yuzu/src/video_core/renderer_opengl
Subv 7fb406c3fc Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather.
It is unknown how TLD4S determines the sampler type, more research is needed.
2018-08-19 12:57:58 -05:00
..
gl_rasterizer.cpp Rasterizer: Implemented instanced rendering. 2018-08-14 22:25:07 -05:00
gl_rasterizer.h gl_rasterizer: Use a shared helper to upload from CPU memory. 2018-08-12 16:10:26 +02:00
gl_rasterizer_cache.cpp gl_rasterizer_cache: Remove asserts for supported blits. 2018-08-17 00:10:08 -04:00
gl_rasterizer_cache.h gl_rasterizer_cache: Treat Depth formats differently from DepthStencil. 2018-08-15 21:24:04 -04:00
gl_resource_manager.h gl_state: Fix state management for texture swizzle. 2018-06-26 17:15:58 -04:00
gl_shader_decompiler.cpp Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather. 2018-08-19 12:57:58 -05:00
gl_shader_decompiler.h video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
gl_shader_gen.cpp Rasterizer: Implemented instanced rendering. 2018-08-14 22:25:07 -05:00
gl_shader_gen.h Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions. 2018-08-19 12:57:54 -05:00
gl_shader_manager.cpp Rasterizer: Implemented instanced rendering. 2018-08-14 22:25:07 -05:00
gl_shader_manager.h Rasterizer: Implemented instanced rendering. 2018-08-14 22:25:07 -05:00
gl_shader_util.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_shader_util.h Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_state.cpp gl_state: Don't track constant buffer mappings. 2018-08-12 16:10:26 +02:00
gl_state.h gl_state: Don't track constant buffer mappings. 2018-08-12 16:10:26 +02:00
gl_stream_buffer.cpp Update the stream_buffer helper from Citra. 2018-08-12 15:47:35 +02:00
gl_stream_buffer.h Update the stream_buffer helper from Citra. 2018-08-12 15:47:35 +02:00
maxwell_to_gl.h maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes. 2018-08-14 20:43:02 -04:00
renderer_opengl.cpp renderer_opengl: Treat OpenGL errors as critical. 2018-08-17 00:09:27 -04:00
renderer_opengl.h core: Namespace EmuWindow 2018-08-11 20:20:21 -04:00