ReinUsesLisp
|
e1fea1e0c5
|
video_core: Implement IR based geometry shaders
|
2019-01-15 17:54:53 -03:00 |
|
ReinUsesLisp
|
a1b845b651
|
shader_decode: Implement VMAD and VSETP
|
2019-01-15 17:54:53 -03:00 |
|
ReinUsesLisp
|
b11e0b94c7
|
shader_decode: Implement HSET2
|
2019-01-15 17:54:53 -03:00 |
|
ReinUsesLisp
|
2df55985b6
|
shader_decode: Rework HSETP2
|
2019-01-15 17:54:53 -03:00 |
|
ReinUsesLisp
|
8332482c24
|
shader_decode: Implement R2P
|
2019-01-15 17:54:53 -03:00 |
|
ReinUsesLisp
|
3f1136ac6f
|
shader_decode: Implement CSETP
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
7e13e8bfcb
|
shader_decode: Implement PSET
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
dd91650aaf
|
shader_decode: Implement HFMA2
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
027f443e69
|
shader_decode: Implement POPC
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
55e6786254
|
shader_decode: Implement TLDS (untested)
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
ec98e4d842
|
shader_decode: Update TLD4 reflecting #1862 changes
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
03e088a4f4
|
shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
2d9136cec6
|
shader_decode: Fixup FSET
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
af5c6e4ccb
|
shader_decode: Implement IADD32I
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
fc46ecddb3
|
video_core: Return safe values after an assert hits
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
148a6418ed
|
shader_decode: Implement FFMA
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
59b34b1d76
|
shader_ir: Fixup file inclusions and clang-format
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
946c86f0bb
|
shader_decode: Fixup clang-format
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
c9cf899d18
|
shader_decode: Implement LEA
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
4fd06efeb9
|
shader_decode: Implement IADD3
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
a40fd07516
|
shader_decode: Implement LOP3
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
b184ca9089
|
shader_decode: Implement ST_L
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
8d42feb09b
|
shader_decode: Implement LD_L
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
21f9e9da09
|
shader_decode: Implement HSETP2
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
68c99d2597
|
shader_decode: Implement HADD2 and HMUL2
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
cf4a08d950
|
shader_decode: Implement HADD2_IMM and HMUL2_IMM
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
376a837511
|
shader_decode: Implement MOV_SYS
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
518a2bd206
|
shader_decode: Implement IMNMX
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
07944a2345
|
shader_decode: Implement F2F_C
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
e8235c0215
|
shader_decode: Implement I2I
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
6ca31f544a
|
shader_decode: Implement BRA internal flag
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
210620ff31
|
shader_decode: Implement ISCADD
|
2019-01-15 17:54:52 -03:00 |
|
ReinUsesLisp
|
b0e7920838
|
shader_decode: Implement XMAD
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
becfdb8638
|
shader_decode: Implement PBK and BRK
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
8f37531f8e
|
shader_decode: Implement LOP
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
8486e7f8c8
|
shader_decode: Implement SEL
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
ccb71bece9
|
shader_decode: Implement IADD
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
faadae5814
|
shader_decode: Implement ISETP
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
80183de884
|
shader_decode: Implement BFI
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
078ba28e13
|
shader_decode: Implement ISET
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
acdbbb8885
|
shader_decode: Implement LD_C
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
d79c462af0
|
shader_decode: Implement SHL
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
a2819c204f
|
shader_decode: Implement SHR
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
39f1c6246a
|
shader_decode: Implement LOP32I
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
501284a81a
|
shader_decode: Implement BFE
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
e444a6553f
|
shader_decode: Implement FSET
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
3052eae25e
|
shader_decode: Implement F2I
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
8abe5ba2c8
|
shader_decode: Implement I2F
|
2019-01-15 17:54:51 -03:00 |
|
ReinUsesLisp
|
c849b5b320
|
shader_decode: Implement F2F
|
2019-01-15 17:54:50 -03:00 |
|
ReinUsesLisp
|
9118deb990
|
shader_decode: Stub DEPBAR
|
2019-01-15 17:54:50 -03:00 |
|