yuzu/src/video_core
Yuri Kunde Schlesner 26b68313b9 VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
As far as I can tell, memset was replaced by a fill without correcting
the parameter type, causing an out-of-bounds array read in the Vec4
constructor.
2016-09-29 21:11:36 -07:00
..
debug_utils Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
renderer_opengl OpenGL: Take cached viewport sub-rect into account for scissor 2016-09-29 20:55:24 -07:00
shader VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo 2016-09-29 21:11:36 -07:00
clipper.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
clipper.h Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
CMakeLists.txt Remove TGA dumper 2016-04-30 09:43:59 +02:00
command_processor.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
command_processor.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
gpu_debugger.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
pica.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
pica.h Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
pica_state.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
pica_types.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
primitive_assembly.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
primitive_assembly.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
rasterizer.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
rasterizer.h Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
rasterizer_interface.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
renderer_base.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
renderer_base.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
swrasterizer.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
swrasterizer.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
utils.h VideoCore: Run include-what-you-use and fix most includes. 2016-04-30 17:02:41 +01:00
vertex_loader.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
vertex_loader.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
video_core.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
video_core.h Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00