yuzu/src/video_core/shader/decode
Fernando Sahmkow 0b65e9335e Shader_Ir: Downgrade precision and rounding asserts to debug asserts.
This commit reduces the sevirity of asserts for FP precision and 
rounding as this are well known and have little to no consequences in 
gpu's accuracy.
2019-07-18 08:17:19 -04:00
..
arithmetic.cpp Shader_Ir: Downgrade precision and rounding asserts to debug asserts. 2019-07-18 08:17:19 -04:00
arithmetic_half.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
arithmetic_half_immediate.cpp Shader_Ir: Downgrade precision and rounding asserts to debug asserts. 2019-07-18 08:17:19 -04:00
arithmetic_immediate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
arithmetic_integer.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
arithmetic_integer_immediate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
bfe.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
bfi.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
conversion.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
ffma.cpp Shader_Ir: Downgrade precision and rounding asserts to debug asserts. 2019-07-18 08:17:19 -04:00
float_set.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
float_set_predicate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
half_set.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
half_set_predicate.cpp Shader_Ir: Downgrade precision and rounding asserts to debug asserts. 2019-07-18 08:17:19 -04:00
hfma2.cpp Shader_Ir: Downgrade precision and rounding asserts to debug asserts. 2019-07-18 08:17:19 -04:00
image.cpp shader: Allow tracking of indirect buffers without variable offset 2019-07-14 22:36:44 -03:00
integer_set.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
integer_set_predicate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
memory.cpp shader: Allow tracking of indirect buffers without variable offset 2019-07-14 22:36:44 -03:00
other.cpp shader/decode/other: Correct branch indirect argument within BRA handling 2019-07-16 12:20:45 -04:00
predicate_set_predicate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
predicate_set_register.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
register_set_predicate.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
shift.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
texture.cpp shader: Allow tracking of indirect buffers without variable offset 2019-07-14 22:36:44 -03:00
video.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
xmad.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00