FUCK NINTENDO (x2)
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Lioncash 76ef6e5c2b video_core/memory_manager: Make ReadBlock() a const qualifier member function
Now, since we have a const qualified variant of GetPointer(), we can put
it to use in ReadBlock() to retrieve the source pointer that is passed
into memcpy.

Now block reading may be done from a const context.
2019-04-05 20:28:44 -04:00
.appveyor
.github
.travis travis/macos: Use macpack to bundle dependencies 2019-03-23 01:37:38 +01:00
CMakeModules shader/decode: Split memory and texture instructions decoding 2019-02-26 00:11:30 -03:00
dist Show game compatibility within yuzu 2018-08-29 15:42:53 +02:00
externals externals: Update opus to latest master 2019-03-16 04:10:41 -04:00
hooks
src video_core/memory_manager: Make ReadBlock() a const qualifier member function 2019-04-05 20:28:44 -04:00
.gitattributes
.gitignore
.gitmodules gitmodules: Add Vulkan headers dependency 2019-02-12 18:33:02 -03:00
.travis.yml travis: Bump macOS version to 10.14 2019-03-07 23:34:37 -05:00
appveyor.yml
CMakeLists.txt Merge pull request #2253 from lioncash/flags 2019-03-23 13:46:53 -04:00
CONTRIBUTING.md
Doxyfile
license.txt
README.md Yuzu can render 3D. 2019-03-02 17:23:05 +01:00

yuzu emulator

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yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.

It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.

yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success.

yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.

Check out our website!

For development discussion, please join us on Discord.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should as well contact any of the developers on Discord in order to know about the current state of the emulator.

Building

Support

We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to yuzu. Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.