yuzu/src/video_core/renderer_vulkan
ReinUsesLisp d937421422 vulkan_common: Move dynamic library load to a separate file
Allows us to initialize a Vulkan dynamic library from different backends
without duplicating code.
2020-12-31 02:02:48 -03:00
..
blit_image.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
blit_image.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
fixed_pipeline_state.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
fixed_pipeline_state.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
maxwell_to_vk.cpp maxwell_to_vk: Initialize usage variable in SurfaceFormat() 2020-12-30 13:25:03 -05:00
maxwell_to_vk.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
nsight_aftermath_tracker.cpp common/fileutil: Convert namespace to Common::FS 2020-08-16 06:52:40 -04:00
nsight_aftermath_tracker.h renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
renderer_vulkan.cpp vulkan_common: Move dynamic library load to a separate file 2020-12-31 02:02:48 -03:00
renderer_vulkan.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_blit_screen.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_blit_screen.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_buffer_cache.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_buffer_cache.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_command_pool.cpp video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
vk_command_pool.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
vk_compute_pass.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_compute_pass.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_compute_pipeline.cpp video_core: Resolve more variable shadowing scenarios pt.2 2020-12-05 06:39:35 -05:00
vk_compute_pipeline.h video_core: Resolve more variable shadowing scenarios pt.2 2020-12-05 06:39:35 -05:00
vk_descriptor_pool.cpp renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_descriptor_pool.h renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_device.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_device.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_fence_manager.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_fence_manager.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_graphics_pipeline.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_graphics_pipeline.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_master_semaphore.cpp renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_master_semaphore.h renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_memory_manager.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_memory_manager.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_pipeline_cache.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_pipeline_cache.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_query_cache.cpp video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
vk_query_cache.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
vk_rasterizer.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_rasterizer.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_resource_pool.cpp renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_resource_pool.h renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_scheduler.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_scheduler.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_shader_decompiler.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_shader_decompiler.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_shader_util.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_shader_util.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_staging_buffer_pool.cpp renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_staging_buffer_pool.h renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_state_tracker.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_state_tracker.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_stream_buffer.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_stream_buffer.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_swapchain.cpp renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_swapchain.h renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_texture_cache.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_texture_cache.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_update_descriptor.cpp video_core: Resolve more variable shadowing scenarios pt.2 2020-12-05 06:39:35 -05:00
vk_update_descriptor.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
wrapper.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
wrapper.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00