASADJUST_ID, AUTO_LODBIASADJUST_STRING, 2, (NvU32 *)g_valuesAUTO_LODBIASADJUST, AUTO_LODBIASADJUST_ON}, + {LODBIASADJUST_ID, LODBIASADJUST_STRING, 2, (NvU32 *)g_valuesLODBIASADJUST, 0x00000000}, + {MAXWELL_B_SAMPLE_INTERLEAVE_ID, MAXWELL_B_SAMPLE_INTERLEAVE_STRING, 2, (NvU32 *)g_valuesMAXWELL_B_SAMPLE_INTERLEAVE, MAXWELL_B_SAMPLE_INTERLEAVE_OFF}, + {PRERENDERLIMIT_ID, PRERENDERLIMIT_STRING, 3, (NvU32 *)g_valuesPRERENDERLIMIT, PRERENDERLIMIT_APP_CONTROLLED}, + {PS_SHADERDISKCACHE_ID, PS_SHADERDISKCACHE_STRING, 2, (NvU32 *)g_valuesPS_SHADERDISKCACHE, 0x00000000}, + {PS_TEXFILTER_ANISO_OPTS2_ID, PS_TEXFILTER_ANISO_OPTS2_STRING, 2, (NvU32 *)g_valuesPS_TEXFILTER_ANISO_OPTS2, PS_TEXFILTER_ANISO_OPTS2_OFF}, + {PS_TEXFILTER_BILINEAR_IN_ANISO_ID, PS_TEXFILTER_BILINEAR_IN_ANISO_STRING, 2, (NvU32 *)g_valuesPS_TEXFILTER_BILINEAR_IN_ANISO, PS_TEXFILTER_BILINEAR_IN_ANISO_OFF}, + {PS_TEXFILTER_DISABLE_TRILIN_SLOPE_ID, PS_TEXFILTER_DISABLE_TRILIN_SLOPE_STRING, 2, (NvU32 *)g_valuesPS_TEXFILTER_DISABLE_TRILIN_SLOPE, PS_TEXFILTER_DISABLE_TRILIN_SLOPE_OFF}, + {PS_TEXFILTER_NO_NEG_LODBIAS_ID, PS_TEXFILTER_NO_NEG_LODBIAS_STRING, 2, (NvU32 *)g_valuesPS_TEXFILTER_NO_NEG_LODBIAS, PS_TEXFILTER_NO_NEG_LODBIAS_OFF}, + {QUALITY_ENHANCEMENTS_ID, QUALITY_ENHANCEMENTS_STRING, 4, (NvU32 *)g_valuesQUALITY_ENHANCEMENTS, QUALITY_ENHANCEMENTS_QUALITY}, + {REFRESH_RATE_OVERRIDE_ID, REFRESH_RATE_OVERRIDE_STRING, 2, (NvU32 *)g_valuesREFRESH_RATE_OVERRIDE, REFRESH_RATE_OVERRIDE_APPLICATION_CONTROLLED}, + {SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_ID, SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_STRING, 2, (NvU32 *)g_valuesSET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE, SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_OFF}, + {SET_VAB_DATA_ID, SET_VAB_DATA_STRING, 6, (NvU32 *)g_valuesSET_VAB_DATA, SET_VAB_DATA_USE_API_DEFAULTS}, + {VSYNCMODE_ID, VSYNCMODE_STRING, 6, (NvU32 *)g_valuesVSYNCMODE, VSYNCMODE_PASSIVE}, + {VSYNCTEARCONTROL_ID, VSYNCTEARCONTROL_STRING, 2, (NvU32 *)g_valuesVSYNCTEARCONTROL, VSYNCTEARCONTROL_DISABLE}, +}; + +SettingWSTRINGNameString mapSettingWSTRING[TOTAL_WSTRING_SETTING_NUM] = +{ + {OGL_IMPLICIT_GPU_AFFINITY_ID, OGL_IMPLICIT_GPU_AFFINITY_STRING, 1, (const wchar_t **)g_valuesOGL_IMPLICIT_GPU_AFFINITY, L"autoselect"}, + {CUDA_EXCLUDED_GPUS_ID, CUDA_EXCLUDED_GPUS_STRING, 1, (const wchar_t **)g_valuesCUDA_EXCLUDED_GPUS, L"none"}, + {D3DOGL_GPU_MAX_POWER_ID, D3DOGL_GPU_MAX_POWER_STRING, 1, (const wchar_t **)g_valuesD3DOGL_GPU_MAX_POWER, L"0"}, + {ICAFE_LOGO_CONFIG_ID, ICAFE_LOGO_CONFIG_STRING, 0, NULL, L""}, +}; + diff --git a/agent-vs2022/sdk/inc/NvAPI/NvApiDriverSettings.h b/agent-vs2022/sdk/inc/NvAPI/NvApiDriverSettings.h new file mode 100755 index 0000000..71ca0d5 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvAPI/NvApiDriverSettings.h @@ -0,0 +1,1101 @@ +/***************************************************************************\ +|* *| +|* Copyright NVIDIA Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: *| +|* *| +|* This source code is subject to NVIDIA ownership rights under U.S. *| +|* and international Copyright laws. Users and possessors of this *| +|* source code are hereby granted a nonexclusive, royalty-free *| +|* license to use this code in individual and commercial software. *| +|* *| +|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE *| +|* CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR *| +|* IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH *| +|* REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF *| +|* MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR *| +|* PURPOSE. IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, *| +|* INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES *| +|* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN *| +|* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING *| +|* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE *| +|* CODE. *| +|* *| +|* U.S. Government End Users. This source code is a "commercial item" *| +|* as that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting *| +|* of "commercial computer software" and "commercial computer software *| +|* documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) *| +|* and is provided to the U.S. Government only as a commercial end item. *| +|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through *| +|* 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the *| +|* source code with only those rights set forth herein. *| +|* *| +|* Any use of this source code in individual and commercial software must *| +|* include, in the user documentation and internal comments to the code, *| +|* the above Disclaimer and U.S. Government End Users Notice. *| +|* *| +|* *| +\***************************************************************************/ + +#ifndef _NVAPI_DRIVER_SETTINGS_H_ +#define _NVAPI_DRIVER_SETTINGS_H_ + +#define OGL_AA_LINE_GAMMA_STRING L"Antialiasing - Line gamma" +#define OGL_DEEP_COLOR_SCANOUT_STRING L"Deep color for 3D applications" +#define OGL_DEFAULT_SWAP_INTERVAL_STRING L"OpenGL default swap interval" +#define OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL_STRING L"OpenGL default swap interval fraction" +#define OGL_DEFAULT_SWAP_INTERVAL_SIGN_STRING L"OpenGL default swap interval sign" +#define OGL_EVENT_LOG_SEVERITY_THRESHOLD_STRING L"Event Log Severity Threshold" +#define OGL_EXTENSION_STRING_VERSION_STRING L"Extension String version" +#define OGL_FORCE_BLIT_STRING L"Buffer-flipping mode" +#define OGL_FORCE_STEREO_STRING L"Force Stereo shuttering" +#define OGL_IMPLICIT_GPU_AFFINITY_STRING L"Preferred OpenGL GPU" +#define OGL_MAX_FRAMES_ALLOWED_STRING L"Maximum frames allowed" +#define OGL_MULTIMON_STRING L"Multi-display/mixed-GPU acceleration" +#define OGL_OVERLAY_PIXEL_TYPE_STRING L"Exported Overlay pixel types" +#define OGL_OVERLAY_SUPPORT_STRING L"Enable overlay" +#define OGL_QUALITY_ENHANCEMENTS_STRING L"High level control of the rendering quality on OpenGL" +#define OGL_SINGLE_BACKDEPTH_BUFFER_STRING L"Unified back/depth buffer" +#define OGL_THREAD_CONTROL_STRING L"Threaded optimization" +#define OGL_TRIPLE_BUFFER_STRING L"Triple buffering" +#define OGL_VIDEO_EDITING_MODE_STRING L"OpenGL video-editing mode" +#define AA_BEHAVIOR_FLAGS_STRING L"Antialiasing - Behavior Flags" +#define AA_MODE_ALPHATOCOVERAGE_STRING L"Antialiasing - Transparency Multisampling" +#define AA_MODE_GAMMACORRECTION_STRING L"Antialiasing - Gamma correction" +#define AA_MODE_METHOD_STRING L"Antialiasing - Setting" +#define AA_MODE_REPLAY_STRING L"Antialiasing - Transparency Supersampling" +#define AA_MODE_SELECTOR_STRING L"Antialiasing - Mode" +#define AA_MODE_SELECTOR_SLIAA_STRING L"Antialiasing - SLI AA" +#define ANISO_MODE_LEVEL_STRING L"Anisotropic filtering setting" +#define ANISO_MODE_SELECTOR_STRING L"Anisotropic filtering mode" +#define APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_STRING L"Application Profile Notification Popup Timeout" +#define APPLICATION_STEAM_ID_STRING L"Steam Application ID" +#define CPL_HIDDEN_PROFILE_STRING L"Do not display this profile in the Control Panel" +#define CUDA_EXCLUDED_GPUS_STRING L"List of Universal GPU ids" +#define D3DOGL_GPU_MAX_POWER_STRING L"Maximum GPU Power" +#define EXPORT_PERF_COUNTERS_STRING L"Export Performance Counters" +#define FXAA_ALLOW_STRING L"NVIDIA Predefined FXAA Usage" +#define FXAA_ENABLE_STRING L"Enable FXAA" +#define FXAA_INDICATOR_ENABLE_STRING L"Enable FXAA Indicator" +#define MCSFRSHOWSPLIT_STRING L"SLI indicator" +#define NV_QUALITY_UPSCALING_STRING L"NVIDIA Quality upscaling" +#define OPTIMUS_MAXAA_STRING L"Maximum AA samples allowed for a given application" +#define PHYSXINDICATOR_STRING L"Display the PhysX indicator" +#define PREFERRED_PSTATE_STRING L"Power management mode" +#define PREVENT_UI_AF_OVERRIDE_STRING L"No override of Anisotropic filtering" +#define PS_FRAMERATE_LIMITER_STRING L"Frame Rate Limiter" +#define PS_FRAMERATE_LIMITER_GPS_CTRL_STRING L"Frame Rate Monitor" +#define PS_FRAMERATE_MONITOR_CTRL_STRING L"Frame Rate Monitor Control" +#define SHIM_MAXRES_STRING L"Maximum resolution allowed for a given application" +#define SHIM_MCCOMPAT_STRING L"Optimus flags for enabled applications" +#define SHIM_RENDERING_MODE_STRING L"Enable application for Optimus" +#define SHIM_RENDERING_OPTIONS_STRING L"Shim Rendering Mode Options per application for Optimus" +#define SLI_GPU_COUNT_STRING L"Number of GPUs to use on SLI rendering mode" +#define SLI_PREDEFINED_GPU_COUNT_STRING L"NVIDIA predefined number of GPUs to use on SLI rendering mode" +#define SLI_PREDEFINED_GPU_COUNT_DX10_STRING L"NVIDIA predefined number of GPUs to use on SLI rendering mode on DirectX 10" +#define SLI_PREDEFINED_MODE_STRING L"NVIDIA predefined SLI mode" +#define SLI_PREDEFINED_MODE_DX10_STRING L"NVIDIA predefined SLI mode on DirectX 10" +#define SLI_RENDERING_MODE_STRING L"SLI rendering mode" +#define VRPRERENDERLIMIT_STRING L"Virtual Reality pre-rendered frames" +#define VRRFEATUREINDICATOR_STRING L"Toggle the VRR global feature" +#define VRROVERLAYINDICATOR_STRING L"Display the VRR Overlay Indicator" +#define VRRREQUESTSTATE_STRING L"VRR requested state" +#define VRR_APP_OVERRIDE_STRING L"G-SYNC" +#define VRR_APP_OVERRIDE_REQUEST_STATE_STRING L"G-SYNC" +#define VRR_MODE_STRING L"Enable G-SYNC globally" +#define VSYNCSMOOTHAFR_STRING L"Flag to control smooth AFR behavior" +#define VSYNCVRRCONTROL_STRING L"Variable refresh Rate" +#define VSYNC_BEHAVIOR_FLAGS_STRING L"Vsync - Behavior Flags" +#define WKS_API_STEREO_EYES_EXCHANGE_STRING L"Stereo - Swap eyes" +#define WKS_API_STEREO_MODE_STRING L"Stereo - Display mode" +#define WKS_MEMORY_ALLOCATION_POLICY_STRING L"Memory Allocation Policy" +#define WKS_STEREO_DONGLE_SUPPORT_STRING L"Stereo - Dongle Support" +#define WKS_STEREO_SUPPORT_STRING L"Stereo - Enable" +#define WKS_STEREO_SWAP_MODE_STRING L"Stereo – swap mode" +#define AO_MODE_STRING L"Ambient Occlusion" +#define AO_MODE_ACTIVE_STRING L"NVIDIA Predefined Ambient Occlusion Usage" +#define AUTO_LODBIASADJUST_STRING L"Texture filtering - Driver Controlled LOD Bias" +#define ICAFE_LOGO_CONFIG_STRING L"ICafe Settings" +#define LODBIASADJUST_STRING L"Texture filtering - LOD Bias" +#define MAXWELL_B_SAMPLE_INTERLEAVE_STRING L"Enable sample interleaving (MFAA)" +#define PRERENDERLIMIT_STRING L"Maximum pre-rendered frames" +#define PS_SHADERDISKCACHE_STRING L"Shader Cache" +#define PS_TEXFILTER_ANISO_OPTS2_STRING L"Texture filtering - Anisotropic sample optimization" +#define PS_TEXFILTER_BILINEAR_IN_ANISO_STRING L"Texture filtering - Anisotropic filter optimization" +#define PS_TEXFILTER_DISABLE_TRILIN_SLOPE_STRING L"Texture filtering - Trilinear optimization" +#define PS_TEXFILTER_NO_NEG_LODBIAS_STRING L"Texture filtering - Negative LOD bias" +#define QUALITY_ENHANCEMENTS_STRING L"Texture filtering - Quality" +#define REFRESH_RATE_OVERRIDE_STRING L"Preferred refresh rate" +#define SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_STRING L"PowerThrottle" +#define SET_VAB_DATA_STRING L"VAB Default Data" +#define VSYNCMODE_STRING L"Vertical Sync" +#define VSYNCTEARCONTROL_STRING L"Vertical Sync Tear Control" + +enum ESetting { + OGL_AA_LINE_GAMMA_ID = 0x2089BF6C, + OGL_DEEP_COLOR_SCANOUT_ID = 0x2097C2F6, + OGL_DEFAULT_SWAP_INTERVAL_ID = 0x206A6582, + OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL_ID = 0x206C4581, + OGL_DEFAULT_SWAP_INTERVAL_SIGN_ID = 0x20655CFA, + OGL_EVENT_LOG_SEVERITY_THRESHOLD_ID = 0x209DF23E, + OGL_EXTENSION_STRING_VERSION_ID = 0x20FF7493, + OGL_FORCE_BLIT_ID = 0x201F619F, + OGL_FORCE_STEREO_ID = 0x204D9A0C, + OGL_IMPLICIT_GPU_AFFINITY_ID = 0x20D0F3E6, + OGL_MAX_FRAMES_ALLOWED_ID = 0x208E55E3, + OGL_MULTIMON_ID = 0x200AEBFC, + OGL_OVERLAY_PIXEL_TYPE_ID = 0x209AE66F, + OGL_OVERLAY_SUPPORT_ID = 0x206C28C4, + OGL_QUALITY_ENHANCEMENTS_ID = 0x20797D6C, + OGL_SINGLE_BACKDEPTH_BUFFER_ID = 0x20A29055, + OGL_THREAD_CONTROL_ID = 0x20C1221E, + OGL_TRIPLE_BUFFER_ID = 0x20FDD1F9, + OGL_VIDEO_EDITING_MODE_ID = 0x20EE02B4, + AA_BEHAVIOR_FLAGS_ID = 0x10ECDB82, + AA_MODE_ALPHATOCOVERAGE_ID = 0x10FC2D9C, + AA_MODE_GAMMACORRECTION_ID = 0x107D639D, + AA_MODE_METHOD_ID = 0x10D773D2, + AA_MODE_REPLAY_ID = 0x10D48A85, + AA_MODE_SELECTOR_ID = 0x107EFC5B, + AA_MODE_SELECTOR_SLIAA_ID = 0x107AFC5B, + ANISO_MODE_LEVEL_ID = 0x101E61A9, + ANISO_MODE_SELECTOR_ID = 0x10D2BB16, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_ID = 0x104554B6, + APPLICATION_STEAM_ID_ID = 0x107CDDBC, + CPL_HIDDEN_PROFILE_ID = 0x106D5CFF, + CUDA_EXCLUDED_GPUS_ID = 0x10354FF8, + D3DOGL_GPU_MAX_POWER_ID = 0x10D1EF29, + EXPORT_PERF_COUNTERS_ID = 0x108F0841, + FXAA_ALLOW_ID = 0x1034CB89, + FXAA_ENABLE_ID = 0x1074C972, + FXAA_INDICATOR_ENABLE_ID = 0x1068FB9C, + MCSFRSHOWSPLIT_ID = 0x10287051, + NV_QUALITY_UPSCALING_ID = 0x10444444, + OPTIMUS_MAXAA_ID = 0x10F9DC83, + PHYSXINDICATOR_ID = 0x1094F16F, + PREFERRED_PSTATE_ID = 0x1057EB71, + PREVENT_UI_AF_OVERRIDE_ID = 0x103BCCB5, + PS_FRAMERATE_LIMITER_ID = 0x10834FEE, + PS_FRAMERATE_LIMITER_GPS_CTRL_ID = 0x10834F01, + PS_FRAMERATE_MONITOR_CTRL_ID = 0x10834F05, + SHIM_MAXRES_ID = 0x10F9DC82, + SHIM_MCCOMPAT_ID = 0x10F9DC80, + SHIM_RENDERING_MODE_ID = 0x10F9DC81, + SHIM_RENDERING_OPTIONS_ID = 0x10F9DC84, + SLI_GPU_COUNT_ID = 0x1033DCD1, + SLI_PREDEFINED_GPU_COUNT_ID = 0x1033DCD2, + SLI_PREDEFINED_GPU_COUNT_DX10_ID = 0x1033DCD3, + SLI_PREDEFINED_MODE_ID = 0x1033CEC1, + SLI_PREDEFINED_MODE_DX10_ID = 0x1033CEC2, + SLI_RENDERING_MODE_ID = 0x1033CED1, + VRPRERENDERLIMIT_ID = 0x10111133, + VRRFEATUREINDICATOR_ID = 0x1094F157, + VRROVERLAYINDICATOR_ID = 0x1095F16F, + VRRREQUESTSTATE_ID = 0x1094F1F7, + VRR_APP_OVERRIDE_ID = 0x10A879CF, + VRR_APP_OVERRIDE_REQUEST_STATE_ID = 0x10A879AC, + VRR_MODE_ID = 0x1194F158, + VSYNCSMOOTHAFR_ID = 0x101AE763, + VSYNCVRRCONTROL_ID = 0x10A879CE, + VSYNC_BEHAVIOR_FLAGS_ID = 0x10FDEC23, + WKS_API_STEREO_EYES_EXCHANGE_ID = 0x11AE435C, + WKS_API_STEREO_MODE_ID = 0x11E91A61, + WKS_MEMORY_ALLOCATION_POLICY_ID = 0x11112233, + WKS_STEREO_DONGLE_SUPPORT_ID = 0x112493BD, + WKS_STEREO_SUPPORT_ID = 0x11AA9E99, + WKS_STEREO_SWAP_MODE_ID = 0x11333333, + AO_MODE_ID = 0x00667329, + AO_MODE_ACTIVE_ID = 0x00664339, + AUTO_LODBIASADJUST_ID = 0x00638E8F, + ICAFE_LOGO_CONFIG_ID = 0x00DB1337, + LODBIASADJUST_ID = 0x00738E8F, + MAXWELL_B_SAMPLE_INTERLEAVE_ID = 0x0098C1AC, + PRERENDERLIMIT_ID = 0x007BA09E, + PS_SHADERDISKCACHE_ID = 0x00198FFF, + PS_TEXFILTER_ANISO_OPTS2_ID = 0x00E73211, + PS_TEXFILTER_BILINEAR_IN_ANISO_ID = 0x0084CD70, + PS_TEXFILTER_DISABLE_TRILIN_SLOPE_ID = 0x002ECAF2, + PS_TEXFILTER_NO_NEG_LODBIAS_ID = 0x0019BB68, + QUALITY_ENHANCEMENTS_ID = 0x00CE2691, + REFRESH_RATE_OVERRIDE_ID = 0x0064B541, + SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_ID = 0x00AE785C, + SET_VAB_DATA_ID = 0x00AB8687, + VSYNCMODE_ID = 0x00A879CF, + VSYNCTEARCONTROL_ID = 0x005A375C, + TOTAL_DWORD_SETTING_NUM = 86, + TOTAL_WSTRING_SETTING_NUM = 4, + TOTAL_SETTING_NUM = 90, + INVALID_SETTING_ID = 0xFFFFFFFF +}; + +enum EValues_OGL_AA_LINE_GAMMA { + OGL_AA_LINE_GAMMA_DISABLED = 0x10, + OGL_AA_LINE_GAMMA_ENABLED = 0x23, + OGL_AA_LINE_GAMMA_MIN = 1, + OGL_AA_LINE_GAMMA_MAX = 100, + OGL_AA_LINE_GAMMA_NUM_VALUES = 4, + OGL_AA_LINE_GAMMA_DEFAULT = OGL_AA_LINE_GAMMA_DISABLED +}; + +enum EValues_OGL_DEEP_COLOR_SCANOUT { + OGL_DEEP_COLOR_SCANOUT_DISABLE = 0, + OGL_DEEP_COLOR_SCANOUT_ENABLE = 1, + OGL_DEEP_COLOR_SCANOUT_NUM_VALUES = 2, + OGL_DEEP_COLOR_SCANOUT_DEFAULT = OGL_DEEP_COLOR_SCANOUT_ENABLE +}; + +enum EValues_OGL_DEFAULT_SWAP_INTERVAL { + OGL_DEFAULT_SWAP_INTERVAL_TEAR = 0, + OGL_DEFAULT_SWAP_INTERVAL_VSYNC_ONE = 1, + OGL_DEFAULT_SWAP_INTERVAL_VSYNC = 1, + OGL_DEFAULT_SWAP_INTERVAL_VALUE_MASK = 0x0000FFFF, + OGL_DEFAULT_SWAP_INTERVAL_FORCE_MASK = 0xF0000000, + OGL_DEFAULT_SWAP_INTERVAL_FORCE_OFF = 0xF0000000, + OGL_DEFAULT_SWAP_INTERVAL_FORCE_ON = 0x10000000, + OGL_DEFAULT_SWAP_INTERVAL_APP_CONTROLLED = 0x00000000, + OGL_DEFAULT_SWAP_INTERVAL_DISABLE = 0xffffffff, + OGL_DEFAULT_SWAP_INTERVAL_NUM_VALUES = 9, + OGL_DEFAULT_SWAP_INTERVAL_DEFAULT = OGL_DEFAULT_SWAP_INTERVAL_VSYNC_ONE +}; + +enum EValues_OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL { + OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL_ZERO_SCANLINES = 0, + OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL_ONE_FULL_FRAME_OF_SCANLINES = 100, + OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL_NUM_VALUES = 2, + OGL_DEFAULT_SWAP_INTERVAL_FRACTIONAL_DEFAULT = 0 +}; + +enum EValues_OGL_DEFAULT_SWAP_INTERVAL_SIGN { + OGL_DEFAULT_SWAP_INTERVAL_SIGN_POSITIVE = 0, + OGL_DEFAULT_SWAP_INTERVAL_SIGN_NEGATIVE = 1, + OGL_DEFAULT_SWAP_INTERVAL_SIGN_NUM_VALUES = 2, + OGL_DEFAULT_SWAP_INTERVAL_SIGN_DEFAULT = OGL_DEFAULT_SWAP_INTERVAL_SIGN_POSITIVE +}; + +enum EValues_OGL_EVENT_LOG_SEVERITY_THRESHOLD { + OGL_EVENT_LOG_SEVERITY_THRESHOLD_DISABLE = 0, + OGL_EVENT_LOG_SEVERITY_THRESHOLD_CRITICAL = 1, + OGL_EVENT_LOG_SEVERITY_THRESHOLD_WARNING = 2, + OGL_EVENT_LOG_SEVERITY_THRESHOLD_INFORMATION = 3, + OGL_EVENT_LOG_SEVERITY_THRESHOLD_ALL = 4, + OGL_EVENT_LOG_SEVERITY_THRESHOLD_NUM_VALUES = 5, + OGL_EVENT_LOG_SEVERITY_THRESHOLD_DEFAULT = OGL_EVENT_LOG_SEVERITY_THRESHOLD_CRITICAL +}; + +enum EValues_OGL_FORCE_BLIT { + OGL_FORCE_BLIT_ON = 1, + OGL_FORCE_BLIT_OFF = 0, + OGL_FORCE_BLIT_NUM_VALUES = 2, + OGL_FORCE_BLIT_DEFAULT = OGL_FORCE_BLIT_OFF +}; + +enum EValues_OGL_FORCE_STEREO { + OGL_FORCE_STEREO_OFF = 0, + OGL_FORCE_STEREO_ON = 1, + OGL_FORCE_STEREO_NUM_VALUES = 2, + OGL_FORCE_STEREO_DEFAULT = OGL_FORCE_STEREO_OFF +}; + +#define OGL_IMPLICIT_GPU_AFFINITY_ENV_VAR L"OGL_DEFAULT_RENDERING_GPU" +#define OGL_IMPLICIT_GPU_AFFINITY_AUTOSELECT L"autoselect" +#define OGL_IMPLICIT_GPU_AFFINITY_NUM_VALUES 1 +#define OGL_IMPLICIT_GPU_AFFINITY_DEFAULT OGL_IMPLICIT_GPU_AFFINITY_AUTOSELECT + +enum EValues_OGL_MULTIMON { + OGL_MULTIMON_SINGLE_MONITOR = 0, + OGL_MULTIMON_COMPATIBILITY_LCD = 1, + OGL_MULTIMON_COMPATIBILITY_GCD = 2, + OGL_MULTIMON_PERFORMANCE_LCD = 3, + OGL_MULTIMON_PERFORMANCE_GCD = 4, + OGL_MULTIMON_EXTENDED_SINGLE_MONITOR = 5, + OGL_MULTIMON_PERFORMANCE_QUADRO = 6, + OGL_MULTIMON_MULTIMON_BUFFER = 7, + OGL_MULTIMON_NUM_VALUES = 8, + OGL_MULTIMON_DEFAULT = OGL_MULTIMON_PERFORMANCE_LCD +}; + +enum EValues_OGL_OVERLAY_PIXEL_TYPE { + OGL_OVERLAY_PIXEL_TYPE_NONE = 0x0, + OGL_OVERLAY_PIXEL_TYPE_CI = 0x1, + OGL_OVERLAY_PIXEL_TYPE_RGBA = 0x2, + OGL_OVERLAY_PIXEL_TYPE_CI_AND_RGBA = 0x3, + OGL_OVERLAY_PIXEL_TYPE_NUM_VALUES = 4, + OGL_OVERLAY_PIXEL_TYPE_DEFAULT = OGL_OVERLAY_PIXEL_TYPE_CI +}; + +enum EValues_OGL_OVERLAY_SUPPORT { + OGL_OVERLAY_SUPPORT_OFF = 0, + OGL_OVERLAY_SUPPORT_ON = 1, + OGL_OVERLAY_SUPPORT_FORCE_SW = 2, + OGL_OVERLAY_SUPPORT_NUM_VALUES = 3, + OGL_OVERLAY_SUPPORT_DEFAULT = OGL_OVERLAY_SUPPORT_OFF +}; + +enum EValues_OGL_QUALITY_ENHANCEMENTS { + OGL_QUALITY_ENHANCEMENTS_HQUAL = -10, + OGL_QUALITY_ENHANCEMENTS_QUAL = 0, + OGL_QUALITY_ENHANCEMENTS_PERF = 10, + OGL_QUALITY_ENHANCEMENTS_HPERF = 20, + OGL_QUALITY_ENHANCEMENTS_NUM_VALUES = 4, + OGL_QUALITY_ENHANCEMENTS_DEFAULT = OGL_QUALITY_ENHANCEMENTS_QUAL +}; + +enum EValues_OGL_SINGLE_BACKDEPTH_BUFFER { + OGL_SINGLE_BACKDEPTH_BUFFER_DISABLE = 0x0, + OGL_SINGLE_BACKDEPTH_BUFFER_ENABLE = 0x1, + OGL_SINGLE_BACKDEPTH_BUFFER_USE_HW_DEFAULT = 0xffffffff, + OGL_SINGLE_BACKDEPTH_BUFFER_NUM_VALUES = 3, + OGL_SINGLE_BACKDEPTH_BUFFER_DEFAULT = OGL_SINGLE_BACKDEPTH_BUFFER_DISABLE +}; + +enum EValues_OGL_THREAD_CONTROL { + OGL_THREAD_CONTROL_ENABLE = 0x00000001, + OGL_THREAD_CONTROL_DISABLE = 0x00000002, + OGL_THREAD_CONTROL_NUM_VALUES = 2, + OGL_THREAD_CONTROL_DEFAULT = 0 +}; + +enum EValues_OGL_TRIPLE_BUFFER { + OGL_TRIPLE_BUFFER_DISABLED = 0x00000000, + OGL_TRIPLE_BUFFER_ENABLED = 0x00000001, + OGL_TRIPLE_BUFFER_NUM_VALUES = 2, + OGL_TRIPLE_BUFFER_DEFAULT = OGL_TRIPLE_BUFFER_DISABLED +}; + +enum EValues_OGL_VIDEO_EDITING_MODE { + OGL_VIDEO_EDITING_MODE_DISABLE = 0x00000000, + OGL_VIDEO_EDITING_MODE_ENABLE = 0x00000001, + OGL_VIDEO_EDITING_MODE_NUM_VALUES = 2, + OGL_VIDEO_EDITING_MODE_DEFAULT = OGL_VIDEO_EDITING_MODE_DISABLE +}; + +enum EValues_AA_BEHAVIOR_FLAGS { + AA_BEHAVIOR_FLAGS_NONE = 0x00000000, + AA_BEHAVIOR_FLAGS_TREAT_OVERRIDE_AS_APP_CONTROLLED = 0x00000001, + AA_BEHAVIOR_FLAGS_TREAT_OVERRIDE_AS_ENHANCE = 0x00000002, + AA_BEHAVIOR_FLAGS_DISABLE_OVERRIDE = 0x00000003, + AA_BEHAVIOR_FLAGS_TREAT_ENHANCE_AS_APP_CONTROLLED = 0x00000004, + AA_BEHAVIOR_FLAGS_TREAT_ENHANCE_AS_OVERRIDE = 0x00000008, + AA_BEHAVIOR_FLAGS_DISABLE_ENHANCE = 0x0000000c, + AA_BEHAVIOR_FLAGS_MAP_VCAA_TO_MULTISAMPLING = 0x00010000, + AA_BEHAVIOR_FLAGS_SLI_DISABLE_TRANSPARENCY_SUPERSAMPLING = 0x00020000, + AA_BEHAVIOR_FLAGS_DISABLE_CPLAA = 0x00040000, + AA_BEHAVIOR_FLAGS_SKIP_RT_DIM_CHECK_FOR_ENHANCE = 0x00080000, + AA_BEHAVIOR_FLAGS_DISABLE_SLIAA = 0x00100000, + AA_BEHAVIOR_FLAGS_DEFAULT = 0x00000000, + AA_BEHAVIOR_FLAGS_AA_RT_BPP_DIV_4 = 0xf0000000, + AA_BEHAVIOR_FLAGS_AA_RT_BPP_DIV_4_SHIFT = 28, + AA_BEHAVIOR_FLAGS_NON_AA_RT_BPP_DIV_4 = 0x0f000000, + AA_BEHAVIOR_FLAGS_NON_AA_RT_BPP_DIV_4_SHIFT = 24, + AA_BEHAVIOR_FLAGS_MASK = 0xff1f000f, + AA_BEHAVIOR_FLAGS_NUM_VALUES = 18, +}; + +enum EValues_AA_MODE_ALPHATOCOVERAGE { + AA_MODE_ALPHATOCOVERAGE_MODE_MASK = 0x00000004, + AA_MODE_ALPHATOCOVERAGE_MODE_OFF = 0x00000000, + AA_MODE_ALPHATOCOVERAGE_MODE_ON = 0x00000004, + AA_MODE_ALPHATOCOVERAGE_MODE_MAX = 0x00000004, + AA_MODE_ALPHATOCOVERAGE_NUM_VALUES = 4, + AA_MODE_ALPHATOCOVERAGE_DEFAULT = 0x00000000 +}; + +enum EValues_AA_MODE_GAMMACORRECTION { + AA_MODE_GAMMACORRECTION_MASK = 0x00000003, + AA_MODE_GAMMACORRECTION_OFF = 0x00000000, + AA_MODE_GAMMACORRECTION_ON_IF_FOS = 0x00000001, + AA_MODE_GAMMACORRECTION_ON_ALWAYS = 0x00000002, + AA_MODE_GAMMACORRECTION_MAX = 0x00000002, + AA_MODE_GAMMACORRECTION_DEFAULT = 0x00000000, + AA_MODE_GAMMACORRECTION_DEFAULT_TESLA = 0x00000002, + AA_MODE_GAMMACORRECTION_DEFAULT_FERMI = 0x00000002, + AA_MODE_GAMMACORRECTION_NUM_VALUES = 8, +}; + +enum EValues_AA_MODE_METHOD { + AA_MODE_METHOD_NONE = 0x0, + AA_MODE_METHOD_SUPERSAMPLE_2X_H = 0x1, + AA_MODE_METHOD_SUPERSAMPLE_2X_V = 0x2, + AA_MODE_METHOD_SUPERSAMPLE_1_5X1_5 = 0x2, + AA_MODE_METHOD_FREE_0x03 = 0x3, + AA_MODE_METHOD_FREE_0x04 = 0x4, + AA_MODE_METHOD_SUPERSAMPLE_4X = 0x5, + AA_MODE_METHOD_SUPERSAMPLE_4X_BIAS = 0x6, + AA_MODE_METHOD_SUPERSAMPLE_4X_GAUSSIAN = 0x7, + AA_MODE_METHOD_FREE_0x08 = 0x8, + AA_MODE_METHOD_FREE_0x09 = 0x9, + AA_MODE_METHOD_SUPERSAMPLE_9X = 0xA, + AA_MODE_METHOD_SUPERSAMPLE_9X_BIAS = 0xB, + AA_MODE_METHOD_SUPERSAMPLE_16X = 0xC, + AA_MODE_METHOD_SUPERSAMPLE_16X_BIAS = 0xD, + AA_MODE_METHOD_MULTISAMPLE_2X_DIAGONAL = 0xE, + AA_MODE_METHOD_MULTISAMPLE_2X_QUINCUNX = 0xF, + AA_MODE_METHOD_MULTISAMPLE_4X = 0x10, + AA_MODE_METHOD_FREE_0x11 = 0x11, + AA_MODE_METHOD_MULTISAMPLE_4X_GAUSSIAN = 0x12, + AA_MODE_METHOD_MIXEDSAMPLE_4X_SKEWED_4TAP = 0x13, + AA_MODE_METHOD_FREE_0x14 = 0x14, + AA_MODE_METHOD_FREE_0x15 = 0x15, + AA_MODE_METHOD_MIXEDSAMPLE_6X = 0x16, + AA_MODE_METHOD_MIXEDSAMPLE_6X_SKEWED_6TAP = 0x17, + AA_MODE_METHOD_MIXEDSAMPLE_8X = 0x18, + AA_MODE_METHOD_MIXEDSAMPLE_8X_SKEWED_8TAP = 0x19, + AA_MODE_METHOD_MIXEDSAMPLE_16X = 0x1a, + AA_MODE_METHOD_MULTISAMPLE_4X_GAMMA = 0x1b, + AA_MODE_METHOD_MULTISAMPLE_16X = 0x1c, + AA_MODE_METHOD_VCAA_32X_8v24 = 0x1d, + AA_MODE_METHOD_CORRUPTION_CHECK = 0x1e, + AA_MODE_METHOD_6X_CT = 0x1f, + AA_MODE_METHOD_MULTISAMPLE_2X_DIAGONAL_GAMMA = 0x20, + AA_MODE_METHOD_SUPERSAMPLE_4X_GAMMA = 0x21, + AA_MODE_METHOD_MULTISAMPLE_4X_FOSGAMMA = 0x22, + AA_MODE_METHOD_MULTISAMPLE_2X_DIAGONAL_FOSGAMMA = 0x23, + AA_MODE_METHOD_SUPERSAMPLE_4X_FOSGAMMA = 0x24, + AA_MODE_METHOD_MULTISAMPLE_8X = 0x25, + AA_MODE_METHOD_VCAA_8X_4v4 = 0x26, + AA_MODE_METHOD_VCAA_16X_4v12 = 0x27, + AA_MODE_METHOD_VCAA_16X_8v8 = 0x28, + AA_MODE_METHOD_MIXEDSAMPLE_32X = 0x29, + AA_MODE_METHOD_SUPERVCAA_64X_4v12 = 0x2a, + AA_MODE_METHOD_SUPERVCAA_64X_8v8 = 0x2b, + AA_MODE_METHOD_MIXEDSAMPLE_64X = 0x2c, + AA_MODE_METHOD_MIXEDSAMPLE_128X = 0x2d, + AA_MODE_METHOD_COUNT = 0x2e, + AA_MODE_METHOD_METHOD_MASK = 0x0000ffff, + AA_MODE_METHOD_METHOD_MAX = 0xf1c57815, + AA_MODE_METHOD_NUM_VALUES = 50, + AA_MODE_METHOD_DEFAULT = AA_MODE_METHOD_NONE +}; + +enum EValues_AA_MODE_REPLAY { + AA_MODE_REPLAY_SAMPLES_MASK = 0x00000070, + AA_MODE_REPLAY_SAMPLES_ONE = 0x00000000, + AA_MODE_REPLAY_SAMPLES_TWO = 0x00000010, + AA_MODE_REPLAY_SAMPLES_FOUR = 0x00000020, + AA_MODE_REPLAY_SAMPLES_EIGHT = 0x00000030, + AA_MODE_REPLAY_SAMPLES_MAX = 0x00000030, + AA_MODE_REPLAY_MODE_MASK = 0x0000000f, + AA_MODE_REPLAY_MODE_OFF = 0x00000000, + AA_MODE_REPLAY_MODE_ALPHA_TEST = 0x00000001, + AA_MODE_REPLAY_MODE_PIXEL_KILL = 0x00000002, + AA_MODE_REPLAY_MODE_DYN_BRANCH = 0x00000004, + AA_MODE_REPLAY_MODE_OPTIMAL = 0x00000004, + AA_MODE_REPLAY_MODE_ALL = 0x00000008, + AA_MODE_REPLAY_MODE_MAX = 0x0000000f, + AA_MODE_REPLAY_TRANSPARENCY = 0x00000023, + AA_MODE_REPLAY_DISALLOW_TRAA = 0x00000100, + AA_MODE_REPLAY_TRANSPARENCY_DEFAULT = 0x00000000, + AA_MODE_REPLAY_TRANSPARENCY_DEFAULT_TESLA = 0x00000000, + AA_MODE_REPLAY_TRANSPARENCY_DEFAULT_FERMI = 0x00000000, + AA_MODE_REPLAY_MASK = 0x0000017f, + AA_MODE_REPLAY_NUM_VALUES = 20, + AA_MODE_REPLAY_DEFAULT = 0x00000000 +}; + +enum EValues_AA_MODE_SELECTOR { + AA_MODE_SELECTOR_MASK = 0x00000003, + AA_MODE_SELECTOR_APP_CONTROL = 0x00000000, + AA_MODE_SELECTOR_OVERRIDE = 0x00000001, + AA_MODE_SELECTOR_ENHANCE = 0x00000002, + AA_MODE_SELECTOR_MAX = 0x00000002, + AA_MODE_SELECTOR_NUM_VALUES = 5, + AA_MODE_SELECTOR_DEFAULT = AA_MODE_SELECTOR_APP_CONTROL +}; + +enum EValues_AA_MODE_SELECTOR_SLIAA { + AA_MODE_SELECTOR_SLIAA_DISABLED = 0, + AA_MODE_SELECTOR_SLIAA_ENABLED = 1, + AA_MODE_SELECTOR_SLIAA_NUM_VALUES = 2, + AA_MODE_SELECTOR_SLIAA_DEFAULT = AA_MODE_SELECTOR_SLIAA_DISABLED +}; + +enum EValues_ANISO_MODE_LEVEL { + ANISO_MODE_LEVEL_MASK = 0x0000ffff, + ANISO_MODE_LEVEL_NONE_POINT = 0x00000000, + ANISO_MODE_LEVEL_NONE_LINEAR = 0x00000001, + ANISO_MODE_LEVEL_MAX = 0x00000010, + ANISO_MODE_LEVEL_DEFAULT = 0x00000001, + ANISO_MODE_LEVEL_NUM_VALUES = 5, +}; + +enum EValues_ANISO_MODE_SELECTOR { + ANISO_MODE_SELECTOR_MASK = 0x0000000f, + ANISO_MODE_SELECTOR_APP = 0x00000000, + ANISO_MODE_SELECTOR_USER = 0x00000001, + ANISO_MODE_SELECTOR_COND = 0x00000002, + ANISO_MODE_SELECTOR_MAX = 0x00000002, + ANISO_MODE_SELECTOR_DEFAULT = 0x00000000, + ANISO_MODE_SELECTOR_NUM_VALUES = 6, +}; + +enum EValues_APPLICATION_PROFILE_NOTIFICATION_TIMEOUT { + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_DISABLED = 0, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_NINE_SECONDS = 9, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_FIFTEEN_SECONDS = 15, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_THIRTY_SECONDS = 30, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_ONE_MINUTE = 60, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_TWO_MINUTES = 120, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_NUM_VALUES = 6, + APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_DEFAULT = APPLICATION_PROFILE_NOTIFICATION_TIMEOUT_DISABLED +}; + +enum EValues_CPL_HIDDEN_PROFILE { + CPL_HIDDEN_PROFILE_DISABLED = 0, + CPL_HIDDEN_PROFILE_ENABLED = 1, + CPL_HIDDEN_PROFILE_NUM_VALUES = 2, + CPL_HIDDEN_PROFILE_DEFAULT = CPL_HIDDEN_PROFILE_DISABLED +}; + +#define CUDA_EXCLUDED_GPUS_NONE L"none" +#define CUDA_EXCLUDED_GPUS_NUM_VALUES 1 +#define CUDA_EXCLUDED_GPUS_DEFAULT CUDA_EXCLUDED_GPUS_NONE + +#define D3DOGL_GPU_MAX_POWER_DEFAULTPOWER L"0" +#define D3DOGL_GPU_MAX_POWER_NUM_VALUES 1 +#define D3DOGL_GPU_MAX_POWER_DEFAULT D3DOGL_GPU_MAX_POWER_DEFAULTPOWER + +enum EValues_EXPORT_PERF_COUNTERS { + EXPORT_PERF_COUNTERS_OFF = 0x00000000, + EXPORT_PERF_COUNTERS_ON = 0x00000001, + EXPORT_PERF_COUNTERS_NUM_VALUES = 2, + EXPORT_PERF_COUNTERS_DEFAULT = EXPORT_PERF_COUNTERS_OFF +}; + +enum EValues_FXAA_ALLOW { + FXAA_ALLOW_DISALLOWED = 0, + FXAA_ALLOW_ALLOWED = 1, + FXAA_ALLOW_NUM_VALUES = 2, + FXAA_ALLOW_DEFAULT = FXAA_ALLOW_ALLOWED +}; + +enum EValues_FXAA_ENABLE { + FXAA_ENABLE_OFF = 0, + FXAA_ENABLE_ON = 1, + FXAA_ENABLE_NUM_VALUES = 2, + FXAA_ENABLE_DEFAULT = FXAA_ENABLE_OFF +}; + +enum EValues_FXAA_INDICATOR_ENABLE { + FXAA_INDICATOR_ENABLE_OFF = 0, + FXAA_INDICATOR_ENABLE_ON = 1, + FXAA_INDICATOR_ENABLE_NUM_VALUES = 2, + FXAA_INDICATOR_ENABLE_DEFAULT = FXAA_INDICATOR_ENABLE_OFF +}; + +enum EValues_MCSFRSHOWSPLIT { + MCSFRSHOWSPLIT_DISABLED = 0x34534064, + MCSFRSHOWSPLIT_ENABLED = 0x24545582, + MCSFRSHOWSPLIT_NUM_VALUES = 2, + MCSFRSHOWSPLIT_DEFAULT = MCSFRSHOWSPLIT_DISABLED +}; + +enum EValues_NV_QUALITY_UPSCALING { + NV_QUALITY_UPSCALING_OFF = 0, + NV_QUALITY_UPSCALING_ON = 1, + NV_QUALITY_UPSCALING_NUM_VALUES = 2, + NV_QUALITY_UPSCALING_DEFAULT = NV_QUALITY_UPSCALING_OFF +}; + +enum EValues_OPTIMUS_MAXAA { + OPTIMUS_MAXAA_MIN = 0, + OPTIMUS_MAXAA_MAX = 16, + OPTIMUS_MAXAA_NUM_VALUES = 2, + OPTIMUS_MAXAA_DEFAULT = 0 +}; + +enum EValues_PHYSXINDICATOR { + PHYSXINDICATOR_DISABLED = 0x34534064, + PHYSXINDICATOR_ENABLED = 0x24545582, + PHYSXINDICATOR_NUM_VALUES = 2, + PHYSXINDICATOR_DEFAULT = PHYSXINDICATOR_DISABLED +}; + +enum EValues_PREFERRED_PSTATE { + PREFERRED_PSTATE_ADAPTIVE = 0x00000000, + PREFERRED_PSTATE_PREFER_MAX = 0x00000001, + PREFERRED_PSTATE_DRIVER_CONTROLLED = 0x00000002, + PREFERRED_PSTATE_PREFER_CONSISTENT_PERFORMANCE = 0x00000003, + PREFERRED_PSTATE_PREFER_MIN = 0x00000004, + PREFERRED_PSTATE_MIN = 0x00000000, + PREFERRED_PSTATE_MAX = 0x00000004, + PREFERRED_PSTATE_NUM_VALUES = 7, + PREFERRED_PSTATE_DEFAULT = PREFERRED_PSTATE_ADAPTIVE +}; + +enum EValues_PREVENT_UI_AF_OVERRIDE { + PREVENT_UI_AF_OVERRIDE_OFF = 0, + PREVENT_UI_AF_OVERRIDE_ON = 1, + PREVENT_UI_AF_OVERRIDE_NUM_VALUES = 2, + PREVENT_UI_AF_OVERRIDE_DEFAULT = PREVENT_UI_AF_OVERRIDE_OFF +}; + +enum EValues_PS_FRAMERATE_LIMITER { + PS_FRAMERATE_LIMITER_DISABLED = 0x00000000, + PS_FRAMERATE_LIMITER_FPS_20 = 0x00000014, + PS_FRAMERATE_LIMITER_FPS_30 = 0x0000001e, + PS_FRAMERATE_LIMITER_FPS_40 = 0x00000028, + PS_FRAMERATE_LIMITER_FPSMASK = 0x000000ff, + PS_FRAMERATE_LIMITER_FORCE_VSYNC_OFF = 0x00040000, + PS_FRAMERATE_LIMITER_GPS_WEB = 0x00080000, + PS_FRAMERATE_LIMITER_FORCE_OPTIMUS_POLICY = 0x00100000, + PS_FRAMERATE_LIMITER_DISALLOWED = 0x00200000, + PS_FRAMERATE_LIMITER_USE_CPU_WAIT = 0x00400000, + PS_FRAMERATE_LIMITER_THRESHOLD = 0x00000000, + PS_FRAMERATE_LIMITER_TEMPERATURE = 0x02000000, + PS_FRAMERATE_LIMITER_POWER = 0x04000000, + PS_FRAMERATE_LIMITER_MODEMASK = 0x0f000000, + PS_FRAMERATE_LIMITER_ACCURATE = 0x10000000, + PS_FRAMERATE_LIMITER_ALLOW_WINDOWED = 0x20000000, + PS_FRAMERATE_LIMITER_FORCEON = 0x40000000, + PS_FRAMERATE_LIMITER_ENABLED = 0x80000000, + PS_FRAMERATE_LIMITER_OPENGL_REMOTE_DESKTOP = 0xe010003c, + PS_FRAMERATE_LIMITER_MASK = 0xff7C00ff, + PS_FRAMERATE_LIMITER_NUM_VALUES = 20, + PS_FRAMERATE_LIMITER_DEFAULT = PS_FRAMERATE_LIMITER_DISABLED +}; + +enum EValues_PS_FRAMERATE_LIMITER_GPS_CTRL { + PS_FRAMERATE_LIMITER_GPS_CTRL_DISABLED = 0x00000000, + PS_FRAMERATE_LIMITER_GPS_CTRL_DECREASE_FILTER_MASK = 0x000001FF, + PS_FRAMERATE_LIMITER_GPS_CTRL_PAUSE_TIME_MASK = 0x0000FE00, + PS_FRAMERATE_LIMITER_GPS_CTRL_PAUSE_TIME_SHIFT = 9, + PS_FRAMERATE_LIMITER_GPS_CTRL_TARGET_RENDER_TIME_MASK = 0x00FF0000, + PS_FRAMERATE_LIMITER_GPS_CTRL_TARGET_RENDER_TIME_SHIFT = 16, + PS_FRAMERATE_LIMITER_GPS_CTRL_PERF_STEP_SIZE_MASK = 0x1F000000, + PS_FRAMERATE_LIMITER_GPS_CTRL_PERF_STEP_SIZE_SHIFT = 24, + PS_FRAMERATE_LIMITER_GPS_CTRL_INCREASE_FILTER_MASK = 0xE0000000, + PS_FRAMERATE_LIMITER_GPS_CTRL_INCREASE_FILTER_SHIFT = 29, + PS_FRAMERATE_LIMITER_GPS_CTRL_OPTIMAL_SETTING = 0x4A5A3219, + PS_FRAMERATE_LIMITER_GPS_CTRL_NUM_VALUES = 11, + PS_FRAMERATE_LIMITER_GPS_CTRL_DEFAULT = PS_FRAMERATE_LIMITER_GPS_CTRL_DISABLED +}; + +enum EValues_PS_FRAMERATE_MONITOR_CTRL { + PS_FRAMERATE_MONITOR_CTRL_DISABLED = 0x00000000, + PS_FRAMERATE_MONITOR_CTRL_THRESHOLD_PCT_MASK = 0x000000FF, + PS_FRAMERATE_MONITOR_CTRL_MOVING_AVG_X_MASK = 0x00000F00, + PS_FRAMERATE_MONITOR_CTRL_MOVING_AVG_X_SHIFT = 8, + PS_FRAMERATE_MONITOR_CTRL_OPTIMAL_SETTING = 0x00000364, + PS_FRAMERATE_MONITOR_CTRL_NUM_VALUES = 5, + PS_FRAMERATE_MONITOR_CTRL_DEFAULT = PS_FRAMERATE_MONITOR_CTRL_DISABLED +}; + +enum EValues_SHIM_MCCOMPAT { + SHIM_MCCOMPAT_INTEGRATED = 0x00000000, + SHIM_MCCOMPAT_ENABLE = 0x00000001, + SHIM_MCCOMPAT_USER_EDITABLE = 0x00000002, + SHIM_MCCOMPAT_MASK = 0x00000003, + SHIM_MCCOMPAT_VIDEO_MASK = 0x00000004, + SHIM_MCCOMPAT_VARYING_BIT = 0x00000008, + SHIM_MCCOMPAT_AUTO_SELECT = 0x00000010, + SHIM_MCCOMPAT_OVERRIDE_BIT = 0x80000000, + SHIM_MCCOMPAT_NUM_VALUES = 8, + SHIM_MCCOMPAT_DEFAULT = SHIM_MCCOMPAT_AUTO_SELECT +}; + +enum EValues_SHIM_RENDERING_MODE { + SHIM_RENDERING_MODE_INTEGRATED = 0x00000000, + SHIM_RENDERING_MODE_ENABLE = 0x00000001, + SHIM_RENDERING_MODE_USER_EDITABLE = 0x00000002, + SHIM_RENDERING_MODE_MASK = 0x00000003, + SHIM_RENDERING_MODE_VIDEO_MASK = 0x00000004, + SHIM_RENDERING_MODE_VARYING_BIT = 0x00000008, + SHIM_RENDERING_MODE_AUTO_SELECT = 0x00000010, + SHIM_RENDERING_MODE_OVERRIDE_BIT = 0x80000000, + SHIM_RENDERING_MODE_NUM_VALUES = 8, + SHIM_RENDERING_MODE_DEFAULT = SHIM_RENDERING_MODE_AUTO_SELECT +}; + +enum EValues_SHIM_RENDERING_OPTIONS { + SHIM_RENDERING_OPTIONS_DEFAULT_RENDERING_MODE = 0x00000000, + SHIM_RENDERING_OPTIONS_DISABLE_ASYNC_PRESENT = 0x00000001, + SHIM_RENDERING_OPTIONS_EHSHELL_DETECT = 0x00000002, + SHIM_RENDERING_OPTIONS_FLASHPLAYER_HOST_DETECT = 0x00000004, + SHIM_RENDERING_OPTIONS_VIDEO_DRM_APP_DETECT = 0x00000008, + SHIM_RENDERING_OPTIONS_IGNORE_OVERRIDES = 0x00000010, + SHIM_RENDERING_OPTIONS_CHILDPROCESS_DETECT = 0x00000020, + SHIM_RENDERING_OPTIONS_ENABLE_DWM_ASYNC_PRESENT = 0x00000040, + SHIM_RENDERING_OPTIONS_PARENTPROCESS_DETECT = 0x00000080, + SHIM_RENDERING_OPTIONS_ALLOW_INHERITANCE = 0x00000100, + SHIM_RENDERING_OPTIONS_DISABLE_WRAPPERS = 0x00000200, + SHIM_RENDERING_OPTIONS_DISABLE_DXGI_WRAPPERS = 0x00000400, + SHIM_RENDERING_OPTIONS_PRUNE_UNSUPPORTED_FORMATS = 0x00000800, + SHIM_RENDERING_OPTIONS_ENABLE_ALPHA_FORMAT = 0x00001000, + SHIM_RENDERING_OPTIONS_IGPU_TRANSCODING = 0x00002000, + SHIM_RENDERING_OPTIONS_DISABLE_CUDA = 0x00004000, + SHIM_RENDERING_OPTIONS_ALLOW_CP_CAPS_FOR_VIDEO = 0x00008000, + SHIM_RENDERING_OPTIONS_IGPU_TRANSCODING_FWD_OPTIMUS = 0x00010000, + SHIM_RENDERING_OPTIONS_DISABLE_DURING_SECURE_BOOT = 0x00020000, + SHIM_RENDERING_OPTIONS_INVERT_FOR_QUADRO = 0x00040000, + SHIM_RENDERING_OPTIONS_INVERT_FOR_MSHYBRID = 0x00080000, + SHIM_RENDERING_OPTIONS_REGISTER_PROCESS_ENABLE_GOLD = 0x00100000, + SHIM_RENDERING_OPTIONS_HANDLE_WINDOWED_MODE_PERF_OPT = 0x00200000, + SHIM_RENDERING_OPTIONS_HANDLE_WIN7_ASYNC_RUNTIME_BUG = 0x00400000, + SHIM_RENDERING_OPTIONS_NUM_VALUES = 24, + SHIM_RENDERING_OPTIONS_DEFAULT = SHIM_RENDERING_OPTIONS_DEFAULT_RENDERING_MODE +}; + +enum EValues_SLI_GPU_COUNT { + SLI_GPU_COUNT_AUTOSELECT = 0x00000000, + SLI_GPU_COUNT_ONE = 0x00000001, + SLI_GPU_COUNT_TWO = 0x00000002, + SLI_GPU_COUNT_THREE = 0x00000003, + SLI_GPU_COUNT_FOUR = 0x00000004, + SLI_GPU_COUNT_NUM_VALUES = 5, + SLI_GPU_COUNT_DEFAULT = SLI_GPU_COUNT_AUTOSELECT +}; + +enum EValues_SLI_PREDEFINED_GPU_COUNT { + SLI_PREDEFINED_GPU_COUNT_AUTOSELECT = 0x00000000, + SLI_PREDEFINED_GPU_COUNT_ONE = 0x00000001, + SLI_PREDEFINED_GPU_COUNT_TWO = 0x00000002, + SLI_PREDEFINED_GPU_COUNT_THREE = 0x00000003, + SLI_PREDEFINED_GPU_COUNT_FOUR = 0x00000004, + SLI_PREDEFINED_GPU_COUNT_NUM_VALUES = 5, + SLI_PREDEFINED_GPU_COUNT_DEFAULT = SLI_PREDEFINED_GPU_COUNT_AUTOSELECT +}; + +enum EValues_SLI_PREDEFINED_GPU_COUNT_DX10 { + SLI_PREDEFINED_GPU_COUNT_DX10_AUTOSELECT = 0x00000000, + SLI_PREDEFINED_GPU_COUNT_DX10_ONE = 0x00000001, + SLI_PREDEFINED_GPU_COUNT_DX10_TWO = 0x00000002, + SLI_PREDEFINED_GPU_COUNT_DX10_THREE = 0x00000003, + SLI_PREDEFINED_GPU_COUNT_DX10_FOUR = 0x00000004, + SLI_PREDEFINED_GPU_COUNT_DX10_NUM_VALUES = 5, + SLI_PREDEFINED_GPU_COUNT_DX10_DEFAULT = SLI_PREDEFINED_GPU_COUNT_DX10_AUTOSELECT +}; + +enum EValues_SLI_PREDEFINED_MODE { + SLI_PREDEFINED_MODE_AUTOSELECT = 0x00000000, + SLI_PREDEFINED_MODE_FORCE_SINGLE = 0x00000001, + SLI_PREDEFINED_MODE_FORCE_AFR = 0x00000002, + SLI_PREDEFINED_MODE_FORCE_AFR2 = 0x00000003, + SLI_PREDEFINED_MODE_FORCE_SFR = 0x00000004, + SLI_PREDEFINED_MODE_FORCE_AFR_OF_SFR__FALLBACK_3AFR = 0x00000005, + SLI_PREDEFINED_MODE_NUM_VALUES = 6, + SLI_PREDEFINED_MODE_DEFAULT = SLI_PREDEFINED_MODE_AUTOSELECT +}; + +enum EValues_SLI_PREDEFINED_MODE_DX10 { + SLI_PREDEFINED_MODE_DX10_AUTOSELECT = 0x00000000, + SLI_PREDEFINED_MODE_DX10_FORCE_SINGLE = 0x00000001, + SLI_PREDEFINED_MODE_DX10_FORCE_AFR = 0x00000002, + SLI_PREDEFINED_MODE_DX10_FORCE_AFR2 = 0x00000003, + SLI_PREDEFINED_MODE_DX10_FORCE_SFR = 0x00000004, + SLI_PREDEFINED_MODE_DX10_FORCE_AFR_OF_SFR__FALLBACK_3AFR = 0x00000005, + SLI_PREDEFINED_MODE_DX10_NUM_VALUES = 6, + SLI_PREDEFINED_MODE_DX10_DEFAULT = SLI_PREDEFINED_MODE_DX10_AUTOSELECT +}; + +enum EValues_SLI_RENDERING_MODE { + SLI_RENDERING_MODE_AUTOSELECT = 0x00000000, + SLI_RENDERING_MODE_FORCE_SINGLE = 0x00000001, + SLI_RENDERING_MODE_FORCE_AFR = 0x00000002, + SLI_RENDERING_MODE_FORCE_AFR2 = 0x00000003, + SLI_RENDERING_MODE_FORCE_SFR = 0x00000004, + SLI_RENDERING_MODE_FORCE_AFR_OF_SFR__FALLBACK_3AFR = 0x00000005, + SLI_RENDERING_MODE_NUM_VALUES = 6, + SLI_RENDERING_MODE_DEFAULT = SLI_RENDERING_MODE_AUTOSELECT +}; + +enum EValues_VRPRERENDERLIMIT { + VRPRERENDERLIMIT_MIN = 0x00, + VRPRERENDERLIMIT_MAX = 0xff, + VRPRERENDERLIMIT_APP_CONTROLLED = 0x00, + VRPRERENDERLIMIT_DEFAULT = 0x01, + VRPRERENDERLIMIT_NUM_VALUES = 4, +}; + +enum EValues_VRRFEATUREINDICATOR { + VRRFEATUREINDICATOR_DISABLED = 0x0, + VRRFEATUREINDICATOR_ENABLED = 0x1, + VRRFEATUREINDICATOR_NUM_VALUES = 2, + VRRFEATUREINDICATOR_DEFAULT = VRRFEATUREINDICATOR_ENABLED +}; + +enum EValues_VRROVERLAYINDICATOR { + VRROVERLAYINDICATOR_DISABLED = 0x0, + VRROVERLAYINDICATOR_ENABLED = 0x1, + VRROVERLAYINDICATOR_NUM_VALUES = 2, + VRROVERLAYINDICATOR_DEFAULT = VRROVERLAYINDICATOR_ENABLED +}; + +enum EValues_VRRREQUESTSTATE { + VRRREQUESTSTATE_DISABLED = 0x0, + VRRREQUESTSTATE_FULLSCREEN_ONLY = 0x1, + VRRREQUESTSTATE_FULLSCREEN_AND_WINDOWED = 0x2, + VRRREQUESTSTATE_NUM_VALUES = 3, + VRRREQUESTSTATE_DEFAULT = VRRREQUESTSTATE_FULLSCREEN_ONLY +}; + +enum EValues_VRR_APP_OVERRIDE { + VRR_APP_OVERRIDE_ALLOW = 0, + VRR_APP_OVERRIDE_FORCE_OFF = 1, + VRR_APP_OVERRIDE_DISALLOW = 2, + VRR_APP_OVERRIDE_ULMB = 3, + VRR_APP_OVERRIDE_FIXED_REFRESH = 4, + VRR_APP_OVERRIDE_NUM_VALUES = 5, + VRR_APP_OVERRIDE_DEFAULT = VRR_APP_OVERRIDE_ALLOW +}; + +enum EValues_VRR_APP_OVERRIDE_REQUEST_STATE { + VRR_APP_OVERRIDE_REQUEST_STATE_ALLOW = 0, + VRR_APP_OVERRIDE_REQUEST_STATE_FORCE_OFF = 1, + VRR_APP_OVERRIDE_REQUEST_STATE_DISALLOW = 2, + VRR_APP_OVERRIDE_REQUEST_STATE_ULMB = 3, + VRR_APP_OVERRIDE_REQUEST_STATE_FIXED_REFRESH = 4, + VRR_APP_OVERRIDE_REQUEST_STATE_NUM_VALUES = 5, + VRR_APP_OVERRIDE_REQUEST_STATE_DEFAULT = VRR_APP_OVERRIDE_REQUEST_STATE_ALLOW +}; + +enum EValues_VRR_MODE { + VRR_MODE_DISABLED = 0x0, + VRR_MODE_FULLSCREEN_ONLY = 0x1, + VRR_MODE_FULLSCREEN_AND_WINDOWED = 0x2, + VRR_MODE_NUM_VALUES = 3, + VRR_MODE_DEFAULT = VRR_MODE_FULLSCREEN_ONLY +}; + +enum EValues_VSYNCSMOOTHAFR { + VSYNCSMOOTHAFR_OFF = 0x00000000, + VSYNCSMOOTHAFR_ON = 0x00000001, + VSYNCSMOOTHAFR_NUM_VALUES = 2, + VSYNCSMOOTHAFR_DEFAULT = VSYNCSMOOTHAFR_OFF +}; + +enum EValues_VSYNCVRRCONTROL { + VSYNCVRRCONTROL_DISABLE = 0x00000000, + VSYNCVRRCONTROL_ENABLE = 0x00000001, + VSYNCVRRCONTROL_NOTSUPPORTED = 0x9f95128e, + VSYNCVRRCONTROL_NUM_VALUES = 3, + VSYNCVRRCONTROL_DEFAULT = VSYNCVRRCONTROL_ENABLE +}; + +enum EValues_VSYNC_BEHAVIOR_FLAGS { + VSYNC_BEHAVIOR_FLAGS_NONE = 0x00000000, + VSYNC_BEHAVIOR_FLAGS_DEFAULT = 0x00000000, + VSYNC_BEHAVIOR_FLAGS_IGNORE_FLIPINTERVAL_MULTIPLE = 0x00000001, + VSYNC_BEHAVIOR_FLAGS_NUM_VALUES = 3, +}; + +enum EValues_WKS_API_STEREO_EYES_EXCHANGE { + WKS_API_STEREO_EYES_EXCHANGE_OFF = 0, + WKS_API_STEREO_EYES_EXCHANGE_ON = 1, + WKS_API_STEREO_EYES_EXCHANGE_NUM_VALUES = 2, + WKS_API_STEREO_EYES_EXCHANGE_DEFAULT = WKS_API_STEREO_EYES_EXCHANGE_OFF +}; + +enum EValues_WKS_API_STEREO_MODE { + WKS_API_STEREO_MODE_SHUTTER_GLASSES = 0, + WKS_API_STEREO_MODE_VERTICAL_INTERLACED = 1, + WKS_API_STEREO_MODE_TWINVIEW = 2, + WKS_API_STEREO_MODE_NV17_SHUTTER_GLASSES_AUTO = 3, + WKS_API_STEREO_MODE_NV17_SHUTTER_GLASSES_DAC0 = 4, + WKS_API_STEREO_MODE_NV17_SHUTTER_GLASSES_DAC1 = 5, + WKS_API_STEREO_MODE_COLOR_LINE = 6, + WKS_API_STEREO_MODE_COLOR_INTERLEAVED = 7, + WKS_API_STEREO_MODE_ANAGLYPH = 8, + WKS_API_STEREO_MODE_HORIZONTAL_INTERLACED = 9, + WKS_API_STEREO_MODE_SIDE_FIELD = 10, + WKS_API_STEREO_MODE_SUB_FIELD = 11, + WKS_API_STEREO_MODE_CHECKERBOARD = 12, + WKS_API_STEREO_MODE_INVERSE_CHECKERBOARD = 13, + WKS_API_STEREO_MODE_TRIDELITY_SL = 14, + WKS_API_STEREO_MODE_TRIDELITY_MV = 15, + WKS_API_STEREO_MODE_SEEFRONT = 16, + WKS_API_STEREO_MODE_STEREO_MIRROR = 17, + WKS_API_STEREO_MODE_FRAME_SEQUENTIAL = 18, + WKS_API_STEREO_MODE_AUTODETECT_PASSIVE_MODE = 19, + WKS_API_STEREO_MODE_AEGIS_DT_FRAME_SEQUENTIAL = 20, + WKS_API_STEREO_MODE_OEM_EMITTER_FRAME_SEQUENTIAL = 21, + WKS_API_STEREO_MODE_USE_HW_DEFAULT = 0xffffffff, + WKS_API_STEREO_MODE_DEFAULT_GL = 3, + WKS_API_STEREO_MODE_NUM_VALUES = 24, + WKS_API_STEREO_MODE_DEFAULT = WKS_API_STEREO_MODE_SHUTTER_GLASSES +}; + +enum EValues_WKS_MEMORY_ALLOCATION_POLICY { + WKS_MEMORY_ALLOCATION_POLICY_AS_NEEDED = 0x0, + WKS_MEMORY_ALLOCATION_POLICY_MODERATE_PRE_ALLOCATION = 0x1, + WKS_MEMORY_ALLOCATION_POLICY_AGGRESSIVE_PRE_ALLOCATION = 0x2, + WKS_MEMORY_ALLOCATION_POLICY_NUM_VALUES = 3, + WKS_MEMORY_ALLOCATION_POLICY_DEFAULT = WKS_MEMORY_ALLOCATION_POLICY_AS_NEEDED +}; + +enum EValues_WKS_STEREO_DONGLE_SUPPORT { + WKS_STEREO_DONGLE_SUPPORT_OFF = 0, + WKS_STEREO_DONGLE_SUPPORT_DAC = 1, + WKS_STEREO_DONGLE_SUPPORT_DLP = 2, + WKS_STEREO_DONGLE_SUPPORT_NUM_VALUES = 3, + WKS_STEREO_DONGLE_SUPPORT_DEFAULT = WKS_STEREO_DONGLE_SUPPORT_OFF +}; + +enum EValues_WKS_STEREO_SUPPORT { + WKS_STEREO_SUPPORT_OFF = 0, + WKS_STEREO_SUPPORT_ON = 1, + WKS_STEREO_SUPPORT_NUM_VALUES = 2, + WKS_STEREO_SUPPORT_DEFAULT = WKS_STEREO_SUPPORT_OFF +}; + +enum EValues_WKS_STEREO_SWAP_MODE { + WKS_STEREO_SWAP_MODE_APPLICATION_CONTROL = 0x0, + WKS_STEREO_SWAP_MODE_PER_EYE = 0x1, + WKS_STEREO_SWAP_MODE_PER_EYE_PAIR = 0x2, + WKS_STEREO_SWAP_MODE_LEGACY_BEHAVIOR = 0x3, + WKS_STEREO_SWAP_MODE_NUM_VALUES = 4, + WKS_STEREO_SWAP_MODE_DEFAULT = WKS_STEREO_SWAP_MODE_APPLICATION_CONTROL +}; + +enum EValues_AO_MODE { + AO_MODE_OFF = 0, + AO_MODE_LOW = 1, + AO_MODE_MEDIUM = 2, + AO_MODE_HIGH = 3, + AO_MODE_NUM_VALUES = 4, + AO_MODE_DEFAULT = AO_MODE_OFF +}; + +enum EValues_AO_MODE_ACTIVE { + AO_MODE_ACTIVE_DISABLED = 0, + AO_MODE_ACTIVE_ENABLED = 1, + AO_MODE_ACTIVE_NUM_VALUES = 2, + AO_MODE_ACTIVE_DEFAULT = AO_MODE_ACTIVE_DISABLED +}; + +enum EValues_AUTO_LODBIASADJUST { + AUTO_LODBIASADJUST_OFF = 0x00000000, + AUTO_LODBIASADJUST_ON = 0x00000001, + AUTO_LODBIASADJUST_NUM_VALUES = 2, + AUTO_LODBIASADJUST_DEFAULT = AUTO_LODBIASADJUST_ON +}; + +enum EValues_LODBIASADJUST { + LODBIASADJUST_MIN = 0xffffff80, + LODBIASADJUST_MAX = 128, + LODBIASADJUST_NUM_VALUES = 2, + LODBIASADJUST_DEFAULT = 0 +}; + +enum EValues_MAXWELL_B_SAMPLE_INTERLEAVE { + MAXWELL_B_SAMPLE_INTERLEAVE_OFF = 0, + MAXWELL_B_SAMPLE_INTERLEAVE_ON = 1, + MAXWELL_B_SAMPLE_INTERLEAVE_NUM_VALUES = 2, + MAXWELL_B_SAMPLE_INTERLEAVE_DEFAULT = MAXWELL_B_SAMPLE_INTERLEAVE_OFF +}; + +enum EValues_PRERENDERLIMIT { + PRERENDERLIMIT_MIN = 0x00, + PRERENDERLIMIT_MAX = 0xff, + PRERENDERLIMIT_APP_CONTROLLED = 0x00, + PRERENDERLIMIT_NUM_VALUES = 3, + PRERENDERLIMIT_DEFAULT = PRERENDERLIMIT_APP_CONTROLLED +}; + +enum EValues_PS_SHADERDISKCACHE { + PS_SHADERDISKCACHE_OFF = 0x00000000, + PS_SHADERDISKCACHE_ON = 0x00000001, + PS_SHADERDISKCACHE_NUM_VALUES = 2, + PS_SHADERDISKCACHE_DEFAULT = 0x1 +}; + +enum EValues_PS_TEXFILTER_ANISO_OPTS2 { + PS_TEXFILTER_ANISO_OPTS2_OFF = 0x00000000, + PS_TEXFILTER_ANISO_OPTS2_ON = 0x00000001, + PS_TEXFILTER_ANISO_OPTS2_NUM_VALUES = 2, + PS_TEXFILTER_ANISO_OPTS2_DEFAULT = PS_TEXFILTER_ANISO_OPTS2_OFF +}; + +enum EValues_PS_TEXFILTER_BILINEAR_IN_ANISO { + PS_TEXFILTER_BILINEAR_IN_ANISO_OFF = 0x00000000, + PS_TEXFILTER_BILINEAR_IN_ANISO_ON = 0x00000001, + PS_TEXFILTER_BILINEAR_IN_ANISO_NUM_VALUES = 2, + PS_TEXFILTER_BILINEAR_IN_ANISO_DEFAULT = PS_TEXFILTER_BILINEAR_IN_ANISO_OFF +}; + +enum EValues_PS_TEXFILTER_DISABLE_TRILIN_SLOPE { + PS_TEXFILTER_DISABLE_TRILIN_SLOPE_OFF = 0x00000000, + PS_TEXFILTER_DISABLE_TRILIN_SLOPE_ON = 0x00000001, + PS_TEXFILTER_DISABLE_TRILIN_SLOPE_NUM_VALUES = 2, + PS_TEXFILTER_DISABLE_TRILIN_SLOPE_DEFAULT = PS_TEXFILTER_DISABLE_TRILIN_SLOPE_OFF +}; + +enum EValues_PS_TEXFILTER_NO_NEG_LODBIAS { + PS_TEXFILTER_NO_NEG_LODBIAS_OFF = 0x00000000, + PS_TEXFILTER_NO_NEG_LODBIAS_ON = 0x00000001, + PS_TEXFILTER_NO_NEG_LODBIAS_NUM_VALUES = 2, + PS_TEXFILTER_NO_NEG_LODBIAS_DEFAULT = PS_TEXFILTER_NO_NEG_LODBIAS_OFF +}; + +enum EValues_QUALITY_ENHANCEMENTS { + QUALITY_ENHANCEMENTS_HIGHQUALITY = 0xfffffff6, + QUALITY_ENHANCEMENTS_QUALITY = 0x00000000, + QUALITY_ENHANCEMENTS_PERFORMANCE = 0x0000000a, + QUALITY_ENHANCEMENTS_HIGHPERFORMANCE = 0x00000014, + QUALITY_ENHANCEMENTS_NUM_VALUES = 4, + QUALITY_ENHANCEMENTS_DEFAULT = QUALITY_ENHANCEMENTS_QUALITY +}; + +enum EValues_REFRESH_RATE_OVERRIDE { + REFRESH_RATE_OVERRIDE_APPLICATION_CONTROLLED = 0, + REFRESH_RATE_OVERRIDE_HIGHEST_AVAILABLE = 1, + REFRESH_RATE_OVERRIDE_NUM_VALUES = 2, + REFRESH_RATE_OVERRIDE_DEFAULT = REFRESH_RATE_OVERRIDE_APPLICATION_CONTROLLED +}; + +enum EValues_SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE { + SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_OFF = 0x00000000, + SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_ON = 0x00000001, + SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_NUM_VALUES = 2, + SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_DEFAULT = SET_POWER_THROTTLE_FOR_PCIe_COMPLIANCE_OFF +}; + +enum EValues_SET_VAB_DATA { + SET_VAB_DATA_ZERO = 0x00000000, + SET_VAB_DATA_UINT_ONE = 0x00000001, + SET_VAB_DATA_FLOAT_ONE = 0x3f800000, + SET_VAB_DATA_FLOAT_POS_INF = 0x7f800000, + SET_VAB_DATA_FLOAT_NAN = 0x7fc00000, + SET_VAB_DATA_USE_API_DEFAULTS = 0xffffffff, + SET_VAB_DATA_NUM_VALUES = 6, + SET_VAB_DATA_DEFAULT = SET_VAB_DATA_USE_API_DEFAULTS +}; + +enum EValues_VSYNCMODE { + VSYNCMODE_PASSIVE = 0x60925292, + VSYNCMODE_FORCEOFF = 0x08416747, + VSYNCMODE_FORCEON = 0x47814940, + VSYNCMODE_FLIPINTERVAL2 = 0x32610244, + VSYNCMODE_FLIPINTERVAL3 = 0x71271021, + VSYNCMODE_FLIPINTERVAL4 = 0x13245256, + VSYNCMODE_NUM_VALUES = 6, + VSYNCMODE_DEFAULT = VSYNCMODE_PASSIVE +}; + +enum EValues_VSYNCTEARCONTROL { + VSYNCTEARCONTROL_DISABLE = 0x96861077, + VSYNCTEARCONTROL_ENABLE = 0x99941284, + VSYNCTEARCONTROL_NUM_VALUES = 2, + VSYNCTEARCONTROL_DEFAULT = VSYNCTEARCONTROL_DISABLE +}; + + + +typedef struct _SettingDWORDNameString { + NvU32 settingId; + const wchar_t * settingNameString; + NvU32 numSettingValues; + NvU32 *settingValues; + NvU32 defaultValue; +} SettingDWORDNameString; + +typedef struct _SettingWSTRINGNameString { + NvU32 settingId; + const wchar_t * settingNameString; + NvU32 numSettingValues; + const wchar_t **settingValues; + const wchar_t * defaultValue; +} SettingWSTRINGNameString; + + +#endif // _NVAPI_DRIVER_SETTINGS_H_ + diff --git a/agent-vs2022/sdk/inc/NvAPI/nvapi.h b/agent-vs2022/sdk/inc/NvAPI/nvapi.h new file mode 100755 index 0000000..41226b9 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvAPI/nvapi.h @@ -0,0 +1,11251 @@ + /************************************************************************************************************************************\ +|* *| +|* Copyright © 2012 NVIDIA Corporation. All rights reserved. *| +|* *| +|* NOTICE TO USER: *| +|* *| +|* This software is subject to NVIDIA ownership rights under U.S. and international Copyright laws. *| +|* *| +|* This software and the information contained herein are PROPRIETARY and CONFIDENTIAL to NVIDIA *| +|* and are being provided solely under the terms and conditions of an NVIDIA software license agreement. *| +|* Otherwise, you have no rights to use or access this software in any manner. *| +|* *| +|* If not covered by the applicable NVIDIA software license agreement: *| +|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOFTWARE FOR ANY PURPOSE. *| +|* IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. *| +|* NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, *| +|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. *| +|* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, *| +|* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, *| +|* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| +|* *| +|* U.S. Government End Users. *| +|* This software is a "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| +|* consisting of "commercial computer software" and "commercial computer software documentation" *| +|* as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government only as a commercial end item. *| +|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| +|* all U.S. Government End Users acquire the software with only those rights set forth herein. *| +|* *| +|* Any use of this software in individual and commercial software must include, *| +|* in the user documentation and internal comments to the code, *| +|* the above Disclaimer (as applicable) and U.S. Government End Users Notice. *| +|* *| + \************************************************************************************************************************************/ + +#include"nvapi_lite_salstart.h" +#include"nvapi_lite_common.h" +#include"nvapi_lite_sli.h" +#include"nvapi_lite_surround.h" +#include"nvapi_lite_stereo.h" +#include"nvapi_lite_d3dext.h" + +/////////////////////////////////////////////////////////////////////////////// +// +// Date: Jul 24, 2015 +// File: nvapi.h +// +// NvAPI provides an interface to NVIDIA devices. This file contains the +// interface constants, structure definitions and function prototypes. +// +// Target Profile: developer +// Target Platform: windows +// +/////////////////////////////////////////////////////////////////////////////// +#ifndef _NVAPI_H +#define _NVAPI_H + +#pragma pack(push,8) // Make sure we have consistent structure packings + +#ifdef __cplusplus +extern "C" { +#endif +// ==================================================== +// Universal NvAPI Definitions +// ==================================================== +#ifndef _WIN32 +#define __cdecl +#endif + + + +//! @} + +//! \ingroup nvapistatus +#define NVAPI_API_NOT_INTIALIZED NVAPI_API_NOT_INITIALIZED //!< Fix typo in error code + +//! \ingroup nvapistatus +#define NVAPI_INVALID_USER_PRIVILEDGE NVAPI_INVALID_USER_PRIVILEGE //!< Fix typo in error code + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Initialize +// +//! This function initializes the NvAPI library (if not already initialized) but always increments the ref-counter. +//! This must be called before calling other NvAPI_ functions. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 80 +//! +//! \retval NVAPI_ERROR An error occurred during the initialization process (generic error) +//! \retval NVAPI_LIBRARYNOTFOUND Failed to load the NVAPI support library +//! \retval NVAPI_OK Initialized +//! \sa nvapistatus +//! \ingroup nvapifunctions +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Initialize(); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Unload +// +//! DESCRIPTION: Decrements the ref-counter and when it reaches ZERO, unloads NVAPI library. +//! This must be called in pairs with NvAPI_Initialize. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! Note: By design, it is not mandatory to call NvAPI_Initialize before calling any NvAPI. +//! When any NvAPI is called without first calling NvAPI_Initialize, the internal refcounter +//! will be implicitly incremented. In such cases, calling NvAPI_Initialize from a different thread will +//! result in incrementing the refcount again and the user has to call NvAPI_Unload twice to +//! unload the library. However, note that the implicit increment of the refcounter happens only once. +//! If the client wants unload functionality, it is recommended to always call NvAPI_Initialize and NvAPI_Unload in pairs. +//! +//! Unloading NvAPI library is not supported when the library is in a resource locked state. +//! Some functions in the NvAPI library initiates an operation or allocates certain resources +//! and there are corresponding functions available, to complete the operation or free the +//! allocated resources. All such function pairs are designed to prevent unloading NvAPI library. +//! +//! For example, if NvAPI_Unload is called after NvAPI_XXX which locks a resource, it fails with +//! NVAPI_ERROR. Developers need to call the corresponding NvAPI_YYY to unlock the resources, +//! before calling NvAPI_Unload again. +//! +//! \retval ::NVAPI_ERROR One or more resources are locked and hence cannot unload NVAPI library +//! \retval ::NVAPI_OK NVAPI library unloaded +//! +//! \ingroup nvapifunctions +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Unload(); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetErrorMessage +// +//! This function converts an NvAPI error code into a null terminated string. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 80 +//! +//! \param nr The error code to convert +//! \param szDesc The string corresponding to the error code +//! +//! \return NULL terminated string (always, never NULL) +//! \ingroup nvapifunctions +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetErrorMessage(NvAPI_Status nr,NvAPI_ShortString szDesc); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetInterfaceVersionString +// +//! This function returns a string describing the version of the NvAPI library. +//! The contents of the string are human readable. Do not assume a fixed +//! format. +//! +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 80 +//! +//! \param szDesc User readable string giving NvAPI version information +//! +//! \return See \ref nvapistatus for the list of possible return values. +//! \ingroup nvapifunctions +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetInterfaceVersionString(NvAPI_ShortString szDesc); + + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// All display port related data types definition starts +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +// This category is intentionally added before the #ifdef. The #endif should also be in the same scope +#ifndef DISPLAYPORT_STRUCTS_DEFINED +#define DISPLAYPORT_STRUCTS_DEFINED + +//! \ingroup dispcontrol +//! Used in NV_DISPLAY_PORT_INFO. +typedef enum _NV_DP_LINK_RATE +{ + NV_DP_1_62GBPS = 6, + NV_DP_2_70GBPS = 0xA, + NV_DP_5_40GBPS = 0x14 +} NV_DP_LINK_RATE; + + +//! \ingroup dispcontrol +//! Used in NV_DISPLAY_PORT_INFO. +typedef enum _NV_DP_LANE_COUNT +{ + NV_DP_1_LANE = 1, + NV_DP_2_LANE = 2, + NV_DP_4_LANE = 4, +} NV_DP_LANE_COUNT; + + +//! \ingroup dispcontrol +//! Used in NV_DISPLAY_PORT_INFO. +typedef enum _NV_DP_COLOR_FORMAT +{ + NV_DP_COLOR_FORMAT_RGB = 0, + NV_DP_COLOR_FORMAT_YCbCr422, + NV_DP_COLOR_FORMAT_YCbCr444, +} NV_DP_COLOR_FORMAT; + + +//! \ingroup dispcontrol +//! Used in NV_DISPLAY_PORT_INFO. +typedef enum _NV_DP_COLORIMETRY +{ + NV_DP_COLORIMETRY_RGB = 0, + NV_DP_COLORIMETRY_YCbCr_ITU601, + NV_DP_COLORIMETRY_YCbCr_ITU709, +} NV_DP_COLORIMETRY; + + +//! \ingroup dispcontrol +//! Used in NV_DISPLAY_PORT_INFO. +typedef enum _NV_DP_DYNAMIC_RANGE +{ + NV_DP_DYNAMIC_RANGE_VESA = 0, + NV_DP_DYNAMIC_RANGE_CEA, +} NV_DP_DYNAMIC_RANGE; + + +//! \ingroup dispcontrol +//! Used in NV_DISPLAY_PORT_INFO. +typedef enum _NV_DP_BPC +{ + NV_DP_BPC_DEFAULT = 0, + NV_DP_BPC_6, + NV_DP_BPC_8, + NV_DP_BPC_10, + NV_DP_BPC_12, + NV_DP_BPC_16, +} NV_DP_BPC; + +#endif //#ifndef DISPLAYPORT_STRUCTS_DEFINED + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// All display port related data types definitions end +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetEDID +// +//! \fn NvAPI_GPU_GetEDID(NvPhysicalGpuHandle hPhysicalGpu, NvU32 displayOutputId, NV_EDID *pEDID) +//! This function returns the EDID data for the specified GPU handle and connection bit mask. +//! displayOutputId should have exactly 1 bit set to indicate a single display. See \ref handles. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 85 +//! +//! \retval NVAPI_INVALID_ARGUMENT pEDID is NULL; displayOutputId has 0 or > 1 bits set +//! \retval NVAPI_OK *pEDID contains valid data. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \retval NVAPI_DATA_NOT_FOUND The requested display does not contain an EDID. +// +/////////////////////////////////////////////////////////////////////////////// + + +//! \ingroup gpu +//! @{ + +#define NV_EDID_V1_DATA_SIZE 256 + +#define NV_EDID_DATA_SIZE NV_EDID_V1_DATA_SIZE + +typedef struct +{ + NvU32 version; //structure version + NvU8 EDID_Data[NV_EDID_DATA_SIZE]; +} NV_EDID_V1; + +//! Used in NvAPI_GPU_GetEDID() +typedef struct +{ + NvU32 version; //!< Structure version + NvU8 EDID_Data[NV_EDID_DATA_SIZE]; + NvU32 sizeofEDID; +} NV_EDID_V2; + +//! Used in NvAPI_GPU_GetEDID() +typedef struct +{ + NvU32 version; //!< Structure version + NvU8 EDID_Data[NV_EDID_DATA_SIZE]; + NvU32 sizeofEDID; + NvU32 edidId; //!< ID which always returned in a monotonically increasing counter. + //!< Across a split-EDID read we need to verify that all calls returned the same edidId. + //!< This counter is incremented if we get the updated EDID. + NvU32 offset; //!< Which 256-byte page of the EDID we want to read. Start at 0. + //!< If the read succeeds with edidSize > NV_EDID_DATA_SIZE, + //!< call back again with offset+256 until we have read the entire buffer +} NV_EDID_V3; + +typedef NV_EDID_V3 NV_EDID; + +#define NV_EDID_VER1 MAKE_NVAPI_VERSION(NV_EDID_V1,1) +#define NV_EDID_VER2 MAKE_NVAPI_VERSION(NV_EDID_V2,2) +#define NV_EDID_VER3 MAKE_NVAPI_VERSION(NV_EDID_V3,3) +#define NV_EDID_VER NV_EDID_VER3 + +//! @} + +//! \ingroup gpu +NVAPI_INTERFACE NvAPI_GPU_GetEDID(NvPhysicalGpuHandle hPhysicalGpu, NvU32 displayOutputId, NV_EDID *pEDID); + +//! \ingroup gpu +//! Used in NV_GPU_CONNECTOR_DATA +typedef enum _NV_GPU_CONNECTOR_TYPE +{ + NVAPI_GPU_CONNECTOR_VGA_15_PIN = 0x00000000, + NVAPI_GPU_CONNECTOR_TV_COMPOSITE = 0x00000010, + NVAPI_GPU_CONNECTOR_TV_SVIDEO = 0x00000011, + NVAPI_GPU_CONNECTOR_TV_HDTV_COMPONENT = 0x00000013, + NVAPI_GPU_CONNECTOR_TV_SCART = 0x00000014, + NVAPI_GPU_CONNECTOR_TV_COMPOSITE_SCART_ON_EIAJ4120 = 0x00000016, + NVAPI_GPU_CONNECTOR_TV_HDTV_EIAJ4120 = 0x00000017, + NVAPI_GPU_CONNECTOR_PC_POD_HDTV_YPRPB = 0x00000018, + NVAPI_GPU_CONNECTOR_PC_POD_SVIDEO = 0x00000019, + NVAPI_GPU_CONNECTOR_PC_POD_COMPOSITE = 0x0000001A, + NVAPI_GPU_CONNECTOR_DVI_I_TV_SVIDEO = 0x00000020, + NVAPI_GPU_CONNECTOR_DVI_I_TV_COMPOSITE = 0x00000021, + NVAPI_GPU_CONNECTOR_DVI_I = 0x00000030, + NVAPI_GPU_CONNECTOR_DVI_D = 0x00000031, + NVAPI_GPU_CONNECTOR_ADC = 0x00000032, + NVAPI_GPU_CONNECTOR_LFH_DVI_I_1 = 0x00000038, + NVAPI_GPU_CONNECTOR_LFH_DVI_I_2 = 0x00000039, + NVAPI_GPU_CONNECTOR_SPWG = 0x00000040, + NVAPI_GPU_CONNECTOR_OEM = 0x00000041, + NVAPI_GPU_CONNECTOR_DISPLAYPORT_EXTERNAL = 0x00000046, + NVAPI_GPU_CONNECTOR_DISPLAYPORT_INTERNAL = 0x00000047, + NVAPI_GPU_CONNECTOR_DISPLAYPORT_MINI_EXT = 0x00000048, + NVAPI_GPU_CONNECTOR_HDMI_A = 0x00000061, + NVAPI_GPU_CONNECTOR_HDMI_C_MINI = 0x00000063, + NVAPI_GPU_CONNECTOR_LFH_DISPLAYPORT_1 = 0x00000064, + NVAPI_GPU_CONNECTOR_LFH_DISPLAYPORT_2 = 0x00000065, + NVAPI_GPU_CONNECTOR_VIRTUAL_WFD = 0x00000070, + NVAPI_GPU_CONNECTOR_UNKNOWN = 0xFFFFFFFF, +} NV_GPU_CONNECTOR_TYPE; + +//////////////////////////////////////////////////////////////////////////////// +// +// NvAPI_TVOutput Information +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup tvapi +//! Used in NV_DISPLAY_TV_OUTPUT_INFO +typedef enum _NV_DISPLAY_TV_FORMAT +{ + NV_DISPLAY_TV_FORMAT_NONE = 0, + NV_DISPLAY_TV_FORMAT_SD_NTSCM = 0x00000001, + NV_DISPLAY_TV_FORMAT_SD_NTSCJ = 0x00000002, + NV_DISPLAY_TV_FORMAT_SD_PALM = 0x00000004, + NV_DISPLAY_TV_FORMAT_SD_PALBDGH = 0x00000008, + NV_DISPLAY_TV_FORMAT_SD_PALN = 0x00000010, + NV_DISPLAY_TV_FORMAT_SD_PALNC = 0x00000020, + NV_DISPLAY_TV_FORMAT_SD_576i = 0x00000100, + NV_DISPLAY_TV_FORMAT_SD_480i = 0x00000200, + NV_DISPLAY_TV_FORMAT_ED_480p = 0x00000400, + NV_DISPLAY_TV_FORMAT_ED_576p = 0x00000800, + NV_DISPLAY_TV_FORMAT_HD_720p = 0x00001000, + NV_DISPLAY_TV_FORMAT_HD_1080i = 0x00002000, + NV_DISPLAY_TV_FORMAT_HD_1080p = 0x00004000, + NV_DISPLAY_TV_FORMAT_HD_720p50 = 0x00008000, + NV_DISPLAY_TV_FORMAT_HD_1080p24 = 0x00010000, + NV_DISPLAY_TV_FORMAT_HD_1080i50 = 0x00020000, + NV_DISPLAY_TV_FORMAT_HD_1080p50 = 0x00040000, + NV_DISPLAY_TV_FORMAT_UHD_4Kp30 = 0x00080000, + NV_DISPLAY_TV_FORMAT_UHD_4Kp30_3840 = NV_DISPLAY_TV_FORMAT_UHD_4Kp30, + NV_DISPLAY_TV_FORMAT_UHD_4Kp25 = 0x00100000, + NV_DISPLAY_TV_FORMAT_UHD_4Kp25_3840 = NV_DISPLAY_TV_FORMAT_UHD_4Kp25, + NV_DISPLAY_TV_FORMAT_UHD_4Kp24 = 0x00200000, + NV_DISPLAY_TV_FORMAT_UHD_4Kp24_3840 = NV_DISPLAY_TV_FORMAT_UHD_4Kp24, + NV_DISPLAY_TV_FORMAT_UHD_4Kp24_SMPTE = 0x00400000, + NV_DISPLAY_TV_FORMAT_UHD_4Kp50_3840 = 0x00800000, + NV_DISPLAY_TV_FORMAT_UHD_4Kp60_3840 = 0x00900000, + NV_DISPLAY_TV_FORMAT_UHD_4Kp30_4096 = 0x00A00000, + NV_DISPLAY_TV_FORMAT_UHD_4Kp25_4096 = 0x00B00000, + NV_DISPLAY_TV_FORMAT_UHD_4Kp24_4096 = 0x00C00000, + NV_DISPLAY_TV_FORMAT_UHD_4Kp50_4096 = 0x00D00000, + NV_DISPLAY_TV_FORMAT_UHD_4Kp60_4096 = 0x00E00000, + + NV_DISPLAY_TV_FORMAT_SD_OTHER = 0x01000000, + NV_DISPLAY_TV_FORMAT_ED_OTHER = 0x02000000, + NV_DISPLAY_TV_FORMAT_HD_OTHER = 0x04000000, + + NV_DISPLAY_TV_FORMAT_ANY = 0x80000000, + +} NV_DISPLAY_TV_FORMAT; + + +//! \ingroup dispcontrol +//! @{ +#define NVAPI_MAX_VIEW_TARGET 2 +#define NVAPI_ADVANCED_MAX_VIEW_TARGET 4 + +#ifndef _NV_TARGET_VIEW_MODE_ +#define _NV_TARGET_VIEW_MODE_ + +//! Used in NvAPI_SetView(). +typedef enum _NV_TARGET_VIEW_MODE +{ + NV_VIEW_MODE_STANDARD = 0, + NV_VIEW_MODE_CLONE = 1, + NV_VIEW_MODE_HSPAN = 2, + NV_VIEW_MODE_VSPAN = 3, + NV_VIEW_MODE_DUALVIEW = 4, + NV_VIEW_MODE_MULTIVIEW = 5, +} NV_TARGET_VIEW_MODE; +#endif + +//! @} + + +// Following definitions are used in NvAPI_SetViewEx. + +//! Scaling modes - used in NvAPI_SetViewEx(). +//! \ingroup dispcontrol +typedef enum _NV_SCALING +{ + NV_SCALING_DEFAULT = 0, //!< No change + + // New Scaling Declarations + NV_SCALING_GPU_SCALING_TO_CLOSEST = 1, //!< Balanced - Full Screen + NV_SCALING_GPU_SCALING_TO_NATIVE = 2, //!< Force GPU - Full Screen + NV_SCALING_GPU_SCANOUT_TO_NATIVE = 3, //!< Force GPU - Centered\No Scaling + NV_SCALING_GPU_SCALING_TO_ASPECT_SCANOUT_TO_NATIVE = 5, //!< Force GPU - Aspect Ratio + NV_SCALING_GPU_SCALING_TO_ASPECT_SCANOUT_TO_CLOSEST = 6, //!< Balanced - Aspect Ratio + NV_SCALING_GPU_SCANOUT_TO_CLOSEST = 7, //!< Balanced - Centered\No Scaling + + // Legacy Declarations + NV_SCALING_MONITOR_SCALING = NV_SCALING_GPU_SCALING_TO_CLOSEST, + NV_SCALING_ADAPTER_SCALING = NV_SCALING_GPU_SCALING_TO_NATIVE, + NV_SCALING_CENTERED = NV_SCALING_GPU_SCANOUT_TO_NATIVE, + NV_SCALING_ASPECT_SCALING = NV_SCALING_GPU_SCALING_TO_ASPECT_SCANOUT_TO_NATIVE, + + NV_SCALING_CUSTOMIZED = 255 //!< For future use +} NV_SCALING; + +//! Rotate modes- used in NvAPI_SetViewEx(). +//! \ingroup dispcontrol +typedef enum _NV_ROTATE +{ + NV_ROTATE_0 = 0, + NV_ROTATE_90 = 1, + NV_ROTATE_180 = 2, + NV_ROTATE_270 = 3, + NV_ROTATE_IGNORED = 4, +} NV_ROTATE; + +//! Color formats- used in NvAPI_SetViewEx(). +//! \ingroup dispcontrol +#define NVFORMAT_MAKEFOURCC(ch0, ch1, ch2, ch3) \ + ((NvU32)(NvU8)(ch0) | ((NvU32)(NvU8)(ch1) << 8) | \ + ((NvU32)(NvU8)(ch2) << 16) | ((NvU32)(NvU8)(ch3) << 24 )) + + + +//! Color formats- used in NvAPI_SetViewEx(). +//! \ingroup dispcontrol +typedef enum _NV_FORMAT +{ + NV_FORMAT_UNKNOWN = 0, //!< unknown. Driver will choose one as following value. + NV_FORMAT_P8 = 41, //!< for 8bpp mode + NV_FORMAT_R5G6B5 = 23, //!< for 16bpp mode + NV_FORMAT_A8R8G8B8 = 21, //!< for 32bpp mode + NV_FORMAT_A16B16G16R16F = 113, //!< for 64bpp(floating point) mode. + +} NV_FORMAT; + +// TV standard + +typedef struct +{ + float x; //!< x-coordinate of the viewport top-left point + float y; //!< y-coordinate of the viewport top-left point + float w; //!< Width of the viewport + float h; //!< Height of the viewport +} NV_VIEWPORTF; + + + +//! \ingroup dispcontrol +//! The timing override is not supported yet; must be set to _AUTO. \n + + +typedef enum _NV_TIMING_OVERRIDE +{ + NV_TIMING_OVERRIDE_CURRENT = 0, //!< get the current timing + NV_TIMING_OVERRIDE_AUTO, //!< the timing the driver will use based the current policy + NV_TIMING_OVERRIDE_EDID, //!< EDID timing + NV_TIMING_OVERRIDE_DMT, //!< VESA DMT timing + NV_TIMING_OVERRIDE_DMT_RB, //!< VESA DMT timing with reduced blanking + NV_TIMING_OVERRIDE_CVT, //!< VESA CVT timing + NV_TIMING_OVERRIDE_CVT_RB, //!< VESA CVT timing with reduced blanking + NV_TIMING_OVERRIDE_GTF, //!< VESA GTF timing + NV_TIMING_OVERRIDE_EIA861, //!< EIA 861x pre-defined timing + NV_TIMING_OVERRIDE_ANALOG_TV, //!< analog SD/HDTV timing + NV_TIMING_OVERRIDE_CUST, //!< NV custom timings + NV_TIMING_OVERRIDE_NV_PREDEFINED, //!< NV pre-defined timing (basically the PsF timings) + NV_TIMING_OVERRIDE_NV_PSF = NV_TIMING_OVERRIDE_NV_PREDEFINED, + NV_TIMING_OVERRIDE_NV_ASPR, + NV_TIMING_OVERRIDE_SDI, //!< Override for SDI timing + + NV_TIMING_OVRRIDE_MAX, +}NV_TIMING_OVERRIDE; + + +#ifndef NV_TIMING_STRUCTS_DEFINED +#define NV_TIMING_STRUCTS_DEFINED + +//*********************** +// The Timing Structure +//*********************** +// +//! \ingroup dispcontrol +//! NVIDIA-specific timing extras \n +//! Used in NV_TIMING. +typedef struct tagNV_TIMINGEXT +{ + NvU32 flag; //!< Reserved for NVIDIA hardware-based enhancement, such as double-scan. + NvU16 rr; //!< Logical refresh rate to present + NvU32 rrx1k; //!< Physical vertical refresh rate in 0.001Hz + NvU32 aspect; //!< Display aspect ratio Hi(aspect):horizontal-aspect, Low(aspect):vertical-aspect + NvU16 rep; //!< Bit-wise pixel repetition factor: 0x1:no pixel repetition; 0x2:each pixel repeats twice horizontally,.. + NvU32 status; //!< Timing standard + NvU8 name[40]; //!< Timing name +}NV_TIMINGEXT; + + + +//! \ingroup dispcontrol +//!The very basic timing structure based on the VESA standard: +//! \code +//! |<----------------------------htotal--------------------------->| +//! ---------"active" video-------->|<-------blanking------>|<----- +//! |<-------hvisible-------->|<-hb->|<-hfp->|<-hsw->|<-hbp->|<-hb->| +//! --------- -+-------------------------+ | | | | | +//! A A | | | | | | | +//! : : | | | | | | | +//! : : | | | | | | | +//! :vertical| addressable video | | | | | | +//! : visible| | | | | | | +//! : : | | | | | | | +//! : : | | | | | | | +//! vertical V | | | | | | | +//! total --+-------------------------+ | | | | | +//! : vb border | | | | | +//! : -----------------------------------+ | | | | +//! : vfp front porch | | | | +//! : -------------------------------------------+ | | | +//! : vsw sync width | | | +//! : ---------------------------------------------------+ | | +//! : vbp back porch | | +//! : -----------------------------------------------------------+ | +//! V vb border | +//! ---------------------------------------------------------------------------+ +//! \endcode +typedef struct _NV_TIMING +{ + // VESA scan out timing parameters: + NvU16 HVisible; //!< horizontal visible + NvU16 HBorder; //!< horizontal border + NvU16 HFrontPorch; //!< horizontal front porch + NvU16 HSyncWidth; //!< horizontal sync width + NvU16 HTotal; //!< horizontal total + NvU8 HSyncPol; //!< horizontal sync polarity: 1-negative, 0-positive + + NvU16 VVisible; //!< vertical visible + NvU16 VBorder; //!< vertical border + NvU16 VFrontPorch; //!< vertical front porch + NvU16 VSyncWidth; //!< vertical sync width + NvU16 VTotal; //!< vertical total + NvU8 VSyncPol; //!< vertical sync polarity: 1-negative, 0-positive + + NvU16 interlaced; //!< 1-interlaced, 0-progressive + NvU32 pclk; //!< pixel clock in 10 kHz + + //other timing related extras + NV_TIMINGEXT etc; +}NV_TIMING; +#endif //NV_TIMING_STRUCTS_DEFINED + + +//! \addtogroup dispcontrol +//! Timing-related constants +//! @{ +#define NV_TIMING_H_SYNC_POSITIVE 0 +#define NV_TIMING_H_SYNC_NEGATIVE 1 +#define NV_TIMING_H_SYNC_DEFAULT NV_TIMING_H_SYNC_NEGATIVE +// +#define NV_TIMING_V_SYNC_POSITIVE 0 +#define NV_TIMING_V_SYNC_NEGATIVE 1 +#define NV_TIMING_V_SYNC_DEFAULT NV_TIMING_V_SYNC_POSITIVE +// +#define NV_TIMING_PROGRESSIVE 0 +#define NV_TIMING_INTERLACED 1 +#define NV_TIMING_INTERLACED_EXTRA_VBLANK_ON_FIELD2 1 +#define NV_TIMING_INTERLACED_NO_EXTRA_VBLANK_ON_FIELD2 2 +//! @} + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_SetView +// +//! \fn NvAPI_SetView(NvDisplayHandle hNvDisplay, NV_VIEW_TARGET_INFO *pTargetInfo, NV_TARGET_VIEW_MODE targetView) +//! This function lets the caller modify the target display arrangement of the selected source display handle in any nView mode. +//! It can also modify or extend the source display in Dualview mode. +//! \note Maps the selected source to the associated target Ids. +//! \note Display PATH with this API is limited to single GPU. DUALVIEW across GPUs cannot be enabled with this API. +//! +//! \deprecated Do not use this function - it is deprecated in release 290. Instead, use NvAPI_DISP_SetDisplayConfig. +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 90 +//! +//! \param [in] hNvDisplay NVIDIA Display selection. #NVAPI_DEFAULT_HANDLE is not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle(). +//! \param [in] pTargetInfo Pointer to array of NV_VIEW_TARGET_INFO, specifying device properties in this view. +//! The first device entry in the array is the physical primary. +//! The device entry with the lowest source id is the desktop primary. +//! \param [in] targetCount Count of target devices specified in pTargetInfo. +//! \param [in] targetView Target view selected from NV_TARGET_VIEW_MODE. +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Miscellaneous error occurred +//! \retval NVAPI_INVALID_ARGUMENT Invalid input parameter. +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup dispcontrol +//! Used in NvAPI_SetView() and NvAPI_GetView() +typedef struct +{ + NvU32 version; //!< (IN) structure version + NvU32 count; //!< (IN) target count + struct + { + NvU32 deviceMask; //!< (IN/OUT) Device mask + NvU32 sourceId; //!< (IN/OUT) Source ID - values will be based on the number of heads exposed per GPU. + NvU32 bPrimary:1; //!< (OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary. + //!< NvAPI_SetView automatically selects the first target in NV_VIEW_TARGET_INFO index 0 as the GPU's primary view. + NvU32 bInterlaced:1; //!< (IN/OUT) Indicates if the timing being used on this monitor is interlaced. + NvU32 bGDIPrimary:1; //!< (IN/OUT) Indicates if this is the desktop GDI primary. + NvU32 bForceModeSet:1;//!< (IN) Used only on Win7 and higher during a call to NvAPI_SetView(). Turns off optimization & forces OS to set supplied mode. + } target[NVAPI_MAX_VIEW_TARGET]; +} NV_VIEW_TARGET_INFO; + +//! \ingroup dispcontrol +#define NV_VIEW_TARGET_INFO_VER MAKE_NVAPI_VERSION(NV_VIEW_TARGET_INFO,2) + + +//! \ingroup dispcontrol +__nvapi_deprecated_function("Do not use this function - it is deprecated in release 290. Instead, use NvAPI_DISP_SetDisplayConfig.") +NVAPI_INTERFACE NvAPI_SetView(NvDisplayHandle hNvDisplay, NV_VIEW_TARGET_INFO *pTargetInfo, NV_TARGET_VIEW_MODE targetView); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_SetViewEx +// +//! \fn NvAPI_SetViewEx(NvDisplayHandle hNvDisplay, NV_DISPLAY_PATH_INFO *pPathInfo, NV_TARGET_VIEW_MODE displayView) +//! This function lets caller to modify the display arrangement for selected source display handle in any of the nview modes. +//! It also allows to modify or extend the source display in dualview mode. +//! \note Maps the selected source to the associated target Ids. +//! \note Display PATH with this API is limited to single GPU. DUALVIEW across GPUs cannot be enabled with this API. +//! +//! \deprecated Do not use this function - it is deprecated in release 290. Instead, use NvAPI_DISP_SetDisplayConfig. +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 95 +//! +//! \param [in] hNvDisplay NVIDIA Display selection. #NVAPI_DEFAULT_HANDLE is not allowed, it has to be a handle enumerated with +//! NvAPI_EnumNVidiaDisplayHandle(). +//! \param [in] pPathInfo Pointer to array of NV_VIEW_PATH_INFO, specifying device properties in this view. +//! The first device entry in the array is the physical primary. +//! The device entry with the lowest source id is the desktop primary. +//! \param [in] pathCount Count of paths specified in pPathInfo. +//! \param [in] displayView Display view selected from NV_TARGET_VIEW_MODE. +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Miscellaneous error occurred +//! \retval NVAPI_INVALID_ARGUMENT Invalid input parameter. +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup dispcontrol +#define NVAPI_MAX_DISPLAY_PATH NVAPI_MAX_VIEW_TARGET + +//! \ingroup dispcontrol +#define NVAPI_ADVANCED_MAX_DISPLAY_PATH NVAPI_ADVANCED_MAX_VIEW_TARGET + + + +//! \ingroup dispcontrol +//! Used in NV_DISPLAY_PATH_INFO. +typedef struct +{ + NvU32 deviceMask; //!< (IN) Device mask + NvU32 sourceId; //!< (IN) Values will be based on the number of heads exposed per GPU(0, 1?) + NvU32 bPrimary:1; //!< (IN/OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary. + //!< NvAPI_SetViewEx() automatically selects the first target in NV_DISPLAY_PATH_INFO index 0 as the GPU's primary view. + NV_GPU_CONNECTOR_TYPE connector; //!< (IN) Specify connector type. For TV only. + + // source mode information + NvU32 width; //!< (IN) Width of the mode + NvU32 height; //!< (IN) Height of the mode + NvU32 depth; //!< (IN) Depth of the mode + NV_FORMAT colorFormat; //!< Color format if it needs to be specified. Not used now. + + //rotation setting of the mode + NV_ROTATE rotation; //!< (IN) Rotation setting. + + // the scaling mode + NV_SCALING scaling; //!< (IN) Scaling setting + + // Timing info + NvU32 refreshRate; //!< (IN) Refresh rate of the mode + NvU32 interlaced:1; //!< (IN) Interlaced mode flag + + NV_DISPLAY_TV_FORMAT tvFormat; //!< (IN) To choose the last TV format set this value to NV_DISPLAY_TV_FORMAT_NONE + + // Windows desktop position + NvU32 posx; //!< (IN/OUT) X-offset of this display on the Windows desktop + NvU32 posy; //!< (IN/OUT) Y-offset of this display on the Windows desktop + NvU32 bGDIPrimary:1; //!< (IN/OUT) Indicates if this is the desktop GDI primary. + + NvU32 bForceModeSet:1;//!< (IN) Used only on Win7 and higher during a call to NvAPI_SetViewEx(). Turns off optimization & forces OS to set supplied mode. + NvU32 bFocusDisplay:1;//!< (IN) If set, this display path should have the focus after the GPU topology change + NvU32 gpuId:24; //!< (IN) the physical display/target Gpu id which is the owner of the scan out (for SLI multimon, display from the slave Gpu) + +} NV_DISPLAY_PATH; + +//! \ingroup dispcontrol +//! Used in NvAPI_SetViewEx() and NvAPI_GetViewEx(). +typedef struct +{ + NvU32 version; //!< (IN) Structure version + NvU32 count; //!< (IN) Path count + NV_DISPLAY_PATH path[NVAPI_MAX_DISPLAY_PATH]; +} NV_DISPLAY_PATH_INFO_V3; + +//! \ingroup dispcontrol +//! Used in NvAPI_SetViewEx() and NvAPI_GetViewEx(). +typedef struct +{ + NvU32 version; //!< (IN) Structure version + NvU32 count; //!< (IN) Path count + NV_DISPLAY_PATH path[NVAPI_ADVANCED_MAX_DISPLAY_PATH]; +} NV_DISPLAY_PATH_INFO; + +//! \addtogroup dispcontrol +//! Macro for constructing the version fields of NV_DISPLAY_PATH_INFO +//! @{ +#define NV_DISPLAY_PATH_INFO_VER NV_DISPLAY_PATH_INFO_VER4 +#define NV_DISPLAY_PATH_INFO_VER4 MAKE_NVAPI_VERSION(NV_DISPLAY_PATH_INFO,4) +#define NV_DISPLAY_PATH_INFO_VER3 MAKE_NVAPI_VERSION(NV_DISPLAY_PATH_INFO,3) +#define NV_DISPLAY_PATH_INFO_VER2 MAKE_NVAPI_VERSION(NV_DISPLAY_PATH_INFO,2) +#define NV_DISPLAY_PATH_INFO_VER1 MAKE_NVAPI_VERSION(NV_DISPLAY_PATH_INFO,1) +//! @} + + +//! \ingroup dispcontrol +__nvapi_deprecated_function("Do not use this function - it is deprecated in release 290. Instead, use NvAPI_DISP_SetDisplayConfig.") +NVAPI_INTERFACE NvAPI_SetViewEx(NvDisplayHandle hNvDisplay, NV_DISPLAY_PATH_INFO *pPathInfo, NV_TARGET_VIEW_MODE displayView); + + + +/////////////////////////////////////////////////////////////////////////////// +// SetDisplayConfig/GetDisplayConfig +/////////////////////////////////////////////////////////////////////////////// +//! \ingroup dispcontrol + +typedef struct _NV_POSITION +{ + NvS32 x; + NvS32 y; +} NV_POSITION; + +//! \ingroup dispcontrol +typedef struct _NV_RESOLUTION +{ + NvU32 width; + NvU32 height; + NvU32 colorDepth; +} NV_RESOLUTION; + +//! \ingroup dispcontrol +typedef struct _NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO_V1 +{ + NvU32 version; + + // Rotation and Scaling + NV_ROTATE rotation; //!< (IN) rotation setting. + NV_SCALING scaling; //!< (IN) scaling setting. + + // Refresh Rate + NvU32 refreshRate1K; //!< (IN) Non-interlaced Refresh Rate of the mode, multiplied by 1000, 0 = ignored + //!< This is the value which driver reports to the OS. + // Flags + NvU32 interlaced:1; //!< (IN) Interlaced mode flag, ignored if refreshRate == 0 + NvU32 primary:1; //!< (IN) Declares primary display in clone configuration. This is *NOT* GDI Primary. + //!< Only one target can be primary per source. If no primary is specified, the first + //!< target will automatically be primary. +#ifdef NV_PAN_AND_SCAN_DEFINED + NvU32 isPanAndScanTarget:1; //!< Whether on this target Pan and Scan is enabled or has to be enabled. Valid only + //!< when the target is part of clone topology. +#else + NvU32 reservedBit1:1; +#endif + NvU32 disableVirtualModeSupport:1; + NvU32 isPreferredUnscaledTarget:1; + NvU32 reserved:27; + // TV format information + NV_GPU_CONNECTOR_TYPE connector; //!< Specify connector type. For TV only, ignored if tvFormat == NV_DISPLAY_TV_FORMAT_NONE + NV_DISPLAY_TV_FORMAT tvFormat; //!< (IN) to choose the last TV format set this value to NV_DISPLAY_TV_FORMAT_NONE + //!< In case of NvAPI_DISP_GetDisplayConfig(), this field will indicate the currently applied TV format; + //!< if no TV format is applied, this field will have NV_DISPLAY_TV_FORMAT_NONE value. + //!< In case of NvAPI_DISP_SetDisplayConfig(), this field should only be set in case of TVs; + //!< for other displays this field will be ignored and resolution & refresh rate specified in input will be used to apply the TV format. + + // Backend (raster) timing standard + NV_TIMING_OVERRIDE timingOverride; //!< Ignored if timingOverride == NV_TIMING_OVERRIDE_CURRENT + NV_TIMING timing; //!< Scan out timing, valid only if timingOverride == NV_TIMING_OVERRIDE_CUST + //!< The value NV_TIMING::NV_TIMINGEXT::rrx1k is obtained from the EDID. The driver may + //!< tweak this value for HDTV, stereo, etc., before reporting it to the OS. +} NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO_V1; + +//! \ingroup dispcontrol +typedef NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO_V1 NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO; + +//! \ingroup dispcontrol +#define NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO_VER1 MAKE_NVAPI_VERSION(NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO_V1,1) + +//! \ingroup dispcontrol +#define NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO_VER NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO_VER1 + +//! \ingroup dispcontrol +typedef struct _NV_DISPLAYCONFIG_PATH_TARGET_INFO_V1 +{ + NvU32 displayId; //!< Display ID + NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO* details; //!< May be NULL if no advanced settings are required. NULL for Non-NVIDIA Display. +} NV_DISPLAYCONFIG_PATH_TARGET_INFO_V1; + +//! \ingroup dispcontrol +typedef struct _NV_DISPLAYCONFIG_PATH_TARGET_INFO_V2 +{ + NvU32 displayId; //!< Display ID + NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO* details; //!< May be NULL if no advanced settings are required + NvU32 targetId; //!< Windows CCD target ID. Must be present only for non-NVIDIA adapter, for NVIDIA adapter this parameter is ignored. +} NV_DISPLAYCONFIG_PATH_TARGET_INFO_V2; + + +//! \ingroup dispcontrol +//! As version is not defined for this structure, we will be using version of NV_DISPLAYCONFIG_PATH_INFO +typedef NV_DISPLAYCONFIG_PATH_TARGET_INFO_V2 NV_DISPLAYCONFIG_PATH_TARGET_INFO; + + +//! \ingroup dispcontrol +typedef enum _NV_DISPLAYCONFIG_SPANNING_ORIENTATION +{ + NV_DISPLAYCONFIG_SPAN_NONE = 0, + NV_DISPLAYCONFIG_SPAN_HORIZONTAL = 1, + NV_DISPLAYCONFIG_SPAN_VERTICAL = 2, +} NV_DISPLAYCONFIG_SPANNING_ORIENTATION; + +//! \ingroup dispcontrol +typedef struct _NV_DISPLAYCONFIG_SOURCE_MODE_INFO_V1 +{ + NV_RESOLUTION resolution; + NV_FORMAT colorFormat; //!< Ignored at present, must be NV_FORMAT_UNKNOWN (0) + NV_POSITION position; //!< Is all positions are 0 or invalid, displays will be automatically + //!< positioned from left to right with GDI Primary at 0,0, and all + //!< other displays in the order of the path array. + NV_DISPLAYCONFIG_SPANNING_ORIENTATION spanningOrientation; //!< Spanning is only supported on XP + NvU32 bGDIPrimary : 1; + NvU32 bSLIFocus : 1; + NvU32 reserved : 30; //!< Must be 0 +} NV_DISPLAYCONFIG_SOURCE_MODE_INFO_V1; + + + +//! \ingroup dispcontrol +typedef struct _NV_DISPLAYCONFIG_PATH_INFO_V1 +{ + NvU32 version; + NvU32 reserved_sourceId; //!< This field is reserved. There is ongoing debate if we need this field. + //!< Identifies sourceIds used by Windows. If all sourceIds are 0, + //!< these will be computed automatically. + NvU32 targetInfoCount; //!< Number of elements in targetInfo array + NV_DISPLAYCONFIG_PATH_TARGET_INFO_V1* targetInfo; + NV_DISPLAYCONFIG_SOURCE_MODE_INFO_V1* sourceModeInfo; //!< May be NULL if mode info is not important +} NV_DISPLAYCONFIG_PATH_INFO_V1; + +//! \ingroup dispcontrol +//! This define is temporary and must be removed once DVS failure is fixed. +#define _NV_DISPLAYCONFIG_PATH_INFO_V2 _NV_DISPLAYCONFIG_PATH_INFO + +//! \ingroup dispcontrol +typedef struct _NV_DISPLAYCONFIG_PATH_INFO_V2 +{ + NvU32 version; + union { + NvU32 sourceId; //!< Identifies sourceId used by Windows CCD. This can be optionally set. + NvU32 reserved_sourceId; //!< Only for compatibility + }; + + NvU32 targetInfoCount; //!< Number of elements in targetInfo array + NV_DISPLAYCONFIG_PATH_TARGET_INFO_V2* targetInfo; + NV_DISPLAYCONFIG_SOURCE_MODE_INFO_V1* sourceModeInfo; //!< May be NULL if mode info is not important + NvU32 IsNonNVIDIAAdapter : 1; //!< True for non-NVIDIA adapter. + NvU32 reserved : 31; //!< Must be 0 + void *pOSAdapterID; //!< Used by Non-NVIDIA adapter for pointer to OS Adapter of LUID + //!< type, type casted to void *. +} NV_DISPLAYCONFIG_PATH_INFO_V2; + +//! \ingroup dispcontrol +#define NV_DISPLAYCONFIG_PATH_INFO_VER1 MAKE_NVAPI_VERSION(NV_DISPLAYCONFIG_PATH_INFO_V1,1) + +//! \ingroup dispcontrol +#define NV_DISPLAYCONFIG_PATH_INFO_VER2 MAKE_NVAPI_VERSION(NV_DISPLAYCONFIG_PATH_INFO_V2,2) + +#ifndef NV_DISPLAYCONFIG_PATH_INFO_VER + +typedef NV_DISPLAYCONFIG_PATH_INFO_V2 NV_DISPLAYCONFIG_PATH_INFO; + +#define NV_DISPLAYCONFIG_PATH_INFO_VER NV_DISPLAYCONFIG_PATH_INFO_VER2 + +typedef NV_DISPLAYCONFIG_SOURCE_MODE_INFO_V1 NV_DISPLAYCONFIG_SOURCE_MODE_INFO; + +#endif + + +//! \ingroup dispcontrol +typedef enum _NV_DISPLAYCONFIG_FLAGS +{ + NV_DISPLAYCONFIG_VALIDATE_ONLY = 0x00000001, + NV_DISPLAYCONFIG_SAVE_TO_PERSISTENCE = 0x00000002, + NV_DISPLAYCONFIG_DRIVER_RELOAD_ALLOWED = 0x00000004, //!< Driver reload is permitted if necessary + NV_DISPLAYCONFIG_FORCE_MODE_ENUMERATION = 0x00000008, //!< Refresh OS mode list. +} NV_DISPLAYCONFIG_FLAGS; + + +#define NVAPI_UNICODE_STRING_MAX 2048 +#define NVAPI_BINARY_DATA_MAX 4096 + +typedef NvU16 NvAPI_UnicodeString[NVAPI_UNICODE_STRING_MAX]; +typedef const NvU16 *NvAPI_LPCWSTR; +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetDisplayDriverVersion +//! \fn NvAPI_GetDisplayDriverVersion(NvDisplayHandle hNvDisplay, NV_DISPLAY_DRIVER_VERSION *pVersion) +//! This function returns a struct that describes aspects of the display driver +//! build. +//! +//! \deprecated Do not use this function - it is deprecated in release 290. Instead, use NvAPI_SYS_GetDriverAndBranchVersion. +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 80 +//! +//! \param [in] hNvDisplay NVIDIA display handle. +//! \param [out] pVersion Pointer to NV_DISPLAY_DRIVER_VERSION struc +//! +//! \retval NVAPI_ERROR +//! \retval NVAPI_OK +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup driverapi +//! Used in NvAPI_GetDisplayDriverVersion() +typedef struct +{ + NvU32 version; // Structure version + NvU32 drvVersion; + NvU32 bldChangeListNum; + NvAPI_ShortString szBuildBranchString; + NvAPI_ShortString szAdapterString; +} NV_DISPLAY_DRIVER_VERSION; + +//! \ingroup driverapi +#define NV_DISPLAY_DRIVER_VERSION_VER MAKE_NVAPI_VERSION(NV_DISPLAY_DRIVER_VERSION,1) + + +//! \ingroup driverapi +__nvapi_deprecated_function("Do not use this function - it is deprecated in release 290. Instead, use NvAPI_SYS_GetDriverAndBranchVersion.") +NVAPI_INTERFACE NvAPI_GetDisplayDriverVersion(NvDisplayHandle hNvDisplay, NV_DISPLAY_DRIVER_VERSION *pVersion); + + + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_OGL_ExpertModeSet[Get] +// +//! \name NvAPI_OGL_ExpertModeSet[Get] Functions +//@{ +//! This function configures OpenGL Expert Mode, an API usage feedback and +//! advice reporting mechanism. The effects of this call are +//! applied only to the current context, and are reset to the +//! defaults when the context is destroyed. +//! +//! \note This feature is valid at runtime only when GLExpert +//! functionality has been built into the OpenGL driver +//! installed on the system. All Windows Vista OpenGL +//! drivers provided by NVIDIA have this instrumentation +//! included by default. Windows XP, however, requires a +//! special display driver available with the NVIDIA +//! PerfSDK found at developer.nvidia.com. +//! +//! \note These functions are valid only for the current OpenGL +//! context. Calling these functions prior to creating a +//! context and calling MakeCurrent with it will result +//! in errors and undefined behavior. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \param expertDetailMask Mask made up of NVAPI_OGLEXPERT_DETAIL bits, +//! this parameter specifies the detail level in +//! the feedback stream. +//! +//! \param expertReportMask Mask made up of NVAPI_OGLEXPERT_REPORT bits, +//! this parameter specifies the areas of +//! functional interest. +//! +//! \param expertOutputMask Mask made up of NVAPI_OGLEXPERT_OUTPUT bits, +//! this parameter specifies the feedback output +//! location. +//! +//! \param expertCallback Used in conjunction with OUTPUT_TO_CALLBACK, +//! this is a simple callback function the user +//! may use to obtain the feedback stream. The +//! function will be called once per fully +//! qualified feedback stream extry. +//! +//! \retval NVAPI_API_NOT_INTIALIZED NVAPI not initialized +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU found +//! \retval NVAPI_OPENGL_CONTEXT_NOT_CURRENT No NVIDIA OpenGL context +//! which supports GLExpert +//! has been made current +//! \retval NVAPI_ERROR OpenGL driver failed to load properly +//! \retval NVAPI_OK Success +// +/////////////////////////////////////////////////////////////////////////////// + +//! \addtogroup oglapi +//! @{ +#define NVAPI_OGLEXPERT_DETAIL_NONE 0x00000000 +#define NVAPI_OGLEXPERT_DETAIL_ERROR 0x00000001 +#define NVAPI_OGLEXPERT_DETAIL_SWFALLBACK 0x00000002 +#define NVAPI_OGLEXPERT_DETAIL_BASIC_INFO 0x00000004 +#define NVAPI_OGLEXPERT_DETAIL_DETAILED_INFO 0x00000008 +#define NVAPI_OGLEXPERT_DETAIL_PERFORMANCE_WARNING 0x00000010 +#define NVAPI_OGLEXPERT_DETAIL_QUALITY_WARNING 0x00000020 +#define NVAPI_OGLEXPERT_DETAIL_USAGE_WARNING 0x00000040 +#define NVAPI_OGLEXPERT_DETAIL_ALL 0xFFFFFFFF + +#define NVAPI_OGLEXPERT_REPORT_NONE 0x00000000 +#define NVAPI_OGLEXPERT_REPORT_ERROR 0x00000001 +#define NVAPI_OGLEXPERT_REPORT_SWFALLBACK 0x00000002 +#define NVAPI_OGLEXPERT_REPORT_PIPELINE_VERTEX 0x00000004 +#define NVAPI_OGLEXPERT_REPORT_PIPELINE_GEOMETRY 0x00000008 +#define NVAPI_OGLEXPERT_REPORT_PIPELINE_XFB 0x00000010 +#define NVAPI_OGLEXPERT_REPORT_PIPELINE_RASTER 0x00000020 +#define NVAPI_OGLEXPERT_REPORT_PIPELINE_FRAGMENT 0x00000040 +#define NVAPI_OGLEXPERT_REPORT_PIPELINE_ROP 0x00000080 +#define NVAPI_OGLEXPERT_REPORT_PIPELINE_FRAMEBUFFER 0x00000100 +#define NVAPI_OGLEXPERT_REPORT_PIPELINE_PIXEL 0x00000200 +#define NVAPI_OGLEXPERT_REPORT_PIPELINE_TEXTURE 0x00000400 +#define NVAPI_OGLEXPERT_REPORT_OBJECT_BUFFEROBJECT 0x00000800 +#define NVAPI_OGLEXPERT_REPORT_OBJECT_TEXTURE 0x00001000 +#define NVAPI_OGLEXPERT_REPORT_OBJECT_PROGRAM 0x00002000 +#define NVAPI_OGLEXPERT_REPORT_OBJECT_FBO 0x00004000 +#define NVAPI_OGLEXPERT_REPORT_FEATURE_SLI 0x00008000 +#define NVAPI_OGLEXPERT_REPORT_ALL 0xFFFFFFFF + + +#define NVAPI_OGLEXPERT_OUTPUT_TO_NONE 0x00000000 +#define NVAPI_OGLEXPERT_OUTPUT_TO_CONSOLE 0x00000001 +#define NVAPI_OGLEXPERT_OUTPUT_TO_DEBUGGER 0x00000004 +#define NVAPI_OGLEXPERT_OUTPUT_TO_CALLBACK 0x00000008 +#define NVAPI_OGLEXPERT_OUTPUT_TO_ALL 0xFFFFFFFF + +//! @} + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION TYPE: NVAPI_OGLEXPERT_CALLBACK +// +//! DESCRIPTION: Used in conjunction with OUTPUT_TO_CALLBACK, this is a simple +//! callback function the user may use to obtain the feedback +//! stream. The function will be called once per fully qualified +//! feedback stream entry. +//! +//! \param categoryId Contains the bit from the NVAPI_OGLEXPERT_REPORT +//! mask that corresponds to the current message +//! \param messageId Unique ID for the current message +//! \param detailLevel Contains the bit from the NVAPI_OGLEXPERT_DETAIL +//! mask that corresponds to the current message +//! \param objectId Unique ID of the object that corresponds to the +//! current message +//! \param messageStr Text string from the current message +//! +//! \ingroup oglapi +/////////////////////////////////////////////////////////////////////////////// +typedef void (* NVAPI_OGLEXPERT_CALLBACK) (unsigned int categoryId, unsigned int messageId, unsigned int detailLevel, int objectId, const char *messageStr); + + + +//! \ingroup oglapi +//! SUPPORTED OS: Windows XP and higher +//! +NVAPI_INTERFACE NvAPI_OGL_ExpertModeSet(NvU32 expertDetailLevel, + NvU32 expertReportMask, + NvU32 expertOutputMask, + NVAPI_OGLEXPERT_CALLBACK expertCallback); + +//! \addtogroup oglapi +//! SUPPORTED OS: Windows XP and higher +//! +NVAPI_INTERFACE NvAPI_OGL_ExpertModeGet(NvU32 *pExpertDetailLevel, + NvU32 *pExpertReportMask, + NvU32 *pExpertOutputMask, + NVAPI_OGLEXPERT_CALLBACK *pExpertCallback); + +//@} +/////////////////////////////////////////////////////////////////////////////// +// +//! \name NvAPI_OGL_ExpertModeDefaultsSet[Get] Functions +//! +//@{ +//! This function configures OpenGL Expert Mode global defaults. These settings +//! apply to any OpenGL application which starts up after these +//! values are applied (i.e. these settings *do not* apply to +//! currently running applications). +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \param expertDetailLevel Value which specifies the detail level in +//! the feedback stream. This is a mask made up +//! of NVAPI_OGLEXPERT_LEVEL bits. +//! +//! \param expertReportMask Mask made up of NVAPI_OGLEXPERT_REPORT bits, +//! this parameter specifies the areas of +//! functional interest. +//! +//! \param expertOutputMask Mask made up of NVAPI_OGLEXPERT_OUTPUT bits, +//! this parameter specifies the feedback output +//! location. Note that using OUTPUT_TO_CALLBACK +//! here is meaningless and has no effect, but +//! using it will not cause an error. +//! +//! \return ::NVAPI_ERROR or ::NVAPI_OK +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup oglapi +//! SUPPORTED OS: Windows XP and higher +//! +NVAPI_INTERFACE NvAPI_OGL_ExpertModeDefaultsSet(NvU32 expertDetailLevel, + NvU32 expertReportMask, + NvU32 expertOutputMask); + +//! \addtogroup oglapi +//! SUPPORTED OS: Windows XP and higher +//! +NVAPI_INTERFACE NvAPI_OGL_ExpertModeDefaultsGet(NvU32 *pExpertDetailLevel, + NvU32 *pExpertReportMask, + NvU32 *pExpertOutputMask); +//@} + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_EnumTCCPhysicalGPUs +// +//! This function returns an array of physical GPU handles that are in TCC Mode. +//! Each handle represents a physical GPU present in the system in TCC Mode. +//! That GPU may not be visible to the OS directly. +//! +//! The array nvGPUHandle will be filled with physical GPU handle values. The returned +//! gpuCount determines how many entries in the array are valid. +//! +//! NOTE: Handles enumerated by this API are only valid for NvAPIs that are tagged as TCC_SUPPORTED +//! If handle is passed to any other API, it will fail with NVAPI_INVALID_HANDLE +//! +//! For WDDM GPU handles please use NvAPI_EnumPhysicalGPUs() +//! +//! SUPPORTED OS: Windows Vista and higher, Mac OS X +//! +//! +//! +//! \param [out] nvGPUHandle Physical GPU array that will contain all TCC Physical GPUs +//! \param [out] pGpuCount count represent the number of valid entries in nvGPUHandle +//! +//! +//! \retval NVAPI_INVALID_ARGUMENT nvGPUHandle or pGpuCount is NULL +//! \retval NVAPI_OK One or more handles were returned +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_EnumTCCPhysicalGPUs( NvPhysicalGpuHandle nvGPUHandle[NVAPI_MAX_PHYSICAL_GPUS], NvU32 *pGpuCount); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_EnumLogicalGPUs +// +//! This function returns an array of logical GPU handles. +//! +//! Each handle represents one or more GPUs acting in concert as a single graphics device. +//! +//! At least one GPU must be present in the system and running an NVIDIA display driver. +//! +//! The array nvGPUHandle will be filled with logical GPU handle values. The returned +//! gpuCount determines how many entries in the array are valid. +//! +//! \note All logical GPUs handles get invalidated on a GPU topology change, so the calling +//! application is required to renum the logical GPU handles to get latest physical handle +//! mapping after every GPU topology change activated by a call to NvAPI_SetGpuTopologies(). +//! +//! To detect if SLI rendering is enabled, use NvAPI_D3D_GetCurrentSLIState(). +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 80 +//! +//! \retval NVAPI_INVALID_ARGUMENT nvGPUHandle or pGpuCount is NULL +//! \retval NVAPI_OK One or more handles were returned +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_EnumLogicalGPUs(NvLogicalGpuHandle nvGPUHandle[NVAPI_MAX_LOGICAL_GPUS], NvU32 *pGpuCount); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetPhysicalGPUsFromDisplay +// +//! This function returns an array of physical GPU handles associated with the specified display. +//! +//! At least one GPU must be present in the system and running an NVIDIA display driver. +//! +//! The array nvGPUHandle will be filled with physical GPU handle values. The returned +//! gpuCount determines how many entries in the array are valid. +//! +//! If the display corresponds to more than one physical GPU, the first GPU returned +//! is the one with the attached active output. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \retval NVAPI_INVALID_ARGUMENT hNvDisp is not valid; nvGPUHandle or pGpuCount is NULL +//! \retval NVAPI_OK One or more handles were returned +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND no NVIDIA GPU driving a display was found +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetPhysicalGPUsFromDisplay(NvDisplayHandle hNvDisp, NvPhysicalGpuHandle nvGPUHandle[NVAPI_MAX_PHYSICAL_GPUS], NvU32 *pGpuCount); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetPhysicalGPUFromUnAttachedDisplay +// +//! This function returns a physical GPU handle associated with the specified unattached display. +//! The source GPU is a physical render GPU which renders the frame buffer but may or may not drive the scan out. +//! +//! At least one GPU must be present in the system and running an NVIDIA display driver. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \retval NVAPI_INVALID_ARGUMENT hNvUnAttachedDisp is not valid or pPhysicalGpu is NULL. +//! \retval NVAPI_OK One or more handles were returned +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetPhysicalGPUFromUnAttachedDisplay(NvUnAttachedDisplayHandle hNvUnAttachedDisp, NvPhysicalGpuHandle *pPhysicalGpu); + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetLogicalGPUFromDisplay +// +//! This function returns the logical GPU handle associated with the specified display. +//! At least one GPU must be present in the system and running an NVIDIA display driver. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \retval NVAPI_INVALID_ARGUMENT hNvDisp is not valid; pLogicalGPU is NULL +//! \retval NVAPI_OK One or more handles were returned +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetLogicalGPUFromDisplay(NvDisplayHandle hNvDisp, NvLogicalGpuHandle *pLogicalGPU); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetLogicalGPUFromPhysicalGPU +// +//! This function returns the logical GPU handle associated with specified physical GPU handle. +//! At least one GPU must be present in the system and running an NVIDIA display driver. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 80 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGPU is not valid; pLogicalGPU is NULL +//! \retval NVAPI_OK One or more handles were returned +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetLogicalGPUFromPhysicalGPU(NvPhysicalGpuHandle hPhysicalGPU, NvLogicalGpuHandle *pLogicalGPU); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetPhysicalGPUsFromLogicalGPU +// +//! This function returns the physical GPU handles associated with the specified logical GPU handle. +//! At least one GPU must be present in the system and running an NVIDIA display driver. +//! +//! The array hPhysicalGPU will be filled with physical GPU handle values. The returned +//! gpuCount determines how many entries in the array are valid. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \retval NVAPI_INVALID_ARGUMENT hLogicalGPU is not valid; hPhysicalGPU is NULL +//! \retval NVAPI_OK One or more handles were returned +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_EXPECTED_LOGICAL_GPU_HANDLE hLogicalGPU was not a logical GPU handle +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetPhysicalGPUsFromLogicalGPU(NvLogicalGpuHandle hLogicalGPU,NvPhysicalGpuHandle hPhysicalGPU[NVAPI_MAX_PHYSICAL_GPUS], NvU32 *pGpuCount); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetGpuCoreCount +// +//! DESCRIPTION: Retrieves the total number of cores defined for a GPU. +//! Returns 0 on architectures that don't define GPU cores. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! TCC_SUPPORTED +//! +//! \retval ::NVAPI_INVALID_ARGUMENT pCount is NULL +//! \retval ::NVAPI_OK *pCount is set +//! \retval ::NVAPI_NVIDIA_DEVICE_NOT_FOUND no NVIDIA GPU driving a display was found +//! \retval ::NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle +//! \retval ::NVAPI_NOT_SUPPORTED API call is not supported on current architecture +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetGpuCoreCount(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pCount); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetAllOutputs +// +//! This function returns set of all GPU-output identifiers as a bitmask. +//! +//! \deprecated Do not use this function - it is deprecated in release 290. Instead, use NvAPI_GPU_GetAllDisplayIds. +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 85 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pOutputsMask is NULL. +//! \retval NVAPI_OK *pOutputsMask contains a set of GPU-output identifiers. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +__nvapi_deprecated_function("Do not use this function - it is deprecated in release 290. Instead, use NvAPI_GPU_GetAllDisplayIds.") +NVAPI_INTERFACE NvAPI_GPU_GetAllOutputs(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pOutputsMask); + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetConnectedOutputs +// +//! This function is the same as NvAPI_GPU_GetAllOutputs() but returns only the set of GPU output +//! identifiers that are connected to display devices. +//! +//! \deprecated Do not use this function - it is deprecated in release 290. Instead, use NvAPI_GPU_GetConnectedDisplayIds. +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pOutputsMask is NULL. +//! \retval NVAPI_OK *pOutputsMask contains a set of GPU-output identifiers. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +__nvapi_deprecated_function("Do not use this function - it is deprecated in release 290. Instead, use NvAPI_GPU_GetConnectedDisplayIds.") +NVAPI_INTERFACE NvAPI_GPU_GetConnectedOutputs(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pOutputsMask); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetConnectedSLIOutputs +// +//! DESCRIPTION: This function is the same as NvAPI_GPU_GetConnectedOutputs() but returns only the set of GPU-output +//! identifiers that can be selected in an SLI configuration. +//! NOTE: This function matches NvAPI_GPU_GetConnectedOutputs() +//! - On systems which are not SLI capable. +//! - If the queried GPU is not part of a valid SLI group. +//! +//! \deprecated Do not use this function - it is deprecated in release 290. Instead, use NvAPI_GPU_GetConnectedDisplayIds. +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 170 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pOutputsMask is NULL +//! \retval NVAPI_OK *pOutputsMask contains a set of GPU-output identifiers +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +__nvapi_deprecated_function("Do not use this function - it is deprecated in release 290. Instead, use NvAPI_GPU_GetConnectedDisplayIds.") +NVAPI_INTERFACE NvAPI_GPU_GetConnectedSLIOutputs(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pOutputsMask); + + + + +//! \ingroup gpu +typedef enum +{ + NV_MONITOR_CONN_TYPE_UNINITIALIZED = 0, + NV_MONITOR_CONN_TYPE_VGA, + NV_MONITOR_CONN_TYPE_COMPONENT, + NV_MONITOR_CONN_TYPE_SVIDEO, + NV_MONITOR_CONN_TYPE_HDMI, + NV_MONITOR_CONN_TYPE_DVI, + NV_MONITOR_CONN_TYPE_LVDS, + NV_MONITOR_CONN_TYPE_DP, + NV_MONITOR_CONN_TYPE_COMPOSITE, + NV_MONITOR_CONN_TYPE_UNKNOWN = -1 +} NV_MONITOR_CONN_TYPE; + + +//! \addtogroup gpu +//! @{ +#define NV_GPU_CONNECTED_IDS_FLAG_UNCACHED NV_BIT(0) //!< Get uncached connected devices +#define NV_GPU_CONNECTED_IDS_FLAG_SLI NV_BIT(1) //!< Get devices such that those can be selected in an SLI configuration +#define NV_GPU_CONNECTED_IDS_FLAG_LIDSTATE NV_BIT(2) //!< Get devices such that to reflect the Lid State +#define NV_GPU_CONNECTED_IDS_FLAG_FAKE NV_BIT(3) //!< Get devices that includes the fake connected monitors +#define NV_GPU_CONNECTED_IDS_FLAG_EXCLUDE_MST NV_BIT(4) //!< Excludes devices that are part of the multi stream topology. + +//! @} + +//! \ingroup gpu +typedef struct _NV_GPU_DISPLAYIDS +{ + NvU32 version; + NV_MONITOR_CONN_TYPE connectorType; //!< out: vga, tv, dvi, hdmi and dp. This is reserved for future use and clients should not rely on this information. Instead get the + //!< GPU connector type from NvAPI_GPU_GetConnectorInfo/NvAPI_GPU_GetConnectorInfoEx + NvU32 displayId; //!< this is a unique identifier for each device + NvU32 isDynamic:1; //!< if bit is set then this display is part of MST topology and it's a dynamic + NvU32 isMultiStreamRootNode:1; //!< if bit is set then this displayID belongs to a multi stream enabled connector(root node). Note that when multi stream is enabled and + //!< a single multi stream capable monitor is connected to it, the monitor will share the display id with the RootNode. + //!< When there is more than one monitor connected in a multi stream topology, then the root node will have a separate displayId. + NvU32 isActive:1; //!< if bit is set then this display is being actively driven + NvU32 isCluster:1; //!< if bit is set then this display is the representative display + NvU32 isOSVisible:1; //!< if bit is set, then this display is reported to the OS + NvU32 isWFD:1; //!< if bit is set, then this display is wireless + NvU32 isConnected:1; //!< if bit is set, then this display is connected + NvU32 reservedInternal:10; //!< Do not use + NvU32 isPhysicallyConnected:1; //!< if bit is set, then this display is a phycially connected display; Valid only when isConnected bit is set + NvU32 reserved: 14; //!< must be zero +} NV_GPU_DISPLAYIDS; + +//! \ingroup gpu +//! Macro for constructing the version field of ::_NV_GPU_DISPLAYIDS +#define NV_GPU_DISPLAYIDS_VER1 MAKE_NVAPI_VERSION(NV_GPU_DISPLAYIDS,1) +#define NV_GPU_DISPLAYIDS_VER2 MAKE_NVAPI_VERSION(NV_GPU_DISPLAYIDS,3) + +#define NV_GPU_DISPLAYIDS_VER NV_GPU_DISPLAYIDS_VER2 + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetConnectedDisplayIds +// +//! \code +//! DESCRIPTION: Due to space limitation NvAPI_GPU_GetConnectedOutputs can return maximum 32 devices, but +//! this is no longer true for DPMST. NvAPI_GPU_GetConnectedDisplayIds will return all +//! the connected display devices in the form of displayIds for the associated hPhysicalGpu. +//! This function can accept set of flags to request cached, uncached, sli and lid to get the connected devices. +//! Default value for flags will be cached . +//! HOW TO USE: 1) for each PhysicalGpu, make a call to get the number of connected displayId's +//! using NvAPI_GPU_GetConnectedDisplayIds by passing the pDisplayIds as NULL +//! On call success: +//! 2) Allocate memory based on pDisplayIdCount then make a call NvAPI_GPU_GetConnectedDisplayIds to populate DisplayIds +//! SUPPORTED OS: Windows XP and higher +//! +//! PARAMETERS: hPhysicalGpu (IN) - GPU selection +//! flags (IN) - One or more defines from NV_GPU_CONNECTED_IDS_FLAG_* as valid flags. +//! pDisplayIds (IN/OUT) - Pointer to an NV_GPU_DISPLAYIDS struct, each entry represents a one displayID and its attributes +//! pDisplayIdCount(OUT)- Number of displayId's. +//! +//! RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pDisplayIds or pDisplayIdCount is NULL +//! NVAPI_OK: *pDisplayIds contains a set of GPU-output identifiers +//! NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found +//! NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle +//! \endcode +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetConnectedDisplayIds(__in NvPhysicalGpuHandle hPhysicalGpu, __inout_ecount_part_opt(*pDisplayIdCount, *pDisplayIdCount) NV_GPU_DISPLAYIDS* pDisplayIds, __inout NvU32* pDisplayIdCount, __in NvU32 flags); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetAllDisplayIds +// +//! DESCRIPTION: This API returns display IDs for all possible outputs on the GPU. +//! For DPMST connector, it will return display IDs for all the video sinks in the topology. \n +//! HOW TO USE: 1. The first call should be made to get the all display ID count. To get the display ID count, send in \n +//! a) hPhysicalGpu - a valid GPU handle(enumerated using NvAPI_EnumPhysicalGPUs()) as input, \n +//! b) pDisplayIds - NULL, as we just want to get the display ID count. \n +//! c) pDisplayIdCount - a valid pointer to NvU32, whose value is set to ZERO. \n +//! If all parameters are correct and this call is successful, this call will return the display ID's count. \n +//! 2. To get the display ID array, make the second call to NvAPI_GPU_GetAllDisplayIds() with \n +//! a) hPhysicalGpu - should be same value which was sent in first call, \n +//! b) pDisplayIds - pointer to the display ID array allocated by caller based on display ID count, \n +//! eg. malloc(sizeof(NV_GPU_DISPLAYIDS) * pDisplayIdCount). \n +//! c) pDisplayIdCount - a valid pointer to NvU32. This indicates for how many display IDs \n +//! the memory is allocated(pDisplayIds) by the caller. \n +//! If all parameters are correct and this call is successful, this call will return the display ID array and actual +//! display ID count (which was obtained in the first call to NvAPI_GPU_GetAllDisplayIds). If the input display ID count is +//! less than the actual display ID count, it will overwrite the input and give the pDisplayIdCount as actual count and the +//! API will return NVAPI_INSUFFICIENT_BUFFER. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hPhysicalGpu GPU selection. +//! \param [in,out] DisplayIds Pointer to an array of NV_GPU_DISPLAYIDS structures, each entry represents one displayID +//! and its attributes. +//! \param [in,out] pDisplayIdCount As input, this parameter indicates the number of display's id's for which caller has +//! allocated the memory. As output, it will return the actual number of display IDs. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! +//! \retval NVAPI_INSUFFICIENT_BUFFER When the input buffer(pDisplayIds) is less than the actual number of display IDs, this API +//! will return NVAPI_INSUFFICIENT_BUFFER. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetAllDisplayIds(__in NvPhysicalGpuHandle hPhysicalGpu, __inout_ecount_part_opt(*pDisplayIdCount, *pDisplayIdCount) NV_GPU_DISPLAYIDS* pDisplayIds, __inout NvU32* pDisplayIdCount); + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetConnectedOutputsWithLidState +// +//! This function is similar to NvAPI_GPU_GetConnectedOutputs(), and returns the connected display identifiers that are connected +//! as an output mask but unlike NvAPI_GPU_GetConnectedOutputs() this API "always" reflects the Lid State in the output mask. +//! Thus if you expect the LID close state to be available in the connection mask use this API. +//! - If LID is closed then this API will remove the LID panel from the connected display identifiers. +//! - If LID is open then this API will reflect the LID panel in the connected display identifiers. +//! +//! \note This API should be used on notebook systems and on systems where the LID state is required in the connection +//! output mask. On desktop systems the returned identifiers will match NvAPI_GPU_GetConnectedOutputs(). +//! +//! \deprecated Do not use this function - it is deprecated in release 290. Instead, use NvAPI_GPU_GetConnectedDisplayIds. +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 95 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pOutputsMask is NULL +//! \retval NVAPI_OK *pOutputsMask contains a set of GPU-output identifiers +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +__nvapi_deprecated_function("Do not use this function - it is deprecated in release 290. Instead, use NvAPI_GPU_GetConnectedDisplayIds.") +NVAPI_INTERFACE NvAPI_GPU_GetConnectedOutputsWithLidState(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pOutputsMask); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetConnectedSLIOutputsWithLidState +// +//! DESCRIPTION: This function is the same as NvAPI_GPU_GetConnectedOutputsWithLidState() but returns only the set +//! of GPU-output identifiers that can be selected in an SLI configuration. With SLI disabled, +//! this function matches NvAPI_GPU_GetConnectedOutputsWithLidState(). +//! +//! \deprecated Do not use this function - it is deprecated in release 290. Instead, use NvAPI_GPU_GetConnectedDisplayIds. +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 170 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pOutputsMask is NULL +//! \retval NVAPI_OK *pOutputsMask contains a set of GPU-output identifiers +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +__nvapi_deprecated_function("Do not use this function - it is deprecated in release 290. Instead, use NvAPI_GPU_GetConnectedDisplayIds.") +NVAPI_INTERFACE NvAPI_GPU_GetConnectedSLIOutputsWithLidState(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pOutputsMask); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetSystemType +// +//! \fn NvAPI_GPU_GetSystemType(NvPhysicalGpuHandle hPhysicalGpu, NV_SYSTEM_TYPE *pSystemType) +//! This function identifies whether the GPU is a notebook GPU or a desktop GPU. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 95 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pOutputsMask is NULL +//! \retval NVAPI_OK *pSystemType contains the GPU system type +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup gpu +//! Used in NvAPI_GPU_GetSystemType() +typedef enum +{ + NV_SYSTEM_TYPE_UNKNOWN = 0, + NV_SYSTEM_TYPE_LAPTOP = 1, + NV_SYSTEM_TYPE_DESKTOP = 2, + +} NV_SYSTEM_TYPE; + + + +//! \ingroup gpu +NVAPI_INTERFACE NvAPI_GPU_GetSystemType(NvPhysicalGpuHandle hPhysicalGpu, NV_SYSTEM_TYPE *pSystemType); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetActiveOutputs +// +//! This function is the same as NvAPI_GPU_GetAllOutputs but returns only the set of GPU output +//! identifiers that are actively driving display devices. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 85 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pOutputsMask is NULL. +//! \retval NVAPI_OK *pOutputsMask contains a set of GPU-output identifiers. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetActiveOutputs(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pOutputsMask); + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_SetEDID +// +//! Thus function sets the EDID data for the specified GPU handle and connection bit mask. +//! displayOutputId should have exactly 1 bit set to indicate a single display. See \ref handles. +//! \note The EDID will be cached across the boot session and will be enumerated to the OS in this call. +//! To remove the EDID set sizeofEDID to zero. +//! OS and NVAPI connection status APIs will reflect the newly set or removed EDID dynamically. +//! +//! This feature will NOT be supported on the following boards: +//! - GeForce +//! - Quadro VX +//! - Tesla +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 100 +//! +//! \retval NVAPI_INVALID_ARGUMENT pEDID is NULL; displayOutputId has 0 or > 1 bits set +//! \retval NVAPI_OK *pEDID data was applied to the requested displayOutputId. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle. +//! \retval NVAPI_NOT_SUPPORTED For the above mentioned GPUs +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_SetEDID(NvPhysicalGpuHandle hPhysicalGpu, NvU32 displayOutputId, NV_EDID *pEDID); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetOutputType +// +//! \fn NvAPI_GPU_GetOutputType(NvPhysicalGpuHandle hPhysicalGpu, NvU32 outputId, NV_GPU_OUTPUT_TYPE *pOutputType) +//! This function returns the output type for a specific physical GPU handle and outputId (exactly 1 bit set - see \ref handles). +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \Version Earliest supported ForceWare version: 82.61 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu, outputId, or pOutputsMask is NULL; or outputId has > 1 bit set +//! \retval NVAPI_OK *pOutputType contains a NvGpuOutputType value +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup gpu +//! used in NvAPI_GPU_GetOutputType() +typedef enum _NV_GPU_OUTPUT_TYPE +{ + NVAPI_GPU_OUTPUT_UNKNOWN = 0, + NVAPI_GPU_OUTPUT_CRT = 1, //!< CRT display device + NVAPI_GPU_OUTPUT_DFP = 2, //!< Digital Flat Panel display device + NVAPI_GPU_OUTPUT_TV = 3, //!< TV display device +} NV_GPU_OUTPUT_TYPE; + + + + +//! \ingroup gpu +NVAPI_INTERFACE NvAPI_GPU_GetOutputType(NvPhysicalGpuHandle hPhysicalGpu, NvU32 outputId, NV_GPU_OUTPUT_TYPE *pOutputType); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_ValidateOutputCombination +// +//! This function determines if a set of GPU outputs can be active +//! simultaneously. While a GPU may have outputs, typically they cannot +//! all be active at the same time due to internal resource sharing. +//! +//! Given a physical GPU handle and a mask of candidate outputs, this call +//! will return NVAPI_OK if all of the specified outputs can be driven +//! simultaneously. It will return NVAPI_INVALID_COMBINATION if they cannot. +//! +//! Use NvAPI_GPU_GetAllOutputs() to determine which outputs are candidates. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 85 +//! +//! \retval NVAPI_OK Combination of outputs in outputsMask are valid (can be active simultaneously). +//! \retval NVAPI_INVALID_COMBINATION Combination of outputs in outputsMask are NOT valid. +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or outputsMask does not have at least 2 bits set. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_ValidateOutputCombination(NvPhysicalGpuHandle hPhysicalGpu, NvU32 outputsMask); + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetFullName +// +//! This function retrieves the full GPU name as an ASCII string - for example, "Quadro FX 1400". +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 90 +//! +//! \return NVAPI_ERROR or NVAPI_OK +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetFullName(NvPhysicalGpuHandle hPhysicalGpu, NvAPI_ShortString szName); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetPCIIdentifiers +// +//! This function returns the PCI identifiers associated with this GPU. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 90 +//! +//! \param DeviceId The internal PCI device identifier for the GPU. +//! \param SubSystemId The internal PCI subsystem identifier for the GPU. +//! \param RevisionId The internal PCI device-specific revision identifier for the GPU. +//! \param ExtDeviceId The external PCI device identifier for the GPU. +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or an argument is NULL +//! \retval NVAPI_OK Arguments are populated with PCI identifiers +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetPCIIdentifiers(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pDeviceId,NvU32 *pSubSystemId,NvU32 *pRevisionId,NvU32 *pExtDeviceId); + + + + +//! \ingroup gpu +//! Used in NvAPI_GPU_GetGPUType(). +typedef enum _NV_GPU_TYPE +{ + NV_SYSTEM_TYPE_GPU_UNKNOWN = 0, + NV_SYSTEM_TYPE_IGPU = 1, //!< Integrated GPU + NV_SYSTEM_TYPE_DGPU = 2, //!< Discrete GPU +} NV_GPU_TYPE; + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetGPUType +// +//! DESCRIPTION: This function returns the GPU type (integrated or discrete). +//! See ::NV_GPU_TYPE. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 173 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu +//! \retval NVAPI_OK *pGpuType contains the GPU type +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetGPUType(__in NvPhysicalGpuHandle hPhysicalGpu, __inout NV_GPU_TYPE *pGpuType); + + + + +//! \ingroup gpu +//! Used in NvAPI_GPU_GetBusType() +typedef enum _NV_GPU_BUS_TYPE +{ + NVAPI_GPU_BUS_TYPE_UNDEFINED = 0, + NVAPI_GPU_BUS_TYPE_PCI = 1, + NVAPI_GPU_BUS_TYPE_AGP = 2, + NVAPI_GPU_BUS_TYPE_PCI_EXPRESS = 3, + NVAPI_GPU_BUS_TYPE_FPCI = 4, + NVAPI_GPU_BUS_TYPE_AXI = 5, +} NV_GPU_BUS_TYPE; +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetBusType +// +//! This function returns the type of bus associated with this GPU. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 90 +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pBusType is NULL. +//! \retval NVAPI_OK *pBusType contains bus identifier. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetBusType(NvPhysicalGpuHandle hPhysicalGpu,NV_GPU_BUS_TYPE *pBusType); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetBusId +// +//! DESCRIPTION: Returns the ID of the bus associated with this GPU. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 167 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pBusId is NULL. +//! \retval NVAPI_OK *pBusId contains the bus ID. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetBusId(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pBusId); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetBusSlotId +// +//! DESCRIPTION: Returns the ID of the bus slot associated with this GPU. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 167 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pBusSlotId is NULL. +//! \retval NVAPI_OK *pBusSlotId contains the bus slot ID. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetBusSlotId(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pBusSlotId); + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetIRQ +// +//! This function returns the interrupt number associated with this GPU. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 90 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pIRQ is NULL. +//! \retval NVAPI_OK *pIRQ contains interrupt number. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetIRQ(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pIRQ); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetVbiosRevision +// +//! This function returns the revision of the video BIOS associated with this GPU. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 90 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pBiosRevision is NULL. +//! \retval NVAPI_OK *pBiosRevision contains revision number. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetVbiosRevision(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pBiosRevision); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetVbiosOEMRevision +// +//! This function returns the OEM revision of the video BIOS associated with this GPU. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 90 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu or pBiosRevision is NULL +//! \retval NVAPI_OK *pBiosRevision contains revision number +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetVbiosOEMRevision(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pBiosRevision); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetVbiosVersionString +// +//! This function returns the full video BIOS version string in the form of xx.xx.xx.xx.yy where +//! - xx numbers come from NvAPI_GPU_GetVbiosRevision() and +//! - yy comes from NvAPI_GPU_GetVbiosOEMRevision(). +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 90 +//! +//! \retval NVAPI_INVALID_ARGUMENT hPhysicalGpu is NULL. +//! \retval NVAPI_OK szBiosRevision contains version string. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetVbiosVersionString(NvPhysicalGpuHandle hPhysicalGpu,NvAPI_ShortString szBiosRevision); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetAGPAperture +// +//! This function returns the AGP aperture in megabytes. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 90 +//! +//! \retval NVAPI_INVALID_ARGUMENT pSize is NULL. +//! \retval NVAPI_OK Call successful. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetAGPAperture(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pSize); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetCurrentAGPRate +// +//! This function returns the current AGP Rate (0 = AGP not present, 1 = 1x, 2 = 2x, etc.). +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 90 +//! +//! \retval NVAPI_INVALID_ARGUMENT pRate is NULL. +//! \retval NVAPI_OK Call successful. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetCurrentAGPRate(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pRate); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetCurrentPCIEDownstreamWidth +// +//! This function returns the number of PCIE lanes being used for the PCIE interface +//! downstream from the GPU. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 90 +//! +//! \retval NVAPI_INVALID_ARGUMENT pWidth is NULL. +//! \retval NVAPI_OK Call successful. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetCurrentPCIEDownstreamWidth(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pWidth); + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetPhysicalFrameBufferSize +// +//! This function returns the physical size of framebuffer in KB. This does NOT include any +//! system RAM that may be dedicated for use by the GPU. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 90 +//! +//! \retval NVAPI_INVALID_ARGUMENT pSize is NULL +//! \retval NVAPI_OK Call successful +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetPhysicalFrameBufferSize(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pSize); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetVirtualFrameBufferSize +// +//! This function returns the virtual size of framebuffer in KB. This includes the physical RAM plus any +//! system RAM that has been dedicated for use by the GPU. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 90 +//! +//! \retval NVAPI_INVALID_ARGUMENT pSize is NULL. +//! \retval NVAPI_OK Call successful. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu was not a physical GPU handle. +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetVirtualFrameBufferSize(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pSize); + + + + + +//! \ingroup gpu +typedef struct _NV_BOARD_INFO +{ + NvU32 version; //!< structure version + NvU8 BoardNum[16]; //!< Board Serial Number + +}NV_BOARD_INFO_V1; + +#define NV_BOARD_INFO_VER1 MAKE_NVAPI_VERSION(NV_BOARD_INFO_V1,1) +#ifndef NV_BOARD_INFO_VER +//! \ingroup gpu +typedef NV_BOARD_INFO_V1 NV_BOARD_INFO; +//! \ingroup gpu +//! \ingroup gpu +#define NV_BOARD_INFO_VER NV_BOARD_INFO_VER1 +#endif + +//! SUPPORTED OS: Windows XP and higher +//! +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetBoardInfo +// +//! DESCRIPTION: This API Retrieves the Board information (a unique GPU Board Serial Number) stored in the InfoROM. +//! +//! \param [in] hPhysicalGpu Physical GPU Handle. +//! \param [in,out] NV_BOARD_INFO Board Information. +//! +//! TCC_SUPPORTED +//! +//! \retval ::NVAPI_OK completed request +//! \retval ::NVAPI_ERROR miscellaneous error occurred +//! \retval ::NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE handle passed is not a physical GPU handle +//! \retval ::NVAPI_API_NOT_INTIALIZED NVAPI not initialized +//! \retval ::NVAPI_INVALID_POINTER pBoardInfo is NULL +//! \retval ::NVAPI_INCOMPATIBLE_STRUCT_VERSION the version of the INFO struct is not supported +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetBoardInfo(NvPhysicalGpuHandle hPhysicalGpu, NV_BOARD_INFO *pBoardInfo); + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// GPU Clock Control +// +// These APIs allow the user to get and set individual clock domains +// on a per-GPU basis. +// +/////////////////////////////////////////////////////////////////////////////// + + +//! \ingroup gpuclock +//! @{ +#define NVAPI_MAX_GPU_CLOCKS 32 +#define NVAPI_MAX_GPU_PUBLIC_CLOCKS 32 +#define NVAPI_MAX_GPU_PERF_CLOCKS 32 +#define NVAPI_MAX_GPU_PERF_VOLTAGES 16 +#define NVAPI_MAX_GPU_PERF_PSTATES 16 +//! @} + +//! \ingroup gpuclock +typedef enum _NV_GPU_PUBLIC_CLOCK_ID +{ + NVAPI_GPU_PUBLIC_CLOCK_GRAPHICS = 0, + NVAPI_GPU_PUBLIC_CLOCK_MEMORY = 4, + NVAPI_GPU_PUBLIC_CLOCK_PROCESSOR = 7, + NVAPI_GPU_PUBLIC_CLOCK_VIDEO = 8, + NVAPI_GPU_PUBLIC_CLOCK_UNDEFINED = NVAPI_MAX_GPU_PUBLIC_CLOCKS, +} NV_GPU_PUBLIC_CLOCK_ID; + + +//! \ingroup gpuclock +typedef enum _NV_GPU_PERF_VOLTAGE_INFO_DOMAIN_ID +{ + NVAPI_GPU_PERF_VOLTAGE_INFO_DOMAIN_CORE = 0, + NVAPI_GPU_PERF_VOLTAGE_INFO_DOMAIN_UNDEFINED = NVAPI_MAX_GPU_PERF_VOLTAGES, +} NV_GPU_PERF_VOLTAGE_INFO_DOMAIN_ID; + + + +//! \ingroup gpuclock +//! Used in NvAPI_GPU_GetAllClockFrequencies() +typedef struct +{ + NvU32 version; //!< Structure version + NvU32 reserved; //!< These bits are reserved for future use. + struct + { + NvU32 bIsPresent:1; //!< Set if this domain is present on this GPU + NvU32 reserved:31; //!< These bits are reserved for future use. + NvU32 frequency; //!< Clock frequency (kHz) + }domain[NVAPI_MAX_GPU_PUBLIC_CLOCKS]; +} NV_GPU_CLOCK_FREQUENCIES_V1; + +//! \ingroup gpuclock +//! Used in NvAPI_GPU_GetAllClockFrequencies() +typedef enum +{ + NV_GPU_CLOCK_FREQUENCIES_CURRENT_FREQ = 0, + NV_GPU_CLOCK_FREQUENCIES_BASE_CLOCK = 1, + NV_GPU_CLOCK_FREQUENCIES_BOOST_CLOCK = 2, + NV_GPU_CLOCK_FREQUENCIES_CLOCK_TYPE_NUM = 3 +} NV_GPU_CLOCK_FREQUENCIES_CLOCK_TYPE; + +//! \ingroup gpuclock +//! Used in NvAPI_GPU_GetAllClockFrequencies() +typedef struct +{ + NvU32 version; //!< Structure version + NvU32 ClockType:2; //!< One of NV_GPU_CLOCK_FREQUENCIES_CLOCK_TYPE. Used to specify the type of clock to be returned. + NvU32 reserved:22; //!< These bits are reserved for future use. Must be set to 0. + NvU32 reserved1:8; //!< These bits are reserved. + struct + { + NvU32 bIsPresent:1; //!< Set if this domain is present on this GPU + NvU32 reserved:31; //!< These bits are reserved for future use. + NvU32 frequency; //!< Clock frequency (kHz) + }domain[NVAPI_MAX_GPU_PUBLIC_CLOCKS]; +} NV_GPU_CLOCK_FREQUENCIES_V2; + +//! \ingroup gpuclock +//! Used in NvAPI_GPU_GetAllClockFrequencies() +typedef NV_GPU_CLOCK_FREQUENCIES_V2 NV_GPU_CLOCK_FREQUENCIES; + +//! \addtogroup gpuclock +//! @{ +#define NV_GPU_CLOCK_FREQUENCIES_VER_1 MAKE_NVAPI_VERSION(NV_GPU_CLOCK_FREQUENCIES_V1,1) +#define NV_GPU_CLOCK_FREQUENCIES_VER_2 MAKE_NVAPI_VERSION(NV_GPU_CLOCK_FREQUENCIES_V2,2) +#define NV_GPU_CLOCK_FREQUENCIES_VER_3 MAKE_NVAPI_VERSION(NV_GPU_CLOCK_FREQUENCIES_V2,3) +#define NV_GPU_CLOCK_FREQUENCIES_VER NV_GPU_CLOCK_FREQUENCIES_VER_3 +//! @} + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetAllClockFrequencies +// +//! This function retrieves the NV_GPU_CLOCK_FREQUENCIES structure for the specified physical GPU. +//! +//! For each clock domain: +//! - bIsPresent is set for each domain that is present on the GPU +//! - frequency is the domain's clock freq in kHz +//! +//! Each domain's info is indexed in the array. For example: +//! clkFreqs.domain[NVAPI_GPU_PUBLIC_CLOCK_MEMORY] holds the info for the MEMORY domain. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 295 +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, +//! they are listed below. +//! \retval NVAPI_INVALID_ARGUMENT pClkFreqs is NULL. +//! \ingroup gpuclock +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetAllClockFrequencies(__in NvPhysicalGpuHandle hPhysicalGPU, __inout NV_GPU_CLOCK_FREQUENCIES *pClkFreqs); + + +//! \addtogroup gpupstate +//! @{ + +typedef enum _NV_GPU_PERF_PSTATE_ID +{ + NVAPI_GPU_PERF_PSTATE_P0 = 0, + NVAPI_GPU_PERF_PSTATE_P1, + NVAPI_GPU_PERF_PSTATE_P2, + NVAPI_GPU_PERF_PSTATE_P3, + NVAPI_GPU_PERF_PSTATE_P4, + NVAPI_GPU_PERF_PSTATE_P5, + NVAPI_GPU_PERF_PSTATE_P6, + NVAPI_GPU_PERF_PSTATE_P7, + NVAPI_GPU_PERF_PSTATE_P8, + NVAPI_GPU_PERF_PSTATE_P9, + NVAPI_GPU_PERF_PSTATE_P10, + NVAPI_GPU_PERF_PSTATE_P11, + NVAPI_GPU_PERF_PSTATE_P12, + NVAPI_GPU_PERF_PSTATE_P13, + NVAPI_GPU_PERF_PSTATE_P14, + NVAPI_GPU_PERF_PSTATE_P15, + NVAPI_GPU_PERF_PSTATE_UNDEFINED = NVAPI_MAX_GPU_PERF_PSTATES, + NVAPI_GPU_PERF_PSTATE_ALL, + +} NV_GPU_PERF_PSTATE_ID; + +//! @} + + + +//! \ingroup gpupstate +//! Used in NvAPI_GPU_GetPstatesInfoEx() +typedef struct +{ + NvU32 version; + NvU32 flags; //!< - bit 0 indicates if perfmon is enabled or not + //!< - bit 1 indicates if dynamic Pstate is capable or not + //!< - bit 2 indicates if dynamic Pstate is enable or not + //!< - all other bits must be set to 0 + NvU32 numPstates; //!< The number of available p-states + NvU32 numClocks; //!< The number of clock domains supported by each P-State + struct + { + NV_GPU_PERF_PSTATE_ID pstateId; //!< ID of the p-state. + NvU32 flags; //!< - bit 0 indicates if the PCIE limit is GEN1 or GEN2 + //!< - bit 1 indicates if the Pstate is overclocked or not + //!< - bit 2 indicates if the Pstate is overclockable or not + //!< - all other bits must be set to 0 + struct + { + NV_GPU_PUBLIC_CLOCK_ID domainId; //!< ID of the clock domain + NvU32 flags; //!< Reserved. Must be set to 0 + NvU32 freq; //!< Clock frequency in kHz + + } clocks[NVAPI_MAX_GPU_PERF_CLOCKS]; + } pstates[NVAPI_MAX_GPU_PERF_PSTATES]; + +} NV_GPU_PERF_PSTATES_INFO_V1; + + +//! \ingroup gpupstate +typedef struct +{ + NvU32 version; + NvU32 flags; //!< - bit 0 indicates if perfmon is enabled or not + //!< - bit 1 indicates if dynamic Pstate is capable or not + //!< - bit 2 indicates if dynamic Pstate is enable or not + //!< - all other bits must be set to 0 + NvU32 numPstates; //!< The number of available p-states + NvU32 numClocks; //!< The number of clock domains supported by each P-State + NvU32 numVoltages; + struct + { + NV_GPU_PERF_PSTATE_ID pstateId; //!< ID of the p-state. + NvU32 flags; //!< - bit 0 indicates if the PCIE limit is GEN1 or GEN2 + //!< - bit 1 indicates if the Pstate is overclocked or not + //!< - bit 2 indicates if the Pstate is overclockable or not + //!< - all other bits must be set to 0 + struct + { + NV_GPU_PUBLIC_CLOCK_ID domainId; + NvU32 flags; //!< bit 0 indicates if this clock is overclockable + //!< all other bits must be set to 0 + NvU32 freq; + + } clocks[NVAPI_MAX_GPU_PERF_CLOCKS]; + struct + { + NV_GPU_PERF_VOLTAGE_INFO_DOMAIN_ID domainId; //!< ID of the voltage domain, containing flags and mvolt info + NvU32 flags; //!< Reserved for future use. Must be set to 0 + NvU32 mvolt; //!< Voltage in mV + + } voltages[NVAPI_MAX_GPU_PERF_VOLTAGES]; + + } pstates[NVAPI_MAX_GPU_PERF_PSTATES]; //!< Valid index range is 0 to numVoltages-1 + +} NV_GPU_PERF_PSTATES_INFO_V2; + +//! \ingroup gpupstate +typedef NV_GPU_PERF_PSTATES_INFO_V2 NV_GPU_PERF_PSTATES_INFO; + + +//! \ingroup gpupstate +//! @{ + +//! Macro for constructing the version field of NV_GPU_PERF_PSTATES_INFO_V1 +#define NV_GPU_PERF_PSTATES_INFO_VER1 MAKE_NVAPI_VERSION(NV_GPU_PERF_PSTATES_INFO_V1,1) + +//! Macro for constructing the version field of NV_GPU_PERF_PSTATES_INFO_V2 +#define NV_GPU_PERF_PSTATES_INFO_VER2 MAKE_NVAPI_VERSION(NV_GPU_PERF_PSTATES_INFO_V2,2) + +//! Macro for constructing the version field of NV_GPU_PERF_PSTATES_INFO_V2 +#define NV_GPU_PERF_PSTATES_INFO_VER3 MAKE_NVAPI_VERSION(NV_GPU_PERF_PSTATES_INFO_V2,3) + +//! Macro for constructing the version field of NV_GPU_PERF_PSTATES_INFO +#define NV_GPU_PERF_PSTATES_INFO_VER NV_GPU_PERF_PSTATES_INFO_VER3 + +//! @} + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetPstatesInfoEx +// +//! DESCRIPTION: This API retrieves all performance states (P-States) information. This is the same as +//! NvAPI_GPU_GetPstatesInfo(), but supports an input flag for various options. +//! +//! P-States are GPU active/executing performance capability and power consumption states. +//! +//! P-States ranges from P0 to P15, with P0 being the highest performance/power state, and +//! P15 being the lowest performance/power state. Each P-State, if available, maps to a +//! performance level. Not all P-States are available on a given system. The definitions +//! of each P-State are currently as follows: \n +//! - P0/P1 - Maximum 3D performance +//! - P2/P3 - Balanced 3D performance-power +//! - P8 - Basic HD video playback +//! - P10 - DVD playback +//! - P12 - Minimum idle power consumption +//! +//! \deprecated Do not use this function - it is deprecated in release 304. Instead, use NvAPI_GPU_GetPstates20. +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \param [in] hPhysicalGPU GPU selection. +//! \param [out] pPerfPstatesInfo P-States information retrieved, as detailed below: \n +//! - flags is reserved for future use. +//! - numPstates is the number of available P-States +//! - numClocks is the number of clock domains supported by each P-State +//! - pstates has valid index range from 0 to numPstates - 1 +//! - pstates[i].pstateId is the ID of the P-State, +//! containing the following info: +//! - pstates[i].flags containing the following info: +//! - bit 0 indicates if the PCIE limit is GEN1 or GEN2 +//! - bit 1 indicates if the Pstate is overclocked or not +//! - bit 2 indicates if the Pstate is overclockable or not +//! - pstates[i].clocks has valid index range from 0 to numClocks -1 +//! - pstates[i].clocks[j].domainId is the public ID of the clock domain, +//! containing the following info: +//! - pstates[i].clocks[j].flags containing the following info: +//! bit 0 indicates if the clock domain is overclockable or not +//! - pstates[i].clocks[j].freq is the clock frequency in kHz +//! - pstates[i].voltages has a valid index range from 0 to numVoltages - 1 +//! - pstates[i].voltages[j].domainId is the ID of the voltage domain, +//! containing the following info: +//! - pstates[i].voltages[j].flags is reserved for future use. +//! - pstates[i].voltages[j].mvolt is the voltage in mV +//! inputFlags(IN) - This can be used to select various options: +//! - if bit 0 is set, pPerfPstatesInfo would contain the default settings +//! instead of the current, possibily overclocked settings. +//! - if bit 1 is set, pPerfPstatesInfo would contain the maximum clock +//! frequencies instead of the nominal frequencies. +//! - if bit 2 is set, pPerfPstatesInfo would contain the minimum clock +//! frequencies instead of the nominal frequencies. +//! - all other bits must be set to 0. +//! +//! \retval ::NVAPI_OK Completed request +//! \retval ::NVAPI_ERROR Miscellaneous error occurred +//! \retval ::NVAPI_HANDLE_INVALIDATED Handle passed has been invalidated (see user guide) +//! \retval ::NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE Handle passed is not a physical GPU handle +//! \retval ::NVAPI_INCOMPATIBLE_STRUCT_VERSION The version of the NV_GPU_PERF_PSTATES struct is not supported +//! +//! \ingroup gpupstate +/////////////////////////////////////////////////////////////////////////////// +__nvapi_deprecated_function("Do not use this function - it is deprecated in release 304. Instead, use NvAPI_GPU_GetPstates20.") +NVAPI_INTERFACE NvAPI_GPU_GetPstatesInfoEx(NvPhysicalGpuHandle hPhysicalGpu, NV_GPU_PERF_PSTATES_INFO *pPerfPstatesInfo, NvU32 inputFlags); + + +//! \addtogroup gpupstate +//! @{ + +#define NVAPI_MAX_GPU_PSTATE20_PSTATES 16 +#define NVAPI_MAX_GPU_PSTATE20_CLOCKS 8 +#define NVAPI_MAX_GPU_PSTATE20_BASE_VOLTAGES 4 + +//! Used to identify clock type +typedef enum +{ + //! Clock domains that use single frequency value within given pstate + NVAPI_GPU_PERF_PSTATE20_CLOCK_TYPE_SINGLE = 0, + + //! Clock domains that allow range of frequency values within given pstate + NVAPI_GPU_PERF_PSTATE20_CLOCK_TYPE_RANGE, +} NV_GPU_PERF_PSTATE20_CLOCK_TYPE_ID; + +//! Used to describe both voltage and frequency deltas +typedef struct +{ + //! Value of parameter delta (in respective units [kHz, uV]) + NvS32 value; + + struct + { + //! Min value allowed for parameter delta (in respective units [kHz, uV]) + NvS32 min; + + //! Max value allowed for parameter delta (in respective units [kHz, uV]) + NvS32 max; + } valueRange; +} NV_GPU_PERF_PSTATES20_PARAM_DELTA; + +//! Used to describe single clock entry +typedef struct +{ + //! ID of the clock domain + NV_GPU_PUBLIC_CLOCK_ID domainId; + + //! Clock type ID + NV_GPU_PERF_PSTATE20_CLOCK_TYPE_ID typeId; + NvU32 bIsEditable:1; + + //! These bits are reserved for future use (must be always 0) + NvU32 reserved:31; + + //! Current frequency delta from nominal settings in (kHz) + NV_GPU_PERF_PSTATES20_PARAM_DELTA freqDelta_kHz; + + //! Clock domain type dependant information + union + { + struct + { + //! Clock frequency within given pstate in (kHz) + NvU32 freq_kHz; + } single; + + struct + { + //! Min clock frequency within given pstate in (kHz) + NvU32 minFreq_kHz; + + //! Max clock frequency within given pstate in (kHz) + NvU32 maxFreq_kHz; + + //! Voltage domain ID and value range in (uV) required for this clock + NV_GPU_PERF_VOLTAGE_INFO_DOMAIN_ID domainId; + NvU32 minVoltage_uV; + NvU32 maxVoltage_uV; + } range; + } data; +} NV_GPU_PSTATE20_CLOCK_ENTRY_V1; + +//! Used to describe single base voltage entry +typedef struct +{ + //! ID of the voltage domain + NV_GPU_PERF_VOLTAGE_INFO_DOMAIN_ID domainId; + NvU32 bIsEditable:1; + + //! These bits are reserved for future use (must be always 0) + NvU32 reserved:31; + + //! Current base voltage settings in [uV] + NvU32 volt_uV; + + NV_GPU_PERF_PSTATES20_PARAM_DELTA voltDelta_uV; // Current base voltage delta from nominal settings in [uV] +} NV_GPU_PSTATE20_BASE_VOLTAGE_ENTRY_V1; + +//! Used in NvAPI_GPU_GetPstates20() interface call. + +typedef struct +{ + //! Version info of the structure (NV_GPU_PERF_PSTATES20_INFO_VER) + NvU32 version; + + NvU32 bIsEditable:1; + + //! These bits are reserved for future use (must be always 0) + NvU32 reserved:31; + + //! Number of populated pstates + NvU32 numPstates; + + //! Number of populated clocks (per pstate) + NvU32 numClocks; + + //! Number of populated base voltages (per pstate) + NvU32 numBaseVoltages; + + //! Performance state (P-State) settings + //! Valid index range is 0 to numPstates-1 + struct + { + //! ID of the P-State + NV_GPU_PERF_PSTATE_ID pstateId; + + NvU32 bIsEditable:1; + + //! These bits are reserved for future use (must be always 0) + NvU32 reserved:31; + + //! Array of clock entries + //! Valid index range is 0 to numClocks-1 + NV_GPU_PSTATE20_CLOCK_ENTRY_V1 clocks[NVAPI_MAX_GPU_PSTATE20_CLOCKS]; + + //! Array of baseVoltage entries + //! Valid index range is 0 to numBaseVoltages-1 + NV_GPU_PSTATE20_BASE_VOLTAGE_ENTRY_V1 baseVoltages[NVAPI_MAX_GPU_PSTATE20_BASE_VOLTAGES]; + } pstates[NVAPI_MAX_GPU_PSTATE20_PSTATES]; +} NV_GPU_PERF_PSTATES20_INFO_V1; + +//! Used in NvAPI_GPU_GetPstates20() interface call. + +typedef struct _NV_GPU_PERF_PSTATES20_INFO_V2 +{ + //! Version info of the structure (NV_GPU_PERF_PSTATES20_INFO_VER) + NvU32 version; + + NvU32 bIsEditable:1; + + //! These bits are reserved for future use (must be always 0) + NvU32 reserved:31; + + //! Number of populated pstates + NvU32 numPstates; + + //! Number of populated clocks (per pstate) + NvU32 numClocks; + + //! Number of populated base voltages (per pstate) + NvU32 numBaseVoltages; + + //! Performance state (P-State) settings + //! Valid index range is 0 to numPstates-1 + struct + { + //! ID of the P-State + NV_GPU_PERF_PSTATE_ID pstateId; + + NvU32 bIsEditable:1; + + //! These bits are reserved for future use (must be always 0) + NvU32 reserved:31; + + //! Array of clock entries + //! Valid index range is 0 to numClocks-1 + NV_GPU_PSTATE20_CLOCK_ENTRY_V1 clocks[NVAPI_MAX_GPU_PSTATE20_CLOCKS]; + + //! Array of baseVoltage entries + //! Valid index range is 0 to numBaseVoltages-1 + NV_GPU_PSTATE20_BASE_VOLTAGE_ENTRY_V1 baseVoltages[NVAPI_MAX_GPU_PSTATE20_BASE_VOLTAGES]; + } pstates[NVAPI_MAX_GPU_PSTATE20_PSTATES]; + + //! OV settings - Please refer to NVIDIA over-volting recommendation to understand impact of this functionality + //! Valid index range is 0 to numVoltages-1 + struct + { + //! Number of populated voltages + NvU32 numVoltages; + + //! Array of voltage entries + //! Valid index range is 0 to numVoltages-1 + NV_GPU_PSTATE20_BASE_VOLTAGE_ENTRY_V1 voltages[NVAPI_MAX_GPU_PSTATE20_BASE_VOLTAGES]; + } ov; +} NV_GPU_PERF_PSTATES20_INFO_V2; + +typedef NV_GPU_PERF_PSTATES20_INFO_V2 NV_GPU_PERF_PSTATES20_INFO; + +//! Macro for constructing the version field of NV_GPU_PERF_PSTATES20_INFO_V1 +#define NV_GPU_PERF_PSTATES20_INFO_VER1 MAKE_NVAPI_VERSION(NV_GPU_PERF_PSTATES20_INFO_V1,1) + +//! Macro for constructing the version field of NV_GPU_PERF_PSTATES20_INFO_V2 +#define NV_GPU_PERF_PSTATES20_INFO_VER2 MAKE_NVAPI_VERSION(NV_GPU_PERF_PSTATES20_INFO_V2,2) + +//! Macro for constructing the version field of NV_GPU_PERF_PSTATES20_INFO_V2 +#define NV_GPU_PERF_PSTATES20_INFO_VER3 MAKE_NVAPI_VERSION(NV_GPU_PERF_PSTATES20_INFO_V2,3) + +//! Macro for constructing the version field of NV_GPU_PERF_PSTATES20_INFO +#define NV_GPU_PERF_PSTATES20_INFO_VER NV_GPU_PERF_PSTATES20_INFO_VER3 + +//! @} + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetPstates20 +// +//! DESCRIPTION: This API retrieves all performance states (P-States) 2.0 information. +//! +//! P-States are GPU active/executing performance capability states. +//! They range from P0 to P15, with P0 being the highest performance state, +//! and P15 being the lowest performance state. Each P-State, if available, +//! maps to a performance level. Not all P-States are available on a given system. +//! The definition of each P-States are currently as follow: +//! - P0/P1 - Maximum 3D performance +//! - P2/P3 - Balanced 3D performance-power +//! - P8 - Basic HD video playback +//! - P10 - DVD playback +//! - P12 - Minimum idle power consumption +//! +//! TCC_SUPPORTED +//! +//! \since Release: 295 +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hPhysicalGPU GPU selection +//! \param [out] pPstatesInfo P-States information retrieved, as documented in declaration above +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, +//! they are listed below. +//! +//! \ingroup gpupstate +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetPstates20(__in NvPhysicalGpuHandle hPhysicalGpu, __inout NV_GPU_PERF_PSTATES20_INFO *pPstatesInfo); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetCurrentPstate +// +//! DESCRIPTION: This function retrieves the current performance state (P-State). +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 165 +//! +//! TCC_SUPPORTED +//! +//! \param [in] hPhysicalGPU GPU selection +//! \param [out] pCurrentPstate The ID of the current P-State of the GPU - see \ref NV_GPU_PERF_PSTATES. +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Miscellaneous error occurred. +//! \retval NVAPI_HANDLE_INVALIDATED Handle passed has been invalidated (see user guide). +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE Handle passed is not a physical GPU handle. +//! \retval NVAPI_NOT_SUPPORTED P-States is not supported on this setup. +//! +//! \ingroup gpupstate +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetCurrentPstate(NvPhysicalGpuHandle hPhysicalGpu, NV_GPU_PERF_PSTATE_ID *pCurrentPstate); + + + + +//! \ingroup gpupstate +#define NVAPI_MAX_GPU_UTILIZATIONS 8 + + + +//! \ingroup gpupstate +//! Used in NvAPI_GPU_GetDynamicPstatesInfoEx(). +typedef struct +{ + NvU32 version; //!< Structure version + NvU32 flags; //!< bit 0 indicates if the dynamic Pstate is enabled or not + struct + { + NvU32 bIsPresent:1; //!< Set if this utilization domain is present on this GPU + NvU32 percentage; //!< Percentage of time where the domain is considered busy in the last 1 second interval + } utilization[NVAPI_MAX_GPU_UTILIZATIONS]; +} NV_GPU_DYNAMIC_PSTATES_INFO_EX; + +//! \ingroup gpupstate +//! Macro for constructing the version field of NV_GPU_DYNAMIC_PSTATES_INFO_EX +#define NV_GPU_DYNAMIC_PSTATES_INFO_EX_VER MAKE_NVAPI_VERSION(NV_GPU_DYNAMIC_PSTATES_INFO_EX,1) + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetDynamicPstatesInfoEx +// +//! DESCRIPTION: This API retrieves the NV_GPU_DYNAMIC_PSTATES_INFO_EX structure for the specified physical GPU. +//! Each domain's info is indexed in the array. For example: +//! - pDynamicPstatesInfo->utilization[NVAPI_GPU_UTILIZATION_DOMAIN_GPU] holds the info for the GPU domain. \p +//! There are currently 4 domains for which GPU utilization and dynamic P-State thresholds can be retrieved: +//! graphic engine (GPU), frame buffer (FB), video engine (VID), and bus interface (BUS). +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 185 +//! +//! \retval ::NVAPI_OK +//! \retval ::NVAPI_ERROR +//! \retval ::NVAPI_INVALID_ARGUMENT pDynamicPstatesInfo is NULL +//! \retval ::NVAPI_HANDLE_INVALIDATED +//! \retval ::NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE +//! \retval ::NVAPI_INCOMPATIBLE_STRUCT_VERSION The version of the INFO struct is not supported +//! +//! \ingroup gpupstate +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetDynamicPstatesInfoEx(NvPhysicalGpuHandle hPhysicalGpu, NV_GPU_DYNAMIC_PSTATES_INFO_EX *pDynamicPstatesInfoEx); + + +/////////////////////////////////////////////////////////////////////////////////// +// Thermal API +// Provides ability to get temperature levels from the various thermal sensors associated with the GPU + +//! \ingroup gputhermal +#define NVAPI_MAX_THERMAL_SENSORS_PER_GPU 3 + +//! \ingroup gputhermal +//! Used in NV_GPU_THERMAL_SETTINGS +typedef enum +{ + NVAPI_THERMAL_TARGET_NONE = 0, + NVAPI_THERMAL_TARGET_GPU = 1, //!< GPU core temperature requires NvPhysicalGpuHandle + NVAPI_THERMAL_TARGET_MEMORY = 2, //!< GPU memory temperature requires NvPhysicalGpuHandle + NVAPI_THERMAL_TARGET_POWER_SUPPLY = 4, //!< GPU power supply temperature requires NvPhysicalGpuHandle + NVAPI_THERMAL_TARGET_BOARD = 8, //!< GPU board ambient temperature requires NvPhysicalGpuHandle + NVAPI_THERMAL_TARGET_VCD_BOARD = 9, //!< Visual Computing Device Board temperature requires NvVisualComputingDeviceHandle + NVAPI_THERMAL_TARGET_VCD_INLET = 10, //!< Visual Computing Device Inlet temperature requires NvVisualComputingDeviceHandle + NVAPI_THERMAL_TARGET_VCD_OUTLET = 11, //!< Visual Computing Device Outlet temperature requires NvVisualComputingDeviceHandle + + NVAPI_THERMAL_TARGET_ALL = 15, + NVAPI_THERMAL_TARGET_UNKNOWN = -1, +} NV_THERMAL_TARGET; + +//! \ingroup gputhermal +//! Used in NV_GPU_THERMAL_SETTINGS +typedef enum +{ + NVAPI_THERMAL_CONTROLLER_NONE = 0, + NVAPI_THERMAL_CONTROLLER_GPU_INTERNAL, + NVAPI_THERMAL_CONTROLLER_ADM1032, + NVAPI_THERMAL_CONTROLLER_MAX6649, + NVAPI_THERMAL_CONTROLLER_MAX1617, + NVAPI_THERMAL_CONTROLLER_LM99, + NVAPI_THERMAL_CONTROLLER_LM89, + NVAPI_THERMAL_CONTROLLER_LM64, + NVAPI_THERMAL_CONTROLLER_ADT7473, + NVAPI_THERMAL_CONTROLLER_SBMAX6649, + NVAPI_THERMAL_CONTROLLER_VBIOSEVT, + NVAPI_THERMAL_CONTROLLER_OS, + NVAPI_THERMAL_CONTROLLER_UNKNOWN = -1, +} NV_THERMAL_CONTROLLER; + +//! \ingroup gputhermal +//! Used in NvAPI_GPU_GetThermalSettings() +typedef struct +{ + NvU32 version; //!< structure version + NvU32 count; //!< number of associated thermal sensors + struct + { + NV_THERMAL_CONTROLLER controller; //!< internal, ADM1032, MAX6649... + NvU32 defaultMinTemp; //!< The min default temperature value of the thermal sensor in degree Celsius + NvU32 defaultMaxTemp; //!< The max default temperature value of the thermal sensor in degree Celsius + NvU32 currentTemp; //!< The current temperature value of the thermal sensor in degree Celsius + NV_THERMAL_TARGET target; //!< Thermal sensor targeted @ GPU, memory, chipset, powersupply, Visual Computing Device, etc. + } sensor[NVAPI_MAX_THERMAL_SENSORS_PER_GPU]; + +} NV_GPU_THERMAL_SETTINGS_V1; + +//! \ingroup gputhermal +typedef struct +{ + NvU32 version; //!< structure version + NvU32 count; //!< number of associated thermal sensors + struct + { + NV_THERMAL_CONTROLLER controller; //!< internal, ADM1032, MAX6649... + NvS32 defaultMinTemp; //!< Minimum default temperature value of the thermal sensor in degree Celsius + NvS32 defaultMaxTemp; //!< Maximum default temperature value of the thermal sensor in degree Celsius + NvS32 currentTemp; //!< Current temperature value of the thermal sensor in degree Celsius + NV_THERMAL_TARGET target; //!< Thermal sensor targeted - GPU, memory, chipset, powersupply, Visual Computing Device, etc + } sensor[NVAPI_MAX_THERMAL_SENSORS_PER_GPU]; + +} NV_GPU_THERMAL_SETTINGS_V2; + +//! \ingroup gputhermal +typedef NV_GPU_THERMAL_SETTINGS_V2 NV_GPU_THERMAL_SETTINGS; + +//! \ingroup gputhermal +//! @{ + +//! Macro for constructing the version field of NV_GPU_THERMAL_SETTINGS_V1 +#define NV_GPU_THERMAL_SETTINGS_VER_1 MAKE_NVAPI_VERSION(NV_GPU_THERMAL_SETTINGS_V1,1) + +//! Macro for constructing the version field of NV_GPU_THERMAL_SETTINGS_V2 +#define NV_GPU_THERMAL_SETTINGS_VER_2 MAKE_NVAPI_VERSION(NV_GPU_THERMAL_SETTINGS_V2,2) + +//! Macro for constructing the version field of NV_GPU_THERMAL_SETTINGS +#define NV_GPU_THERMAL_SETTINGS_VER NV_GPU_THERMAL_SETTINGS_VER_2 +//! @} + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetThermalSettings +// +//! This function retrieves the thermal information of all thermal sensors or specific thermal sensor associated with the selected GPU. +//! Thermal sensors are indexed 0 to NVAPI_MAX_THERMAL_SENSORS_PER_GPU-1. +//! +//! - To retrieve specific thermal sensor info, set the sensorIndex to the required thermal sensor index. +//! - To retrieve info for all sensors, set sensorIndex to NVAPI_THERMAL_TARGET_ALL. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! TCC_SUPPORTED +//! +//! \since Release: 85 +//! +//! \param [in] hPhysicalGPU GPU selection. +//! \param [in] sensorIndex Explicit thermal sensor index selection. +//! \param [out] pThermalSettings Array of thermal settings. +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Miscellaneous error occurred. +//! \retval NVAPI_INVALID_ARGUMENT pThermalInfo is NULL. +//! \retval NVAPI_HANDLE_INVALIDATED Handle passed has been invalidated (see user guide). +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE Handle passed is not a physical GPU handle. +//! \retval NVAPI_INCOMPATIBLE_STRUCT_VERSION The version of the INFO struct is not supported. +//! \ingroup gputhermal +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetThermalSettings(NvPhysicalGpuHandle hPhysicalGpu, NvU32 sensorIndex, NV_GPU_THERMAL_SETTINGS *pThermalSettings); + + +/////////////////////////////////////////////////////////////////////////////////// +// I2C API +// Provides ability to read or write data using I2C protocol. +// These APIs allow I2C access only to DDC monitors + + +//! \addtogroup i2capi +//! @{ +#define NVAPI_MAX_SIZEOF_I2C_DATA_BUFFER 4096 +#define NVAPI_MAX_SIZEOF_I2C_REG_ADDRESS 4 +#define NVAPI_DISPLAY_DEVICE_MASK_MAX 24 +#define NVAPI_I2C_SPEED_DEPRECATED 0xFFFF + +typedef enum +{ + NVAPI_I2C_SPEED_DEFAULT, //!< Set i2cSpeedKhz to I2C_SPEED_DEFAULT if default I2C speed is to be chosen, ie.use the current frequency setting. + NVAPI_I2C_SPEED_3KHZ, + NVAPI_I2C_SPEED_10KHZ, + NVAPI_I2C_SPEED_33KHZ, + NVAPI_I2C_SPEED_100KHZ, + NVAPI_I2C_SPEED_200KHZ, + NVAPI_I2C_SPEED_400KHZ, +} NV_I2C_SPEED; + +//! Used in NvAPI_I2CRead() and NvAPI_I2CWrite() +typedef struct +{ + NvU32 version; //!< The structure version. + NvU32 displayMask; //!< The Display Mask of the concerned display. + NvU8 bIsDDCPort; //!< This flag indicates either the DDC port (TRUE) or the communication port + //!< (FALSE) of the concerned display. + NvU8 i2cDevAddress; //!< The address of the I2C slave. The address should be shifted left by one. For + //!< example, the I2C address 0x50, often used for reading EDIDs, would be stored + //!< here as 0xA0. This matches the position within the byte sent by the master, as + //!< the last bit is reserved to specify the read or write direction. + NvU8* pbI2cRegAddress; //!< The I2C target register address. May be NULL, which indicates no register + //!< address should be sent. + NvU32 regAddrSize; //!< The size in bytes of target register address. If pbI2cRegAddress is NULL, this + //!< field must be 0. + NvU8* pbData; //!< The buffer of data which is to be read or written (depending on the command). + NvU32 cbSize; //!< The size of the data buffer, pbData, to be read or written. + NvU32 i2cSpeed; //!< The target speed of the transaction (between 28Kbps to 40Kbps; not guaranteed). +} NV_I2C_INFO_V1; + +//! Used in NvAPI_I2CRead() and NvAPI_I2CWrite() +typedef struct +{ + NvU32 version; //!< The structure version. + NvU32 displayMask; //!< The Display Mask of the concerned display. + NvU8 bIsDDCPort; //!< This flag indicates either the DDC port (TRUE) or the communication port + //!< (FALSE) of the concerned display. + NvU8 i2cDevAddress; //!< The address of the I2C slave. The address should be shifted left by one. For + //!< example, the I2C address 0x50, often used for reading EDIDs, would be stored + //!< here as 0xA0. This matches the position within the byte sent by the master, as + //!< the last bit is reserved to specify the read or write direction. + NvU8* pbI2cRegAddress; //!< The I2C target register address. May be NULL, which indicates no register + //!< address should be sent. + NvU32 regAddrSize; //!< The size in bytes of target register address. If pbI2cRegAddress is NULL, this + //!< field must be 0. + NvU8* pbData; //!< The buffer of data which is to be read or written (depending on the command). + NvU32 cbSize; //!< The size of the data buffer, pbData, to be read or written. + NvU32 i2cSpeed; //!< Deprecated, Must be set to NVAPI_I2C_SPEED_DEPRECATED. + NV_I2C_SPEED i2cSpeedKhz; //!< The target speed of the transaction in (kHz) (Chosen from the enum NV_I2C_SPEED). +} NV_I2C_INFO_V2; + +//! Used in NvAPI_I2CRead() and NvAPI_I2CWrite() +typedef struct +{ + NvU32 version; //!< The structure version. + NvU32 displayMask; //!< The Display Mask of the concerned display. + NvU8 bIsDDCPort; //!< This flag indicates either the DDC port (TRUE) or the communication port + //!< (FALSE) of the concerned display. + NvU8 i2cDevAddress; //!< The address of the I2C slave. The address should be shifted left by one. For + //!< example, the I2C address 0x50, often used for reading EDIDs, would be stored + //!< here as 0xA0. This matches the position within the byte sent by the master, as + //!< the last bit is reserved to specify the read or write direction. + NvU8* pbI2cRegAddress; //!< The I2C target register address. May be NULL, which indicates no register + //!< address should be sent. + NvU32 regAddrSize; //!< The size in bytes of target register address. If pbI2cRegAddress is NULL, this + //!< field must be 0. + NvU8* pbData; //!< The buffer of data which is to be read or written (depending on the command). + NvU32 cbSize; //!< The size of the data buffer, pbData, to be read or written. + NvU32 i2cSpeed; //!< Deprecated, Must be set to NVAPI_I2C_SPEED_DEPRECATED. + NV_I2C_SPEED i2cSpeedKhz; //!< The target speed of the transaction in (kHz) (Chosen from the enum NV_I2C_SPEED). + NvU8 portId; //!< The portid on which device is connected (remember to set bIsPortIdSet if this value is set) + //!< Optional for pre-Kepler + NvU32 bIsPortIdSet; //!< set this flag on if and only if portid value is set +} NV_I2C_INFO_V3; + +typedef NV_I2C_INFO_V3 NV_I2C_INFO; + +#define NV_I2C_INFO_VER3 MAKE_NVAPI_VERSION(NV_I2C_INFO_V3,3) +#define NV_I2C_INFO_VER2 MAKE_NVAPI_VERSION(NV_I2C_INFO_V2,2) +#define NV_I2C_INFO_VER1 MAKE_NVAPI_VERSION(NV_I2C_INFO_V1,1) + +#define NV_I2C_INFO_VER NV_I2C_INFO_VER3 +//! @} + +/***********************************************************************************/ + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_I2CRead +// +//! This function reads the data buffer from the I2C port. +//! The I2C request must be for a DDC port: pI2cInfo->bIsDDCPort = 1. +//! +//! A data buffer size larger than 16 bytes may be rejected if a register address is specified. In such a case, +//! NVAPI_ARGUMENT_EXCEED_MAX_SIZE would be returned. +//! +//! If a register address is specified (i.e. regAddrSize is positive), then the transaction will be performed in +//! the combined format described in the I2C specification. The register address will be written, followed by +//! reading into the data buffer. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 85 +//! +//! \param [in] hPhysicalGPU GPU selection. +//! \param [out] NV_I2C_INFO *pI2cInfo The I2C data input structure +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Miscellaneous error occurred. +//! \retval NVAPI_HANDLE_INVALIDATED Handle passed has been invalidated (see user guide). +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE Handle passed is not a physical GPU handle. +//! \retval NVAPI_INCOMPATIBLE_STRUCT_VERSION Structure version is not supported. +//! \retval NVAPI_INVALID_ARGUMENT - argument does not meet specified requirements +//! \retval NVAPI_ARGUMENT_EXCEED_MAX_SIZE - an argument exceeds the maximum +//! +//! \ingroup i2capi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_I2CRead(NvPhysicalGpuHandle hPhysicalGpu, NV_I2C_INFO *pI2cInfo); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_I2CWrite +// +//! This function writes the data buffer to the I2C port. +//! +//! The I2C request must be for a DDC port: pI2cInfo->bIsDDCPort = 1. +//! +//! A data buffer size larger than 16 bytes may be rejected if a register address is specified. In such a case, +//! NVAPI_ARGUMENT_EXCEED_MAX_SIZE would be returned. +//! +//! If a register address is specified (i.e. regAddrSize is positive), then the register address will be written +//! and the data buffer will immediately follow without a restart. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 85 +//! +//! \param [in] hPhysicalGPU GPU selection. +//! \param [in] pI2cInfo The I2C data input structure +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Miscellaneous error occurred. +//! \retval NVAPI_HANDLE_INVALIDATED Handle passed has been invalidated (see user guide). +//! \retval NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE Handle passed is not a physical GPU handle. +//! \retval NVAPI_INCOMPATIBLE_STRUCT_VERSION Structure version is not supported. +//! \retval NVAPI_INVALID_ARGUMENT Argument does not meet specified requirements +//! \retval NVAPI_ARGUMENT_EXCEED_MAX_SIZE Argument exceeds the maximum +//! +//! \ingroup i2capi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_I2CWrite(NvPhysicalGpuHandle hPhysicalGpu, NV_I2C_INFO *pI2cInfo); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_WorkstationFeatureSetup +// +//! \fn NvAPI_GPU_WorkstationFeatureSetup(NvPhysicalGpuHandle hPhysicalGpu, NvU32 featureEnableMask, NvU32 featureDisableMask) +//! DESCRIPTION: This API configures the driver for a set of workstation features. +//! The driver can allocate the memory resources accordingly. +//! +//! SUPPORTED OS: Windows 7 +//! +//! +//! \param [in] hPhysicalGpu Physical GPU Handle of the display adapter to be configured. GPU handles may be retrieved +//! using NvAPI_EnumPhysicalGPUs. A value of NULL is permitted and applies the same operation +//! to all GPU handles enumerated by NvAPI_EnumPhysicalGPUs. +//! \param [in] featureEnableMask Mask of features the caller requests to enable for use +//! \param [in] featureDisableMask Mask of features the caller requests to disable +//! +//! As a general rule, features in the enable and disable masks are expected to be disjoint, although the disable +//! mask has precedence and a feature flagged in both masks will be disabled. +//! +//! \retval ::NVAPI_OK configuration request succeeded +//! \retval ::NVAPI_ERROR configuration request failed +//! \retval ::NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu is not a physical GPU handle. +//! \retval ::NVAPI_GPU_WORKSTATION_FEATURE_INCOMPLETE requested feature set does not have all resources allocated for completeness. +//! \retval ::NVAPI_NO_IMPLEMENTATION only implemented for Win7 +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup gpu +typedef enum +{ + NVAPI_GPU_WORKSTATION_FEATURE_MASK_SWAPGROUP = 0x00000001, + NVAPI_GPU_WORKSTATION_FEATURE_MASK_STEREO = 0x00000010, + NVAPI_GPU_WORKSTATION_FEATURE_MASK_WARPING = 0x00000100, + NVAPI_GPU_WORKSTATION_FEATURE_MASK_PIXINTENSITY = 0x00000200, + NVAPI_GPU_WORKSTATION_FEATURE_MASK_GRAYSCALE = 0x00000400, + NVAPI_GPU_WORKSTATION_FEATURE_MASK_BPC10 = 0x00001000 +} NVAPI_GPU_WORKSTATION_FEATURE_MASK; + +//! \ingroup gpu +NVAPI_INTERFACE NvAPI_GPU_WorkstationFeatureSetup(__in NvPhysicalGpuHandle hPhysicalGpu, __in NvU32 featureEnableMask, __in NvU32 featureDisableMask); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_WorkstationFeatureQuery +// +//! DESCRIPTION: This API queries the current set of workstation features. +//! +//! SUPPORTED OS: Windows 7 +//! +//! +//! \param [in] hPhysicalGpu Physical GPU Handle of the display adapter to be configured. GPU handles may be retrieved +//! using NvAPI_EnumPhysicalGPUs. +//! \param [out] pConfiguredFeatureMask Mask of features requested for use by client drivers +//! \param [out] pConsistentFeatureMask Mask of features that have all resources allocated for completeness. +//! +//! \retval ::NVAPI_OK configuration request succeeded +//! \retval ::NVAPI_ERROR configuration request failed +//! \retval ::NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE hPhysicalGpu is not a physical GPU handle. +//! \retval ::NVAPI_NO_IMPLEMENTATION only implemented for Win7 +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup gpu +NVAPI_INTERFACE NvAPI_GPU_WorkstationFeatureQuery(__in NvPhysicalGpuHandle hPhysicalGpu, __out_opt NvU32 *pConfiguredFeatureMask, __out_opt NvU32 *pConsistentFeatureMask); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetHDCPSupportStatus +// +//! \fn NvAPI_GPU_GetHDCPSupportStatus(NvPhysicalGpuHandle hPhysicalGpu, NV_GPU_GET_HDCP_SUPPORT_STATUS *pGetHDCPSupportStatus) +//! DESCRIPTION: This function returns a GPU's HDCP support status. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 175 +//! +//! \retval ::NVAPI_OK +//! \retval ::NVAPI_ERROR +//! \retval ::NVAPI_INVALID_ARGUMENT +//! \retval ::NVAPI_HANDLE_INVALIDATED +//! \retval ::NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE +//! \retval ::NVAPI_INCOMPATIBLE_STRUCT_VERSION +// +//////////////////////////////////////////////////////////////////////////////// + + +//! \addtogroup gpu +//! @{ + + +//! HDCP fuse states - used in NV_GPU_GET_HDCP_SUPPORT_STATUS +typedef enum _NV_GPU_HDCP_FUSE_STATE +{ + NV_GPU_HDCP_FUSE_STATE_UNKNOWN = 0, + NV_GPU_HDCP_FUSE_STATE_DISABLED = 1, + NV_GPU_HDCP_FUSE_STATE_ENABLED = 2, +} NV_GPU_HDCP_FUSE_STATE; + + +//! HDCP key sources - used in NV_GPU_GET_HDCP_SUPPORT_STATUS +typedef enum _NV_GPU_HDCP_KEY_SOURCE +{ + NV_GPU_HDCP_KEY_SOURCE_UNKNOWN = 0, + NV_GPU_HDCP_KEY_SOURCE_NONE = 1, + NV_GPU_HDCP_KEY_SOURCE_CRYPTO_ROM = 2, + NV_GPU_HDCP_KEY_SOURCE_SBIOS = 3, + NV_GPU_HDCP_KEY_SOURCE_I2C_ROM = 4, + NV_GPU_HDCP_KEY_SOURCE_FUSES = 5, +} NV_GPU_HDCP_KEY_SOURCE; + + +//! HDCP key source states - used in NV_GPU_GET_HDCP_SUPPORT_STATUS +typedef enum _NV_GPU_HDCP_KEY_SOURCE_STATE +{ + NV_GPU_HDCP_KEY_SOURCE_STATE_UNKNOWN = 0, + NV_GPU_HDCP_KEY_SOURCE_STATE_ABSENT = 1, + NV_GPU_HDCP_KEY_SOURCE_STATE_PRESENT = 2, +} NV_GPU_HDCP_KEY_SOURCE_STATE; + + +//! HDPC support status - used in NvAPI_GPU_GetHDCPSupportStatus() +typedef struct +{ + NvU32 version; //! Structure version constucted by macro #NV_GPU_GET_HDCP_SUPPORT_STATUS + NV_GPU_HDCP_FUSE_STATE hdcpFuseState; //! GPU's HDCP fuse state + NV_GPU_HDCP_KEY_SOURCE hdcpKeySource; //! GPU's HDCP key source + NV_GPU_HDCP_KEY_SOURCE_STATE hdcpKeySourceState; //! GPU's HDCP key source state +} NV_GPU_GET_HDCP_SUPPORT_STATUS; + + +//! Macro for constructing the version for structure NV_GPU_GET_HDCP_SUPPORT_STATUS +#define NV_GPU_GET_HDCP_SUPPORT_STATUS_VER MAKE_NVAPI_VERSION(NV_GPU_GET_HDCP_SUPPORT_STATUS,1) + + +//! @} + + +//! \ingroup gpu +NVAPI_INTERFACE NvAPI_GPU_GetHDCPSupportStatus(NvPhysicalGpuHandle hPhysicalGpu, NV_GPU_GET_HDCP_SUPPORT_STATUS *pGetHDCPSupportStatus); + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetTachReading +// +//! DESCRIPTION: This API retrieves the fan speed tachometer reading for the specified physical GPU. +//! +//! HOW TO USE: +//! - NvU32 Value = 0; +//! - ret = NvAPI_GPU_GetTachReading(hPhysicalGpu, &Value); +//! - On call success: +//! - Value contains the tachometer reading +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! TCC_SUPPORTED +//! +//! \param [in] hPhysicalGpu GPU selection. +//! \param [out] pValue Pointer to a variable to get the tachometer reading +//! +//! \retval ::NVAPI_OK - completed request +//! \retval ::NVAPI_ERROR - miscellaneous error occurred +//! \retval ::NVAPI_NOT_SUPPORTED - functionality not supported +//! \retval ::NVAPI_API_NOT_INTIALIZED - nvapi not initialized +//! \retval ::NVAPI_INVALID_ARGUMENT - invalid argument passed +//! \retval ::NVAPI_HANDLE_INVALIDATED - handle passed has been invalidated (see user guide) +//! \retval ::NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE - handle passed is not a physical GPU handle +//! +//! \ingroup gpucooler +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetTachReading(NvPhysicalGpuHandle hPhysicalGPU, NvU32 *pValue); + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetECCStatusInfo +// +//! \fn NvAPI_GPU_GetECCStatusInfo(NvPhysicalGpuHandle hPhysicalGpu, +//! NV_GPU_ECC_STATUS_INFO *pECCStatusInfo); +//! DESCRIPTION: This function returns ECC memory status information. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! TCC_SUPPORTED +//! +//! \param [in] hPhysicalGpu A handle identifying the physical GPU for which ECC +//! status information is to be retrieved. +//! \param [out] pECCStatusInfo A pointer to an ECC status structure. +//! +//! \retval ::NVAPI_OK The request was completed successfully. +//! \retval ::NVAPI_ERROR An unknown error occurred. +//! \retval ::NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE The provided GPU handle is not a physical GPU handle. +//! \retval ::NVAPI_INVALID_HANDLE The provided GPU handle is invalid. +//! \retval ::NVAPI_HANDLE_INVALIDATED The provided GPU handle is no longer valid. +//! \retval ::NVAPI_INVALID_POINTER An invalid argument pointer was provided. +//! \retval ::NVAPI_NOT_SUPPORTED The request is not supported. +//! \retval ::NVAPI_API_NOT_INTIALIZED NvAPI was not yet initialized. +// +/////////////////////////////////////////////////////////////////////////////// + +//! \addtogroup gpuecc +//! Used in NV_GPU_ECC_STATUS_INFO. +typedef enum _NV_ECC_CONFIGURATION +{ + NV_ECC_CONFIGURATION_NOT_SUPPORTED = 0, + NV_ECC_CONFIGURATION_DEFERRED, //!< Changes require a POST to take effect + NV_ECC_CONFIGURATION_IMMEDIATE, //!< Changes can optionally be made to take effect immediately +} NV_ECC_CONFIGURATION; + +//! \ingroup gpuecc +//! Used in NvAPI_GPU_GetECCStatusInfo(). +typedef struct +{ + NvU32 version; //!< Structure version + NvU32 isSupported : 1; //!< ECC memory feature support + NV_ECC_CONFIGURATION configurationOptions; //!< Supported ECC memory feature configuration options + NvU32 isEnabled : 1; //!< Active ECC memory setting +} NV_GPU_ECC_STATUS_INFO; + +//! \ingroup gpuecc +//! Macro for constructing the version field of NV_GPU_ECC_STATUS_INFO +#define NV_GPU_ECC_STATUS_INFO_VER MAKE_NVAPI_VERSION(NV_GPU_ECC_STATUS_INFO,1) + +//! \ingroup gpuecc +NVAPI_INTERFACE NvAPI_GPU_GetECCStatusInfo(NvPhysicalGpuHandle hPhysicalGpu, + NV_GPU_ECC_STATUS_INFO *pECCStatusInfo); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetECCErrorInfo +// +//! \fn NvAPI_GPU_GetECCErrorInfo(NvPhysicalGpuHandle hPhysicalGpu, +//! NV_GPU_ECC_ERROR_INFO *pECCErrorInfo); +//! +//! DESCRIPTION: This function returns ECC memory error information. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! TCC_SUPPORTED +//! +//! \param [in] hPhysicalGpu A handle identifying the physical GPU for +//! which ECC error information is to be +//! retrieved. +//! \param [out] pECCErrorInfo A pointer to an ECC error structure. +//! +//! \retval ::NVAPI_OK The request was completed successfully. +//! \retval ::NVAPI_ERROR An unknown error occurred. +//! \retval ::NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE The provided GPU handle is not a physical GPU handle. +//! \retval ::NVAPI_INVALID_ARGUMENT incorrect param value +//! \retval ::NVAPI_INVALID_POINTER An invalid argument pointer was provided. +//! \retval ::NVAPI_INCOMPATIBLE_STRUCT_VERSION structure version is not supported, initialize to NV_GPU_ECC_ERROR_INFO_VER. +//! \retval ::NVAPI_HANDLE_INVALIDATED The provided GPU handle is no longer valid. +//! \retval ::NVAPI_NOT_SUPPORTED The request is not supported. +//! \retval ::NVAPI_API_NOT_INTIALIZED NvAPI was not yet initialized. +// +/////////////////////////////////////////////////////////////////////////////// + + +//! \ingroup gpuecc +//! Used in NvAPI_GPU_GetECCErrorInfo()/ +typedef struct +{ + NvU32 version; //!< Structure version + struct { + NvU64 singleBitErrors; //!< Number of single-bit ECC errors detected since last boot + NvU64 doubleBitErrors; //!< Number of double-bit ECC errors detected since last boot + } current; + struct { + NvU64 singleBitErrors; //!< Number of single-bit ECC errors detected since last counter reset + NvU64 doubleBitErrors; //!< Number of double-bit ECC errors detected since last counter reset + } aggregate; +} NV_GPU_ECC_ERROR_INFO; + +//! \ingroup gpuecc +//! Macro for constructing the version field of NV_GPU_ECC_ERROR_INFO +#define NV_GPU_ECC_ERROR_INFO_VER MAKE_NVAPI_VERSION(NV_GPU_ECC_ERROR_INFO,1) + +//! \ingroup gpuecc +NVAPI_INTERFACE NvAPI_GPU_GetECCErrorInfo(NvPhysicalGpuHandle hPhysicalGpu, + NV_GPU_ECC_ERROR_INFO *pECCErrorInfo); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_ResetECCErrorInfo +// +//! DESCRIPTION: This function resets ECC memory error counters. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! TCC_SUPPORTED +//! +//! \param [in] hPhysicalGpu A handle identifying the physical GPU for +//! which ECC error information is to be +//! cleared. +//! \param [in] bResetCurrent Reset the current ECC error counters. +//! \param [in] bResetAggregate Reset the aggregate ECC error counters. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! +//! \retval ::NVAPI_INVALID_USER_PRIVILEGE - The caller does not have administrative privileges +//! +//! \ingroup gpuecc +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_ResetECCErrorInfo(NvPhysicalGpuHandle hPhysicalGpu, NvU8 bResetCurrent, + NvU8 bResetAggregate); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetECCConfigurationInfo +// +//! \fn NvAPI_GPU_GetECCConfigurationInfo(NvPhysicalGpuHandle hPhysicalGpu, +//! NV_GPU_ECC_CONFIGURATION_INFO *pECCConfigurationInfo); +//! DESCRIPTION: This function returns ECC memory configuration information. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! TCC_SUPPORTED +//! +//! \param [in] hPhysicalGpu A handle identifying the physical GPU for +//! which ECC configuration information +//! is to be retrieved. +//! \param [out] pECCConfigurationInfo A pointer to an ECC +//! configuration structure. +//! +//! \retval ::NVAPI_OK The request was completed successfully. +//! \retval ::NVAPI_ERROR An unknown error occurred. +//! \retval ::NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE The provided GPU handle is not a physical GPU handle. +//! \retval ::NVAPI_INVALID_HANDLE The provided GPU handle is invalid. +//! \retval ::NVAPI_HANDLE_INVALIDATED The provided GPU handle is no longer valid. +//! \retval ::NVAPI_INVALID_POINTER An invalid argument pointer was provided. +//! \retval ::NVAPI_NOT_SUPPORTED The request is not supported. +//! \retval ::NVAPI_API_NOT_INTIALIZED NvAPI was not yet initialized. +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup gpuecc +//! Used in NvAPI_GPU_GetECCConfigurationInfo(). +typedef struct +{ + NvU32 version; //! Structure version + NvU32 isEnabled : 1; //! Current ECC configuration stored in non-volatile memory + NvU32 isEnabledByDefault : 1; //! Factory default ECC configuration (static) +} NV_GPU_ECC_CONFIGURATION_INFO; + +//! \ingroup gpuecc +//! Macro for consstructing the verion field of NV_GPU_ECC_CONFIGURATION_INFO +#define NV_GPU_ECC_CONFIGURATION_INFO_VER MAKE_NVAPI_VERSION(NV_GPU_ECC_CONFIGURATION_INFO,1) + +//! \ingroup gpuecc +NVAPI_INTERFACE NvAPI_GPU_GetECCConfigurationInfo(NvPhysicalGpuHandle hPhysicalGpu, + NV_GPU_ECC_CONFIGURATION_INFO *pECCConfigurationInfo); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_SetECCConfiguration +// +//! DESCRIPTION: This function updates the ECC memory configuration setting. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! TCC_SUPPORTED +//! +//! \param [in] hPhysicalGpu A handle identifying the physical GPU for +//! which to update the ECC configuration +//! setting. +//! \param [in] bEnable The new ECC configuration setting. +//! \param [in] bEnableImmediately Request that the new setting take effect immediately. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! +//! \retval ::NVAPI_INVALID_CONFIGURATION - Possibly SLI is enabled. Disable SLI and retry. +//! \retval ::NVAPI_INVALID_USER_PRIVILEGE - The caller does not have administrative privileges +//! +//! \ingroup gpuecc +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_SetECCConfiguration(NvPhysicalGpuHandle hPhysicalGpu, NvU8 bEnable, + NvU8 bEnableImmediately); + + + +//! \ingroup gpu +typedef struct +{ + NvU32 version; //!< version of this structure + NvU32 width; //!< width of the input texture + NvU32 height; //!< height of the input texture + float* blendingTexture; //!< array of floating values building an intensity RGB texture +} NV_SCANOUT_INTENSITY_DATA_V1; + +//! \ingroup gpu +typedef struct +{ + NvU32 version; //!< version of this structure + NvU32 width; //!< width of the input texture + NvU32 height; //!< height of the input texture + float* blendingTexture; //!< array of floating values building an intensity RGB texture + float* offsetTexture; //!< array of floating values building an offset texture + NvU32 offsetTexChannels; //!< number of channels per pixel in the offset texture +} NV_SCANOUT_INTENSITY_DATA_V2; + +typedef NV_SCANOUT_INTENSITY_DATA_V2 NV_SCANOUT_INTENSITY_DATA; + +//! \ingroup gpu +#define NV_SCANOUT_INTENSITY_DATA_VER1 MAKE_NVAPI_VERSION(NV_SCANOUT_INTENSITY_DATA_V1, 1) +#define NV_SCANOUT_INTENSITY_DATA_VER2 MAKE_NVAPI_VERSION(NV_SCANOUT_INTENSITY_DATA_V2, 2) +#define NV_SCANOUT_INTENSITY_DATA_VER NV_SCANOUT_INTENSITY_DATA_VER2 + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GPU_SetScanoutIntensity +// +//! DESCRIPTION: This API enables and sets up per-pixel intensity feature on the specified display. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] displayId combined physical display and GPU identifier of the display to apply the intensity control. +//! \param [in] scanoutIntensityData the intensity texture info. +//! \param [out] pbSticky(OUT) indicates whether the settings will be kept over a reboot. +//! +//! \retval ::NVAPI_INVALID_ARGUMENT Invalid input parameters. +//! \retval ::NVAPI_API_NOT_INITIALIZED NvAPI not initialized. +//! \retval ::NVAPI_NOT_SUPPORTED Interface not supported by the driver used, or only supported on selected GPUs +//! \retval ::NVAPI_INVALID_ARGUMENT Invalid input data. +//! \retval ::NVAPI_INCOMPATIBLE_STRUCT_VERSION NV_SCANOUT_INTENSITY_DATA structure version mismatch. +//! \retval ::NVAPI_OK Feature enabled. +//! \retval ::NVAPI_ERROR Miscellaneous error occurred. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_SetScanoutIntensity(NvU32 displayId, NV_SCANOUT_INTENSITY_DATA* scanoutIntensityData, int *pbSticky); + + +//! \ingroup gpu +typedef struct _NV_SCANOUT_INTENSITY_STATE_DATA +{ + NvU32 version; //!< version of this structure + NvU32 bEnabled; //!< intensity is enabled or not +} NV_SCANOUT_INTENSITY_STATE_DATA; + +//! \ingroup gpu +#define NV_SCANOUT_INTENSITY_STATE_VER MAKE_NVAPI_VERSION(NV_SCANOUT_INTENSITY_STATE_DATA, 1) + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GPU_GetScanoutIntensityState +// +//! DESCRIPTION: This API queries current state of the intensity feature on the specified display. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] displayId combined physical display and GPU identifier of the display to query the configuration. +//! \param [in,out] scanoutIntensityStateData intensity state data. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! +//! \retval ::NVAPI_INVALID_ARGUMENT Invalid input parameters. +//! \retval ::NVAPI_API_NOT_INITIALIZED NvAPI not initialized. +//! \retval ::NVAPI_NOT_SUPPORTED Interface not supported by the driver used, or only supported on selected GPUs. +//! \retval ::NVAPI_OK Feature enabled. +//! \retval ::NVAPI_ERROR Miscellaneous error occurred. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetScanoutIntensityState(__in NvU32 displayId, __inout NV_SCANOUT_INTENSITY_STATE_DATA* scanoutIntensityStateData); + + +//! \ingroup gpu +typedef enum +{ + NV_GPU_WARPING_VERTICE_FORMAT_TRIANGLESTRIP_XYUVRQ = 0, + NV_GPU_WARPING_VERTICE_FORMAT_TRIANGLES_XYUVRQ = 1, +} NV_GPU_WARPING_VERTICE_FORMAT; + +//! \ingroup gpu +typedef struct +{ + NvU32 version; //!< version of this structure + float* vertices; //!< width of the input texture + NV_GPU_WARPING_VERTICE_FORMAT vertexFormat; //!< format of the input vertices + int numVertices; //!< number of the input vertices + NvSBox* textureRect; //!< rectangle in desktop coordinates describing the source area for the warping +} NV_SCANOUT_WARPING_DATA; + +//! \ingroup gpu +#define NV_SCANOUT_WARPING_VER MAKE_NVAPI_VERSION(NV_SCANOUT_WARPING_DATA, 1) + + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GPU_SetScanoutWarping +// +//! DESCRIPTION: This API enables and sets up the warping feature on the specified display. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] displayId Combined physical display and GPU identifier of the display to apply the intensity control +//! \param [in] scanoutWarpingData The warping data info +//! \param [out] pbSticky Indicates whether the settings will be kept over a reboot. +//! +//! \retval ::NVAPI_INVALID_ARGUMENT Invalid input parameters. +//! \retval ::NVAPI_API_NOT_INITIALIZED NvAPI not initialized. +//! \retval ::NVAPI_NOT_SUPPORTED Interface not supported by the driver used, or only supported on selected GPUs +//! \retval ::NVAPI_INVALID_ARGUMENT Invalid input data. +//! \retval ::NVAPI_INCOMPATIBLE_STRUCT_VERSION NV_SCANOUT_WARPING_DATA structure version mismatch. +//! \retval ::NVAPI_OK Feature enabled. +//! \retval ::NVAPI_ERROR Miscellaneous error occurred. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// + +NVAPI_INTERFACE NvAPI_GPU_SetScanoutWarping(NvU32 displayId, NV_SCANOUT_WARPING_DATA* scanoutWarpingData, int* piMaxNumVertices, int* pbSticky); + + +//! \ingroup gpu +typedef struct _NV_SCANOUT_WARPING_STATE_DATA +{ + NvU32 version; //!< version of this structure + NvU32 bEnabled; //!< warping is enabled or not +} NV_SCANOUT_WARPING_STATE_DATA; + +//! \ingroup gpu +#define NV_SCANOUT_WARPING_STATE_VER MAKE_NVAPI_VERSION(NV_SCANOUT_WARPING_STATE_DATA, 1) + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GPU_GetScanoutWarpingState +// +//! DESCRIPTION: This API queries current state of the warping feature on the specified display. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] displayId combined physical display and GPU identifier of the display to query the configuration. +//! \param [in,out] scanoutWarpingStateData warping state data. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! +//! \retval ::NVAPI_INVALID_ARGUMENT Invalid input parameters. +//! \retval ::NVAPI_API_NOT_INITIALIZED NvAPI not initialized. +//! \retval ::NVAPI_NOT_SUPPORTED Interface not supported by the driver used, or only supported on selected GPUs. +//! \retval ::NVAPI_OK Feature enabled. +//! \retval ::NVAPI_ERROR Miscellaneous error occurred. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetScanoutWarpingState(__in NvU32 displayId, __inout NV_SCANOUT_WARPING_STATE_DATA* scanoutWarpingStateData); + +typedef enum +{ + NV_GPU_SCANOUT_COMPOSITION_PARAMETER_WARPING_RESAMPLING_METHOD = 0 +} NV_GPU_SCANOUT_COMPOSITION_PARAMETER; + +//! This enum defines a collection of possible scanout composition values that can be used to configure +//! possible scanout composition settings. (Currently the only parameter defined is the WARPING_RESAMPLING_METHOD). +typedef enum +{ + NV_GPU_SCANOUT_COMPOSITION_PARAMETER_SET_TO_DEFAULT = 0, // Set parameter to default value. + // WARPING_RESAMPLING_METHOD section: + NV_GPU_SCANOUT_COMPOSITION_PARAMETER_VALUE_WARPING_RESAMPLING_METHOD_BILINEAR = 0x100, + NV_GPU_SCANOUT_COMPOSITION_PARAMETER_VALUE_WARPING_RESAMPLING_METHOD_BICUBIC_TRIANGULAR = 0x101, + NV_GPU_SCANOUT_COMPOSITION_PARAMETER_VALUE_WARPING_RESAMPLING_METHOD_BICUBIC_BELL_SHAPED = 0x102, + NV_GPU_SCANOUT_COMPOSITION_PARAMETER_VALUE_WARPING_RESAMPLING_METHOD_BICUBIC_BSPLINE = 0x103, + NV_GPU_SCANOUT_COMPOSITION_PARAMETER_VALUE_WARPING_RESAMPLING_METHOD_BICUBIC_ADAPTIVE_TRIANGULAR = 0x104, + NV_GPU_SCANOUT_COMPOSITION_PARAMETER_VALUE_WARPING_RESAMPLING_METHOD_BICUBIC_ADAPTIVE_BELL_SHAPED = 0x105, + NV_GPU_SCANOUT_COMPOSITION_PARAMETER_VALUE_WARPING_RESAMPLING_METHOD_BICUBIC_ADAPTIVE_BSPLINE = 0x106 +} NV_GPU_SCANOUT_COMPOSITION_PARAMETER_VALUE; + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GPU_SetScanoutCompositionParameter +// +//! DESCRIPTION: This API sets various parameters that configure the scanout composition feature on the specified display. +//! (currently there is only one configurable parameter defined: WARPING_RESAMPLING_METHOD, +//! but this function is designed to support the addition of parameters as needed.) +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] displayId Combined physical display and GPU identifier of the display to apply the intensity control +//! \param [in] parameter The scanout composition parameter to be set +//! \param [in] parameterValue The data to be set for the specified parameter +//! \param [in] pContainer Additional container for data associated with the specified parameter +//! +//! \retval ::NVAPI_INVALID_ARGUMENT Invalid input parameters. +//! \retval ::NVAPI_API_NOT_INITIALIZED NvAPI not initialized. +//! \retval ::NVAPI_NOT_SUPPORTED Interface not supported by the driver used, or only supported on selected GPUs +//! \retval ::NVAPI_INVALID_ARGUMENT Invalid input data. +//! \retval ::NVAPI_OK Feature enabled. +//! \retval ::NVAPI_ERROR Miscellaneous error occurred. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// + +NVAPI_INTERFACE NvAPI_GPU_SetScanoutCompositionParameter(NvU32 displayId, NV_GPU_SCANOUT_COMPOSITION_PARAMETER parameter, + NV_GPU_SCANOUT_COMPOSITION_PARAMETER_VALUE parameterValue, float *pContainer); + + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GPU_GetScanoutCompositionParameter +// +//! DESCRIPTION: This API queries current state of one of the various scanout composition parameters on the specified display. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] displayId combined physical display and GPU identifier of the display to query the configuration. +//! \param [in] parameter scanout composition parameter to by queried. +//! \param [out] parameterData scanout composition parameter data. +//! \param [out] pContainer Additional container for returning data associated with the specified parameter +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! +//! \retval ::NVAPI_INVALID_ARGUMENT Invalid input parameters. +//! \retval ::NVAPI_API_NOT_INITIALIZED NvAPI not initialized. +//! \retval ::NVAPI_NOT_SUPPORTED Interface not supported by the driver used, or only supported on selected GPUs. +//! \retval ::NVAPI_OK Feature enabled. +//! \retval ::NVAPI_ERROR Miscellaneous error occurred. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetScanoutCompositionParameter(__in NvU32 displayId, __in NV_GPU_SCANOUT_COMPOSITION_PARAMETER parameter, + __out NV_GPU_SCANOUT_COMPOSITION_PARAMETER_VALUE *parameterData, __out float *pContainer); + + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GPU_GetScanoutConfiguration +// +//! DESCRIPTION: This API queries the desktop and scanout portion of the specified display. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] displayId combined physical display and GPU identifier of the display to query the configuration. +//! \param [in,out] desktopRect desktop area of the display in desktop coordinates. +//! \param [in,out] scanoutRect scanout area of the display relative to desktopRect. +//! +//! \retval ::NVAPI_INVALID_ARGUMENT Invalid input parameters. +//! \retval ::NVAPI_API_NOT_INITIALIZED NvAPI not initialized. +//! \retval ::NVAPI_NOT_SUPPORTED Interface not supported by the driver used, or only supported on selected GPUs. +//! \retval ::NVAPI_OK Feature enabled. +//! \retval ::NVAPI_ERROR Miscellaneous error occurred. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetScanoutConfiguration(NvU32 displayId, NvSBox* desktopRect, NvSBox* scanoutRect); + + + +//! \ingroup gpu +//! Used in NvAPI_GPU_GetScanoutConfigurationEx(). +typedef struct _NV_SCANOUT_INFORMATION +{ + NvU32 version; //!< Structure version, needs to be initialized with NV_SCANOUT_INFORMATION_VER. + + NvSBox sourceDesktopRect; //!< Operating system display device rect in desktop coordinates displayId is scanning out from. + NvSBox sourceViewportRect; //!< Area inside the sourceDesktopRect which is scanned out to the display. + NvSBox targetViewportRect; //!< Area inside the rect described by targetDisplayWidth/Height sourceViewportRect is scanned out to. + NvU32 targetDisplayWidth; //!< Horizontal size of the active resolution scanned out to the display. + NvU32 targetDisplayHeight; //!< Vertical size of the active resolution scanned out to the display. + NvU32 cloneImportance; //!< If targets are cloned views of the sourceDesktopRect the cloned targets have an importance assigned (0:primary,1 secondary,...). + NV_ROTATE sourceToTargetRotation; //!< Rotation performed between the sourceViewportRect and the targetViewportRect. +} NV_SCANOUT_INFORMATION; + +#define NV_SCANOUT_INFORMATION_VER MAKE_NVAPI_VERSION(NV_SCANOUT_INFORMATION,1) + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GPU_GetScanoutConfigurationEx +// +//! DESCRIPTION: This API queries the desktop and scanout portion of the specified display. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! \since Release: 331 +//! +//! \param [in] displayId combined physical display and GPU identifier of the display to query the configuration. +//! \param [in,out] pScanoutInformation desktop area to displayId mapping information. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetScanoutConfigurationEx(__in NvU32 displayId, __inout NV_SCANOUT_INFORMATION *pScanoutInformation); + +//! Used in NvAPI_GPU_GetPerfDecreaseInfo. +//! Bit masks for knowing the exact reason for performance decrease +typedef enum _NVAPI_GPU_PERF_DECREASE +{ + NV_GPU_PERF_DECREASE_NONE = 0, //!< No Slowdown detected + NV_GPU_PERF_DECREASE_REASON_THERMAL_PROTECTION = 0x00000001, //!< Thermal slowdown/shutdown/POR thermal protection + NV_GPU_PERF_DECREASE_REASON_POWER_CONTROL = 0x00000002, //!< Power capping / pstate cap + NV_GPU_PERF_DECREASE_REASON_AC_BATT = 0x00000004, //!< AC->BATT event + NV_GPU_PERF_DECREASE_REASON_API_TRIGGERED = 0x00000008, //!< API triggered slowdown + NV_GPU_PERF_DECREASE_REASON_INSUFFICIENT_POWER = 0x00000010, //!< Power connector missing + NV_GPU_PERF_DECREASE_REASON_UNKNOWN = 0x80000000, //!< Unknown reason +} NVAPI_GPU_PERF_DECREASE; + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetPerfDecreaseInfo +// +//! DESCRIPTION: This function retrieves - in NvU32 variable - reasons for the current performance decrease. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! \param [in] hPhysicalGPU (IN) - GPU for which performance decrease is to be evaluated. +//! \param [out] pPerfDecrInfo (OUT) - Pointer to a NvU32 variable containing performance decrease info +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! +//! \ingroup gpu +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GPU_GetPerfDecreaseInfo(__in NvPhysicalGpuHandle hPhysicalGpu, __inout NvU32 *pPerfDecrInfo); + +//! \ingroup gpu +typedef enum _NV_GPU_ILLUMINATION_ATTRIB +{ + NV_GPU_IA_LOGO_BRIGHTNESS = 0, + NV_GPU_IA_SLI_BRIGHTNESS = 1, +} NV_GPU_ILLUMINATION_ATTRIB; + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_QueryIlluminationSupport +// +//! \fn NvAPI_GPU_QueryIlluminationSupport(__inout NV_GPU_QUERY_ILLUMINATION_SUPPORT_PARM *pIlluminationSupportInfo) +//! DESCRIPTION: This function reports if the specified illumination attribute is supported. +//! +//! \note Only a single GPU can manage an given attribute on a given HW element, +//! regardless of how many are attatched. I.E. only one GPU will be used to control +//! the brightness of the LED on an SLI bridge, regardless of how many are physicaly attached. +//! You should enumerate thru the GPUs with this call to determine which GPU is managing the attribute. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! \since Version: 300.05 +//! +//! \param [in] hPhysicalGpu Physical GPU handle +//! \param Attribute An enumeration value specifying the Illumination attribute to be querried +//! \param [out] pSupported A boolean indicating if the attribute is supported. +//! +//! \return See \ref nvapistatus for the list of possible return values. +// +////////////////////////////////////////////////////////////////////////////// + +//! \ingroup gpu +typedef struct _NV_GPU_QUERY_ILLUMINATION_SUPPORT_PARM_V1 { + + // IN + NvU32 version; //!< Version of this structure + NvPhysicalGpuHandle hPhysicalGpu; //!< The handle of the GPU that you are checking for the specified attribute. + //!< note that this is the GPU that is managing the attribute. + //!< Only a single GPU can manage an given attribute on a given HW element, + //!< regardless of how many are attatched. + //!< I.E. only one GPU will be used to control the brightness of the LED on an SLI bridge, + //!< regardless of how many are physicaly attached. + //!< You enumerate thru the GPUs with this call to determine which GPU is managing the attribute. + NV_GPU_ILLUMINATION_ATTRIB Attribute; //!< An enumeration value specifying the Illumination attribute to be querried. + //!< refer to enum \ref NV_GPU_ILLUMINATION_ATTRIB. + + // OUT + NvU32 bSupported; //!< A boolean indicating if the attribute is supported. + +} NV_GPU_QUERY_ILLUMINATION_SUPPORT_PARM_V1; + +//! \ingroup gpu +typedef NV_GPU_QUERY_ILLUMINATION_SUPPORT_PARM_V1 NV_GPU_QUERY_ILLUMINATION_SUPPORT_PARM; +//! \ingroup gpu +#define NV_GPU_QUERY_ILLUMINATION_SUPPORT_PARM_VER_1 MAKE_NVAPI_VERSION(NV_GPU_QUERY_ILLUMINATION_SUPPORT_PARM_V1,1) +//! \ingroup gpu +#define NV_GPU_QUERY_ILLUMINATION_SUPPORT_PARM_VER NV_GPU_QUERY_ILLUMINATION_SUPPORT_PARM_VER_1 + +//! \ingroup gpu +NVAPI_INTERFACE NvAPI_GPU_QueryIlluminationSupport(__inout NV_GPU_QUERY_ILLUMINATION_SUPPORT_PARM *pIlluminationSupportInfo); + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_GetIllumination +// +//! \fn NvAPI_GPU_GetIllumination(NV_GPU_GET_ILLUMINATION_PARM *pIlluminationInfo) +//! DESCRIPTION: This function reports value of the specified illumination attribute. +//! +//! \note Only a single GPU can manage an given attribute on a given HW element, +//! regardless of how many are attatched. I.E. only one GPU will be used to control +//! the brightness of the LED on an SLI bridge, regardless of how many are physicaly attached. +//! You should enumerate thru the GPUs with the \ref NvAPI_GPU_QueryIlluminationSupport call to +//! determine which GPU is managing the attribute. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! \since Version: 300.05 +//! +//! \param [in] hPhysicalGpu Physical GPU handle +//! \param Attribute An enumeration value specifying the Illumination attribute to be querried +//! \param [out] Value A DWORD containing the current value for the specified attribute. +//! This is specified as a percentage of the full range of the attribute +//! (0-100; 0 = off, 100 = full brightness) +//! +//! \return See \ref nvapistatus for the list of possible return values. Return values of special interest are: +//! NVAPI_INVALID_ARGUMENT The specified attibute is not known to the driver. +//! NVAPI_NOT_SUPPORTED: The specified attribute is not supported on the specified GPU +// +////////////////////////////////////////////////////////////////////////////// + +//! \ingroup gpu +typedef struct _NV_GPU_GET_ILLUMINATION_PARM_V1 { + + // IN + NvU32 version; //!< Version of this structure + NvPhysicalGpuHandle hPhysicalGpu; //!< The handle of the GPU that you are checking for the specified attribute. + //!< Note that this is the GPU that is managing the attribute. + //!< Only a single GPU can manage an given attribute on a given HW element, + //!< regardless of how many are attatched. + //!< I.E. only one GPU will be used to control the brightness of the LED on an SLI bridge, + //!< regardless of how many are physicaly attached. + //!< You enumerate thru the GPUs with this call to determine which GPU is managing the attribute. + NV_GPU_ILLUMINATION_ATTRIB Attribute; //!< An enumeration value specifying the Illumination attribute to be querried. + //!< refer to enum \ref NV_GPU_ILLUMINATION_ATTRIB. + + // OUT + NvU32 Value; //!< A DWORD that will contain the current value of the specified attribute. + //! This is specified as a percentage of the full range of the attribute + //! (0-100; 0 = off, 100 = full brightness) + +} NV_GPU_GET_ILLUMINATION_PARM_V1; + +//! \ingroup gpu +typedef NV_GPU_GET_ILLUMINATION_PARM_V1 NV_GPU_GET_ILLUMINATION_PARM; +//! \ingroup gpu +#define NV_GPU_GET_ILLUMINATION_PARM_VER_1 MAKE_NVAPI_VERSION(NV_GPU_GET_ILLUMINATION_PARM_V1,1) +//! \ingroup gpu +#define NV_GPU_GET_ILLUMINATION_PARM_VER NV_GPU_GET_ILLUMINATION_PARM_VER_1 + +//! \ingroup gpu +NVAPI_INTERFACE NvAPI_GPU_GetIllumination(NV_GPU_GET_ILLUMINATION_PARM *pIlluminationInfo); + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GPU_SetIllumination +// +//! \fn NvAPI_GPU_SetIllumination(NV_GPU_SET_ILLUMINATION_PARM *pIlluminationInfo) +//! DESCRIPTION: This function sets the value of the specified illumination attribute. +//! +//! \note Only a single GPU can manage an given attribute on a given HW element, +//! regardless of how many are attatched. I.E. only one GPU will be used to control +//! the brightness of the LED on an SLI bridge, regardless of how many are physicaly attached. +//! You should enumerate thru the GPUs with the \ref NvAPI_GPU_QueryIlluminationSupport call to +//! determine which GPU is managing the attribute. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! \since Version: 300.05 +//! +//! \param [in] hPhysicalGpu Physical GPU handle +//! \param Attribute An enumeration value specifying the Illumination attribute to be set +//! \param Value The new value for the specified attribute. +//! This should be specified as a percentage of the full range of the attribute +//! (0-100; 0 = off, 100 = full brightness) +//! If a value is specified outside this range, NVAPI_INVALID_ARGUMENT will be returned. +//! +//! \return See \ref nvapistatus for the list of possible return values. Return values of special interest are: +//! NVAPI_INVALID_ARGUMENT The specified attibute is not known to the driver, or the specified value is out of range. +//! NVAPI_NOT_SUPPORTED The specified attribute is not supported on the specified GPU. +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup gpu +typedef struct _NV_GPU_SET_ILLUMINATION_PARM_V1 { + + // IN + NvU32 version; //!< Version of this structure + NvPhysicalGpuHandle hPhysicalGpu; //!< The handle of the GPU that you are checking for the specified attribute. + //!< Note that this is the GPU that is managing the attribute. + //!< Only a single GPU can manage an given attribute on a given HW element, + //!< regardless of how many are attatched. + //!< I.E. only one GPU will be used to control the brightness of the LED on an SLI bridge, + //!< regardless of how many are physicaly attached. + //!< You enumerate thru the GPUs with this call to determine which GPU is managing the attribute. + NV_GPU_ILLUMINATION_ATTRIB Attribute; //!< An enumeration value specifying the Illumination attribute to be querried. + //!< refer to enum \ref NV_GPU_ILLUMINATION_ATTRIB. + NvU32 Value; //!< A DWORD containing the new value for the specified attribute. + //!< This should be specified as a percentage of the full range of the attribute + //!< (0-100; 0 = off, 100 = full brightness) + //!< If a value is specified outside this range, NVAPI_INVALID_ARGUMENT will be returned. + + // OUT + +} NV_GPU_SET_ILLUMINATION_PARM_V1; + +//! \ingroup gpu +typedef NV_GPU_SET_ILLUMINATION_PARM_V1 NV_GPU_SET_ILLUMINATION_PARM; +//! \ingroup gpu +#define NV_GPU_SET_ILLUMINATION_PARM_VER_1 MAKE_NVAPI_VERSION(NV_GPU_SET_ILLUMINATION_PARM_V1,1) +//! \ingroup gpu +#define NV_GPU_SET_ILLUMINATION_PARM_VER NV_GPU_SET_ILLUMINATION_PARM_VER_1 + +//! \ingroup gpu +NVAPI_INTERFACE NvAPI_GPU_SetIllumination(NV_GPU_SET_ILLUMINATION_PARM *pIlluminationInfo); + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_EnumNvidiaDisplayHandle +// +//! This function returns the handle of the NVIDIA display specified by the enum +//! index (thisEnum). The client should keep enumerating until it +//! returns NVAPI_END_ENUMERATION. +//! +//! Note: Display handles can get invalidated on a modeset, so the calling applications need to +//! renum the handles after every modeset. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \param [in] thisEnum The index of the NVIDIA display. +//! \param [out] pNvDispHandle Pointer to the NVIDIA display handle. +//! +//! \retval NVAPI_INVALID_ARGUMENT Either the handle pointer is NULL or enum index too big +//! \retval NVAPI_OK Return a valid NvDisplayHandle based on the enum index +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA device found in the system +//! \retval NVAPI_END_ENUMERATION No more display device to enumerate +//! \ingroup disphandle +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_EnumNvidiaDisplayHandle(NvU32 thisEnum, NvDisplayHandle *pNvDispHandle); + + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_EnumNvidiaUnAttachedDisplayHandle +// +//! This function returns the handle of the NVIDIA unattached display specified by the enum +//! index (thisEnum). The client should keep enumerating until it +//! returns error. +//! Note: Display handles can get invalidated on a modeset, so the calling applications need to +//! renum the handles after every modeset. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \param [in] thisEnum The index of the NVIDIA display. +//! \param [out] pNvUnAttachedDispHandle Pointer to the NVIDIA display handle of the unattached display. +//! +//! \retval NVAPI_INVALID_ARGUMENT Either the handle pointer is NULL or enum index too big +//! \retval NVAPI_OK Return a valid NvDisplayHandle based on the enum index +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA device found in the system +//! \retval NVAPI_END_ENUMERATION No more display device to enumerate. +//! \ingroup disphandle +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_EnumNvidiaUnAttachedDisplayHandle(NvU32 thisEnum, NvUnAttachedDisplayHandle *pNvUnAttachedDispHandle); + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_CreateDisplayFromUnAttachedDisplay +// +//! This function converts the unattached display handle to an active attached display handle. +//! +//! At least one GPU must be present in the system and running an NVIDIA display driver. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \retval NVAPI_INVALID_ARGUMENT hNvUnAttachedDisp is not valid or pNvDisplay is NULL. +//! \retval NVAPI_OK One or more handles were returned +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_CreateDisplayFromUnAttachedDisplay(NvUnAttachedDisplayHandle hNvUnAttachedDisp, NvDisplayHandle *pNvDisplay); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetAssociatedNVidiaDisplayHandle +// +//! This function returns the handle of the NVIDIA display that is associated +//! with the given display "name" (such as "\\.\DISPLAY1"). +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \retval NVAPI_INVALID_ARGUMENT Either argument is NULL +//! \retval NVAPI_OK *pNvDispHandle is now valid +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA device maps to that display name +//! \ingroup disphandle +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetAssociatedNvidiaDisplayHandle(const char *szDisplayName, NvDisplayHandle *pNvDispHandle); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DISP_GetAssociatedUnAttachedNvidiaDisplayHandle +// +//! DESCRIPTION: This function returns the handle of an unattached NVIDIA display that is +//! associated with the given display name (such as "\\DISPLAY1"). +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 185 +//! +//! \retval ::NVAPI_INVALID_ARGUMENT Either argument is NULL. +//! \retval ::NVAPI_OK *pNvUnAttachedDispHandle is now valid. +//! \retval ::NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA device maps to that display name. +//! +//! \ingroup disphandle +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_GetAssociatedUnAttachedNvidiaDisplayHandle(const char *szDisplayName, NvUnAttachedDisplayHandle *pNvUnAttachedDispHandle); + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetAssociatedNVidiaDisplayName +// +//! For a given NVIDIA display handle, this function returns a string (such as "\\.\DISPLAY1") to identify the display. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \retval NVAPI_INVALID_ARGUMENT Either argument is NULL +//! \retval NVAPI_OK *pNvDispHandle is now valid +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA device maps to that display name +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetAssociatedNvidiaDisplayName(NvDisplayHandle NvDispHandle, NvAPI_ShortString szDisplayName); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetUnAttachedAssociatedDisplayName +// +//! This function returns the display name given, for example, "\\DISPLAY1", using the unattached NVIDIA display handle +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 95 +//! +//! \retval NVAPI_INVALID_ARGUMENT Either argument is NULL +//! \retval NVAPI_OK *pNvDispHandle is now valid +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA device maps to that display name +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetUnAttachedAssociatedDisplayName(NvUnAttachedDisplayHandle hNvUnAttachedDisp, NvAPI_ShortString szDisplayName); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_EnableHWCursor +// +//! This function enables hardware cursor support +//! +//! SUPPORTED OS: Windows XP +//! +//! +//! +//! \since Release: 80 +//! +//! \return NVAPI_ERROR or NVAPI_OK +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_EnableHWCursor(NvDisplayHandle hNvDisplay); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DisableHWCursor +// +//! This function disables hardware cursor support +//! +//! SUPPORTED OS: Windows XP +//! +//! +//! \since Release: 80 +//! +//! \return NVAPI_ERROR or NVAPI_OK +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DisableHWCursor(NvDisplayHandle hNvDisplay); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetVBlankCounter +// +//! This function gets the V-blank counter +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 80 +//! +//! \return NVAPI_ERROR or NVAPI_OK +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetVBlankCounter(NvDisplayHandle hNvDisplay, NvU32 *pCounter); + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_SetRefreshRateOverride +// +//! This function overrides the refresh rate on the given display/outputsMask. +//! The new refresh rate can be applied right away in this API call or deferred to be applied with the +//! next OS modeset. The override is good for only one modeset (regardless whether it's deferred or immediate). +//! +//! +//! SUPPORTED OS: Windows XP +//! +//! +//! \since Release: 80 +//! +//! \param [in] hNvDisplay The NVIDIA display handle. It can be NVAPI_DEFAULT_HANDLE or a handle +//! enumerated from NvAPI_EnumNVidiaDisplayHandle(). +//! \param [in] outputsMask A set of bits that identify all target outputs which are associated with the NVIDIA +//! display handle to apply the refresh rate override. When SLI is enabled, the +//! outputsMask only applies to the GPU that is driving the display output. +//! \param [in] refreshRate The override value. "0.0" means cancel the override. +//! \param [in] bSetDeferred +//! - "0": Apply the refresh rate override immediately in this API call.\p +//! - "1": Apply refresh rate at the next OS modeset. +//! +//! \retval NVAPI_INVALID_ARGUMENT hNvDisplay or outputsMask is invalid +//! \retval NVAPI_OK The refresh rate override is correct set +//! \retval NVAPI_ERROR The operation failed +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_SetRefreshRateOverride(NvDisplayHandle hNvDisplay, NvU32 outputsMask, float refreshRate, NvU32 bSetDeferred); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetAssociatedDisplayOutputId +// +//! This function gets the active outputId associated with the display handle. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 90 +//! +//! \param [in] hNvDisplay NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle(). +//! \param [out] outputId The active display output ID associated with the selected display handle hNvDisplay. +//! The outputid will have only one bit set. In the case of Clone or Span mode, this will indicate the +//! display outputId of the primary display that the GPU is driving. See \ref handles. +//! +//! \retval NVAPI_OK Call successful. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. +//! \retval NVAPI_EXPECTED_DISPLAY_HANDLE hNvDisplay is not a valid display handle. +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetAssociatedDisplayOutputId(NvDisplayHandle hNvDisplay, NvU32 *pOutputId); + + +//! \ingroup dispcontrol +//! Used in NvAPI_GetDisplayPortInfo(). +typedef struct _NV_DISPLAY_PORT_INFO_V1 +{ + NvU32 version; //!< Structure version + NvU32 dpcd_ver; //!< DPCD version of the monitor + NV_DP_LINK_RATE maxLinkRate; //!< Maximum supported link rate + NV_DP_LANE_COUNT maxLaneCount; //!< Maximum supported lane count + NV_DP_LINK_RATE curLinkRate; //!< Current link rate + NV_DP_LANE_COUNT curLaneCount; //!< Current lane count + NV_DP_COLOR_FORMAT colorFormat; //!< Current color format + NV_DP_DYNAMIC_RANGE dynamicRange; //!< Dynamic range + NV_DP_COLORIMETRY colorimetry; //!< Ignored in RGB space + NV_DP_BPC bpc; //!< Current bit-per-component + NvU32 isDp : 1; //!< If the monitor is driven by a DisplayPort + NvU32 isInternalDp : 1; //!< If the monitor is driven by an NV Dp transmitter + NvU32 isColorCtrlSupported : 1; //!< If the color format change is supported + NvU32 is6BPCSupported : 1; //!< If 6 bpc is supported + NvU32 is8BPCSupported : 1; //!< If 8 bpc is supported + NvU32 is10BPCSupported : 1; //!< If 10 bpc is supported + NvU32 is12BPCSupported : 1; //!< If 12 bpc is supported + NvU32 is16BPCSupported : 1; //!< If 16 bpc is supported + NvU32 isYCrCb422Supported : 1; //!< If YCrCb422 is supported + NvU32 isYCrCb444Supported : 1; //!< If YCrCb444 is supported + NvU32 isRgb444SupportedOnCurrentMode : 1; //!< If Rgb444 is supported on the current mode + NvU32 isYCbCr444SupportedOnCurrentMode : 1; //!< If YCbCr444 is supported on the current mode + NvU32 isYCbCr422SupportedOnCurrentMode : 1; //!< If YCbCr422 is support on the current mode + NvU32 is6BPCSupportedOnCurrentMode : 1; // if 6 bpc is supported On Current Mode + NvU32 is8BPCSupportedOnCurrentMode : 1; // if 8 bpc is supported On Current Mode + NvU32 is10BPCSupportedOnCurrentMode : 1; // if 10 bpc is supported On Current Mode + NvU32 is12BPCSupportedOnCurrentMode : 1; // if 12 bpc is supported On Current Mode + NvU32 is16BPCSupportedOnCurrentMode : 1; // if 16 bpc is supported On Current Mode + NvU32 reserved : 14; //!< reserved + } NV_DISPLAY_PORT_INFO_V1; + + typedef NV_DISPLAY_PORT_INFO_V1 NV_DISPLAY_PORT_INFO; + +//! Macro for constructing the version field of NV_DISPLAY_PORT_INFO. +#define NV_DISPLAY_PORT_INFO_VER1 MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_INFO,1) +#define NV_DISPLAY_PORT_INFO_VER2 MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_INFO,2) +#define NV_DISPLAY_PORT_INFO_VER NV_DISPLAY_PORT_INFO_VER2 + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GetDisplayPortInfo +// +//! \fn NvAPI_GetDisplayPortInfo(__in_opt NvDisplayHandle hNvDisplay, __in NvU32 outputId, __inout NV_DISPLAY_PORT_INFO *pInfo) +//! DESCRIPTION: This function returns the current DisplayPort-related information on the specified device (monitor). +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 165 +//! +//! \param [in] hvDisplay NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle(). +//! This parameter is ignored when the outputId is a NvAPI displayId. +//! \param [in] outputId This can either be the connection bit mask or the NvAPI displayId. When the legacy connection bit mask is passed, +//! it should have exactly 1 bit set to indicate a single display. If it's "0" then the default outputId from +//! NvAPI_GetAssociatedDisplayOutputId() will be used. See \ref handles. +//! \param [out] pInfo The DisplayPort information +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Miscellaneous error occurred +//! \retval NVAPI_INVALID_ARGUMENT Invalid input parameter. +// +/////////////////////////////////////////////////////////////////////////////// +//! \ingroup dispcontrol +NVAPI_INTERFACE NvAPI_GetDisplayPortInfo(__in_opt NvDisplayHandle hNvDisplay, __in NvU32 outputId, __inout NV_DISPLAY_PORT_INFO *pInfo); + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_SetDisplayPort +// +//! \fn NvAPI_SetDisplayPort(NvDisplayHandle hNvDisplay, NvU32 outputId, NV_DISPLAY_PORT_CONFIG *pCfg) +//! DESCRIPTION: This function sets up DisplayPort-related configurations. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 165 +//! +//! \param [in] hNvDisplay NVIDIA display handle. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from +//! NvAPI_EnumNVidiaDisplayHandle(). +//! \param [in] outputId This display output ID, when it's "0" it means the default outputId generated from the return of +//! NvAPI_GetAssociatedDisplayOutputId(). See \ref handles. +//! \param [in] pCfg The display port config structure. If pCfg is NULL, it means to use the driver's default value to setup. +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Miscellaneous error occurred +//! \retval NVAPI_INVALID_ARGUMENT Invalid input parameter +/////////////////////////////////////////////////////////////////////////////// + + +//! \ingroup dispcontrol +//! DisplayPort configuration settings - used in NvAPI_SetDisplayPort(). +typedef struct +{ + NvU32 version; //!< Structure version - 2 is the latest + NV_DP_LINK_RATE linkRate; //!< Link rate + NV_DP_LANE_COUNT laneCount; //!< Lane count + NV_DP_COLOR_FORMAT colorFormat; //!< Color format to set + NV_DP_DYNAMIC_RANGE dynamicRange; //!< Dynamic range + NV_DP_COLORIMETRY colorimetry; //!< Ignored in RGB space + NV_DP_BPC bpc; //!< Bit-per-component + NvU32 isHPD : 1; //!< If the control panel is making this call due to HPD + NvU32 isSetDeferred : 1; //!< Requires an OS modeset to finalize the setup if set + NvU32 isChromaLpfOff : 1; //!< Force the chroma low_pass_filter to be off + NvU32 isDitherOff : 1; //!< Force to turn off dither + NvU32 testLinkTrain : 1; //!< If testing mode, skip validation + NvU32 testColorChange : 1; //!< If testing mode, skip validation + +} NV_DISPLAY_PORT_CONFIG; + +//! \addtogroup dispcontrol +//! @{ +//! Macro for constructing the version field of NV_DISPLAY_PORT_CONFIG +#define NV_DISPLAY_PORT_CONFIG_VER MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,2) +//! Macro for constructing the version field of NV_DISPLAY_PORT_CONFIG +#define NV_DISPLAY_PORT_CONFIG_VER_1 MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,1) +//! Macro for constructing the version field of NV_DISPLAY_PORT_CONFIG +#define NV_DISPLAY_PORT_CONFIG_VER_2 MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,2) +//! @} + + +//! \ingroup dispcontrol +NVAPI_INTERFACE NvAPI_SetDisplayPort(NvDisplayHandle hNvDisplay, NvU32 outputId, NV_DISPLAY_PORT_CONFIG *pCfg); + + + + +//! \ingroup dispcontrol +//! Used in NvAPI_GetHDMISupportInfo(). +typedef struct _NV_HDMI_SUPPORT_INFO_V1 +{ + NvU32 version; //!< Structure version + + NvU32 isGpuHDMICapable : 1; //!< If the GPU can handle HDMI + NvU32 isMonUnderscanCapable : 1; //!< If the monitor supports underscan + NvU32 isMonBasicAudioCapable : 1; //!< If the monitor supports basic audio + NvU32 isMonYCbCr444Capable : 1; //!< If YCbCr 4:4:4 is supported + NvU32 isMonYCbCr422Capable : 1; //!< If YCbCr 4:2:2 is supported + NvU32 isMonxvYCC601Capable : 1; //!< If xvYCC 601 is supported + NvU32 isMonxvYCC709Capable : 1; //!< If xvYCC 709 is supported + NvU32 isMonHDMI : 1; //!< If the monitor is HDMI (with IEEE's HDMI registry ID) + NvU32 reserved : 24; //!< Reserved. + + NvU32 EDID861ExtRev; //!< Revision number of the EDID 861 extension + } NV_HDMI_SUPPORT_INFO_V1; + +typedef struct _NV_HDMI_SUPPORT_INFO_V2 +{ + NvU32 version; //!< Structure version + + NvU32 isGpuHDMICapable : 1; //!< If the GPU can handle HDMI + NvU32 isMonUnderscanCapable : 1; //!< If the monitor supports underscan + NvU32 isMonBasicAudioCapable : 1; //!< If the monitor supports basic audio + NvU32 isMonYCbCr444Capable : 1; //!< If YCbCr 4:4:4 is supported + NvU32 isMonYCbCr422Capable : 1; //!< If YCbCr 4:2:2 is supported + NvU32 isMonxvYCC601Capable : 1; //!< If xvYCC extended colorimetry 601 is supported + NvU32 isMonxvYCC709Capable : 1; //!< If xvYCC extended colorimetry 709 is supported + NvU32 isMonHDMI : 1; //!< If the monitor is HDMI (with IEEE's HDMI registry ID) + NvU32 isMonsYCC601Capable : 1; //!< if sYCC601 extended colorimetry is supported + NvU32 isMonAdobeYCC601Capable : 1; //!< if AdobeYCC601 extended colorimetry is supported + NvU32 isMonAdobeRGBCapable : 1; //!< if AdobeRGB extended colorimetry is supported + NvU32 reserved : 21; //!< Reserved. + + NvU32 EDID861ExtRev; //!< Revision number of the EDID 861 extension + } NV_HDMI_SUPPORT_INFO_V2; + +#define NV_HDMI_SUPPORT_INFO_VER1 MAKE_NVAPI_VERSION(NV_HDMI_SUPPORT_INFO_V1, 1) +#define NV_HDMI_SUPPORT_INFO_VER2 MAKE_NVAPI_VERSION(NV_HDMI_SUPPORT_INFO_V2, 2) + + + +#ifndef NV_HDMI_SUPPORT_INFO_VER + +typedef NV_HDMI_SUPPORT_INFO_V2 NV_HDMI_SUPPORT_INFO; +#define NV_HDMI_SUPPORT_INFO_VER NV_HDMI_SUPPORT_INFO_VER2 + +#endif + + +//! SUPPORTED OS: Windows Vista and higher +//! +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GetHDMISupportInfo +// +//! \fn NvAPI_GetHDMISupportInfo(__in_opt NvDisplayHandle hNvDisplay, __in NvU32 outputId, __inout NV_HDMI_SUPPORT_INFO *pInfo) +//! This API returns the current infoframe data on the specified device(monitor). +//! +//! \since Release: 95 +//! +//! \param [in] hvDisplay NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle(). +//! This parameter is ignored when the outputId is a NvAPI displayId. +//! \param [in] outputId This can either be the connection bit mask or the NvAPI displayId. When the legacy connection bit mask is passed, +//! it should have exactly 1 bit set to indicate a single display. If it's "0" then the default outputId from +//! NvAPI_GetAssociatedDisplayOutputId() will be used. See \ref handles. +//! \param [out] pInfo The monitor and GPU's HDMI support info +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Miscellaneous error occurred +//! \retval NVAPI_INVALID_ARGUMENT Invalid input parameter. +/////////////////////////////////////////////////////////////////////////////// + + +//! \ingroup dispcontrol +NVAPI_INTERFACE NvAPI_GetHDMISupportInfo(__in_opt NvDisplayHandle hNvDisplay, __in NvU32 outputId, __inout NV_HDMI_SUPPORT_INFO *pInfo); + + +//! \ingroup dispcontrol + +typedef enum +{ + NV_INFOFRAME_CMD_GET_DEFAULT = 0, //!< Returns the fields in the infoframe with values set by the manufacturer - NVIDIA/OEM. + NV_INFOFRAME_CMD_RESET, //!< Sets the fields in the infoframe to auto, and infoframe to the default infoframe for use in a set. + NV_INFOFRAME_CMD_GET, //!< Get the current infoframe state. + NV_INFOFRAME_CMD_SET, //!< Set the current infoframe state (flushed to the monitor), the values are one time and do not persist. + NV_INFOFRAME_CMD_GET_OVERRIDE, //!< Get the override infoframe state, non-override fields will be set to value = AUTO, overridden fields will have the current override values. + NV_INFOFRAME_CMD_SET_OVERRIDE, //!< Set the override infoframe state, non-override fields will be set to value = AUTO, other values indicate override; persist across modeset/reboot + NV_INFOFRAME_CMD_GET_PROPERTY, //!< get properties associated with infoframe (each of the infoframe type will have properties) + NV_INFOFRAME_CMD_SET_PROPERTY, //!< set properties associated with infoframe +} NV_INFOFRAME_CMD; + + +typedef enum +{ + NV_INFOFRAME_PROPERTY_MODE_AUTO = 0, //!< Driver determines whether to send infoframes. + NV_INFOFRAME_PROPERTY_MODE_ENABLE, //!< Driver always sends infoframe. + NV_INFOFRAME_PROPERTY_MODE_DISABLE, //!< Driver never sends infoframe. + NV_INFOFRAME_PROPERTY_MODE_ALLOW_OVERRIDE, //!< Driver only sends infoframe when client requests it via infoframe escape call. +} NV_INFOFRAME_PROPERTY_MODE; + + +//! Returns whether the current monitor is in blacklist or force this monitor to be in blacklist. +typedef enum +{ + NV_INFOFRAME_PROPERTY_BLACKLIST_FALSE = 0, + NV_INFOFRAME_PROPERTY_BLACKLIST_TRUE, +} NV_INFOFRAME_PROPERTY_BLACKLIST; + +typedef struct +{ + NvU32 mode : 4; + NvU32 blackList : 2; + NvU32 reserved : 10; + NvU32 version : 8; + NvU32 length : 8; +} NV_INFOFRAME_PROPERTY; + +//! Byte1 related +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_SCANINFO_NODATA = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_SCANINFO_OVERSCAN, + NV_INFOFRAME_FIELD_VALUE_AVI_SCANINFO_UNDERSCAN, + NV_INFOFRAME_FIELD_VALUE_AVI_SCANINFO_FUTURE, + NV_INFOFRAME_FIELD_VALUE_AVI_SCANINFO_AUTO = 7 +} NV_INFOFRAME_FIELD_VALUE_AVI_SCANINFO; + + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_BARDATA_NOT_PRESENT = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_BARDATA_VERTICAL_PRESENT, + NV_INFOFRAME_FIELD_VALUE_AVI_BARDATA_HORIZONTAL_PRESENT, + NV_INFOFRAME_FIELD_VALUE_AVI_BARDATA_BOTH_PRESENT, + NV_INFOFRAME_FIELD_VALUE_AVI_BARDATA_AUTO = 7 +} NV_INFOFRAME_FIELD_VALUE_AVI_BARDATA; + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_AFI_ABSENT = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_AFI_PRESENT, + NV_INFOFRAME_FIELD_VALUE_AVI_AFI_AUTO = 3 +} NV_INFOFRAME_FIELD_VALUE_AVI_ACTIVEFORMATINFO; + + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_COLORFORMAT_RGB = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_COLORFORMAT_YCbCr422, + NV_INFOFRAME_FIELD_VALUE_AVI_COLORFORMAT_YCbCr444, + NV_INFOFRAME_FIELD_VALUE_AVI_COLORFORMAT_FUTURE, + NV_INFOFRAME_FIELD_VALUE_AVI_COLORFORMAT_AUTO = 7 +} NV_INFOFRAME_FIELD_VALUE_AVI_COLORFORMAT; + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_F17_FALSE = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_F17_TRUE, + NV_INFOFRAME_FIELD_VALUE_AVI_F17_AUTO = 3 +} NV_INFOFRAME_FIELD_VALUE_AVI_F17; + +//! Byte2 related +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_NO_AFD = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_RESERVE01, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_RESERVE02, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_RESERVE03, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_LETTERBOX_GT16x9, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_RESERVE05, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_RESERVE06, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_RESERVE07, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_EQUAL_CODEDFRAME = 8, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_CENTER_4x3, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_CENTER_16x9, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_CENTER_14x9, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_RESERVE12, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_4x3_ON_14x9, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_16x9_ON_14x9, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_16x9_ON_4x3, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION_AUTO = 31, +} NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOACTIVEPORTION; + + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOCODEDFRAME_NO_DATA = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOCODEDFRAME_4x3, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOCODEDFRAME_16x9, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOCODEDFRAME_FUTURE, + NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOCODEDFRAME_AUTO = 7 +} NV_INFOFRAME_FIELD_VALUE_AVI_ASPECTRATIOCODEDFRAME; + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_COLORIMETRY_NO_DATA = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_COLORIMETRY_SMPTE_170M, + NV_INFOFRAME_FIELD_VALUE_AVI_COLORIMETRY_ITUR_BT709, + NV_INFOFRAME_FIELD_VALUE_AVI_COLORIMETRY_USE_EXTENDED_COLORIMETRY, + NV_INFOFRAME_FIELD_VALUE_AVI_COLORIMETRY_AUTO = 7 +} NV_INFOFRAME_FIELD_VALUE_AVI_COLORIMETRY; + +//! Byte 3 related +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_NONUNIFORMPICTURESCALING_NO_DATA = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_NONUNIFORMPICTURESCALING_HORIZONTAL, + NV_INFOFRAME_FIELD_VALUE_AVI_NONUNIFORMPICTURESCALING_VERTICAL, + NV_INFOFRAME_FIELD_VALUE_AVI_NONUNIFORMPICTURESCALING_BOTH, + NV_INFOFRAME_FIELD_VALUE_AVI_NONUNIFORMPICTURESCALING_AUTO = 7 +} NV_INFOFRAME_FIELD_VALUE_AVI_NONUNIFORMPICTURESCALING; + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_RGBQUANTIZATION_DEFAULT = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_RGBQUANTIZATION_LIMITED_RANGE, + NV_INFOFRAME_FIELD_VALUE_AVI_RGBQUANTIZATION_FULL_RANGE, + NV_INFOFRAME_FIELD_VALUE_AVI_RGBQUANTIZATION_RESERVED, + NV_INFOFRAME_FIELD_VALUE_AVI_RGBQUANTIZATION_AUTO = 7 +} NV_INFOFRAME_FIELD_VALUE_AVI_RGBQUANTIZATION; + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_EXTENDEDCOLORIMETRY_XVYCC601 = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_EXTENDEDCOLORIMETRY_XVYCC709, + NV_INFOFRAME_FIELD_VALUE_AVI_EXTENDEDCOLORIMETRY_SYCC601, + NV_INFOFRAME_FIELD_VALUE_AVI_EXTENDEDCOLORIMETRY_ADOBEYCC601, + NV_INFOFRAME_FIELD_VALUE_AVI_EXTENDEDCOLORIMETRY_ADOBERGB, + NV_INFOFRAME_FIELD_VALUE_AVI_EXTENDEDCOLORIMETRY_RESERVED05, + NV_INFOFRAME_FIELD_VALUE_AVI_EXTENDEDCOLORIMETRY_RESERVED06, + NV_INFOFRAME_FIELD_VALUE_AVI_EXTENDEDCOLORIMETRY_RESERVED07, + NV_INFOFRAME_FIELD_VALUE_AVI_EXTENDEDCOLORIMETRY_AUTO = 15 +} NV_INFOFRAME_FIELD_VALUE_AVI_EXTENDEDCOLORIMETRY; + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_ITC_VIDEO_CONTENT = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_ITC_ITCONTENT, + NV_INFOFRAME_FIELD_VALUE_AVI_ITC_AUTO = 3 +} NV_INFOFRAME_FIELD_VALUE_AVI_ITC; + +//! Byte 4 related +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_NONE = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_X02, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_X03, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_X04, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_X05, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_X06, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_X07, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_X08, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_X09, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_X10, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_RESERVED10, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_RESERVED11, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_RESERVED12, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_RESERVED13, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_RESERVED14, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_RESERVED15, + NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION_AUTO = 31 +} NV_INFOFRAME_FIELD_VALUE_AVI_PIXELREPETITION; + + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_CONTENTTYPE_GRAPHICS = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_CONTENTTYPE_PHOTO, + NV_INFOFRAME_FIELD_VALUE_AVI_CONTENTTYPE_CINEMA, + NV_INFOFRAME_FIELD_VALUE_AVI_CONTENTTYPE_GAME, + NV_INFOFRAME_FIELD_VALUE_AVI_CONTENTTYPE_AUTO = 7 +} NV_INFOFRAME_FIELD_VALUE_AVI_CONTENTTYPE; + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AVI_YCCQUANTIZATION_LIMITED_RANGE = 0, + NV_INFOFRAME_FIELD_VALUE_AVI_YCCQUANTIZATION_FULL_RANGE, + NV_INFOFRAME_FIELD_VALUE_AVI_YCCQUANTIZATION_RESERVED02, + NV_INFOFRAME_FIELD_VALUE_AVI_YCCQUANTIZATION_RESERVED03, + NV_INFOFRAME_FIELD_VALUE_AVI_YCCQUANTIZATION_AUTO = 7 +} NV_INFOFRAME_FIELD_VALUE_AVI_YCCQUANTIZATION; + +//! Adding an Auto bit to each field +typedef struct +{ + NvU32 vic : 8; + NvU32 pixelRepeat : 5; + NvU32 colorSpace : 3; + NvU32 colorimetry : 3; + NvU32 extendedColorimetry : 4; + NvU32 rgbQuantizationRange : 3; + NvU32 yccQuantizationRange : 3; + NvU32 itContent : 2; + NvU32 contentTypes : 3; + NvU32 scanInfo : 3; + NvU32 activeFormatInfoPresent : 2; + NvU32 activeFormatAspectRatio : 5; + NvU32 picAspectRatio : 3; + NvU32 nonuniformScaling : 3; + NvU32 barInfo : 3; + NvU32 top_bar : 17; + NvU32 bottom_bar : 17; + NvU32 left_bar : 17; + NvU32 right_bar : 17; + NvU32 Future17 : 2; + NvU32 Future47 : 2; +} NV_INFOFRAME_VIDEO; + +//! Byte 1 related +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELCOUNT_IN_HEADER = 0, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELCOUNT_2, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELCOUNT_3, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELCOUNT_4, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELCOUNT_5, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELCOUNT_6, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELCOUNT_7, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELCOUNT_8, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELCOUNT_AUTO = 15 +} NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELCOUNT; + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_IN_HEADER = 0, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_PCM, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_AC3, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_MPEG1, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_MP3, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_MPEG2, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_AACLC, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_DTS, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_ATRAC, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_DSD, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_EAC3, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_DTSHD, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_MLP, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_DST, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_WMAPRO, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_USE_CODING_EXTENSION_TYPE, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE_AUTO = 31 +} NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGTYPE; + +//! Byte 2 related +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLESIZE_IN_HEADER = 0, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLESIZE_16BITS, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLESIZE_20BITS, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLESIZE_24BITS, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLESIZE_AUTO = 7 +} NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLESIZE; + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLEFREQUENCY_IN_HEADER = 0, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLEFREQUENCY_32000HZ, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLEFREQUENCY_44100HZ, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLEFREQUENCY_48000HZ, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLEFREQUENCY_88200KHZ, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLEFREQUENCY_96000KHZ, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLEFREQUENCY_176400KHZ, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLEFREQUENCY_192000KHZ, + NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLEFREQUENCY_AUTO = 15 +} NV_INFOFRAME_FIELD_VALUE_AUDIO_SAMPLEFREQUENCY; + + + +//! Byte 3 related +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_USE_CODING_TYPE = 0, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_HEAAC, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_HEAACV2, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_MPEGSURROUND, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE04, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE05, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE06, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE07, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE08, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE09, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE10, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE11, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE12, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE13, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE14, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE15, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE16, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE17, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE18, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE19, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE20, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE21, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE22, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE23, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE24, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE25, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE26, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE27, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE28, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE29, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE30, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_RESERVE31, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE_AUTO = 63 +} NV_INFOFRAME_FIELD_VALUE_AUDIO_CODINGEXTENSIONTYPE; + + +//! Byte 4 related +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_X_X_X_X_FR_FL =0, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_X_X_X_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_X_X_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_X_X_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_X_RC_X_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_X_RC_X_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_X_RC_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_X_RC_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_RR_RL_X_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_RR_RL_X_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_RR_RL_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_X_RR_RL_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_RC_RR_RL_X_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_RC_RR_RL_X_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_RC_RR_RL_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_RC_RR_RL_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_RRC_RLC_RR_RL_X_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_RRC_RLC_RR_RL_X_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_RRC_RLC_RR_RL_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_RRC_RLC_RR_RL_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_X_X_X_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_X_X_X_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_X_X_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_X_X_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_X_RC_X_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_X_RC_X_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_X_RC_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_X_RC_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_RR_RL_X_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_RR_RL_X_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_RR_RL_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRC_FLC_RR_RL_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_FCH_RR_RL_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_X_FCH_RR_RL_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_TC_X_RR_RL_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_TC_X_RR_RL_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRH_FLH_RR_RL_X_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRH_FLH_RR_RL_X_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRW_FLW_RR_RL_X_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRW_FLW_RR_RL_X_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_TC_RC_RR_RL_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_TC_RC_RR_RL_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FCH_RC_RR_RL_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FCH_RC_RR_RL_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_TC_FCH_RR_RL_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_TC_FCH_RR_RL_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRH_FLH_RR_RL_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRH_FLH_RR_RL_FC_LFE_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRW_FLW_RR_RL_FC_X_FR_FL, + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_FRW_FLW_RR_RL_FC_LFE_FR_FL = 0X31, + // all other values should default to auto + NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION_AUTO = 0x1FF +} NV_INFOFRAME_FIELD_VALUE_AUDIO_CHANNELALLOCATION; + +//! Byte 5 related +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AUDIO_LFEPLAYBACKLEVEL_NO_DATA = 0, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LFEPLAYBACKLEVEL_0DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LFEPLAYBACKLEVEL_PLUS10DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LFEPLAYBACKLEVEL_RESERVED03, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LFEPLAYBACKLEVEL_AUTO = 7 +} NV_INFOFRAME_FIELD_VALUE_AUDIO_LFEPLAYBACKLEVEL; + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_0DB = 0, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_1DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_2DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_3DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_4DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_5DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_6DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_7DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_8DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_9DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_10DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_11DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_12DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_13DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_14DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_15DB, + NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES_AUTO = 31 +} NV_INFOFRAME_FIELD_VALUE_AUDIO_LEVELSHIFTVALUES; + + +typedef enum +{ + NV_INFOFRAME_FIELD_VALUE_AUDIO_DOWNMIX_PERMITTED = 0, + NV_INFOFRAME_FIELD_VALUE_AUDIO_DOWNMIX_PROHIBITED, + NV_INFOFRAME_FIELD_VALUE_AUDIO_DOWNMIX_AUTO = 3 +} NV_INFOFRAME_FIELD_VALUE_AUDIO_DOWNMIX; + +typedef struct +{ + NvU32 codingType : 5; + NvU32 codingExtensionType : 6; + NvU32 sampleSize : 3; + NvU32 sampleRate : 4; + NvU32 channelCount : 4; + NvU32 speakerPlacement : 9; + NvU32 downmixInhibit : 2; + NvU32 lfePlaybackLevel : 3; + NvU32 levelShift : 5; + NvU32 Future12 : 2; + NvU32 Future2x : 4; + NvU32 Future3x : 4; + NvU32 Future52 : 2; + NvU32 Future6 : 9; + NvU32 Future7 : 9; + NvU32 Future8 : 9; + NvU32 Future9 : 9; + NvU32 Future10 : 9; +} NV_INFOFRAME_AUDIO; + +typedef struct +{ + NvU32 version; //!< version of this structure + NvU16 size; //!< size of this structure + NvU8 cmd; //!< The actions to perform from NV_INFOFRAME_CMD + NvU8 type; //!< type of infoframe + + union + { + NV_INFOFRAME_PROPERTY property; //!< This is NVIDIA-specific and corresponds to the property cmds and associated infoframe. + NV_INFOFRAME_AUDIO audio; + NV_INFOFRAME_VIDEO video; + } infoframe; +} NV_INFOFRAME_DATA; + +//! Macro for constructing the version field of ::NV_INFOFRAME_DATA +#define NV_INFOFRAME_DATA_VER MAKE_NVAPI_VERSION(NV_INFOFRAME_DATA,1) + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_Disp_InfoFrameControl +// +//! DESCRIPTION: This API controls the InfoFrame values. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] displayId Monitor Identifier +//! \param [in,out] pInfoframeData Contains data corresponding to InfoFrame +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Disp_InfoFrameControl(__in NvU32 displayId, __inout NV_INFOFRAME_DATA *pInfoframeData); + + + + + + +//! \ingroup dispcontrol +//! @{ +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_Disp_ColorControl +// +//! \fn NvAPI_Disp_ColorControl(NvU32 displayId, NV_COLOR_DATA *pColorData) +//! DESCRIPTION: This API controls the Color values. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] displayId Monitor Identifier +//! \param [in,out] pColorData Contains data corresponding to color information +//! +//! \return RETURN STATUS: +//! ::NVAPI_OK, +//! ::NVAPI_ERROR, +//! ::NVAPI_INVALID_ARGUMENT +// +/////////////////////////////////////////////////////////////////////////////// + +typedef enum +{ + NV_COLOR_CMD_GET = 1, + NV_COLOR_CMD_SET, + NV_COLOR_CMD_IS_SUPPORTED_COLOR, + NV_COLOR_CMD_GET_DEFAULT +} NV_COLOR_CMD; + +//! See Table 14 of CEA-861E. Not all of this is supported by the GPU. +typedef enum +{ + NV_COLOR_FORMAT_RGB = 0, + NV_COLOR_FORMAT_YUV422, + NV_COLOR_FORMAT_YUV444, + + NV_COLOR_FORMAT_DEFAULT = 0xFE, + NV_COLOR_FORMAT_AUTO = 0xFF +} NV_COLOR_FORMAT; + + + +typedef enum +{ + NV_COLOR_COLORIMETRY_RGB = 0, + NV_COLOR_COLORIMETRY_YCC601, + NV_COLOR_COLORIMETRY_YCC709, + NV_COLOR_COLORIMETRY_XVYCC601, + NV_COLOR_COLORIMETRY_XVYCC709, + NV_COLOR_COLORIMETRY_SYCC601, + NV_COLOR_COLORIMETRY_ADOBEYCC601, + NV_COLOR_COLORIMETRY_ADOBERGB, + NV_COLOR_COLORIMETRY_BT2020RGB, + NV_COLOR_COLORIMETRY_BT2020YCC, + NV_COLOR_COLORIMETRY_BT2020cYCC, + + NV_COLOR_COLORIMETRY_DEFAULT = 0xFE, + NV_COLOR_COLORIMETRY_AUTO = 0xFF +} NV_COLOR_COLORIMETRY; + +typedef enum _NV_DYNAMIC_RANGE +{ + NV_DYNAMIC_RANGE_VESA = 0x0, + NV_DYNAMIC_RANGE_CEA = 0x1, + + NV_DYNAMIC_RANGE_AUTO = 0xFF +} NV_DYNAMIC_RANGE; + +typedef enum _NV_BPC +{ + NV_BPC_DEFAULT = 0, + NV_BPC_6 = 1, + NV_BPC_8 = 2, + NV_BPC_10 = 3, + NV_BPC_12 = 4, + NV_BPC_16 = 5, +} NV_BPC; + +typedef struct _NV_COLOR_DATA_V1 +{ + NvU32 version; //!< Version of this structure + NvU16 size; //!< Size of this structure + NvU8 cmd; + struct + { + NvU8 colorFormat; //!< One of NV_COLOR_FORMAT enum values. + NvU8 colorimetry; //!< One of NV_COLOR_COLORIMETRY enum values. + } data; +} NV_COLOR_DATA_V1; + +typedef struct _NV_COLOR_DATA_V2 +{ + NvU32 version; //!< Version of this structure + NvU16 size; //!< Size of this structure + NvU8 cmd; + struct + { + NvU8 colorFormat; //!< One of NV_COLOR_FORMAT enum values. + NvU8 colorimetry; //!< One of NV_COLOR_COLORIMETRY enum values. + NvU8 dynamicRange; //!< One of NV_DYNAMIC_RANGE enum values. + } data; +} NV_COLOR_DATA_V2; + +typedef struct _NV_COLOR_DATA_V3 +{ + NvU32 version; //!< Version of this structure + NvU16 size; //!< Size of this structure + NvU8 cmd; + struct + { + NvU8 colorFormat; //!< One of NV_COLOR_FORMAT enum values. + NvU8 colorimetry; //!< One of NV_COLOR_COLORIMETRY enum values. + NvU8 dynamicRange; //!< One of NV_DYNAMIC_RANGE enum values. + NV_BPC bpc; //!< One of NV_BPC enum values. + } data; +} NV_COLOR_DATA_V3; + +typedef NV_COLOR_DATA_V3 NV_COLOR_DATA; + +#define NV_COLOR_DATA_VER1 MAKE_NVAPI_VERSION(NV_COLOR_DATA_V1, 1) +#define NV_COLOR_DATA_VER2 MAKE_NVAPI_VERSION(NV_COLOR_DATA_V2, 2) +#define NV_COLOR_DATA_VER3 MAKE_NVAPI_VERSION(NV_COLOR_DATA_V3, 3) +#define NV_COLOR_DATA_VER NV_COLOR_DATA_VER3 + +NVAPI_INTERFACE NvAPI_Disp_ColorControl(NvU32 displayId, NV_COLOR_DATA *pColorData); + +//! @} + +//! \ingroup dispcontrol +//! Used in NvAPI_DISP_GetTiming(). +typedef struct +{ + NvU32 isInterlaced : 4; //!< To retrieve interlaced/progressive timing + NvU32 reserved0 : 12; + union + { + NvU32 tvFormat : 8; //!< The actual analog HD/SDTV format. Used when the timing type is + //! NV_TIMING_OVERRIDE_ANALOG_TV and width==height==rr==0. + NvU32 ceaId : 8; //!< The EIA/CEA 861B/D predefined short timing descriptor ID. + //! Used when the timing type is NV_TIMING_OVERRIDE_EIA861 + //! and width==height==rr==0. + NvU32 nvPsfId : 8; //!< The NV predefined PsF format Id. + //! Used when the timing type is NV_TIMING_OVERRIDE_NV_PREDEFINED. + }; + NvU32 scaling : 8; //!< Define preferred scaling +}NV_TIMING_FLAG; + +//! \ingroup dispcontrol +//! Used in NvAPI_DISP_GetTiming(). +typedef struct _NV_TIMING_INPUT +{ + NvU32 version; //!< (IN) structure version + + NvU32 width; //!< Visible horizontal size + NvU32 height; //!< Visible vertical size + float rr; //!< Timing refresh rate + + NV_TIMING_FLAG flag; //!< Flag containing additional info for timing calculation. + + NV_TIMING_OVERRIDE type; //!< Timing type(formula) to use for calculating the timing +}NV_TIMING_INPUT; + +#define NV_TIMING_INPUT_VER MAKE_NVAPI_VERSION(NV_TIMING_INPUT,1) + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_DISP_GetTiming +// +//! DESCRIPTION: This function calculates the timing from the visible width/height/refresh-rate and timing type info. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 313 +//! +//! +//! \param [in] displayId Display ID of the display. +//! \param [in] timingInput Inputs used for calculating the timing. +//! \param [out] pTiming Pointer to the NV_TIMING structure. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_GetTiming( __in NvU32 displayId,__in NV_TIMING_INPUT *timingInput, __out NV_TIMING *pTiming); + + + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_DISP_GetMonitorCapabilities +// +//! \fn NvAPI_DISP_GetMonitorCapabilities(NvU32 displayId, NV_MONITOR_CAPABILITIES *pMonitorCapabilities) +//! DESCRIPTION: This API returns the Monitor capabilities +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] displayId Monitor Identifier +//! \param [out] pMonitorCapabilities The monitor support info +//! +//! \return ::NVAPI_OK, +//! ::NVAPI_ERROR, +//! ::NVAPI_INVALID_ARGUMENT +// +/////////////////////////////////////////////////////////////////////////////// + +//! \ingroup dispcontrol +//! @{ + + +//! HDMI-related and extended CAPs +typedef enum +{ + // hdmi related caps + NV_MONITOR_CAPS_TYPE_HDMI_VSDB = 0x1000, + NV_MONITOR_CAPS_TYPE_HDMI_VCDB = 0x1001, +} NV_MONITOR_CAPS_TYPE; + + + +typedef struct _NV_MONITOR_CAPS_VCDB +{ + NvU8 quantizationRangeYcc : 1; + NvU8 quantizationRangeRgb : 1; + NvU8 scanInfoPreferredVideoFormat : 2; + NvU8 scanInfoITVideoFormats : 2; + NvU8 scanInfoCEVideoFormats : 2; +} NV_MONITOR_CAPS_VCDB; + + +//! See NvAPI_DISP_GetMonitorCapabilities(). +typedef struct _NV_MONITOR_CAPS_VSDB +{ + // byte 1 + NvU8 sourcePhysicalAddressB : 4; //!< Byte 1 + NvU8 sourcePhysicalAddressA : 4; //!< Byte 1 + // byte 2 + NvU8 sourcePhysicalAddressD : 4; //!< Byte 2 + NvU8 sourcePhysicalAddressC : 4; //!< Byte 2 + // byte 3 + NvU8 supportDualDviOperation : 1; //!< Byte 3 + NvU8 reserved6 : 2; //!< Byte 3 + NvU8 supportDeepColorYCbCr444 : 1; //!< Byte 3 + NvU8 supportDeepColor30bits : 1; //!< Byte 3 + NvU8 supportDeepColor36bits : 1; //!< Byte 3 + NvU8 supportDeepColor48bits : 1; //!< Byte 3 + NvU8 supportAI : 1; //!< Byte 3 + // byte 4 + NvU8 maxTmdsClock; //!< Bye 4 + // byte 5 + NvU8 cnc0SupportGraphicsTextContent : 1; //!< Byte 5 + NvU8 cnc1SupportPhotoContent : 1; //!< Byte 5 + NvU8 cnc2SupportCinemaContent : 1; //!< Byte 5 + NvU8 cnc3SupportGameContent : 1; //!< Byte 5 + NvU8 reserved8 : 1; //!< Byte 5 + NvU8 hasVicEntries : 1; //!< Byte 5 + NvU8 hasInterlacedLatencyField : 1; //!< Byte 5 + NvU8 hasLatencyField : 1; //!< Byte 5 + // byte 6 + NvU8 videoLatency; //!< Byte 6 + // byte 7 + NvU8 audioLatency; //!< Byte 7 + // byte 8 + NvU8 interlacedVideoLatency; //!< Byte 8 + // byte 9 + NvU8 interlacedAudioLatency; //!< Byte 9 + // byte 10 + NvU8 reserved13 : 7; //!< Byte 10 + NvU8 has3dEntries : 1; //!< Byte 10 + // byte 11 + NvU8 hdmi3dLength : 5; //!< Byte 11 + NvU8 hdmiVicLength : 3; //!< Byte 11 + // Remaining bytes + NvU8 hdmi_vic[7]; //!< Keeping maximum length for 3 bits + NvU8 hdmi_3d[31]; //!< Keeping maximum length for 5 bits +} NV_MONITOR_CAPS_VSDB; + + +//! See NvAPI_DISP_GetMonitorCapabilities(). +typedef struct _NV_MONITOR_CAPABILITIES_V1 +{ + NvU32 version; + NvU16 size; + NvU32 infoType; + NvU32 connectorType; //!< Out: VGA, TV, DVI, HDMI, DP + NvU8 bIsValidInfo : 1; //!< Boolean : Returns invalid if requested info is not present such as VCDB not present + union { + NV_MONITOR_CAPS_VSDB vsdb; + NV_MONITOR_CAPS_VCDB vcdb; + } data; +} NV_MONITOR_CAPABILITIES_V1; + +typedef NV_MONITOR_CAPABILITIES_V1 NV_MONITOR_CAPABILITIES; + +//! Macro for constructing the version field of ::NV_MONITOR_CAPABILITIES_V1 +#define NV_MONITOR_CAPABILITIES_VER1 MAKE_NVAPI_VERSION(NV_MONITOR_CAPABILITIES_V1,1) +#define NV_MONITOR_CAPABILITIES_VER NV_MONITOR_CAPABILITIES_VER1 + +//! @} + +//! SUPPORTED OS: Windows Vista and higher +//! +//! \ingroup dispcontrol +NVAPI_INTERFACE NvAPI_DISP_GetMonitorCapabilities(__in NvU32 displayId, __inout NV_MONITOR_CAPABILITIES *pMonitorCapabilities); + +//! \ingroup dispcontrol +typedef struct _NV_MONITOR_COLOR_DATA +{ + NvU32 version; +// We are only supporting DP monitors for now. We need to extend this to HDMI panels as well + NV_DP_COLOR_FORMAT colorFormat; //!< One of the supported color formats + NV_DP_BPC backendBitDepths; //!< One of the supported bit depths +} NV_MONITOR_COLOR_CAPS_V1; + +typedef NV_MONITOR_COLOR_CAPS_V1 NV_MONITOR_COLOR_CAPS; + +//! \ingroup dispcontrol +#define NV_MONITOR_COLOR_CAPS_VER1 MAKE_NVAPI_VERSION(NV_MONITOR_COLOR_CAPS_V1,1) +#define NV_MONITOR_COLOR_CAPS_VER NV_MONITOR_COLOR_CAPS_VER1 + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_DISP_GetMonitorColorCapabilities +// +//! DESCRIPTION: This API returns all the color formats and bit depth values supported by a given DP monitor. +//! +//! USAGE: Sequence of calls which caller should make to get the information. +//! 1. First call NvAPI_DISP_GetMonitorColorCapabilities() with pMonitorColorCapabilities as NULL to get the count. +//! 2. Allocate memory for color caps(NV_MONITOR_COLOR_CAPS) array. +//! 3. Call NvAPI_DISP_GetMonitorColorCapabilities() again with the pointer to the memory allocated to get all the +//! color capabilities. +//! +//! Note : +//! 1. pColorCapsCount should never be NULL, else the API will fail with NVAPI_INVALID_ARGUMENT. +//! 2. *pColorCapsCount returned from the API will always be the actual count in any/every call. +//! 3. Memory size to be allocated should be (*pColorCapsCount * sizeof(NV_MONITOR_COLOR_CAPS)). +//! 4. If the memory allocated is less than what is required to return all the timings, this API will return the +//! amount of information which can fit in user provided buffer and API will return NVAPI_INSUFFICIENT_BUFFER. +//! 5. If the caller specifies a greater value for *pColorCapsCount in second call to NvAPI_DISP_GetMonitorColorCapabilities() +//! than what was returned from first call, the API will return only the actual number of elements in the color +//! capabilities array and the extra buffer will remain unused. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] displayId Monitor Identifier +//! \param [in, out] pMonitorColorCapabilities The monitor color capabilities information +//! \param [in, out] pColorCapsCount - During input, the number of elements allocated for the pMonitorColorCapabilities pointer +//! - During output, the actual number of color data elements the monitor supports +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! +//! \retval NVAPI_INSUFFICIENT_BUFFER The input buffer size is not sufficient to hold the total contents. In this case +//! *pColorCapsCount will hold the required amount of elements. +//! \retval NVAPI_INVALID_DISPLAY_ID The input monitor is either not connected or is not a DP panel. +//! +//! \ingroup dispcontrol +//! +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_GetMonitorColorCapabilities(__in NvU32 displayId, __inout_ecount_part_opt(*pColorCapsCount, *pColorCapsCount) NV_MONITOR_COLOR_CAPS *pMonitorColorCapabilities, __inout NvU32 *pColorCapsCount); + +//! \ingroup dispcontrol +//! Used in NvAPI_DISP_EnumCustomDisplay() and NvAPI_DISP_TryCustomDisplay(). +typedef struct +{ + NvU32 version; + + // the source mode information + NvU32 width; //!< Source surface(source mode) width + NvU32 height; //!< Source surface(source mode) height + NvU32 depth; //!< Source surface color depth."0" means all 8/16/32bpp + NV_FORMAT colorFormat; //!< Color format (optional) + + NV_VIEWPORTF srcPartition; //!< For multimon support, should be set to (0,0,1.0,1.0) for now. + + float xRatio; //!< Horizontal scaling ratio + float yRatio; //!< Vertical scaling ratio + + NV_TIMING timing; //!< Timing used to program TMDS/DAC/LVDS/HDMI/TVEncoder, etc. + NvU32 hwModeSetOnly : 1; //!< If set, it means a hardware modeset without OS update + +}NV_CUSTOM_DISPLAY; + +//! \ingroup dispcontrol +//! Used in NV_CUSTOM_DISPLAY. +#define NV_CUSTOM_DISPLAY_VER MAKE_NVAPI_VERSION(NV_CUSTOM_DISPLAY,1) + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_DISP_EnumCustomDisplay +// +//! DESCRIPTION: This API enumerates the custom timing specified by the enum index. +//! The client should keep enumerating until it returns NVAPI_END_ENUMERATION. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 313 +//! +//! \param [in] displayId Dispaly ID of the display. +//! \param [in] index Enum index +//! \param [inout] pCustDisp Pointer to the NV_CUSTOM_DISPLAY structure +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! \retval NVAPI_INVALID_DISPLAY_ID: Custom Timing is not supported on the Display, whose display id is passed +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_EnumCustomDisplay( __in NvU32 displayId, __in NvU32 index, __inout NV_CUSTOM_DISPLAY *pCustDisp); + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_DISP_TryCustomDisplay +// +//! DESCRIPTION: This API is used to set up a custom display without saving the configuration on multiple displays. +//! +//! \note +//! All the members of srcPartition, present in NV_CUSTOM_DISPLAY structure, should have their range in (0.0,1.0). +//! In clone mode the timings can applied to both the target monitors but only one target at a time. \n +//! For the secondary target the applied timings works under the following conditions: +//! - If the secondary monitor EDID supports the selected timing, OR +//! - If the selected custom timings can be scaled by the secondary monitor for the selected source resolution on the primary, OR +//! - If the selected custom timings matches the existing source resolution on the primary. +//! Setting up a custom display on non-active but connected monitors is supported only for Win7 and above. +//! +//! SUPPORTED OS: Windows XP, Windows 7 and higher +//! +//! +//! \since Release: 313 +//! +//! +//! \param [in] pDisplayIds Array of the target display Dispaly IDs - See \ref handles. +//! \param [in] count Total number of the incoming Display IDs and corresponding NV_CUSTOM_DISPLAY structure. This is for the multi-head support. +//! \param [in] pCustDisp Pointer to the NV_CUSTOM_DISPLAY structure array. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! \retval NVAPI_INVALID_DISPLAY_ID: Custom Timing is not supported on the Display, whose display id is passed +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_TryCustomDisplay( __in_ecount(count) NvU32 *pDisplayIds, __in NvU32 count, __in_ecount(count) NV_CUSTOM_DISPLAY *pCustDisp); + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_DISP_DeleteCustomDisplay +// +//! DESCRIPTION: This function deletes the custom display configuration, specified from the registry for all the displays whose display IDs are passed. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 313 +//! +//! +//! \param [in] pDisplayIds Array of Dispaly IDs on which custom display configuration is to be saved. +//! \param [in] count Total number of the incoming Dispaly IDs. This is for the multi-head support. +//! \param [in] pCustDisp Pointer to the NV_CUSTOM_DISPLAY structure +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! \retval NVAPI_INVALID_DISPLAY_ID: Custom Timing is not supported on the Display, whose display id is passed +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_DeleteCustomDisplay( __in_ecount(count) NvU32 *pDisplayIds, __in NvU32 count, __in NV_CUSTOM_DISPLAY *pCustDisp); + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_DISP_SaveCustomDisplay +// +//! DESCRIPTION: This function saves the current hardware display configuration on the specified Display IDs as a custom display configuration. +//! This function should be called right after NvAPI_DISP_TryCustomDisplay() to save the custom display from the current +//! hardware context. This function will not do anything if the custom display configuration is not tested on the hardware. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 313 +//! +//! +//! \param [in] pDisplayIds Array of Dispaly IDs on which custom display configuration is to be saved. +//! \param [in] count Total number of the incoming Dispaly IDs. This is for the multi-head support. +//! \param [in] isThisOutputIdOnly If set, the saved custom display will only be applied on the monitor with the same outputId (see \ref handles). +//! \param [in] isThisMonitorIdOnly If set, the saved custom display will only be applied on the monitor with the same EDID ID or +//! the same TV connector in case of analog TV. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! \retval NVAPI_INVALID_DISPLAY_ID: Custom Timing is not supported on the Display, whose display id is passed +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_SaveCustomDisplay( __in_ecount(count) NvU32 *pDisplayIds, __in NvU32 count, __in NvU32 isThisOutputIdOnly, __in NvU32 isThisMonitorIdOnly); + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_DISP_RevertCustomDisplayTrial +// +//! DESCRIPTION: This API is used to restore the display configuration, that was changed by calling NvAPI_DISP_TryCustomDisplay(). This function +//! must be called only after a custom display configuration is tested on the hardware, using NvAPI_DISP_TryCustomDisplay(), +//! otherwise no action is taken. On Vista, NvAPI_DISP_RevertCustomDisplayTrial should be called with an active display that +//! was affected during the NvAPI_DISP_TryCustomDisplay() call, per GPU. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 313 +//! +//! +//! \param [in] pDisplayIds Pointer to display Id, of an active display. +//! \param [in] count Total number of incoming Display IDs. For future use only. Currently it is expected to be passed as 1. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_RevertCustomDisplayTrial( __in_ecount(count) NvU32* pDisplayIds, __in NvU32 count); + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GetView +// +//! This API lets caller retrieve the target display arrangement for selected source display handle. +//! \note Display PATH with this API is limited to single GPU. DUALVIEW across GPUs will be returned as STANDARD VIEW. +//! Use NvAPI_SYS_GetDisplayTopologies() to query views across GPUs. +//! +//! \deprecated Do not use this function - it is deprecated in release 290. Instead, use NvAPI_DISP_GetDisplayConfig. +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 85 +//! +//! \param [in] hNvDisplay NVIDIA Display selection. It can be #NVAPI_DEFAULT_HANDLE or a handle enumerated from +//! NvAPI_EnumNVidiaDisplayHandle(). +//! \param [out] pTargets User allocated storage to retrieve an array of NV_VIEW_TARGET_INFO. Can be NULL to retrieve +//! the targetCount. +//! \param [in,out] targetMaskCount Count of target device mask specified in pTargetMask. +//! \param [out] targetView Target view selected from NV_TARGET_VIEW_MODE. +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Miscellaneous error occurred +//! \retval NVAPI_INVALID_ARGUMENT Invalid input parameter. +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +__nvapi_deprecated_function("Do not use this function - it is deprecated in release 290. Instead, use NvAPI_DISP_GetDisplayConfig.") +NVAPI_INTERFACE NvAPI_GetView(NvDisplayHandle hNvDisplay, NV_VIEW_TARGET_INFO *pTargets, NvU32 *pTargetMaskCount, NV_TARGET_VIEW_MODE *pTargetView); + + + + + + + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GetViewEx +// +//! DESCRIPTION: This API lets caller retrieve the target display arrangement for selected source display handle. +//! \note Display PATH with this API is limited to single GPU. DUALVIEW across GPUs will be returned as STANDARD VIEW. +//! Use NvAPI_SYS_GetDisplayTopologies() to query views across GPUs. +//! +//! \deprecated Do not use this function - it is deprecated in release 290. Instead, use NvAPI_DISP_GetDisplayConfig. +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 165 +//! +//! \param [in] hNvDisplay NVIDIA Display selection. #NVAPI_DEFAULT_HANDLE is not allowed, it has to be a handle enumerated with +//! NvAPI_EnumNVidiaDisplayHandle(). +//! \param [in,out] pPathInfo Count field should be set to NVAPI_MAX_DISPLAY_PATH. Can be NULL to retrieve just the pathCount. +//! \param [in,out] pPathCount Number of elements in array pPathInfo->path. +//! \param [out] pTargetViewMode Display view selected from NV_TARGET_VIEW_MODE. +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_API_NOT_INTIALIZED NVAPI not initialized +//! \retval NVAPI_ERROR Miscellaneous error occurred +//! \retval NVAPI_INVALID_ARGUMENT Invalid input parameter. +//! \retval NVAPI_EXPECTED_DISPLAY_HANDLE hNvDisplay is not a valid display handle. +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +__nvapi_deprecated_function("Do not use this function - it is deprecated in release 290. Instead, use NvAPI_DISP_GetDisplayConfig.") +NVAPI_INTERFACE NvAPI_GetViewEx(NvDisplayHandle hNvDisplay, NV_DISPLAY_PATH_INFO *pPathInfo, NvU32 *pPathCount, NV_TARGET_VIEW_MODE *pTargetViewMode); + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_GetSupportedViews +// +//! This API lets caller enumerate all the supported NVIDIA display views - nView and Dualview modes. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 85 +//! +//! \param [in] hNvDisplay NVIDIA Display selection. It can be #NVAPI_DEFAULT_HANDLE or a handle enumerated from +//! NvAPI_EnumNVidiaDisplayHandle(). +//! \param [out] pTargetViews Array of supported views. Can be NULL to retrieve the pViewCount first. +//! \param [in,out] pViewCount Count of supported views. +//! +//! \retval NVAPI_OK Completed request +//! \retval NVAPI_ERROR Miscellaneous error occurred +//! \retval NVAPI_INVALID_ARGUMENT Invalid input parameter. +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetSupportedViews(NvDisplayHandle hNvDisplay, NV_TARGET_VIEW_MODE *pTargetViews, NvU32 *pViewCount); + + +//! SUPPORTED OS: Windows XP and higher +//! +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DISP_GetDisplayIdByDisplayName +// +//! DESCRIPTION: This API retrieves the Display Id of a given display by +//! display name. The display must be active to retrieve the +//! displayId. In the case of clone mode or Surround gaming, +//! the primary or top-left display will be returned. +//! +//! \param [in] displayName Name of display (Eg: "\\DISPLAY1" to +//! retrieve the displayId for. +//! \param [out] displayId Display ID of the requested display. +//! +//! retval ::NVAPI_OK: Capabilties have been returned. +//! retval ::NVAPI_INVALID_ARGUMENT: One or more args passed in are invalid. +//! retval ::NVAPI_API_NOT_INTIALIZED: The NvAPI API needs to be initialized first +//! retval ::NVAPI_NO_IMPLEMENTATION: This entrypoint not available +//! retval ::NVAPI_ERROR: Miscellaneous error occurred +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_GetDisplayIdByDisplayName(const char *displayName, NvU32* displayId); + + + + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_DISP_GetDisplayConfig +// +//! DESCRIPTION: This API lets caller retrieve the current global display +//! configuration. +//! USAGE: The caller might have to call this three times to fetch all the required configuration details as follows: +//! First Pass: Caller should Call NvAPI_DISP_GetDisplayConfig() with pathInfo set to NULL to fetch pathInfoCount. +//! Second Pass: Allocate memory for pathInfo with respect to the number of pathInfoCount(from First Pass) to fetch +//! targetInfoCount. If sourceModeInfo is needed allocate memory or it can be initialized to NULL. +//! Third Pass(Optional, only required if target information is required): Allocate memory for targetInfo with respect +//! to number of targetInfoCount(from Second Pass). +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in,out] pathInfoCount Number of elements in pathInfo array, returns number of valid topologies, this cannot be null. +//! \param [in,out] pathInfo Array of path information +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. If there are return error codes with +//! specific meaning for this API, they are listed below. +//! +//! \retval NVAPI_INVALID_ARGUMENT - Invalid input parameter. Following can be the reason for this return value: +//! -# pathInfoCount is NULL. +//! -# *pathInfoCount is 0 and pathInfo is not NULL. +//! -# *pathInfoCount is not 0 and pathInfo is NULL. +//! \retval NVAPI_DEVICE_BUSY - ModeSet has not yet completed. Please wait and call it again. +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_GetDisplayConfig(__inout NvU32 *pathInfoCount, __out_ecount_full_opt(*pathInfoCount) NV_DISPLAYCONFIG_PATH_INFO *pathInfo); + + + + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_DISP_SetDisplayConfig +// +// +//! DESCRIPTION: This API lets caller apply a global display configuration +//! across multiple GPUs. +//! +//! If all sourceIds are zero, then NvAPI will pick up sourceId's based on the following criteria : +//! - If user provides sourceModeInfo then we are trying to assign 0th sourceId always to GDIPrimary. +//! This is needed since active windows always moves along with 0th sourceId. +//! - For rest of the paths, we are incrementally assigning the sourceId per adapter basis. +//! - If user doesn't provide sourceModeInfo then NVAPI just picks up some default sourceId's in incremental order. +//! Note : NVAPI will not intelligently choose the sourceIDs for any configs that does not need a modeset. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] pathInfoCount Number of supplied elements in pathInfo +//! \param [in] pathInfo Array of path information +//! \param [in] flags Flags for applying settings +//! +//! \retval ::NVAPI_OK - completed request +//! \retval ::NVAPI_API_NOT_INTIALIZED - NVAPI not initialized +//! \retval ::NVAPI_ERROR - miscellaneous error occurred +//! \retval ::NVAPI_INVALID_ARGUMENT - Invalid input parameter. +//! +//! \ingroup dispcontrol +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DISP_SetDisplayConfig(__in NvU32 pathInfoCount, __in_ecount(pathInfoCount) NV_DISPLAYCONFIG_PATH_INFO* pathInfo, __in NvU32 flags); + + + + + +//////////////////////////////////////////////////////////////////////////////////////// +// +// MOSAIC allows a multi display target output scanout on a single source. +// +// SAMPLE of MOSAIC 1x4 topo with 8 pixel horizontal overlap +// +//+-------------------------++-------------------------++-------------------------++-------------------------+ +//| || || || | +//| || || || | +//| || || || | +//| DVI1 || DVI2 || DVI3 || DVI4 | +//| || || || | +//| || || || | +//| || || || | +//| || || || | +//+-------------------------++-------------------------++-------------------------++-------------------------+ + + +//! \addtogroup mosaicapi +//! @{ + +#define NVAPI_MAX_MOSAIC_DISPLAY_ROWS 8 +#define NVAPI_MAX_MOSAIC_DISPLAY_COLUMNS 8 +// +// These bits are used to describe the validity of a topo. +// +#define NV_MOSAIC_TOPO_VALIDITY_VALID 0x00000000 //!< The topology is valid +#define NV_MOSAIC_TOPO_VALIDITY_MISSING_GPU 0x00000001 //!< Not enough SLI GPUs were found to fill the entire + //! topology. hPhysicalGPU will be 0 for these. +#define NV_MOSAIC_TOPO_VALIDITY_MISSING_DISPLAY 0x00000002 //!< Not enough displays were found to fill the entire + //! topology. displayOutputId will be 0 for these. +#define NV_MOSAIC_TOPO_VALIDITY_MIXED_DISPLAY_TYPES 0x00000004 //!< The topoogy is only possible with displays of the same + //! NV_GPU_OUTPUT_TYPE. Check displayOutputIds to make + //! sure they are all CRTs, or all DFPs. + + +// +//! This structure defines the topology details. +typedef struct +{ + NvU32 version; //!< Version of this structure + NvLogicalGpuHandle hLogicalGPU; //!< Logical GPU for this topology + NvU32 validityMask; //!< 0 means topology is valid with the current hardware. + //! If not 0, inspect bits against NV_MOSAIC_TOPO_VALIDITY_*. + NvU32 rowCount; //!< Number of displays in a row + NvU32 colCount; //!< Number of displays in a column + + struct + { + NvPhysicalGpuHandle hPhysicalGPU; //!< Physical GPU to be used in the topology (0 if GPU missing) + NvU32 displayOutputId; //!< Connected display target (0 if no display connected) + NvS32 overlapX; //!< Pixels of overlap on left of target: (+overlap, -gap) + NvS32 overlapY; //!< Pixels of overlap on top of target: (+overlap, -gap) + + } gpuLayout[NVAPI_MAX_MOSAIC_DISPLAY_ROWS][NVAPI_MAX_MOSAIC_DISPLAY_COLUMNS]; + +} NV_MOSAIC_TOPO_DETAILS; + +//! Macro for constructing te vesion field of NV_MOSAIC_TOPO_DETAILS +#define NVAPI_MOSAIC_TOPO_DETAILS_VER MAKE_NVAPI_VERSION(NV_MOSAIC_TOPO_DETAILS,1) + + +// +//! These values refer to the different types of Mosaic topologies that are possible. When +//! getting the supported Mosaic topologies, you can specify one of these types to narrow down +//! the returned list to only those that match the given type. +typedef enum +{ + NV_MOSAIC_TOPO_TYPE_ALL, //!< All mosaic topologies + NV_MOSAIC_TOPO_TYPE_BASIC, //!< Basic Mosaic topologies + NV_MOSAIC_TOPO_TYPE_PASSIVE_STEREO, //!< Passive Stereo topologies + NV_MOSAIC_TOPO_TYPE_SCALED_CLONE, //!< Not supported at this time + NV_MOSAIC_TOPO_TYPE_PASSIVE_STEREO_SCALED_CLONE, //!< Not supported at this time + NV_MOSAIC_TOPO_TYPE_MAX, //!< Always leave this at end of the enum +} NV_MOSAIC_TOPO_TYPE; + + +// +//! This is a complete list of supported Mosaic topologies. +//! +//! Using a "Basic" topology combines multiple monitors to create a single desktop. +//! +//! Using a "Passive" topology combines multiples monitors to create a passive stereo desktop. +//! In passive stereo, two identical topologies combine - one topology is used for the right eye and the other identical //! topology (targeting different displays) is used for the left eye. \n +//! NOTE: common\inc\nvEscDef.h shadows a couple PASSIVE_STEREO enums. If this +//! enum list changes and effects the value of NV_MOSAIC_TOPO_BEGIN_PASSIVE_STEREO +//! please update the corresponding value in nvEscDef.h +typedef enum +{ + NV_MOSAIC_TOPO_NONE, + + // 'BASIC' topos start here + // + // The result of using one of these Mosaic topos is that multiple monitors + // will combine to create a single desktop. + // + NV_MOSAIC_TOPO_BEGIN_BASIC, + NV_MOSAIC_TOPO_1x2_BASIC = NV_MOSAIC_TOPO_BEGIN_BASIC, + NV_MOSAIC_TOPO_2x1_BASIC, + NV_MOSAIC_TOPO_1x3_BASIC, + NV_MOSAIC_TOPO_3x1_BASIC, + NV_MOSAIC_TOPO_1x4_BASIC, + NV_MOSAIC_TOPO_4x1_BASIC, + NV_MOSAIC_TOPO_2x2_BASIC, + NV_MOSAIC_TOPO_2x3_BASIC, + NV_MOSAIC_TOPO_2x4_BASIC, + NV_MOSAIC_TOPO_3x2_BASIC, + NV_MOSAIC_TOPO_4x2_BASIC, + NV_MOSAIC_TOPO_1x5_BASIC, + NV_MOSAIC_TOPO_1x6_BASIC, + NV_MOSAIC_TOPO_7x1_BASIC, + + // Add padding for 10 more entries. 6 will be enough room to specify every + // possible topology with 8 or fewer displays, so this gives us a little + // extra should we need it. + NV_MOSAIC_TOPO_END_BASIC = NV_MOSAIC_TOPO_7x1_BASIC + 9, + + // 'PASSIVE_STEREO' topos start here + // + // The result of using one of these Mosaic topos is that multiple monitors + // will combine to create a single PASSIVE STEREO desktop. What this means is + // that there will be two topos that combine to create the overall desktop. + // One topo will be used for the left eye, and the other topo (of the + // same rows x cols), will be used for the right eye. The difference between + // the two topos is that different GPUs and displays will be used. + // + NV_MOSAIC_TOPO_BEGIN_PASSIVE_STEREO, // value shadowed in nvEscDef.h + NV_MOSAIC_TOPO_1x2_PASSIVE_STEREO = NV_MOSAIC_TOPO_BEGIN_PASSIVE_STEREO, + NV_MOSAIC_TOPO_2x1_PASSIVE_STEREO, + NV_MOSAIC_TOPO_1x3_PASSIVE_STEREO, + NV_MOSAIC_TOPO_3x1_PASSIVE_STEREO, + NV_MOSAIC_TOPO_1x4_PASSIVE_STEREO, + NV_MOSAIC_TOPO_4x1_PASSIVE_STEREO, + NV_MOSAIC_TOPO_2x2_PASSIVE_STEREO, + NV_MOSAIC_TOPO_END_PASSIVE_STEREO = NV_MOSAIC_TOPO_2x2_PASSIVE_STEREO + 4, + + + // + // Total number of topos. Always leave this at the end of the enumeration. + // + NV_MOSAIC_TOPO_MAX //! Total number of topologies. + +} NV_MOSAIC_TOPO; + + +// +//! This is a "topology brief" structure. It tells you what you need to know about +//! a topology at a high level. A list of these is returned when you query for the +//! supported Mosaic information. +//! +//! If you need more detailed information about the topology, call +//! NvAPI_Mosaic_GetTopoGroup() with the topology value from this structure. +typedef struct +{ + NvU32 version; //!< Version of this structure + NV_MOSAIC_TOPO topo; //!< The topology + NvU32 enabled; //!< 1 if topo is enabled, else 0 + NvU32 isPossible; //!< 1 if topo *can* be enabled, else 0 + +} NV_MOSAIC_TOPO_BRIEF; + +//! Macro for constructing the version field of NV_MOSAIC_TOPO_BRIEF +#define NVAPI_MOSAIC_TOPO_BRIEF_VER MAKE_NVAPI_VERSION(NV_MOSAIC_TOPO_BRIEF,1) + + +// +//! Basic per-display settings that are used in setting/getting the Mosaic mode +typedef struct _NV_MOSAIC_DISPLAY_SETTING_V1 +{ + NvU32 version; //!< Version of this structure + NvU32 width; //!< Per-display width + NvU32 height; //!< Per-display height + NvU32 bpp; //!< Bits per pixel + NvU32 freq; //!< Display frequency +} NV_MOSAIC_DISPLAY_SETTING_V1; + +typedef struct NV_MOSAIC_DISPLAY_SETTING_V2 +{ + NvU32 version; //!< Version of this structure + NvU32 width; //!< Per-display width + NvU32 height; //!< Per-display height + NvU32 bpp; //!< Bits per pixel + NvU32 freq; //!< Display frequency + NvU32 rrx1k; //!< Display frequency in x1k +} NV_MOSAIC_DISPLAY_SETTING_V2; + +typedef NV_MOSAIC_DISPLAY_SETTING_V2 NV_MOSAIC_DISPLAY_SETTING; + +//! Macro for constructing the version field of NV_MOSAIC_DISPLAY_SETTING +#define NVAPI_MOSAIC_DISPLAY_SETTING_VER1 MAKE_NVAPI_VERSION(NV_MOSAIC_DISPLAY_SETTING_V1,1) +#define NVAPI_MOSAIC_DISPLAY_SETTING_VER2 MAKE_NVAPI_VERSION(NV_MOSAIC_DISPLAY_SETTING_V2,2) +#define NVAPI_MOSAIC_DISPLAY_SETTING_VER NVAPI_MOSAIC_DISPLAY_SETTING_VER2 + + +// +// Set a reasonable max number of display settings to support +// so arrays are bound. +// +#define NV_MOSAIC_DISPLAY_SETTINGS_MAX 40 //!< Set a reasonable maximum number of display settings to support + //! so arrays are bound. + + +// +//! This structure is used to contain a list of supported Mosaic topologies +//! along with the display settings that can be used. +typedef struct _NV_MOSAIC_SUPPORTED_TOPO_INFO_V1 +{ + NvU32 version; //!< Version of this structure + NvU32 topoBriefsCount; //!< Number of topologies in below array + NV_MOSAIC_TOPO_BRIEF topoBriefs[NV_MOSAIC_TOPO_MAX]; //!< List of supported topologies with only brief details + NvU32 displaySettingsCount; //!< Number of display settings in below array + NV_MOSAIC_DISPLAY_SETTING_V1 displaySettings[NV_MOSAIC_DISPLAY_SETTINGS_MAX]; //!< List of per display settings possible + +} NV_MOSAIC_SUPPORTED_TOPO_INFO_V1; + +typedef struct _NV_MOSAIC_SUPPORTED_TOPO_INFO_V2 +{ + NvU32 version; //!< Version of this structure + NvU32 topoBriefsCount; //!< Number of topologies in below array + NV_MOSAIC_TOPO_BRIEF topoBriefs[NV_MOSAIC_TOPO_MAX]; //!< List of supported topologies with only brief details + NvU32 displaySettingsCount; //!< Number of display settings in below array + NV_MOSAIC_DISPLAY_SETTING_V2 displaySettings[NV_MOSAIC_DISPLAY_SETTINGS_MAX]; //!< List of per display settings possible + +} NV_MOSAIC_SUPPORTED_TOPO_INFO_V2; + +typedef NV_MOSAIC_SUPPORTED_TOPO_INFO_V2 NV_MOSAIC_SUPPORTED_TOPO_INFO; + +//! Macro forconstructing the version field of NV_MOSAIC_SUPPORTED_TOPO_INFO +#define NVAPI_MOSAIC_SUPPORTED_TOPO_INFO_VER1 MAKE_NVAPI_VERSION(NV_MOSAIC_SUPPORTED_TOPO_INFO_V1,1) +#define NVAPI_MOSAIC_SUPPORTED_TOPO_INFO_VER2 MAKE_NVAPI_VERSION(NV_MOSAIC_SUPPORTED_TOPO_INFO_V2,2) +#define NVAPI_MOSAIC_SUPPORTED_TOPO_INFO_VER NVAPI_MOSAIC_SUPPORTED_TOPO_INFO_VER2 + + +// +// Indices to use to access the topos array within the mosaic topology +#define NV_MOSAIC_TOPO_IDX_DEFAULT 0 + +#define NV_MOSAIC_TOPO_IDX_LEFT_EYE 0 +#define NV_MOSAIC_TOPO_IDX_RIGHT_EYE 1 +#define NV_MOSAIC_TOPO_NUM_EYES 2 + + +// +//! This defines the maximum number of topos that can be in a topo group. +//! At this time, it is set to 2 because our largest topo group (passive +//! stereo) only needs 2 topos (left eye and right eye). +//! +//! If a new topo group with more than 2 topos is added above, then this +//! number will also have to be incremented. +#define NV_MOSAIC_MAX_TOPO_PER_TOPO_GROUP 2 + + +// +//! This structure defines a group of topologies that work together to create one +//! overall layout. All of the supported topologies are represented with this +//! structure. +//! +//! For example, a 'Passive Stereo' topology would be represented with this +//! structure, and would have separate topology details for the left and right eyes. +//! The count would be 2. A 'Basic' topology is also represented by this structure, +//! with a count of 1. +//! +//! The structure is primarily used internally, but is exposed to applications in a +//! read-only fashion because there are some details in it that might be useful +//! (like the number of rows/cols, or connected display information). A user can +//! get the filled-in structure by calling NvAPI_Mosaic_GetTopoGroup(). +//! +//! You can then look at the detailed values within the structure. There are no +//! entrypoints which take this structure as input (effectively making it read-only). +typedef struct +{ + NvU32 version; //!< Version of this structure + NV_MOSAIC_TOPO_BRIEF brief; //!< The brief details of this topo + NvU32 count; //!< Number of topos in array below + NV_MOSAIC_TOPO_DETAILS topos[NV_MOSAIC_MAX_TOPO_PER_TOPO_GROUP]; + +} NV_MOSAIC_TOPO_GROUP; + +//! Macro for constructing the version field of NV_MOSAIC_TOPO_GROUP +#define NVAPI_MOSAIC_TOPO_GROUP_VER MAKE_NVAPI_VERSION(NV_MOSAIC_TOPO_GROUP,1) + +//! @} + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Mosaic_GetSupportedTopoInfo +// +//! DESCRIPTION: This API returns information on the topologies and display resolutions +//! supported by Mosaic mode. +//! +//! NOTE: Not all topologies returned can be set immediately. +//! See 'OUT' Notes below. +//! +//! Once you get the list of supported topologies, you can call +//! NvAPI_Mosaic_GetTopoGroup() with one of the Mosaic topologies if you need +//! more information about it. +//! +//! 'IN' Notes: pSupportedTopoInfo->version must be set before calling this function. +//! If the specified version is not supported by this implementation, +//! an error will be returned (NVAPI_INCOMPATIBLE_STRUCT_VERSION). +//! +//! 'OUT' Notes: Some of the topologies returned might not be valid for one reason or +//! another. It could be due to mismatched or missing displays. It +//! could also be because the required number of GPUs is not found. +//! At a high level, you can see if the topology is valid and can be enabled +//! by looking at the pSupportedTopoInfo->topoBriefs[xxx].isPossible flag. +//! If this is true, the topology can be enabled. If it +//! is false, you can find out why it cannot be enabled by getting the +//! details of the topology via NvAPI_Mosaic_GetTopoGroup(). From there, +//! look at the validityMask of the individual topologies. The bits can +//! be tested against the NV_MOSAIC_TOPO_VALIDITY_* bits. +//! +//! It is possible for this function to return NVAPI_OK with no topologies +//! listed in the return structure. If this is the case, it means that +//! the current hardware DOES support Mosaic, but with the given configuration +//! no valid topologies were found. This most likely means that SLI was not +//! enabled for the hardware. Once enabled, you should see valid topologies +//! returned from this function. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 185 +//! +//! +//! \param [in,out] pSupportedTopoInfo Information about what topologies and display resolutions +//! are supported for Mosaic. +//! \param [in] type The type of topologies the caller is interested in +//! getting. See NV_MOSAIC_TOPO_TYPE for possible values. +//! +//! \retval ::NVAPI_OK No errors in returning supported topologies. +//! \retval ::NVAPI_NOT_SUPPORTED Mosaic is not supported with the existing hardware. +//! \retval ::NVAPI_INVALID_ARGUMENT One or more arguments passed in are invalid. +//! \retval ::NVAPI_API_NOT_INTIALIZED The NvAPI API needs to be initialized first. +//! \retval ::NVAPI_NO_IMPLEMENTATION This entrypoint not available. +//! \retval ::NVAPI_INCOMPATIBLE_STRUCT_VERSION The version of the structure passed in is not +// compatible with this entry point. +//! \retval ::NVAPI_ERROR: Miscellaneous error occurred. +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Mosaic_GetSupportedTopoInfo(NV_MOSAIC_SUPPORTED_TOPO_INFO *pSupportedTopoInfo, NV_MOSAIC_TOPO_TYPE type); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Mosaic_GetTopoGroup +// +//! DESCRIPTION: This API returns a structure filled with the details +//! of the specified Mosaic topology. +//! +//! If the pTopoBrief passed in matches the current topology, +//! then information in the brief and group structures +//! will reflect what is current. Thus the brief would have +//! the current 'enable' status, and the group would have the +//! current overlap values. If there is no match, then the +//! returned brief has an 'enable' status of FALSE (since it +//! is obviously not enabled), and the overlap values will be 0. +//! +//! 'IN' Notes: pTopoGroup->version must be set before calling this function. +//! If the specified version is not supported by this implementation, +//! an error will be returned (NVAPI_INCOMPATIBLE_STRUCT_VERSION). +//! +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 185 +//! +//! \param [in] pTopoBrief The topology for getting the details +//! This must be one of the topology briefs +//! returned from NvAPI_Mosaic_GetSupportedTopoInfo(). +//! \param [in,out] pTopoGroup The topology details matching the brief +//! +//! \retval ::NVAPI_OK Details were retrieved successfully. +//! \retval ::NVAPI_NOT_SUPPORTED Mosaic is not supported with the existing hardware. +//! \retval ::NVAPI_INVALID_ARGUMENT One or more argumentss passed in are invalid. +//! \retval ::NVAPI_API_NOT_INTIALIZED The NvAPI API needs to be initialized first. +//! \retval ::NVAPI_NO_IMPLEMENTATION This entrypoint not available. +//! \retval ::NVAPI_INCOMPATIBLE_STRUCT_VERSION The version of the structure passed in is not +// compatible with this entry point. +//! \retval ::NVAPI_ERROR: Miscellaneous error occurred. +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Mosaic_GetTopoGroup(NV_MOSAIC_TOPO_BRIEF *pTopoBrief, NV_MOSAIC_TOPO_GROUP *pTopoGroup); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Mosaic_GetOverlapLimits +// +//! DESCRIPTION: This API returns the X and Y overlap limits required if +//! the given Mosaic topology and display settings are to be used. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 185 +//! +//! \param [in] pTopoBrief The topology for getting limits +//! This must be one of the topo briefs +//! returned from NvAPI_Mosaic_GetSupportedTopoInfo(). +//! \param [in] pDisplaySetting The display settings for getting the limits. +//! This must be one of the settings +//! returned from NvAPI_Mosaic_GetSupportedTopoInfo(). +//! \param [out] pMinOverlapX X overlap minimum +//! \param [out] pMaxOverlapX X overlap maximum +//! \param [out] pMinOverlapY Y overlap minimum +//! \param [out] pMaxOverlapY Y overlap maximum +//! +//! \retval ::NVAPI_OK Details were retrieved successfully. +//! \retval ::NVAPI_NOT_SUPPORTED Mosaic is not supported with the existing hardware. +//! \retval ::NVAPI_INVALID_ARGUMENT One or more argumentss passed in are invalid. +//! \retval ::NVAPI_API_NOT_INTIALIZED The NvAPI API needs to be initialized first. +//! \retval ::NVAPI_NO_IMPLEMENTATION This entrypoint not available. +//! \retval ::NVAPI_INCOMPATIBLE_STRUCT_VERSION The version of the structure passed in is not +//! compatible with this entry point. +//! \retval ::NVAPI_ERROR Miscellaneous error occurred. +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Mosaic_GetOverlapLimits(NV_MOSAIC_TOPO_BRIEF *pTopoBrief, NV_MOSAIC_DISPLAY_SETTING *pDisplaySetting, NvS32 *pMinOverlapX, NvS32 *pMaxOverlapX, NvS32 *pMinOverlapY, NvS32 *pMaxOverlapY); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Mosaic_SetCurrentTopo +// +//! DESCRIPTION: This API sets the Mosaic topology and performs a mode switch +//! using the given display settings. +//! +//! If NVAPI_OK is returned, the current Mosaic topology was set +//! correctly. Any other status returned means the +//! topology was not set, and remains what it was before this +//! function was called. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 185 +//! +//! \param [in] pTopoBrief The topology to set. This must be one of the topologies returned from +//! NvAPI_Mosaic_GetSupportedTopoInfo(), and it must have an isPossible value of 1. +//! \param [in] pDisplaySetting The per display settings to be used in the Mosaic mode. This must be one of the +//! settings returned from NvAPI_Mosaic_GetSupportedTopoInfo(). +//! \param [in] overlapX The pixel overlap to use between horizontal displays (use positive a number for +//! overlap, or a negative number to create a gap.) If the overlap is out of bounds +//! for what is possible given the topo and display setting, the overlap will be clamped. +//! \param [in] overlapY The pixel overlap to use between vertical displays (use positive a number for +//! overlap, or a negative number to create a gap.) If the overlap is out of bounds for +//! what is possible given the topo and display setting, the overlap will be clamped. +//! \param [in] enable If 1, the topology being set will also be enabled, meaning that the mode set will +//! occur. \n +//! If 0, you don't want to be in Mosaic mode right now, but want to set the current +//! Mosaic topology so you can enable it later with NvAPI_Mosaic_EnableCurrentTopo(). +//! +//! \retval ::NVAPI_OK The Mosaic topology was set. +//! \retval ::NVAPI_NOT_SUPPORTED Mosaic is not supported with the existing hardware. +//! \retval ::NVAPI_INVALID_ARGUMENT One or more argumentss passed in are invalid. +//! \retval ::NVAPI_TOPO_NOT_POSSIBLE The topology passed in is not currently possible. +//! \retval ::NVAPI_API_NOT_INTIALIZED The NvAPI API needs to be initialized first. +//! \retval ::NVAPI_NO_IMPLEMENTATION This entrypoint not available. +//! \retval ::NVAPI_INCOMPATIBLE_STRUCT_VERSION The version of the structure passed in is not +//! compatible with this entrypoint. +//! \retval ::NVAPI_MODE_CHANGE_FAILED There was an error changing the display mode. +//! \retval ::NVAPI_ERROR Miscellaneous error occurred. +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Mosaic_SetCurrentTopo(NV_MOSAIC_TOPO_BRIEF *pTopoBrief, NV_MOSAIC_DISPLAY_SETTING *pDisplaySetting, NvS32 overlapX, NvS32 overlapY, NvU32 enable); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Mosaic_GetCurrentTopo +// +//! DESCRIPTION: This API returns information for the current Mosaic topology. +//! This includes topology, display settings, and overlap values. +//! +//! You can call NvAPI_Mosaic_GetTopoGroup() with the topology +//! if you require more information. +//! +//! If there isn't a current topology, then pTopoBrief->topo will +//! be NV_MOSAIC_TOPO_NONE. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 185 +//! +//! \param [out] pTopoBrief The current Mosaic topology +//! \param [out] pDisplaySetting The current per-display settings +//! \param [out] pOverlapX The pixel overlap between horizontal displays +//! \param [out] pOverlapY The pixel overlap between vertical displays +//! +//! \retval ::NVAPI_OK Success getting current info. +//! \retval ::NVAPI_NOT_SUPPORTED Mosaic is not supported with the existing hardware. +//! \retval ::NVAPI_INVALID_ARGUMENT One or more argumentss passed in are invalid. +//! \retval ::NVAPI_API_NOT_INTIALIZED The NvAPI API needs to be initialized first. +//! \retval ::NVAPI_NO_IMPLEMENTATION This entry point not available. +//! \retval ::NVAPI_ERROR Miscellaneous error occurred. +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Mosaic_GetCurrentTopo(NV_MOSAIC_TOPO_BRIEF *pTopoBrief, NV_MOSAIC_DISPLAY_SETTING *pDisplaySetting, NvS32 *pOverlapX, NvS32 *pOverlapY); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Mosaic_EnableCurrentTopo +// +//! DESCRIPTION: This API enables or disables the current Mosaic topology +//! based on the setting of the incoming 'enable' parameter. +//! +//! An "enable" setting enables the current (previously set) Mosaic topology. +//! Note that when the current Mosaic topology is retrieved, it must have an isPossible value of 1 or +//! an error will occur. +//! +//! A "disable" setting disables the current Mosaic topology. +//! The topology information will persist, even across reboots. +//! To re-enable the Mosaic topology, call this function +//! again with the enable parameter set to 1. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 185 +//! +//! \param [in] enable 1 to enable the current Mosaic topo, 0 to disable it. +//! +//! \retval ::NVAPI_OK The Mosaic topo was enabled/disabled. +//! \retval ::NVAPI_NOT_SUPPORTED Mosaic is not supported with the existing hardware. +//! \retval ::NVAPI_INVALID_ARGUMENT One or more arguments passed in are invalid. +//! \retval ::NVAPI_TOPO_NOT_POSSIBLE The current topology is not currently possible. +//! \retval ::NVAPI_MODE_CHANGE_FAILED There was an error changing the display mode. +//! \retval ::NVAPI_ERROR: Miscellaneous error occurred. +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Mosaic_EnableCurrentTopo(NvU32 enable); + +//! \ingroup mosaicapi +//! @{ +typedef struct _NV_MOSAIC_GRID_TOPO_DISPLAY_V1 +{ + NvU32 displayId; //!< DisplayID of the display + NvS32 overlapX; //!< (+overlap, -gap) + NvS32 overlapY; //!< (+overlap, -gap) + NV_ROTATE rotation; //!< Rotation of display + NvU32 cloneGroup; //!< Reserved, must be 0 +} NV_MOSAIC_GRID_TOPO_DISPLAY_V1; + +typedef enum _NV_PIXEL_SHIFT_TYPE +{ + NV_PIXEL_SHIFT_TYPE_NO_PIXEL_SHIFT = 0, //!< No pixel shift will be applied to this display. + NV_PIXEL_SHIFT_TYPE_2x2_TOP_LEFT_PIXELS = 1, //!< This display will be used to scanout top left pixels in 2x2 PixelShift configuration + NV_PIXEL_SHIFT_TYPE_2x2_BOTTOM_RIGHT_PIXELS = 2, //!< This display will be used to scanout bottom right pixels in 2x2 PixelShift configuration +} NV_PIXEL_SHIFT_TYPE; + +typedef struct _NV_MOSAIC_GRID_TOPO_DISPLAY_V2 +{ + NvU32 version; //!< Version of this structure + + NvU32 displayId; //!< DisplayID of the display + NvS32 overlapX; //!< (+overlap, -gap) + NvS32 overlapY; //!< (+overlap, -gap) + NV_ROTATE rotation; //!< Rotation of display + NvU32 cloneGroup; //!< Reserved, must be 0 + NV_PIXEL_SHIFT_TYPE pixelShiftType; //!< Type of the pixel shift enabled display +} NV_MOSAIC_GRID_TOPO_DISPLAY_V2; + +#ifndef NV_MOSAIC_GRID_TOPO_DISPLAY_VER + +typedef NV_MOSAIC_GRID_TOPO_DISPLAY_V1 NV_MOSAIC_GRID_TOPO_DISPLAY; + +#endif + +typedef struct _NV_MOSAIC_GRID_TOPO_V1 +{ + NvU32 version; //!< Version of this structure + NvU32 rows; //!< Number of rows + NvU32 columns; //!< Number of columns + NvU32 displayCount; //!< Number of display details + NvU32 applyWithBezelCorrect : 1; //!< When enabling and doing the modeset, do we switch to the bezel-corrected resolution + NvU32 immersiveGaming : 1; //!< Enable as immersive gaming instead of Mosaic SLI (for Quadro-boards only) + NvU32 baseMosaic : 1; //!< Enable as Base Mosaic (Panoramic) instead of Mosaic SLI (for NVS and Quadro-boards only) + NvU32 driverReloadAllowed : 1; //!< If necessary, reloading the driver is permitted (for Vista and above only). Will not be persisted. Value undefined on get. + NvU32 acceleratePrimaryDisplay : 1; //!< Enable SLI acceleration on the primary display while in single-wide mode (For Immersive Gaming only). Will not be persisted. Value undefined on get. + NvU32 reserved : 27; //!< Reserved, must be 0 + NV_MOSAIC_GRID_TOPO_DISPLAY_V1 displays[NV_MOSAIC_MAX_DISPLAYS]; //!< Displays are done as [(row * columns) + column] + NV_MOSAIC_DISPLAY_SETTING_V1 displaySettings; //!< Display settings +} NV_MOSAIC_GRID_TOPO_V1; + +typedef struct _NV_MOSAIC_GRID_TOPO_V2 +{ + NvU32 version; //!< Version of this structure + NvU32 rows; //!< Number of rows + NvU32 columns; //!< Number of columns + NvU32 displayCount; //!< Number of display details + NvU32 applyWithBezelCorrect : 1; //!< When enabling and doing the modeset, do we switch to the bezel-corrected resolution + NvU32 immersiveGaming : 1; //!< Enable as immersive gaming instead of Mosaic SLI (for Quadro-boards only) + NvU32 baseMosaic : 1; //!< Enable as Base Mosaic (Panoramic) instead of Mosaic SLI (for NVS and Quadro-boards only) + NvU32 driverReloadAllowed : 1; //!< If necessary, reloading the driver is permitted (for Vista and above only). Will not be persisted. Value undefined on get. + NvU32 acceleratePrimaryDisplay : 1; //!< Enable SLI acceleration on the primary display while in single-wide mode (For Immersive Gaming only). Will not be persisted. Value undefined on get. + NvU32 pixelShift : 1; //!< Enable Pixel shift + NvU32 reserved : 26; //!< Reserved, must be 0 + NV_MOSAIC_GRID_TOPO_DISPLAY_V2 displays[NV_MOSAIC_MAX_DISPLAYS]; //!< Displays are done as [(row * columns) + column] + NV_MOSAIC_DISPLAY_SETTING_V1 displaySettings; //!< Display settings +} NV_MOSAIC_GRID_TOPO_V2; + +//! Macro for constructing the version field of ::NV_MOSAIC_GRID_TOPO +#define NV_MOSAIC_GRID_TOPO_VER1 MAKE_NVAPI_VERSION(NV_MOSAIC_GRID_TOPO_V1,1) +#define NV_MOSAIC_GRID_TOPO_VER2 MAKE_NVAPI_VERSION(NV_MOSAIC_GRID_TOPO_V2,2) +#ifndef NV_MOSAIC_GRID_TOPO_VER + +typedef NV_MOSAIC_GRID_TOPO_V2 NV_MOSAIC_GRID_TOPO; + +//! Macro for constructing the version field of ::NV_MOSAIC_GRID_TOPO +#define NV_MOSAIC_GRID_TOPO_VER NV_MOSAIC_GRID_TOPO_VER2 + +#endif + +//! @} + +//! since Release R290 + +#define NV_MOSAIC_DISPLAYCAPS_PROBLEM_DISPLAY_ON_INVALID_GPU NV_BIT(0) +#define NV_MOSAIC_DISPLAYCAPS_PROBLEM_DISPLAY_ON_WRONG_CONNECTOR NV_BIT(1) +#define NV_MOSAIC_DISPLAYCAPS_PROBLEM_NO_COMMON_TIMINGS NV_BIT(2) +#define NV_MOSAIC_DISPLAYCAPS_PROBLEM_NO_EDID_AVAILABLE NV_BIT(3) +#define NV_MOSAIC_DISPLAYCAPS_PROBLEM_MISMATCHED_OUTPUT_TYPE NV_BIT(4) +#define NV_MOSAIC_DISPLAYCAPS_PROBLEM_NO_DISPLAY_CONNECTED NV_BIT(5) +#define NV_MOSAIC_DISPLAYCAPS_PROBLEM_NO_GPU_TOPOLOGY NV_BIT(6) +#define NV_MOSAIC_DISPLAYCAPS_PROBLEM_NOT_SUPPORTED NV_BIT(7) +#define NV_MOSAIC_DISPLAYCAPS_PROBLEM_NO_SLI_BRIDGE NV_BIT(8) +#define NV_MOSAIC_DISPLAYCAPS_PROBLEM_ECC_ENABLED NV_BIT(9) +#define NV_MOSAIC_DISPLAYCAPS_PROBLEM_GPU_TOPOLOGY_NOT_SUPPORTED NV_BIT(10) + + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Mosaic_SetDisplayGrids +// +//! DESCRIPTION: Sets a new display topology, replacing any existing topologies +//! that use the same displays. +//! +//! This function will look for an SLI configuration that will +//! allow the display topology to work. +//! +//! To revert to a single display, specify that display as a 1x1 +//! grid. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] pGridTopologies The topology details to set. +//! \param [in] gridCount The number of elements in the pGridTopologies array. +//! \param [in] setTopoFlags Zero or more of the NVAPI_MOSAIC_SETDISPLAYTOPO_FLAG_* +//! flags. +//! +//! +//! \retval ::NVAPI_OK Capabilities have been returned. +//! \retval ::NVAPI_INVALID_ARGUMENT One or more args passed in are invalid. +//! \retval ::NVAPI_API_NOT_INTIALIZED The NvAPI API needs to be initialized first +//! \retval ::NVAPI_NO_IMPLEMENTATION This entrypoint not available +//! \retval ::NVAPI_NO_ACTIVE_SLI_TOPOLOGY No matching GPU topologies could be found. +//! \retval ::NVAPI_TOPO_NOT_POSSIBLE One or more of the display grids are not valid. +//! \retval ::NVAPI_ERROR Miscellaneous error occurred +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// + + +//! Do not change the current GPU topology. If the NO_DRIVER_RELOAD bit is not +//! specified, then it may still require a driver reload. +#define NV_MOSAIC_SETDISPLAYTOPO_FLAG_CURRENT_GPU_TOPOLOGY NV_BIT(0) + +//! Do not allow a driver reload. That is, stick with the same master GPU as well as the +//! same SLI configuration. +#define NV_MOSAIC_SETDISPLAYTOPO_FLAG_NO_DRIVER_RELOAD NV_BIT(1) + +//! When choosing a GPU topology, choose the topology with the best performance. +//! Without this flag, it will choose the topology that uses the smallest number +//! of GPU's. +#define NV_MOSAIC_SETDISPLAYTOPO_FLAG_MAXIMIZE_PERFORMANCE NV_BIT(2) + +//! Do not return an error if no configuration will work with all of the grids. +#define NV_MOSAIC_SETDISPLAYTOPO_FLAG_ALLOW_INVALID NV_BIT(3) + +NVAPI_INTERFACE NvAPI_Mosaic_SetDisplayGrids(__in_ecount(gridCount) NV_MOSAIC_GRID_TOPO *pGridTopologies, __in NvU32 gridCount, __in NvU32 setTopoFlags); + + +//! \ingroup mosaicapi +//! Indicates that a display's position in the grid is sub-optimal. +#define NV_MOSAIC_DISPLAYTOPO_WARNING_DISPLAY_POSITION NV_BIT(0) + +//! \ingroup mosaicapi +//! Indicates that SetDisplaySettings would need to perform a driver reload. +#define NV_MOSAIC_DISPLAYTOPO_WARNING_DRIVER_RELOAD_REQUIRED NV_BIT(1) + +//! \ingroup mosaicapi +typedef struct +{ + NvU32 version; + NvU32 errorFlags; //!< (OUT) Any of the NV_MOSAIC_DISPLAYTOPO_ERROR_* flags. + NvU32 warningFlags; //!< (OUT) Any of the NV_MOSAIC_DISPLAYTOPO_WARNING_* flags. + + NvU32 displayCount; //!< (OUT) The number of valid entries in the displays array. + struct + { + NvU32 displayId; //!< (OUT) The DisplayID of this display. + NvU32 errorFlags; //!< (OUT) Any of the NV_MOSAIC_DISPLAYCAPS_PROBLEM_* flags. + NvU32 warningFlags; //!< (OUT) Any of the NV_MOSAIC_DISPLAYTOPO_WARNING_* flags. + + NvU32 supportsRotation : 1; //!< (OUT) This display can be rotated + NvU32 reserved : 31; //!< (OUT) reserved + } displays[NVAPI_MAX_DISPLAYS]; +} NV_MOSAIC_DISPLAY_TOPO_STATUS; + +//! \ingroup mosaicapi +#define NV_MOSAIC_DISPLAY_TOPO_STATUS_VER MAKE_NVAPI_VERSION(NV_MOSAIC_DISPLAY_TOPO_STATUS,1) + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Mosaic_ValidateDisplayGrids +// +//! DESCRIPTION: Determines if a list of grid topologies is valid. It will choose an SLI +//! configuration in the same way that NvAPI_Mosaic_SetDisplayGrids() does. +//! +//! On return, each element in the pTopoStatus array will contain any errors or +//! warnings about each grid topology. If any error flags are set, then the topology +//! is not valid. If any warning flags are set, then the topology is valid, but +//! sub-optimal. +//! +//! If the ALLOW_INVALID flag is set, then it will continue to validate the grids +//! even if no SLI configuration will allow all of the grids. In this case, a grid +//! grid with no matching GPU topology will have the error +//! flags NO_GPU_TOPOLOGY or NOT_SUPPORTED set. +//! +//! If the ALLOW_INVALID flag is not set and no matching SLI configuration is +//! found, then it will skip the rest of the validation and return +//! NVAPI_NO_ACTIVE_SLI_TOPOLOGY. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] setTopoFlags Zero or more of the NVAPI_MOSAIC_SETDISPLAYTOPO_FLAG_* +//! flags. +//! \param [in] pGridTopologies The array of grid topologies to verify. +//! \param [in,out] pTopoStatus The array of problems and warnings with each grid topology. +//! \param [in] gridCount The number of elements in the pGridTopologies and +//! pTopoStatus arrays. +//! +//! +//! \retval ::NVAPI_OK: Capabilities have been returned. +//! \retval ::NVAPI_INVALID_ARGUMENT: One or more args passed in are invalid. +//! \retval ::NVAPI_API_NOT_INTIALIZED: The NvAPI API needs to be initialized first +//! \retval ::NVAPI_NO_IMPLEMENTATION: This entrypoint not available +//! \retval ::NVAPI_NO_ACTIVE_SLI_TOPOLOGY: No matching GPU topologies could be found. +//! \retval ::NVAPI_ERROR: Miscellaneous error occurred +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Mosaic_ValidateDisplayGrids(__in NvU32 setTopoFlags, + __in_ecount(gridCount) NV_MOSAIC_GRID_TOPO *pGridTopologies, + __inout_ecount_full(gridCount) NV_MOSAIC_DISPLAY_TOPO_STATUS *pTopoStatus, + __in NvU32 gridCount); + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Mosaic_EnumDisplayModes +// +//! DESCRIPTION: Determines the set of available display modes for a given grid topology. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] pGridTopology The grid topology to use. +//! \param [in,out] pDisplaySettings A pointer to an array of display settings to populate, +//! or NULL to find out the total number of available modes. +//! \param [in,out] pDisplayCount If pDisplaySettings is not NULL, then pDisplayCount +//! should point to the number of elements in the +//! pDisplaySettings array. On return, it will contain the +//! number of modes that were actually returned. If +//! pDisplaySettings is NULL, then pDisplayCount will receive +//! the total number of modes that are available. +//! +//! +//! \retval ::NVAPI_OK Capabilities have been returned. +//! \retval ::NVAPI_INVALID_ARGUMENT One or more args passed in are invalid. +//! \retval ::NVAPI_API_NOT_INTIALIZED The NvAPI API needs to be initialized first +//! \retval ::NVAPI_NO_IMPLEMENTATION This entrypoint not available +//! \retval ::NVAPI_ERROR Miscellaneous error occurred +//! +//! \ingroup mosaciapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Mosaic_EnumDisplayModes(__in NV_MOSAIC_GRID_TOPO *pGridTopology, + __inout_ecount_part_opt(*pDisplayCount, *pDisplayCount) NV_MOSAIC_DISPLAY_SETTING *pDisplaySettings, + __inout NvU32 *pDisplayCount); + + +//! SUPPORTED OS: Windows 7 and higher +//! +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Mosaic_EnumDisplayGrids +// +//! DESCRIPTION: Enumerates the current active grid topologies. This includes Mosaic, IG, and +//! Panoramic topologies, as well as single displays. +//! +//! If pGridTopologies is NULL, then pGridCount will be set to the number of active +//! grid topologies. +//! +//! If pGridTopologies is not NULL, then pGridCount contains the maximum number of +//! grid topologies to return. On return, pGridCount will be set to the number of +//! grid topologies that were returned. +//! +//! \param [out] pGridTopologies The list of active grid topologies. +//! \param [in,out] pGridCount A pointer to the number of grid topologies returned. +//! +//! \retval ::NVAPI_OK Capabilties have been returned. +//! \retval ::NVAPI_END_ENUMERATION There are no more topologies to return. +//! \retval ::NVAPI_INVALID_ARGUMENT One or more args passed in are invalid. +//! \retval ::NVAPI_API_NOT_INTIALIZED The NvAPI API needs to be initialized first +//! \retval ::NVAPI_NO_IMPLEMENTATION This entrypoint not available +//! \retval ::NVAPI_ERROR Miscellaneous error occurred +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Mosaic_EnumDisplayGrids(__inout_ecount_part_opt(*pGridCount, *pGridCount) NV_MOSAIC_GRID_TOPO *pGridTopologies, + __inout NvU32 *pGridCount); + + +//////////////////////////////////////////////////////////////////////////////////////// +// +// ########################################################################### +// DELME_RUSS - DELME_RUSS - DELME_RUSS - DELME_RUSS - DELME_RUSS - DELME_RUSS +// +// Below is the Phase 1 Mosaic stuff, the Phase 2 stuff above is what will remain +// once Phase 2 is complete. For a small amount of time, the two will co-exist. As +// soon as apps (nvapichk, NvAPITestMosaic, and CPL) are updated to use the Phase 2 +// entrypoints, the code below will be deleted. +// +// DELME_RUSS - DELME_RUSS - DELME_RUSS - DELME_RUSS - DELME_RUSS - DELME_RUSS +// ########################################################################### +// +// Supported topos 1x4, 4x1 and 2x2 to start with. +// +// Selected scan out targets can be one per GPU or more than one on the same GPU. +// +// SAMPLE of MOSAIC 1x4 SCAN OUT TOPO with 8 pixel horizontal overlap +// +//+-------------------------++-------------------------++-------------------------++-------------------------+ +//| || || || | +//| || || || | +//| || || || | +//| DVI1 || DVI2 || DVI3 || DVI4 | +//| || || || | +//| || || || | +//| || || || | +//| || || || | +//+-------------------------++-------------------------++-------------------------++-------------------------+ + + +//! \addtogroup mosaicapi +//! @{ + +//! Used in NV_MOSAIC_TOPOLOGY. +#define NVAPI_MAX_MOSAIC_DISPLAY_ROWS 8 + +//! Used in NV_MOSAIC_TOPOLOGY. +#define NVAPI_MAX_MOSAIC_DISPLAY_COLUMNS 8 + +//! Used in NV_MOSAIC_TOPOLOGY. +#define NVAPI_MAX_MOSAIC_TOPOS 16 + +//! Used in NvAPI_GetCurrentMosaicTopology() and NvAPI_SetCurrentMosaicTopology(). +typedef struct +{ + NvU32 version; //!< Version number of the mosaic topology + NvU32 rowCount; //!< Horizontal display count + NvU32 colCount; //!< Vertical display count + + struct + { + NvPhysicalGpuHandle hPhysicalGPU; //!< Physical GPU to be used in the topology + NvU32 displayOutputId; //!< Connected display target + NvS32 overlapX; //!< Pixels of overlap on the left of target: (+overlap, -gap) + NvS32 overlapY; //!< Pixels of overlap on the top of target: (+overlap, -gap) + + } gpuLayout[NVAPI_MAX_MOSAIC_DISPLAY_ROWS][NVAPI_MAX_MOSAIC_DISPLAY_COLUMNS]; + +} NV_MOSAIC_TOPOLOGY; + +//! Used in NV_MOSAIC_TOPOLOGY. +#define NVAPI_MOSAIC_TOPOLOGY_VER MAKE_NVAPI_VERSION(NV_MOSAIC_TOPOLOGY,1) + +//! Used in NvAPI_GetSupportedMosaicTopologies(). +typedef struct +{ + NvU32 version; + NvU32 totalCount; //!< Count of valid topologies + NV_MOSAIC_TOPOLOGY topos[NVAPI_MAX_MOSAIC_TOPOS]; //!< Maximum number of topologies + +} NV_MOSAIC_SUPPORTED_TOPOLOGIES; + +//! Used in NV_MOSAIC_SUPPORTED_TOPOLOGIES. +#define NVAPI_MOSAIC_SUPPORTED_TOPOLOGIES_VER MAKE_NVAPI_VERSION(NV_MOSAIC_SUPPORTED_TOPOLOGIES,1) + +//!@} + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetSupportedMosaicTopologies +// +//! DESCRIPTION: This API returns all valid Mosaic topologies. +//! +//! SUPPORTED OS: Windows XP +//! +//! +//! \since Release: 177 +//! +//! \param [out] pMosaicTopos An array of valid Mosaic topologies. +//! +//! \retval NVAPI_OK Call succeeded; 1 or more topologies were returned +//! \retval NVAPI_INVALID_ARGUMENT One or more arguments are invalid +//! \retval NVAPI_MIXED_TARGET_TYPES Mosaic topology is only possible with all targets of the same NV_GPU_OUTPUT_TYPE. +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_NOT_SUPPORTED Mosaic is not supported with GPUs on this system. +//! \retval NVAPI_NO_ACTIVE_SLI_TOPOLOGY SLI is not enabled, yet needs to be, in order for this function to succeed. +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetSupportedMosaicTopologies(NV_MOSAIC_SUPPORTED_TOPOLOGIES *pMosaicTopos); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetCurrentMosaicTopology +// +//! DESCRIPTION: This API gets the current Mosaic topology. +//! +//! SUPPORTED OS: Windows XP +//! +//! +//! \since Release: 177 +//! +//! \param [out] pMosaicTopo The current Mosaic topology +//! \param [out] pEnabled TRUE if returned topology is currently enabled, else FALSE +//! +//! \retval NVAPI_OK Call succeeded +//! \retval NVAPI_INVALID_ARGUMENT One or more arguments are invalid +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_NOT_SUPPORTED Mosaic is not supported with GPUs on this system. +//! \retval NVAPI_NO_ACTIVE_SLI_TOPOLOGY SLI is not enabled, yet needs to be, in order for this function to succeed. +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GetCurrentMosaicTopology(NV_MOSAIC_TOPOLOGY *pMosaicTopo, NvU32 *pEnabled); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_SetCurrentMosaicTopology +// +//! DESCRIPTION: This API sets the Mosaic topology, and enables it so that the +//! Mosaic display settings are enumerated upon request. +//! +//! SUPPORTED OS: Windows XP +//! +//! +//! \since Release: 177 +//! +//! \param [in] pMosaicTopo A valid Mosaic topology +//! +//! \retval NVAPI_OK Call succeeded +//! \retval NVAPI_INVALID_ARGUMENT One or more arguments are invalid +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_NOT_SUPPORTED Mosaic is not supported with GPUs on this system. +//! \retval NVAPI_NO_ACTIVE_SLI_TOPOLOGY SLI is not enabled, yet needs to be, in order for this function to succeed. +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_SetCurrentMosaicTopology(NV_MOSAIC_TOPOLOGY *pMosaicTopo); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_EnableCurrentMosaicTopology +// +//! DESCRIPTION: This API enables or disables the current Mosaic topology. +//! When enabling, the last Mosaic topology will be set. +//! +//! - If enabled, enumeration of display settings will include valid Mosaic resolutions. +//! - If disabled, enumeration of display settings will not include Mosaic resolutions. +//! +//! SUPPORTED OS: Windows XP +//! +//! +//! \since Release: 177 +//! +//! \param [in] enable TRUE to enable the Mosaic Topology, FALSE to disable it. +//! +//! \retval NVAPI_OK Call succeeded +//! \retval NVAPI_INVALID_ARGUMENT One or more arguments are invalid +//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found +//! \retval NVAPI_NOT_SUPPORTED Mosaic is not supported with GPUs on this system. +//! \retval NVAPI_NO_ACTIVE_SLI_TOPOLOGY SLI is not enabled, yet needs to be, in order for this function to succeed. +//! +//! \ingroup mosaicapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_EnableCurrentMosaicTopology(NvU32 enable); + + +#define NVAPI_MAX_GSYNC_DEVICES 4 + + +// Sync Display APIs + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GSync_EnumSyncDevices +// +//! DESCRIPTION: This API returns an array of Sync device handles. A Sync device handle represents a +//! single Sync device on the system. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \since Release: 313 +//! +//! \param [out] nvGSyncHandles- The caller provides an array of handles, which must contain at least +//! NVAPI_MAX_GSYNC_DEVICES elements. The API will zero out the entire array and then fill in one +//! or more handles. If an error occurs, the array is invalid. +//! \param [out] *gsyncCount- The caller provides the storage space. NvAPI_GSync_EnumSyncDevices +//! sets *gsyncCount to indicate how many of the elements in the nvGSyncHandles[] array are valid. +//! If an error occurs, *gsyncCount will be set to zero. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! \retval ::NVAPI_INVALID_ARGUMENT nvGSyncHandles or gsyncCount is NULL. +//! \retval ::NVAPI_NVIDIA_DEVICE_NOT_FOUND The queried Graphics system does not have any Sync Device. +//! +//! \ingroup gsyncapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GSync_EnumSyncDevices(__out NvGSyncDeviceHandle nvGSyncHandles[NVAPI_MAX_GSYNC_DEVICES], __out NvU32 *gsyncCount); + + + +// GSync boardId values +#define NVAPI_GSYNC_BOARD_ID_P358 856 //!< GSync board ID 0x358, see NV_GSYNC_CAPABILITIES +#define NVAPI_GSYNC_BOARD_ID_P2060 8288 //!< GSync board ID 0x2060, see NV_GSYNC_CAPABILITIES + + +//! Used in NvAPI_GSync_QueryCapabilities(). +typedef struct _NV_GSYNC_CAPABILITIES_V1 +{ + NvU32 version; //!< Version of the structure + NvU32 boardId; //!< Board ID + NvU32 revision; //!< FPGA Revision + NvU32 capFlags; //!< Capabilities of the Sync board. Reserved for future use +} NV_GSYNC_CAPABILITIES_V1; + +typedef NV_GSYNC_CAPABILITIES_V1 NV_GSYNC_CAPABILITIES; + + +//! \ingroup gsyncapi +//! Macro for constructing the version field of NV_GSYNC_CAPABILITIES. +#define NV_GSYNC_CAPABILITIES_VER1 MAKE_NVAPI_VERSION(NV_GSYNC_CAPABILITIES_V1,1) +#define NV_GSYNC_CAPABILITIES_VER NV_GSYNC_CAPABILITIES_VER1 + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GSync_QueryCapabilities +// +//! DESCRIPTION: This API returns the capabilities of the Sync device. +//! +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \since Release: 313 +//! +//! \param [in] hNvGSyncDevice- The handle for a Sync device for which the capabilities will be queried. +//! \param [inout] *pNvGSyncCapabilities- The caller provides the storage space. NvAPI_GSync_QueryCapabilities() sets +//! *pNvGSyncCapabilities to the version and capabilities details of the Sync device +//! If an error occurs, *pNvGSyncCapabilities will be set to NULL. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! \retval ::NVAPI_INVALID_ARGUMENT hNvGSyncDevice is NULL. +//! \retval ::NVAPI_NVIDIA_DEVICE_NOT_FOUND The queried Graphics system does not have any Sync Device. +//! +//! \ingroup gsyncapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GSync_QueryCapabilities(__in NvGSyncDeviceHandle hNvGSyncDevice, __inout NV_GSYNC_CAPABILITIES *pNvGSyncCapabilities); + + + +//! Connector values for a GPU. Used in NV_GSYNC_GPU. +typedef enum _NVAPI_GSYNC_GPU_TOPOLOGY_CONNECTOR +{ + NVAPI_GSYNC_GPU_TOPOLOGY_CONNECTOR_NONE = 0, + NVAPI_GSYNC_GPU_TOPOLOGY_CONNECTOR_PRIMARY = 1, + NVAPI_GSYNC_GPU_TOPOLOGY_CONNECTOR_SECONDARY = 2, + NVAPI_GSYNC_GPU_TOPOLOGY_CONNECTOR_TERTIARY = 3, + NVAPI_GSYNC_GPU_TOPOLOGY_CONNECTOR_QUARTERNARY = 4, +} NVAPI_GSYNC_GPU_TOPOLOGY_CONNECTOR; + +//! Display sync states. Used in NV_GSYNC_DISPLAY. +typedef enum _NVAPI_GSYNC_DISPLAY_SYNC_STATE +{ + NVAPI_GSYNC_DISPLAY_SYNC_STATE_UNSYNCED = 0, + NVAPI_GSYNC_DISPLAY_SYNC_STATE_SLAVE = 1, + NVAPI_GSYNC_DISPLAY_SYNC_STATE_MASTER = 2, +} NVAPI_GSYNC_DISPLAY_SYNC_STATE; + +typedef struct _NV_GSYNC_GPU +{ + NvU32 version; //!< Version of the structure + NvPhysicalGpuHandle hPhysicalGpu; //!< GPU handle + NVAPI_GSYNC_GPU_TOPOLOGY_CONNECTOR connector; //!< Indicates which connector on the device the GPU is connected to. + NvPhysicalGpuHandle hProxyPhysicalGpu; //!< GPU through which hPhysicalGpu is connected to the Sync device (if not directly connected) + //!< - this is NULL otherwise + NvU32 isSynced : 1; //!< Whether this GPU is sync'd or not. + NvU32 reserved : 31; //!< Should be set to ZERO +} NV_GSYNC_GPU; + +typedef struct _NV_GSYNC_DISPLAY +{ + NvU32 version; //!< Version of the structure + NvU32 displayId; //!< display identifier for displays.The GPU to which it is connected, can be retireved from NvAPI_SYS_GetPhysicalGpuFromDisplayId + NvU32 isMasterable : 1; //!< Can this display be the master? (Read only) + NvU32 reserved : 31; //!< Should be set to ZERO + NVAPI_GSYNC_DISPLAY_SYNC_STATE syncState; //!< Is this display slave/master + //!< (Retrieved with topology or set by caller for enable/disable sync) +} NV_GSYNC_DISPLAY; + +#define NV_GSYNC_DISPLAY_VER MAKE_NVAPI_VERSION(NV_GSYNC_DISPLAY,1) +#define NV_GSYNC_GPU_VER MAKE_NVAPI_VERSION(NV_GSYNC_GPU,1) + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GSync_GetTopology +// +//! DESCRIPTION: This API returns the topology for the specified Sync device. +//! +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \since Release: 313 +//! +//! \param [in] hNvGSyncDevice- The caller provides the handle for a Sync device for which the topology will be queried. +//! \param [in, out] gsyncGpuCount- It returns number of GPUs connected to Sync device +//! \param [in, out] gsyncGPUs- It returns info about GPUs connected to Sync device +//! \param [in, out] gsyncDisplayCount- It returns number of active displays that belongs to Sync device +//! \param [in, out] gsyncDisplays- It returns info about all active displays that belongs to Sync device +//! +//! HOW TO USE: 1) make a call to get the number of GPUs connected OR displays synced through Sync device +//! by passing the gsyncGPUs OR gsyncDisplays as NULL respectively. Both gsyncGpuCount and gsyncDisplayCount can be retrieved in same call by passing +//! both gsyncGPUs and gsyncDisplays as NULL +//! On call success: +//! 2) Allocate memory based on gsyncGpuCount(for gsyncGPUs) and/or gsyncDisplayCount(for gsyncDisplays) then make a call to populate gsyncGPUs and/or gsyncDisplays respectively. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! \retval ::NVAPI_INVALID_ARGUMENT hNvGSyncDevice is NULL. +//! \retval ::NVAPI_NVIDIA_DEVICE_NOT_FOUND The queried Graphics system does not have any Sync Device. +//! \retval ::NVAPI_INSUFFICIENT_BUFFER When the actual number of GPUs/displays in the topology exceed the number of elements allocated for SyncGPUs/SyncDisplays respectively. +//! +//! \ingroup gsyncapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GSync_GetTopology(__in NvGSyncDeviceHandle hNvGSyncDevice, __inout_opt NvU32 *gsyncGpuCount, __inout_ecount_part_opt(*gsyncGpuCount, *gsyncGpuCount) NV_GSYNC_GPU *gsyncGPUs, + __inout_opt NvU32 *gsyncDisplayCount, __inout_ecount_part_opt(*gsyncDisplayCount, *gsyncDisplayCount) NV_GSYNC_DISPLAY *gsyncDisplays); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GSync_SetSyncStateSettings +// +//! DESCRIPTION: Sets a new sync state for the displays in system. +//! +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \since Release: 313 +//! +//! \param [in] gsyncDisplayCount- The number of displays in gsyncDisplays. +//! \param [in] pGsyncDisplays- The caller provides the structure containing all displays that need to be synchronized in the system. +//! The displays that are not part of pGsyncDisplays, will be un-synchronized. +//! \param [in] flags- Reserved for future use. +//! +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! +//! \retval ::NVAPI_INVALID_ARGUMENT If the display topology or count not valid. +//! \retval ::NVAPI_NVIDIA_DEVICE_NOT_FOUND The queried Graphics system does not have any Sync Device. +//! \retval ::NVAPI_INVALID_SYNC_TOPOLOGY 1.If any mosaic grid is partial. +//! 2.If timing(HVisible/VVisible/refreshRate) applied of any display is different. +//! 3.If There is a across GPU mosaic grid in system and that is not a part of pGsyncDisplays. +//! +//! \ingroup gsyncapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GSync_SetSyncStateSettings(__in NvU32 gsyncDisplayCount, __in_ecount(gsyncDisplayCount) NV_GSYNC_DISPLAY *pGsyncDisplays, __in NvU32 flags); + + +//! \ingroup gsyncapi + +//! Source signal edge to be used for output pulse. See NV_GSYNC_CONTROL_PARAMS. +typedef enum _NVAPI_GSYNC_POLARITY +{ + NVAPI_GSYNC_POLARITY_RISING_EDGE = 0, + NVAPI_GSYNC_POLARITY_FALLING_EDGE = 1, + NVAPI_GSYNC_POLARITY_BOTH_EDGES = 2, +} NVAPI_GSYNC_POLARITY; + +//! Used in NV_GSYNC_CONTROL_PARAMS. +typedef enum _NVAPI_GSYNC_VIDEO_MODE +{ + NVAPI_GSYNC_VIDEO_MODE_NONE = 0, + NVAPI_GSYNC_VIDEO_MODE_TTL = 1, + NVAPI_GSYNC_VIDEO_MODE_NTSCPALSECAM = 2, + NVAPI_GSYNC_VIDEO_MODE_HDTV = 3, + NVAPI_GSYNC_VIDEO_MODE_COMPOSITE = 4, +} NVAPI_GSYNC_VIDEO_MODE; + +//! Used in NV_GSYNC_CONTROL_PARAMS. +typedef enum _NVAPI_GSYNC_SYNC_SOURCE +{ + NVAPI_GSYNC_SYNC_SOURCE_VSYNC = 0, + NVAPI_GSYNC_SYNC_SOURCE_HOUSESYNC = 1, +} NVAPI_GSYNC_SYNC_SOURCE; + +//! Used in NV_GSYNC_CONTROL_PARAMS. +typedef struct _NV_GSYNC_DELAY +{ + NvU32 version; //!< Version of the structure + NvU32 numLines; //!< delay to be induced in number of horizontal lines. + NvU32 numPixels; //!< delay to be induced in number of pixels. + NvU32 maxLines; //!< maximum number of lines supported at current display mode to induce delay. Updated by NvAPI_GSync_GetControlParameters(). Read only. + NvU32 minPixels; //!< minimum number of pixels required at current display mode to induce delay. Updated by NvAPI_GSync_GetControlParameters(). Read only. +} NV_GSYNC_DELAY; + +#define NV_GSYNC_DELAY_VER MAKE_NVAPI_VERSION(NV_GSYNC_DELAY,1) + +//! Used in NvAPI_GSync_GetControlParameters() and NvAPI_GSync_SetControlParameters(). +typedef struct _NV_GSYNC_CONTROL_PARAMS +{ + NvU32 version; //!< Version of the structure + NVAPI_GSYNC_POLARITY polarity; //!< Leading edge / Falling edge / both + NVAPI_GSYNC_VIDEO_MODE vmode; //!< None, TTL, NTSCPALSECAM, HDTV + NvU32 interval; //!< Number of pulses to wait between framelock signal generation + NVAPI_GSYNC_SYNC_SOURCE source; //!< VSync/House sync + NvU32 interlaceMode:1; //!< interlace mode for a Sync device + NvU32 reserved:31; //!< should be set zero + NV_GSYNC_DELAY syncSkew; //!< The time delay between the frame sync signal and the GPUs signal. + NV_GSYNC_DELAY startupDelay; //!< Sync start delay for master. +} NV_GSYNC_CONTROL_PARAMS; + +#define NV_GSYNC_CONTROL_PARAMS_VER MAKE_NVAPI_VERSION(NV_GSYNC_CONTROL_PARAMS,1) + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GSync_GetControlParameters +// +//! DESCRIPTION: This API queries for sync control parameters as defined in NV_GSYNC_CONTROL_PARAMS. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \since Release: 313 +//! +//! \param [in] hNvGSyncDevice- The caller provides the handle of the Sync device for which to get parameters +//! \param [inout] *pGsyncControls- The caller provides the storage space. NvAPI_GSync_GetControlParameters() populates *pGsyncControls with values. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! \retval ::NVAPI_INVALID_ARGUMENT hNvGSyncDevice is NULL. +//! \retval ::NVAPI_NVIDIA_DEVICE_NOT_FOUND The queried Graphics system does not have any Sync Device. +//! +//! \ingroup gsyncapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GSync_GetControlParameters(__in NvGSyncDeviceHandle hNvGSyncDevice, __inout NV_GSYNC_CONTROL_PARAMS *pGsyncControls); + + + +////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GSync_SetControlParameters +// +//! DESCRIPTION: This API sets control parameters as defined in NV_SYNC_CONTROL_PARAMS. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \since Release: 313 +//! +//! \param [in] hNvGSyncDevice- The caller provides the handle of the Sync device for which to get parameters +//! \param [inout] *pGsyncControls- The caller provides NV_GSYNC_CONTROL_PARAMS. skew and startDelay will be updated to the applied values. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! \retval ::NVAPI_INVALID_ARGUMENT hNvGSyncDevice is NULL. +//! \retval ::NVAPI_NVIDIA_DEVICE_NOT_FOUND The queried Graphics system does not have any Sync Device. +//! \retval ::NVAPI_SYNC_MASTER_NOT_FOUND Control Parameters can only be set if there is a Sync Master enabled on the Gsync card. +//! +//! \ingroup gsyncapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GSync_SetControlParameters(__in NvGSyncDeviceHandle hNvGSyncDevice, __inout NV_GSYNC_CONTROL_PARAMS *pGsyncControls); + + + + +//! Used in NvAPI_GSync_AdjustSyncDelay() +typedef enum _NVAPI_GSYNC_DELAY_TYPE +{ + NVAPI_GSYNC_DELAY_TYPE_UNKNOWN = 0, + NVAPI_GSYNC_DELAY_TYPE_SYNC_SKEW = 1, + NVAPI_GSYNC_DELAY_TYPE_STARTUP = 2 +} NVAPI_GSYNC_DELAY_TYPE; + +////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GSync_AdjustSyncDelay +// +//! DESCRIPTION: This API adjusts the skew and startDelay to the closest possible values. Use this API before calling NvAPI_GSync_SetControlParameters for skew or startDelay. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \since Release: 319 +//! +//! \param [in] hNvGSyncDevice- The caller provides the handle of the Sync device for which to get parameters +//! \param [in] delayType- Specifies whether the delay is syncSkew or startupDelay. +//! \param [inout] *pGsyncDelay- The caller provides NV_GSYNC_DELAY. skew and startDelay will be adjusted and updated to the closest values. +//! \param [out] *syncSteps- This parameter is optional. It returns the sync delay in unit steps. If 0, it means either the NV_GSYNC_DELAY::numPixels is less than NV_GSYNC_DELAY::minPixels or NV_GSYNC_DELAY::numOfLines exceeds the NV_GSYNC_DELAY::maxLines. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! +//! \ingroup gsyncapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GSync_AdjustSyncDelay(__in NvGSyncDeviceHandle hNvGSyncDevice, __in NVAPI_GSYNC_DELAY_TYPE delayType, __inout NV_GSYNC_DELAY *pGsyncDelay, __out_opt NvU32* syncSteps); + + + +//! Used in NvAPI_GSync_GetSyncStatus(). +typedef struct _NV_GSYNC_STATUS +{ + NvU32 version; //!< Version of the structure + NvU32 bIsSynced; //!< Is timing in sync? + NvU32 bIsStereoSynced; //!< Does the phase of the timing signal from the GPU = the phase of the master sync signal? + NvU32 bIsSyncSignalAvailable; //!< Is the sync signal available? +} NV_GSYNC_STATUS; + +//! Macro for constructing the version field for NV_GSYNC_STATUS. +#define NV_GSYNC_STATUS_VER MAKE_NVAPI_VERSION(NV_GSYNC_STATUS,1) + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GSync_GetSyncStatus +// +//! DESCRIPTION: This API queries the sync status of a GPU - timing, stereosync and sync signal availability. +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \since Release: 313 +//! +//! \param [in] hNvGSyncDevice- Handle of the Sync device +//! \param [in] hPhysicalGpu- GPU to be queried for sync status. +//! \param [out] *status- The caller provides the storage space. NvAPI_GSync_GetSyncStatus() populates *status with +//! values - timing, stereosync and signal availability. On error, *status is set to NULL. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! \retval ::NVAPI_INVALID_ARGUMENT hNvGSyncDevice is NULL / SyncTarget is NULL. +//! \retval ::NVAPI_NVIDIA_DEVICE_NOT_FOUND The queried Graphics system does not have any G-Sync Device. +//! +//! \ingroup gsyncapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GSync_GetSyncStatus(__in NvGSyncDeviceHandle hNvGSyncDevice, __in NvPhysicalGpuHandle hPhysicalGpu, __inout NV_GSYNC_STATUS *status); + + +//! \ingroup gsyncapi + +#define NVAPI_MAX_RJ45_PER_GSYNC 2 + +//! Used in NV_GSYNC_STATUS_PARAMS. +typedef enum _NVAPI_GSYNC_RJ45_IO +{ + NVAPI_GSYNC_RJ45_OUTPUT = 0, + NVAPI_GSYNC_RJ45_INPUT = 1, + NVAPI_GSYNC_RJ45_UNUSED = 2 //!< This field is used to notify that the framelock is not actually present. + +} NVAPI_GSYNC_RJ45_IO; + +//! \ingroup gsyncapi +//! Used in NvAPI_GSync_GetStatusParameters(). +typedef struct _NV_GSYNC_STATUS_PARAMS +{ + NvU32 version; + NvU32 refreshRate; //!< The refresh rate + NVAPI_GSYNC_RJ45_IO RJ45_IO[NVAPI_MAX_RJ45_PER_GSYNC]; //!< Configured as input / output + NvU32 RJ45_Ethernet[NVAPI_MAX_RJ45_PER_GSYNC]; //!< Connected to ethernet hub? [ERRONEOUSLY CONNECTED!] + NvU32 houseSyncIncoming; //!< Incoming house sync frequency in Hz + NvU32 bHouseSync; //!< Is house sync connected? +} NV_GSYNC_STATUS_PARAMS; + + +//! \ingroup gsyncapi +//! Macro for constructing the version field of NV_GSYNC_STATUS_PARAMS +#define NV_GSYNC_STATUS_PARAMS_VER MAKE_NVAPI_VERSION(NV_GSYNC_STATUS_PARAMS,1) + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GSync_GetStatusParameters +// +//! DESCRIPTION: This API queries for sync status parameters as defined in NV_GSYNC_STATUS_PARAMS. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 313 +//! +//! \param [in] hNvGSyncDevice The caller provides the handle of the GSync device for which to get parameters +//! \param [out] *pStatusParams The caller provides the storage space. NvAPI_GSync_GetStatusParameters populates *pStatusParams with +//! values. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! \retval ::NVAPI_INVALID_ARGUMENT hNvGSyncDevice is NULL / pStatusParams is NULL. +//! \retval ::NVAPI_NVIDIA_DEVICE_NOT_FOUND The queried Graphics system does not have any GSync Device. +//! +//! \ingroup gsyncapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_GSync_GetStatusParameters(NvGSyncDeviceHandle hNvGSyncDevice, NV_GSYNC_STATUS_PARAMS *pStatusParams); + +//! @} + + + + + + + +#if defined(_D3D9_H_) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D9_RegisterResource +// +//! DESCRIPTION: This API binds a resource (surface/texture) so that it can be retrieved +//! internally by NVAPI. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! \param [in] pResource surface/texture +//! +//! \return ::NVAPI_OK, ::NVAPI_ERROR +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D9_RegisterResource(IDirect3DResource9* pResource); +#endif //defined(_D3D9_H_) +#if defined(_D3D9_H_) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D9_UnregisterResource +// +//! DESCRIPTION: This API unbinds a resource (surface/texture) after use. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] pResource surface/texture +//! +//! \return ::NVAPI_OK, ::NVAPI_ERROR +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D9_UnregisterResource(IDirect3DResource9* pResource); + +#endif //defined(_D3D9_H_) + + + +#if defined(_D3D9_H_) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D9_AliasSurfaceAsTexture +// +//! \fn NvAPI_D3D9_AliasSurfaceAsTexture(IDirect3DDevice9* pDev, +//! IDirect3DSurface9* pSurface, +//! IDirect3DTexture9 **ppTexture, +//! DWORD dwFlag); +//! DESCRIPTION: Create a texture that is an alias of a surface registered with NvAPI. The +//! new texture can be bound with IDirect3DDevice9::SetTexture(). Note that the texture must +//! be unbound before drawing to the surface again. +//! Unless the USE_SUPER flag is passed, MSAA surfaces will be resolved before +//! being used as a texture. MSAA depth buffers are resolved with a point filter, +//! and non-depth MSAA surfaces are resolved with a linear filter. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] pDev The D3D device that owns the objects +//! \param [in] pSurface Pointer to a surface that has been registered with NvAPI +//! to which a texture alias is to be provided +//! \param [out] ppTexture Fill with the texture created +//! \param [in] dwFlag NVAPI_ALIAS_SURFACE_FLAG to describe how to handle the texture +//! +//! \retval ::NVAPI_OK completed request +//! \retval ::NVAPI_INVALID_POINTER A null pointer was passed as an argument +//! \retval ::NVAPI_INVALID_ARGUMENT One of the arguments was invalid, probably dwFlag. +//! \retval ::NVAPI_UNREGISTERED_RESOURCE pSurface has not been registered with NvAPI +//! \retval ::NVAPI_ERROR error occurred +// +/////////////////////////////////////////////////////////////////////////////// + + +//! \ingroup dx +//! See NvAPI_D3D9_AliasSurfaceAsTexture(). +typedef enum { + NVAPI_ALIAS_SURFACE_FLAG_NONE = 0x00000000, + NVAPI_ALIAS_SURFACE_FLAG_USE_SUPER = 0x00000001, //!< Use the surface's msaa buffer directly as a texture, rather than resolving. (This is much slower, but potentially has higher quality.) + NVAPI_ALIAS_SURFACE_FLAG_MASK = 0x00000001 +} NVAPI_ALIAS_SURFACE_FLAG; + + +//! \ingroup dx +NVAPI_INTERFACE NvAPI_D3D9_AliasSurfaceAsTexture(IDirect3DDevice9* pDev, + IDirect3DSurface9* pSurface, + IDirect3DTexture9 **ppTexture, + DWORD dwFlag); +#endif //defined(_D3D9_H_) +#if defined(_D3D9_H_) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D9_StretchRectEx +// +//! DESCRIPTION: This API copies the contents of the source resource to the destination +//! resource. This function can convert +//! between a wider range of surfaces than +//! IDirect3DDevice9::StretchRect. For example, it can copy +//! from a depth/stencil surface to a texture. +//! +//! The source and destination resources *must* be registered +//! with NvAPI before being used with NvAPI_D3D9_StretchRectEx(). +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] pDevice The D3D device that owns the objects. +//! \param [in] pSourceResource Pointer to the source resource. +//! \param [in] pSrcRect Defines the rectangle on the source to copy from. If NULL, copy from the entire resource. +//! \param [in] pDestResource Pointer to the destination resource. +//! \param [in] pDstRect Defines the rectangle on the destination to copy to. If NULL, copy to the entire resource. +//! \param [in] Filter Choose a filtering method: D3DTEXF_NONE, D3DTEXF_POINT, D3DTEXF_LINEAR. +//! +//! \retval ::NVAPI_OK completed request +//! \retval ::NVAPI_INVALID_POINTER An invalid pointer was passed as an argument (probably NULL) +//! \retval ::NVAPI_INVALID_ARGUMENT One of the arguments was invalid +//! \retval ::NVAPI_UNREGISTERED_RESOURCE a resource was passed in without being registered +//! \retval ::NVAPI_ERROR error occurred +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D9_StretchRectEx(IDirect3DDevice9 * pDevice, + IDirect3DResource9 * pSourceResource, + CONST RECT * pSourceRect, + IDirect3DResource9 * pDestResource, + CONST RECT * pDestRect, + D3DTEXTUREFILTERTYPE Filter); + +#endif //defined(_D3D9_H_) +#if defined(_D3D9_H_) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D9_ClearRT +// +//! DESCRIPTION: This API Clears the currently bound render target(s) with the +//! given color +//! +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] pDevice The D3D device that owns the objects. +//! \param [in] dwNumRects The no of rectangles to clear. If 0, clear the entire surface (clipped to viewport) +//! \param [in] pRects Defines the rectangles to clear. Should be NULL if dwNumRects == 0 +//! \param [in] r red component of the clear color +//! \param [in] g green component of the clear color +//! \param [in] b blue component of the clear color +//! \param [in] a alpha component of the clear color +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D9_ClearRT(IDirect3DDevice9 * pDevice, + NvU32 dwNumRects, + CONST RECT * pRects, + float r, float g, float b, float a); +#endif //if defined(_D3D9_H_) + + + + + + + + + + +#if defined(_D3D9_H_) && defined(__cplusplus) +//! SUPPORTED OS: Windows XP and higher +//! + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D9_GetSurfaceHandle +// +//! This function gets the handle of a given surface. This handle uniquely +//! identifies the surface through all NvAPI entries. +//! +//! +//! \since Release: 313 +//! +//! \param [in] pSurface Surface to be identified +//! \param [out] pHandle Will be filled by the return handle +//! +//! \return An int which could be an NvAPI status or DX HRESULT code +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D9_GetSurfaceHandle(IDirect3DSurface9 *pSurface, + NVDX_ObjectHandle *pHandle); + +#endif //defined(_D3D9_H_) && defined(__cplusplus) + +#if defined(_D3D9_H_) && defined(__cplusplus) +//! SUPPORTED OS: Windows Vista and higher +//! +//! \addtogroup dxvidcontrol +//! @{ + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION_NAME: NvAPI_D3D9_VideoSetStereoInfo +// +//! \fn NvAPI_D3D9_VideoSetStereoInfo(IDirect3DDevice9 *pDev, +//! NV_DX_VIDEO_STEREO_INFO *pStereoInfo); +//! \code +//! DESCRIPTION: This api specifies the stereo format of a surface, so that the +//! surface could be used for stereo video processing or compositing. +//! In particular, this api could be used to link the left and right +//! views of a decoded picture. +//! +//! \since Release: 313 +//! +//! INPUT: pDev - The device on which the stereo surface will be used +//! pStereoInfo - The stereo format of the surface +//! +//! RETURN STATUS: an int which could be an NvAPI status or DX HRESULT code +//! \endcode +/////////////////////////////////////////////////////////////////////////////// + +#ifndef NV_STEREO_VIDEO_FORMAT_DEFINE +#define NV_STEREO_VIDEO_FORMAT_DEFINE + + +typedef enum _NV_STEREO_VIDEO_FORMAT +{ + NV_STEREO_VIDEO_FORMAT_NOT_STEREO = 0, + + NV_STEREO_VIDEO_FORMAT_SIDE_BY_SIDE_LR = 1, + NV_STEREO_VIDEO_FORMAT_SIDE_BY_SIDE_RL = 2, + NV_STEREO_VIDEO_FORMAT_TOP_BOTTOM_LR = 3, + NV_STEREO_VIDEO_FORMAT_TOP_BOTTOM_RL = 4, + NV_STEREO_VIDEO_FORMAT_ROW_INTERLEAVE_LR = 5, + NV_STEREO_VIDEO_FORMAT_ROW_INTERLEAVE_RL = 6, + NV_STEREO_VIDEO_FORMAT_TWO_FRAMES_LR = 7, + NV_STEREO_VIDEO_FORMAT_MONO_PLUS_OFFSET = 8, + + NV_STEREO_VIDEO_FORMAT_LAST = 9, +} NV_STEREO_VIDEO_FORMAT; + +#endif // NV_STEREO_VIDEO_FORMAT_DEFINE + + +typedef struct _NV_DX_VIDEO_STEREO_INFO { + NvU32 dwVersion; //!< Must be NV_DX_VIDEO_STEREO_INFO_VER + NVDX_ObjectHandle hSurface; //!< The surface whose stereo format is to be set + NVDX_ObjectHandle hLinkedSurface; //!< The linked surface (must be valid when eFormat==NV_STEREO_VIDEO_FORMAT_TWO_FRAMES_LR) + NV_STEREO_VIDEO_FORMAT eFormat; //!< Stereo format of the surface + NvS32 sViewOffset; //!< Signed offset of each view (positive offset indicating left view is shifted left) + BOOL bStereoEnable; //!< Whether stereo rendering should be enabled (if FALSE, only left view will be used) +} NV_DX_VIDEO_STEREO_INFO; + +//! Macro for constructing the version field of ::NV_DX_VIDEO_STEREO_INFO +#define NV_DX_VIDEO_STEREO_INFO_VER MAKE_NVAPI_VERSION(NV_DX_VIDEO_STEREO_INFO,1) + +NVAPI_INTERFACE NvAPI_D3D9_VideoSetStereoInfo(IDirect3DDevice9 *pDev, + NV_DX_VIDEO_STEREO_INFO *pStereoInfo); + +//! @} +#endif //defined(_D3D9_H_) && defined(__cplusplus) + + + + + + +#if defined (__cplusplus) && (defined(__d3d11_h__) || defined(__d3d11_1_h__)) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D11_IsNvShaderExtnOpCodeSupported +// +//! DESCRIPTION: This function checks if a nv HLSL shader extension opcode is +//! supported on current hardware. List of opcodes is in nvShaderExtnEnums.h +//! To use Nvidia HLSL extensions the application must include nvHLSLExtns.h +//! in the hlsl shader code. See nvHLSLExtns.h for more details on supported opcodes. +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] pDev The device on which to query for support, +//! should be a ID3D11Device+ device +//! \param [in] opCode the opcode to check +//! \param [out] pSupported true if supported, false otherwise +//! +//! RETURN STATUS: This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! \retval :: NVAPI_OK if the call succeeded +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D11_IsNvShaderExtnOpCodeSupported(__in IUnknown *pDev, + __in NvU32 opCode, + __out bool *pSupported); + +#endif //defined (__cplusplus) && (defined(__d3d11_h__) || defined(__d3d11_1_h__)) + +#if defined (__cplusplus) && (defined(__d3d11_h__) || defined(__d3d11_1_h__)) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D11_SetNvShaderExtnSlot +// +//! DESCRIPTION: This function sets the fake UAV slot that is used by Nvidia HLSL +//! shader extensions. All createShader calls made to the driver after +//! setting this slot would treat writes/reads to this UAV in a +//! different way. Applications are expected to bind null UAV to this slot. +//! The same slot is used for all shader stages. +//! To disable shader extensions the app may set this uav slot +//! to some value that is bigger than the max allowed slot index +//! e.g, 128 or 0xFFFFFFFF. +//! To use Nvidia HLSL extensions the application must include nvHLSLExtns.h +//! in the hlsl shader code. See nvHLSLExtns.h for more details. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] pDev The device for which to set the extension slot +//! should be a ID3D11Device+ device +//! \param [in] uavSlot the uav slot to use +//! +//! RETURN STATUS: This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! \retval :: NVAPI_OK : success, the uavSlot was set sucessfully +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D11_SetNvShaderExtnSlot(__in IUnknown *pDev, + __in NvU32 uavSlot); + +#endif //defined (__cplusplus) && (defined(__d3d11_h__) || defined(__d3d11_1_h__)) + + +#if defined (__cplusplus) && (defined(__d3d11_h__) || defined(__d3d11_1_h__)) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D11_BeginUAVOverlapEx +// +//! DESCRIPTION: Causes the driver to skip synchronization that is normally needed when accessing UAVs. +//! Applications must use this with caution otherwise this might cause data hazards when +//! multiple draw calls/compute shader launches are accessing same memory locations +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] *pDeviceOrContext pointer to D3D11 device, or D3D11 device context +//! \param [in] insertWFIFlags bit fields to indicate which WFI would be inserted (gfx / compute / both). +//! +//! RETURN STATUS: This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +typedef enum _NVAPI_D3D11_INSERTWFI_FLAG +{ + NVAPI_D3D_BEGIN_UAV_OVERLAP_NO_WFI = 0x00000000, //!< no WFI + NVAPI_D3D_BEGIN_UAV_OVERLAP_GFX_WFI = 0x00000001, //!< (bit 0) force graphics WFI + NVAPI_D3D_BEGIN_UAV_OVERLAP_COMP_WFI = 0x00000002, //!< (bit 1) force compute WFI +} NVAPI_D3D11_INSERTWFI_FLAG; + +NVAPI_INTERFACE NvAPI_D3D11_BeginUAVOverlapEx(__in IUnknown *pDeviceOrContext, __in NvU32 insertWFIFlags); + +#endif //defined (__cplusplus) && (defined(__d3d11_h__) || defined(__d3d11_1_h__)) + +#if defined (__cplusplus) && (defined(__d3d11_h__) || defined(__d3d11_1_h__)) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D11_BeginUAVOverlap +// +//! DESCRIPTION: Causes the driver to skip synchronization that is normally needed when accessing UAVs. +//! Applications must use this with caution otherwise this might cause data hazards when +//! multiple draw calls/compute shader launches are accessing same memory locations +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] *pDeviceOrContext pointer to D3D11 device, or D3D11 device context +//! +//! RETURN STATUS: This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D11_BeginUAVOverlap(__in IUnknown *pDeviceOrContext); + +#endif //defined (__cplusplus) && (defined(__d3d11_h__) || defined(__d3d11_1_h__)) + +#if defined (__cplusplus) && (defined(__d3d11_h__) || defined(__d3d11_1_h__)) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D11_EndUAVOverlap +// +//! DESCRIPTION: Re-enables driver synchronization between calls that access same UAVs +//! See NvAPI_D3D_BeginUAVOverlap for more details. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \param [in] *pDeviceOrContext pointer to D3D11 device, or D3D11 device context +//! +//! RETURN STATUS: This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, they are listed below. +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D11_EndUAVOverlap(__in IUnknown *pDeviceOrContext); + +#endif //defined (__cplusplus) && (defined(__d3d11_h__) || defined(__d3d11_1_h__)) + +#if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d10_1_h__) || defined(__d3d11_h__) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D_SetFPSIndicatorState +// +//! DESCRIPTION: Display an overlay that tracks the number of times the app presents per second, or, +//! the number of frames-per-second (FPS) +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] bool Whether or not to enable the fps indicator. +//! +//! \return ::NVAPI_OK, +//! ::NVAPI_ERROR +//! +//! \ingroup dx +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D_SetFPSIndicatorState(IUnknown *pDev, NvU8 doEnable); + +#endif //if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d10_1_h__) || defined(__d3d11_h__) + + +//! SUPPORTED OS: Windows Vista and higher +//! + +#if defined (__cplusplus) && (defined(__d3d11_h__) || defined(__d3d11_1_h__)) + +enum NVAPI_QUAD_FILLMODE +{ + NVAPI_QUAD_FILLMODE_DISABLED = 0, + NVAPI_QUAD_FILLMODE_BBOX = 1, + NVAPI_QUAD_FILLMODE_FULL_VIEWPORT = 2, +}; + +typedef struct NvAPI_D3D11_RASTERIZER_DESC_EX +{ + // D3D11_RASTERIZER_DESC member variables + D3D11_FILL_MODE FillMode; + D3D11_CULL_MODE CullMode; + BOOL FrontCounterClockwise; + INT DepthBias; + FLOAT DepthBiasClamp; + FLOAT SlopeScaledDepthBias; + BOOL DepthClipEnable; + BOOL ScissorEnable; + BOOL MultisampleEnable; + BOOL AntialiasedLineEnable; + + // NvAPI_D3D11_RASTERIZER_DESC_EX specific member variables + NvU32 ForcedSampleCount; //1 it needs to match N, in non-TIR it needs to match RT sample count. Ignored if ForcePerSampleInterlock is set + NvU8 SamplePositionsX[16]; //SetFence(dstGpu, hFence, Value); \ + pMultiGPUDevice->WaitForFence(1 << (srcGpu), hFence, Value); \ + Value++; + +#define FENCE_SYNCHRONIZATION_END(pMultiGPUDevice, hFence, Value, srcGpu, dstGpu) \ + pMultiGPUDevice->SetFence(srcGpu, hFence, Value); \ + pMultiGPUDevice->WaitForFence(1 << (dstGpu), hFence, Value); \ + Value++; + +//! PresentCompositingConfig method flags. +#define NVAPI_PRESENT_COMPOSITING_CONFIG_FLAG_USE_VIDEO_BRIDGE 0x01 +#define NVAPI_PRESENT_COMPOSITING_CONFIG_FLAG_CLEAR_OUTBANDS 0x02 + +#define NVAPI_ALL_GPUS 0 +typedef ID3D11MultiGPUDevice_V1 ID3D11MultiGPUDevice; +#define ID3D11MultiGPUDevice_VER1 MAKE_NVAPI_VERSION(ID3D11MultiGPUDevice_V1, 1) +#define ID3D11MultiGPUDevice_VER ID3D11MultiGPUDevice_VER1 + +#define ALL_GPUS 0 + +//! \ingroup dx +NVAPI_INTERFACE NvAPI_D3D11_CreateMultiGPUDevice(__in ID3D11Device *pDevice, __in ULONG version, __out ULONG *currentVersion, __out ID3D11MultiGPUDevice **ppD3D11MultiGPUDevice, __in UINT maxGpus=ALL_GPUS); + +#endif //defined(__cplusplus) && defined(__d3d11_h__) + + + +//! \ingroup vidio +//! Unique identifier for VIO owner (process identifier or NVVIOOWNERID_NONE) +typedef NvU32 NVVIOOWNERID; + + +//! \addtogroup vidio +//! @{ + + +#define NVVIOOWNERID_NONE 0 //!< Unregistered ownerId + + +//! Owner type for device +typedef enum _NVVIOOWNERTYPE +{ + NVVIOOWNERTYPE_NONE , //!< No owner for the device + NVVIOOWNERTYPE_APPLICATION , //!< Application owns the device + NVVIOOWNERTYPE_DESKTOP , //!< Desktop transparent mode owns the device (not applicable for video input) +}NVVIOOWNERTYPE; + +// Access rights for NvAPI_VIO_Open() + +//! Read access (not applicable for video output) +#define NVVIO_O_READ 0x00000000 + +//! Write exclusive access (not applicable for video input) +#define NVVIO_O_WRITE_EXCLUSIVE 0x00010001 + +//! +#define NVVIO_VALID_ACCESSRIGHTS (NVVIO_O_READ | \ + NVVIO_O_WRITE_EXCLUSIVE ) + + +//! VIO_DATA.ulOwnerID high-bit is set only if device has been initialized by VIOAPI +//! examined at NvAPI_GetCapabilities|NvAPI_VIO_Open to determine if settings need to be applied from registry or POR state read +#define NVVIO_OWNERID_INITIALIZED 0x80000000 + +//! VIO_DATA.ulOwnerID next-bit is set only if device is currently in exclusive write access mode from NvAPI_VIO_Open() +#define NVVIO_OWNERID_EXCLUSIVE 0x40000000 + +//! VIO_DATA.ulOwnerID lower bits are: +//! NVGVOOWNERTYPE_xxx enumerations indicating use context +#define NVVIO_OWNERID_TYPEMASK 0x0FFFFFFF //!< mask for NVVIOOWNERTYPE_xxx + + +//! @} + +//--------------------------------------------------------------------- +// Enumerations +//--------------------------------------------------------------------- + + +//! \addtogroup vidio +//! @{ + +//! Video signal format and resolution +typedef enum _NVVIOSIGNALFORMAT +{ + NVVIOSIGNALFORMAT_NONE, //!< Invalid signal format + NVVIOSIGNALFORMAT_487I_59_94_SMPTE259_NTSC, //!< 01 487i 59.94Hz (SMPTE259) NTSC + NVVIOSIGNALFORMAT_576I_50_00_SMPTE259_PAL, //!< 02 576i 50.00Hz (SMPTE259) PAL + NVVIOSIGNALFORMAT_1035I_60_00_SMPTE260, //!< 03 1035i 60.00Hz (SMPTE260) + NVVIOSIGNALFORMAT_1035I_59_94_SMPTE260, //!< 04 1035i 59.94Hz (SMPTE260) + NVVIOSIGNALFORMAT_1080I_50_00_SMPTE295, //!< 05 1080i 50.00Hz (SMPTE295) + NVVIOSIGNALFORMAT_1080I_60_00_SMPTE274, //!< 06 1080i 60.00Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080I_59_94_SMPTE274, //!< 07 1080i 59.94Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080I_50_00_SMPTE274, //!< 08 1080i 50.00Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080P_30_00_SMPTE274, //!< 09 1080p 30.00Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080P_29_97_SMPTE274, //!< 10 1080p 29.97Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080P_25_00_SMPTE274, //!< 11 1080p 25.00Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080P_24_00_SMPTE274, //!< 12 1080p 24.00Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080P_23_976_SMPTE274, //!< 13 1080p 23.976Hz (SMPTE274) + NVVIOSIGNALFORMAT_720P_60_00_SMPTE296, //!< 14 720p 60.00Hz (SMPTE296) + NVVIOSIGNALFORMAT_720P_59_94_SMPTE296, //!< 15 720p 59.94Hz (SMPTE296) + NVVIOSIGNALFORMAT_720P_50_00_SMPTE296, //!< 16 720p 50.00Hz (SMPTE296) + NVVIOSIGNALFORMAT_1080I_48_00_SMPTE274, //!< 17 1080I 48.00Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080I_47_96_SMPTE274, //!< 18 1080I 47.96Hz (SMPTE274) + NVVIOSIGNALFORMAT_720P_30_00_SMPTE296, //!< 19 720p 30.00Hz (SMPTE296) + NVVIOSIGNALFORMAT_720P_29_97_SMPTE296, //!< 20 720p 29.97Hz (SMPTE296) + NVVIOSIGNALFORMAT_720P_25_00_SMPTE296, //!< 21 720p 25.00Hz (SMPTE296) + NVVIOSIGNALFORMAT_720P_24_00_SMPTE296, //!< 22 720p 24.00Hz (SMPTE296) + NVVIOSIGNALFORMAT_720P_23_98_SMPTE296, //!< 23 720p 23.98Hz (SMPTE296) + NVVIOSIGNALFORMAT_2048P_30_00_SMPTE372, //!< 24 2048p 30.00Hz (SMPTE372) + NVVIOSIGNALFORMAT_2048P_29_97_SMPTE372, //!< 25 2048p 29.97Hz (SMPTE372) + NVVIOSIGNALFORMAT_2048I_60_00_SMPTE372, //!< 26 2048i 60.00Hz (SMPTE372) + NVVIOSIGNALFORMAT_2048I_59_94_SMPTE372, //!< 27 2048i 59.94Hz (SMPTE372) + NVVIOSIGNALFORMAT_2048P_25_00_SMPTE372, //!< 28 2048p 25.00Hz (SMPTE372) + NVVIOSIGNALFORMAT_2048I_50_00_SMPTE372, //!< 29 2048i 50.00Hz (SMPTE372) + NVVIOSIGNALFORMAT_2048P_24_00_SMPTE372, //!< 30 2048p 24.00Hz (SMPTE372) + NVVIOSIGNALFORMAT_2048P_23_98_SMPTE372, //!< 31 2048p 23.98Hz (SMPTE372) + NVVIOSIGNALFORMAT_2048I_48_00_SMPTE372, //!< 32 2048i 48.00Hz (SMPTE372) + NVVIOSIGNALFORMAT_2048I_47_96_SMPTE372, //!< 33 2048i 47.96Hz (SMPTE372) + + NVVIOSIGNALFORMAT_1080PSF_25_00_SMPTE274, //!< 34 1080PsF 25.00Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080PSF_29_97_SMPTE274, //!< 35 1080PsF 29.97Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080PSF_30_00_SMPTE274, //!< 36 1080PsF 30.00Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080PSF_24_00_SMPTE274, //!< 37 1080PsF 24.00Hz (SMPTE274) + NVVIOSIGNALFORMAT_1080PSF_23_98_SMPTE274, //!< 38 1080PsF 23.98Hz (SMPTE274) + + NVVIOSIGNALFORMAT_1080P_50_00_SMPTE274_3G_LEVEL_A, //!< 39 1080P 50.00Hz (SMPTE274) 3G Level A + NVVIOSIGNALFORMAT_1080P_59_94_SMPTE274_3G_LEVEL_A, //!< 40 1080P 59.94Hz (SMPTE274) 3G Level A + NVVIOSIGNALFORMAT_1080P_60_00_SMPTE274_3G_LEVEL_A, //!< 41 1080P 60.00Hz (SMPTE274) 3G Level A + + NVVIOSIGNALFORMAT_1080P_60_00_SMPTE274_3G_LEVEL_B, //!< 42 1080p 60.00Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_1080I_60_00_SMPTE274_3G_LEVEL_B, //!< 43 1080i 60.00Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_2048I_60_00_SMPTE372_3G_LEVEL_B, //!< 44 2048i 60.00Hz (SMPTE372) 3G Level B + NVVIOSIGNALFORMAT_1080P_50_00_SMPTE274_3G_LEVEL_B, //!< 45 1080p 50.00Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_1080I_50_00_SMPTE274_3G_LEVEL_B, //!< 46 1080i 50.00Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_2048I_50_00_SMPTE372_3G_LEVEL_B, //!< 47 2048i 50.00Hz (SMPTE372) 3G Level B + NVVIOSIGNALFORMAT_1080P_30_00_SMPTE274_3G_LEVEL_B, //!< 48 1080p 30.00Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_2048P_30_00_SMPTE372_3G_LEVEL_B, //!< 49 2048p 30.00Hz (SMPTE372) 3G Level B + NVVIOSIGNALFORMAT_1080P_25_00_SMPTE274_3G_LEVEL_B, //!< 50 1080p 25.00Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_2048P_25_00_SMPTE372_3G_LEVEL_B, //!< 51 2048p 25.00Hz (SMPTE372) 3G Level B + NVVIOSIGNALFORMAT_1080P_24_00_SMPTE274_3G_LEVEL_B, //!< 52 1080p 24.00Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_2048P_24_00_SMPTE372_3G_LEVEL_B, //!< 53 2048p 24.00Hz (SMPTE372) 3G Level B + NVVIOSIGNALFORMAT_1080I_48_00_SMPTE274_3G_LEVEL_B, //!< 54 1080i 48.00Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_2048I_48_00_SMPTE372_3G_LEVEL_B, //!< 55 2048i 48.00Hz (SMPTE372) 3G Level B + NVVIOSIGNALFORMAT_1080P_59_94_SMPTE274_3G_LEVEL_B, //!< 56 1080p 59.94Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_1080I_59_94_SMPTE274_3G_LEVEL_B, //!< 57 1080i 59.94Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_2048I_59_94_SMPTE372_3G_LEVEL_B, //!< 58 2048i 59.94Hz (SMPTE372) 3G Level B + NVVIOSIGNALFORMAT_1080P_29_97_SMPTE274_3G_LEVEL_B, //!< 59 1080p 29.97Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_2048P_29_97_SMPTE372_3G_LEVEL_B, //!< 60 2048p 29.97Hz (SMPTE372) 3G Level B + NVVIOSIGNALFORMAT_1080P_23_98_SMPTE274_3G_LEVEL_B, //!< 61 1080p 29.98Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_2048P_23_98_SMPTE372_3G_LEVEL_B, //!< 62 2048p 29.98Hz (SMPTE372) 3G Level B + NVVIOSIGNALFORMAT_1080I_47_96_SMPTE274_3G_LEVEL_B, //!< 63 1080i 47.96Hz (SMPTE274) 3G Level B + NVVIOSIGNALFORMAT_2048I_47_96_SMPTE372_3G_LEVEL_B, //!< 64 2048i 47.96Hz (SMPTE372) 3G Level B + + NVVIOSIGNALFORMAT_END //!< 65 To indicate end of signal format list + +}NVVIOSIGNALFORMAT; + +//! SMPTE standards format +typedef enum _NVVIOVIDEOSTANDARD +{ + NVVIOVIDEOSTANDARD_SMPTE259 , //!< SMPTE259 + NVVIOVIDEOSTANDARD_SMPTE260 , //!< SMPTE260 + NVVIOVIDEOSTANDARD_SMPTE274 , //!< SMPTE274 + NVVIOVIDEOSTANDARD_SMPTE295 , //!< SMPTE295 + NVVIOVIDEOSTANDARD_SMPTE296 , //!< SMPTE296 + NVVIOVIDEOSTANDARD_SMPTE372 , //!< SMPTE372 +}NVVIOVIDEOSTANDARD; + +//! HD or SD video type +typedef enum _NVVIOVIDEOTYPE +{ + NVVIOVIDEOTYPE_SD , //!< Standard-definition (SD) + NVVIOVIDEOTYPE_HD , //!< High-definition (HD) +}NVVIOVIDEOTYPE; + +//! Interlace mode +typedef enum _NVVIOINTERLACEMODE +{ + NVVIOINTERLACEMODE_PROGRESSIVE , //!< Progressive (p) + NVVIOINTERLACEMODE_INTERLACE , //!< Interlace (i) + NVVIOINTERLACEMODE_PSF , //!< Progressive Segment Frame (psf) +}NVVIOINTERLACEMODE; + +//! Video data format +typedef enum _NVVIODATAFORMAT +{ + NVVIODATAFORMAT_UNKNOWN = -1 , //!< Invalid DataFormat + NVVIODATAFORMAT_R8G8B8_TO_YCRCB444 , //!< R8:G8:B8 => YCrCb (4:4:4) + NVVIODATAFORMAT_R8G8B8A8_TO_YCRCBA4444 , //!< R8:G8:B8:A8 => YCrCbA (4:4:4:4) + NVVIODATAFORMAT_R8G8B8Z10_TO_YCRCBZ4444 , //!< R8:G8:B8:Z10 => YCrCbZ (4:4:4:4) + NVVIODATAFORMAT_R8G8B8_TO_YCRCB422 , //!< R8:G8:B8 => YCrCb (4:2:2) + NVVIODATAFORMAT_R8G8B8A8_TO_YCRCBA4224 , //!< R8:G8:B8:A8 => YCrCbA (4:2:2:4) + NVVIODATAFORMAT_R8G8B8Z10_TO_YCRCBZ4224 , //!< R8:G8:B8:Z10 => YCrCbZ (4:2:2:4) + NVVIODATAFORMAT_X8X8X8_444_PASSTHRU , //!< R8:G8:B8 => RGB (4:4:4) + NVVIODATAFORMAT_X8X8X8A8_4444_PASSTHRU , //!< R8:G8:B8:A8 => RGBA (4:4:4:4) + NVVIODATAFORMAT_X8X8X8Z10_4444_PASSTHRU , //!< R8:G8:B8:Z10 => RGBZ (4:4:4:4) + NVVIODATAFORMAT_X10X10X10_444_PASSTHRU , //!< Y10:CR10:CB10 => YCrCb (4:4:4) + NVVIODATAFORMAT_X10X8X8_444_PASSTHRU , //!< Y10:CR8:CB8 => YCrCb (4:4:4) + NVVIODATAFORMAT_X10X8X8A10_4444_PASSTHRU , //!< Y10:CR8:CB8:A10 => YCrCbA (4:4:4:4) + NVVIODATAFORMAT_X10X8X8Z10_4444_PASSTHRU , //!< Y10:CR8:CB8:Z10 => YCrCbZ (4:4:4:4) + NVVIODATAFORMAT_DUAL_R8G8B8_TO_DUAL_YCRCB422 , //!< R8:G8:B8 + R8:G8:B8 => YCrCb (4:2:2 + 4:2:2) + NVVIODATAFORMAT_DUAL_X8X8X8_TO_DUAL_422_PASSTHRU , //!< Y8:CR8:CB8 + Y8:CR8:CB8 => YCrCb (4:2:2 + 4:2:2) + NVVIODATAFORMAT_R10G10B10_TO_YCRCB422 , //!< R10:G10:B10 => YCrCb (4:2:2) + NVVIODATAFORMAT_R10G10B10_TO_YCRCB444 , //!< R10:G10:B10 => YCrCb (4:4:4) + NVVIODATAFORMAT_X12X12X12_444_PASSTHRU , //!< X12:X12:X12 => XXX (4:4:4) + NVVIODATAFORMAT_X12X12X12_422_PASSTHRU , //!< X12:X12:X12 => XXX (4:2:2) + NVVIODATAFORMAT_Y10CR10CB10_TO_YCRCB422 , //!< Y10:CR10:CB10 => YCrCb (4:2:2) + NVVIODATAFORMAT_Y8CR8CB8_TO_YCRCB422 , //!< Y8:CR8:CB8 => YCrCb (4:2:2) + NVVIODATAFORMAT_Y10CR8CB8A10_TO_YCRCBA4224 , //!< Y10:CR8:CB8:A10 => YCrCbA (4:2:2:4) + NVVIODATAFORMAT_R10G10B10_TO_RGB444 , //!< R10:G10:B10 => RGB (4:4:4) + NVVIODATAFORMAT_R12G12B12_TO_YCRCB444 , //!< R12:G12:B12 => YCrCb (4:4:4) + NVVIODATAFORMAT_R12G12B12_TO_YCRCB422 , //!< R12:G12:B12 => YCrCb (4:2:2) +}NVVIODATAFORMAT; + +//! Video output area +typedef enum _NVVIOOUTPUTAREA +{ + NVVIOOUTPUTAREA_FULLSIZE , //!< Output to entire video resolution (full size) + NVVIOOUTPUTAREA_SAFEACTION , //!< Output to centered 90% of video resolution (safe action) + NVVIOOUTPUTAREA_SAFETITLE , //!< Output to centered 80% of video resolution (safe title) +}NVVIOOUTPUTAREA; + +//! Synchronization source +typedef enum _NVVIOSYNCSOURCE +{ + NVVIOSYNCSOURCE_SDISYNC , //!< SDI Sync (Digital input) + NVVIOSYNCSOURCE_COMPSYNC , //!< COMP Sync (Composite input) +}NVVIOSYNCSOURCE; + +//! Composite synchronization type +typedef enum _NVVIOCOMPSYNCTYPE +{ + NVVIOCOMPSYNCTYPE_AUTO , //!< Auto-detect + NVVIOCOMPSYNCTYPE_BILEVEL , //!< Bi-level signal + NVVIOCOMPSYNCTYPE_TRILEVEL , //!< Tri-level signal +}NVVIOCOMPSYNCTYPE; + +//! Video input output status +typedef enum _NVVIOINPUTOUTPUTSTATUS +{ + NVINPUTOUTPUTSTATUS_OFF , //!< Not in use + NVINPUTOUTPUTSTATUS_ERROR , //!< Error detected + NVINPUTOUTPUTSTATUS_SDI_SD , //!< SDI (standard-definition) + NVINPUTOUTPUTSTATUS_SDI_HD , //!< SDI (high-definition) +}NVVIOINPUTOUTPUTSTATUS; + +//! Synchronization input status +typedef enum _NVVIOSYNCSTATUS +{ + NVVIOSYNCSTATUS_OFF , //!< Sync not detected + NVVIOSYNCSTATUS_ERROR , //!< Error detected + NVVIOSYNCSTATUS_SYNCLOSS , //!< Genlock in use, format mismatch with output + NVVIOSYNCSTATUS_COMPOSITE , //!< Composite sync + NVVIOSYNCSTATUS_SDI_SD , //!< SDI sync (standard-definition) + NVVIOSYNCSTATUS_SDI_HD , //!< SDI sync (high-definition) +}NVVIOSYNCSTATUS; + +//! Video Capture Status +typedef enum _NVVIOCAPTURESTATUS +{ + NVVIOSTATUS_STOPPED , //!< Sync not detected + NVVIOSTATUS_RUNNING , //!< Error detected + NVVIOSTATUS_ERROR , //!< Genlock in use, format mismatch with output +}NVVIOCAPTURESTATUS; + +//! Video Capture Status +typedef enum _NVVIOSTATUSTYPE +{ + NVVIOSTATUSTYPE_IN , //!< Input Status + NVVIOSTATUSTYPE_OUT , //!< Output Status +}NVVIOSTATUSTYPE; + + +//! Assumption, maximum 4 SDI input and 4 SDI output cards supported on a system +#define NVAPI_MAX_VIO_DEVICES 8 + +//! 4 physical jacks supported on each SDI input card. +#define NVAPI_MAX_VIO_JACKS 4 + + +//! Each physical jack an on SDI input card can have +//! two "channels" in the case of "3G" VideoFormats, as specified +//! by SMPTE 425; for non-3G VideoFormats, only the first channel within +//! a physical jack is valid. +#define NVAPI_MAX_VIO_CHANNELS_PER_JACK 2 + +//! 4 Streams, 1 per physical jack +#define NVAPI_MAX_VIO_STREAMS 4 + +#define NVAPI_MIN_VIO_STREAMS 1 + +//! SDI input supports a max of 2 links per stream +#define NVAPI_MAX_VIO_LINKS_PER_STREAM 2 + + +#define NVAPI_MAX_FRAMELOCK_MAPPING_MODES 20 + +//! Min number of capture images +#define NVAPI_GVI_MIN_RAW_CAPTURE_IMAGES 1 + +//! Max number of capture images +#define NVAPI_GVI_MAX_RAW_CAPTURE_IMAGES 32 + +//! Default number of capture images +#define NVAPI_GVI_DEFAULT_RAW_CAPTURE_IMAGES 5 + + + +// Data Signal notification events. These need a event handler in RM. +// Register/Unregister and PopEvent NVAPI's are already available. + +//! Device configuration +typedef enum _NVVIOCONFIGTYPE +{ + NVVIOCONFIGTYPE_IN , //!< Input Status + NVVIOCONFIGTYPE_OUT , //!< Output Status +}NVVIOCONFIGTYPE; + +typedef enum _NVVIOCOLORSPACE +{ + NVVIOCOLORSPACE_UNKNOWN, + NVVIOCOLORSPACE_YCBCR, + NVVIOCOLORSPACE_YCBCRA, + NVVIOCOLORSPACE_YCBCRD, + NVVIOCOLORSPACE_GBR, + NVVIOCOLORSPACE_GBRA, + NVVIOCOLORSPACE_GBRD, +} NVVIOCOLORSPACE; + +//! Component sampling +typedef enum _NVVIOCOMPONENTSAMPLING +{ + NVVIOCOMPONENTSAMPLING_UNKNOWN, + NVVIOCOMPONENTSAMPLING_4444, + NVVIOCOMPONENTSAMPLING_4224, + NVVIOCOMPONENTSAMPLING_444, + NVVIOCOMPONENTSAMPLING_422 +} NVVIOCOMPONENTSAMPLING; + +typedef enum _NVVIOBITSPERCOMPONENT +{ + NVVIOBITSPERCOMPONENT_UNKNOWN, + NVVIOBITSPERCOMPONENT_8, + NVVIOBITSPERCOMPONENT_10, + NVVIOBITSPERCOMPONENT_12, +} NVVIOBITSPERCOMPONENT; + +typedef enum _NVVIOLINKID +{ + NVVIOLINKID_UNKNOWN, + NVVIOLINKID_A, + NVVIOLINKID_B, + NVVIOLINKID_C, + NVVIOLINKID_D +} NVVIOLINKID; + + +typedef enum _NVVIOANCPARITYCOMPUTATION +{ + NVVIOANCPARITYCOMPUTATION_AUTO, + NVVIOANCPARITYCOMPUTATION_ON, + NVVIOANCPARITYCOMPUTATION_OFF +} NVVIOANCPARITYCOMPUTATION; + + + +//! @} + + +//--------------------------------------------------------------------- +// Structures +//--------------------------------------------------------------------- + +//! \addtogroup vidio +//! @{ + + +//! Supports Serial Digital Interface (SDI) output +#define NVVIOCAPS_VIDOUT_SDI 0x00000001 + +//! Supports Internal timing source +#define NVVIOCAPS_SYNC_INTERNAL 0x00000100 + +//! Supports Genlock timing source +#define NVVIOCAPS_SYNC_GENLOCK 0x00000200 + +//! Supports Serial Digital Interface (SDI) synchronization input +#define NVVIOCAPS_SYNCSRC_SDI 0x00001000 + +//! Supports Composite synchronization input +#define NVVIOCAPS_SYNCSRC_COMP 0x00002000 + +//! Supports Desktop transparent mode +#define NVVIOCAPS_OUTPUTMODE_DESKTOP 0x00010000 + +//! Supports OpenGL application mode +#define NVVIOCAPS_OUTPUTMODE_OPENGL 0x00020000 + +//! Supports Serial Digital Interface (SDI) input +#define NVVIOCAPS_VIDIN_SDI 0x00100000 + +//! Supports Packed ANC +#define NVVIOCAPS_PACKED_ANC_SUPPORTED 0x00200000 + +//! Supports ANC audio blanking +#define NVVIOCAPS_AUDIO_BLANKING_SUPPORTED 0x00400000 + +//! SDI-class interface: SDI output with two genlock inputs +#define NVVIOCLASS_SDI 0x00000001 + +//! Device capabilities +typedef struct _NVVIOCAPS +{ + NvU32 version; //!< Structure version + NvAPI_String adapterName; //!< Graphics adapter name + NvU32 adapterClass; //!< Graphics adapter classes (NVVIOCLASS_SDI mask) + NvU32 adapterCaps; //!< Graphics adapter capabilities (NVVIOCAPS_* mask) + NvU32 dipSwitch; //!< On-board DIP switch settings bits + NvU32 dipSwitchReserved; //!< On-board DIP switch settings reserved bits + NvU32 boardID; //!< Board ID + //! Driver version + struct // + { + NvU32 majorVersion; //!< Major version. For GVI, majorVersion contains MajorVersion(HIWORD) And MinorVersion(LOWORD) + NvU32 minorVersion; //!< Minor version. For GVI, minorVersion contains Revison(HIWORD) And Build(LOWORD) + } driver; // + //! Firmware version + struct + { + NvU32 majorVersion; //!< Major version. In version 2, for both GVI and GVO, majorVersion contains MajorVersion(HIWORD) And MinorVersion(LOWORD) + NvU32 minorVersion; //!< Minor version. In version 2, for both GVI and GVO, minorVersion contains Revison(HIWORD) And Build(LOWORD) + } firmWare; // + NVVIOOWNERID ownerId; //!< Unique identifier for owner of video output (NVVIOOWNERID_INVALID if free running) + NVVIOOWNERTYPE ownerType; //!< Owner type (OpenGL application or Desktop mode) +} NVVIOCAPS; + +//! Macro for constructing the version field of NVVIOCAPS +#define NVVIOCAPS_VER1 MAKE_NVAPI_VERSION(NVVIOCAPS,1) +#define NVVIOCAPS_VER2 MAKE_NVAPI_VERSION(NVVIOCAPS,2) +#define NVVIOCAPS_VER NVVIOCAPS_VER2 + +//! Input channel status +typedef struct _NVVIOCHANNELSTATUS +{ + NvU32 smpte352; //!< 4-byte SMPTE 352 video payload identifier + NVVIOSIGNALFORMAT signalFormat; //!< Signal format + NVVIOBITSPERCOMPONENT bitsPerComponent; //!< Bits per component + NVVIOCOMPONENTSAMPLING samplingFormat; //!< Sampling format + NVVIOCOLORSPACE colorSpace; //!< Color space + NVVIOLINKID linkID; //!< Link ID +} NVVIOCHANNELSTATUS; + +//! Input device status +typedef struct _NVVIOINPUTSTATUS +{ + NVVIOCHANNELSTATUS vidIn[NVAPI_MAX_VIO_JACKS][NVAPI_MAX_VIO_CHANNELS_PER_JACK]; //!< Video input status per channel within a jack + NVVIOCAPTURESTATUS captureStatus; //!< status of video capture +} NVVIOINPUTSTATUS; + +//! Output device status +typedef struct _NVVIOOUTPUTSTATUS +{ + NVVIOINPUTOUTPUTSTATUS vid1Out; //!< Video 1 output status + NVVIOINPUTOUTPUTSTATUS vid2Out; //!< Video 2 output status + NVVIOSYNCSTATUS sdiSyncIn; //!< SDI sync input status + NVVIOSYNCSTATUS compSyncIn; //!< Composite sync input status + NvU32 syncEnable; //!< Sync enable (TRUE if using syncSource) + NVVIOSYNCSOURCE syncSource; //!< Sync source + NVVIOSIGNALFORMAT syncFormat; //!< Sync format + NvU32 frameLockEnable; //!< Framelock enable flag + NvU32 outputVideoLocked; //!< Output locked status + NvU32 dataIntegrityCheckErrorCount; //!< Data integrity check error count + NvU32 dataIntegrityCheckEnabled; //!< Data integrity check status enabled + NvU32 dataIntegrityCheckFailed; //!< Data integrity check status failed + NvU32 uSyncSourceLocked; //!< genlocked to framelocked to ref signal + NvU32 uPowerOn; //!< TRUE: indicates there is sufficient power +} NVVIOOUTPUTSTATUS; + +//! Video device status. +typedef struct _NVVIOSTATUS +{ + NvU32 version; //!< Structure version + NVVIOSTATUSTYPE nvvioStatusType; //!< Input or Output status + union + { + NVVIOINPUTSTATUS inStatus; //!< Input device status + NVVIOOUTPUTSTATUS outStatus; //!< Output device status + }vioStatus; +} NVVIOSTATUS; + +//! Macro for constructingthe version field of NVVIOSTATUS +#define NVVIOSTATUS_VER MAKE_NVAPI_VERSION(NVVIOSTATUS,1) + +//! Output region +typedef struct _NVVIOOUTPUTREGION +{ + NvU32 x; //!< Horizontal origin in pixels + NvU32 y; //!< Vertical origin in pixels + NvU32 width; //!< Width of region in pixels + NvU32 height; //!< Height of region in pixels +} NVVIOOUTPUTREGION; + +//! Gamma ramp (8-bit index) +typedef struct _NVVIOGAMMARAMP8 +{ + NvU16 uRed[256]; //!< Red channel gamma ramp (8-bit index, 16-bit values) + NvU16 uGreen[256]; //!< Green channel gamma ramp (8-bit index, 16-bit values) + NvU16 uBlue[256]; //!< Blue channel gamma ramp (8-bit index, 16-bit values) +} NVVIOGAMMARAMP8; + +//! Gamma ramp (10-bit index) +typedef struct _NVVIOGAMMARAMP10 +{ + NvU16 uRed[1024]; //!< Red channel gamma ramp (10-bit index, 16-bit values) + NvU16 uGreen[1024]; //!< Green channel gamma ramp (10-bit index, 16-bit values) + NvU16 uBlue[1024]; //!< Blue channel gamma ramp (10-bit index, 16-bit values) +} NVVIOGAMMARAMP10; + + +//! Sync delay +typedef struct _NVVIOSYNCDELAY +{ + NvU32 version; //!< Structure version + NvU32 horizontalDelay; //!< Horizontal delay in pixels + NvU32 verticalDelay; //!< Vertical delay in lines +} NVVIOSYNCDELAY; + +//! Macro for constructing the version field of NVVIOSYNCDELAY +#define NVVIOSYNCDELAY_VER MAKE_NVAPI_VERSION(NVVIOSYNCDELAY,1) + + +//! Video mode information +typedef struct _NVVIOVIDEOMODE +{ + NvU32 horizontalPixels; //!< Horizontal resolution (in pixels) + NvU32 verticalLines; //!< Vertical resolution for frame (in lines) + float fFrameRate; //!< Frame rate + NVVIOINTERLACEMODE interlaceMode; //!< Interlace mode + NVVIOVIDEOSTANDARD videoStandard; //!< SMPTE standards format + NVVIOVIDEOTYPE videoType; //!< HD or SD signal classification +} NVVIOVIDEOMODE; + +//! Signal format details +typedef struct _NVVIOSIGNALFORMATDETAIL +{ + NVVIOSIGNALFORMAT signalFormat; //!< Signal format enumerated value + NVVIOVIDEOMODE videoMode; //!< Video mode for signal format +}NVVIOSIGNALFORMATDETAIL; + + +//! R8:G8:B8 +#define NVVIOBUFFERFORMAT_R8G8B8 0x00000001 + +//! R8:G8:B8:Z24 +#define NVVIOBUFFERFORMAT_R8G8B8Z24 0x00000002 + +//! R8:G8:B8:A8 +#define NVVIOBUFFERFORMAT_R8G8B8A8 0x00000004 + +//! R8:G8:B8:A8:Z24 +#define NVVIOBUFFERFORMAT_R8G8B8A8Z24 0x00000008 + +//! R16FP:G16FP:B16FP +#define NVVIOBUFFERFORMAT_R16FPG16FPB16FP 0x00000010 + +//! R16FP:G16FP:B16FP:Z24 +#define NVVIOBUFFERFORMAT_R16FPG16FPB16FPZ24 0x00000020 + +//! R16FP:G16FP:B16FP:A16FP +#define NVVIOBUFFERFORMAT_R16FPG16FPB16FPA16FP 0x00000040 + +//! R16FP:G16FP:B16FP:A16FP:Z24 +#define NVVIOBUFFERFORMAT_R16FPG16FPB16FPA16FPZ24 0x00000080 + + + +//! Data format details +typedef struct _NVVIODATAFORMATDETAIL +{ + NVVIODATAFORMAT dataFormat; //!< Data format enumerated value + NvU32 vioCaps; //!< Data format capabilities (NVVIOCAPS_* mask) +}NVVIODATAFORMATDETAIL; + +//! Colorspace conversion +typedef struct _NVVIOCOLORCONVERSION +{ + NvU32 version; //!< Structure version + float colorMatrix[3][3]; //!< Output[n] = + float colorOffset[3]; //!< Input[0] * colorMatrix[n][0] + + float colorScale[3]; //!< Input[1] * colorMatrix[n][1] + + //!< Input[2] * colorMatrix[n][2] + + //!< OutputRange * colorOffset[n] + //!< where OutputRange is the standard magnitude of + //!< Output[n][n] and colorMatrix and colorOffset + //!< values are within the range -1.0 to +1.0 + NvU32 compositeSafe; //!< compositeSafe constrains luminance range when using composite output +} NVVIOCOLORCONVERSION; + +//! macro for constructing the version field of _NVVIOCOLORCONVERSION. +#define NVVIOCOLORCONVERSION_VER MAKE_NVAPI_VERSION(NVVIOCOLORCONVERSION,1) + +//! Gamma correction +typedef struct _NVVIOGAMMACORRECTION +{ + NvU32 version; //!< Structure version + NvU32 vioGammaCorrectionType; //!< Gamma correction type (8-bit or 10-bit) + //! Gamma correction: + union + { + NVVIOGAMMARAMP8 gammaRamp8; //!< Gamma ramp (8-bit index, 16-bit values) + NVVIOGAMMARAMP10 gammaRamp10; //!< Gamma ramp (10-bit index, 16-bit values) + }gammaRamp; + float fGammaValueR; //!< Red Gamma value within gamma ranges. 0.5 - 6.0 + float fGammaValueG; //!< Green Gamma value within gamma ranges. 0.5 - 6.0 + float fGammaValueB; //!< Blue Gamma value within gamma ranges. 0.5 - 6.0 +} NVVIOGAMMACORRECTION; + +//! Macro for constructing thevesion field of _NVVIOGAMMACORRECTION +#define NVVIOGAMMACORRECTION_VER MAKE_NVAPI_VERSION(NVVIOGAMMACORRECTION,1) + +//! Maximum number of ranges per channel +#define MAX_NUM_COMPOSITE_RANGE 2 + + +typedef struct _NVVIOCOMPOSITERANGE +{ + NvU32 uRange; + NvU32 uEnabled; + NvU32 uMin; + NvU32 uMax; +} NVVIOCOMPOSITERANGE; + + + +// Device configuration (fields masks indicating NVVIOCONFIG fields to use for NvAPI_VIO_GetConfig/NvAPI_VIO_SetConfig() ) +// +#define NVVIOCONFIG_SIGNALFORMAT 0x00000001 //!< fields: signalFormat +#define NVVIOCONFIG_DATAFORMAT 0x00000002 //!< fields: dataFormat +#define NVVIOCONFIG_OUTPUTREGION 0x00000004 //!< fields: outputRegion +#define NVVIOCONFIG_OUTPUTAREA 0x00000008 //!< fields: outputArea +#define NVVIOCONFIG_COLORCONVERSION 0x00000010 //!< fields: colorConversion +#define NVVIOCONFIG_GAMMACORRECTION 0x00000020 //!< fields: gammaCorrection +#define NVVIOCONFIG_SYNCSOURCEENABLE 0x00000040 //!< fields: syncSource and syncEnable +#define NVVIOCONFIG_SYNCDELAY 0x00000080 //!< fields: syncDelay +#define NVVIOCONFIG_COMPOSITESYNCTYPE 0x00000100 //!< fields: compositeSyncType +#define NVVIOCONFIG_FRAMELOCKENABLE 0x00000200 //!< fields: EnableFramelock +#define NVVIOCONFIG_422FILTER 0x00000400 //!< fields: bEnable422Filter +#define NVVIOCONFIG_COMPOSITETERMINATE 0x00000800 //!< fields: bCompositeTerminate (Not supported on Quadro FX 4000 SDI) +#define NVVIOCONFIG_DATAINTEGRITYCHECK 0x00001000 //!< fields: bEnableDataIntegrityCheck (Not supported on Quadro FX 4000 SDI) +#define NVVIOCONFIG_CSCOVERRIDE 0x00002000 //!< fields: colorConversion override +#define NVVIOCONFIG_FLIPQUEUELENGTH 0x00004000 //!< fields: flipqueuelength control +#define NVVIOCONFIG_ANCTIMECODEGENERATION 0x00008000 //!< fields: bEnableANCTimeCodeGeneration +#define NVVIOCONFIG_COMPOSITE 0x00010000 //!< fields: bEnableComposite +#define NVVIOCONFIG_ALPHAKEYCOMPOSITE 0x00020000 //!< fields: bEnableAlphaKeyComposite +#define NVVIOCONFIG_COMPOSITE_Y 0x00040000 //!< fields: compRange +#define NVVIOCONFIG_COMPOSITE_CR 0x00080000 //!< fields: compRange +#define NVVIOCONFIG_COMPOSITE_CB 0x00100000 //!< fields: compRange +#define NVVIOCONFIG_FULL_COLOR_RANGE 0x00200000 //!< fields: bEnableFullColorRange +#define NVVIOCONFIG_RGB_DATA 0x00400000 //!< fields: bEnableRGBData +#define NVVIOCONFIG_RESERVED_SDIOUTPUTENABLE 0x00800000 //!< fields: bEnableSDIOutput +#define NVVIOCONFIG_STREAMS 0x01000000 //!< fields: streams +#define NVVIOCONFIG_ANC_PARITY_COMPUTATION 0x02000000 //!< fields: ancParityComputation +#define NVVIOCONFIG_ANC_AUDIO_REPEAT 0x04000000 //!< fields: enableAudioBlanking + + +// Don't forget to update NVVIOCONFIG_VALIDFIELDS in nvapi.spec when NVVIOCONFIG_ALLFIELDS changes. +#define NVVIOCONFIG_ALLFIELDS ( NVVIOCONFIG_SIGNALFORMAT | \ + NVVIOCONFIG_DATAFORMAT | \ + NVVIOCONFIG_OUTPUTREGION | \ + NVVIOCONFIG_OUTPUTAREA | \ + NVVIOCONFIG_COLORCONVERSION | \ + NVVIOCONFIG_GAMMACORRECTION | \ + NVVIOCONFIG_SYNCSOURCEENABLE | \ + NVVIOCONFIG_SYNCDELAY | \ + NVVIOCONFIG_COMPOSITESYNCTYPE | \ + NVVIOCONFIG_FRAMELOCKENABLE | \ + NVVIOCONFIG_422FILTER | \ + NVVIOCONFIG_COMPOSITETERMINATE | \ + NVVIOCONFIG_DATAINTEGRITYCHECK | \ + NVVIOCONFIG_CSCOVERRIDE | \ + NVVIOCONFIG_FLIPQUEUELENGTH | \ + NVVIOCONFIG_ANCTIMECODEGENERATION | \ + NVVIOCONFIG_COMPOSITE | \ + NVVIOCONFIG_ALPHAKEYCOMPOSITE | \ + NVVIOCONFIG_COMPOSITE_Y | \ + NVVIOCONFIG_COMPOSITE_CR | \ + NVVIOCONFIG_COMPOSITE_CB | \ + NVVIOCONFIG_FULL_COLOR_RANGE | \ + NVVIOCONFIG_RGB_DATA | \ + NVVIOCONFIG_RESERVED_SDIOUTPUTENABLE | \ + NVVIOCONFIG_STREAMS | \ + NVVIOCONFIG_ANC_PARITY_COMPUTATION | \ + NVVIOCONFIG_ANC_AUDIO_REPEAT ) + +#define NVVIOCONFIG_VALIDFIELDS ( NVVIOCONFIG_SIGNALFORMAT | \ + NVVIOCONFIG_DATAFORMAT | \ + NVVIOCONFIG_OUTPUTREGION | \ + NVVIOCONFIG_OUTPUTAREA | \ + NVVIOCONFIG_COLORCONVERSION | \ + NVVIOCONFIG_GAMMACORRECTION | \ + NVVIOCONFIG_SYNCSOURCEENABLE | \ + NVVIOCONFIG_SYNCDELAY | \ + NVVIOCONFIG_COMPOSITESYNCTYPE | \ + NVVIOCONFIG_FRAMELOCKENABLE | \ + NVVIOCONFIG_RESERVED_SDIOUTPUTENABLE | \ + NVVIOCONFIG_422FILTER | \ + NVVIOCONFIG_COMPOSITETERMINATE | \ + NVVIOCONFIG_DATAINTEGRITYCHECK | \ + NVVIOCONFIG_CSCOVERRIDE | \ + NVVIOCONFIG_FLIPQUEUELENGTH | \ + NVVIOCONFIG_ANCTIMECODEGENERATION | \ + NVVIOCONFIG_COMPOSITE | \ + NVVIOCONFIG_ALPHAKEYCOMPOSITE | \ + NVVIOCONFIG_COMPOSITE_Y | \ + NVVIOCONFIG_COMPOSITE_CR | \ + NVVIOCONFIG_COMPOSITE_CB | \ + NVVIOCONFIG_FULL_COLOR_RANGE | \ + NVVIOCONFIG_RGB_DATA | \ + NVVIOCONFIG_RESERVED_SDIOUTPUTENABLE | \ + NVVIOCONFIG_STREAMS | \ + NVVIOCONFIG_ANC_PARITY_COMPUTATION | \ + NVVIOCONFIG_ANC_AUDIO_REPEAT) + +#define NVVIOCONFIG_DRIVERFIELDS ( NVVIOCONFIG_OUTPUTREGION | \ + NVVIOCONFIG_OUTPUTAREA | \ + NVVIOCONFIG_COLORCONVERSION | \ + NVVIOCONFIG_FLIPQUEUELENGTH) + +#define NVVIOCONFIG_GAMMAFIELDS ( NVVIOCONFIG_GAMMACORRECTION ) + +#define NVVIOCONFIG_RMCTRLFIELDS ( NVVIOCONFIG_SIGNALFORMAT | \ + NVVIOCONFIG_DATAFORMAT | \ + NVVIOCONFIG_SYNCSOURCEENABLE | \ + NVVIOCONFIG_COMPOSITESYNCTYPE | \ + NVVIOCONFIG_FRAMELOCKENABLE | \ + NVVIOCONFIG_422FILTER | \ + NVVIOCONFIG_COMPOSITETERMINATE | \ + NVVIOCONFIG_DATAINTEGRITYCHECK | \ + NVVIOCONFIG_COMPOSITE | \ + NVVIOCONFIG_ALPHAKEYCOMPOSITE | \ + NVVIOCONFIG_COMPOSITE_Y | \ + NVVIOCONFIG_COMPOSITE_CR | \ + NVVIOCONFIG_COMPOSITE_CB) + +#define NVVIOCONFIG_RMSKEWFIELDS ( NVVIOCONFIG_SYNCDELAY ) + +#define NVVIOCONFIG_ALLOWSDIRUNNING_FIELDS ( NVVIOCONFIG_DATAINTEGRITYCHECK | \ + NVVIOCONFIG_SYNCDELAY | \ + NVVIOCONFIG_CSCOVERRIDE | \ + NVVIOCONFIG_ANCTIMECODEGENERATION | \ + NVVIOCONFIG_COMPOSITE | \ + NVVIOCONFIG_ALPHAKEYCOMPOSITE | \ + NVVIOCONFIG_COMPOSITE_Y | \ + NVVIOCONFIG_COMPOSITE_CR | \ + NVVIOCONFIG_COMPOSITE_CB | \ + NVVIOCONFIG_ANC_PARITY_COMPUTATION) + + + #define NVVIOCONFIG_RMMODESET_FIELDS ( NVVIOCONFIG_SIGNALFORMAT | \ + NVVIOCONFIG_DATAFORMAT | \ + NVVIOCONFIG_SYNCSOURCEENABLE | \ + NVVIOCONFIG_FRAMELOCKENABLE | \ + NVVIOCONFIG_COMPOSITESYNCTYPE | \ + NVVIOCONFIG_ANC_AUDIO_REPEAT) + + +//! Output device configuration +// No members can be deleted from below structure. Only add new members at the +// end of the structure. +typedef struct _NVVIOOUTPUTCONFIG_V1 +{ + NVVIOSIGNALFORMAT signalFormat; //!< Signal format for video output + NVVIODATAFORMAT dataFormat; //!< Data format for video output + NVVIOOUTPUTREGION outputRegion; //!< Region for video output (Desktop mode) + NVVIOOUTPUTAREA outputArea; //!< Usable resolution for video output (safe area) + NVVIOCOLORCONVERSION colorConversion; //!< Color conversion. + NVVIOGAMMACORRECTION gammaCorrection; + NvU32 syncEnable; //!< Sync enable (TRUE to use syncSource) + NVVIOSYNCSOURCE syncSource; //!< Sync source + NVVIOSYNCDELAY syncDelay; //!< Sync delay + NVVIOCOMPSYNCTYPE compositeSyncType; //!< Composite sync type + NvU32 frameLockEnable; //!< Flag indicating whether framelock was on/off + NvU32 psfSignalFormat; //!< Indicates whether contained format is PSF Signal format + NvU32 enable422Filter; //!< Enables/Disables 4:2:2 filter + NvU32 compositeTerminate; //!< Composite termination + NvU32 enableDataIntegrityCheck; //!< Enable data integrity check: true - enable, false - disable + NvU32 cscOverride; //!< Use provided CSC color matrix to overwrite + NvU32 flipQueueLength; //!< Number of buffers used for the internal flipqueue + NvU32 enableANCTimeCodeGeneration; //!< Enable SDI ANC time code generation + NvU32 enableComposite; //!< Enable composite + NvU32 enableAlphaKeyComposite; //!< Enable Alpha key composite + NVVIOCOMPOSITERANGE compRange; //!< Composite ranges + NvU8 reservedData[256]; //!< Inicates last stored SDI output state TRUE-ON / FALSE-OFF + NvU32 enableFullColorRange; //!< Flag indicating Full Color Range + NvU32 enableRGBData; //!< Indicates data is in RGB format +} NVVIOOUTPUTCONFIG_V1; + +typedef struct _NVVIOOUTPUTCONFIG_V2 +{ + NVVIOSIGNALFORMAT signalFormat; //!< Signal format for video output + NVVIODATAFORMAT dataFormat; //!< Data format for video output + NVVIOOUTPUTREGION outputRegion; //!< Region for video output (Desktop mode) + NVVIOOUTPUTAREA outputArea; //!< Usable resolution for video output (safe area) + NVVIOCOLORCONVERSION colorConversion; //!< Color conversion. + NVVIOGAMMACORRECTION gammaCorrection; + NvU32 syncEnable; //!< Sync enable (TRUE to use syncSource) + NVVIOSYNCSOURCE syncSource; //!< Sync source + NVVIOSYNCDELAY syncDelay; //!< Sync delay + NVVIOCOMPSYNCTYPE compositeSyncType; //!< Composite sync type + NvU32 frameLockEnable; //!< Flag indicating whether framelock was on/off + NvU32 psfSignalFormat; //!< Indicates whether contained format is PSF Signal format + NvU32 enable422Filter; //!< Enables/Disables 4:2:2 filter + NvU32 compositeTerminate; //!< Composite termination + NvU32 enableDataIntegrityCheck; //!< Enable data integrity check: true - enable, false - disable + NvU32 cscOverride; //!< Use provided CSC color matrix to overwrite + NvU32 flipQueueLength; //!< Number of buffers used for the internal flip queue + NvU32 enableANCTimeCodeGeneration; //!< Enable SDI ANC time code generation + NvU32 enableComposite; //!< Enable composite + NvU32 enableAlphaKeyComposite; //!< Enable Alpha key composite + NVVIOCOMPOSITERANGE compRange; //!< Composite ranges + NvU8 reservedData[256]; //!< Indicates last stored SDI output state TRUE-ON / FALSE-OFF + NvU32 enableFullColorRange; //!< Flag indicating Full Color Range + NvU32 enableRGBData; //!< Indicates data is in RGB format + NVVIOANCPARITYCOMPUTATION ancParityComputation; //!< Enable HW ANC parity bit computation (auto/on/off) +} NVVIOOUTPUTCONFIG_V2; + +typedef struct _NVVIOOUTPUTCONFIG_V3 +{ + NVVIOSIGNALFORMAT signalFormat; //!< Signal format for video output + NVVIODATAFORMAT dataFormat; //!< Data format for video output + NVVIOOUTPUTREGION outputRegion; //!< Region for video output (Desktop mode) + NVVIOOUTPUTAREA outputArea; //!< Usable resolution for video output (safe area) + NVVIOCOLORCONVERSION colorConversion; //!< Color conversion. + NVVIOGAMMACORRECTION gammaCorrection; + NvU32 syncEnable; //!< Sync enable (TRUE to use syncSource) + NVVIOSYNCSOURCE syncSource; //!< Sync source + NVVIOSYNCDELAY syncDelay; //!< Sync delay + NVVIOCOMPSYNCTYPE compositeSyncType; //!< Composite sync type + NvU32 frameLockEnable; //!< Flag indicating whether framelock was on/off + NvU32 psfSignalFormat; //!< Indicates whether contained format is PSF Signal format + NvU32 enable422Filter; //!< Enables/Disables 4:2:2 filter + NvU32 compositeTerminate; //!< Composite termination + NvU32 enableDataIntegrityCheck; //!< Enable data integrity check: true - enable, false - disable + NvU32 cscOverride; //!< Use provided CSC color matrix to overwrite + NvU32 flipQueueLength; //!< Number of buffers used for the internal flip queue + NvU32 enableANCTimeCodeGeneration; //!< Enable SDI ANC time code generation + NvU32 enableComposite; //!< Enable composite + NvU32 enableAlphaKeyComposite; //!< Enable Alpha key composite + NVVIOCOMPOSITERANGE compRange; //!< Composite ranges + NvU8 reservedData[256]; //!< Indicates last stored SDI output state TRUE-ON / FALSE-OFF + NvU32 enableFullColorRange; //!< Flag indicating Full Color Range + NvU32 enableRGBData; //!< Indicates data is in RGB format + NVVIOANCPARITYCOMPUTATION ancParityComputation; //!< Enable HW ANC parity bit computation (auto/on/off) + NvU32 enableAudioBlanking; //!< Enable HANC audio blanking on repeat frames +} NVVIOOUTPUTCONFIG_V3; + +//! Stream configuration +typedef struct _NVVIOSTREAM +{ + NvU32 bitsPerComponent; //!< Bits per component + NVVIOCOMPONENTSAMPLING sampling; //!< Sampling + NvU32 expansionEnable; //!< Enable/disable 4:2:2->4:4:4 expansion + NvU32 numLinks; //!< Number of active links + struct + { + NvU32 jack; //!< This stream's link[i] will use the specified (0-based) channel within the + NvU32 channel; //!< specified (0-based) jack + } links[NVAPI_MAX_VIO_LINKS_PER_STREAM]; +} NVVIOSTREAM; + +//! Input device configuration +typedef struct _NVVIOINPUTCONFIG +{ + NvU32 numRawCaptureImages; //!< numRawCaptureImages is the number of frames to keep in the capture queue. + //!< must be between NVAPI_GVI_MIN_RAW_CAPTURE_IMAGES and NVAPI_GVI_MAX_RAW_CAPTURE_IMAGES, + NVVIOSIGNALFORMAT signalFormat; //!< Signal format. + //!< Please note that both numRawCaptureImages and signalFormat should be set together. + NvU32 numStreams; //!< Number of active streams. + NVVIOSTREAM streams[NVAPI_MAX_VIO_STREAMS]; //!< Stream configurations + NvU32 bTestMode; //!< This attribute controls the GVI test mode. + //!< Possible values 0/1. When testmode enabled, the + //!< GVI device will generate fake data as quickly as possible. +} NVVIOINPUTCONFIG; + +typedef struct _NVVIOCONFIG_V1 +{ + NvU32 version; //!< Structure version + NvU32 fields; //!< Caller sets to NVVIOCONFIG_* mask for fields to use + NVVIOCONFIGTYPE nvvioConfigType; //!< Input or Output configuration + union + { + NVVIOINPUTCONFIG inConfig; //!< Input device configuration + NVVIOOUTPUTCONFIG_V1 outConfig; //!< Output device configuration + }vioConfig; +} NVVIOCONFIG_V1; + + +typedef struct _NVVIOCONFIG_V2 +{ + NvU32 version; //!< Structure version + NvU32 fields; //!< Caller sets to NVVIOCONFIG_* mask for fields to use + NVVIOCONFIGTYPE nvvioConfigType; //!< Input or Output configuration + union + { + NVVIOINPUTCONFIG inConfig; //!< Input device configuration + NVVIOOUTPUTCONFIG_V2 outConfig; //!< Output device configuration + }vioConfig; +} NVVIOCONFIG_V2; + +typedef struct _NVVIOCONFIG_V3 +{ + NvU32 version; //!< Structure version + NvU32 fields; //!< Caller sets to NVVIOCONFIG_* mask for fields to use + NVVIOCONFIGTYPE nvvioConfigType; //!< Input or Output configuration + union + { + NVVIOINPUTCONFIG inConfig; //!< Input device configuration + NVVIOOUTPUTCONFIG_V3 outConfig; //!< Output device configuration + }vioConfig; +} NVVIOCONFIG_V3; +typedef NVVIOOUTPUTCONFIG_V3 NVVIOOUTPUTCONFIG; +typedef NVVIOCONFIG_V3 NVVIOCONFIG; + +#define NVVIOCONFIG_VER1 MAKE_NVAPI_VERSION(NVVIOCONFIG_V1,1) +#define NVVIOCONFIG_VER2 MAKE_NVAPI_VERSION(NVVIOCONFIG_V2,2) +#define NVVIOCONFIG_VER3 MAKE_NVAPI_VERSION(NVVIOCONFIG_V3,3) +#define NVVIOCONFIG_VER NVVIOCONFIG_VER3 + + +typedef struct +{ + NvPhysicalGpuHandle hPhysicalGpu; //!< Handle to Physical GPU (This could be NULL for GVI device if its not binded) + NvVioHandle hVioHandle; //!Create Stereo Handle->InitActivation->Reset Device +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! \since Release: 302 +//! +//! \param [in] stereoHandle Stereo handle corresponding to the device interface. +//! \param [in] bDelayed Use delayed activation +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, +//! they are listed below. +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// + +//! \addtogroup stereoapi +//! @{ + +//! InitActivation Flags +typedef enum _NVAPI_STEREO_INIT_ACTIVATION_FLAGS +{ + NVAPI_STEREO_INIT_ACTIVATION_IMMEDIATE = 0X00, + NVAPI_STEREO_INIT_ACTIVATION_DELAYED = 0x01, +} NVAPI_STEREO_INIT_ACTIVATION_FLAGS; + +NVAPI_INTERFACE NvAPI_Stereo_InitActivation(__in StereoHandle hStereoHandle, __in NVAPI_STEREO_INIT_ACTIVATION_FLAGS flags); + +//! @} + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_Trigger_Activation +// +//! DESCRIPTION: This API allows an application to trigger creation of a stereo desktop, +//! in case the creation was stopped on application launch. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! \since Release: 302 +//! +//! \param [in] stereoHandle Stereo handle that corresponds to the device interface. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, +//! they are listed below. +//! \retval ::NVAPI_STEREO_INIT_ACTIVATION_NOT_DONE - Stereo InitActivation not called. +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_Trigger_Activation(__in StereoHandle hStereoHandle); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_CapturePngImage +// +//! DESCRIPTION: This API captures the current stereo image in PNG stereo format. +//! Only the last capture call per flip will be effective. +//! +//! WHEN TO USE: After the stereo handle for the device interface is created via successfull call to the appropriate NvAPI_Stereo_CreateHandleFrom() function. +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! \param [in] stereoHandle Stereo handle corresponding to the device interface. +//! +//! \retval ::NVAPI_OK Image captured. +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_CapturePngImage(StereoHandle stereoHandle); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_ReverseStereoBlitControl +// +//! DESCRIPTION: This API turns on/off reverse stereo blit. +//! +//! HOW TO USE: Use after the stereo handle for the device interface is created via successfull call to the appropriate +//! NvAPI_Stereo_CreateHandleFrom() function. +//! After reversed stereo blit control is turned on, blits from the stereo surface will +//! produce the right-eye image in the left side of the destination surface and the left-eye +//! image in the right side of the destination surface. +//! +//! In DirectX 9, the destination surface must be created as the render target, and StretchRect must be used. +//! Conditions: +//! - DstWidth == 2*SrcWidth +//! - DstHeight == SrcHeight +//! - Src surface is the stereo surface. +//! - SrcRect must be {0,0,SrcWidth,SrcHeight} +//! - DstRect must be {0,0,DstWidth,DstHeight} +//! +//! In DirectX 10, ResourceCopyRegion must be used. +//! Conditions: +//! - DstWidth == 2*SrcWidth +//! - DstHeight == SrcHeight +//! - dstX == 0, +//! - dstY == 0, +//! - dstZ == 0, +//! - SrcBox: left=top=front==0; right==SrcWidth; bottom==SrcHeight; back==1; +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 185 +//! +//! \param [in] stereoHandle Stereo handle corresponding to the device interface. +//! \param [in] TurnOn != 0 : Turns on \n +//! == 0 : Turns off +//! +//! +//! \retval ::NVAPI_OK Retrieval of frustum adjust mode was successfull. +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_ReverseStereoBlitControl(StereoHandle hStereoHandle, NvU8 TurnOn); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_Stereo_SetNotificationMessage +// +//! DESCRIPTION: This API is a Setup notification message that the stereo driver uses to notify the application +//! when the user changes the stereo driver state. +//! +//! When the user changes the stereo state (Activated or Deactivated, separation or conversion) +//! the stereo driver posts a defined message with the following parameters: +//! +//! lParam is the current conversion. (Actual conversion is *(float*)&lParam ) +//! +//! wParam == MAKEWPARAM(l, h) where +//! - l == 0 if stereo is deactivated +//! - l == 1 if stereo is deactivated +//! - h is the current separation. (Actual separation is float(h*100.f/0xFFFF) +//! +//! Call this API with NULL hWnd to prohibit notification. +//! +//! WHEN TO USE: Use after the stereo handle for device interface is created via successful call to appropriate +//! NvAPI_Stereo_CreateHandleFrom() function. +//! +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! \since Release: 180 +//! +//! +//! \param [in] stereoHandle Stereo handle corresponding to the device interface. +//! \param [in] hWnd Window HWND that will be notified when the user changes the stereo driver state. +//! Actual HWND must be cast to an NvU64. +//! \param [in] messageID MessageID of the message that will be posted to hWnd +//! +//! \retval ::NVAPI_OK Notification set. +//! \retval ::NVAPI_STEREO_INVALID_DEVICE_INTERFACE Device interface is not valid. Create again, then attach again. +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_STEREO_NOT_INITIALIZED Stereo part of NVAPI not initialized. +//! \retval ::NVAPI_ERROR +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_Stereo_SetNotificationMessage(StereoHandle hStereoHandle, NvU64 hWnd,NvU64 messageID); + + + + + + + + + + + + + + + +//! \ingroup stereoapi +#define NVAPI_STEREO_QUADBUFFERED_API_VERSION 0x2 + +//! \ingroup stereoapi + typedef enum _NV_StereoSwapChainMode + { + NVAPI_STEREO_SWAPCHAIN_DEFAULT = 0, + NVAPI_STEREO_SWAPCHAIN_STEREO = 1, + NVAPI_STEREO_SWAPCHAIN_MONO = 2, + } NV_STEREO_SWAPCHAIN_MODE; + +#if defined(__d3d10_h__) || defined(__d3d10_1_h__) || defined(__d3d11_h__) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D1x_CreateSwapChain +// +//! DESCRIPTION: This API allows the user to create a mono or a stereo swap chain. +//! +//! NOTE: NvAPI_D3D1x_CreateSwapChain is a wrapper of the method IDXGIFactory::CreateSwapChain which +//! additionally notifies the D3D driver of the mode in which stereo mode the swap chain is to be +//! created. +//! +//! \since Release: 285 +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] hStereoHandle Stereo handle that corresponds to the device interface. +//! A pointer to the device that will write 2D images to the swap chain. +//! \param [in] pDesc A pointer to the swap-chain description (DXGI_SWAP_CHAIN_DESC). This parameter cannot be NULL. +//! \param [out] ppSwapChain A pointer to the swap chain created. +//! \param [in] mode The stereo mode fot the swap chain. +//! NVAPI_STEREO_SWAPCHAIN_DEFAULT +//! NVAPI_STEREO_SWAPCHAIN_STEREO +//! NVAPI_STEREO_SWAPCHAIN_MONO +//! +//! \retval ::NVAPI_OK The swap chain was created successfully. +//! \retval ::NVAPI_ERROR The operation failed. +//! +//! \ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D1x_CreateSwapChain(StereoHandle hStereoHandle, + DXGI_SWAP_CHAIN_DESC* pDesc, + IDXGISwapChain** ppSwapChain, + NV_STEREO_SWAPCHAIN_MODE mode); + +#endif //if defined(__d3d10_h__) || defined(__d3d10_1_h__) || defined(__d3d11_h__) + + +#if defined(_D3D9_H_) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_D3D9_CreateSwapChain +// +//! DESCRIPTION: This API allows the user to create a mono or a stereo swap chain. +//! +//! NOTE: NvAPI_D3D9_CreateSwapChain is a wrapper of the method IDirect3DDevice9::CreateAdditionalSwapChain which +//! additionally notifies the D3D driver if the swap chain creation mode must be stereo or mono. +//! +//! +//! \since Release: 285 +//! +//! SUPPORTED OS: Windows 7 and higher +//! +//! +//! \param [in] hStereoHandle Stereo handle that corresponds to the device interface. +//! \param [in, out] pPresentationParameters A pointer to the swap-chain description (DXGI). This parameter cannot be NULL. +//! \param [out] ppSwapChain A pointer to the swap chain created. +//! \param [in] mode The stereo mode for the swap chain. +//! NVAPI_STEREO_SWAPCHAIN_DEFAULT +//! NVAPI_STEREO_SWAPCHAIN_STEREO +//! NVAPI_STEREO_SWAPCHAIN_MONO +//! +//! \retval ::NVAPI_OK The swap chain creation was successful +//! \retval ::NVAPI_ERROR The operation failed. +//! +//!\ingroup stereoapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_D3D9_CreateSwapChain(StereoHandle hStereoHandle, + D3DPRESENT_PARAMETERS *pPresentationParameters, + IDirect3DSwapChain9 **ppSwapChain, + NV_STEREO_SWAPCHAIN_MODE mode); +#endif //if defined(_D3D9_H_) + + + + + +//! \addtogroup drsapi +//! @{ + + +// GPU Profile APIs + +NV_DECLARE_HANDLE(NvDRSSessionHandle); +NV_DECLARE_HANDLE(NvDRSProfileHandle); + +#define NVAPI_DRS_GLOBAL_PROFILE ((NvDRSProfileHandle) -1) + +#define NVAPI_SETTING_MAX_VALUES 100 + +typedef enum _NVDRS_SETTING_TYPE +{ + NVDRS_DWORD_TYPE, + NVDRS_BINARY_TYPE, + NVDRS_STRING_TYPE, + NVDRS_WSTRING_TYPE +} NVDRS_SETTING_TYPE; + +typedef enum _NVDRS_SETTING_LOCATION +{ + NVDRS_CURRENT_PROFILE_LOCATION, + NVDRS_GLOBAL_PROFILE_LOCATION, + NVDRS_BASE_PROFILE_LOCATION, + NVDRS_DEFAULT_PROFILE_LOCATION +} NVDRS_SETTING_LOCATION; + + +typedef struct _NVDRS_GPU_SUPPORT +{ + NvU32 geforce : 1; + NvU32 quadro : 1; + NvU32 nvs : 1; + NvU32 reserved4 : 1; + NvU32 reserved5 : 1; + NvU32 reserved6 : 1; + NvU32 reserved7 : 1; + NvU32 reserved8 : 1; + NvU32 reserved9 : 1; + NvU32 reserved10 : 1; + NvU32 reserved11 : 1; + NvU32 reserved12 : 1; + NvU32 reserved13 : 1; + NvU32 reserved14 : 1; + NvU32 reserved15 : 1; + NvU32 reserved16 : 1; + NvU32 reserved17 : 1; + NvU32 reserved18 : 1; + NvU32 reserved19 : 1; + NvU32 reserved20 : 1; + NvU32 reserved21 : 1; + NvU32 reserved22 : 1; + NvU32 reserved23 : 1; + NvU32 reserved24 : 1; + NvU32 reserved25 : 1; + NvU32 reserved26 : 1; + NvU32 reserved27 : 1; + NvU32 reserved28 : 1; + NvU32 reserved29 : 1; + NvU32 reserved30 : 1; + NvU32 reserved31 : 1; + NvU32 reserved32 : 1; +} NVDRS_GPU_SUPPORT; + +//! Enum to decide on the datatype of setting value. +typedef struct _NVDRS_BINARY_SETTING +{ + NvU32 valueLength; //!< valueLength should always be in number of bytes. + NvU8 valueData[NVAPI_BINARY_DATA_MAX]; +} NVDRS_BINARY_SETTING; + +typedef struct _NVDRS_SETTING_VALUES +{ + NvU32 version; //!< Structure Version + NvU32 numSettingValues; //!< Total number of values available in a setting. + NVDRS_SETTING_TYPE settingType; //!< Type of setting value. + union //!< Setting can hold either DWORD or Binary value or string. Not mixed types. + { + NvU32 u32DefaultValue; //!< Accessing default DWORD value of this setting. + NVDRS_BINARY_SETTING binaryDefaultValue; //!< Accessing default Binary value of this setting. + //!< Must be allocated by caller with valueLength specifying buffer size, or only valueLength will be filled in. + NvAPI_UnicodeString wszDefaultValue; //!< Accessing default unicode string value of this setting. + }; + union //!< Setting values can be of either DWORD, Binary values or String type, + { //!< NOT mixed types. + NvU32 u32Value; //!< All possible DWORD values for a setting + NVDRS_BINARY_SETTING binaryValue; //!< All possible Binary values for a setting + NvAPI_UnicodeString wszValue; //!< Accessing current unicode string value of this setting. + }settingValues[NVAPI_SETTING_MAX_VALUES]; +} NVDRS_SETTING_VALUES; + +//! Macro for constructing the version field of ::_NVDRS_SETTING_VALUES +#define NVDRS_SETTING_VALUES_VER MAKE_NVAPI_VERSION(NVDRS_SETTING_VALUES,1) + +typedef struct _NVDRS_SETTING_V1 +{ + NvU32 version; //!< Structure Version + NvAPI_UnicodeString settingName; //!< String name of setting + NvU32 settingId; //!< 32 bit setting Id + NVDRS_SETTING_TYPE settingType; //!< Type of setting value. + NVDRS_SETTING_LOCATION settingLocation; //!< Describes where the value in CurrentValue comes from. + NvU32 isCurrentPredefined; //!< It is different than 0 if the currentValue is a predefined Value, + //!< 0 if the currentValue is a user value. + NvU32 isPredefinedValid; //!< It is different than 0 if the PredefinedValue union contains a valid value. + union //!< Setting can hold either DWORD or Binary value or string. Not mixed types. + { + NvU32 u32PredefinedValue; //!< Accessing default DWORD value of this setting. + NVDRS_BINARY_SETTING binaryPredefinedValue; //!< Accessing default Binary value of this setting. + //!< Must be allocated by caller with valueLength specifying buffer size, + //!< or only valueLength will be filled in. + NvAPI_UnicodeString wszPredefinedValue; //!< Accessing default unicode string value of this setting. + }; + union //!< Setting can hold either DWORD or Binary value or string. Not mixed types. + { + NvU32 u32CurrentValue; //!< Accessing current DWORD value of this setting. + NVDRS_BINARY_SETTING binaryCurrentValue; //!< Accessing current Binary value of this setting. + //!< Must be allocated by caller with valueLength specifying buffer size, + //!< or only valueLength will be filled in. + NvAPI_UnicodeString wszCurrentValue; //!< Accessing current unicode string value of this setting. + }; +} NVDRS_SETTING_V1; + +//! Macro for constructing the version field of ::_NVDRS_SETTING +#define NVDRS_SETTING_VER1 MAKE_NVAPI_VERSION(NVDRS_SETTING_V1, 1) + +typedef NVDRS_SETTING_V1 NVDRS_SETTING; +#define NVDRS_SETTING_VER NVDRS_SETTING_VER1 + +typedef struct _NVDRS_APPLICATION_V1 +{ + NvU32 version; //!< Structure Version + NvU32 isPredefined; //!< Is the application userdefined/predefined + NvAPI_UnicodeString appName; //!< String name of the Application + NvAPI_UnicodeString userFriendlyName; //!< UserFriendly name of the Application + NvAPI_UnicodeString launcher; //!< Indicates the name (if any) of the launcher that starts the application +} NVDRS_APPLICATION_V1; + +typedef struct _NVDRS_APPLICATION_V2 +{ + NvU32 version; //!< Structure Version + NvU32 isPredefined; //!< Is the application userdefined/predefined + NvAPI_UnicodeString appName; //!< String name of the Application + NvAPI_UnicodeString userFriendlyName; //!< UserFriendly name of the Application + NvAPI_UnicodeString launcher; //!< Indicates the name (if any) of the launcher that starts the Application + NvAPI_UnicodeString fileInFolder; //!< Select this application only if this file is found. + //!< When specifying multiple files, separate them using the ':' character. +} NVDRS_APPLICATION_V2; + +typedef struct _NVDRS_APPLICATION_V3 +{ + NvU32 version; //!< Structure Version + NvU32 isPredefined; //!< Is the application userdefined/predefined + NvAPI_UnicodeString appName; //!< String name of the Application + NvAPI_UnicodeString userFriendlyName; //!< UserFriendly name of the Application + NvAPI_UnicodeString launcher; //!< Indicates the name (if any) of the launcher that starts the Application + NvAPI_UnicodeString fileInFolder; //!< Select this application only if this file is found. + //!< When specifying multiple files, separate them using the ':' character. + NvU32 isMetro:1; //!< Windows 8 style app + NvU32 reserved:31; //!< Reserved. Should be 0. +} NVDRS_APPLICATION_V3; + +#define NVDRS_APPLICATION_VER_V1 MAKE_NVAPI_VERSION(NVDRS_APPLICATION_V1,1) +#define NVDRS_APPLICATION_VER_V2 MAKE_NVAPI_VERSION(NVDRS_APPLICATION_V2,2) +#define NVDRS_APPLICATION_VER_V3 MAKE_NVAPI_VERSION(NVDRS_APPLICATION_V3,3) + +typedef NVDRS_APPLICATION_V3 NVDRS_APPLICATION; +#define NVDRS_APPLICATION_VER NVDRS_APPLICATION_VER_V3 + +typedef struct _NVDRS_PROFILE_V1 +{ + NvU32 version; //!< Structure Version + NvAPI_UnicodeString profileName; //!< String name of the Profile + NVDRS_GPU_SUPPORT gpuSupport; //!< This read-only flag indicates the profile support on either + //!< Quadro, or Geforce, or both. + NvU32 isPredefined; //!< Is the Profile user-defined, or predefined + NvU32 numOfApps; //!< Total number of applications that belong to this profile. Read-only + NvU32 numOfSettings; //!< Total number of settings applied for this Profile. Read-only +} NVDRS_PROFILE_V1; + +typedef NVDRS_PROFILE_V1 NVDRS_PROFILE; + +//! Macro for constructing the version field of ::NVDRS_PROFILE +#define NVDRS_PROFILE_VER1 MAKE_NVAPI_VERSION(NVDRS_PROFILE_V1,1) +#define NVDRS_PROFILE_VER NVDRS_PROFILE_VER1 + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_CreateSession +// +//! DESCRIPTION: This API allocates memory and initializes the session. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [out] *phSession Return pointer to the session handle. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR: For miscellaneous errors. +// +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_CreateSession(NvDRSSessionHandle *phSession); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_DestroySession +// +//! DESCRIPTION: This API frees the allocation: cleanup of NvDrsSession. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +// +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_DestroySession(NvDRSSessionHandle hSession); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_LoadSettings +// +//! DESCRIPTION: This API loads and parses the settings data. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +// +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_LoadSettings(NvDRSSessionHandle hSession); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_SaveSettings +// +//! DESCRIPTION: This API saves the settings data to the system. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +// +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_SaveSettings(NvDRSSessionHandle hSession); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_LoadSettingsFromFile +// +//! DESCRIPTION: This API loads settings from the given file path. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle +//! \param [in] fileName Binary File Name/Path +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +// +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_LoadSettingsFromFile(NvDRSSessionHandle hSession, NvAPI_UnicodeString fileName); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_SaveSettingsToFile +// +//! DESCRIPTION: This API saves settings to the given file path. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] fileName Binary File Name/Path +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +// +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_SaveSettingsToFile(NvDRSSessionHandle hSession, NvAPI_UnicodeString fileName); + +//! @} + + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_CreateProfile +// +//! DESCRIPTION: This API creates an empty profile. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] *pProfileInfo Input pointer to NVDRS_PROFILE. +//! \param [in] *phProfile Returns pointer to profile handle. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_CreateProfile(NvDRSSessionHandle hSession, NVDRS_PROFILE *pProfileInfo, NvDRSProfileHandle *phProfile); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_DeleteProfile +// +//! DESCRIPTION: This API deletes a profile or sets it back to a predefined value. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! +//! \retval ::NVAPI_OK SUCCESS if the profile is found +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_DeleteProfile(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_SetCurrentGlobalProfile +// +//! DESCRIPTION: This API sets the current global profile in the driver. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] wszGlobalProfileName Input current Global profile name. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_SetCurrentGlobalProfile(NvDRSSessionHandle hSession, NvAPI_UnicodeString wszGlobalProfileName); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_GetCurrentGlobalProfile +// +//! DESCRIPTION: This API returns the handle to the current global profile. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [out] *phProfile Returns current Global profile handle. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_GetCurrentGlobalProfile(NvDRSSessionHandle hSession, NvDRSProfileHandle *phProfile); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_GetProfileInfo +// +//! DESCRIPTION: This API gets information about the given profile. User needs to specify the name of the Profile. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! \param [out] *pProfileInfo Return the profile info. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_GetProfileInfo(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NVDRS_PROFILE *pProfileInfo); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_SetProfileInfo +// +//! DESCRIPTION: Specifies flags for a given profile. Currently only the NVDRS_GPU_SUPPORT is +//! used to update the profile. Neither the name, number of settings or applications +//! or other profile information can be changed with this function. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! \param [in] *pProfileInfo Input the new profile info. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_SetProfileInfo(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NVDRS_PROFILE *pProfileInfo); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_FindProfileByName +// +//! DESCRIPTION: This API finds a profile in the current session. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] profileName Input profileName. +//! \param [out] phProfile Input profile handle. +//! +//! \retval ::NVAPI_OK SUCCESS if the profile is found +//! \retval ::NVAPI_PROFILE_NOT_FOUND if profile is not found +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_FindProfileByName(NvDRSSessionHandle hSession, NvAPI_UnicodeString profileName, NvDRSProfileHandle* phProfile); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_EnumProfiles +// +//! DESCRIPTION: This API enumerates through all the profiles in the session. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] index Input the index for enumeration. +//! \param [out] *phProfile Returns profile handle. +//! +//! RETURN STATUS: NVAPI_OK: SUCCESS if the profile is found +//! NVAPI_ERROR: For miscellaneous errors. +//! NVAPI_END_ENUMERATION: index exceeds the total number of available Profiles in DB. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_EnumProfiles(NvDRSSessionHandle hSession, NvU32 index, NvDRSProfileHandle *phProfile); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_GetNumProfiles +// +//! DESCRIPTION: This API obtains the number of profiles in the current session object. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param out] *numProfiles Returns count of profiles in the current hSession. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_API_NOT_INTIALIZED Failed to initialize. +//! \retval ::NVAPI_INVALID_ARGUMENT Invalid Arguments. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_GetNumProfiles(NvDRSSessionHandle hSession, NvU32 *numProfiles); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_CreateApplication +// +//! DESCRIPTION: This API adds an executable name to a profile. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! \param [in] *pApplication Input NVDRS_APPLICATION struct with the executable name to be added. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_CreateApplication(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NVDRS_APPLICATION *pApplication); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_DeleteApplicationEx +// +//! DESCRIPTION: This API removes an executable from a profile. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession - Input to the session handle. +//! \param [in] hProfile - Input profile handle. +//! \param [in] *pApp - Input all the information about the application to be removed. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! \retval ::NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS If the path provided could refer to two different executables, +//! this error will be returned. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_DeleteApplicationEx(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NVDRS_APPLICATION *pApp); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_DeleteApplication +// +//! DESCRIPTION: This API removes an executable name from a profile. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSessionPARAMETERS Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! \param [in] appName Input the executable name to be removed. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! \retval ::NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS If the path provided could refer to two different executables, +//! this error will be returned +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_DeleteApplication(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NvAPI_UnicodeString appName); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_GetApplicationInfo +// +//! DESCRIPTION: This API gets information about the given application. The input application name +//! must match exactly what the Profile has stored for the application. +//! This function is better used to retrieve application information from a previous +//! enumeration. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! \param [in] appName Input application name. +//! \param [out] *pApplication Returns NVDRS_APPLICATION struct with all the attributes. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, +//! they are listed below. +//! \retval ::NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS The application name could not +// single out only one executable. +//! \retval ::NVAPI_EXECUTABLE_NOT_FOUND No application with that name is found on the profile. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_GetApplicationInfo(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NvAPI_UnicodeString appName, NVDRS_APPLICATION *pApplication); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_EnumApplications +// +//! DESCRIPTION: This API enumerates all the applications in a given profile from the starting index to the maximum length. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! \param [in] startIndex Indicates starting index for enumeration. +//! \param [in,out] *appCount Input maximum length of the passed in arrays. Returns the actual length. +//! \param [out] *pApplication Returns NVDRS_APPLICATION struct with all the attributes. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! \retval ::NVAPI_END_ENUMERATION startIndex exceeds the total appCount. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_EnumApplications(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NvU32 startIndex, NvU32 *appCount, NVDRS_APPLICATION *pApplication); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_FindApplicationByName +// +//! DESCRIPTION: This API searches the application and the associated profile for the given application name. +//! If a fully qualified path is provided, this function will always return the profile +//! the driver will apply upon running the application (on the path provided). +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the hSession handle +//! \param [in] appName Input appName. For best results, provide a fully qualified path of the type +//! c:/Folder1/Folder2/App.exe +//! \param [out] *phProfile Returns profile handle. +//! \param [out] *pApplication Returns NVDRS_APPLICATION struct pointer. +//! +//! \return This API can return any of the error codes enumerated in #NvAPI_Status. +//! If there are return error codes with specific meaning for this API, +//! they are listed below: +//! \retval ::NVAPI_APPLICATION_NOT_FOUND If App not found +//! \retval ::NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS If the input appName was not fully qualified, this error might return in the case of multiple matches +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_FindApplicationByName(NvDRSSessionHandle hSession, NvAPI_UnicodeString appName, NvDRSProfileHandle *phProfile, NVDRS_APPLICATION *pApplication); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_SetSetting +// +//! DESCRIPTION: This API adds/modifies a setting to a profile. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! \param [in] *pSetting Input NVDRS_SETTING struct pointer. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_SetSetting(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NVDRS_SETTING *pSetting); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_GetSetting +// +//! DESCRIPTION: This API gets information about the given setting. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! \param [in] settingId Input settingId. +//! \param [out] *pSetting Returns all the setting info +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_GetSetting(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NvU32 settingId, NVDRS_SETTING *pSetting); + + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_EnumSettings +// +//! DESCRIPTION: This API enumerates all the settings of a given profile from startIndex to the maximum length. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! \param [in] startIndex Indicates starting index for enumeration. +//! \param [in,out] *settingsCount Input max length of the passed in arrays, Returns the actual length. +//! \param [out] *pSetting Returns all the settings info. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! \retval ::NVAPI_END_ENUMERATION startIndex exceeds the total appCount. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_EnumSettings(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NvU32 startIndex, NvU32 *settingsCount, NVDRS_SETTING *pSetting); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_EnumAvailableSettingIds +// +//! DESCRIPTION: This API enumerates all the Ids of all the settings recognized by NVAPI. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [out] pSettingIds User-provided array of length *pMaxCount that NVAPI will fill with IDs. +//! \param [in,out] pMaxCount Input max length of the passed in array, Returns the actual length. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! NVAPI_END_ENUMERATION: the provided pMaxCount is not enough to hold all settingIds. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_EnumAvailableSettingIds(NvU32 *pSettingIds, NvU32 *pMaxCount); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_EnumAvailableSettingValues +// +//! DESCRIPTION: This API enumerates all available setting values for a given setting. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] settingId Input settingId. +//! \param [in,out] maxNumCount Input max length of the passed in arrays, Returns the actual length. +//! \param [out] *pSettingValues Returns all available setting values and its count. +//! +//! \retval ::NVAPI_OK SUCCESS +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_EnumAvailableSettingValues(NvU32 settingId, NvU32 *pMaxNumValues, NVDRS_SETTING_VALUES *pSettingValues); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_GetSettingIdFromName +// +//! DESCRIPTION: This API gets the binary ID of a setting given the setting name. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] settingName Input Unicode settingName. +//! \param [out] *pSettingId Returns corresponding settingId. +//! +//! \retval ::NVAPI_OK SUCCESS if the profile is found +//! \retval ::NVAPI_PROFILE_NOT_FOUND if profile is not found +//! \retval ::NVAPI_SETTING_NOT_FOUND if setting is not found +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_GetSettingIdFromName(NvAPI_UnicodeString settingName, NvU32 *pSettingId); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_GetSettingNameFromId +// +//! DESCRIPTION: This API gets the setting name given the binary ID. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] settingId Input settingId. +//! \param [in] *pSettingName Returns corresponding Unicode settingName. +//! +//! \retval ::NVAPI_OK SUCCESS if the profile is found +//! \retval ::NVAPI_PROFILE_NOT_FOUND if profile is not found +//! \retval ::NVAPI_SETTING_NOT_FOUND if setting is not found +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_GetSettingNameFromId(NvU32 settingId, NvAPI_UnicodeString *pSettingName); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_DeleteProfileSetting +// +//! DESCRIPTION: This API deletes a setting or sets it back to predefined value. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! \param [in] settingId Input settingId to be deleted. +//! +//! \retval ::NVAPI_OK SUCCESS if the profile is found +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_DeleteProfileSetting(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NvU32 settingId); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_RestoreAllDefaults +// +//! DESCRIPTION: This API restores the whole system to predefined(default) values. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! +//! \retval ::NVAPI_OK SUCCESS if the profile is found +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_RestoreAllDefaults(NvDRSSessionHandle hSession); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_RestoreProfileDefault +// +//! DESCRIPTION: This API restores the given profile to predefined(default) values. +//! Any and all user specified modifications will be removed. +//! If the whole profile was set by the user, the profile will be removed. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! +//! \retval ::NVAPI_OK SUCCESS if the profile is found +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! \retval ::NVAPI_PROFILE_REMOVED SUCCESS, and the hProfile is no longer valid. +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_RestoreProfileDefault(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_RestoreProfileDefaultSetting +// +//! DESCRIPTION: This API restores the given profile setting to predefined(default) values. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] hProfile Input profile handle. +//! \param [in] settingId Input settingId. +//! +//! \retval ::NVAPI_OK SUCCESS if the profile is found +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_RestoreProfileDefaultSetting(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NvU32 settingId); + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_DRS_GetBaseProfile +// +//! DESCRIPTION: Returns the handle to the current global profile. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hSession Input to the session handle. +//! \param [in] *phProfile Returns Base profile handle. +//! +//! \retval ::NVAPI_OK SUCCESS if the profile is found +//! \retval ::NVAPI_ERROR For miscellaneous errors. +//! +//! \ingroup drsapi +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_DRS_GetBaseProfile(NvDRSSessionHandle hSession, NvDRSProfileHandle *phProfile); + + + + +//! \addtogroup sysgeneral +//! @{ + +typedef struct +{ + NvU32 version; //!< structure version + NvU32 vendorId; //!< Chipset vendor identification + NvU32 deviceId; //!< Chipset device identification + NvAPI_ShortString szVendorName; //!< Chipset vendor Name + NvAPI_ShortString szChipsetName; //!< Chipset device Name + NvU32 flags; //!< Chipset info flags - obsolete + NvU32 subSysVendorId; //!< Chipset subsystem vendor identification + NvU32 subSysDeviceId; //!< Chipset subsystem device identification + NvAPI_ShortString szSubSysVendorName; //!< subsystem vendor Name + NvU32 HBvendorId; //!< Host bridge vendor identification + NvU32 HBdeviceId; //!< Host bridge device identification + NvU32 HBsubSysVendorId; //!< Host bridge subsystem vendor identification + NvU32 HBsubSysDeviceId; //!< Host bridge subsystem device identification + +} NV_CHIPSET_INFO_v4; + +typedef struct +{ + NvU32 version; //!< structure version + NvU32 vendorId; //!< vendor ID + NvU32 deviceId; //!< device ID + NvAPI_ShortString szVendorName; //!< vendor Name + NvAPI_ShortString szChipsetName; //!< device Name + NvU32 flags; //!< Chipset info flags - obsolete + NvU32 subSysVendorId; //!< subsystem vendor ID + NvU32 subSysDeviceId; //!< subsystem device ID + NvAPI_ShortString szSubSysVendorName; //!< subsystem vendor Name +} NV_CHIPSET_INFO_v3; + +typedef enum +{ + NV_CHIPSET_INFO_HYBRID = 0x00000001, +} NV_CHIPSET_INFO_FLAGS; + +typedef struct +{ + NvU32 version; //!< structure version + NvU32 vendorId; //!< vendor ID + NvU32 deviceId; //!< device ID + NvAPI_ShortString szVendorName; //!< vendor Name + NvAPI_ShortString szChipsetName; //!< device Name + NvU32 flags; //!< Chipset info flags +} NV_CHIPSET_INFO_v2; + +typedef struct +{ + NvU32 version; //structure version + NvU32 vendorId; //vendor ID + NvU32 deviceId; //device ID + NvAPI_ShortString szVendorName; //vendor Name + NvAPI_ShortString szChipsetName; //device Name +} NV_CHIPSET_INFO_v1; + +#define NV_CHIPSET_INFO_VER_1 MAKE_NVAPI_VERSION(NV_CHIPSET_INFO_v1,1) +#define NV_CHIPSET_INFO_VER_2 MAKE_NVAPI_VERSION(NV_CHIPSET_INFO_v2,2) +#define NV_CHIPSET_INFO_VER_3 MAKE_NVAPI_VERSION(NV_CHIPSET_INFO_v3,3) +#define NV_CHIPSET_INFO_VER_4 MAKE_NVAPI_VERSION(NV_CHIPSET_INFO_v4,4) + +#define NV_CHIPSET_INFO NV_CHIPSET_INFO_v4 +#define NV_CHIPSET_INFO_VER NV_CHIPSET_INFO_VER_4 + +//! @} + +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_SYS_GetChipSetInfo +// +//! This function returns information about the system's chipset. +//! +//! SUPPORTED OS: Windows XP and higher, Mac OS X +//! +//! +//! \since Release: 95 +//! +//! \retval NVAPI_INVALID_ARGUMENT pChipSetInfo is NULL. +//! \retval NVAPI_OK *pChipSetInfo is now set. +//! \retval NVAPI_INCOMPATIBLE_STRUCT_VERSION NV_CHIPSET_INFO version not compatible with driver. +//! \ingroup sysgeneral +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_SYS_GetChipSetInfo(NV_CHIPSET_INFO *pChipSetInfo); + + +//! \ingroup sysgeneral +//! Lid and dock information - used in NvAPI_GetLidDockInfo() +typedef struct +{ + NvU32 version; //! Structure version, constructed from the macro #NV_LID_DOCK_PARAMS_VER + NvU32 currentLidState; + NvU32 currentDockState; + NvU32 currentLidPolicy; + NvU32 currentDockPolicy; + NvU32 forcedLidMechanismPresent; + NvU32 forcedDockMechanismPresent; +}NV_LID_DOCK_PARAMS; + + +//! ingroup sysgeneral +#define NV_LID_DOCK_PARAMS_VER MAKE_NVAPI_VERSION(NV_LID_DOCK_PARAMS,1) +/////////////////////////////////////////////////////////////////////////////// +// +// FUNCTION NAME: NvAPI_GetLidDockInfo +// +//! DESCRIPTION: This function returns the current lid and dock information. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \since Release: 177 +//! +//! \retval ::NVAPI_OK +//! \retval ::NVAPI_ERROR +//! \retval ::NVAPI_NOT_SUPPORTED +//! \retval ::NVAPI_HANDLE_INVALIDATED +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! +//! \ingroup sysgeneral +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_SYS_GetLidAndDockInfo(NV_LID_DOCK_PARAMS *pLidAndDock); + + + + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_SYS_GetDisplayIdFromGpuAndOutputId +// +//! DESCRIPTION: This API converts a Physical GPU handle and output ID to a +//! display ID. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] hPhysicalGpu Handle to the physical GPU +//! \param [in] outputId Connected display output ID on the +//! target GPU - must only have one bit set +//! \param [out] displayId Pointer to an NvU32 which contains +//! the display ID +//! +//! \retval ::NVAPI_OK - completed request +//! \retval ::NVAPI_API_NOT_INTIALIZED - NVAPI not initialized +//! \retval ::NVAPI_ERROR - miscellaneous error occurred +//! \retval ::NVAPI_INVALID_ARGUMENT - Invalid input parameter. +//! +//! \ingroup sysgeneral +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_SYS_GetDisplayIdFromGpuAndOutputId(NvPhysicalGpuHandle hPhysicalGpu, NvU32 outputId, NvU32* displayId); + + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_SYS_GetGpuAndOutputIdFromDisplayId +// +//! DESCRIPTION: This API converts a display ID to a Physical GPU handle and output ID. +//! +//! SUPPORTED OS: Windows XP and higher +//! +//! +//! \param [in] displayId Display ID of display to retrieve +//! GPU and outputId for +//! \param [out] hPhysicalGpu Handle to the physical GPU +//! \param [out] outputId ) Connected display output ID on the +//! target GPU will only have one bit set. +//! +//! \retval ::NVAPI_OK +//! \retval ::NVAPI_API_NOT_INTIALIZED +//! \retval ::NVAPI_ID_OUT_OF_RANGE The DisplayId corresponds to a +//! display which is not within the +//! normal outputId range. +//! \retval ::NVAPI_ERROR +//! \retval ::NVAPI_INVALID_ARGUMENT +//! +//! \ingroup sysgeneral +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_SYS_GetGpuAndOutputIdFromDisplayId(NvU32 displayId, NvPhysicalGpuHandle *hPhysicalGpu, NvU32 *outputId); + + +/////////////////////////////////////////////////////////////////////////////// +// FUNCTION NAME: NvAPI_SYS_GetPhysicalGpuFromDisplayId +// +//! \code +//! DESCRIPTION: This API retrieves the Physical GPU handle of the connected display +//! +//! \since Release: 313 +//! +//! SUPPORTED OS: Windows Vista and higher +//! +//! +//! PARAMETERS: displayId(IN) - Display ID of display to retrieve +//! GPU handle +//! hPhysicalGpu(OUT) - Handle to the physical GPU +//! +//! RETURN STATUS: +//! NVAPI_OK - completed request +//! NVAPI_API_NOT_INTIALIZED - NVAPI not initialized +//! NVAPI_ERROR - miscellaneous error occurred +//! NVAPI_INVALID_ARGUMENT - Invalid input parameter. +//! \endcode +//! \ingroup sysgeneral +/////////////////////////////////////////////////////////////////////////////// +NVAPI_INTERFACE NvAPI_SYS_GetPhysicalGpuFromDisplayId(NvU32 displayId, NvPhysicalGpuHandle *hPhysicalGpu); + + + + +#ifdef __cplusplus +}; //extern "C" { + +#endif + +#pragma pack(pop) + +#endif // _NVAPI_H + +#include"nvapi_lite_salend.h" diff --git a/agent-vs2022/sdk/inc/NvEncodeAPI/NvEncodeAPI.h b/agent-vs2022/sdk/inc/NvEncodeAPI/NvEncodeAPI.h new file mode 100755 index 0000000..1392f5f --- /dev/null +++ b/agent-vs2022/sdk/inc/NvEncodeAPI/NvEncodeAPI.h @@ -0,0 +1,3415 @@ +/* + * This copyright notice applies to this header file only: + * + * Copyright (c) 2010-2018 NVIDIA Corporation + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, + * copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the software, and to permit persons to whom the + * software is furnished to do so, subject to the following + * conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES + * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT + * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file nvEncodeAPI.h + * NVIDIA GPUs - beginning with the Kepler generation - contain a hardware-based encoder + * (referred to as NVENC) which provides fully-accelerated hardware-based video encoding. + * NvEncodeAPI provides the interface for NVIDIA video encoder (NVENC). + * \date 2011-2018 + * This file contains the interface constants, structure definitions and function prototypes. + */ + +#ifndef _NV_ENCODEAPI_H_ +#define _NV_ENCODEAPI_H_ + +#include + +#ifdef _WIN32 +#include +#endif + +#ifdef _MSC_VER +#ifndef _STDINT +typedef __int32 int32_t; +typedef unsigned __int32 uint32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +typedef signed char int8_t; +typedef unsigned char uint8_t; +typedef short int16_t; +typedef unsigned short uint16_t; +#endif +#else +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * \addtogroup ENCODER_STRUCTURE NvEncodeAPI Data structures + * @{ + */ + +#ifdef _WIN32 +#define NVENCAPI __stdcall +typedef RECT NVENC_RECT; +#else +#define NVENCAPI +// ========================================================================================= +#ifndef GUID +/*! + * \struct GUID + * Abstracts the GUID structure for non-windows platforms. + */ +// ========================================================================================= +typedef struct +{ + uint32_t Data1; /**< [in]: Specifies the first 8 hexadecimal digits of the GUID. */ + uint16_t Data2; /**< [in]: Specifies the first group of 4 hexadecimal digits. */ + uint16_t Data3; /**< [in]: Specifies the second group of 4 hexadecimal digits. */ + uint8_t Data4[8]; /**< [in]: Array of 8 bytes. The first 2 bytes contain the third group of 4 hexadecimal digits. + The remaining 6 bytes contain the final 12 hexadecimal digits. */ +} GUID; +#endif // GUID + +/** + * \struct _NVENC_RECT + * Defines a Rectangle. Used in ::NV_ENC_PREPROCESS_FRAME. + */ +typedef struct _NVENC_RECT +{ + uint32_t left; /**< [in]: X coordinate of the upper left corner of rectangular area to be specified. */ + uint32_t top; /**< [in]: Y coordinate of the upper left corner of the rectangular area to be specified. */ + uint32_t right; /**< [in]: X coordinate of the bottom right corner of the rectangular area to be specified. */ + uint32_t bottom; /**< [in]: Y coordinate of the bottom right corner of the rectangular area to be specified. */ +} NVENC_RECT; + +#endif // _WIN32 + +/** @} */ /* End of GUID and NVENC_RECT structure grouping*/ + +typedef void* NV_ENC_INPUT_PTR; /**< NVENCODE API input buffer */ +typedef void* NV_ENC_OUTPUT_PTR; /**< NVENCODE API output buffer*/ +typedef void* NV_ENC_REGISTERED_PTR; /**< A Resource that has been registered with NVENCODE API*/ + +#define NVENCAPI_MAJOR_VERSION 8 +#define NVENCAPI_MINOR_VERSION 1 + +#define NVENCAPI_VERSION (NVENCAPI_MAJOR_VERSION | (NVENCAPI_MINOR_VERSION << 24)) + +/** + * Macro to generate per-structure version for use with API. + */ +#define NVENCAPI_STRUCT_VERSION(ver) ((uint32_t)NVENCAPI_VERSION | ((ver)<<16) | (0x7 << 28)) + + +#define NVENC_INFINITE_GOPLENGTH 0xffffffff + +#define NV_MAX_SEQ_HDR_LEN (512) + +// ========================================================================================= +// Encode Codec GUIDS supported by the NvEncodeAPI interface. +// ========================================================================================= + +// {6BC82762-4E63-4ca4-AA85-1E50F321F6BF} +static const GUID NV_ENC_CODEC_H264_GUID = +{ 0x6bc82762, 0x4e63, 0x4ca4, { 0xaa, 0x85, 0x1e, 0x50, 0xf3, 0x21, 0xf6, 0xbf } }; + +// {790CDC88-4522-4d7b-9425-BDA9975F7603} +static const GUID NV_ENC_CODEC_HEVC_GUID = +{ 0x790cdc88, 0x4522, 0x4d7b, { 0x94, 0x25, 0xbd, 0xa9, 0x97, 0x5f, 0x76, 0x3 } }; + + + +// ========================================================================================= +// * Encode Profile GUIDS supported by the NvEncodeAPI interface. +// ========================================================================================= + +// {BFD6F8E7-233C-4341-8B3E-4818523803F4} +static const GUID NV_ENC_CODEC_PROFILE_AUTOSELECT_GUID = +{ 0xbfd6f8e7, 0x233c, 0x4341, { 0x8b, 0x3e, 0x48, 0x18, 0x52, 0x38, 0x3, 0xf4 } }; + +// {0727BCAA-78C4-4c83-8C2F-EF3DFF267C6A} +static const GUID NV_ENC_H264_PROFILE_BASELINE_GUID = +{ 0x727bcaa, 0x78c4, 0x4c83, { 0x8c, 0x2f, 0xef, 0x3d, 0xff, 0x26, 0x7c, 0x6a } }; + +// {60B5C1D4-67FE-4790-94D5-C4726D7B6E6D} +static const GUID NV_ENC_H264_PROFILE_MAIN_GUID = +{ 0x60b5c1d4, 0x67fe, 0x4790, { 0x94, 0xd5, 0xc4, 0x72, 0x6d, 0x7b, 0x6e, 0x6d } }; + +// {E7CBC309-4F7A-4b89-AF2A-D537C92BE310} +static const GUID NV_ENC_H264_PROFILE_HIGH_GUID = +{ 0xe7cbc309, 0x4f7a, 0x4b89, { 0xaf, 0x2a, 0xd5, 0x37, 0xc9, 0x2b, 0xe3, 0x10 } }; + +// {7AC663CB-A598-4960-B844-339B261A7D52} +static const GUID NV_ENC_H264_PROFILE_HIGH_444_GUID = +{ 0x7ac663cb, 0xa598, 0x4960, { 0xb8, 0x44, 0x33, 0x9b, 0x26, 0x1a, 0x7d, 0x52 } }; + +// {40847BF5-33F7-4601-9084-E8FE3C1DB8B7} +static const GUID NV_ENC_H264_PROFILE_STEREO_GUID = +{ 0x40847bf5, 0x33f7, 0x4601, { 0x90, 0x84, 0xe8, 0xfe, 0x3c, 0x1d, 0xb8, 0xb7 } }; + +// {CE788D20-AAA9-4318-92BB-AC7E858C8D36} +static const GUID NV_ENC_H264_PROFILE_SVC_TEMPORAL_SCALABILTY = +{ 0xce788d20, 0xaaa9, 0x4318, { 0x92, 0xbb, 0xac, 0x7e, 0x85, 0x8c, 0x8d, 0x36 } }; + +// {B405AFAC-F32B-417B-89C4-9ABEED3E5978} +static const GUID NV_ENC_H264_PROFILE_PROGRESSIVE_HIGH_GUID = +{ 0xb405afac, 0xf32b, 0x417b, { 0x89, 0xc4, 0x9a, 0xbe, 0xed, 0x3e, 0x59, 0x78 } }; + +// {AEC1BD87-E85B-48f2-84C3-98BCA6285072} +static const GUID NV_ENC_H264_PROFILE_CONSTRAINED_HIGH_GUID = +{ 0xaec1bd87, 0xe85b, 0x48f2, { 0x84, 0xc3, 0x98, 0xbc, 0xa6, 0x28, 0x50, 0x72 } }; + +// {B514C39A-B55B-40fa-878F-F1253B4DFDEC} +static const GUID NV_ENC_HEVC_PROFILE_MAIN_GUID = +{ 0xb514c39a, 0xb55b, 0x40fa, { 0x87, 0x8f, 0xf1, 0x25, 0x3b, 0x4d, 0xfd, 0xec } }; + +// {fa4d2b6c-3a5b-411a-8018-0a3f5e3c9be5} +static const GUID NV_ENC_HEVC_PROFILE_MAIN10_GUID = +{ 0xfa4d2b6c, 0x3a5b, 0x411a, { 0x80, 0x18, 0x0a, 0x3f, 0x5e, 0x3c, 0x9b, 0xe5 } }; + +// For HEVC Main 444 8 bit and HEVC Main 444 10 bit profiles only +// {51ec32b5-1b4c-453c-9cbd-b616bd621341} +static const GUID NV_ENC_HEVC_PROFILE_FREXT_GUID = +{ 0x51ec32b5, 0x1b4c, 0x453c, { 0x9c, 0xbd, 0xb6, 0x16, 0xbd, 0x62, 0x13, 0x41 } }; + +// ========================================================================================= +// * Preset GUIDS supported by the NvEncodeAPI interface. +// ========================================================================================= +// {B2DFB705-4EBD-4C49-9B5F-24A777D3E587} +static const GUID NV_ENC_PRESET_DEFAULT_GUID = +{ 0xb2dfb705, 0x4ebd, 0x4c49, { 0x9b, 0x5f, 0x24, 0xa7, 0x77, 0xd3, 0xe5, 0x87 } }; + +// {60E4C59F-E846-4484-A56D-CD45BE9FDDF6} +static const GUID NV_ENC_PRESET_HP_GUID = +{ 0x60e4c59f, 0xe846, 0x4484, { 0xa5, 0x6d, 0xcd, 0x45, 0xbe, 0x9f, 0xdd, 0xf6 } }; + +// {34DBA71D-A77B-4B8F-9C3E-B6D5DA24C012} +static const GUID NV_ENC_PRESET_HQ_GUID = +{ 0x34dba71d, 0xa77b, 0x4b8f, { 0x9c, 0x3e, 0xb6, 0xd5, 0xda, 0x24, 0xc0, 0x12 } }; + +// {82E3E450-BDBB-4e40-989C-82A90DF9EF32} +static const GUID NV_ENC_PRESET_BD_GUID = +{ 0x82e3e450, 0xbdbb, 0x4e40, { 0x98, 0x9c, 0x82, 0xa9, 0xd, 0xf9, 0xef, 0x32 } }; + +// {49DF21C5-6DFA-4feb-9787-6ACC9EFFB726} +static const GUID NV_ENC_PRESET_LOW_LATENCY_DEFAULT_GUID = +{ 0x49df21c5, 0x6dfa, 0x4feb, { 0x97, 0x87, 0x6a, 0xcc, 0x9e, 0xff, 0xb7, 0x26 } }; + +// {C5F733B9-EA97-4cf9-BEC2-BF78A74FD105} +static const GUID NV_ENC_PRESET_LOW_LATENCY_HQ_GUID = +{ 0xc5f733b9, 0xea97, 0x4cf9, { 0xbe, 0xc2, 0xbf, 0x78, 0xa7, 0x4f, 0xd1, 0x5 } }; + +// {67082A44-4BAD-48FA-98EA-93056D150A58} +static const GUID NV_ENC_PRESET_LOW_LATENCY_HP_GUID = +{ 0x67082a44, 0x4bad, 0x48fa, { 0x98, 0xea, 0x93, 0x5, 0x6d, 0x15, 0xa, 0x58 } }; + +// {D5BFB716-C604-44e7-9BB8-DEA5510FC3AC} +static const GUID NV_ENC_PRESET_LOSSLESS_DEFAULT_GUID = +{ 0xd5bfb716, 0xc604, 0x44e7, { 0x9b, 0xb8, 0xde, 0xa5, 0x51, 0xf, 0xc3, 0xac } }; + +// {149998E7-2364-411d-82EF-179888093409} +static const GUID NV_ENC_PRESET_LOSSLESS_HP_GUID = +{ 0x149998e7, 0x2364, 0x411d, { 0x82, 0xef, 0x17, 0x98, 0x88, 0x9, 0x34, 0x9 } }; + +/** + * \addtogroup ENCODER_STRUCTURE NvEncodeAPI Data structures + * @{ + */ + +/** + * Input frame encode modes + */ +typedef enum _NV_ENC_PARAMS_FRAME_FIELD_MODE +{ + NV_ENC_PARAMS_FRAME_FIELD_MODE_FRAME = 0x01, /**< Frame mode */ + NV_ENC_PARAMS_FRAME_FIELD_MODE_FIELD = 0x02, /**< Field mode */ + NV_ENC_PARAMS_FRAME_FIELD_MODE_MBAFF = 0x03 /**< MB adaptive frame/field */ +} NV_ENC_PARAMS_FRAME_FIELD_MODE; + +/** + * Rate Control Modes + */ +typedef enum _NV_ENC_PARAMS_RC_MODE +{ + NV_ENC_PARAMS_RC_CONSTQP = 0x0, /**< Constant QP mode */ + NV_ENC_PARAMS_RC_VBR = 0x1, /**< Variable bitrate mode */ + NV_ENC_PARAMS_RC_CBR = 0x2, /**< Constant bitrate mode */ + NV_ENC_PARAMS_RC_CBR_LOWDELAY_HQ = 0x8, /**< low-delay CBR, high quality */ + NV_ENC_PARAMS_RC_CBR_HQ = 0x10, /**< CBR, high quality (slower) */ + NV_ENC_PARAMS_RC_VBR_HQ = 0x20 /**< VBR, high quality (slower) */ +} NV_ENC_PARAMS_RC_MODE; + +/** + * Emphasis Levels + */ +typedef enum _NV_ENC_EMPHASIS_MAP_LEVEL +{ + NV_ENC_EMPHASIS_MAP_LEVEL_0 = 0x0, /**< Emphasis Map Level 0, for zero Delta QP value */ + NV_ENC_EMPHASIS_MAP_LEVEL_1 = 0x1, /**< Emphasis Map Level 1, for very low Delta QP value */ + NV_ENC_EMPHASIS_MAP_LEVEL_2 = 0x2, /**< Emphasis Map Level 2, for low Delta QP value */ + NV_ENC_EMPHASIS_MAP_LEVEL_3 = 0x3, /**< Emphasis Map Level 3, for medium Delta QP value */ + NV_ENC_EMPHASIS_MAP_LEVEL_4 = 0x4, /**< Emphasis Map Level 4, for high Delta QP value */ + NV_ENC_EMPHASIS_MAP_LEVEL_5 = 0x5 /**< Emphasis Map Level 5, for very high Delta QP value */ +} NV_ENC_EMPHASIS_MAP_LEVEL; + +/** + * QP MAP MODE + */ +typedef enum _NV_ENC_QP_MAP_MODE +{ + NV_ENC_QP_MAP_DISABLED = 0x0, /**< Value in NV_ENC_PIC_PARAMS::qpDeltaMap have no effect. */ + NV_ENC_QP_MAP_EMPHASIS = 0x1, /**< Value in NV_ENC_PIC_PARAMS::qpDeltaMap will be treated as Empasis level. Currently this is only supported for H264 */ + NV_ENC_QP_MAP_DELTA = 0x2, /**< Value in NV_ENC_PIC_PARAMS::qpDeltaMap will be treated as QP delta map. */ + NV_ENC_QP_MAP = 0x3, /**< Currently This is not supported. Value in NV_ENC_PIC_PARAMS::qpDeltaMap will be treated as QP value. */ +} NV_ENC_QP_MAP_MODE; + +#define NV_ENC_PARAMS_RC_VBR_MINQP (NV_ENC_PARAMS_RC_MODE)0x4 /**< Deprecated */ +#define NV_ENC_PARAMS_RC_2_PASS_QUALITY NV_ENC_PARAMS_RC_CBR_LOWDELAY_HQ /**< Deprecated */ +#define NV_ENC_PARAMS_RC_2_PASS_FRAMESIZE_CAP NV_ENC_PARAMS_RC_CBR_HQ /**< Deprecated */ +#define NV_ENC_PARAMS_RC_2_PASS_VBR NV_ENC_PARAMS_RC_VBR_HQ /**< Deprecated */ +#define NV_ENC_PARAMS_RC_CBR2 NV_ENC_PARAMS_RC_CBR /**< Deprecated */ + +/** + * Input picture structure + */ +typedef enum _NV_ENC_PIC_STRUCT +{ + NV_ENC_PIC_STRUCT_FRAME = 0x01, /**< Progressive frame */ + NV_ENC_PIC_STRUCT_FIELD_TOP_BOTTOM = 0x02, /**< Field encoding top field first */ + NV_ENC_PIC_STRUCT_FIELD_BOTTOM_TOP = 0x03 /**< Field encoding bottom field first */ +} NV_ENC_PIC_STRUCT; + +/** + * Input picture type + */ +typedef enum _NV_ENC_PIC_TYPE +{ + NV_ENC_PIC_TYPE_P = 0x0, /**< Forward predicted */ + NV_ENC_PIC_TYPE_B = 0x01, /**< Bi-directionally predicted picture */ + NV_ENC_PIC_TYPE_I = 0x02, /**< Intra predicted picture */ + NV_ENC_PIC_TYPE_IDR = 0x03, /**< IDR picture */ + NV_ENC_PIC_TYPE_BI = 0x04, /**< Bi-directionally predicted with only Intra MBs */ + NV_ENC_PIC_TYPE_SKIPPED = 0x05, /**< Picture is skipped */ + NV_ENC_PIC_TYPE_INTRA_REFRESH = 0x06, /**< First picture in intra refresh cycle */ + NV_ENC_PIC_TYPE_UNKNOWN = 0xFF /**< Picture type unknown */ +} NV_ENC_PIC_TYPE; + +/** + * Motion vector precisions + */ +typedef enum _NV_ENC_MV_PRECISION +{ + NV_ENC_MV_PRECISION_DEFAULT = 0x0, /** (if lookahead is enabled, input frames must remain available to the encoder until encode completion) */ + uint32_t disableIadapt :1; /**< [in]: Set this to 1 to disable adaptive I-frame insertion at scene cuts (only has an effect when lookahead is enabled) */ + uint32_t disableBadapt :1; /**< [in]: Set this to 1 to disable adaptive B-frame decision (only has an effect when lookahead is enabled) */ + uint32_t enableTemporalAQ :1; /**< [in]: Set this to 1 to enable temporal AQ for H.264 */ + uint32_t zeroReorderDelay :1; /**< [in]: Set this to 1 to indicate zero latency operation (no reordering delay, num_reorder_frames=0) */ + uint32_t enableNonRefP :1; /**< [in]: Set this to 1 to enable automatic insertion of non-reference P-frames (no effect if enablePTD=0) */ + uint32_t strictGOPTarget :1; /**< [in]: Set this to 1 to minimize GOP-to-GOP rate fluctuations */ + uint32_t aqStrength :4; /**< [in]: When AQ (Spatial) is enabled (i.e. NV_ENC_RC_PARAMS::enableAQ is set), this field is used to specify AQ strength. AQ strength scale is from 1 (low) - 15 (aggressive). If not set, strength is autoselected by driver. */ + uint32_t reservedBitFields :16; /**< [in]: Reserved bitfields and must be set to 0 */ + NV_ENC_QP minQP; /**< [in]: Specifies the minimum QP used for rate control. Client must set NV_ENC_CONFIG::enableMinQP to 1. */ + NV_ENC_QP maxQP; /**< [in]: Specifies the maximum QP used for rate control. Client must set NV_ENC_CONFIG::enableMaxQP to 1. */ + NV_ENC_QP initialRCQP; /**< [in]: Specifies the initial QP used for rate control. Client must set NV_ENC_CONFIG::enableInitialRCQP to 1. */ + uint32_t temporallayerIdxMask; /**< [in]: Specifies the temporal layers (as a bitmask) whose QPs have changed. Valid max bitmask is [2^NV_ENC_CAPS_NUM_MAX_TEMPORAL_LAYERS - 1] */ + uint8_t temporalLayerQP[8]; /**< [in]: Specifies the temporal layer QPs used for rate control. Temporal layer index is used as as the array index */ + uint8_t targetQuality; /**< [in]: Target CQ (Constant Quality) level for VBR mode (range 0-51 with 0-automatic) */ + uint8_t targetQualityLSB; /**< [in]: Fractional part of target quality (as 8.8 fixed point format) */ + uint16_t lookaheadDepth; /**< [in]: Maximum depth of lookahead with range 0-32 (only used if enableLookahead=1) */ + uint32_t reserved1; + NV_ENC_QP_MAP_MODE qpMapMode; /**< [in]: This flag is used to interpret values in array pecified by NV_ENC_PIC_PARAMS::qpDeltaMap. + Set this to NV_ENC_QP_MAP_EMPHASIS to treat values specified by NV_ENC_PIC_PARAMS::qpDeltaMap as Emphasis level Map. + Emphasis Level can be assigned any value specified in enum NV_ENC_EMPHASIS_MAP_LEVEL. + Emphasis Level Map is used to specify regions to be encoded at varying levels of quality. + The hardware encoder adjusts the quantization within the image as per the provided emphasis map, + by adjusting the quantization parameter (QP) assigned to each macroblock. This adjustment is commonly called “Delta QPâ€. + The adjustment depends on the absolute QP decided by the rate control algorithm, and is applied after the rate control has decided each macroblock’s QP. + Since the Delta QP overrides rate control, enabling emphasis level map may violate bitrate and VBV buffersize constraints. + Emphasis level map is useful in situations when client has a priori knowledge of the image complexity (e.g. via use of NVFBC's Classification feature) and encoding those high-complexity areas at higher quality (lower QP) is important, even at the possible cost of violating bitrate/VBV buffersize constraints + This feature is not supported when AQ( Spatial/Temporal) is enabled. + This feature is only supported for H264 codec currently. + + Set this to NV_ENC_QP_MAP_DELTA to treat values specified by NV_ENC_PIC_PARAMS::qpDeltaMap as QPDelta. This specify QP modifier to be applied on top of the QP chosen by rate control + + Set this to NV_ENC_QP_MAP_DISABLED to ignore NV_ENC_PIC_PARAMS::qpDeltaMap values. In this case, qpDeltaMap should be set to NULL. + + Other values are reserved for future use.*/ + uint32_t reserved[7]; + } NV_ENC_RC_PARAMS; + +/** macro for constructing the version field of ::_NV_ENC_RC_PARAMS */ +#define NV_ENC_RC_PARAMS_VER NVENCAPI_STRUCT_VERSION(1) + + + +/** + * \struct _NV_ENC_CONFIG_H264_VUI_PARAMETERS + * H264 Video Usability Info parameters + */ +typedef struct _NV_ENC_CONFIG_H264_VUI_PARAMETERS +{ + uint32_t overscanInfoPresentFlag; /**< [in]: if set to 1 , it specifies that the overscanInfo is present */ + uint32_t overscanInfo; /**< [in]: Specifies the overscan info(as defined in Annex E of the ITU-T Specification). */ + uint32_t videoSignalTypePresentFlag; /**< [in]: If set to 1, it specifies that the videoFormat, videoFullRangeFlag and colourDescriptionPresentFlag are present. */ + uint32_t videoFormat; /**< [in]: Specifies the source video format(as defined in Annex E of the ITU-T Specification).*/ + uint32_t videoFullRangeFlag; /**< [in]: Specifies the output range of the luma and chroma samples(as defined in Annex E of the ITU-T Specification). */ + uint32_t colourDescriptionPresentFlag; /**< [in]: If set to 1, it specifies that the colourPrimaries, transferCharacteristics and colourMatrix are present. */ + uint32_t colourPrimaries; /**< [in]: Specifies color primaries for converting to RGB(as defined in Annex E of the ITU-T Specification) */ + uint32_t transferCharacteristics; /**< [in]: Specifies the opto-electronic transfer characteristics to use (as defined in Annex E of the ITU-T Specification) */ + uint32_t colourMatrix; /**< [in]: Specifies the matrix coefficients used in deriving the luma and chroma from the RGB primaries (as defined in Annex E of the ITU-T Specification). */ + uint32_t chromaSampleLocationFlag; /**< [in]: if set to 1 , it specifies that the chromaSampleLocationTop and chromaSampleLocationBot are present.*/ + uint32_t chromaSampleLocationTop; /**< [in]: Specifies the chroma sample location for top field(as defined in Annex E of the ITU-T Specification) */ + uint32_t chromaSampleLocationBot; /**< [in]: Specifies the chroma sample location for bottom field(as defined in Annex E of the ITU-T Specification) */ + uint32_t bitstreamRestrictionFlag; /**< [in]: if set to 1, it specifies the bitstream restriction parameters are present in the bitstream.*/ + uint32_t reserved[15]; +}NV_ENC_CONFIG_H264_VUI_PARAMETERS; + +typedef NV_ENC_CONFIG_H264_VUI_PARAMETERS NV_ENC_CONFIG_HEVC_VUI_PARAMETERS; + +/** + * \struct _NVENC_EXTERNAL_ME_HINT_COUNTS_PER_BLOCKTYPE + * External motion vector hint counts per block type. + * H264 supports multiple hint while HEVC supports one hint for each valid candidate. + */ +typedef struct _NVENC_EXTERNAL_ME_HINT_COUNTS_PER_BLOCKTYPE +{ + uint32_t numCandsPerBlk16x16 : 4; /**< [in]: Supported for H264,HEVC.It Specifies the number of candidates per 16x16 block. */ + uint32_t numCandsPerBlk16x8 : 4; /**< [in]: Supported for H264 only.Specifies the number of candidates per 16x8 block. */ + uint32_t numCandsPerBlk8x16 : 4; /**< [in]: Supported for H264 only.Specifies the number of candidates per 8x16 block. */ + uint32_t numCandsPerBlk8x8 : 4; /**< [in]: Supported for H264,HEVC.Specifies the number of candidates per 8x8 block. */ + uint32_t reserved : 16; /**< [in]: Reserved for padding. */ + uint32_t reserved1[3]; /**< [in]: Reserved for future use. */ +} NVENC_EXTERNAL_ME_HINT_COUNTS_PER_BLOCKTYPE; + + +/** + * \struct _NVENC_EXTERNAL_ME_HINT + * External Motion Vector hint structure. + */ +typedef struct _NVENC_EXTERNAL_ME_HINT +{ + int32_t mvx : 12; /**< [in]: Specifies the x component of integer pixel MV (relative to current MB) S12.0. */ + int32_t mvy : 10; /**< [in]: Specifies the y component of integer pixel MV (relative to current MB) S10.0 .*/ + int32_t refidx : 5; /**< [in]: Specifies the reference index (31=invalid). Current we support only 1 reference frame per direction for external hints, so \p refidx must be 0. */ + int32_t dir : 1; /**< [in]: Specifies the direction of motion estimation . 0=L0 1=L1.*/ + int32_t partType : 2; /**< [in]: Specifies the block partition type.0=16x16 1=16x8 2=8x16 3=8x8 (blocks in partition must be consecutive).*/ + int32_t lastofPart : 1; /**< [in]: Set to 1 for the last MV of (sub) partition */ + int32_t lastOfMB : 1; /**< [in]: Set to 1 for the last MV of macroblock. */ +} NVENC_EXTERNAL_ME_HINT; + + +/** + * \struct _NV_ENC_CONFIG_H264 + * H264 encoder configuration parameters + */ +typedef struct _NV_ENC_CONFIG_H264 +{ + uint32_t enableTemporalSVC :1; /**< [in]: Set to 1 to enable SVC temporal*/ + uint32_t enableStereoMVC :1; /**< [in]: Set to 1 to enable stereo MVC*/ + uint32_t hierarchicalPFrames :1; /**< [in]: Set to 1 to enable hierarchical PFrames */ + uint32_t hierarchicalBFrames :1; /**< [in]: Set to 1 to enable hierarchical BFrames */ + uint32_t outputBufferingPeriodSEI :1; /**< [in]: Set to 1 to write SEI buffering period syntax in the bitstream */ + uint32_t outputPictureTimingSEI :1; /**< [in]: Set to 1 to write SEI picture timing syntax in the bitstream. When set for following rateControlMode : NV_ENC_PARAMS_RC_CBR, NV_ENC_PARAMS_RC_CBR_LOWDELAY_HQ, + NV_ENC_PARAMS_RC_CBR_HQ, filler data is inserted if needed to achieve hrd bitrate */ + uint32_t outputAUD :1; /**< [in]: Set to 1 to write access unit delimiter syntax in bitstream */ + uint32_t disableSPSPPS :1; /**< [in]: Set to 1 to disable writing of Sequence and Picture parameter info in bitstream */ + uint32_t outputFramePackingSEI :1; /**< [in]: Set to 1 to enable writing of frame packing arrangement SEI messages to bitstream */ + uint32_t outputRecoveryPointSEI :1; /**< [in]: Set to 1 to enable writing of recovery point SEI message */ + uint32_t enableIntraRefresh :1; /**< [in]: Set to 1 to enable gradual decoder refresh or intra refresh. If the GOP structure uses B frames this will be ignored */ + uint32_t enableConstrainedEncoding :1; /**< [in]: Set this to 1 to enable constrainedFrame encoding where each slice in the constarined picture is independent of other slices + Check support for constrained encoding using ::NV_ENC_CAPS_SUPPORT_CONSTRAINED_ENCODING caps. */ + uint32_t repeatSPSPPS :1; /**< [in]: Set to 1 to enable writing of Sequence and Picture parameter for every IDR frame */ + uint32_t enableVFR :1; /**< [in]: Set to 1 to enable variable frame rate. */ + uint32_t enableLTR :1; /**< [in]: Set to 1 to enable LTR (Long Term Reference) frame support. LTR can be used in two modes: "LTR Trust" mode and "LTR Per Picture" mode. + LTR Trust mode: In this mode, ltrNumFrames pictures after IDR are automatically marked as LTR. This mode is enabled by setting ltrTrustMode = 1. + Use of LTR Trust mode is strongly discouraged as this mode may be deprecated in future. + LTR Per Picture mode: In this mode, client can control whether the current picture should be marked as LTR. Enable this mode by setting + ltrTrustMode = 0 and ltrMarkFrame = 1 for the picture to be marked as LTR. This is the preferred mode + for using LTR. + Note that LTRs are not supported if encoding session is configured with B-frames */ + uint32_t qpPrimeYZeroTransformBypassFlag :1; /**< [in]: To enable lossless encode set this to 1, set QP to 0 and RC_mode to NV_ENC_PARAMS_RC_CONSTQP and profile to HIGH_444_PREDICTIVE_PROFILE. + Check support for lossless encoding using ::NV_ENC_CAPS_SUPPORT_LOSSLESS_ENCODE caps. */ + uint32_t useConstrainedIntraPred :1; /**< [in]: Set 1 to enable constrained intra prediction. */ + uint32_t reservedBitFields :15; /**< [in]: Reserved bitfields and must be set to 0 */ + uint32_t level; /**< [in]: Specifies the encoding level. Client is recommended to set this to NV_ENC_LEVEL_AUTOSELECT in order to enable the NvEncodeAPI interface to select the correct level. */ + uint32_t idrPeriod; /**< [in]: Specifies the IDR interval. If not set, this is made equal to gopLength in NV_ENC_CONFIG.Low latency application client can set IDR interval to NVENC_INFINITE_GOPLENGTH so that IDR frames are not inserted automatically. */ + uint32_t separateColourPlaneFlag; /**< [in]: Set to 1 to enable 4:4:4 separate colour planes */ + uint32_t disableDeblockingFilterIDC; /**< [in]: Specifies the deblocking filter mode. Permissible value range: [0,2] */ + uint32_t numTemporalLayers; /**< [in]: Specifies max temporal layers to be used for hierarchical coding. Valid value range is [1,::NV_ENC_CAPS_NUM_MAX_TEMPORAL_LAYERS] */ + uint32_t spsId; /**< [in]: Specifies the SPS id of the sequence header */ + uint32_t ppsId; /**< [in]: Specifies the PPS id of the picture header */ + NV_ENC_H264_ADAPTIVE_TRANSFORM_MODE adaptiveTransformMode; /**< [in]: Specifies the AdaptiveTransform Mode. Check support for AdaptiveTransform mode using ::NV_ENC_CAPS_SUPPORT_ADAPTIVE_TRANSFORM caps. */ + NV_ENC_H264_FMO_MODE fmoMode; /**< [in]: Specified the FMO Mode. Check support for FMO using ::NV_ENC_CAPS_SUPPORT_FMO caps. */ + NV_ENC_H264_BDIRECT_MODE bdirectMode; /**< [in]: Specifies the BDirect mode. Check support for BDirect mode using ::NV_ENC_CAPS_SUPPORT_BDIRECT_MODE caps.*/ + NV_ENC_H264_ENTROPY_CODING_MODE entropyCodingMode; /**< [in]: Specifies the entropy coding mode. Check support for CABAC mode using ::NV_ENC_CAPS_SUPPORT_CABAC caps. */ + NV_ENC_STEREO_PACKING_MODE stereoMode; /**< [in]: Specifies the stereo frame packing mode which is to be signalled in frame packing arrangement SEI */ + uint32_t intraRefreshPeriod; /**< [in]: Specifies the interval between successive intra refresh if enableIntrarefresh is set. Requires enableIntraRefresh to be set. + Will be disabled if NV_ENC_CONFIG::gopLength is not set to NVENC_INFINITE_GOPLENGTH. */ + uint32_t intraRefreshCnt; /**< [in]: Specifies the length of intra refresh in number of frames for periodic intra refresh. This value should be smaller than intraRefreshPeriod */ + uint32_t maxNumRefFrames; /**< [in]: Specifies the DPB size used for encoding. Setting it to 0 will let driver use the default dpb size. + The low latency application which wants to invalidate reference frame as an error resilience tool + is recommended to use a large DPB size so that the encoder can keep old reference frames which can be used if recent + frames are invalidated. */ + uint32_t sliceMode; /**< [in]: This parameter in conjunction with sliceModeData specifies the way in which the picture is divided into slices + sliceMode = 0 MB based slices, sliceMode = 1 Byte based slices, sliceMode = 2 MB row based slices, sliceMode = 3 numSlices in Picture. + When forceIntraRefreshWithFrameCnt is set it will have priority over sliceMode setting + When sliceMode == 0 and sliceModeData == 0 whole picture will be coded with one slice */ + uint32_t sliceModeData; /**< [in]: Specifies the parameter needed for sliceMode. For: + sliceMode = 0, sliceModeData specifies # of MBs in each slice (except last slice) + sliceMode = 1, sliceModeData specifies maximum # of bytes in each slice (except last slice) + sliceMode = 2, sliceModeData specifies # of MB rows in each slice (except last slice) + sliceMode = 3, sliceModeData specifies number of slices in the picture. Driver will divide picture into slices optimally */ + NV_ENC_CONFIG_H264_VUI_PARAMETERS h264VUIParameters; /**< [in]: Specifies the H264 video usability info pamameters */ + uint32_t ltrNumFrames; /**< [in]: Specifies the number of LTR frames. This parameter has different meaning in two LTR modes. + In "LTR Trust" mode (ltrTrustMode = 1), encoder will mark the first ltrNumFrames base layer reference frames within each IDR interval as LTR. + In "LTR Per Picture" mode (ltrTrustMode = 0 and ltrMarkFrame = 1), ltrNumFrames specifies maximum number of LTR frames in DPB. */ + uint32_t ltrTrustMode; /**< [in]: Specifies the LTR operating mode. See comments near NV_ENC_CONFIG_H264::enableLTR for description of the two modes. + Set to 1 to use "LTR Trust" mode of LTR operation. Clients are discouraged to use "LTR Trust" mode as this mode may + be deprecated in future releases. + Set to 0 when using "LTR Per Picture" mode of LTR operation. */ + uint32_t chromaFormatIDC; /**< [in]: Specifies the chroma format. Should be set to 1 for yuv420 input, 3 for yuv444 input. + Check support for YUV444 encoding using ::NV_ENC_CAPS_SUPPORT_YUV444_ENCODE caps.*/ + uint32_t maxTemporalLayers; /**< [in]: Specifies the max temporal layer used for hierarchical coding. */ + NV_ENC_BFRAME_REF_MODE useBFramesAsRef; /**< [in]: Specifies the B-Frame as reference mode. Check support for useBFramesAsRef mode using ::NV_ENC_CAPS_SUPPORT_BFRAME_REF_MODE caps.*/ + uint32_t reserved1[269]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_CONFIG_H264; + +/** + * \struct _NV_ENC_CONFIG_HEVC + * HEVC encoder configuration parameters to be set during initialization. + */ +typedef struct _NV_ENC_CONFIG_HEVC +{ + uint32_t level; /**< [in]: Specifies the level of the encoded bitstream.*/ + uint32_t tier; /**< [in]: Specifies the level tier of the encoded bitstream.*/ + NV_ENC_HEVC_CUSIZE minCUSize; /**< [in]: Specifies the minimum size of luma coding unit.*/ + NV_ENC_HEVC_CUSIZE maxCUSize; /**< [in]: Specifies the maximum size of luma coding unit. Currently NVENC SDK only supports maxCUSize equal to NV_ENC_HEVC_CUSIZE_32x32.*/ + uint32_t useConstrainedIntraPred :1; /**< [in]: Set 1 to enable constrained intra prediction. */ + uint32_t disableDeblockAcrossSliceBoundary :1; /**< [in]: Set 1 to disable in loop filtering across slice boundary.*/ + uint32_t outputBufferingPeriodSEI :1; /**< [in]: Set 1 to write SEI buffering period syntax in the bitstream */ + uint32_t outputPictureTimingSEI :1; /**< [in]: Set 1 to write SEI picture timing syntax in the bitstream */ + uint32_t outputAUD :1; /**< [in]: Set 1 to write Access Unit Delimiter syntax. */ + uint32_t enableLTR :1; /**< [in]: Set to 1 to enable LTR (Long Term Reference) frame support. LTR can be used in two modes: "LTR Trust" mode and "LTR Per Picture" mode. + LTR Trust mode: In this mode, ltrNumFrames pictures after IDR are automatically marked as LTR. This mode is enabled by setting ltrTrustMode = 1. + Use of LTR Trust mode is strongly discouraged as this mode may be deprecated in future releases. + LTR Per Picture mode: In this mode, client can control whether the current picture should be marked as LTR. Enable this mode by setting + ltrTrustMode = 0 and ltrMarkFrame = 1 for the picture to be marked as LTR. This is the preferred mode + for using LTR. + Note that LTRs are not supported if encoding session is configured with B-frames */ + uint32_t disableSPSPPS :1; /**< [in]: Set 1 to disable VPS,SPS and PPS signalling in the bitstream. */ + uint32_t repeatSPSPPS :1; /**< [in]: Set 1 to output VPS,SPS and PPS for every IDR frame.*/ + uint32_t enableIntraRefresh :1; /**< [in]: Set 1 to enable gradual decoder refresh or intra refresh. If the GOP structure uses B frames this will be ignored */ + uint32_t chromaFormatIDC :2; /**< [in]: Specifies the chroma format. Should be set to 1 for yuv420 input, 3 for yuv444 input.*/ + uint32_t pixelBitDepthMinus8 :3; /**< [in]: Specifies pixel bit depth minus 8. Should be set to 0 for 8 bit input, 2 for 10 bit input.*/ + uint32_t reserved :18; /**< [in]: Reserved bitfields.*/ + uint32_t idrPeriod; /**< [in]: Specifies the IDR interval. If not set, this is made equal to gopLength in NV_ENC_CONFIG.Low latency application client can set IDR interval to NVENC_INFINITE_GOPLENGTH so that IDR frames are not inserted automatically. */ + uint32_t intraRefreshPeriod; /**< [in]: Specifies the interval between successive intra refresh if enableIntrarefresh is set. Requires enableIntraRefresh to be set. + Will be disabled if NV_ENC_CONFIG::gopLength is not set to NVENC_INFINITE_GOPLENGTH. */ + uint32_t intraRefreshCnt; /**< [in]: Specifies the length of intra refresh in number of frames for periodic intra refresh. This value should be smaller than intraRefreshPeriod */ + uint32_t maxNumRefFramesInDPB; /**< [in]: Specifies the maximum number of references frames in the DPB.*/ + uint32_t ltrNumFrames; /**< [in]: This parameter has different meaning in two LTR modes. + In "LTR Trust" mode (ltrTrustMode = 1), encoder will mark the first ltrNumFrames base layer reference frames within each IDR interval as LTR. + In "LTR Per Picture" mode (ltrTrustMode = 0 and ltrMarkFrame = 1), ltrNumFrames specifies maximum number of LTR frames in DPB. */ + uint32_t vpsId; /**< [in]: Specifies the VPS id of the video parameter set */ + uint32_t spsId; /**< [in]: Specifies the SPS id of the sequence header */ + uint32_t ppsId; /**< [in]: Specifies the PPS id of the picture header */ + uint32_t sliceMode; /**< [in]: This parameter in conjunction with sliceModeData specifies the way in which the picture is divided into slices + sliceMode = 0 CTU based slices, sliceMode = 1 Byte based slices, sliceMode = 2 CTU row based slices, sliceMode = 3, numSlices in Picture + When sliceMode == 0 and sliceModeData == 0 whole picture will be coded with one slice */ + uint32_t sliceModeData; /**< [in]: Specifies the parameter needed for sliceMode. For: + sliceMode = 0, sliceModeData specifies # of CTUs in each slice (except last slice) + sliceMode = 1, sliceModeData specifies maximum # of bytes in each slice (except last slice) + sliceMode = 2, sliceModeData specifies # of CTU rows in each slice (except last slice) + sliceMode = 3, sliceModeData specifies number of slices in the picture. Driver will divide picture into slices optimally */ + uint32_t maxTemporalLayersMinus1; /**< [in]: Specifies the max temporal layer used for hierarchical coding. */ + NV_ENC_CONFIG_HEVC_VUI_PARAMETERS hevcVUIParameters; /**< [in]: Specifies the HEVC video usability info pamameters */ + uint32_t ltrTrustMode; /**< [in]: Specifies the LTR operating mode. See comments near NV_ENC_CONFIG_HEVC::enableLTR for description of the two modes. + Set to 1 to use "LTR Trust" mode of LTR operation. Clients are discouraged to use "LTR Trust" mode as this mode may + be deprecated in future releases. + Set to 0 when using "LTR Per Picture" mode of LTR operation. */ + uint32_t reserved1[217]; /**< [in]: Reserved and must be set to 0.*/ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_CONFIG_HEVC; + +/** + * \struct _NV_ENC_CONFIG_H264_MEONLY + * H264 encoder configuration parameters for ME only Mode + * + */ +typedef struct _NV_ENC_CONFIG_H264_MEONLY +{ + uint32_t disablePartition16x16 :1; /**< [in]: Disable MotionEstimation on 16x16 blocks*/ + uint32_t disablePartition8x16 :1; /**< [in]: Disable MotionEstimation on 8x16 blocks*/ + uint32_t disablePartition16x8 :1; /**< [in]: Disable MotionEstimation on 16x8 blocks*/ + uint32_t disablePartition8x8 :1; /**< [in]: Disable MotionEstimation on 8x8 blocks*/ + uint32_t disableIntraSearch :1; /**< [in]: Disable Intra search during MotionEstimation*/ + uint32_t bStereoEnable :1; /**< [in]: Enable Stereo Mode for Motion Estimation where each view is independently executed*/ + uint32_t reserved :26; /**< [in]: Reserved and must be set to 0 */ + uint32_t reserved1 [255]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_CONFIG_H264_MEONLY; + + +/** + * \struct _NV_ENC_CONFIG_HEVC_MEONLY + * HEVC encoder configuration parameters for ME only Mode + * + */ +typedef struct _NV_ENC_CONFIG_HEVC_MEONLY +{ + uint32_t reserved [256]; /**< [in]: Reserved and must be set to 0 */ + void* reserved1[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_CONFIG_HEVC_MEONLY; + +/** + * \struct _NV_ENC_CODEC_CONFIG + * Codec-specific encoder configuration parameters to be set during initialization. + */ +typedef union _NV_ENC_CODEC_CONFIG +{ + NV_ENC_CONFIG_H264 h264Config; /**< [in]: Specifies the H.264-specific encoder configuration. */ + NV_ENC_CONFIG_HEVC hevcConfig; /**< [in]: Specifies the HEVC-specific encoder configuration. */ + NV_ENC_CONFIG_H264_MEONLY h264MeOnlyConfig; /**< [in]: Specifies the H.264-specific ME only encoder configuration. */ + NV_ENC_CONFIG_HEVC_MEONLY hevcMeOnlyConfig; /**< [in]: Specifies the HEVC-specific ME only encoder configuration. */ + uint32_t reserved[320]; /**< [in]: Reserved and must be set to 0 */ +} NV_ENC_CODEC_CONFIG; + + +/** + * \struct _NV_ENC_CONFIG + * Encoder configuration parameters to be set during initialization. + */ +typedef struct _NV_ENC_CONFIG +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_CONFIG_VER. */ + GUID profileGUID; /**< [in]: Specifies the codec profile guid. If client specifies \p NV_ENC_CODEC_PROFILE_AUTOSELECT_GUID the NvEncodeAPI interface will select the appropriate codec profile. */ + uint32_t gopLength; /**< [in]: Specifies the number of pictures in one GOP. Low latency application client can set goplength to NVENC_INFINITE_GOPLENGTH so that keyframes are not inserted automatically. */ + int32_t frameIntervalP; /**< [in]: Specifies the GOP pattern as follows: \p frameIntervalP = 0: I, 1: IPP, 2: IBP, 3: IBBP If goplength is set to NVENC_INFINITE_GOPLENGTH \p frameIntervalP should be set to 1. */ + uint32_t monoChromeEncoding; /**< [in]: Set this to 1 to enable monochrome encoding for this session. */ + NV_ENC_PARAMS_FRAME_FIELD_MODE frameFieldMode; /**< [in]: Specifies the frame/field mode. + Check support for field encoding using ::NV_ENC_CAPS_SUPPORT_FIELD_ENCODING caps. + Using a frameFieldMode other than NV_ENC_PARAMS_FRAME_FIELD_MODE_FRAME for RGB input is not supported. */ + NV_ENC_MV_PRECISION mvPrecision; /**< [in]: Specifies the desired motion vector prediction precision. */ + NV_ENC_RC_PARAMS rcParams; /**< [in]: Specifies the rate control parameters for the current encoding session. */ + NV_ENC_CODEC_CONFIG encodeCodecConfig; /**< [in]: Specifies the codec specific config parameters through this union. */ + uint32_t reserved [278]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_CONFIG; + +/** macro for constructing the version field of ::_NV_ENC_CONFIG */ +#define NV_ENC_CONFIG_VER (NVENCAPI_STRUCT_VERSION(7) | ( 1<<31 )) + + +/** + * \struct _NV_ENC_INITIALIZE_PARAMS + * Encode Session Initialization parameters. + */ +typedef struct _NV_ENC_INITIALIZE_PARAMS +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_INITIALIZE_PARAMS_VER. */ + GUID encodeGUID; /**< [in]: Specifies the Encode GUID for which the encoder is being created. ::NvEncInitializeEncoder() API will fail if this is not set, or set to unsupported value. */ + GUID presetGUID; /**< [in]: Specifies the preset for encoding. If the preset GUID is set then , the preset configuration will be applied before any other parameter. */ + uint32_t encodeWidth; /**< [in]: Specifies the encode width. If not set ::NvEncInitializeEncoder() API will fail. */ + uint32_t encodeHeight; /**< [in]: Specifies the encode height. If not set ::NvEncInitializeEncoder() API will fail. */ + uint32_t darWidth; /**< [in]: Specifies the display aspect ratio Width. */ + uint32_t darHeight; /**< [in]: Specifies the display aspect ratio height. */ + uint32_t frameRateNum; /**< [in]: Specifies the numerator for frame rate used for encoding in frames per second ( Frame rate = frameRateNum / frameRateDen ). */ + uint32_t frameRateDen; /**< [in]: Specifies the denominator for frame rate used for encoding in frames per second ( Frame rate = frameRateNum / frameRateDen ). */ + uint32_t enableEncodeAsync; /**< [in]: Set this to 1 to enable asynchronous mode and is expected to use events to get picture completion notification. */ + uint32_t enablePTD; /**< [in]: Set this to 1 to enable the Picture Type Decision is be taken by the NvEncodeAPI interface. */ + uint32_t reportSliceOffsets :1; /**< [in]: Set this to 1 to enable reporting slice offsets in ::_NV_ENC_LOCK_BITSTREAM. NV_ENC_INITIALIZE_PARAMS::enableEncodeAsync must be set to 0 to use this feature. Client must set this to 0 if NV_ENC_CONFIG_H264::sliceMode is 1 on Kepler GPUs */ + uint32_t enableSubFrameWrite :1; /**< [in]: Set this to 1 to write out available bitstream to memory at subframe intervals */ + uint32_t enableExternalMEHints :1; /**< [in]: Set to 1 to enable external ME hints for the current frame. For NV_ENC_INITIALIZE_PARAMS::enablePTD=1 with B frames, programming L1 hints is optional for B frames since Client doesn't know internal GOP structure. + NV_ENC_PIC_PARAMS::meHintRefPicDist should preferably be set with enablePTD=1. */ + uint32_t enableMEOnlyMode :1; /**< [in]: Set to 1 to enable ME Only Mode .*/ + uint32_t enableWeightedPrediction :1; /**< [in]: Set this to 1 to enable weighted prediction. Not supported if encode session is configured for B-Frames( 'frameIntervalP' in NV_ENC_CONFIG is greater than 1).*/ + uint32_t reservedBitFields :27; /**< [in]: Reserved bitfields and must be set to 0 */ + uint32_t privDataSize; /**< [in]: Reserved private data buffer size and must be set to 0 */ + void* privData; /**< [in]: Reserved private data buffer and must be set to NULL */ + NV_ENC_CONFIG* encodeConfig; /**< [in]: Specifies the advanced codec specific structure. If client has sent a valid codec config structure, it will override parameters set by the NV_ENC_INITIALIZE_PARAMS::presetGUID parameter. If set to NULL the NvEncodeAPI interface will use the NV_ENC_INITIALIZE_PARAMS::presetGUID to set the codec specific parameters. + Client can also optionally query the NvEncodeAPI interface to get codec specific parameters for a presetGUID using ::NvEncGetEncodePresetConfig() API. It can then modify (if required) some of the codec config parameters and send down a custom config structure as part of ::_NV_ENC_INITIALIZE_PARAMS. + Even in this case client is recommended to pass the same preset guid it has used in ::NvEncGetEncodePresetConfig() API to query the config structure; as NV_ENC_INITIALIZE_PARAMS::presetGUID. This will not override the custom config structure but will be used to determine other Encoder HW specific parameters not exposed in the API. */ + uint32_t maxEncodeWidth; /**< [in]: Maximum encode width to be used for current Encode session. + Client should allocate output buffers according to this dimension for dynamic resolution change. If set to 0, Encoder will not allow dynamic resolution change. */ + uint32_t maxEncodeHeight; /**< [in]: Maximum encode height to be allowed for current Encode session. + Client should allocate output buffers according to this dimension for dynamic resolution change. If set to 0, Encode will not allow dynamic resolution change. */ + NVENC_EXTERNAL_ME_HINT_COUNTS_PER_BLOCKTYPE maxMEHintCountsPerBlock[2]; /**< [in]: If Client wants to pass external motion vectors in NV_ENC_PIC_PARAMS::meExternalHints buffer it must specify the maximum number of hint candidates per block per direction for the encode session. + The NV_ENC_INITIALIZE_PARAMS::maxMEHintCountsPerBlock[0] is for L0 predictors and NV_ENC_INITIALIZE_PARAMS::maxMEHintCountsPerBlock[1] is for L1 predictors. + This client must also set NV_ENC_INITIALIZE_PARAMS::enableExternalMEHints to 1. */ + uint32_t reserved [289]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_INITIALIZE_PARAMS; + +/** macro for constructing the version field of ::_NV_ENC_INITIALIZE_PARAMS */ +#define NV_ENC_INITIALIZE_PARAMS_VER (NVENCAPI_STRUCT_VERSION(5) | ( 1<<31 )) + + +/** + * \struct _NV_ENC_RECONFIGURE_PARAMS + * Encode Session Reconfigured parameters. + */ +typedef struct _NV_ENC_RECONFIGURE_PARAMS +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_RECONFIGURE_PARAMS_VER. */ + NV_ENC_INITIALIZE_PARAMS reInitEncodeParams; /**< [in]: Encoder session re-initialization parameters. + If reInitEncodeParams.encodeConfig is NULL and + reInitEncodeParams.presetGUID is the same as the preset + GUID specified on the call to NvEncInitializeEncoder(), + EncodeAPI will continue to use the existing encode + configuration. + If reInitEncodeParams.encodeConfig is NULL and + reInitEncodeParams.presetGUID is different from the preset + GUID specified on the call to NvEncInitializeEncoder(), + EncodeAPI will try to use the default configuration for + the preset specified by reInitEncodeParams.presetGUID. + In this case, reconfiguration may fail if the new + configuration is incompatible with the existing + configuration (e.g. the new configuration results in + a change in the GOP structure). */ + uint32_t resetEncoder :1; /**< [in]: This resets the rate control states and other internal encoder states. This should be used only with an IDR frame. + If NV_ENC_INITIALIZE_PARAMS::enablePTD is set to 1, encoder will force the frame type to IDR */ + uint32_t forceIDR :1; /**< [in]: Encode the current picture as an IDR picture. This flag is only valid when Picture type decision is taken by the Encoder + [_NV_ENC_INITIALIZE_PARAMS::enablePTD == 1]. */ + uint32_t reserved :30; + +}NV_ENC_RECONFIGURE_PARAMS; + +/** macro for constructing the version field of ::_NV_ENC_RECONFIGURE_PARAMS */ +#define NV_ENC_RECONFIGURE_PARAMS_VER (NVENCAPI_STRUCT_VERSION(1) | ( 1<<31 )) + +/** + * \struct _NV_ENC_PRESET_CONFIG + * Encoder preset config + */ +typedef struct _NV_ENC_PRESET_CONFIG +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_PRESET_CONFIG_VER. */ + NV_ENC_CONFIG presetCfg; /**< [out]: preset config returned by the Nvidia Video Encoder interface. */ + uint32_t reserved1[255]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +}NV_ENC_PRESET_CONFIG; + +/** macro for constructing the version field of ::_NV_ENC_PRESET_CONFIG */ +#define NV_ENC_PRESET_CONFIG_VER (NVENCAPI_STRUCT_VERSION(4) | ( 1<<31 )) + + +/** + * \struct _NV_ENC_SEI_PAYLOAD + * User SEI message + */ +typedef struct _NV_ENC_SEI_PAYLOAD +{ + uint32_t payloadSize; /**< [in] SEI payload size in bytes. SEI payload must be byte aligned, as described in Annex D */ + uint32_t payloadType; /**< [in] SEI payload types and syntax can be found in Annex D of the H.264 Specification. */ + uint8_t *payload; /**< [in] pointer to user data */ +} NV_ENC_SEI_PAYLOAD; + +#define NV_ENC_H264_SEI_PAYLOAD NV_ENC_SEI_PAYLOAD + +/** + * \struct _NV_ENC_PIC_PARAMS_H264 + * H264 specific enc pic params. sent on a per frame basis. + */ +typedef struct _NV_ENC_PIC_PARAMS_H264 +{ + uint32_t displayPOCSyntax; /**< [in]: Specifies the display POC syntax This is required to be set if client is handling the picture type decision. */ + uint32_t reserved3; /**< [in]: Reserved and must be set to 0 */ + uint32_t refPicFlag; /**< [in]: Set to 1 for a reference picture. This is ignored if NV_ENC_INITIALIZE_PARAMS::enablePTD is set to 1. */ + uint32_t colourPlaneId; /**< [in]: Specifies the colour plane ID associated with the current input. */ + uint32_t forceIntraRefreshWithFrameCnt; /**< [in]: Forces an intra refresh with duration equal to intraRefreshFrameCnt. + When outputRecoveryPointSEI is set this is value is used for recovery_frame_cnt in recovery point SEI message + forceIntraRefreshWithFrameCnt cannot be used if B frames are used in the GOP structure specified */ + uint32_t constrainedFrame :1; /**< [in]: Set to 1 if client wants to encode this frame with each slice completely independent of other slices in the frame. + NV_ENC_INITIALIZE_PARAMS::enableConstrainedEncoding should be set to 1 */ + uint32_t sliceModeDataUpdate :1; /**< [in]: Set to 1 if client wants to change the sliceModeData field to specify new sliceSize Parameter + When forceIntraRefreshWithFrameCnt is set it will have priority over sliceMode setting */ + uint32_t ltrMarkFrame :1; /**< [in]: Set to 1 if client wants to mark this frame as LTR */ + uint32_t ltrUseFrames :1; /**< [in]: Set to 1 if client allows encoding this frame using the LTR frames specified in ltrFrameBitmap */ + uint32_t reservedBitFields :28; /**< [in]: Reserved bit fields and must be set to 0 */ + uint8_t* sliceTypeData; /**< [in]: Deprecated. */ + uint32_t sliceTypeArrayCnt; /**< [in]: Deprecated. */ + uint32_t seiPayloadArrayCnt; /**< [in]: Specifies the number of elements allocated in seiPayloadArray array. */ + NV_ENC_SEI_PAYLOAD* seiPayloadArray; /**< [in]: Array of SEI payloads which will be inserted for this frame. */ + uint32_t sliceMode; /**< [in]: This parameter in conjunction with sliceModeData specifies the way in which the picture is divided into slices + sliceMode = 0 MB based slices, sliceMode = 1 Byte based slices, sliceMode = 2 MB row based slices, sliceMode = 3, numSlices in Picture + When forceIntraRefreshWithFrameCnt is set it will have priority over sliceMode setting + When sliceMode == 0 and sliceModeData == 0 whole picture will be coded with one slice */ + uint32_t sliceModeData; /**< [in]: Specifies the parameter needed for sliceMode. For: + sliceMode = 0, sliceModeData specifies # of MBs in each slice (except last slice) + sliceMode = 1, sliceModeData specifies maximum # of bytes in each slice (except last slice) + sliceMode = 2, sliceModeData specifies # of MB rows in each slice (except last slice) + sliceMode = 3, sliceModeData specifies number of slices in the picture. Driver will divide picture into slices optimally */ + uint32_t ltrMarkFrameIdx; /**< [in]: Specifies the long term referenceframe index to use for marking this frame as LTR.*/ + uint32_t ltrUseFrameBitmap; /**< [in]: Specifies the the associated bitmap of LTR frame indices to use when encoding this frame. */ + uint32_t ltrUsageMode; /**< [in]: Not supported. Reserved for future use and must be set to 0. */ + uint32_t reserved [243]; /**< [in]: Reserved and must be set to 0. */ + void* reserved2[62]; /**< [in]: Reserved and must be set to NULL. */ +} NV_ENC_PIC_PARAMS_H264; + +/** + * \struct _NV_ENC_PIC_PARAMS_HEVC + * HEVC specific enc pic params. sent on a per frame basis. + */ +typedef struct _NV_ENC_PIC_PARAMS_HEVC +{ + uint32_t displayPOCSyntax; /**< [in]: Specifies the display POC syntax This is required to be set if client is handling the picture type decision. */ + uint32_t refPicFlag; /**< [in]: Set to 1 for a reference picture. This is ignored if NV_ENC_INITIALIZE_PARAMS::enablePTD is set to 1. */ + uint32_t temporalId; /**< [in]: Specifies the temporal id of the picture */ + uint32_t forceIntraRefreshWithFrameCnt; /**< [in]: Forces an intra refresh with duration equal to intraRefreshFrameCnt. + When outputRecoveryPointSEI is set this is value is used for recovery_frame_cnt in recovery point SEI message + forceIntraRefreshWithFrameCnt cannot be used if B frames are used in the GOP structure specified */ + uint32_t constrainedFrame :1; /**< [in]: Set to 1 if client wants to encode this frame with each slice completely independent of other slices in the frame. + NV_ENC_INITIALIZE_PARAMS::enableConstrainedEncoding should be set to 1 */ + uint32_t sliceModeDataUpdate :1; /**< [in]: Set to 1 if client wants to change the sliceModeData field to specify new sliceSize Parameter + When forceIntraRefreshWithFrameCnt is set it will have priority over sliceMode setting */ + uint32_t ltrMarkFrame :1; /**< [in]: Set to 1 if client wants to mark this frame as LTR */ + uint32_t ltrUseFrames :1; /**< [in]: Set to 1 if client allows encoding this frame using the LTR frames specified in ltrFrameBitmap */ + uint32_t reservedBitFields :28; /**< [in]: Reserved bit fields and must be set to 0 */ + uint8_t* sliceTypeData; /**< [in]: Array which specifies the slice type used to force intra slice for a particular slice. Currently supported only for NV_ENC_CONFIG_H264::sliceMode == 3. + Client should allocate array of size sliceModeData where sliceModeData is specified in field of ::_NV_ENC_CONFIG_H264 + Array element with index n corresponds to nth slice. To force a particular slice to intra client should set corresponding array element to NV_ENC_SLICE_TYPE_I + all other array elements should be set to NV_ENC_SLICE_TYPE_DEFAULT */ + uint32_t sliceTypeArrayCnt; /**< [in]: Client should set this to the number of elements allocated in sliceTypeData array. If sliceTypeData is NULL then this should be set to 0 */ + uint32_t sliceMode; /**< [in]: This parameter in conjunction with sliceModeData specifies the way in which the picture is divided into slices + sliceMode = 0 CTU based slices, sliceMode = 1 Byte based slices, sliceMode = 2 CTU row based slices, sliceMode = 3, numSlices in Picture + When forceIntraRefreshWithFrameCnt is set it will have priority over sliceMode setting + When sliceMode == 0 and sliceModeData == 0 whole picture will be coded with one slice */ + uint32_t sliceModeData; /**< [in]: Specifies the parameter needed for sliceMode. For: + sliceMode = 0, sliceModeData specifies # of CTUs in each slice (except last slice) + sliceMode = 1, sliceModeData specifies maximum # of bytes in each slice (except last slice) + sliceMode = 2, sliceModeData specifies # of CTU rows in each slice (except last slice) + sliceMode = 3, sliceModeData specifies number of slices in the picture. Driver will divide picture into slices optimally */ + uint32_t ltrMarkFrameIdx; /**< [in]: Specifies the long term reference frame index to use for marking this frame as LTR.*/ + uint32_t ltrUseFrameBitmap; /**< [in]: Specifies the associated bitmap of LTR frame indices to use when encoding this frame. */ + uint32_t ltrUsageMode; /**< [in]: Not supported. Reserved for future use and must be set to 0. */ + uint32_t seiPayloadArrayCnt; /**< [in]: Specifies the number of elements allocated in seiPayloadArray array. */ + uint32_t reserved; /**< [in]: Reserved and must be set to 0. */ + NV_ENC_SEI_PAYLOAD* seiPayloadArray; /**< [in]: Array of SEI payloads which will be inserted for this frame. */ + uint32_t reserved2 [244]; /**< [in]: Reserved and must be set to 0. */ + void* reserved3[61]; /**< [in]: Reserved and must be set to NULL. */ +} NV_ENC_PIC_PARAMS_HEVC; + +/** + * Codec specific per-picture encoding parameters. + */ +typedef union _NV_ENC_CODEC_PIC_PARAMS +{ + NV_ENC_PIC_PARAMS_H264 h264PicParams; /**< [in]: H264 encode picture params. */ + NV_ENC_PIC_PARAMS_HEVC hevcPicParams; /**< [in]: HEVC encode picture params. */ + uint32_t reserved[256]; /**< [in]: Reserved and must be set to 0. */ +} NV_ENC_CODEC_PIC_PARAMS; + +/** + * \struct _NV_ENC_PIC_PARAMS + * Encoding parameters that need to be sent on a per frame basis. + */ +typedef struct _NV_ENC_PIC_PARAMS +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_PIC_PARAMS_VER. */ + uint32_t inputWidth; /**< [in]: Specifies the input buffer width */ + uint32_t inputHeight; /**< [in]: Specifies the input buffer height */ + uint32_t inputPitch; /**< [in]: Specifies the input buffer pitch. If pitch value is not known, set this to inputWidth. */ + uint32_t encodePicFlags; /**< [in]: Specifies bit-wise OR`ed encode pic flags. See ::NV_ENC_PIC_FLAGS enum. */ + uint32_t frameIdx; /**< [in]: Specifies the frame index associated with the input frame [optional]. */ + uint64_t inputTimeStamp; /**< [in]: Specifies presentation timestamp associated with the input picture. */ + uint64_t inputDuration; /**< [in]: Specifies duration of the input picture */ + NV_ENC_INPUT_PTR inputBuffer; /**< [in]: Specifies the input buffer pointer. Client must use a pointer obtained from ::NvEncCreateInputBuffer() or ::NvEncMapInputResource() APIs.*/ + NV_ENC_OUTPUT_PTR outputBitstream; /**< [in]: Specifies the pointer to output buffer. Client should use a pointer obtained from ::NvEncCreateBitstreamBuffer() API. */ + void* completionEvent; /**< [in]: Specifies an event to be signalled on completion of encoding of this Frame [only if operating in Asynchronous mode]. Each output buffer should be associated with a distinct event pointer. */ + NV_ENC_BUFFER_FORMAT bufferFmt; /**< [in]: Specifies the input buffer format. */ + NV_ENC_PIC_STRUCT pictureStruct; /**< [in]: Specifies structure of the input picture. */ + NV_ENC_PIC_TYPE pictureType; /**< [in]: Specifies input picture type. Client required to be set explicitly by the client if the client has not set NV_ENC_INITALIZE_PARAMS::enablePTD to 1 while calling NvInitializeEncoder. */ + NV_ENC_CODEC_PIC_PARAMS codecPicParams; /**< [in]: Specifies the codec specific per-picture encoding parameters. */ + NVENC_EXTERNAL_ME_HINT_COUNTS_PER_BLOCKTYPE meHintCountsPerBlock[2]; /**< [in]: Specifies the number of hint candidates per block per direction for the current frame. meHintCountsPerBlock[0] is for L0 predictors and meHintCountsPerBlock[1] is for L1 predictors. + The candidate count in NV_ENC_PIC_PARAMS::meHintCountsPerBlock[lx] must never exceed NV_ENC_INITIALIZE_PARAMS::maxMEHintCountsPerBlock[lx] provided during encoder intialization. */ + NVENC_EXTERNAL_ME_HINT *meExternalHints; /**< [in]: Specifies the pointer to ME external hints for the current frame. The size of ME hint buffer should be equal to number of macroblocks * the total number of candidates per macroblock. + The total number of candidates per MB per direction = 1*meHintCountsPerBlock[Lx].numCandsPerBlk16x16 + 2*meHintCountsPerBlock[Lx].numCandsPerBlk16x8 + 2*meHintCountsPerBlock[Lx].numCandsPerBlk8x8 + + 4*meHintCountsPerBlock[Lx].numCandsPerBlk8x8. For frames using bidirectional ME , the total number of candidates for single macroblock is sum of total number of candidates per MB for each direction (L0 and L1) */ + uint32_t reserved1[6]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[2]; /**< [in]: Reserved and must be set to NULL */ + int8_t *qpDeltaMap; /**< [in]: Specifies the pointer to signed byte array containing value per MB in raster scan order for the current picture, which will be Interperated depending on NV_ENC_RC_PARAMS::qpMapMode. + If NV_ENC_RC_PARAMS::qpMapMode is NV_ENC_QP_MAP_DELTA , This specify QP modifier to be applied on top of the QP chosen by rate control. + If NV_ENC_RC_PARAMS::qpMapMode is NV_ENC_QP_MAP_EMPHASIS, it specifies emphasis level map per MB. This level value along with QP chosen by rate control is used to compute the QP modifier, + which in turn is applied on top of QP chosen by rate control. + If NV_ENC_RC_PARAMS::qpMapMode is NV_ENC_QP_MAP_DISABLED value in qpDeltaMap will be ignored.*/ + uint32_t qpDeltaMapSize; /**< [in]: Specifies the size in bytes of qpDeltaMap surface allocated by client and pointed to by NV_ENC_PIC_PARAMS::qpDeltaMap. Surface (array) should be picWidthInMbs * picHeightInMbs */ + uint32_t reservedBitFields; /**< [in]: Reserved bitfields and must be set to 0 */ + uint16_t meHintRefPicDist[2]; /**< [in]: Specifies temporal distance for reference picture (NVENC_EXTERNAL_ME_HINT::refidx = 0) used during external ME with NV_ENC_INITALIZE_PARAMS::enablePTD = 1 . meHintRefPicDist[0] is for L0 hints and meHintRefPicDist[1] is for L1 hints. + If not set, will internally infer distance of 1. Ignored for NV_ENC_INITALIZE_PARAMS::enablePTD = 0 */ + uint32_t reserved3[286]; /**< [in]: Reserved and must be set to 0 */ + void* reserved4[60]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_PIC_PARAMS; + +/** Macro for constructing the version field of ::_NV_ENC_PIC_PARAMS */ +#define NV_ENC_PIC_PARAMS_VER (NVENCAPI_STRUCT_VERSION(4) | ( 1<<31 )) + + +/** + * \struct _NV_ENC_MEONLY_PARAMS + * MEOnly parameters that need to be sent on a per motion estimation basis. + * NV_ENC_MEONLY_PARAMS::meExternalHints is supported for H264 only. + */ +typedef struct _NV_ENC_MEONLY_PARAMS +{ + uint32_t version; /**< [in]: Struct version. Must be set to NV_ENC_MEONLY_PARAMS_VER.*/ + uint32_t inputWidth; /**< [in]: Specifies the input buffer width */ + uint32_t inputHeight; /**< [in]: Specifies the input buffer height */ + NV_ENC_INPUT_PTR inputBuffer; /**< [in]: Specifies the input buffer pointer. Client must use a pointer obtained from NvEncCreateInputBuffer() or NvEncMapInputResource() APIs. */ + NV_ENC_INPUT_PTR referenceFrame; /**< [in]: Specifies the reference frame pointer */ + NV_ENC_OUTPUT_PTR mvBuffer; /**< [in]: Specifies the pointer to motion vector data buffer allocated by NvEncCreateMVBuffer. Client must lock mvBuffer using ::NvEncLockBitstream() API to get the motion vector data. */ + NV_ENC_BUFFER_FORMAT bufferFmt; /**< [in]: Specifies the input buffer format. */ + void* completionEvent; /**< [in]: Specifies an event to be signalled on completion of motion estimation + of this Frame [only if operating in Asynchronous mode]. + Each output buffer should be associated with a distinct event pointer. */ + uint32_t viewID; /**< [in]: Specifies left,right viewID if NV_ENC_CONFIG_H264_MEONLY::bStereoEnable is set. + viewID can be 0,1 if bStereoEnable is set, 0 otherwise. */ + NVENC_EXTERNAL_ME_HINT_COUNTS_PER_BLOCKTYPE + meHintCountsPerBlock[2]; /**< [in]: Specifies the number of hint candidates per block for the current frame. meHintCountsPerBlock[0] is for L0 predictors. + The candidate count in NV_ENC_PIC_PARAMS::meHintCountsPerBlock[lx] must never exceed NV_ENC_INITIALIZE_PARAMS::maxMEHintCountsPerBlock[lx] provided during encoder intialization. */ + NVENC_EXTERNAL_ME_HINT *meExternalHints; /**< [in]: Specifies the pointer to ME external hints for the current frame. The size of ME hint buffer should be equal to number of macroblocks * the total number of candidates per macroblock. + The total number of candidates per MB per direction = 1*meHintCountsPerBlock[Lx].numCandsPerBlk16x16 + 2*meHintCountsPerBlock[Lx].numCandsPerBlk16x8 + 2*meHintCountsPerBlock[Lx].numCandsPerBlk8x8 + + 4*meHintCountsPerBlock[Lx].numCandsPerBlk8x8. For frames using bidirectional ME , the total number of candidates for single macroblock is sum of total number of candidates per MB for each direction (L0 and L1) */ + uint32_t reserved1[243]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[59]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_MEONLY_PARAMS; + +/** NV_ENC_MEONLY_PARAMS struct version*/ +#define NV_ENC_MEONLY_PARAMS_VER NVENCAPI_STRUCT_VERSION(3) + + +/** + * \struct _NV_ENC_LOCK_BITSTREAM + * Bitstream buffer lock parameters. + */ +typedef struct _NV_ENC_LOCK_BITSTREAM +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_LOCK_BITSTREAM_VER. */ + uint32_t doNotWait :1; /**< [in]: If this flag is set, the NvEncodeAPI interface will return buffer pointer even if operation is not completed. If not set, the call will block until operation completes. */ + uint32_t ltrFrame :1; /**< [out]: Flag indicating this frame is marked as LTR frame */ + uint32_t reservedBitFields :30; /**< [in]: Reserved bit fields and must be set to 0 */ + void* outputBitstream; /**< [in]: Pointer to the bitstream buffer being locked. */ + uint32_t* sliceOffsets; /**< [in,out]: Array which receives the slice offsets. This is not supported if NV_ENC_CONFIG_H264::sliceMode is 1 on Kepler GPUs. Array size must be equal to size of frame in MBs. */ + uint32_t frameIdx; /**< [out]: Frame no. for which the bitstream is being retrieved. */ + uint32_t hwEncodeStatus; /**< [out]: The NvEncodeAPI interface status for the locked picture. */ + uint32_t numSlices; /**< [out]: Number of slices in the encoded picture. Will be reported only if NV_ENC_INITIALIZE_PARAMS::reportSliceOffsets set to 1. */ + uint32_t bitstreamSizeInBytes; /**< [out]: Actual number of bytes generated and copied to the memory pointed by bitstreamBufferPtr. */ + uint64_t outputTimeStamp; /**< [out]: Presentation timestamp associated with the encoded output. */ + uint64_t outputDuration; /**< [out]: Presentation duration associates with the encoded output. */ + void* bitstreamBufferPtr; /**< [out]: Pointer to the generated output bitstream. + For MEOnly mode _NV_ENC_LOCK_BITSTREAM::bitstreamBufferPtr should be typecast to + NV_ENC_H264_MV_DATA/NV_ENC_HEVC_MV_DATA pointer respectively for H264/HEVC */ + NV_ENC_PIC_TYPE pictureType; /**< [out]: Picture type of the encoded picture. */ + NV_ENC_PIC_STRUCT pictureStruct; /**< [out]: Structure of the generated output picture. */ + uint32_t frameAvgQP; /**< [out]: Average QP of the frame. */ + uint32_t frameSatd; /**< [out]: Total SATD cost for whole frame. */ + uint32_t ltrFrameIdx; /**< [out]: Frame index associated with this LTR frame. */ + uint32_t ltrFrameBitmap; /**< [out]: Bitmap of LTR frames indices which were used for encoding this frame. Value of 0 if no LTR frames were used. */ + uint32_t reserved [236]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_LOCK_BITSTREAM; + +/** Macro for constructing the version field of ::_NV_ENC_LOCK_BITSTREAM */ +#define NV_ENC_LOCK_BITSTREAM_VER NVENCAPI_STRUCT_VERSION(1) + + +/** + * \struct _NV_ENC_LOCK_INPUT_BUFFER + * Uncompressed Input Buffer lock parameters. + */ +typedef struct _NV_ENC_LOCK_INPUT_BUFFER +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_LOCK_INPUT_BUFFER_VER. */ + uint32_t doNotWait :1; /**< [in]: Set to 1 to make ::NvEncLockInputBuffer() a unblocking call. If the encoding is not completed, driver will return ::NV_ENC_ERR_ENCODER_BUSY error code. */ + uint32_t reservedBitFields :31; /**< [in]: Reserved bitfields and must be set to 0 */ + NV_ENC_INPUT_PTR inputBuffer; /**< [in]: Pointer to the input buffer to be locked, client should pass the pointer obtained from ::NvEncCreateInputBuffer() or ::NvEncMapInputResource API. */ + void* bufferDataPtr; /**< [out]: Pointed to the locked input buffer data. Client can only access input buffer using the \p bufferDataPtr. */ + uint32_t pitch; /**< [out]: Pitch of the locked input buffer. */ + uint32_t reserved1[251]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_LOCK_INPUT_BUFFER; + +/** Macro for constructing the version field of ::_NV_ENC_LOCK_INPUT_BUFFER */ +#define NV_ENC_LOCK_INPUT_BUFFER_VER NVENCAPI_STRUCT_VERSION(1) + + +/** + * \struct _NV_ENC_MAP_INPUT_RESOURCE + * Map an input resource to a Nvidia Encoder Input Buffer + */ +typedef struct _NV_ENC_MAP_INPUT_RESOURCE +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_MAP_INPUT_RESOURCE_VER. */ + uint32_t subResourceIndex; /**< [in]: Deprecated. Do not use. */ + void* inputResource; /**< [in]: Deprecated. Do not use. */ + NV_ENC_REGISTERED_PTR registeredResource; /**< [in]: The Registered resource handle obtained by calling NvEncRegisterInputResource. */ + NV_ENC_INPUT_PTR mappedResource; /**< [out]: Mapped pointer corresponding to the registeredResource. This pointer must be used in NV_ENC_PIC_PARAMS::inputBuffer parameter in ::NvEncEncodePicture() API. */ + NV_ENC_BUFFER_FORMAT mappedBufferFmt; /**< [out]: Buffer format of the outputResource. This buffer format must be used in NV_ENC_PIC_PARAMS::bufferFmt if client using the above mapped resource pointer. */ + uint32_t reserved1[251]; /**< [in]: Reserved and must be set to 0. */ + void* reserved2[63]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_MAP_INPUT_RESOURCE; + +/** Macro for constructing the version field of ::_NV_ENC_MAP_INPUT_RESOURCE */ +#define NV_ENC_MAP_INPUT_RESOURCE_VER NVENCAPI_STRUCT_VERSION(4) + +/** + * \struct _NV_ENC_INPUT_RESOURCE_OPENGL_TEX + * NV_ENC_REGISTER_RESOURCE::resourceToRegister must be a pointer to a variable of this type, + * when NV_ENC_REGISTER_RESOURCE::resourceType is NV_ENC_INPUT_RESOURCE_TYPE_OPENGL_TEX + */ +typedef struct _NV_ENC_INPUT_RESOURCE_OPENGL_TEX +{ + uint32_t texture; /**< [in]: The name of the texture to be used. */ + uint32_t target; /**< [in]: Accepted values are GL_TEXTURE_RECTANGLE and GL_TEXTURE_2D. */ +} NV_ENC_INPUT_RESOURCE_OPENGL_TEX; + +/** + * \struct _NV_ENC_REGISTER_RESOURCE + * Register a resource for future use with the Nvidia Video Encoder Interface. + */ +typedef struct _NV_ENC_REGISTER_RESOURCE +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_REGISTER_RESOURCE_VER. */ + NV_ENC_INPUT_RESOURCE_TYPE resourceType; /**< [in]: Specifies the type of resource to be registered. + Supported values are + ::NV_ENC_INPUT_RESOURCE_TYPE_DIRECTX, + ::NV_ENC_INPUT_RESOURCE_TYPE_CUDADEVICEPTR, + ::NV_ENC_INPUT_RESOURCE_TYPE_OPENGL_TEX */ + uint32_t width; /**< [in]: Input buffer Width. */ + uint32_t height; /**< [in]: Input buffer Height. */ + uint32_t pitch; /**< [in]: Input buffer Pitch. */ + uint32_t subResourceIndex; /**< [in]: Subresource Index of the DirectX resource to be registered. Should be set to 0 for other interfaces. */ + void* resourceToRegister; /**< [in]: Handle to the resource that is being registered. */ + NV_ENC_REGISTERED_PTR registeredResource; /**< [out]: Registered resource handle. This should be used in future interactions with the Nvidia Video Encoder Interface. */ + NV_ENC_BUFFER_FORMAT bufferFormat; /**< [in]: Buffer format of resource to be registered. */ + uint32_t reserved1[248]; /**< [in]: Reserved and must be set to 0. */ + void* reserved2[62]; /**< [in]: Reserved and must be set to NULL. */ +} NV_ENC_REGISTER_RESOURCE; + +/** Macro for constructing the version field of ::_NV_ENC_REGISTER_RESOURCE */ +#define NV_ENC_REGISTER_RESOURCE_VER NVENCAPI_STRUCT_VERSION(3) + +/** + * \struct _NV_ENC_STAT + * Encode Stats structure. + */ +typedef struct _NV_ENC_STAT +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_STAT_VER. */ + uint32_t reserved; /**< [in]: Reserved and must be set to 0 */ + NV_ENC_OUTPUT_PTR outputBitStream; /**< [out]: Specifies the pointer to output bitstream. */ + uint32_t bitStreamSize; /**< [out]: Size of generated bitstream in bytes. */ + uint32_t picType; /**< [out]: Picture type of encoded picture. See ::NV_ENC_PIC_TYPE. */ + uint32_t lastValidByteOffset; /**< [out]: Offset of last valid bytes of completed bitstream */ + uint32_t sliceOffsets[16]; /**< [out]: Offsets of each slice */ + uint32_t picIdx; /**< [out]: Picture number */ + uint32_t reserved1[233]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_STAT; + +/** Macro for constructing the version field of ::_NV_ENC_STAT */ +#define NV_ENC_STAT_VER NVENCAPI_STRUCT_VERSION(1) + + +/** + * \struct _NV_ENC_SEQUENCE_PARAM_PAYLOAD + * Sequence and picture paramaters payload. + */ +typedef struct _NV_ENC_SEQUENCE_PARAM_PAYLOAD +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_INITIALIZE_PARAMS_VER. */ + uint32_t inBufferSize; /**< [in]: Specifies the size of the spsppsBuffer provied by the client */ + uint32_t spsId; /**< [in]: Specifies the SPS id to be used in sequence header. Default value is 0. */ + uint32_t ppsId; /**< [in]: Specifies the PPS id to be used in picture header. Default value is 0. */ + void* spsppsBuffer; /**< [in]: Specifies bitstream header pointer of size NV_ENC_SEQUENCE_PARAM_PAYLOAD::inBufferSize. It is the client's responsibility to manage this memory. */ + uint32_t* outSPSPPSPayloadSize; /**< [out]: Size of the sequence and picture header in bytes written by the NvEncodeAPI interface to the SPSPPSBuffer. */ + uint32_t reserved [250]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_SEQUENCE_PARAM_PAYLOAD; + +/** Macro for constructing the version field of ::_NV_ENC_SEQUENCE_PARAM_PAYLOAD */ +#define NV_ENC_SEQUENCE_PARAM_PAYLOAD_VER NVENCAPI_STRUCT_VERSION(1) + + +/** + * Event registration/unregistration parameters. + */ +typedef struct _NV_ENC_EVENT_PARAMS +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_EVENT_PARAMS_VER. */ + uint32_t reserved; /**< [in]: Reserved and must be set to 0 */ + void* completionEvent; /**< [in]: Handle to event to be registered/unregistered with the NvEncodeAPI interface. */ + uint32_t reserved1[253]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_EVENT_PARAMS; + +/** Macro for constructing the version field of ::_NV_ENC_EVENT_PARAMS */ +#define NV_ENC_EVENT_PARAMS_VER NVENCAPI_STRUCT_VERSION(1) + +/** + * Encoder Session Creation parameters + */ +typedef struct _NV_ENC_OPEN_ENCODE_SESSIONEX_PARAMS +{ + uint32_t version; /**< [in]: Struct version. Must be set to ::NV_ENC_OPEN_ENCODE_SESSION_EX_PARAMS_VER. */ + NV_ENC_DEVICE_TYPE deviceType; /**< [in]: Specified the device Type */ + void* device; /**< [in]: Pointer to client device. */ + void* reserved; /**< [in]: Reserved and must be set to 0. */ + uint32_t apiVersion; /**< [in]: API version. Should be set to NVENCAPI_VERSION. */ + uint32_t reserved1[253]; /**< [in]: Reserved and must be set to 0 */ + void* reserved2[64]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENC_OPEN_ENCODE_SESSION_EX_PARAMS; +/** Macro for constructing the version field of ::_NV_ENC_OPEN_ENCODE_SESSIONEX_PARAMS */ +#define NV_ENC_OPEN_ENCODE_SESSION_EX_PARAMS_VER NVENCAPI_STRUCT_VERSION(1) + +/** @} */ /* END ENCODER_STRUCTURE */ + + +/** + * \addtogroup ENCODE_FUNC NvEncodeAPI Functions + * @{ + */ + +// NvEncOpenEncodeSession +/** + * \brief Opens an encoding session. + * + * Deprecated. + * + * \return + * ::NV_ENC_ERR_INVALID_CALL\n + * + */ +NVENCSTATUS NVENCAPI NvEncOpenEncodeSession (void* device, uint32_t deviceType, void** encoder); + +// NvEncGetEncodeGuidCount +/** + * \brief Retrieves the number of supported encode GUIDs. + * + * The function returns the number of codec guids supported by the NvEncodeAPI + * interface. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [out] encodeGUIDCount + * Number of supported encode GUIDs. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncGetEncodeGUIDCount (void* encoder, uint32_t* encodeGUIDCount); + + +// NvEncGetEncodeGUIDs +/** + * \brief Retrieves an array of supported encoder codec GUIDs. + * + * The function returns an array of codec guids supported by the NvEncodeAPI interface. + * The client must allocate an array where the NvEncodeAPI interface can + * fill the supported guids and pass the pointer in \p *GUIDs parameter. + * The size of the array can be determined by using ::NvEncGetEncodeGUIDCount() API. + * The Nvidia Encoding interface returns the number of codec guids it has actually + * filled in the guid array in the \p GUIDCount parameter. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] guidArraySize + * Number of GUIDs to retrieved. Should be set to the number retrieved using + * ::NvEncGetEncodeGUIDCount. + * \param [out] GUIDs + * Array of supported Encode GUIDs. + * \param [out] GUIDCount + * Number of supported Encode GUIDs. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncGetEncodeGUIDs (void* encoder, GUID* GUIDs, uint32_t guidArraySize, uint32_t* GUIDCount); + + +// NvEncGetEncodeProfileGuidCount +/** + * \brief Retrieves the number of supported profile GUIDs. + * + * The function returns the number of profile GUIDs supported for a given codec. + * The client must first enumerate the codec guids supported by the NvEncodeAPI + * interface. After determining the codec guid, it can query the NvEncodeAPI + * interface to determine the number of profile guids supported for a particular + * codec guid. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] encodeGUID + * The codec guid for which the profile guids are being enumerated. + * \param [out] encodeProfileGUIDCount + * Number of encode profiles supported for the given encodeGUID. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncGetEncodeProfileGUIDCount (void* encoder, GUID encodeGUID, uint32_t* encodeProfileGUIDCount); + + +// NvEncGetEncodeProfileGUIDs +/** + * \brief Retrieves an array of supported encode profile GUIDs. + * + * The function returns an array of supported profile guids for a particular + * codec guid. The client must allocate an array where the NvEncodeAPI interface + * can populate the profile guids. The client can determine the array size using + * ::NvEncGetEncodeProfileGUIDCount() API. The client must also validiate that the + * NvEncodeAPI interface supports the GUID the client wants to pass as \p encodeGUID + * parameter. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] encodeGUID + * The encode guid whose profile guids are being enumerated. + * \param [in] guidArraySize + * Number of GUIDs to be retrieved. Should be set to the number retrieved using + * ::NvEncGetEncodeProfileGUIDCount. + * \param [out] profileGUIDs + * Array of supported Encode Profile GUIDs + * \param [out] GUIDCount + * Number of valid encode profile GUIDs in \p profileGUIDs array. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncGetEncodeProfileGUIDs (void* encoder, GUID encodeGUID, GUID* profileGUIDs, uint32_t guidArraySize, uint32_t* GUIDCount); + +// NvEncGetInputFormatCount +/** + * \brief Retrieve the number of supported Input formats. + * + * The function returns the number of supported input formats. The client must + * query the NvEncodeAPI interface to determine the supported input formats + * before creating the input surfaces. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] encodeGUID + * Encode GUID, corresponding to which the number of supported input formats + * is to be retrieved. + * \param [out] inputFmtCount + * Number of input formats supported for specified Encode GUID. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + */ +NVENCSTATUS NVENCAPI NvEncGetInputFormatCount (void* encoder, GUID encodeGUID, uint32_t* inputFmtCount); + + +// NvEncGetInputFormats +/** + * \brief Retrieves an array of supported Input formats + * + * Returns an array of supported input formats The client must use the input + * format to create input surface using ::NvEncCreateInputBuffer() API. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] encodeGUID + * Encode GUID, corresponding to which the number of supported input formats + * is to be retrieved. + *\param [in] inputFmtArraySize + * Size input format count array passed in \p inputFmts. + *\param [out] inputFmts + * Array of input formats supported for this Encode GUID. + *\param [out] inputFmtCount + * The number of valid input format types returned by the NvEncodeAPI + * interface in \p inputFmts array. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncGetInputFormats (void* encoder, GUID encodeGUID, NV_ENC_BUFFER_FORMAT* inputFmts, uint32_t inputFmtArraySize, uint32_t* inputFmtCount); + + +// NvEncGetEncodeCaps +/** + * \brief Retrieves the capability value for a specified encoder attribute. + * + * The function returns the capability value for a given encoder attribute. The + * client must validate the encodeGUID using ::NvEncGetEncodeGUIDs() API before + * calling this function. The encoder attribute being queried are enumerated in + * ::NV_ENC_CAPS_PARAM enum. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] encodeGUID + * Encode GUID, corresponding to which the capability attribute is to be retrieved. + * \param [in] capsParam + * Used to specify attribute being queried. Refer ::NV_ENC_CAPS_PARAM for more + * details. + * \param [out] capsVal + * The value corresponding to the capability attribute being queried. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + */ +NVENCSTATUS NVENCAPI NvEncGetEncodeCaps (void* encoder, GUID encodeGUID, NV_ENC_CAPS_PARAM* capsParam, int* capsVal); + + +// NvEncGetEncodePresetCount +/** + * \brief Retrieves the number of supported preset GUIDs. + * + * The function returns the number of preset GUIDs available for a given codec. + * The client must validate the codec guid using ::NvEncGetEncodeGUIDs() API + * before calling this function. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] encodeGUID + * Encode GUID, corresponding to which the number of supported presets is to + * be retrieved. + * \param [out] encodePresetGUIDCount + * Receives the number of supported preset GUIDs. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncGetEncodePresetCount (void* encoder, GUID encodeGUID, uint32_t* encodePresetGUIDCount); + + +// NvEncGetEncodePresetGUIDs +/** + * \brief Receives an array of supported encoder preset GUIDs. + * + * The function returns an array of encode preset guids available for a given codec. + * The client can directly use one of the preset guids based upon the use case + * or target device. The preset guid chosen can be directly used in + * NV_ENC_INITIALIZE_PARAMS::presetGUID parameter to ::NvEncEncodePicture() API. + * Alternately client can also use the preset guid to retrieve the encoding config + * parameters being used by NvEncodeAPI interface for that given preset, using + * ::NvEncGetEncodePresetConfig() API. It can then modify preset config parameters + * as per its use case and send it to NvEncodeAPI interface as part of + * NV_ENC_INITIALIZE_PARAMS::encodeConfig parameter for NvEncInitializeEncoder() + * API. + * + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] encodeGUID + * Encode GUID, corresponding to which the list of supported presets is to be + * retrieved. + * \param [in] guidArraySize + * Size of array of preset guids passed in \p preset GUIDs + * \param [out] presetGUIDs + * Array of supported Encode preset GUIDs from the NvEncodeAPI interface + * to client. + * \param [out] encodePresetGUIDCount + * Receives the number of preset GUIDs returned by the NvEncodeAPI + * interface. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncGetEncodePresetGUIDs (void* encoder, GUID encodeGUID, GUID* presetGUIDs, uint32_t guidArraySize, uint32_t* encodePresetGUIDCount); + + +// NvEncGetEncodePresetConfig +/** + * \brief Returns a preset config structure supported for given preset GUID. + * + * The function returns a preset config structure for a given preset guid. Before + * using this function the client must enumerate the preset guids available for + * a given codec. The preset config structure can be modified by the client depending + * upon its use case and can be then used to initialize the encoder using + * ::NvEncInitializeEncoder() API. The client can use this function only if it + * wants to modify the NvEncodeAPI preset configuration, otherwise it can + * directly use the preset guid. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] encodeGUID + * Encode GUID, corresponding to which the list of supported presets is to be + * retrieved. + * \param [in] presetGUID + * Preset GUID, corresponding to which the Encoding configurations is to be + * retrieved. + * \param [out] presetConfig + * The requested Preset Encoder Attribute set. Refer ::_NV_ENC_CONFIG for +* more details. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncGetEncodePresetConfig (void* encoder, GUID encodeGUID, GUID presetGUID, NV_ENC_PRESET_CONFIG* presetConfig); + +// NvEncInitializeEncoder +/** + * \brief Initialize the encoder. + * + * This API must be used to initialize the encoder. The initialization parameter + * is passed using \p *createEncodeParams The client must send the following + * fields of the _NV_ENC_INITIALIZE_PARAMS structure with a valid value. + * - NV_ENC_INITIALIZE_PARAMS::encodeGUID + * - NV_ENC_INITIALIZE_PARAMS::encodeWidth + * - NV_ENC_INITIALIZE_PARAMS::encodeHeight + * + * The client can pass a preset guid directly to the NvEncodeAPI interface using + * NV_ENC_INITIALIZE_PARAMS::presetGUID field. If the client doesn't pass + * NV_ENC_INITIALIZE_PARAMS::encodeConfig structure, the codec specific parameters + * will be selected based on the preset guid. The preset guid must have been + * validated by the client using ::NvEncGetEncodePresetGUIDs() API. + * If the client passes a custom ::_NV_ENC_CONFIG structure through + * NV_ENC_INITIALIZE_PARAMS::encodeConfig , it will override the codec specific parameters + * based on the preset guid. It is recommended that even if the client passes a custom config, + * it should also send a preset guid. In this case, the preset guid passed by the client + * will not override any of the custom config parameters programmed by the client, + * it is only used as a hint by the NvEncodeAPI interface to determine certain encoder parameters + * which are not exposed to the client. + * + * There are two modes of operation for the encoder namely: + * - Asynchronous mode + * - Synchronous mode + * + * The client can select asynchronous or synchronous mode by setting the \p + * enableEncodeAsync field in ::_NV_ENC_INITIALIZE_PARAMS to 1 or 0 respectively. + *\par Asynchronous mode of operation: + * The Asynchronous mode can be enabled by setting NV_ENC_INITIALIZE_PARAMS::enableEncodeAsync to 1. + * The client operating in asynchronous mode must allocate completion event object + * for each output buffer and pass the completion event object in the + * ::NvEncEncodePicture() API. The client can create another thread and wait on + * the event object to be signalled by NvEncodeAPI interface on completion of the + * encoding process for the output frame. This should unblock the main thread from + * submitting work to the encoder. When the event is signalled the client can call + * NvEncodeAPI interfaces to copy the bitstream data using ::NvEncLockBitstream() + * API. This is the preferred mode of operation. + * + * NOTE: Asynchronous mode is not supported on Linux. + * + *\par Synchronous mode of operation: + * The client can select synchronous mode by setting NV_ENC_INITIALIZE_PARAMS::enableEncodeAsync to 0. + * The client working in synchronous mode can work in a single threaded or multi + * threaded mode. The client need not allocate any event objects. The client can + * only lock the bitstream data after NvEncodeAPI interface has returned + * ::NV_ENC_SUCCESS from encode picture. The NvEncodeAPI interface can return + * ::NV_ENC_ERR_NEED_MORE_INPUT error code from ::NvEncEncodePicture() API. The + * client must not lock the output buffer in such case but should send the next + * frame for encoding. The client must keep on calling ::NvEncEncodePicture() API + * until it returns ::NV_ENC_SUCCESS. \n + * The client must always lock the bitstream data in order in which it has submitted. + * This is true for both asynchronous and synchronous mode. + * + *\par Picture type decision: + * If the client is taking the picture type decision and it must disable the picture + * type decision module in NvEncodeAPI by setting NV_ENC_INITIALIZE_PARAMS::enablePTD + * to 0. In this case the client is required to send the picture in encoding + * order to NvEncodeAPI by doing the re-ordering for B frames. \n + * If the client doesn't want to take the picture type decision it can enable + * picture type decision module in the NvEncodeAPI interface by setting + * NV_ENC_INITIALIZE_PARAMS::enablePTD to 1 and send the input pictures in display + * order. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] createEncodeParams + * Refer ::_NV_ENC_INITIALIZE_PARAMS for details. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncInitializeEncoder (void* encoder, NV_ENC_INITIALIZE_PARAMS* createEncodeParams); + + +// NvEncCreateInputBuffer +/** + * \brief Allocates Input buffer. + * + * This function is used to allocate an input buffer. The client must enumerate + * the input buffer format before allocating the input buffer resources. The + * NV_ENC_INPUT_PTR returned by the NvEncodeAPI interface in the + * NV_ENC_CREATE_INPUT_BUFFER::inputBuffer field can be directly used in + * ::NvEncEncodePicture() API. The number of input buffers to be allocated by the + * client must be at least 4 more than the number of B frames being used for encoding. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in,out] createInputBufferParams + * Pointer to the ::NV_ENC_CREATE_INPUT_BUFFER structure. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncCreateInputBuffer (void* encoder, NV_ENC_CREATE_INPUT_BUFFER* createInputBufferParams); + + +// NvEncDestroyInputBuffer +/** + * \brief Release an input buffers. + * + * This function is used to free an input buffer. If the client has allocated + * any input buffer using ::NvEncCreateInputBuffer() API, it must free those + * input buffers by calling this function. The client must release the input + * buffers before destroying the encoder using ::NvEncDestroyEncoder() API. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] inputBuffer + * Pointer to the input buffer to be released. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncDestroyInputBuffer (void* encoder, NV_ENC_INPUT_PTR inputBuffer); + + +// NvEncCreateBitstreamBuffer +/** + * \brief Allocates an output bitstream buffer + * + * This function is used to allocate an output bitstream buffer and returns a + * NV_ENC_OUTPUT_PTR to bitstream buffer to the client in the + * NV_ENC_CREATE_BITSTREAM_BUFFER::bitstreamBuffer field. + * The client can only call this function after the encoder session has been + * initialized using ::NvEncInitializeEncoder() API. The minimum number of output + * buffers allocated by the client must be at least 4 more than the number of B + * B frames being used for encoding. The client can only access the output + * bitsteam data by locking the \p bitstreamBuffer using the ::NvEncLockBitstream() + * function. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in,out] createBitstreamBufferParams + * Pointer ::NV_ENC_CREATE_BITSTREAM_BUFFER for details. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncCreateBitstreamBuffer (void* encoder, NV_ENC_CREATE_BITSTREAM_BUFFER* createBitstreamBufferParams); + + +// NvEncDestroyBitstreamBuffer +/** + * \brief Release a bitstream buffer. + * + * This function is used to release the output bitstream buffer allocated using + * the ::NvEncCreateBitstreamBuffer() function. The client must release the output + * bitstreamBuffer using this function before destroying the encoder session. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] bitstreamBuffer + * Pointer to the bitstream buffer being released. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncDestroyBitstreamBuffer (void* encoder, NV_ENC_OUTPUT_PTR bitstreamBuffer); + +// NvEncEncodePicture +/** + * \brief Submit an input picture for encoding. + * + * This function is used to submit an input picture buffer for encoding. The + * encoding parameters are passed using \p *encodePicParams which is a pointer + * to the ::_NV_ENC_PIC_PARAMS structure. + * + * If the client has set NV_ENC_INITIALIZE_PARAMS::enablePTD to 0, then it must + * send a valid value for the following fields. + * - NV_ENC_PIC_PARAMS::pictureType + * - NV_ENC_PIC_PARAMS_H264::displayPOCSyntax (H264 only) + * - NV_ENC_PIC_PARAMS_H264::frameNumSyntax(H264 only) + * - NV_ENC_PIC_PARAMS_H264::refPicFlag(H264 only) + * + * + *\par Asynchronous Encoding + * If the client has enabled asynchronous mode of encoding by setting + * NV_ENC_INITIALIZE_PARAMS::enableEncodeAsync to 1 in the ::NvEncInitializeEncoder() + * API ,then the client must send a valid NV_ENC_PIC_PARAMS::completionEvent. + * Incase of asynchronous mode of operation, client can queue the ::NvEncEncodePicture() + * API commands from the main thread and then queue output buffers to be processed + * to a secondary worker thread. Before the locking the output buffers in the + * secondary thread , the client must wait on NV_ENC_PIC_PARAMS::completionEvent + * it has queued in ::NvEncEncodePicture() API call. The client must always process + * completion event and the output buffer in the same order in which they have been + * submitted for encoding. The NvEncodeAPI interface is responsible for any + * re-ordering required for B frames and will always ensure that encoded bitstream + * data is written in the same order in which output buffer is submitted. + *\code + The below example shows how asynchronous encoding in case of 1 B frames + ------------------------------------------------------------------------ + Suppose the client allocated 4 input buffers(I1,I2..), 4 output buffers(O1,O2..) + and 4 completion events(E1, E2, ...). The NvEncodeAPI interface will need to + keep a copy of the input buffers for re-ordering and it allocates following + internal buffers (NvI1, NvI2...). These internal buffers are managed by NvEncodeAPI + and the client is not responsible for the allocating or freeing the memory of + the internal buffers. + + a) The client main thread will queue the following encode frame calls. + Note the picture type is unknown to the client, the decision is being taken by + NvEncodeAPI interface. The client should pass ::_NV_ENC_PIC_PARAMS parameter + consisting of allocated input buffer, output buffer and output events in successive + ::NvEncEncodePicture() API calls along with other required encode picture params. + For example: + 1st EncodePicture parameters - (I1, O1, E1) + 2nd EncodePicture parameters - (I2, O2, E2) + 3rd EncodePicture parameters - (I3, O3, E3) + + b) NvEncodeAPI SW will receive the following encode Commands from the client. + The left side shows input from client in the form (Input buffer, Output Buffer, + Output Event). The right hand side shows a possible picture type decision take by + the NvEncodeAPI interface. + (I1, O1, E1) ---P1 Frame + (I2, O2, E2) ---B2 Frame + (I3, O3, E3) ---P3 Frame + + c) NvEncodeAPI interface will make a copy of the input buffers to its internal + buffersfor re-ordering. These copies are done as part of nvEncEncodePicture + function call from the client and NvEncodeAPI interface is responsible for + synchronization of copy operation with the actual encoding operation. + I1 --> NvI1 + I2 --> NvI2 + I3 --> NvI3 + + d) After returning from ::NvEncEncodePicture() call , the client must queue the output + bitstream processing work to the secondary thread. The output bitstream processing + for asynchronous mode consist of first waiting on completion event(E1, E2..) + and then locking the output bitstream buffer(O1, O2..) for reading the encoded + data. The work queued to the secondary thread by the client is in the following order + (I1, O1, E1) + (I2, O2, E2) + (I3, O3, E3) + Note they are in the same order in which client calls ::NvEncEncodePicture() API + in \p step a). + + e) NvEncodeAPI interface will do the re-ordering such that Encoder HW will receive + the following encode commands: + (NvI1, O1, E1) ---P1 Frame + (NvI3, O2, E2) ---P3 Frame + (NvI2, O3, E3) ---B2 frame + + f) After the encoding operations are completed, the events will be signalled + by NvEncodeAPI interface in the following order : + (O1, E1) ---P1 Frame ,output bitstream copied to O1 and event E1 signalled. + (O2, E2) ---P3 Frame ,output bitstream copied to O2 and event E2 signalled. + (O3, E3) ---B2 Frame ,output bitstream copied to O3 and event E3 signalled. + + g) The client must lock the bitstream data using ::NvEncLockBitstream() API in + the order O1,O2,O3 to read the encoded data, after waiting for the events + to be signalled in the same order i.e E1, E2 and E3.The output processing is + done in the secondary thread in the following order: + Waits on E1, copies encoded bitstream from O1 + Waits on E2, copies encoded bitstream from O2 + Waits on E3, copies encoded bitstream from O3 + + -Note the client will receive the events signalling and output buffer in the + same order in which they have submitted for encoding. + -Note the LockBitstream will have picture type field which will notify the + output picture type to the clients. + -Note the input, output buffer and the output completion event are free to be + reused once NvEncodeAPI interfaced has signalled the event and the client has + copied the data from the output buffer. + + * \endcode + * + *\par Synchronous Encoding + * The client can enable synchronous mode of encoding by setting + * NV_ENC_INITIALIZE_PARAMS::enableEncodeAsync to 0 in ::NvEncInitializeEncoder() API. + * The NvEncodeAPI interface may return ::NV_ENC_ERR_NEED_MORE_INPUT error code for + * some ::NvEncEncodePicture() API calls when NV_ENC_INITIALIZE_PARAMS::enablePTD + * is set to 1, but the client must not treat it as a fatal error. The NvEncodeAPI + * interface might not be able to submit an input picture buffer for encoding + * immediately due to re-ordering for B frames. The NvEncodeAPI interface cannot + * submit the input picture which is decided to be encoded as B frame as it waits + * for backward reference from temporally subsequent frames. This input picture + * is buffered internally and waits for more input picture to arrive. The client + * must not call ::NvEncLockBitstream() API on the output buffers whose + * ::NvEncEncodePicture() API returns ::NV_ENC_ERR_NEED_MORE_INPUT. The client must + * wait for the NvEncodeAPI interface to return ::NV_ENC_SUCCESS before locking the + * output bitstreams to read the encoded bitstream data. The following example + * explains the scenario with synchronous encoding with 2 B frames. + *\code + The below example shows how synchronous encoding works in case of 1 B frames + ----------------------------------------------------------------------------- + Suppose the client allocated 4 input buffers(I1,I2..), 4 output buffers(O1,O2..) + and 4 completion events(E1, E2, ...). The NvEncodeAPI interface will need to + keep a copy of the input buffers for re-ordering and it allocates following + internal buffers (NvI1, NvI2...). These internal buffers are managed by NvEncodeAPI + and the client is not responsible for the allocating or freeing the memory of + the internal buffers. + + The client calls ::NvEncEncodePicture() API with input buffer I1 and output buffer O1. + The NvEncodeAPI decides to encode I1 as P frame and submits it to encoder + HW and returns ::NV_ENC_SUCCESS. + The client can now read the encoded data by locking the output O1 by calling + NvEncLockBitstream API. + + The client calls ::NvEncEncodePicture() API with input buffer I2 and output buffer O2. + The NvEncodeAPI decides to encode I2 as B frame and buffers I2 by copying it + to internal buffer and returns ::NV_ENC_ERR_NEED_MORE_INPUT. + The error is not fatal and it notifies client that it cannot read the encoded + data by locking the output O2 by calling ::NvEncLockBitstream() API without submitting + more work to the NvEncodeAPI interface. + + The client calls ::NvEncEncodePicture() with input buffer I3 and output buffer O3. + The NvEncodeAPI decides to encode I3 as P frame and it first submits I3 for + encoding which will be used as backward reference frame for I2. + The NvEncodeAPI then submits I2 for encoding and returns ::NV_ENC_SUCESS. Both + the submission are part of the same ::NvEncEncodePicture() function call. + The client can now read the encoded data for both the frames by locking the output + O2 followed by O3 ,by calling ::NvEncLockBitstream() API. + + The client must always lock the output in the same order in which it has submitted + to receive the encoded bitstream in correct encoding order. + + * \endcode + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in,out] encodePicParams + * Pointer to the ::_NV_ENC_PIC_PARAMS structure. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_ENCODER_BUSY \n + * ::NV_ENC_ERR_NEED_MORE_INPUT \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncEncodePicture (void* encoder, NV_ENC_PIC_PARAMS* encodePicParams); + + +// NvEncLockBitstream +/** + * \brief Lock output bitstream buffer + * + * This function is used to lock the bitstream buffer to read the encoded data. + * The client can only access the encoded data by calling this function. + * The pointer to client accessible encoded data is returned in the + * NV_ENC_LOCK_BITSTREAM::bitstreamBufferPtr field. The size of the encoded data + * in the output buffer is returned in the NV_ENC_LOCK_BITSTREAM::bitstreamSizeInBytes + * The NvEncodeAPI interface also returns the output picture type and picture structure + * of the encoded frame in NV_ENC_LOCK_BITSTREAM::pictureType and + * NV_ENC_LOCK_BITSTREAM::pictureStruct fields respectively. If the client has + * set NV_ENC_LOCK_BITSTREAM::doNotWait to 1, the function might return + * ::NV_ENC_ERR_LOCK_BUSY if client is operating in synchronous mode. This is not + * a fatal failure if NV_ENC_LOCK_BITSTREAM::doNotWait is set to 1. In the above case the client can + * retry the function after few milliseconds. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in,out] lockBitstreamBufferParams + * Pointer to the ::_NV_ENC_LOCK_BITSTREAM structure. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_LOCK_BUSY \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncLockBitstream (void* encoder, NV_ENC_LOCK_BITSTREAM* lockBitstreamBufferParams); + + +// NvEncUnlockBitstream +/** + * \brief Unlock the output bitstream buffer + * + * This function is used to unlock the output bitstream buffer after the client + * has read the encoded data from output buffer. The client must call this function + * to unlock the output buffer which it has previously locked using ::NvEncLockBitstream() + * function. Using a locked bitstream buffer in ::NvEncEncodePicture() API will cause + * the function to fail. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in,out] bitstreamBuffer + * bitstream buffer pointer being unlocked + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncUnlockBitstream (void* encoder, NV_ENC_OUTPUT_PTR bitstreamBuffer); + + +// NvLockInputBuffer +/** + * \brief Locks an input buffer + * + * This function is used to lock the input buffer to load the uncompressed YUV + * pixel data into input buffer memory. The client must pass the NV_ENC_INPUT_PTR + * it had previously allocated using ::NvEncCreateInputBuffer()in the + * NV_ENC_LOCK_INPUT_BUFFER::inputBuffer field. + * The NvEncodeAPI interface returns pointer to client accessible input buffer + * memory in NV_ENC_LOCK_INPUT_BUFFER::bufferDataPtr field. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in,out] lockInputBufferParams + * Pointer to the ::_NV_ENC_LOCK_INPUT_BUFFER structure + * + * \return + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_LOCK_BUSY \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncLockInputBuffer (void* encoder, NV_ENC_LOCK_INPUT_BUFFER* lockInputBufferParams); + + +// NvUnlockInputBuffer +/** + * \brief Unlocks the input buffer + * + * This function is used to unlock the input buffer memory previously locked for + * uploading YUV pixel data. The input buffer must be unlocked before being used + * again for encoding, otherwise NvEncodeAPI will fail the ::NvEncEncodePicture() + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] inputBuffer + * Pointer to the input buffer that is being unlocked. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + * + * + */ +NVENCSTATUS NVENCAPI NvEncUnlockInputBuffer (void* encoder, NV_ENC_INPUT_PTR inputBuffer); + + +// NvEncGetEncodeStats +/** + * \brief Get encoding statistics. + * + * This function is used to retrieve the encoding statistics. + * This API is not supported when encode device type is CUDA. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in,out] encodeStats + * Pointer to the ::_NV_ENC_STAT structure. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncGetEncodeStats (void* encoder, NV_ENC_STAT* encodeStats); + + +// NvEncGetSequenceParams +/** + * \brief Get encoded sequence and picture header. + * + * This function can be used to retrieve the sequence and picture header out of + * band. The client must call this function only after the encoder has been + * initialized using ::NvEncInitializeEncoder() function. The client must + * allocate the memory where the NvEncodeAPI interface can copy the bitstream + * header and pass the pointer to the memory in NV_ENC_SEQUENCE_PARAM_PAYLOAD::spsppsBuffer. + * The size of buffer is passed in the field NV_ENC_SEQUENCE_PARAM_PAYLOAD::inBufferSize. + * The NvEncodeAPI interface will copy the bitstream header payload and returns + * the actual size of the bitstream header in the field + * NV_ENC_SEQUENCE_PARAM_PAYLOAD::outSPSPPSPayloadSize. + * The client must call ::NvEncGetSequenceParams() function from the same thread which is + * being used to call ::NvEncEncodePicture() function. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in,out] sequenceParamPayload + * Pointer to the ::_NV_ENC_SEQUENCE_PARAM_PAYLOAD structure. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncGetSequenceParams (void* encoder, NV_ENC_SEQUENCE_PARAM_PAYLOAD* sequenceParamPayload); + + +// NvEncRegisterAsyncEvent +/** + * \brief Register event for notification to encoding completion. + * + * This function is used to register the completion event with NvEncodeAPI + * interface. The event is required when the client has configured the encoder to + * work in asynchronous mode. In this mode the client needs to send a completion + * event with every output buffer. The NvEncodeAPI interface will signal the + * completion of the encoding process using this event. Only after the event is + * signalled the client can get the encoded data using ::NvEncLockBitstream() function. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] eventParams + * Pointer to the ::_NV_ENC_EVENT_PARAMS structure. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncRegisterAsyncEvent (void* encoder, NV_ENC_EVENT_PARAMS* eventParams); + + +// NvEncUnregisterAsyncEvent +/** + * \brief Unregister completion event. + * + * This function is used to unregister completion event which has been previously + * registered using ::NvEncRegisterAsyncEvent() function. The client must unregister + * all events before destroying the encoder using ::NvEncDestroyEncoder() function. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] eventParams + * Pointer to the ::_NV_ENC_EVENT_PARAMS structure. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncUnregisterAsyncEvent (void* encoder, NV_ENC_EVENT_PARAMS* eventParams); + + +// NvEncMapInputResource +/** + * \brief Map an externally created input resource pointer for encoding. + * + * Maps an externally allocated input resource [using and returns a NV_ENC_INPUT_PTR + * which can be used for encoding in the ::NvEncEncodePicture() function. The + * mapped resource is returned in the field NV_ENC_MAP_INPUT_RESOURCE::outputResourcePtr. + * The NvEncodeAPI interface also returns the buffer format of the mapped resource + * in the field NV_ENC_MAP_INPUT_RESOURCE::outbufferFmt. + * This function provides synchronization guarantee that any graphics or compute + * work submitted on the input buffer is completed before the buffer is used for encoding. + * The client should not access any input buffer while they are mapped by the encoder. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in,out] mapInputResParams + * Pointer to the ::_NV_ENC_MAP_INPUT_RESOURCE structure. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_RESOURCE_NOT_REGISTERED \n + * ::NV_ENC_ERR_MAP_FAILED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncMapInputResource (void* encoder, NV_ENC_MAP_INPUT_RESOURCE* mapInputResParams); + + +// NvEncUnmapInputResource +/** + * \brief UnMaps a NV_ENC_INPUT_PTR which was mapped for encoding + * + * + * UnMaps an input buffer which was previously mapped using ::NvEncMapInputResource() + * API. The mapping created using ::NvEncMapInputResource() should be invalidated + * using this API before the external resource is destroyed by the client. The client + * must unmap the buffer after ::NvEncLockBitstream() API returns succuessfully for encode + * work submitted using the mapped input buffer. + * + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] mappedInputBuffer + * Pointer to the NV_ENC_INPUT_PTR + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_RESOURCE_NOT_REGISTERED \n + * ::NV_ENC_ERR_RESOURCE_NOT_MAPPED \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncUnmapInputResource (void* encoder, NV_ENC_INPUT_PTR mappedInputBuffer); + +// NvEncDestroyEncoder +/** + * \brief Destroy Encoding Session + * + * Destroys the encoder session previously created using ::NvEncOpenEncodeSession() + * function. The client must flush the encoder before freeing any resources. In order + * to flush the encoder the client must pass a NULL encode picture packet and either + * wait for the ::NvEncEncodePicture() function to return in synchronous mode or wait + * for the flush event to be signaled by the encoder in asynchronous mode. + * The client must free all the input and output resources created using the + * NvEncodeAPI interface before destroying the encoder. If the client is operating + * in asynchronous mode, it must also unregister the completion events previously + * registered. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncDestroyEncoder (void* encoder); + +// NvEncInvalidateRefFrames +/** + * \brief Invalidate reference frames + * + * Invalidates reference frame based on the time stamp provided by the client. + * The encoder marks any reference frames or any frames which have been reconstructed + * using the corrupt frame as invalid for motion estimation and uses older reference + * frames for motion estimation. The encoded forces the current frame to be encoded + * as an intra frame if no reference frames are left after invalidation process. + * This is useful for low latency application for error resiliency. The client + * is recommended to set NV_ENC_CONFIG_H264::maxNumRefFrames to a large value so + * that encoder can keep a backup of older reference frames in the DPB and can use them + * for motion estimation when the newer reference frames have been invalidated. + * This API can be called multiple times. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] invalidRefFrameTimeStamp + * Timestamp of the invalid reference frames which needs to be invalidated. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncInvalidateRefFrames(void* encoder, uint64_t invalidRefFrameTimeStamp); + +// NvEncOpenEncodeSessionEx +/** + * \brief Opens an encoding session. + * + * Opens an encoding session and returns a pointer to the encoder interface in + * the \p **encoder parameter. The client should start encoding process by calling + * this API first. + * The client must pass a pointer to IDirect3DDevice9 device or CUDA context in the \p *device parameter. + * For the OpenGL interface, \p device must be NULL. An OpenGL context must be current when + * calling all NvEncodeAPI functions. + * If the creation of encoder session fails, the client must call ::NvEncDestroyEncoder API + * before exiting. + * + * \param [in] openSessionExParams + * Pointer to a ::NV_ENC_OPEN_ENCODE_SESSION_EX_PARAMS structure. + * \param [out] encoder + * Encode Session pointer to the NvEncodeAPI interface. + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_NO_ENCODE_DEVICE \n + * ::NV_ENC_ERR_UNSUPPORTED_DEVICE \n + * ::NV_ENC_ERR_INVALID_DEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncOpenEncodeSessionEx (NV_ENC_OPEN_ENCODE_SESSION_EX_PARAMS *openSessionExParams, void** encoder); + +// NvEncRegisterResource +/** + * \brief Registers a resource with the Nvidia Video Encoder Interface. + * + * Registers a resource with the Nvidia Video Encoder Interface for book keeping. + * The client is expected to pass the registered resource handle as well, while calling ::NvEncMapInputResource API. + * + * \param [in] encoder + * Pointer to the NVEncodeAPI interface. + * + * \param [in] registerResParams + * Pointer to a ::_NV_ENC_REGISTER_RESOURCE structure + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_RESOURCE_REGISTER_FAILED \n + * ::NV_ENC_ERR_GENERIC \n + * ::NV_ENC_ERR_UNIMPLEMENTED \n + * + */ +NVENCSTATUS NVENCAPI NvEncRegisterResource (void* encoder, NV_ENC_REGISTER_RESOURCE* registerResParams); + +// NvEncUnregisterResource +/** + * \brief Unregisters a resource previously registered with the Nvidia Video Encoder Interface. + * + * Unregisters a resource previously registered with the Nvidia Video Encoder Interface. + * The client is expected to unregister any resource that it has registered with the + * Nvidia Video Encoder Interface before destroying the resource. + * + * \param [in] encoder + * Pointer to the NVEncodeAPI interface. + * + * \param [in] registeredResource + * The registered resource pointer that was returned in ::NvEncRegisterResource. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_RESOURCE_NOT_REGISTERED \n + * ::NV_ENC_ERR_GENERIC \n + * ::NV_ENC_ERR_UNIMPLEMENTED \n + * + */ +NVENCSTATUS NVENCAPI NvEncUnregisterResource (void* encoder, NV_ENC_REGISTERED_PTR registeredResource); + +// NvEncReconfigureEncoder +/** + * \brief Reconfigure an existing encoding session. + * + * Reconfigure an existing encoding session. + * The client should call this API to change/reconfigure the parameter passed during + * NvEncInitializeEncoder API call. + * Currently Reconfiguration of following are not supported. + * Change in GOP structure. + * Change in sync-Async mode. + * Change in MaxWidth & MaxHeight. + * Change in PTDmode. + * + * Resolution change is possible only if maxEncodeWidth & maxEncodeHeight of NV_ENC_INITIALIZE_PARAMS + * is set while creating encoder session. + * + * \param [in] encoder + * Pointer to the NVEncodeAPI interface. + * + * \param [in] reInitEncodeParams + * Pointer to a ::NV_ENC_RECONFIGURE_PARAMS structure. + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_NO_ENCODE_DEVICE \n + * ::NV_ENC_ERR_UNSUPPORTED_DEVICE \n + * ::NV_ENC_ERR_INVALID_DEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_GENERIC \n + * + */ +NVENCSTATUS NVENCAPI NvEncReconfigureEncoder (void *encoder, NV_ENC_RECONFIGURE_PARAMS* reInitEncodeParams); + + + +// NvEncCreateMVBuffer +/** + * \brief Allocates output MV buffer for ME only mode. + * + * This function is used to allocate an output MV buffer. The size of the mvBuffer is + * dependent on the frame height and width of the last ::NvEncCreateInputBuffer() call. + * The NV_ENC_OUTPUT_PTR returned by the NvEncodeAPI interface in the + * ::NV_ENC_CREATE_MV_BUFFER::mvBuffer field should be used in + * ::NvEncRunMotionEstimationOnly() API. + * Client must lock ::NV_ENC_CREATE_MV_BUFFER::mvBuffer using ::NvEncLockBitstream() API to get the motion vector data. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in,out] createMVBufferParams + * Pointer to the ::NV_ENC_CREATE_MV_BUFFER structure. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_GENERIC \n + */ +NVENCSTATUS NVENCAPI NvEncCreateMVBuffer (void* encoder, NV_ENC_CREATE_MV_BUFFER* createMVBufferParams); + + +// NvEncDestroyMVBuffer +/** + * \brief Release an output MV buffer for ME only mode. + * + * This function is used to release the output MV buffer allocated using + * the ::NvEncCreateMVBuffer() function. The client must release the output + * mvBuffer using this function before destroying the encoder session. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] mvBuffer + * Pointer to the mvBuffer being released. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + */ +NVENCSTATUS NVENCAPI NvEncDestroyMVBuffer (void* encoder, NV_ENC_OUTPUT_PTR mvBuffer); + + +// NvEncRunMotionEstimationOnly +/** + * \brief Submit an input picture and reference frame for motion estimation in ME only mode. + * + * This function is used to submit the input frame and reference frame for motion + * estimation. The ME parameters are passed using *meOnlyParams which is a pointer + * to ::_NV_ENC_MEONLY_PARAMS structure. + * Client must lock ::NV_ENC_CREATE_MV_BUFFER::mvBuffer using ::NvEncLockBitstream() API to get the motion vector data. + * to get motion vector data. + * + * \param [in] encoder + * Pointer to the NvEncodeAPI interface. + * \param [in] meOnlyParams + * Pointer to the ::_NV_ENC_MEONLY_PARAMS structure. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + * ::NV_ENC_ERR_INVALID_ENCODERDEVICE \n + * ::NV_ENC_ERR_DEVICE_NOT_EXIST \n + * ::NV_ENC_ERR_UNSUPPORTED_PARAM \n + * ::NV_ENC_ERR_OUT_OF_MEMORY \n + * ::NV_ENC_ERR_INVALID_PARAM \n + * ::NV_ENC_ERR_INVALID_VERSION \n + * ::NV_ENC_ERR_NEED_MORE_INPUT \n + * ::NV_ENC_ERR_ENCODER_NOT_INITIALIZED \n + * ::NV_ENC_ERR_GENERIC \n + */ +NVENCSTATUS NVENCAPI NvEncRunMotionEstimationOnly (void* encoder, NV_ENC_MEONLY_PARAMS* meOnlyParams); + +// NvEncodeAPIGetMaxSupportedVersion +/** + * \brief Get the largest NvEncodeAPI version supported by the driver. + * + * This function can be used by clients to determine if the driver supports + * the NvEncodeAPI header the application was compiled with. + * + * \param [out] version + * Pointer to the requested value. The 4 least significant bits in the returned + * indicate the minor version and the rest of the bits indicate the major + * version of the largest supported version. + * + * \return + * ::NV_ENC_SUCCESS \n + * ::NV_ENC_ERR_INVALID_PTR \n + */ +NVENCSTATUS NVENCAPI NvEncodeAPIGetMaxSupportedVersion (uint32_t* version); + + +/// \cond API PFN +/* + * Defines API function pointers + */ +typedef NVENCSTATUS (NVENCAPI* PNVENCOPENENCODESESSION) (void* device, uint32_t deviceType, void** encoder); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETENCODEGUIDCOUNT) (void* encoder, uint32_t* encodeGUIDCount); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETENCODEGUIDS) (void* encoder, GUID* GUIDs, uint32_t guidArraySize, uint32_t* GUIDCount); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETENCODEPROFILEGUIDCOUNT) (void* encoder, GUID encodeGUID, uint32_t* encodeProfileGUIDCount); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETENCODEPROFILEGUIDS) (void* encoder, GUID encodeGUID, GUID* profileGUIDs, uint32_t guidArraySize, uint32_t* GUIDCount); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETINPUTFORMATCOUNT) (void* encoder, GUID encodeGUID, uint32_t* inputFmtCount); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETINPUTFORMATS) (void* encoder, GUID encodeGUID, NV_ENC_BUFFER_FORMAT* inputFmts, uint32_t inputFmtArraySize, uint32_t* inputFmtCount); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETENCODECAPS) (void* encoder, GUID encodeGUID, NV_ENC_CAPS_PARAM* capsParam, int* capsVal); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETENCODEPRESETCOUNT) (void* encoder, GUID encodeGUID, uint32_t* encodePresetGUIDCount); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETENCODEPRESETGUIDS) (void* encoder, GUID encodeGUID, GUID* presetGUIDs, uint32_t guidArraySize, uint32_t* encodePresetGUIDCount); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETENCODEPRESETCONFIG) (void* encoder, GUID encodeGUID, GUID presetGUID, NV_ENC_PRESET_CONFIG* presetConfig); +typedef NVENCSTATUS (NVENCAPI* PNVENCINITIALIZEENCODER) (void* encoder, NV_ENC_INITIALIZE_PARAMS* createEncodeParams); +typedef NVENCSTATUS (NVENCAPI* PNVENCCREATEINPUTBUFFER) (void* encoder, NV_ENC_CREATE_INPUT_BUFFER* createInputBufferParams); +typedef NVENCSTATUS (NVENCAPI* PNVENCDESTROYINPUTBUFFER) (void* encoder, NV_ENC_INPUT_PTR inputBuffer); +typedef NVENCSTATUS (NVENCAPI* PNVENCCREATEBITSTREAMBUFFER) (void* encoder, NV_ENC_CREATE_BITSTREAM_BUFFER* createBitstreamBufferParams); +typedef NVENCSTATUS (NVENCAPI* PNVENCDESTROYBITSTREAMBUFFER) (void* encoder, NV_ENC_OUTPUT_PTR bitstreamBuffer); +typedef NVENCSTATUS (NVENCAPI* PNVENCENCODEPICTURE) (void* encoder, NV_ENC_PIC_PARAMS* encodePicParams); +typedef NVENCSTATUS (NVENCAPI* PNVENCLOCKBITSTREAM) (void* encoder, NV_ENC_LOCK_BITSTREAM* lockBitstreamBufferParams); +typedef NVENCSTATUS (NVENCAPI* PNVENCUNLOCKBITSTREAM) (void* encoder, NV_ENC_OUTPUT_PTR bitstreamBuffer); +typedef NVENCSTATUS (NVENCAPI* PNVENCLOCKINPUTBUFFER) (void* encoder, NV_ENC_LOCK_INPUT_BUFFER* lockInputBufferParams); +typedef NVENCSTATUS (NVENCAPI* PNVENCUNLOCKINPUTBUFFER) (void* encoder, NV_ENC_INPUT_PTR inputBuffer); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETENCODESTATS) (void* encoder, NV_ENC_STAT* encodeStats); +typedef NVENCSTATUS (NVENCAPI* PNVENCGETSEQUENCEPARAMS) (void* encoder, NV_ENC_SEQUENCE_PARAM_PAYLOAD* sequenceParamPayload); +typedef NVENCSTATUS (NVENCAPI* PNVENCREGISTERASYNCEVENT) (void* encoder, NV_ENC_EVENT_PARAMS* eventParams); +typedef NVENCSTATUS (NVENCAPI* PNVENCUNREGISTERASYNCEVENT) (void* encoder, NV_ENC_EVENT_PARAMS* eventParams); +typedef NVENCSTATUS (NVENCAPI* PNVENCMAPINPUTRESOURCE) (void* encoder, NV_ENC_MAP_INPUT_RESOURCE* mapInputResParams); +typedef NVENCSTATUS (NVENCAPI* PNVENCUNMAPINPUTRESOURCE) (void* encoder, NV_ENC_INPUT_PTR mappedInputBuffer); +typedef NVENCSTATUS (NVENCAPI* PNVENCDESTROYENCODER) (void* encoder); +typedef NVENCSTATUS (NVENCAPI* PNVENCINVALIDATEREFFRAMES) (void* encoder, uint64_t invalidRefFrameTimeStamp); +typedef NVENCSTATUS (NVENCAPI* PNVENCOPENENCODESESSIONEX) (NV_ENC_OPEN_ENCODE_SESSION_EX_PARAMS *openSessionExParams, void** encoder); +typedef NVENCSTATUS (NVENCAPI* PNVENCREGISTERRESOURCE) (void* encoder, NV_ENC_REGISTER_RESOURCE* registerResParams); +typedef NVENCSTATUS (NVENCAPI* PNVENCUNREGISTERRESOURCE) (void* encoder, NV_ENC_REGISTERED_PTR registeredRes); +typedef NVENCSTATUS (NVENCAPI* PNVENCRECONFIGUREENCODER) (void* encoder, NV_ENC_RECONFIGURE_PARAMS* reInitEncodeParams); + +typedef NVENCSTATUS (NVENCAPI* PNVENCCREATEMVBUFFER) (void* encoder, NV_ENC_CREATE_MV_BUFFER* createMVBufferParams); +typedef NVENCSTATUS (NVENCAPI* PNVENCDESTROYMVBUFFER) (void* encoder, NV_ENC_OUTPUT_PTR mvBuffer); +typedef NVENCSTATUS (NVENCAPI* PNVENCRUNMOTIONESTIMATIONONLY) (void* encoder, NV_ENC_MEONLY_PARAMS* meOnlyParams); + + +/// \endcond + + +/** @} */ /* END ENCODE_FUNC */ + +/** + * \ingroup ENCODER_STRUCTURE + * NV_ENCODE_API_FUNCTION_LIST + */ +typedef struct _NV_ENCODE_API_FUNCTION_LIST +{ + uint32_t version; /**< [in]: Client should pass NV_ENCODE_API_FUNCTION_LIST_VER. */ + uint32_t reserved; /**< [in]: Reserved and should be set to 0. */ + PNVENCOPENENCODESESSION nvEncOpenEncodeSession; /**< [out]: Client should access ::NvEncOpenEncodeSession() API through this pointer. */ + PNVENCGETENCODEGUIDCOUNT nvEncGetEncodeGUIDCount; /**< [out]: Client should access ::NvEncGetEncodeGUIDCount() API through this pointer. */ + PNVENCGETENCODEPRESETCOUNT nvEncGetEncodeProfileGUIDCount; /**< [out]: Client should access ::NvEncGetEncodeProfileGUIDCount() API through this pointer.*/ + PNVENCGETENCODEPRESETGUIDS nvEncGetEncodeProfileGUIDs; /**< [out]: Client should access ::NvEncGetEncodeProfileGUIDs() API through this pointer. */ + PNVENCGETENCODEGUIDS nvEncGetEncodeGUIDs; /**< [out]: Client should access ::NvEncGetEncodeGUIDs() API through this pointer. */ + PNVENCGETINPUTFORMATCOUNT nvEncGetInputFormatCount; /**< [out]: Client should access ::NvEncGetInputFormatCount() API through this pointer. */ + PNVENCGETINPUTFORMATS nvEncGetInputFormats; /**< [out]: Client should access ::NvEncGetInputFormats() API through this pointer. */ + PNVENCGETENCODECAPS nvEncGetEncodeCaps; /**< [out]: Client should access ::NvEncGetEncodeCaps() API through this pointer. */ + PNVENCGETENCODEPRESETCOUNT nvEncGetEncodePresetCount; /**< [out]: Client should access ::NvEncGetEncodePresetCount() API through this pointer. */ + PNVENCGETENCODEPRESETGUIDS nvEncGetEncodePresetGUIDs; /**< [out]: Client should access ::NvEncGetEncodePresetGUIDs() API through this pointer. */ + PNVENCGETENCODEPRESETCONFIG nvEncGetEncodePresetConfig; /**< [out]: Client should access ::NvEncGetEncodePresetConfig() API through this pointer. */ + PNVENCINITIALIZEENCODER nvEncInitializeEncoder; /**< [out]: Client should access ::NvEncInitializeEncoder() API through this pointer. */ + PNVENCCREATEINPUTBUFFER nvEncCreateInputBuffer; /**< [out]: Client should access ::NvEncCreateInputBuffer() API through this pointer. */ + PNVENCDESTROYINPUTBUFFER nvEncDestroyInputBuffer; /**< [out]: Client should access ::NvEncDestroyInputBuffer() API through this pointer. */ + PNVENCCREATEBITSTREAMBUFFER nvEncCreateBitstreamBuffer; /**< [out]: Client should access ::NvEncCreateBitstreamBuffer() API through this pointer. */ + PNVENCDESTROYBITSTREAMBUFFER nvEncDestroyBitstreamBuffer; /**< [out]: Client should access ::NvEncDestroyBitstreamBuffer() API through this pointer. */ + PNVENCENCODEPICTURE nvEncEncodePicture; /**< [out]: Client should access ::NvEncEncodePicture() API through this pointer. */ + PNVENCLOCKBITSTREAM nvEncLockBitstream; /**< [out]: Client should access ::NvEncLockBitstream() API through this pointer. */ + PNVENCUNLOCKBITSTREAM nvEncUnlockBitstream; /**< [out]: Client should access ::NvEncUnlockBitstream() API through this pointer. */ + PNVENCLOCKINPUTBUFFER nvEncLockInputBuffer; /**< [out]: Client should access ::NvEncLockInputBuffer() API through this pointer. */ + PNVENCUNLOCKINPUTBUFFER nvEncUnlockInputBuffer; /**< [out]: Client should access ::NvEncUnlockInputBuffer() API through this pointer. */ + PNVENCGETENCODESTATS nvEncGetEncodeStats; /**< [out]: Client should access ::NvEncGetEncodeStats() API through this pointer. */ + PNVENCGETSEQUENCEPARAMS nvEncGetSequenceParams; /**< [out]: Client should access ::NvEncGetSequenceParams() API through this pointer. */ + PNVENCREGISTERASYNCEVENT nvEncRegisterAsyncEvent; /**< [out]: Client should access ::NvEncRegisterAsyncEvent() API through this pointer. */ + PNVENCUNREGISTERASYNCEVENT nvEncUnregisterAsyncEvent; /**< [out]: Client should access ::NvEncUnregisterAsyncEvent() API through this pointer. */ + PNVENCMAPINPUTRESOURCE nvEncMapInputResource; /**< [out]: Client should access ::NvEncMapInputResource() API through this pointer. */ + PNVENCUNMAPINPUTRESOURCE nvEncUnmapInputResource; /**< [out]: Client should access ::NvEncUnmapInputResource() API through this pointer. */ + PNVENCDESTROYENCODER nvEncDestroyEncoder; /**< [out]: Client should access ::NvEncDestroyEncoder() API through this pointer. */ + PNVENCINVALIDATEREFFRAMES nvEncInvalidateRefFrames; /**< [out]: Client should access ::NvEncInvalidateRefFrames() API through this pointer. */ + PNVENCOPENENCODESESSIONEX nvEncOpenEncodeSessionEx; /**< [out]: Client should access ::NvEncOpenEncodeSession() API through this pointer. */ + PNVENCREGISTERRESOURCE nvEncRegisterResource; /**< [out]: Client should access ::NvEncRegisterResource() API through this pointer. */ + PNVENCUNREGISTERRESOURCE nvEncUnregisterResource; /**< [out]: Client should access ::NvEncUnregisterResource() API through this pointer. */ + PNVENCRECONFIGUREENCODER nvEncReconfigureEncoder; /**< [out]: Client should access ::NvEncReconfigureEncoder() API through this pointer. */ + void* reserved1; + PNVENCCREATEMVBUFFER nvEncCreateMVBuffer; /**< [out]: Client should access ::NvEncCreateMVBuffer API through this pointer. */ + PNVENCDESTROYMVBUFFER nvEncDestroyMVBuffer; /**< [out]: Client should access ::NvEncDestroyMVBuffer API through this pointer. */ + PNVENCRUNMOTIONESTIMATIONONLY nvEncRunMotionEstimationOnly; /**< [out]: Client should access ::NvEncRunMotionEstimationOnly API through this pointer. */ + void* reserved2[281]; /**< [in]: Reserved and must be set to NULL */ +} NV_ENCODE_API_FUNCTION_LIST; + +/** Macro for constructing the version field of ::_NV_ENCODEAPI_FUNCTION_LIST. */ +#define NV_ENCODE_API_FUNCTION_LIST_VER NVENCAPI_STRUCT_VERSION(2) + +// NvEncodeAPICreateInstance +/** + * \ingroup ENCODE_FUNC + * Entry Point to the NvEncodeAPI interface. + * + * Creates an instance of the NvEncodeAPI interface, and populates the + * pFunctionList with function pointers to the API routines implemented by the + * NvEncodeAPI interface. + * + * \param [out] functionList + * + * \return + * ::NV_ENC_SUCCESS + * ::NV_ENC_ERR_INVALID_PTR + */ +NVENCSTATUS NVENCAPI NvEncodeAPICreateInstance(NV_ENCODE_API_FUNCTION_LIST *functionList); + +#ifdef __cplusplus +} +#endif + + +#endif + diff --git a/agent-vs2022/sdk/inc/NvFBC/nvFBC.h b/agent-vs2022/sdk/inc/NvFBC/nvFBC.h new file mode 100755 index 0000000..5926bf7 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvFBC/nvFBC.h @@ -0,0 +1,281 @@ +/** + * \file This file contains definitions for NVFBC API. + * \copyright + * + * Copyright 1993-2018 NVIDIA Corporation. All rights reserved. + * NOTICE TO LICENSEE: This source code and/or documentation ("Licensed Deliverables") + * are subject to the applicable NVIDIA license agreement + * that governs the use of the Licensed Deliverables. + * + */ + +#pragma once +#include + +typedef unsigned char NvU8; +typedef unsigned long NvU32; +typedef unsigned long long NvU64; + +/** + * \defgroup NVFBC The NVIDIA Frame Buffer Capture API. + * \brief Defines a set of interfaces for high performance Capture of desktop content. + */ + +/** + * \defgroup NVFBC_ENUMS Enums + * \ingroup NVFBC + * \brief Enumerations to be used with NVFBC API + */ + +/** + * \defgroup NVFBC_STRUCTS Structs + * \ingroup NVFBC + * \brief Defines Parameter Structures to be used with NVFBC APIs. + */ + +/** + * \defgroup NVFBC_ENTRYPOINTS Entrypoints + * \ingroup NVFBC + * \brief Declarations for NVFBC Entrypoint functions + */ + +/** + * \ingroup NVFBC + * Macro to define the NVFBC API version corresponding to this distribution. + */ +#define NVFBC_DLL_VERSION 0x70 + +/** + * \ingroup NVFBC + * Macro to construct version numbers for parameter structs. + */ +#define NVFBC_STRUCT_VERSION(typeName, ver) (NvU32)(sizeof(typeName) | ((ver)<<16) | (NVFBC_DLL_VERSION << 24)) + +/** + * \ingroup NVFBC + * Calling Convention + */ +#define NVFBCAPI __stdcall + +/** + * \ingroup NVFBC + * Indicates that there are no global overrides specified for NVFBC. To be used with NVFBC_SetGlobalFlags API + */ +#define NVFBC_GLOBAL_FLAGS_NONE 0x00000000 + +/** + * \ingroup NVFBC + * Indicates that NVFBC should not request a repaint of the desktop when initiating NVFBC capture. To be used with NVFBC_SetGlobalFlags API. + */ +#define NVFBC_GLOBAL_FLAGS_NO_INITIAL_REFRESH 0x00000002 + +/** + * \ingroup NVFBC + * Indicates that NVFBC should not reset the graphics driver while servicing subsequent NVFBC_Enable API requests. +*/ + +#define NVFBC_GLOBAL_FLAGS_NO_DEVICE_RESET_TOGGLE 0x00000004 + +/** + * \ingroup NVFBC_ENUMS + * \brief Enumerates status codes returned by NVFBC APIs. + */ +typedef enum _NVFBCRESULT +{ + NVFBC_SUCCESS = 0, + NVFBC_ERROR_GENERIC = -1, /**< Unexpected failure in NVFBC. */ + NVFBC_ERROR_INVALID_PARAM = -2, /**< One or more of the paramteres passed to NvFBC are invalid [This include NULL pointers]. */ + NVFBC_ERROR_INVALIDATED_SESSION = -3, /**< NvFBC session is invalid. Client needs to recreate session. */ + NVFBC_ERROR_PROTECTED_CONTENT = -4, /**< Protected content detected. Capture failed. */ + NVFBC_ERROR_DRIVER_FAILURE = -5, /**< GPU driver returned failure to process NvFBC command. */ + NVFBC_ERROR_CUDA_FAILURE = -6, /**< CUDA driver returned failure to process NvFBC command. */ + NVFBC_ERROR_UNSUPPORTED = -7, /**< API Unsupported on this version of NvFBC. */ + NVFBC_ERROR_HW_ENC_FAILURE = -8, /**< HW Encoder returned failure to process NVFBC command. */ + NVFBC_ERROR_INCOMPATIBLE_DRIVER = -9, /**< NVFBC is not compatible with this version of the GPU driver. */ + NVFBC_ERROR_UNSUPPORTED_PLATFORM = -10, /**< NVFBC is not supported on this platform. */ + NVFBC_ERROR_OUT_OF_MEMORY = -11, /**< Failed to allocate memory. */ + NVFBC_ERROR_INVALID_PTR = -12, /**< A NULL pointer was passed. */ + NVFBC_ERROR_INCOMPATIBLE_VERSION = -13, /**< An API was called with a parameter struct that has an incompatible version. Check dwVersion field of paramter struct. */ + NVFBC_ERROR_OPT_CAPTURE_FAILURE = -14, /**< Desktop Capture failed. */ + NVFBC_ERROR_INSUFFICIENT_PRIVILEGES = -15, /**< User doesn't have appropriate previlages. */ + NVFBC_ERROR_INVALID_CALL = -16, /**< NVFBC APIs called in wrong sequence. */ + NVFBC_ERROR_SYSTEM_ERROR = -17, /**< Win32 error. */ + NVFBC_ERROR_INVALID_TARGET = -18, /**< The target adapter idx can not be used for NVFBC capture. It may not correspond to an NVIDIA GPU, or may not be attached to desktop. */ + NVFBC_ERROR_NVAPI_FAILURE = -19, /**< NvAPI Error */ + NVFBC_ERROR_DYNAMIC_DISABLE = -20, /**< NvFBC is dynamically disabled. Cannot continue to capture */ + NVFBC_ERROR_IPC_FAILURE = -21, /**< NVFBC encountered an error in state management */ + NVFBC_ERROR_CURSOR_CAPTURE_FAILURE = -22, /**< Hardware cursor capture failed */ +} NVFBCRESULT; + +/** + * \ingroup NVFBC_ENUMS + * \brief Enumerates NVFBC states. To be used with NvFBC_Enable API + */ +typedef enum _NVFBC_STATE +{ + NVFBC_STATE_DISABLE = 0, /** Disables NvFBC. */ + NVFBC_STATE_ENABLE , /** Enables NvFBC. */ + NVFBC_STATE_LAST , /** Sentinel value. Shouldn't be used. */ +} NVFBC_STATE; + +/** + * \ingroup NVFBC_STRUCTS + * \brief Defines parameters that describe the grabbed data, and provides detailed information about status of the NVFBC session. + */ +typedef struct _NvFBCFrameGrabInfo +{ + DWORD dwWidth; /**< [out] Indicates the current width of captured buffer. */ + DWORD dwHeight; /**< [out] Indicates the current height of captured buffer. */ + DWORD dwBufferWidth; /**< [out] Indicates the current width of the pixel buffer(padded width). */ + DWORD dwReserved; /**< [out] Reserved, do not use. */ + BOOL bOverlayActive; /**< [out] Is set to 1 if overlay was active. */ + BOOL bMustRecreate; /**< [out] Is set to 1 if the compressor must call NvBFC_Create again. */ + BOOL bFirstBuffer; /**< [out] Is set to 1 is this was the first capture call, or first call after a desktop mode change. + Relevant only for XOR and diff modes supported by NVFBCToSys interface. */ + BOOL bHWMouseVisible; /**< [out] Is set to 1 if HW cursor was enabled by OS at the time of the grab. */ + BOOL bProtectedContent; /**< [out] Is set to 1 if protected content was active (DXVA encryption Session). */ + DWORD dwDriverInternalError; /**< [out] To be used as diagnostic info if Grab() fails. Status is non-fatal if Grab() returns success. + Indicates the status code from lower layers. 0 or 0xFBCA11F9 indicates no error was returned. */ + BOOL bStereoOn; /**< [out] Is set to 1 if stereo was on. */ + BOOL bIGPUCapture; /**< [out] Is set to 1 if the captured frame is from iGPU. 0 if capture fails or if captured from dGPU*/ + DWORD dwSourcePID; /**< [out] Indicates which process caused the last screen update that got grabbed*/ + DWORD dwReserved3; /**< [out] Reserved, do not use. */ + DWORD bIsHDR : 1; /**< [out] Is set to 1 if grabbed content is in HDR format. */ + DWORD bReservedBit1 : 1; /**< [out] Reserved, do not use. */ + DWORD bReservedBits : 30; /**< [out] Reserved, do not use. */ + DWORD dwWaitModeUsed; /**< [out] The mode used for this Grab operation (blocking or non-blocking), based on the grab flags passed by the application. + Actual blocking mode can differ from application's request if incorrect grab flags are passed. */ + NvU32 dwReserved2[11]; /**< [out] Resereved, should be set to 0. */ +} NvFBCFrameGrabInfo; + +/** + * \ingroup NVFBC_STRUCTS + * \brief Deines the parameters to be used with NvFBC_GetStatusEx API + */ +typedef struct _NvFBCStatusEx +{ + NvU32 dwVersion; /**< [in] Struct version. Set to NVFBC_STATUS_VER. */ + NvU32 bIsCapturePossible : 1; /**< [out] Indicates if NvFBC feature is enabled. */ + NvU32 bCurrentlyCapturing : 1; /**< [out] Indicates if NVFBC is currently capturing for the Adapter ordinal specified in dwAdapterIdx. */ + NvU32 bCanCreateNow : 1; /**< [out] Deprecated. Do not use. */ + NvU32 bSupportMultiHead : 1; /**< [out] MultiHead grab supported. */ + NvU32 bSupportConfigurableDiffMap : 1; /**< [out] Difference map with configurable blocksize supported. Supported sizes 16x16, 32x32, 64x64, 128x128(default) */ + NvU32 bSupportImageClassification : 1; /**< [out] Generation of 'classification map' demarkating high frequency content in the captured image is supported. */ + NvU32 bReservedBits :26; /**< [in] Reserved, do not use. */ + NvU32 dwNvFBCVersion; /**< [out] Indicates the highest NvFBC interface version supported by the loaded NVFBC library. */ + NvU32 dwAdapterIdx; /**< [in] Adapter Ordinal corresponding to the display to be grabbed. IGNORED if bCapturePID is set */ + void* pPrivateData; /**< [in] optional **/ + NvU32 dwPrivateDataSize; /**< [in] optional **/ + NvU32 dwReserved[59]; /**< [in] Reserved. Should be set to 0. */ + void* pReserved[31]; /**< [in] Reserved. Should be set to NULL. */ +} NvFBCStatusEx; +#define NVFBC_STATUS_VER_1 NVFBC_STRUCT_VERSION(NvFBCStatusEx, 1) +#define NVFBC_STATUS_VER_2 NVFBC_STRUCT_VERSION(NvFBCStatusEx, 2) +#define NVFBC_STATUS_VER NVFBC_STATUS_VER_2 + +/** + * \ingroup NVFBC_STRUCTS + * \brief Defines the parameters to be used with NvFBC_CreateEx API. + */ +typedef struct _NvFBCCreateParams +{ + NvU32 dwVersion; /**< [in] Struct version. Set to NVFBC_CREATE_PARAMS_VER. */ + NvU32 dwInterfaceType; /**< [in] ID of the NVFBC interface Type being requested. */ + NvU32 dwMaxDisplayWidth; /**< [out] Max. display width allowed. */ + NvU32 dwMaxDisplayHeight; /**< [out] Max. display height allowed. */ + void* pDevice; /**< [in] Device pointer. */ + void* pPrivateData; /**< [in] Private data [optional]. */ + NvU32 dwPrivateDataSize; /**< [in] Size of private data. */ + NvU32 dwInterfaceVersion; /**< [in] Version of the capture interface. */ + void* pNvFBC; /**< [out] A pointer to the requested NVFBC object. */ + NvU32 dwAdapterIdx; /**< [in] Adapter Ordinal corresponding to the display to be grabbed. If pDevice is set, this parameter is ignored. */ + NvU32 dwNvFBCVersion; /**< [out] Indicates the highest NvFBC interface version supported by the loaded NVFBC library. */ + void* cudaCtx; /**< [in] CUDA context created using cuD3D9CtxCreate with the D3D9 device passed as pDevice. Only used for NvFBCCuda interface. + It is mandatory to pass a valid D3D9 device if cudaCtx is passed. The call will fail otherwise. + Client must release NvFBCCuda object before destroying the cudaCtx. */ + void* pPrivateData2; /**< [in] Private data [optional]. */ + NvU32 dwPrivateData2Size; /**< [in] Size of private data. */ + NvU32 dwReserved[55]; /**< [in] Reserved. Should be set to 0. */ + void* pReserved[27]; /**< [in] Reserved. Should be set to NULL. */ +}NvFBCCreateParams; +#define NVFBC_CREATE_PARAMS_VER_1 NVFBC_STRUCT_VERSION(NvFBCCreateParams, 1) +#define NVFBC_CREATE_PARAMS_VER_2 NVFBC_STRUCT_VERSION(NvFBCCreateParams, 2) +#define NVFBC_CREATE_PARAMS_VER NVFBC_CREATE_PARAMS_VER_2 + +/** +* \ingroup NVFBC_STRUCTS +* \brief Defines parameters for a Grab\Capture call to get HW cursor data in the NVFBCToSys capture session. +*/ +typedef struct +{ + NvU32 dwVersion; /**< [in]: Struct version. Set to NVFBC_MOUSE_GRAB_INFO_VER.*/ + NvU32 dwWidth; /**< [out]: Width of mouse glyph captured.*/ + NvU32 dwHeight; /**< [out]: Height of mouse glyph captured.*/ + NvU32 dwPitch; /**< [out]: Pitch of mouse glyph captured.*/ + NvU32 bIsHwCursor : 1; /**< [out]: Tells if cursor is HW cursor or SW cursor. If set to 0, ignore height, width, pitch and pBits.*/ + NvU32 bReserved : 32; /**< [in]: Reserved.*/ + NvU32 dwPointerFlags; /**< [out]: Maps to DXGK_POINTERFLAGS::Value.*/ + NvU32 dwXHotSpot; /**< [out]: Maps to DXGKARG_SETPOINTERSHAPE::XHot.*/ + NvU32 dwYHotSpot; /**< [out]: Maps to DXGKARG_SETPOINTERSHAPE::YHot.*/ + NvU32 dwUpdateCounter; /**< [out]: Cursor update Counter. */ + NvU32 dwBufferSize; /**< [out]: Size of the buffer contaiing the captured cursor glyph. */ + void * pBits; /**< [out]: pointer to buffer containing the captured cursor glyph.*/ + NvU32 dwReservedA[22]; /**< [in]: Reserved. Set to 0.*/ + void * pReserved[15]; /**< [in]: Reserved. Set to 0.*/ +}NVFBC_CURSOR_CAPTURE_PARAMS_V1; +typedef NVFBC_CURSOR_CAPTURE_PARAMS_V1 NVFBC_CURSOR_CAPTURE_PARAMS; +#define NVFBC_CURSOR_CAPTURE_PARAMS_VER1 NVFBC_STRUCT_VERSION(NVFBC_CURSOR_CAPTURE_PARAMS, 1) +#define NVFBC_CURSOR_CAPTURE_PARAMS_VER NVFBC_CURSOR_CAPTURE_PARAMS_VER1 + +/** + * \ingroup NVFBC_ENTRYPOINTS + * \brief NVFBC API to set global overrides + * \param [in] dwFlags Global overrides for NVFBC. Use ::NVFBC_GLOBAL_FLAGS value. + */ +void NVFBCAPI NvFBC_SetGlobalFlags(DWORD dwFlags); + +/** + * \ingroup NVFBC_ENTRYPOINTS + * \brief NVFBC API to create an NVFBC capture session. + * Instantiates an interface identified by NvFBCCreateParams::dwInterfaceType. + * \param [inout] pCreateParams Pointer to a struct of type ::NvFBCCreateParams, typecast to void* + * \return An applicable ::NVFBCRESULT value. + */ +NVFBCRESULT NVFBCAPI NvFBC_CreateEx(void * pCreateParams); + +/** + * \ingroup NVFBC_ENTRYPOINTS + * \brief NVFBC API to query Current NVFBC status. + * Queries the status for the adapter pointed to by the NvFBCStatusEx::dwAdapterIdx parameter. + * \param [inout] pCreateParams Pointer to a struct of type ::NvFBCStatusEx. + * \return An applicable ::NVFBCRESULT value. + */ +NVFBCRESULT NVFBCAPI NvFBC_GetStatusEx(NvFBCStatusEx *pNvFBCStatusEx); + +/** + * \ingroup NVFBC_ENTRYPOINTS + * \brief NVFBC API to enable \ disable NVFBC feature. + * \param [in] nvFBCState Refer ::NVFBC_STATE + * \return An applicable ::NVFBCRESULT value. + */ +NVFBCRESULT NVFBCAPI NvFBC_Enable(NVFBC_STATE nvFBCState); + +/** + * \ingroup NVFBC_ENTRYPOINTS + * \brief NVFBC API to query highest GRID SDK version supported by the loaded NVFBC library. + * \param [out] pVersion Pointer to a 32-bit integer to hold the supported GRID SDK version. + * \return An applicable ::NVFBCRESULT value. + */ +NVFBCRESULT NVFBCAPI NvFBC_GetSDKVersion(NvU32 * pVersion); + +/** + * \cond API_PFN + */ +typedef void (NVFBCAPI * NvFBC_SetGlobalFlagsType) (DWORD dwFlags); +typedef NVFBCRESULT (NVFBCAPI * NvFBC_CreateFunctionExType) (void * pCreateParams); +typedef NVFBCRESULT (NVFBCAPI * NvFBC_GetStatusExFunctionType) (void * pNvFBCStatus); +typedef NVFBCRESULT (NVFBCAPI * NvFBC_EnableFunctionType) (NVFBC_STATE nvFBCState); +typedef NVFBCRESULT (NVFBCAPI * NvFBC_GetSDKVersionFunctionType) (NvU32 * pVersion); +/** + * \endcond API_PFN +*/ diff --git a/agent-vs2022/sdk/inc/NvFBC/nvFBCCuda.h b/agent-vs2022/sdk/inc/NvFBC/nvFBCCuda.h new file mode 100755 index 0000000..060b57c --- /dev/null +++ b/agent-vs2022/sdk/inc/NvFBC/nvFBCCuda.h @@ -0,0 +1,156 @@ +/** + * \file This file contains definitions for NVFBCCuda. + * + * Copyright 1993-2018 NVIDIA Corporation. All rights reserved. + * NOTICE TO LICENSEE: This source code and/or documentation ("Licensed Deliverables") + * are subject to the applicable NVIDIA license agreement + * that governs the use of the Licensed Deliverables. + * + */ + +#ifndef _NVFBC_CUDA_H_ +#define _NVFBC_CUDA_H_ + +/** + * \defgroup NVFBC_CUDA NVFBCCuda Interface. + * \brief Interface for grabbing Desktop images and dumping to a CUDA buffer. + */ + +/** + * \defgroup NVFBC_CUDA_ENUMS Enums + * \ingroup NVFBC_CUDA + * \brief Enumerations to be used with the NVFBCCuda interface. + */ + +/** + * \defgroup NVFBC_CUDA_STRUCTS Structs + * \ingroup NVFBC_CUDA + * \brief Parameter Structures to be used with the NvFBCCuda interface. + */ + +/** + * \defgroup NVFBC_CUDA_INTERFACE Object Definition + * \ingroup NVFBC_CUDA + * \brief Interface class definition for the NVFBCCuda API. + */ + +/** + * \ingroup NVFBC_CUDA + * \brief Macro to define the interface ID to be passed as NvFBCCreateParams::dwInterfaceType for generating output in 24-bit RGB format. + */ +#define NVFBC_SHARED_CUDA (0x1007) + +/** + * \ingroup NVFBC_CUDA_ENUMS + * \brief Enumerates special commands for grab\capture supported by the NVFBCCuda interface. + */ +typedef enum +{ + NVFBC_TOCUDA_NOFLAGS = 0x0, /**< Default (no flags set). Grabbing will wait for a new frame or HW mouse move. */ + NVFBC_TOCUDA_NOWAIT = 0x1, /**< Grabbing will not wait for a new frame nor a HW cursor move. */ + NVFBC_TOCUDA_CPU_SYNC = 0x2, /**< Does a cpu event signal when grab is complete */ + NVFBC_TOCUDA_WITH_HWCURSOR = 0x4, /**< Grabs the HW cursor if any visible */ + NVFBC_TOCUDA_RESERVED_A = 0x8, /**< reserved */ + NVFBC_TOCUDA_WAIT_WITH_TIMEOUT = 0x10, /**< Grabbing will wait for a new frame or HW mouse move with a maximum wait time of NVFBC_CUDA_GRAB_FRAME_PARAMS::dwWaitTime millisecond*/ +} NVFBC_CUDA_FLAGS; + +typedef enum +{ + NVFBC_TOCUDA_ARGB = 0, /**< Output in 32-bit packed ARGB format. */ + NVFBC_TOCUDA_ARGB10 , /**< Output in 32-bit packed ARGB10 format (A2B10G10R10). */ + NVFBC_TOCUDA_BUF_FMT_LAST , /**< Sentinel value. Do not use. */ +} NVFBCToCUDABufferFormat; + + +/** +* \ingroup NVFBC_CUDA_STRUCTS +* \brief Defines parameters for a Grab\Capture call in the NVFBCCuda capture session. +* Also holds information regarding the grabbed data. +*/ +typedef struct +{ + NvU32 dwVersion; /**< [in]: Struct version. Set to NVFBC_CUDA_GRAB_FRAME_PARAMS_V1_VER. */ + NvU32 dwFlags; /**< [in]: Flags for grab frame.*/ + void *pCUDADeviceBuffer; /**< [in]: Output buffer.*/ + NvFBCFrameGrabInfo *pNvFBCFrameGrabInfo; /**< [in/out]: Frame grab configuration and feedback from NvFBC driver.*/ + NvU32 dwWaitTime; /**< [in]: Time limit in millisecond to wait for a new frame or HW mouse move. Use with NVFBC_TOCUDA_WAIT_WITH_TIMEOUT */ + NvU32 dwReserved[61]; /**< [in]: Reserved. Set to 0.*/ + void *pReserved[30]; /**< [in]: Reserved. Set to NULL.*/ +} NVFBC_CUDA_GRAB_FRAME_PARAMS_V1; +#define NVFBC_CUDA_GRAB_FRAME_PARAMS_V1_VER NVFBC_STRUCT_VERSION(NVFBC_CUDA_GRAB_FRAME_PARAMS_V1, 1) +#define NVFBC_CUDA_GRAB_FRAME_PARAMS_VER NVFBC_CUDA_GRAB_FRAME_PARAMS_V1_VER +typedef NVFBC_CUDA_GRAB_FRAME_PARAMS_V1 NVFBC_CUDA_GRAB_FRAME_PARAMS; + +/** + * \ingroup NVFBC_CUDA_STRUCTS + * \brief Defines parameters for NvFBCCudaSetup() call + */ +typedef struct _NVFBC_CUDA_SETUP_PARAMS_V1 +{ + NvU32 dwVersion; /**< [in]: Struct version. Set to NVFBC_CUDA_SETUP_PARMS_VER. */ + NvU32 bEnableSeparateCursorCapture : 1; /**< [in]: The client should set this to 1 if it wants to enable mouse capture separately from Grab(). */ + NvU32 bHDRRequest : 1; /**< [in]: The client should set this to 1 if it wants to request HDR capture.*/ + NvU32 bReserved : 30; /**< [in]: Reserved. Seto to 0. */ + void *hCursorCaptureEvent; /**< [out]: Event handle to be signalled when there is an update to the HW cursor state. */ + NVFBCToCUDABufferFormat eFormat; /**< [in]: Output image format.*/ + NvU32 dwReserved[61]; /**< [in]: Reserved. Set to 0. */ + void *pReserved[31]; /**< [in]: Reserved. Set to NULL. */ +} NVFBC_CUDA_SETUP_PARAMS_V1; +#define NVFBC_CUDA_SETUP_PARAMS_V1_VER NVFBC_STRUCT_VERSION(NVFBC_CUDA_SETUP_PARAMS_V1, 1) +typedef NVFBC_CUDA_SETUP_PARAMS_V1 NVFBC_CUDA_SETUP_PARAMS; +#define NVFBC_CUDA_SETUP_PARAMS_VER NVFBC_CUDA_SETUP_PARAMS_V1_VER + +/** + * \ingroup NVFBC_CUDA_INTERFACE + * Interface class definition for the NVFBCCuda API. + */ +class INvFBCCuda_v3 +{ +public: + /** + * \brief Returns the maximum buffer size, in bytes for allocating a CUDA buffer to hold output data generated by the NvFBCCuda interface. + * \param [out] pdwMaxBufSize Pointer to a 32-bit unsigned integer. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCCudaGetMaxBufferSize (NvU32 *pdwMaxBufSize) = 0; + + /** + * \brief Performs initial setup + * \param [in] pParams Pointer to a struct of type ::NVFBC_CUDA_SETUP_PARAMS. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCCudaSetup (NVFBC_CUDA_SETUP_PARAMS *pParams) = 0; + + /** + * \brief Captures the desktop and dumps captured data to a CUDA buffer provided by the client. + * If the API returns a failure, the client should check the return codes and ::NvFBCFrameGrabInfo output fields to determine if the session needs to be re-created. + * \param [inout] pParams Pointer to a struct of type ::NVFBC_CUDA_GRAB_FRAME_PARAMS. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCCudaGrabFrame (NVFBC_CUDA_GRAB_FRAME_PARAMS *pParams) = 0; + + /** + * \brief A high precision implementation of Sleep(). + * Can provide sub quantum (usually 16ms) sleep that does not burn CPU cycles. + * \param qwMicroSeconds The number of microseconds that the thread should sleep for. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCCudaGPUBasedCPUSleep (__int64 qwMicroSeconds) = 0; + + /** + * \brief Captures HW cursor data whenever shape of mouse is changed + * \param [inout] pParam Pointer to a struct of type ::NVFBC_TOSYS_GRAB_MOUSE_PARAMS. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCCudaCursorCapture (NVFBC_CURSOR_CAPTURE_PARAMS *pParam) = 0; + + /** + * \brief Destroys the NvFBCCuda capture session. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCCudaRelease () = 0; +}; + +typedef INvFBCCuda_v3 NvFBCCuda; + +#endif _NVFBC_CUDA_H_ diff --git a/agent-vs2022/sdk/inc/NvFBC/nvFBCToDx9Vid.h b/agent-vs2022/sdk/inc/NvFBC/nvFBCToDx9Vid.h new file mode 100755 index 0000000..50ac277 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvFBC/nvFBCToDx9Vid.h @@ -0,0 +1,275 @@ +/** + * \file + * This file contains definitions for NVFBCToDX9Vid interface + * + * + * Copyright 1993-2018 NVIDIA Corporation. All rights reserved. + * NOTICE TO LICENSEE: This source code and/or documentation ("Licensed Deliverables") + * are subject to the applicable NVIDIA license agreement + * that governs the use of the Licensed Deliverables. + * + */ + +#ifndef NVFBC_TO_DX9_VID_H_ +#define NVFBC_TO_DX9_VID_H_ +/** + * \defgroup NVFBC_TODX9VID NVFBCToDx9Vid Interface. + * \brief Interface for grabbing Desktop images and copying output to D3D9 buffers provided by the client. + */ + +/** + * \defgroup NVFBC_TODX9VID_ENUMS Enums + * \ingroup NVFBC_TODX9VID + * \brief Enumerations defined for use with NVFBCToDX9Vid interface. + */ + +/** + * \defgroup NVFBC_TODX9VID_STRUCTS Structs + * \ingroup NVFBC_TODX9VID + * \brief Parameter Structs defined for use with NVFBCToDX9Vid interface. + */ + +/** + * \defgroup NVFBC_TODX9VID_INTERFACE Object Interface + * \ingroup NVFBC_TODX9VID + * \brief Interface class definition for NVFBCToDX9Vid capture API + */ + +/** + * \ingroup NVFBC_TODX9VID + * \brief Macro to define the interface ID to be passed as NvFBCCreateParams::dwInterfaceType + * for creating an NVFBCToDX9Vid capture session object. + */ +#define NVFBC_TO_DX9_VID (0x2003) + +/** + * \ingroup NVFBC_TODX9VID + * \brief Macro to define the maximum size, in bytes, of diffmap buffer + */ +#define NVFBC_TODX9VID_MAX_DIFF_MAP_SIZE 0x00040000 + +/** + * \ingroup NVFBC_TODX9VID + * \brief Macro to define the maximum size, in bytes, of Image Classification Map buffer + */ + #define NVFBC_TODX9VID_MAX_CLASSIFICATION_MAP_SIZE 0X00040000 + +/** + * \ingroup NVFBC_TODX9VID + * \brief Macro to define the maximum dimensions supported for + * Stamp shape used to aggregate high frequency content detection results + * for generating Image Classification Map + */ + #define NVFBC_TODX9VID_MAX_CLASSIFICATION_MAP_STAMP_DIM 256 + + /** + * \ingroup NVFBC_TODX9VID + * \brief Macro to define the minimum dimensions supported for + * Stamp shape used to aggregate high frequency content detection results + * for generating Image Classification Map + */ + #define NVFBC_TODX9VID_MIN_CLASSIFICATION_MAP_STAMP_DIM 16 + +/** + * \ingroup NVFBC_TODX9VID_ENUMS + * Enumerates Output pixel data formats supported by NVFBCToDX9Vid interface. + */ +typedef enum +{ + NVFBC_TODX9VID_ARGB = 0, /**< Output in 32-bit packed ARGB format. */ + NVFBC_TODX9VID_NV12 , /**< Output in Nv12 format (YUV 4:2:0). */ + NVFBC_TODX9VID_ARGB10 , /**< Output in 32-bit packed ARGB10 format (A2B10G10R10). */ + NVFBC_TODX9VID_BUF_FMT_LAST , /**< Sentinel value. Do not use. */ +} NVFBCToDx9VidBufferFormat; + +/** + * \ingroup NVFBC_TODX9VID_ENUMS + * Enumerates Capture\Grab modes supported by NVFBCToDX9Vid interface. + */ +typedef enum +{ + NVFBC_TODX9VID_SOURCEMODE_FULL = 0, /**< Grab full res. */ + NVFBC_TODX9VID_SOURCEMODE_SCALE , /**< Scale the grabbed image according to NVFBC_TODX9VID_GRAB_FRAME_PARAMS::dwTargetWidth + and NVFBC_TODX9VID_GRAB_FRAME_PARAMS::dwTargetHeight. */ + NVFBC_TODX9VID_SOURCEMODE_CROP , /**< Crop a subwindow without scaling, of NVFBC_TODX9VID_GRAB_FRAME_PARAMS::dwTargetWidth + and NVFBC_TODX9VID_GRAB_FRAME_PARAMS::dwTargetHeight sizes, + starting at NVFBC_TODX9VID_GRAB_FRAME_PARAMS::dwStartX and NVFBC_TODX9VID_GRAB_FRAME_PARAMS::dwStartY. */ + NVFBC_TODX9VID_SOURCEMODE_LAST , /**< Sentinel value. Do not use. */ +}NVFBCToDx9VidGrabMode; + +/** + * \ingroup NVFBC_TODX9VID_ENUMS + * Enumerates special commands for grab\capture supported by NVFBCToDX9Vid interface. + */ +typedef enum +{ + NVFBC_TODX9VID_NOFLAGS = 0x0, /**< Default (no flags set). Grabbing will wait for a new frame or HW mouse move. */ + NVFBC_TODX9VID_NOWAIT = 0x1, /**< Grabbing will not wait for a new frame nor a HW cursor move. */ + NVFBC_TODX9VID_WAIT_WITH_TIMEOUT = 0x10, /**< Grabbing will wait for a new frame or HW mouse move with a maximum wait time of NVFBC_TODX9VID_GRAB_FRAME_PARAMS::dwWaitTime millisecond*/ +} NVFBCToDx9VidGrabFlags; + +/** + * \ingroup NVFBC_TODX9VID_ENUMS + * \typedef NVFBC_TODX9VID_GRAB_FLAGS + * \brief \ref NVFBCToDx9VidGrabFlags. + */ +typedef NVFBCToDx9VidGrabFlags NVFBC_TODX9VID_GRAB_FLAGS; + +/** + * \ingroup NVFBC_TODX9VID_ENUMS + * Enumerates stereo grab\capture formats. Currently unsupported. + */ +typedef enum +{ + NVFBC_TODX9VID_STEREOFMT_PACKED_LR = 0, /**< Default, Stereo captured views will be packed side-by-side. */ + NVFBC_TODX9VID_STEREOFMT_PACKED_TB, /**< Stereo captured captured views will be packed top-bottom. */ + NVFBC_TODX9VID_STEREOFMT_SEPARATE_VIEWS, /**< Stereo captured views will be available in separate buffers. */ +} NVFBCToDx9VidStereoFmt; + +/** + * \ingroup NVFBC_TODX9VID_STRUCTS + * \brief Defines an output buffer for use with NVFBCToDX9Vid interface. + */ +typedef struct +{ + IDirect3DSurface9* pPrimary; /**< [in]: Contains the grabbed desktop image. */ + IDirect3DSurface9* pSecondary; /**< [in]: Reserved: Not to be used. */ +} NVFBC_TODX9VID_OUT_BUF; + +/** + * \ingroup NVFBC_TODX9VID_ENUMS + * \brief Defines list of block sizes (in pixels) supported for NVFBCToDX9Vid interface + */ +typedef enum +{ + NVFBC_DX9VID_DIFFMAP_BLOCKSIZE_128X128 = 0, /**< Default 128 pixel x 128 pixel blocksize, same as legacy blocksize for backward compatibility */ + NVFBC_DX9VID_DIFFMAP_BLOCKSIZE_16X16, /**< 16 pixel x 16 pixel blocksize */ + NVFBC_DX9VID_DIFFMAP_BLOCKSIZE_32X32, /**< 32 pixel x 32 pixel blocksize */ + NVFBC_DX9VID_DIFFMAP_BLOCKSIZE_64X64, /**< 64 pixel x 64 pixel blocksize */ + NVFBC_TODX9VID_DIFFMAP_BLOCKSIZE_128X128 = NVFBC_DX9VID_DIFFMAP_BLOCKSIZE_128X128, /**< Alias for consistant naming convention */ + NVFBC_TODX9VID_DIFFMAP_BLOCKSIZE_16X16 = NVFBC_DX9VID_DIFFMAP_BLOCKSIZE_16X16, /**< Alias for consistant naming convention */ + NVFBC_TODX9VID_DIFFMAP_BLOCKSIZE_32X32 = NVFBC_DX9VID_DIFFMAP_BLOCKSIZE_32X32, /**< Alias for consistant naming convention */ + NVFBC_TODX9VID_DIFFMAP_BLOCKSIZE_64X64 = NVFBC_DX9VID_DIFFMAP_BLOCKSIZE_64X64 /**< Alias for consistant naming convention */ +} NVFBC_DX9VID_DIFFMAP_BLOCKSIZE; +typedef NVFBC_DX9VID_DIFFMAP_BLOCKSIZE NVFBC_TODX9VID_DIFFMAP_BLOCKSIZE; + +/** + * \ingroup NVFBC_TODX9VID_STRUCTS + * \brief Defines parameters used to configure NVFBCToDX9Vid capture session. + */ +typedef struct +{ + NvU32 dwVersion; /**< [in]: Struct version. Set to NVFBC_TODX9VID_SETUP_PARAMS_VER.*/ + NvU32 bWithHWCursor :1; /**< [in]: The client should set this to 1 if it requires the HW cursor to be composited on the captured image.*/ + NvU32 bStereoGrab :1; /**< [in]: Reserved. Not to be used. */ + NvU32 bDiffMap :1; /**< [in]: The client should set this to use the DiffMap feature.*/ + NvU32 bEnableSeparateCursorCapture : 1; /**< [in]: The client should set this to 1 if it wants to enable mouse capture separately from Grab().*/ + NvU32 bHDRRequest :1; /**< [in]: The client should set this to 1 if it wants to request HDR capture.*/ + NvU32 bClassificationMap :1; /**< [in]: The client should set this to use the High Frequency Content Detection feature.*/ + NvU32 bReservedBits :26; /**< [in]: Reserved. Set to 0.*/ + NVFBCToDx9VidBufferFormat eMode; /**< [in]: Output image format.*/ + NvU32 dwNumBuffers; /**< [in]: Number of NVFBC_TODX9VID_OUT_BUF allocated by the client*/ + NVFBC_TODX9VID_DIFFMAP_BLOCKSIZE eDiffMapBlockSize; /**< [in]: Valid only if bDiffMap is set. + Set this bit field using NVFBC_TODX9VID_DIFFMAP_BLOCKSIZE enum. + Default is 128x128 Diffmap.*/ + NVFBCToDx9VidStereoFmt eStereoFmt; /**< [in]: Reserved: Not to be used.*/ + NvU32 dwDiffMapBuffSize; /**< [in]: Size of diffMap buffer allocated by client. + Use NVFBC_TODX9VID_MAX_DIFF_MAP_SIZE for allocating the diffmap buffer for best results.*/ + NvU32 dwClassificationMapBuffSize; /**< [in]: Size of High Frequency Content Detection buffer allocated by client.*/ + NvU32 dwClassificationMapStampWidth; /**< [in]: Stamp width for aggregating Image Classification results. + Must be multiple of NVFBC_TODX9VID_MIN_CLASSIFICATION_MAP_BLOCK_DIM + and less than NVFBC_TODX9VID_MAX_CLASSIFICATION_MAP_BLOCK_DIM */ + NvU32 dwClassificationMapStampHeight; /**< [in]: Stamp height for aggregating Image Classification results. + Must be multiple of NVFBC_TODX9VID_MIN_CLASSIFICATION_MAP_BLOCK_DIM + and less than NVFBC_TODX9VID_MAX_CLASSIFICATION_MAP_BLOCK_DIM */ + void **ppDiffMap; /**< [in]: Array of diffmap buffers allocated by client. + Must be allocated using VirtualAlloc. + The no. of buffers is same as specified by dwNumBuffers.*/ + void **ppClassificationMap; /**< [in]: Array of High Frequency Content Detection buffers allocated by client. + Must be allocated using VirtualAlloc. + The no. of buffers is same as specified by dwNumBuffers.*/ + NVFBC_TODX9VID_OUT_BUF *ppBuffer; /**< [in/out]: Container to hold NvFBC output buffers.*/ + void *hCursorCaptureEvent; /**< [out]: Event handle to be signalled when there is an update to the HW cursor state. */ + NvU32 dwReserved[22]; /**< [in]: Reserved. Set to 0.*/ + void *pReserved[12]; /**< [in]: Reserved. Set to 0.*/ +} NVFBC_TODX9VID_SETUP_PARAMS_V3; +#define NVFBC_TODX9VID_SETUP_PARAMS_V3_VER NVFBC_STRUCT_VERSION(NVFBC_TODX9VID_SETUP_PARAMS_V3, 3) +#define NVFBC_TODX9VID_SETUP_PARAMS_VER NVFBC_TODX9VID_SETUP_PARAMS_V3_VER + +typedef NVFBC_TODX9VID_SETUP_PARAMS_V3 NVFBC_TODX9VID_SETUP_PARAMS; + +/** + * \ingroup NVFBC_TODX9VID_STRUCTS + * \brief Defines parameters for a Grab\Capture call in the NVFBCToDX9Vid capture session. + * Also holds information regarding the grabbed data. + */ +typedef struct +{ + NvU32 dwVersion; /**< [in]: Struct version. Set to NVFBC_TODX9VID_GRAB_FRAME_PARAMS_VER.*/ + NvU32 dwFlags; /**< [in]: Special grabbing requests. This should be a bit-mask of NVFBCToDx9VidGrabFlags values.*/ + NvU32 dwTargetWidth; /**< [in]: Target image width. For NVFBC_TODX9VID_SOURCEMODE_SCALE, NvFBC will scale the captured image to fit target width and height. + For NVFBC_TODX9VID_SOURCEMODE_CROP, NVFBC will use this to determine cropping rect. */ + NvU32 dwTargetHeight; /**< [in]: Target image height. For NVFBC_TODX9VID_SOURCEMODE_SCALE, NvFBC will scale the captured image to fit target width and height. + For NVFBC_TODX9VID_SOURCEMODE_CROP, NVFBC will use this to determine cropping rect. */ + NvU32 dwStartX; /**< [in]: x-coordinate of starting pixel for cropping. Used with NVFBC_TODX9VID_SOURCEMODE_CROP. */ + NvU32 dwStartY; /**< [in]: y-coordinate of starting pixel for cropping. Used with NVFBC_TODX9VID_SOURCEMODE_CROP. .*/ + NVFBCToDx9VidGrabMode eGMode; /**< [in]: Frame grab mode.*/ + NvU32 dwBufferIdx; /**< [in]: Array index of the NVFBC_TODX9VID_OUT_BUF which should contain the grabbed image.*/ + NvFBCFrameGrabInfo *pNvFBCFrameGrabInfo; /**< [in/out]: Frame grab information and feedback from NvFBC driver.*/ + NvU32 dwWaitTime; /**< [in]: Timeout limit in millisecond to wait for a new frame or HW cursor move. Used with NVFBC_TODX9VID_WAIT_WITH_TIMEOUT */ + NvU32 dwReserved[23]; /**< [in]: Reserved. Set to 0.*/ + void *pReserved[15]; /**< [in]: Reserved. Set to NULL.*/ +} NVFBC_TODX9VID_GRAB_FRAME_PARAMS_V1; +#define NVFBC_TODX9VID_GRAB_FRAME_PARAMS_V1_VER NVFBC_STRUCT_VERSION(NVFBC_TODX9VID_GRAB_FRAME_PARAMS_V1, 1) +#define NVFBC_TODX9VID_GRAB_FRAME_PARAMS_VER NVFBC_TODX9VID_GRAB_FRAME_PARAMS_V1_VER + +typedef NVFBC_TODX9VID_GRAB_FRAME_PARAMS_V1 NVFBC_TODX9VID_GRAB_FRAME_PARAMS; + +/** + * \ingroup NVFBC_TODX9VID_INTERFACE + * \brief Interface class definition for NVFBCToDX9Vid capture API + */ +class INvFBCToDx9Vid_v3 +{ +public: + /** + * \brief Set up NVFBC D3D9 capture according to the provided parameters. + * Registers the output buffers created and passed by the client for use with NVFBCToDx9Vid. + * \param [in] pParam Pointer to a struct of type NVFBC_TODX9VID_SETUP_PARAMS + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCToDx9VidSetUp (NVFBC_TODX9VID_SETUP_PARAMS *pParam) = 0; + + /** + * \brief Captures the desktop and copies the captured data to a D3D9 buffer that is managed by the client. + * If the API returns a failure, the client should check the return codes and ::NvFBCFrameGrabInfo output fields to determine if the session needs to be re-created. + * \param [in] pParam Pointer to a struct of type NVFBC_TODX9VID_GRAB_FRAME_PARAMS + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCToDx9VidGrabFrame (NVFBC_TODX9VID_GRAB_FRAME_PARAMS *pParam) = 0; + + /** + * \brief A high precision implementation of Sleep(). + * Can provide sub quantum (usually 16ms) sleep that does not burn CPU cycles. + * param [in] qwMicroSeconds The number of microseconds that the thread should sleep for. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCToDx9VidGPUBasedCPUSleep (__int64 qwMicroSeconds) = 0; + + /** + * \brief Destroys the NVFBCToDX9Vid capture session. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCToDx9VidRelease() = 0; + + /** + * \brief Captures HW cursor data whenever shape of mouse is changed + * \param [inout] pParam Pointer to a struct of type ::NVFBC_TOSYS_GRAB_MOUSE_PARAMS. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCToDx9VidCursorCapture(NVFBC_CURSOR_CAPTURE_PARAMS *pParam) = 0; +}; + +typedef INvFBCToDx9Vid_v3 NvFBCToDx9Vid; + +#endif // NVFBC_TO_DX9_VID_H_ diff --git a/agent-vs2022/sdk/inc/NvFBC/nvFBCToSys.h b/agent-vs2022/sdk/inc/NvFBC/nvFBCToSys.h new file mode 100755 index 0000000..db59885 --- /dev/null +++ b/agent-vs2022/sdk/inc/NvFBC/nvFBCToSys.h @@ -0,0 +1,216 @@ +/** + * \file This file contains defintions for NVFBCToSys + * + * Copyright 1993-2018 NVIDIA Corporation. All rights reserved. + * NOTICE TO LICENSEE: This source code and/or documentation ("Licensed Deliverables") + * are subject to the applicable NVIDIA license agreement + * that governs the use of the Licensed Deliverables. + * + */ + +#ifndef NVFBC_TO_SYS_H_ +#define NVFBC_TO_SYS_H_ +/** + * \defgroup NVFBC_TOSYS NVFBCToSys Interface + * \brief Interface for grabbing Desktop images and generating output in system memory. + */ + +/** + * \defgroup NVFBC_TOSYS_ENUMS Enums + * \ingroup NVFBC_TOSYS + * \brief Enumerations used with NVFBCToSys interface. + */ + +/** + * \defgroup NVFBC_TOSYS_STRUCTS Structs + * \ingroup NVFBC_TOSYS + * \brief Parameter Structs Defined for use with NVFBCToSys interface. + */ + +/** + * \defgroup NVFBC_TOSYS_INTERFACE Object Interface + * \ingroup NVFBC_TOSYS + * \brief Interface class definition for NVFBCToSys Capture API + */ + +/** + * \ingroup NVFBC_TOSYS + * \brief Macro to define the interface ID to be passed as NvFBCCreateParams::dwInterfaceType + * for creating an NVFBCToSys capture session object. + */ +#define NVFBC_TO_SYS (0x1205) + +/** + * \ingroup NVFBC_TOSYS + * \brief Macro to define the maximum dimensions supported for + * Stamp shape used to aggregate high frequency content detection results + * for generating Image Classification Map + */ +#define NVFBC_TOSYS_MAX_CLASSIFICATION_MAP_STAMP_DIM 256 + +/** + * \ingroup NVFBC_TOSYS + * \brief Macro to define the minimum dimensions supported for + * Stamp shape used to aggregate high frequency content detection results + * for generating Image Classification Map + */ + #define NVFBC_TOSYS_MIN_CLASSIFICATION_MAP_STAMP_DIM 16 +/** + * \ingroup NVFBC_TOSYS_ENUMS + * Enumerates output buffer pixel data formats supported by NVFBCToSys. + */ +typedef enum +{ + NVFBC_TOSYS_ARGB = 0, /**< Output Pixels in ARGB format: 32bpp, one byte per channel. */ + NVFBC_TOSYS_RGB , /**< Output Pixels in RGB format: 24bpp, one byte per channel. */ + NVFBC_TOSYS_YYYYUV420p , /**< Output Pixels in YUV420 format: 12bpp, + the Y' channel at full resolution, U channel at half resolution (1 byte for four pixels), V channel at half resolution. */ + NVFBC_TOSYS_RGB_PLANAR , /**< Output Pixels in planar RGB format: 24bpp, + stored sequentially in memory as complete red channel, complete green channel, complete blue channel. */ + NVFBC_TOSYS_XOR , /**< Output Pixels in RGB format: 24bpp XOR’d with the prior frame. */ + NVFBC_TOSYS_YUV444p , /**< Output Pixels in YUV444 planar format, i.e. separate 8-bpp Y, U, V planes with no subsampling.*/ + NVFBC_TOSYS_ARGB10 , /**< Output Pixels in RGB 10 bit format: A2B10G10R10, 32bpp. */ + NVFBC_TOSYS_BUF_FMT_LAST , /**< Sentinel value. Do not use.*/ +} NVFBCToSysBufferFormat; + +/** + * \ingroup NVFBC_TOSYS_ENUMS + * Enumerates Capture\Grab modes supported by NVFBCToSys. + */ +typedef enum +{ + NVFBC_TOSYS_SOURCEMODE_FULL = 0, /**< Grab full res */ + NVFBC_TOSYS_SOURCEMODE_SCALE , /**< Will convert current res to supplied resolution (dwTargetWidth and dwTargetHeight) */ + NVFBC_TOSYS_SOURCEMODE_CROP , /**< Native res, crops a subwindow, of dwTargetWidth and dwTargetHeight sizes, starting at dwStartX and dwStartY */ + NVFBC_TOSYS_SOURCEMODE_LAST , /**< Sentinel value. Do not use. */ +}NVFBCToSysGrabMode; + +/** + * \ingroup NVFBC_TOSYS_ENUMS + * \enum NVFBC_TOSYS_GRAB_FLAGS Enumerates special commands for grab\capture supported by NVFBCToSys. + */ +typedef enum +{ + NVFBC_TOSYS_NOFLAGS = 0x0, /**< Default (no flags set). Grabbing will wait for a new frame or HW mouse move. */ + NVFBC_TOSYS_NOWAIT = 0x1, /**< Grabbing will not wait for a new frame nor a HW cursor move. */ + NVFBC_TOSYS_WAIT_WITH_TIMEOUT = 0x10, /**< Grabbing will wait for a new frame or HW mouse move with a maximum wait time of NVFBC_TOSYS_GRAB_FRAME_PARAMS::dwWaitTime millisecond*/ +} NVFBC_TOSYS_GRAB_FLAGS; + +/** +* \ingroup NVFBC_TOSYS_ENUMS +* \brief Defines list of block sizes (in pixels) supported for NVFBCToSys interface +*/ +typedef enum +{ + NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_128X128 = 0, /**< Default, 128 pixel x 128 pixel blocksize, same as legacy blocksize for backward compatibility */ + NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_16X16, /**< 16 pixel x 16 pixel blocksize */ + NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_32X32, /**< 32 pixel x 32 pixel blocksize */ + NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_64X64, /**< 64 pixel x 64 pixel blocksize */ +} NVFBC_TOSYS_DIFFMAP_BLOCKSIZE; + +/** + * \ingroup NVFBC_TOSYS_STRUCTS + * \brief Defines parameters used to configure NVFBCToSys capture session. + */ +typedef struct +{ + NvU32 dwVersion; /**< [in]: Struct version. Set to NVFBC_TOSYS_SETUP_PARAMS_VER.*/ + NvU32 bWithHWCursor :1; /**< [in]: The client should set this to 1 if it requires the HW cursor to be composited on the captured image.*/ + NvU32 bDiffMap :1; /**< [in]: The client should set this to use the DiffMap feature.*/ + NvU32 bEnableSeparateCursorCapture : 1; /**< [in]: The client should set this to 1 if it wants to enable mouse capture in separate stream.*/ + NvU32 bHDRRequest :1; /**< [in]: The client should set this to 1 to request HDR capture.*/ + NvU32 bClassificationMap:1; /**< [in]: The client should set this to use the ClassificationMap feature.*/ + NvU32 bReservedBits :27; /**< [in]: Reserved. Set to 0.*/ + NVFBCToSysBufferFormat eMode; /**< [in]: Output image format.*/ + NVFBC_TOSYS_DIFFMAP_BLOCKSIZE eDiffMapBlockSize; /**< [in]: Valid only if bDiffMap is set. + Set this bit field using enum NVFBC_TOSYS_DIFFMAP_BLOCKSIZE. + Default blocksize is 128x128 */ + NvU32 dwClassificationMapStampWidth; /**< [in]: Stamp width for aggregating Image Classification results. + Must be multiple a of NVFBC_TOSYS_MIN_CLASSIFICATION_MAP_BLOCK_DIM + and less than NVFBC_TOSYS_MAX_CLASSIFICATION_MAP_BLOCK_DIM */ + NvU32 dwClassificationMapStampHeight; /**< [in]: Stamp height for aggregating Image Classification results. + Must be multiple a of NVFBC_TOSYS_MIN_CLASSIFICATION_MAP_BLOCK_DIM + and less than NVFBC_TOSYS_MAX_CLASSIFICATION_MAP_BLOCK_DIM */ + void **ppBuffer; /**< [out]: Container to hold NvFBC output buffers.*/ + void **ppDiffMap; /**< [out]: Container to hold NvFBC output diffmap buffers.*/ + void *hCursorCaptureEvent; /**< [out]: Client should wait for mouseEventHandle event before calling MouseGrab function. */ + void **ppClassificationMap; /**< [out]: Container to hold NvFBC output Classification Map buffers.*/ + NvU32 dwReserved[56]; /**< [in]: Reserved. Set to 0.*/ + void *pReserved[28]; /**< [in]: Reserved. Set to 0.*/ +} NVFBC_TOSYS_SETUP_PARAMS_V3; +#define NVFBC_TOSYS_SETUP_PARAMS_VER3 NVFBC_STRUCT_VERSION(NVFBC_TOSYS_SETUP_PARAMS, 3) +typedef NVFBC_TOSYS_SETUP_PARAMS_V3 NVFBC_TOSYS_SETUP_PARAMS; +#define NVFBC_TOSYS_SETUP_PARAMS_VER NVFBC_TOSYS_SETUP_PARAMS_VER3 + +/** + * \ingroup NVFBC_TOSYS_STRUCTS + * \brief Defines parameters for a Grab\Capture call in the NVFBCToSys capture session. + * Also holds information regarding the grabbed data. + */ +typedef struct +{ + NvU32 dwVersion; /**< [in]: Struct version. Set to NVFBC_TOSYS_GRAB_FRAME_PARAMS_VER.*/ + NvU32 dwFlags; /**< [in]: Special grabbing requests. This should be a bit-mask of NVFBC_TOSYS_GRAB_FLAGS values.*/ + NvU32 dwTargetWidth; /**< [in]: Target image width. NvFBC will scale the captured image to fit taret width and height. Used with NVFBC_TOSYS_SOURCEMODE_SCALE and NVFBC_TOSYS_SOURCEMODE_CROP. */ + NvU32 dwTargetHeight; /**< [in]: Target image height. NvFBC will scale the captured image to fit taret width and height. Used with NVFBC_TOSYS_SOURCEMODE_SCALE and NVFBC_TOSYS_SOURCEMODE_CROP. */ + NvU32 dwStartX; /**< [in]: x-coordinate of starting pixel for cropping. Used with NVFBC_TOSYS_SOURCEMODE_CROP. */ + NvU32 dwStartY; /**< [in]: y-coordinate of starting pixel for cropping. Used with NVFBC_TOSYS_SOURCEMODE_CROP. .*/ + NVFBCToSysGrabMode eGMode; /**< [in]: Frame grab mode.*/ + NvU32 dwWaitTime; /**< [in]: Time limit for NvFBCToSysGrabFrame() to wait until a new frame is available or a HW mouse moves. Use with NVFBC_TOSYS_WAIT_WITH_TIMEOUT */ + NvFBCFrameGrabInfo *pNvFBCFrameGrabInfo; /**< [in/out]: Frame grab information and feedback from NvFBC driver.*/ + NvU32 dwReserved[56]; /**< [in]: Reserved. Set to 0.*/ + void *pReserved[31]; /**< [in]: Reserved. Set to NULL.*/ +} NVFBC_TOSYS_GRAB_FRAME_PARAMS_V1; +#define NVFBC_TOSYS_GRAB_FRAME_PARAMS_VER1 NVFBC_STRUCT_VERSION(NVFBC_TOSYS_GRAB_FRAME_PARAMS, 1) +typedef NVFBC_TOSYS_GRAB_FRAME_PARAMS_V1 NVFBC_TOSYS_GRAB_FRAME_PARAMS; +#define NVFBC_TOSYS_GRAB_FRAME_PARAMS_VER NVFBC_TOSYS_GRAB_FRAME_PARAMS_VER1 + + +/** + * \ingroup NVFBC_TOSYS_INTERFACE + * Interface class definition for NVFBCToSys Capture API + */ +class INvFBCToSys_v4 +{ +public: + /** + * \brief Sets up NVFBC System Memory capture according to the provided parameters. + * \param [in] pParam Pointer to a struct of type ::NVFBC_TOSYS_SETUP_PARAMS. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCToSysSetUp (NVFBC_TOSYS_SETUP_PARAMS_V3 *pParam) = 0; + + /** + * \brief Captures the desktop and dumps the captured data to a System memory buffer. + * If the API returns a failure, the client should check the return codes and ::NvFBCFrameGrabInfo output fields to determine if the session needs to be re-created. + * \param [inout] pParam Pointer to a struct of type ::NVFBC_TOSYS_GRAB_FRAME_PARAMS. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCToSysGrabFrame (NVFBC_TOSYS_GRAB_FRAME_PARAMS_V1 *pParam) = 0; + + /** + * \brief Captures HW cursor data whenever shape of mouse is changed + * \param [inout] pParam Pointer to a struct of type ::NVFBC_CURSOR_CAPTURE_PARAMS. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCToSysCursorCapture (NVFBC_CURSOR_CAPTURE_PARAMS_V1 *pParam) = 0; + + /** + * \brief A high precision implementation of Sleep(). + * Can provide sub quantum (usually 16ms) sleep that does not burn CPU cycles. + * \param [in] qwMicroSeconds The number of microseconds that the thread should sleep for. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCToSysGPUBasedCPUSleep (__int64 qwMicroSeconds) = 0; + + /** + * \brief Destroys the NVFBCToSys capture session. + * \return An applicable ::NVFBCRESULT value. + */ + virtual NVFBCRESULT NVFBCAPI NvFBCToSysRelease () = 0; +}; + +typedef INvFBCToSys_v4 NvFBCToSys; + +#endif // NVFBC_TO_SYS_H_ + diff --git a/agent-vs2022/sdk/lib/DirectX_Nov2008/x64/ddraw.lib b/agent-vs2022/sdk/lib/DirectX_Nov2008/x64/ddraw.lib new file mode 100755 index 0000000..c7d77b3 Binary files /dev/null and b/agent-vs2022/sdk/lib/DirectX_Nov2008/x64/ddraw.lib differ diff --git a/agent-vs2022/sdk/lib/DirectX_Nov2008/x86/ddraw.lib b/agent-vs2022/sdk/lib/DirectX_Nov2008/x86/ddraw.lib new file mode 100755 index 0000000..57f83d6 Binary files /dev/null and b/agent-vs2022/sdk/lib/DirectX_Nov2008/x86/ddraw.lib differ diff --git a/agent-vs2022/sdk/lib/NvAPI/amd64/nvapi64.lib b/agent-vs2022/sdk/lib/NvAPI/amd64/nvapi64.lib new file mode 100755 index 0000000..a523ff6 Binary files /dev/null and b/agent-vs2022/sdk/lib/NvAPI/amd64/nvapi64.lib differ diff --git a/agent-vs2022/sdk/lib/NvAPI/x86/nvapi.lib b/agent-vs2022/sdk/lib/NvAPI/x86/nvapi.lib new file mode 100755 index 0000000..1d25f56 Binary files /dev/null and b/agent-vs2022/sdk/lib/NvAPI/x86/nvapi.lib differ diff --git a/agent-vs2022/src/Utils.hpp b/agent-vs2022/src/Utils.hpp new file mode 100755 index 0000000..0cae605 --- /dev/null +++ b/agent-vs2022/src/Utils.hpp @@ -0,0 +1,54 @@ +#pragma once + +#include + +// common types +using u8 = std::uint8_t; +using i8 = std::int8_t; +using u16 = std::uint16_t; +using i16 = std::int16_t; +using u32 = std::uint32_t; +using i32 = std::int32_t; +using u64 = std::uint64_t; +using i64 = std::int64_t; +using usize = size_t; +using f32 = float; +using f64 = double; + +/// like vector but doesn't grow on its own +template +struct unique_buffer { + T* m_buffer; + size_t size; + + public: + unique_buffer() { + m_buffer = nullptr; + size = 0; + } + + // forbid copying or movement for now + unique_buffer(const unique_buffer&) = delete; + unique_buffer(unique_buffer&&) = delete; + + ~unique_buffer() { resize(0); } + + size_t get_size() const { return this->size; } + + void resize(size_t new_size) { + if(m_buffer) { + delete[] m_buffer; + m_buffer = nullptr; + size = 0; + } + + if(new_size) { + m_buffer = new T[new_size]; + size = new_size; + } + } + + T* data() { return &m_buffer[0]; } + + const T* data() const { return &m_buffer[0]; } +}; diff --git a/agent-vs2022/src/capture.cpp b/agent-vs2022/src/capture.cpp new file mode 100644 index 0000000..1693efc --- /dev/null +++ b/agent-vs2022/src/capture.cpp @@ -0,0 +1,28 @@ +#include "capture.hpp" + +namespace hazelnut { + + // capture_nvfbc.cpp + IFramebufferCapture* CreateFramebufferCapture_NVFBC(); + + DisplayCaptureInterface GuessBestCaptureInterface() { + // The only one we support. + return DisplayCaptureInterface::NVFBC; + } + + std::unique_ptr CreateFramebufferCapture(DisplayCaptureInterface type) { + IFramebufferCapture* pCapture = nullptr; + + switch(type) { + case DisplayCaptureInterface::NVFBC: pCapture = CreateFramebufferCapture_NVFBC(); break; + + default: return nullptr; + } + + // Initalize capture. + if(!pCapture->Initialize()) + return nullptr; + + return std::unique_ptr(pCapture); + } +} // namespace hazelnut \ No newline at end of file diff --git a/agent-vs2022/src/capture.hpp b/agent-vs2022/src/capture.hpp new file mode 100644 index 0000000..124a005 --- /dev/null +++ b/agent-vs2022/src/capture.hpp @@ -0,0 +1,61 @@ +#include + +#include "Utils.hpp" + +namespace hazelnut { + + enum class DisplayCaptureResult { + Ok, + OkButResized, // OK, but grab the buffer information again. It's different due to a resize + Fail, // epic fail + }; + + // Framebuffer information + struct FramebufferInformation { + u32* pFramebuffer; + u32 width; + u32 height; + }; + + // Difference tile information + struct DiffInformation { + u8* pDiffMap; + u32 diffmapWidth; + u32 diffMapHeight; + }; + + /// Interface used for framebuffer capture independence. + class IFramebufferCapture { + public: + virtual ~IFramebufferCapture() = default; + + virtual bool Initialize() = 0; + + /// Performs the capture. + virtual DisplayCaptureResult CaptureFrame() = 0; + + /// Get framebuffer information. + virtual FramebufferInformation GetFramebufferInformation() = 0; + + /// Gets the tile difference block information. + virtual DiffInformation GetDiffInformation() = 0; + }; + + enum class DisplayCaptureInterface : u32 { + Invalid, + NVFBC, // NVFBC capture + // FIXME: DXGI support + }; + + /// Returns a guess for the best capture interface. + /// On a NVIDIA GPU on Windows < 8.1, we prefer NVFBC. + /// Otherwise, we should prefer DXGI. + /// + /// If no API works Invalid is returned. + DisplayCaptureInterface GuessBestCaptureInterface(); + + /// Creates a instance of the framebuffer capture interface for a particular interface. + /// Returns a null pointer on failure to create. + std::unique_ptr CreateFramebufferCapture(DisplayCaptureInterface type); + +} // namespace hazelnut \ No newline at end of file diff --git a/agent-vs2022/src/capture_nvfbc.cpp b/agent-vs2022/src/capture_nvfbc.cpp new file mode 100644 index 0000000..bc7eae4 --- /dev/null +++ b/agent-vs2022/src/capture_nvfbc.cpp @@ -0,0 +1,236 @@ + + +#include "capture.hpp" + +// clang-format off +#include "Utils.hpp" + +#include "nvfbc_library.hpp" +#include +// clang-format on + +namespace hazelnut { + + void DiffMapWidthHeight(NVFBC_TOSYS_DIFFMAP_BLOCKSIZE blockSize, u32& width, u32& height) { + switch(blockSize) { + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_16X16: + width = 16; + height = 16; + break; + + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_32X32: + width = 32; + height = 32; + break; + + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_64X64: + width = 64; + height = 64; + break; + + default: + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_128X128: + width = 128; + height = 128; + break; + } + } + + // From Looking Glass, cleaned up to not be macro slop + u32 DiffMapDimension(u32 srcDim, NVFBC_TOSYS_DIFFMAP_BLOCKSIZE blockSize) { + u32 blockShift = 0; + + // Calculate shift + switch(blockSize) { + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_16X16: blockShift = 4; break; + + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_32X32: blockShift = 5; break; + + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_64X64: blockShift = 6; break; + + default: + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_128X128: blockShift = 7; break; + } + + return (((srcDim) + (1 << (blockShift)) - 1) >> (blockShift)); + } + + class FramebufferCapture_NVFBC final : public IFramebufferCapture { + NVFBCRESULT nvfbcStatus; + NvFBCLibrary nvfbcLib; + + NVFBC_TOSYS_GRAB_FRAME_PARAMS fbcSysGrabParams; + NVFBC_TOSYS_DIFFMAP_BLOCKSIZE blockSize; + NvFBCFrameGrabInfo grabInfo; + NvFBCToSys* nvfbc; + + u32 width; + u32 height; + + u32* pRawFramebuffer; + unique_buffer convertedFramebuffer; + + u8* pDiffMap; + u32 diffmapWidth; + u32 diffmapHeight; + + public: + virtual ~FramebufferCapture_NVFBC() { Shutdown(); } + + void Shutdown() { + NvfbcDestroyInstance(); + nvfbcLib.close(); + } + + bool Initialize() override { + if(!nvfbcLib.load()) { + return false; + } + + if(!NvfbcInitSession()) + return false; + + return true; + } + + void NvfbcDestroyInstance() { + if(nvfbc) { + nvfbc->NvFBCToSysRelease(); + nvfbc = nullptr; + + // reset state while we're here I guess + pRawFramebuffer = nullptr; + pDiffMap = nullptr; + + width = 0; + height = 0; + diffmapWidth = 0; + diffmapHeight = 0; + } + } + + bool NvfbcCreateInstance() { + // Destroy an existing NVFBC session to avoid memory leak + if(nvfbc) { + NvfbcDestroyInstance(); + } + + DWORD maxDisplayWidth = -1; + DWORD maxDisplayHeight = -1; + nvfbc = (NvFBCToSys*)nvfbcLib.create(NVFBC_TO_SYS, &maxDisplayWidth, &maxDisplayHeight); + + if(!nvfbc) { + return false; + } + + return true; + } + + bool NvfbcInitSession() { + if(!NvfbcCreateInstance()) + return false; + + blockSize = NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_32X32; + + // set up a session + NVFBC_TOSYS_SETUP_PARAMS fbcSysSetupParams = { 0 }; + fbcSysSetupParams.dwVersion = NVFBC_TOSYS_SETUP_PARAMS_VER; + fbcSysSetupParams.eMode = NVFBC_TOSYS_ARGB; + fbcSysSetupParams.bWithHWCursor = true; + fbcSysSetupParams.ppBuffer = (void**)&pRawFramebuffer; + + // enable a 32x32 difference map + fbcSysSetupParams.bDiffMap = TRUE; + fbcSysSetupParams.ppDiffMap = (void**)&pDiffMap; + fbcSysSetupParams.eDiffMapBlockSize = blockSize; + + auto status = nvfbc->NvFBCToSysSetUp(&fbcSysSetupParams); + if(status != NVFBC_SUCCESS) + return false; + + memset(&fbcSysGrabParams, 0, sizeof(NVFBC_TOSYS_GRAB_FRAME_PARAMS)); + + // set up grab params + fbcSysGrabParams.dwVersion = NVFBC_TOSYS_GRAB_FRAME_PARAMS_VER; + fbcSysGrabParams.dwFlags = NVFBC_TOSYS_WAIT_WITH_TIMEOUT; + fbcSysGrabParams.dwTargetWidth = 0; + fbcSysGrabParams.dwTargetHeight = 0; + fbcSysGrabParams.dwStartX = 0; + fbcSysGrabParams.dwStartY = 0; + fbcSysGrabParams.eGMode = NVFBC_TOSYS_SOURCEMODE_FULL; + fbcSysGrabParams.pNvFBCFrameGrabInfo = &grabInfo; + fbcSysGrabParams.dwWaitTime = 1000; + return true; + } + + DisplayCaptureResult CaptureFrame() override { + auto nvStatus = nvfbc->NvFBCToSysGrabFrame(&this->fbcSysGrabParams); + + switch(nvStatus) { + case NVFBC_SUCCESS: break; + + // Need to recreate the session. If it fails then we fail too. + case NVFBC_ERROR_INVALIDATED_SESSION: { + if(!NvfbcInitSession()) + return DisplayCaptureResult::Fail; + + // Recurse. This looks naughty, but will allow us to directly retry + // the capture. (Plus if this causes issues whatever has happened is probably beyond saving) + return CaptureFrame(); + } break; + + default: return DisplayCaptureResult::Fail; + } + + if(width != grabInfo.dwWidth || height != grabInfo.dwHeight) { + width = grabInfo.dwWidth; + height = grabInfo.dwHeight; + + convertedFramebuffer.resize(width * height); + + return DisplayCaptureResult::OkButResized; + } + + // Splat to the converted framebuffer. It doesn't have padding on it. + auto* pBufferData = (u8*)convertedFramebuffer.data(); + auto* pSrcData = (u8*)&pRawFramebuffer[0]; + + for(u32 y = 0; y < grabInfo.dwHeight; ++y) { +#if 0 + usize srcStart = (y * grabInfo.dwBufferWidth) * 4; + usize dstStart = (y * width) * 4; + + // Convert to BGRA + for(u32 x = 0; x < grabInfo.dwWidth * 4; x += 4) { + pBufferData[(dstStart + x) + 0] = pSrcData[(srcStart + x) + 2]; // B + pBufferData[(dstStart + x) + 1] = pSrcData[(srcStart + x) + 1]; // G + pBufferData[(dstStart + x) + 2] = pSrcData[(srcStart + x) + 0]; // R + pBufferData[(dstStart + x) + 3] = 0xff; // A + } +#endif + + memcpy(&pBufferData[(y * width) * 4], &pRawFramebuffer[(y * grabInfo.dwBufferWidth)], grabInfo.dwWidth * 4); + } + + // sleep + // nvfbc->NvFBCToSysGPUBasedCPUSleep(16000); + + return DisplayCaptureResult::Ok; + } + + FramebufferInformation GetFramebufferInformation() override { return FramebufferInformation { convertedFramebuffer.data(), width, height }; } + + DiffInformation GetDiffInformation() override { + //diffmapWidth = (u32)ceil((f32)width / 32); + //diffmapHeight = (u32)ceil((f32)height / 32); + + diffmapWidth = DiffMapDimension(width, blockSize); + diffmapHeight = DiffMapDimension(height, blockSize); + return DiffInformation { pDiffMap, diffmapWidth, diffmapHeight }; + } + }; + + IFramebufferCapture* CreateFramebufferCapture_NVFBC() { + return new FramebufferCapture_NVFBC(); + } +} // namespace hazelnut diff --git a/agent-vs2022/src/main.cpp b/agent-vs2022/src/main.cpp new file mode 100755 index 0000000..7c1ffcc --- /dev/null +++ b/agent-vs2022/src/main.cpp @@ -0,0 +1,244 @@ +// clang-format off +#pragma comment(lib, "ws2_32.lib") +#include +#include + +#include +#include +#include + +#include "capture.hpp" +#include "Utils.hpp" +// clang-format on + +#pragma pack(push, 1) +enum class MessageType : u32 { + Resize, // tResizeMessage + Data, // tDataMessage +}; + +struct tMessageHeader { + MessageType type; + u32 datalen; + // data +}; + +struct tResizeMessage { + u32 width; + u32 height; +}; + +struct tTile { + u32 tile_x; + u32 tile_y; + + u32 tile_width; + u32 tile_height; + + // u32 tile_rgba[tile_width*tile_height] +}; + +struct tDataMessage { + u32 tileCount; +}; + +#pragma pack(pop) + +struct tileRect { + u32 x, y, width, height; +}; + +// client for streamserver +class cStreamClient { + SOCKET tcpSocket; + + public: + cStreamClient() = default; + + ~cStreamClient() { + if(tcpSocket != -1) { + closesocket(tcpSocket); + tcpSocket = -1; + } + } + + bool Connect(const char* address, int port) { + tcpSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if(tcpSocket == -1) { + return false; + } + + sockaddr_in clientSvc {}; + clientSvc.sin_family = AF_INET; + inet_pton(AF_INET, address, &clientSvc.sin_addr.s_addr); + clientSvc.sin_port = htons(port); + + if(connect(tcpSocket, (SOCKADDR*)&clientSvc, sizeof(clientSvc)) == SOCKET_ERROR) { + printf("No connection socket. Fuck you\n"); + return false; + } + + // disable Nagle's alrogithm + int nodelay = 1; + setsockopt(tcpSocket, IPPROTO_TCP, TCP_NODELAY, (const char*)&nodelay, sizeof(nodelay)); + return true; + } + + void SendResize(const tResizeMessage& resize) { + tMessageHeader header; + header.type = MessageType::Resize; + header.datalen = sizeof(tResizeMessage); + + send(tcpSocket, (const char*)&header, sizeof(header), 0); + send(tcpSocket, (const char*)&resize, sizeof(resize), 0); + } + + void SendData(const u32* pData, u32 width, u32 height, const std::vector& tiles, bool sendFull) { + tMessageHeader header; + header.type = MessageType::Data; + // header.datalen = data.get_size() * sizeof(UINT32); + header.datalen = sizeof(tDataMessage); + + // send tile header + //bool sendFull = false; + tDataMessage dm; + + //if(tiles.empty()) { + // sendFull = true; + //} + + if(sendFull) { + dm.tileCount = 1; + } else { + dm.tileCount = (u32)tiles.size(); + } + + /*if(tiles.empty()) { + // Send the full screen as a "tile" + dm.tileCount = 1; + sendFull = true; + } else { + + }*/ + + // we have writev() at home + // writev() at home: + send(tcpSocket, (const char*)&header, sizeof(header), 0); + send(tcpSocket, (const char*)&dm, sizeof(dm), 0); + + // send each tile + if(!sendFull) { + for(auto& tile : tiles) { + tTile tile_wire { tile.x, tile.y, tile.width, tile.height }; + +#if 0 + std::vector tileData; + tileData.resize(tile.width * tile.height); + + for(u32 y = 0; y < tile.height; ++y) { + auto* pTileLineStart = &pData[(tile.y + y) * width + tile.x]; + memcpy(&tileData[y * tile.width], pTileLineStart, tile.width * sizeof(u32)); + } +#endif + + // send header + send(tcpSocket, (const char*)&tile_wire, (i32)sizeof(tile_wire), 0); +// send(tcpSocket, (const char*)&tileData[0], (i32)tileData.size() * 4, 0); + + // send data now + /*for (auto y = tile.y; y < tile.y + tile.height; ++y) { + auto* pTileLineStart = &pData[y * width + tile.x]; + send(tcpSocket, (const char*)pTileLineStart, tile.width * sizeof(UINT32), 0); + }*/ + } + } else { + tTile tDummyTile { 0, 0, width, height }; + send(tcpSocket, (const char*)&tDummyTile, sizeof(tDummyTile), 0); + //send(tcpSocket, (const char*)&pData[0], (i32)((width * height) * sizeof(u32)), 0); + } + + send(tcpSocket, (const char*)&pData[0], (i32)((width * height) * sizeof(u32)), 0); + // send(tcpSocket, (const char*)&data.data()[0], data.get_size() * sizeof(UINT32), 0); + } +}; + +int main(int argc, char** argv) { + WSADATA data; + if(WSAStartup(MAKEWORD(2, 2), &data) != NO_ERROR) { + return 1; + } + + cStreamClient client; + + if(!client.Connect("192.168.1.149", 9438)) { + printf("conn failed\n"); + return 1; + } + + printf("Hazelnut agent\n"); + + // Create a capture interface + auto capture = hazelnut::CreateFramebufferCapture(hazelnut::GuessBestCaptureInterface()); + if(!capture) { + printf("Failed to create a capture interface\n"); + return 1; + } + + printf("Successfully created a framebuffer capture interface\n"); + + bool firstFrame = true; + std::vector tiles {}; + hazelnut::FramebufferInformation framebuffer {}; + hazelnut::DiffInformation diff {}; + + while(true) { + auto result = capture->CaptureFrame(); + if(result == hazelnut::DisplayCaptureResult::Ok || result == hazelnut::DisplayCaptureResult::OkButResized) { + // Check for resize. + if(result == hazelnut::DisplayCaptureResult::OkButResized) { + framebuffer = capture->GetFramebufferInformation(); + diff = capture->GetDiffInformation(); + firstFrame = true; + + client.SendResize({ framebuffer.width, framebuffer.height }); + + // send empty frame + tiles.clear(); + client.SendData(framebuffer.pFramebuffer, framebuffer.width, framebuffer.height, tiles, true); + continue; + } + + tiles.clear(); + + if(firstFrame == false) { + for(u32 y = 0; y < diff.diffMapHeight; ++y) { + for(u32 x = 0; x < diff.diffmapWidth; ++x) { + auto& bl = diff.pDiffMap[y * diff.diffmapWidth + x]; + if(bl != 0) { + tiles.push_back(tileRect { + x * (framebuffer.width / diff.diffmapWidth), // x + y * (framebuffer.height / diff.diffMapHeight), // y + framebuffer.width / diff.diffmapWidth, // width + framebuffer.height / diff.diffMapHeight // height + }); + } + } + } + + if(tiles.empty()) + continue; + } + + // send that to the server + client.SendData(framebuffer.pFramebuffer, framebuffer.width, framebuffer.height, tiles, false); + + if(firstFrame) + firstFrame = false; + } else { + printf("Failed to capture\n"); + break; + } + } + + return 0; +} diff --git a/agent-vs2022/src/nvfbc_library.cpp b/agent-vs2022/src/nvfbc_library.cpp new file mode 100644 index 0000000..f15c6de --- /dev/null +++ b/agent-vs2022/src/nvfbc_library.cpp @@ -0,0 +1,167 @@ +#include "nvfbc_library.hpp" + +namespace { + // Get the default NvFBC library path + typedef BOOL(WINAPI* pfnIsWow64Process)(HANDLE, PBOOL); + +// needs to be defines unfortunately. Otherwise I'd totally make these constexpr +#define NVFBC64_LIBRARY_NAME "NvFBC64.dll" +#define NVFBC_LIBRARY_NAME "NvFBC.dll" + + bool IsWow64() { +#ifdef _WIN64 + return false; +#else + BOOL bIsWow64 = FALSE; + static pfnIsWow64Process fnIsWow64Process = (pfnIsWow64Process)GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "IsWow64Process"); + + if(fnIsWow64Process) { + if(!fnIsWow64Process(GetCurrentProcess(), &bIsWow64)) { + return false; + } + } + + return true; +#endif + } + + // pBuf must be valid from [0..MAX_PATH] + void GetNvFBCDefaultPath(char* pBuf) { + // clang-format off + constexpr const char kPathFormatString[] = +#ifdef _WIN64 + "%s\\System32\\" NVFBC64_LIBRARY_NAME; +#else + (IsWow64() + ? "%s\\SysWOW64\\" NVFBC_LIBRARY_NAME + : "%s\\System32\\" NVFBC_LIBRARY_NAME); +#endif + // clang-format on + + // Get the Windows system directory (there's probably a "nicer" way using + // the SH* APIs but, this was previously nastier and using %SystemRoot%. I think this is OK) + char szWinDir[MAX_PATH] {}; + if(GetWindowsDirectoryA(&szWinDir[0], MAX_PATH) == 0) { + strcpy(&pBuf[0], "its fucked"); + return; + } + + sprintf(&pBuf[0], kPathFormatString, szWinDir); + } + +} // namespace + +NvFBCLibrary::~NvFBCLibrary() { + if(m_handle != nullptr) + close(); +} + +// Attempts to load NvFBC from system directory. +// on 32-bit OS: looks for NvFBC.dll in system32 +// for 32-bit app on 64-bit OS: looks for NvFBC.dll in syswow64 +// for 64-bit app on 64-bit OS: looks for NvFBC64.dll in system32 +bool NvFBCLibrary::load() { + if(m_handle != nullptr) + return true; + + char szDefaultPath[MAX_PATH] {}; + GetNvFBCDefaultPath(&szDefaultPath[0]); + + m_handle = ::LoadLibraryA(szDefaultPath); + + if(NULL == m_handle) { + fprintf(stderr, "Unable to load NvFBC.\n"); + return false; + } + + // Load the three functions exported by NvFBC + pfn_create = (NvFBC_CreateFunctionExType)::GetProcAddress(m_handle, "NvFBC_CreateEx"); + pfn_set_global_flags = (NvFBC_SetGlobalFlagsType)::GetProcAddress(m_handle, "NvFBC_SetGlobalFlags"); + pfn_get_status = (NvFBC_GetStatusExFunctionType)::GetProcAddress(m_handle, "NvFBC_GetStatusEx"); + pfn_enable = (NvFBC_EnableFunctionType)::GetProcAddress(m_handle, "NvFBC_Enable"); + + if((NULL == pfn_create) || (NULL == pfn_set_global_flags) || (NULL == pfn_get_status) || (NULL == pfn_enable)) { + fprintf(stderr, "Unable to load the NvFBC function pointers.\n"); + close(); + + return false; + } + + return true; +} + +void NvFBCLibrary::close() { + if(m_handle != nullptr) + FreeLibrary(m_handle); + + m_handle = NULL; + pfn_create = NULL; + pfn_get_status = NULL; + pfn_enable = NULL; +} + +NVFBCRESULT NvFBCLibrary::getStatus(NvFBCStatusEx* status) { + return pfn_get_status((void*)status); +} + +void NvFBCLibrary::setGlobalFlags(DWORD flags, int adapter) { + setTargetAdapter(adapter); + pfn_set_global_flags(flags); +} + +NVFBCRESULT NvFBCLibrary::createEx(NvFBCCreateParams* pParams) { + return pfn_create((void*)pParams); +} + +void* NvFBCLibrary::create(DWORD type, DWORD* maxWidth, DWORD* maxHeight, int adapter, void* devicePtr) { + if(NULL == m_handle) + return NULL; + + NVFBCRESULT res = NVFBC_SUCCESS; + NvFBCStatusEx status = { 0 }; + status.dwVersion = NVFBC_STATUS_VER; + status.dwAdapterIdx = adapter; + res = getStatus(&status); + + if(res != NVFBC_SUCCESS) { + fprintf(stderr, "NvFBC not supported on this device + driver.\r\n"); + return NULL; + } + + // Check to see if the device and driver are supported + if(!status.bIsCapturePossible) { + fprintf(stderr, "Unsupported device or driver.\r\n"); + return NULL; + } + + // Check to see if an instance can be created + if(!status.bCanCreateNow) { + fprintf(stderr, "Unable to create an instance of NvFBC.\r\n"); + return NULL; + } + + NvFBCCreateParams createParams; + memset(&createParams, 0, sizeof(createParams)); + createParams.dwVersion = NVFBC_CREATE_PARAMS_VER; + createParams.dwInterfaceType = type; + createParams.pDevice = devicePtr; + createParams.dwAdapterIdx = adapter; + + res = pfn_create(&createParams); + + *maxWidth = createParams.dwMaxDisplayWidth; + *maxHeight = createParams.dwMaxDisplayHeight; + + return createParams.pNvFBC; +} + +NVFBCRESULT NvFBCLibrary::enable(NVFBC_STATE nvFBCState) { + NVFBCRESULT res = NVFBC_SUCCESS; + return pfn_enable(nvFBCState); +} + +void NvFBCLibrary::setTargetAdapter(int adapter) { + char targetAdapter[10] = { 0 }; + _snprintf_s(targetAdapter, 10, 9, "%d", adapter); + SetEnvironmentVariableA("NVFBC_TARGET_ADAPTER", targetAdapter); +} \ No newline at end of file diff --git a/agent-vs2022/src/nvfbc_library.hpp b/agent-vs2022/src/nvfbc_library.hpp new file mode 100755 index 0000000..7ad212c --- /dev/null +++ b/agent-vs2022/src/nvfbc_library.hpp @@ -0,0 +1,50 @@ +#pragma once + +// already includes windows.h +#include + +#include "NvFBC/nvFBC.h" + +/// Wraps loading and using NvFBC +class NvFBCLibrary { + public: + NvFBCLibrary() = default; + + NvFBCLibrary(const NvFBCLibrary&) = delete; + NvFBCLibrary& operator=(const NvFBCLibrary&) = delete; + + ~NvFBCLibrary(); + + /// Tries to load the NvFBC dll + bool load(); + + /// Close the NvFBC DLL. + void close(); + + /// Get the status for the provided adapter, + /// if no adapter is provided the default adapter is used. + NVFBCRESULT getStatus(NvFBCStatusEx* status); + + /// Sets the global flags for the provided adapter. + /// If no adapter is provided, the default adapter is used + void setGlobalFlags(DWORD flags, int adapter = 0); + + /// Creates an instance of the provided NvFBC type if possible + NVFBCRESULT createEx(NvFBCCreateParams* pParams); + + /// Creates an instance of the provided NvFBC type if possible. + void* create(DWORD type, DWORD* maxWidth, DWORD* maxHeight, int adapter = 0, void* devicePtr = NULL); + + /// enable/disable NVFBC + NVFBCRESULT enable(NVFBC_STATE nvFBCState); + + protected: + void setTargetAdapter(int adapter = 0); + + private: + HMODULE m_handle { nullptr }; + NvFBC_GetStatusExFunctionType pfn_get_status { nullptr }; + NvFBC_SetGlobalFlagsType pfn_set_global_flags { nullptr }; + NvFBC_CreateFunctionExType pfn_create { nullptr }; + NvFBC_EnableFunctionType pfn_enable { nullptr }; +}; diff --git a/agent/CollabVMFbcAgent/CollabVMFbcAgent.cpp b/agent/CollabVMFbcAgent/CollabVMFbcAgent.cpp index 56f94b7..0782364 100755 --- a/agent/CollabVMFbcAgent/CollabVMFbcAgent.cpp +++ b/agent/CollabVMFbcAgent/CollabVMFbcAgent.cpp @@ -94,23 +94,33 @@ class cStreamClient { send(tcpSocket, (const char*)&resize, sizeof(resize), 0); } - void SendData(const u32* pData, u32 width, u32 height, const std::vector& tiles) { + void SendData(const u32* pData, u32 width, u32 height, const std::vector& tiles, bool sendFull) { tMessageHeader header; header.type = MessageType::Data; // header.datalen = data.get_size() * sizeof(UINT32); header.datalen = sizeof(tDataMessage); // send tile header - bool sendFull = false; + //bool sendFull = false; tDataMessage dm; if(tiles.empty()) { + sendFull = true; + } + + if(sendFull) { + dm.tileCount = 1; + } else { + dm.tileCount = (u32)tiles.size(); + } + + /*if(tiles.empty()) { // Send the full screen as a "tile" dm.tileCount = 1; sendFull = true; } else { - dm.tileCount = (u32)tiles.size(); - } + + }*/ // we have writev() at home // writev() at home: @@ -193,7 +203,7 @@ int main(int argc, char** argv) { // send empty frame tiles.clear(); - client.SendData(framebuffer.pFramebuffer, framebuffer.width, framebuffer.height, tiles); + client.SendData(framebuffer.pFramebuffer, framebuffer.width, framebuffer.height, tiles, true); continue; } @@ -219,7 +229,7 @@ int main(int argc, char** argv) { } // send that to the server - client.SendData(framebuffer.pFramebuffer, framebuffer.width, framebuffer.height, tiles); + client.SendData(framebuffer.pFramebuffer, framebuffer.width, framebuffer.height, tiles, false); if(firstFrame) firstFrame = false; diff --git a/agent/CollabVMFbcAgent/capture_nvfbc.cpp b/agent/CollabVMFbcAgent/capture_nvfbc.cpp index ac77035..d89a797 100644 --- a/agent/CollabVMFbcAgent/capture_nvfbc.cpp +++ b/agent/CollabVMFbcAgent/capture_nvfbc.cpp @@ -11,11 +11,56 @@ namespace hazelnut { + void DiffMapWidthHeight(NVFBC_TOSYS_DIFFMAP_BLOCKSIZE blockSize, u32& width, u32& height) { + switch(blockSize) { + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_16X16: + width = 16; + height = 16; + break; + + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_32X32: + width = 32; + height = 32; + break; + + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_64X64: + width = 64; + height = 64; + break; + + default: + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_128X128: + width = 128; + height = 128; + break; + } + } + + // From Looking Glass, cleaned up to not be macro slop + u32 DiffMapDimension(u32 srcDim, NVFBC_TOSYS_DIFFMAP_BLOCKSIZE blockSize) { + u32 blockShift = 0; + + // Calculate shift + switch(blockSize) { + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_16X16: blockShift = 4; break; + + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_32X32: blockShift = 5; break; + + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_64X64: blockShift = 6; break; + + default: + case NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_128X128: blockShift = 7; break; + } + + return (((srcDim) + (1 << (blockShift)) - 1) >> (blockShift)); + } + class FramebufferCapture_NVFBC final : public IFramebufferCapture { NVFBCRESULT nvfbcStatus; NvFBCLibrary nvfbcLib; NVFBC_TOSYS_GRAB_FRAME_PARAMS fbcSysGrabParams; + NVFBC_TOSYS_DIFFMAP_BLOCKSIZE blockSize; NvFBCFrameGrabInfo grabInfo; NvFBCToSys* nvfbc; @@ -85,6 +130,8 @@ namespace hazelnut { if(!NvfbcCreateInstance()) return false; + blockSize = NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_32X32; + // set up a session NVFBC_TOSYS_SETUP_PARAMS fbcSysSetupParams = { 0 }; fbcSysSetupParams.dwVersion = NVFBC_TOSYS_SETUP_PARAMS_VER; @@ -95,7 +142,7 @@ namespace hazelnut { // enable a 32x32 difference map fbcSysSetupParams.bDiffMap = TRUE; fbcSysSetupParams.ppDiffMap = (void**)&pDiffMap; - fbcSysSetupParams.eDiffMapBlockSize = NVFBC_TOSYS_DIFFMAP_BLOCKSIZE_32X32; + fbcSysSetupParams.eDiffMapBlockSize = blockSize; auto status = nvfbc->NvFBCToSysSetUp(&fbcSysSetupParams); if(status != NVFBC_SUCCESS) @@ -135,7 +182,6 @@ namespace hazelnut { default: return DisplayCaptureResult::Fail; } - if(width != grabInfo.dwWidth || height != grabInfo.dwHeight) { width = grabInfo.dwWidth; height = grabInfo.dwHeight; @@ -173,8 +219,11 @@ namespace hazelnut { FramebufferInformation GetFramebufferInformation() override { return FramebufferInformation { convertedFramebuffer.data(), width, height }; } DiffInformation GetDiffInformation() override { - diffmapWidth = (u32)ceil((f32)width / 32); - diffmapHeight = (u32)ceil((f32)height / 32); + //diffmapWidth = (u32)ceil((f32)width / 32); + //diffmapHeight = (u32)ceil((f32)height / 32); + + diffmapWidth = DiffMapDimension(width, blockSize); + diffmapHeight = DiffMapDimension(height, blockSize); return DiffInformation { pDiffMap, diffmapWidth, diffmapHeight }; } }; diff --git a/src/main.rs b/src/main.rs index b0ace98..d9639bd 100644 --- a/src/main.rs +++ b/src/main.rs @@ -85,7 +85,7 @@ fn main() { let (mut socket, client_addr) = listener.accept().expect("FUCK!"); // disable nagles garbage bullshit - //socket.set_nodelay(true).expect("fuck tcp"); + socket.set_nodelay(true).expect("fuck tcp"); let mut window = Window::new("FbcServer", 320, 200, WindowOptions::default()) .expect("you banned forever: rules do not");