(experimental) libeuropa: Make libeuropa a shared library
Bleh. Might as well. NO ABI GUARANTEES UNTIL A REAL 1.0.0 RELEASE.
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3 changed files with 13 additions and 3 deletions
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@ -14,7 +14,7 @@ if(" ${CMAKE_SOURCE_DIR}" STREQUAL " ${CMAKE_BINARY_DIR}")
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endif()
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project(EuropaTools
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VERSION 1.0.0
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VERSION 0.5.0
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LANGUAGES C CXX
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DESCRIPTION "Tools for working with LEC Europa based games (Star Wars: Starfighter & Star Wars: Jedi Starfighter)"
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)
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@ -1,6 +1,6 @@
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# TODO: This currently assumes libstdc++, later on we should *probably* set this with some detection
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# also TODO: Use a list so that this isn't one giant line (list JOIN should help.)
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set(EUROPA_CORE_COMPILE_ARGS "-Wall -Wextra -Wformat=2 -Wimplicit-fallthrough -fvisibility=hidden")
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set(EUROPA_CORE_COMPILE_ARGS "-Wall -Wextra -Wformat=2 -Wimplicit-fallthrough")
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set(EUROPA_CORE_LINKER_ARGS "-fuse-ld=${EUROPA_LINKER}")
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if("${CMAKE_BUILD_TYPE}" STREQUAL "Release") # OR "${CMAKE_BUILD_TYPE}" STREQUAL "RelWithDebInfo"
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@ -6,7 +6,14 @@
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# SPDX-License-Identifier: MIT
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#
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add_library(europa
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# NOTICE: libeuropa in shared form does not have a stable ABI yet,
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# and more than likely, until a defined semver release
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# never will.
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#
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# There will probably be an option or additional target always
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# to build static libeuropa.
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add_library(europa SHARED
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# Utility
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util/ImageSurface.cpp
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@ -24,3 +31,6 @@ add_library(europa
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target_include_directories(europa PUBLIC ${PROJECT_SOURCE_DIR}/include)
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target_compile_features(europa PUBLIC cxx_std_20)
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# SOversion for *ix.
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set_target_properties(europa PROPERTIES VERSION ${PROJECT_VERSION} SOVERSION 0)
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