yuzu/src
ReinUsesLisp d62b0a9e29 shader_ir: Clean texture management code
Previous code relied on GLSL parameter order (something that's always
ill-formed on an IR design). This approach passes spatial coordiantes
through operation nodes and array and depth compare values in the the
texture metadata. It still contains an "extra" vector containing generic
nodes for bias and component index (for example) which is still a bit
ill-formed but it should be better than the previous approach.
2019-02-07 00:46:13 -03:00
..
audio_core dsp_interface: fix sound being played while volume is 0 2019-01-26 22:42:09 +01:00
common cmake: Fix title bar issue 2019-02-06 22:23:41 -03:00
core Merge pull request #2091 from FearlessTobi/port-4603 2019-02-06 21:51:46 -05:00
input_common Port #4141 from citra: Joystick hotplug support (#1275) 2018-09-10 21:29:59 -04:00
tests global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
video_core shader_ir: Clean texture management code 2019-02-07 00:46:13 -03:00
web_service compatdb: Use a seperate endpoint for testcase submission 2018-10-28 13:23:02 +01:00
yuzu loading_screen: Unchunk progress bar 2019-02-06 22:23:40 -03:00
yuzu_cmd gl_shader_cache: Link loading screen with disk shader cache load 2019-02-06 22:23:40 -03:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt Port web_service from Citra 2018-10-02 15:30:48 +02:00