.. |
buffer_cache
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buffer_cache: Add extra bytes to guest SSBOs
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2021-02-13 02:18:38 -03:00 |
command_classes
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rebase, fix name shadowing, more const
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2021-02-13 13:07:56 -05:00 |
engines
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
host_shaders
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
macro
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video_core: Remove unnecessary enum class casting in logging messages
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2020-12-07 00:41:50 -05:00 |
renderer_opengl
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gl_disk_shader_cache: Log total shader entries count on game load
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2021-02-20 11:08:19 -05:00 |
renderer_vulkan
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vk_command_pool: Reduce the command pool size from 4096 to 4
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2021-02-23 19:08:24 -03:00 |
shader
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Review 1
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2021-02-15 05:26:28 +00:00 |
texture_cache
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vk_staging_buffer_pool: Add stream buffer for small uploads
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2021-02-13 02:17:24 -03:00 |
textures
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common/alignment: Rename AlignBits to AlignUpLog2
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2021-01-15 04:13:33 -03:00 |
vulkan_common
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vulkan_device: Require VK_EXT_robustness2
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2021-02-13 03:31:50 -03:00 |
cdma_pusher.cpp
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rebase, fix name shadowing, more const
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2021-02-13 13:07:56 -05:00 |
cdma_pusher.h
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Address PR feedback
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2021-02-13 13:07:56 -05:00 |
CMakeLists.txt
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
compatible_formats.cpp
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gl_texture_cache: Avoid format views on Intel and AMD
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2021-01-04 02:06:40 -03:00 |
compatible_formats.h
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gl_texture_cache: Avoid format views on Intel and AMD
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2021-01-04 02:06:40 -03:00 |
delayed_destruction_ring.h
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video_core: Add a delayed destruction ring abstraction
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2020-12-30 02:10:19 -03:00 |
dirty_flags.cpp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
dirty_flags.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
dma_pusher.cpp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
dma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
fence_manager.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
framebuffer_config.h
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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2020-12-28 16:33:48 -08:00 |
gpu.cpp
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rebase, fix name shadowing, more const
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2021-02-13 13:07:56 -05:00 |
gpu.h
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gpu: Report renderer errors with exceptions
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2021-02-13 02:16:19 -03:00 |
gpu_thread.cpp
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rebase, fix name shadowing, more const
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2021-02-13 13:07:56 -05:00 |
gpu_thread.h
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gpu: Report renderer errors with exceptions
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2021-02-13 02:16:19 -03:00 |
guest_driver.cpp
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gl_shader_cache: Rework shader cache and remove post-specializations
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2020-03-09 18:40:06 -03:00 |
guest_driver.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
memory_manager.cpp
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gpu: Report renderer errors with exceptions
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2021-02-13 02:16:19 -03:00 |
memory_manager.h
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Merge branch 'bytes-to-map-end' into new-bufcache-wip
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2021-02-13 02:18:35 -03:00 |
query_cache.h
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video_core: Resolve more variable shadowing scenarios pt.3
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2020-12-05 16:02:23 -05:00 |
rasterizer_accelerated.cpp
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core: memory: Move to Core::Memory namespace.
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2020-04-17 00:59:28 -04:00 |
rasterizer_accelerated.h
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core: memory: Move to Core::Memory namespace.
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2020-04-17 00:59:28 -04:00 |
rasterizer_interface.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
renderer_base.cpp
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video_core: Initialize renderer with a GPU
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2020-08-22 01:51:45 -03:00 |
renderer_base.h
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gpu: Report renderer errors with exceptions
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2021-02-13 02:16:19 -03:00 |
shader_cache.h
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shader_cache: Make use of std::erase_if
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2020-07-14 15:49:15 -04:00 |
shader_notify.cpp
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Fix style issues
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2020-07-18 14:24:32 +10:00 |
shader_notify.h
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async shaders
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2020-07-17 14:24:57 +10:00 |
surface.cpp
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
surface.h
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video_core: Rewrite the texture cache
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2020-12-30 03:38:50 -03:00 |
video_core.cpp
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gpu: Report renderer errors with exceptions
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2021-02-13 02:16:19 -03:00 |
video_core.h
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Frontend/GPU: Refactor context management
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2020-03-24 21:03:42 -06:00 |