yuzu/src/core/hle/function_wrappers.h
Subv d3634d4bf4 Core/ResourceLimits: Implemented the basic structure of ResourceLimits.
Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues.

Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
2015-05-14 22:50:13 -05:00

173 lines
5.1 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/memory.h"
#include "core/hle/hle.h"
namespace HLE {
#define PARAM(n) Core::g_app_core->GetReg(n)
/**
* HLE a function return from the current ARM11 userland process
* @param res Result to return
*/
static inline void FuncReturn(u32 res) {
Core::g_app_core->SetReg(0, res);
}
/**
* HLE a function return (64-bit) from the current ARM11 userland process
* @param res Result to return (64-bit)
* @todo Verify that this function is correct
*/
static inline void FuncReturn64(u64 res) {
Core::g_app_core->SetReg(0, (u32)(res & 0xFFFFFFFF));
Core::g_app_core->SetReg(1, (u32)((res >> 32) & 0xFFFFFFFF));
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type ResultCode
template<ResultCode func(u32, u32, u32, u32)> void Wrap() {
FuncReturn(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)).raw);
}
template<ResultCode func(u32*, u32, u32, u32, u32, u32)> void Wrap(){
u32 param_1 = 0;
u32 retval = func(&param_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32*, s32, u32, u32, u32, s32)> void Wrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(s32*, u32*, s32, bool, s64)> void Wrap() {
s32 param_1 = 0;
s32 retval = func(&param_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2),
(PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0))).raw;
Core::g_app_core->SetReg(1, (u32)param_1);
FuncReturn(retval);
}
template<ResultCode func(u32, u32, u32, u32, s64)> void Wrap() {
FuncReturn(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(5) << 32) | PARAM(4))).raw);
}
template<ResultCode func(u32*)> void Wrap(){
u32 param_1 = 0;
u32 retval = func(&param_1).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32, s64)> void Wrap() {
FuncReturn(func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2))).raw);
}
template<ResultCode func(void*, void*, u32)> void Wrap(){
FuncReturn(func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2)).raw);
}
template<ResultCode func(s32*, u32)> void Wrap(){
s32 param_1 = 0;
u32 retval = func(&param_1, PARAM(1)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32, s32)> void Wrap() {
FuncReturn(func(PARAM(0), (s32)PARAM(1)).raw);
}
template<ResultCode func(u32*, u32)> void Wrap(){
u32 param_1 = 0;
u32 retval = func(&param_1, PARAM(1)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32)> void Wrap() {
FuncReturn(func(PARAM(0)).raw);
}
template<ResultCode func(s64*, u32, u32*, s32)> void Wrap(){
FuncReturn(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1), (u32*)Memory::GetPointer(PARAM(2)),
(s32)PARAM(3)).raw);
}
template<ResultCode func(u32*, const char*)> void Wrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, (char*)Memory::GetPointer(PARAM(1))).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32*, s32, s32)> void Wrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, PARAM(1), PARAM(2)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(s32*, u32, s32)> void Wrap() {
s32 param_1 = 0;
u32 retval = func(&param_1, PARAM(1), PARAM(2)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32*, u32, u32, u32, u32)> void Wrap() {
u32 param_1 = 0;
u32 retval = func(&param_1, PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
template<ResultCode func(u32, s64, s64)> void Wrap() {
s64 param1 = ((u64)PARAM(3) << 32) | PARAM(2);
s64 param2 = ((u64)PARAM(4) << 32) | PARAM(1);
FuncReturn(func(PARAM(0), param1, param2).raw);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u32
template<u32 func()> void Wrap() {
FuncReturn(func());
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type s64
template<s64 func()> void Wrap() {
FuncReturn64(func());
}
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Function wrappers that return type void
template<void func(s64)> void Wrap() {
func(((s64)PARAM(1) << 32) | PARAM(0));
}
template<void func(const char*)> void Wrap() {
func((char*)Memory::GetPointer(PARAM(0)));
}
#undef PARAM
#undef FuncReturn
} // namespace HLE