yuzu/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp

243 lines
10 KiB
C++

// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/glasm/emit_context.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/frontend/ir/value.h"
namespace Shader::Backend::GLASM {
namespace {
template <auto read_imm, char type, typename... Values>
void CompositeConstruct(EmitContext& ctx, IR::Inst& inst, Values&&... elements) {
const Register ret{ctx.reg_alloc.Define(inst)};
if (std::ranges::any_of(std::array{elements...},
[](const IR::Value& value) { return value.IsImmediate(); })) {
using Type = std::invoke_result_t<decltype(read_imm), IR::Value>;
const std::array<Type, 4> values{(elements.IsImmediate() ? (elements.*read_imm)() : 0)...};
ctx.Add("MOV.{} {},{{{},{},{},{}}};", type, ret, fmt::to_string(values[0]),
fmt::to_string(values[1]), fmt::to_string(values[2]), fmt::to_string(values[3]));
}
size_t index{};
for (const IR::Value& element : {elements...}) {
if (!element.IsImmediate()) {
const ScalarU32 value{ctx.reg_alloc.Consume(element)};
ctx.Add("MOV.{} {}.{},{};", type, ret, "xyzw"[index], value);
}
++index;
}
}
void CompositeExtract(EmitContext& ctx, IR::Inst& inst, Register composite, u32 index, char type) {
const Register ret{ctx.reg_alloc.Define(inst)};
if (ret == composite && index == 0) {
// No need to do anything here, the source and destination are the same register
return;
}
ctx.Add("MOV.{} {}.x,{}.{};", type, ret, composite, "xyzw"[index]);
}
template <typename ObjectType>
void CompositeInsert(EmitContext& ctx, IR::Inst& inst, Register composite, ObjectType object,
u32 index, char type) {
const Register ret{ctx.reg_alloc.Define(inst)};
const char swizzle{"xyzw"[index]};
if (ret != composite && ret == object) {
// The object is aliased with the return value, so we have to use a temporary to insert
ctx.Add("MOV.{} RC,{};"
"MOV.{} RC.{},{};"
"MOV.{} {},RC;",
type, composite, type, swizzle, object, type, ret);
} else if (ret != composite) {
// The input composite is not aliased with the return value so we have to copy it before
// hand. But the insert object is not aliased with the return value, so we don't have to
// worry about that
ctx.Add("MOV.{} {},{};MOV.{} {}.{},{};", type, ret, composite, type, ret, swizzle, object);
} else {
// The return value is alised so we can just insert the object, it doesn't matter if it's
// aliased
ctx.Add("MOV.{} {}.{},{};", type, ret, swizzle, object);
}
}
} // Anonymous namespace
void EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& e1,
const IR::Value& e2) {
CompositeConstruct<&IR::Value::U32, 'U'>(ctx, inst, e1, e2);
}
void EmitCompositeConstructU32x3(EmitContext& ctx, IR::Inst& inst, const IR::Value& e1,
const IR::Value& e2, const IR::Value& e3) {
CompositeConstruct<&IR::Value::U32, 'U'>(ctx, inst, e1, e2, e3);
}
void EmitCompositeConstructU32x4(EmitContext& ctx, IR::Inst& inst, const IR::Value& e1,
const IR::Value& e2, const IR::Value& e3, const IR::Value& e4) {
CompositeConstruct<&IR::Value::U32, 'U'>(ctx, inst, e1, e2, e3, e4);
}
void EmitCompositeExtractU32x2(EmitContext& ctx, IR::Inst& inst, Register composite, u32 index) {
CompositeExtract(ctx, inst, composite, index, 'U');
}
void EmitCompositeExtractU32x3(EmitContext& ctx, IR::Inst& inst, Register composite, u32 index) {
CompositeExtract(ctx, inst, composite, index, 'U');
}
void EmitCompositeExtractU32x4(EmitContext& ctx, IR::Inst& inst, Register composite, u32 index) {
CompositeExtract(ctx, inst, composite, index, 'U');
}
void EmitCompositeInsertU32x2([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite,
[[maybe_unused]] ScalarU32 object, [[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeInsertU32x3([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite,
[[maybe_unused]] ScalarU32 object, [[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeInsertU32x4([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite,
[[maybe_unused]] ScalarU32 object, [[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeConstructF16x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register e1,
[[maybe_unused]] Register e2) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeConstructF16x3([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register e1,
[[maybe_unused]] Register e2, [[maybe_unused]] Register e3) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeConstructF16x4([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register e1,
[[maybe_unused]] Register e2, [[maybe_unused]] Register e3,
[[maybe_unused]] Register e4) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeExtractF16x2([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite, [[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeExtractF16x3([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite, [[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeExtractF16x4([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite, [[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeInsertF16x2([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite, [[maybe_unused]] Register object,
[[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeInsertF16x3([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite, [[maybe_unused]] Register object,
[[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeInsertF16x4([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite, [[maybe_unused]] Register object,
[[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& e1,
const IR::Value& e2) {
CompositeConstruct<&IR::Value::F32, 'F'>(ctx, inst, e1, e2);
}
void EmitCompositeConstructF32x3(EmitContext& ctx, IR::Inst& inst, const IR::Value& e1,
const IR::Value& e2, const IR::Value& e3) {
CompositeConstruct<&IR::Value::F32, 'F'>(ctx, inst, e1, e2, e3);
}
void EmitCompositeConstructF32x4(EmitContext& ctx, IR::Inst& inst, const IR::Value& e1,
const IR::Value& e2, const IR::Value& e3, const IR::Value& e4) {
CompositeConstruct<&IR::Value::F32, 'F'>(ctx, inst, e1, e2, e3, e4);
}
void EmitCompositeExtractF32x2(EmitContext& ctx, IR::Inst& inst, Register composite, u32 index) {
CompositeExtract(ctx, inst, composite, index, 'F');
}
void EmitCompositeExtractF32x3(EmitContext& ctx, IR::Inst& inst, Register composite, u32 index) {
CompositeExtract(ctx, inst, composite, index, 'F');
}
void EmitCompositeExtractF32x4(EmitContext& ctx, IR::Inst& inst, Register composite, u32 index) {
CompositeExtract(ctx, inst, composite, index, 'F');
}
void EmitCompositeInsertF32x2(EmitContext& ctx, IR::Inst& inst, Register composite,
ScalarF32 object, u32 index) {
CompositeInsert(ctx, inst, composite, object, index, 'F');
}
void EmitCompositeInsertF32x3(EmitContext& ctx, IR::Inst& inst, Register composite,
ScalarF32 object, u32 index) {
CompositeInsert(ctx, inst, composite, object, index, 'F');
}
void EmitCompositeInsertF32x4(EmitContext& ctx, IR::Inst& inst, Register composite,
ScalarF32 object, u32 index) {
CompositeInsert(ctx, inst, composite, object, index, 'F');
}
void EmitCompositeConstructF64x2([[maybe_unused]] EmitContext& ctx) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeConstructF64x3([[maybe_unused]] EmitContext& ctx) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeConstructF64x4([[maybe_unused]] EmitContext& ctx) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeExtractF64x2([[maybe_unused]] EmitContext& ctx) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeExtractF64x3([[maybe_unused]] EmitContext& ctx) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeExtractF64x4([[maybe_unused]] EmitContext& ctx) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeInsertF64x2([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite, [[maybe_unused]] Register object,
[[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeInsertF64x3([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite, [[maybe_unused]] Register object,
[[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
void EmitCompositeInsertF64x4([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] Register composite, [[maybe_unused]] Register object,
[[maybe_unused]] u32 index) {
throw NotImplementedException("GLASM instruction");
}
} // namespace Shader::Backend::GLASM