yuzu/src/citra_qt/debugger
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
..
callstack.cpp Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
callstack.h Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
callstack.ui Make the call stack entries not editable 2015-06-19 11:22:20 -04:00
disassembler.cpp Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
disassembler.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
disassembler.ui citra-qt: Fix horrible scrolling responsiveness in disassembler by giving the uniformRowHeight hint. 2015-02-03 21:11:50 +01:00
graphics.cpp Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_breakpoint_observer.cpp Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_breakpoint_observer.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_breakpoints.cpp Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_breakpoints.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_breakpoints_p.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_cmdlists.cpp Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_cmdlists.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_surface.cpp Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_surface.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_tracing.cpp Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_tracing.h Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
graphics_vertex_shader.cpp Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
graphics_vertex_shader.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
profiler.cpp Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
profiler.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
profiler.ui Add profiling infrastructure and widget 2015-03-01 21:47:13 -03:00
ramview.cpp Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
ramview.h Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
registers.cpp Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
registers.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
registers.ui Make letter cases consistent in menus and widgets 2015-01-01 18:52:39 +01:00