*: bump README

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Lily Tsuru 2025-01-19 13:03:37 -05:00
parent 7fa3d8a14d
commit 322de73c64
2 changed files with 20 additions and 9 deletions

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## EuropaTools ## EuropaTools
Tools for working with LEC Europa based games (Star Wars: Starfighter & Star Wars: Jedi Starfighter). Tools for working with LEC Europa based games (Star Wars: Starfighter & Star Wars: Jedi Starfighter), written in C++20. For nyoom. And also because why not.
As per usual for lily, written in C++20.
## Building ## Building
@ -19,15 +16,30 @@ $ cmake --build build -j $(nproc)
### `libeuropa` ### `libeuropa`
Provides IO readers and writers for data files, along with the structures. Provides IO readers and writers for Europa data files.
Structure documentation is seperately managed as a .hexpat in [/hexpat](https://git.computernewb.com/modeco80/EuropaTools/src/branch/master/hexpat). #### File Format Support
> [!NOTE]
> Things marked as unsupported will probably end up being supported at some point; so don't treat this as "final".
| Type | Support |
| --------------------- | ------------------------------- |
| Package (.pak, .pmdl) | Read/Write (all versions) |
| PS2 Texture (.tex) | Read-only export (all versions) |
| Mesh (.msh) | Currently unsupported (planned) |
| Model (.mdl) | Currently unsupported (planned) |
| Animation (.ani) | Currently unsupported (planned) |
| GOD Data (.c3po) | Currently unsupported |
| Mission (.wrl) | Currently unsupported |
| Scene (.scene) | Currently unsupported |
## The Tools ## The Tools
### `Adam` ### `Adam`
Planned to be an open-source equlivant to the `Eve` mission authoring tool used in development of Europa based games. Planned to ultimately be an open-source equlivant to the `Eve` mission authoring tool used in development of Europa based games. With probably at least some UI design nicities that have been learned in the past 2 decades.
Feature set: Feature set:
@ -43,4 +55,3 @@ Can create, extract, and show info on them.
### `eutex` ### `eutex`
A utlity for dumping Europa PS2 .tex files. (creation later) A utlity for dumping Europa PS2 .tex files. (creation later)

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@ -75,7 +75,7 @@ namespace europa {
if(parent.header.Version == 5) { if(parent.header.Version == 5) {
if(parent.header.sectorAligned == 0x1) { if(parent.header.sectorAligned == 0x1) {
// Start LBA of the file // Start LBA of the file (relative to the start LBA of the package file itself)
u32 startLBA; u32 startLBA;
} }
} }