yuzu/src/core/hle/service/hid
Morph 38110dd485 configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.

Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-11-15 23:33:20 -05:00
..
controllers configure_input: Add per-player vibration 2020-11-15 23:33:20 -05:00
errors.h hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment 2019-07-01 15:12:57 +10:00
hid.cpp hid: Mark Begin/EndPermitVibrationSession as stubs 2020-11-15 23:33:20 -05:00
hid.h hid: Stub IsVibrationDeviceMounted 2020-11-15 23:33:20 -05:00
irs.cpp General: Recover Prometheus project from harddrive failure 2020-06-27 11:35:06 -04:00
irs.h kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154) 2019-11-24 20:15:51 -05:00
xcd.cpp hle/service: Default constructors and destructors in the cpp file where applicable 2018-09-10 23:55:31 -04:00
xcd.h hle/service: Default constructors and destructors in the cpp file where applicable 2018-09-10 23:55:31 -04:00