yuzu/src/video_core/renderer_vulkan
ameerj 7d854fbdb0 renderer_vulkan: Wait on present semaphore at queue submit
The present semaphore is being signalled by the call to acquire the
swapchain image. This semaphore is meant to be waited on when rendering
to the swapchain image. Currently it is waited on when presenting, but
moving its usage to be waited on in the command buffer submission allows
for proper usage of this semaphore.

Fixes the device lost when launching titles on the Intel Linux Mesa driver.
2021-09-02 13:13:20 -04:00
..
blit_image.cpp vulkan/blit_image: Commit descriptor sets within worker thread 2021-07-22 21:51:40 -04:00
blit_image.h vulkan: Rework descriptor allocation algorithm 2021-07-22 21:51:29 -04:00
fixed_pipeline_state.cpp vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state 2021-07-22 21:51:39 -04:00
fixed_pipeline_state.h vk_graphics_pipeline: Implement smooth lines 2021-07-22 21:51:39 -04:00
maxwell_to_vk.cpp maxwell_to_vk: Add R16_SNORM 2021-07-22 21:51:40 -04:00
maxwell_to_vk.h shader: Unify shader stage types 2021-07-22 21:51:39 -04:00
pipeline_helper.h vk_graphics_pipeline: Use VK_KHR_push_descriptor when available 2021-07-22 21:51:38 -04:00
pipeline_statistics.cpp renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 -03:00
pipeline_statistics.h renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 -03:00
renderer_vulkan.cpp renderer_vulkan: Wait on present semaphore at queue submit 2021-09-02 13:13:20 -04:00
renderer_vulkan.h renderer_vulkan: Implement screenshots 2021-07-28 21:45:55 -04:00
vk_blit_screen.cpp vk_blit_screen: Fix non-accelerated texture size calculation 2021-08-16 14:28:10 -04:00
vk_blit_screen.h vk_blit_screen: Add public CreateFramebuffer method 2021-07-28 21:43:02 -04:00
vk_buffer_cache.cpp vk_buffer_cache: Add transform feedback usage to null buffer 2021-07-26 05:49:37 -03:00
vk_buffer_cache.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
vk_command_pool.cpp vk_command_pool: Reduce the command pool size from 4096 to 4 2021-02-23 19:08:24 -03:00
vk_command_pool.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_compute_pass.cpp astc_decoder: Reduce workgroup size 2021-08-01 01:22:27 -04:00
vk_compute_pass.h astc_decoder: Compute offset swizzles in-shader 2021-08-01 01:22:26 -04:00
vk_compute_pipeline.cpp renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 -03:00
vk_compute_pipeline.h renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 -03:00
vk_descriptor_pool.cpp vulkan: Rework descriptor allocation algorithm 2021-07-22 21:51:29 -04:00
vk_descriptor_pool.h vulkan: Rework descriptor allocation algorithm 2021-07-22 21:51:29 -04:00
vk_fence_manager.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_fence_manager.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_graphics_pipeline.cpp renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 -03:00
vk_graphics_pipeline.h renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 -03:00
vk_master_semaphore.cpp vk_master_semaphore: Use jthread for debug thread 2021-06-21 19:56:07 -03:00
vk_master_semaphore.h vk_master_semaphore: Use fetch_add to increase master semaphore tick 2021-07-22 21:51:30 -04:00
vk_pipeline_cache.cpp structured_control_flow: Conditionally invoke demote reorder pass 2021-08-30 11:46:24 -04:00
vk_pipeline_cache.h renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 -03:00
vk_query_cache.cpp vk_query_cache: Wait before reading queries 2021-07-22 21:51:30 -04:00
vk_query_cache.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_rasterizer.cpp texture_cache: Address ameerj's review 2021-08-05 20:46:24 +00:00
vk_rasterizer.h vk_graphics_pipeline: Implement line width 2021-07-22 21:51:39 -04:00
vk_render_pass_cache.cpp shader: Fix render targets with null attachments 2021-07-22 21:51:29 -04:00
vk_render_pass_cache.h vk_pipeline_cache: Add pipeline cache 2021-07-22 21:51:24 -04:00
vk_resource_pool.cpp shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00
vk_resource_pool.h shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00
vk_scheduler.cpp renderer_vulkan: Wait on present semaphore at queue submit 2021-09-02 13:13:20 -04:00
vk_scheduler.h renderer_vulkan: Wait on present semaphore at queue submit 2021-09-02 13:13:20 -04:00
vk_shader_util.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_shader_util.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_staging_buffer_pool.cpp vk_staging_buffer_pool: Fall back to host memory when allocation fails 2021-07-26 23:37:18 +02:00
vk_staging_buffer_pool.h vk_staging_buffer_pool: Fix softlock when stream buffer overflows 2021-02-13 02:18:38 -03:00
vk_state_tracker.cpp vk_graphics_pipeline: Implement line width 2021-07-22 21:51:39 -04:00
vk_state_tracker.h vk_graphics_pipeline: Implement line width 2021-07-22 21:51:39 -04:00
vk_swapchain.cpp renderer_vulkan: Wait on present semaphore at queue submit 2021-09-02 13:13:20 -04:00
vk_swapchain.h renderer_vulkan: Wait on present semaphore at queue submit 2021-09-02 13:13:20 -04:00
vk_texture_cache.cpp texture_cache: Address ameerj's review 2021-08-07 01:27:47 +00:00
vk_texture_cache.h texture_cache: Address ameerj's review 2021-08-05 20:46:24 +00:00
vk_texture_cache_base.cpp texture_cache: Address ameerj's review 2021-08-05 20:46:24 +00:00
vk_update_descriptor.cpp vk_update_descriptor: Properly initialize payload on the update descriptor queue 2021-07-22 21:51:31 -04:00
vk_update_descriptor.h vulkan: Defer descriptor set work to the Vulkan thread 2021-07-22 21:51:29 -04:00