Commit graph

26 commits

Author SHA1 Message Date
bunnei ba98e25e97 thread: updated Reschedule to sit at a synchronization barrier when no other threads are ready for execution 2014-06-01 10:35:42 -04:00
bunnei a432dc8f39 kernel: added WaitSynchronization method to Kernel::Object 2014-05-26 22:17:49 -04:00
bunnei 58a3adcdd2 kernel: updated SyncRequest to take boolean thread wait result as a parameter 2014-05-26 22:12:46 -04:00
bunnei d73d782ba7 kernel: add a SyncRequest method to KernelObject for use with svcSendSyncRequest 2014-05-26 21:01:27 -04:00
bunnei b99ac2c3d6 thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argument 2014-05-22 19:36:56 -04:00
bunnei 7c0b006076 thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThread 2014-05-22 19:32:45 -04:00
bunnei d26f3d4c1f kernel: refactored function naming to remove "__" prefix 2014-05-22 19:06:12 -04:00
bunnei 14bd37c5dc thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR reset 2014-05-22 18:50:36 -04:00
bunnei 6a78be5930 thread: fixed bug where result of __NextThread was not being properly checked when NULL 2014-05-21 21:42:18 -04:00
bunnei 203541da11 thread: added correct lowest thread priority, added a thread priority check, and added some comments 2014-05-20 21:02:35 -04:00
bunnei bed4e920fa thread: exposed ResumeThreadFromWait function for use in other kernel modules 2014-05-20 21:00:10 -04:00
bunnei 75c6d2a8fa thread: moved threading calls to the Kernel namespace 2014-05-20 19:37:46 -04:00
bunnei 49dc2ce8ac ARM_Interface: added SaveContext and LoadContext functions for HLE thread switching 2014-05-20 18:50:16 -04:00
bunnei 143bba2045 renamed "syscall" module to "svc" (more accurate naming) 2014-05-20 18:28:38 -04:00
bunnei f654a03f1f thread: whitespace change - fixed * and & placement 2014-05-20 18:20:35 -04:00
bunnei 44336329ed - created a Kernel namespace
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues)
- added handle types for all different CTROS handles
2014-05-20 18:13:25 -04:00
bunnei 772abad778 - moved Handle/Result definitions to kernel.h
- added ResetType enum
2014-05-18 18:12:29 -04:00
bunnei 09b8e8fb6a changed a comment 2014-05-17 13:47:55 -04:00
bunnei 14ae026386 - added enum ThreadProcessorId
- reorganized some kernel thread functions
- added placeholder __KernelWaitThread_Synchronization function
2014-05-17 00:56:00 -04:00
bunnei 7cdb705059 - replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTH
- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
2014-05-16 23:48:15 -04:00
bunnei 940330c6e1 completely gutted/refactored threading code to be simpler 2014-05-15 18:27:08 -04:00
bunnei b99a5da65b - added helper function for __KernelCreateThread
- added __KernelSwitchToThread for enabling a thread
- added __KernelRotateThreadReadyQueue
2014-05-14 20:50:30 -04:00
bunnei 0de78eb3c4 fixed thread reset to not set stack address 2014-05-13 23:18:28 -04:00
bunnei 7d078189da various cleanups / remove unused code 2014-05-13 22:29:31 -04:00
bunnei 3838d46b90 added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point 2014-05-13 22:00:11 -04:00
bunnei 6b264518a5 added initial kernel/thread modules 2014-05-09 22:11:18 -04:00