Tools for working with LEC Europa based games (Star Wars: Starfighter & Star Wars: Jedi Starfighter), written in C++20. For nyoom. And also because why not.
Documentation for Europa stuff is provided in the [/datadoc subdirectory](https://git.computernewb.com/modeco80/EuropaTools/src/branch/master/datadoc) of the repository.
This currently contains:
- Work in progress Markdown documentation of the game's file formats.
- ImHex Pattern Language files for MSH, PAK, and TEX files.
- A Model Researcher Pro Python script for getting it to read MSH files. **Not a replacement for a real model exporter, which I'm working on**.
Planned to ultimately be an open-source equlivant to the `Eve` mission authoring tool used in development of Europa based games. With probably at least some UI design nicities that have been learned in the past 2 decades.