Commit graph

1603 commits

Author SHA1 Message Date
FearlessTobi bb84f53539 Make copyright headers SPDX-compliant 2022-08-15 20:25:42 +02:00
FearlessTobi f80c7c4cd5 core, network: Add ability to proxy socket packets 2022-08-15 20:25:42 +02:00
Kelebek1 b25090d960 Allow audio volume up to 200% 2022-08-12 16:57:29 +01:00
Liam ec64a94954 common: move forwarded value into SPSCQueue 2022-07-29 15:41:57 -04:00
Maide 2e46110379
Revert Coretiming PRs 8531 and 7454 (#8591) 2022-07-27 19:47:06 -04:00
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
FearlessTobi 61ce57b524 network, yuzu: Make copyright headers SPDX-compliant 2022-07-25 21:59:31 +02:00
FearlessTobi 6a2dcc8b3d network, yuzu: Improve variable naming and style consistency 2022-07-25 21:59:31 +02:00
german77 899c8bb330 common: multiplayer: Use GameInfo type 2022-07-25 21:59:31 +02:00
FearlessTobi 4b404191cf Address second part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi 7c3d241f0d common, core: fix -Wmissing-field-initializers 2022-07-25 21:59:30 +02:00
FearlessTobi 705f7db84d yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
Narr the Reg 403bdc4daf yuzu: Add webcam support and rebase to latest master 2022-07-23 19:40:25 -05:00
german77 f19e7be6e8 input_common: Add camera driver 2022-07-23 19:38:42 -05:00
liamwhite 97729fd8e9
Merge pull request #8545 from Kelebek1/Audio
Project Andio
2022-07-23 15:20:39 -04:00
lat9nq 4b93ea59db ci,CMake: Drop Conan support for vcpkg
Between packages breaking, Conan always being a moving target for
minimum required CMake support, and now their moves to Conan 2.0 causing
existing packages to break, I suppose this was a long time coming. vcpkg
isn't without its drawbacks, but at the moment it seems easier on the
project to use for external packages.

Mostly removes the logic for Conan from the root CMakeLists file,
leaving basic find_package()'s in its place. Sets only the
find_package()'s that require CONFIG mode as necessary. clang and linux
CI now use the vcpkg toolchain file configured in the Docker container
when possible.

mingw CI turns off YUZU_TESTS because there's no way on the container to
run Windows executables on a Linux host anyway, and it's not easy to get
Catch2 there.
2022-07-22 20:54:00 -04:00
Kelebek1 458da8a948 Project Andio 2022-07-22 01:11:32 +01:00
bunnei ba8ea95624
Merge pull request #8508 from yuzu-emu/mc-speed-limit
hle: service: nvflinger: Factor speed limit into frame time calculation.
2022-07-17 13:59:52 -07:00
bunnei 8ca8281f4f
Merge pull request #8543 from BreadFish64/use_tsc_from_caps
common/x64: Use TSC clock rate from CPUID when available
2022-07-16 23:14:38 -07:00
bunnei 02282477e7 yuzu: settings: Remove framerate cap and merge unlocked framerate setting.
- These were all somewhat redundant.
2022-07-16 23:11:39 -07:00
bunnei 7d66f8339e
Merge pull request #8593 from merryhime/ranged-setting-T
common/setting: Make ranged a property of the type
2022-07-16 15:32:52 -07:00
bunnei 87bb44830b
Merge pull request #8511 from german77/hbmenu
service: ptm: Add TS, nifm: Stub GetInternetConnectionStatus
2022-07-16 11:30:56 -07:00
bunnei 93a4ca11fa
Merge pull request #8560 from liamwhite/bitfield-may-alias
common: fix bitfield aliasing on GCC/Clang
2022-07-15 22:16:52 -07:00
merry 99fbdaf75b common/setting: Make ranged a property of the type
- Avoids new GCC 12 warnings when Type is of form std::optional<T>
- Makes more sense this way, because ranged is not a property which would change over time
2022-07-15 18:45:55 +01:00
Merry 914ead075e common_funcs: Mark padding as [[maybe_unused]] 2022-07-15 10:34:38 +01:00
Liam a1c1ad096d common: fix bitfield aliasing on GCC/Clang 2022-07-09 22:43:45 -04:00
Morph ec4cba9de8
Merge pull request #8522 from lat9nq/consolidate-settings
settings: Consolidate RangedSetting's with regular ones
2022-07-07 01:22:01 -04:00
Marshall Mohror e71d457af9 guard against div-by-zero 2022-07-06 13:00:00 -05:00
Marshall Mohror b2ad4dd189 common/x64: Use TSC clock rate from CPUID when available
The current method used to estimate the TSC is fairly accurate - within a few kHz - but the exact value can be extracted from CPUID if available.
2022-07-06 12:42:01 -05:00
Liam ed0319cfed common/fiber: make fibers easier to use 2022-07-02 12:33:49 -04:00
lat9nq ca36722a54 settings: Consolidate RangedSetting's with regular ones
The latest git version of GCC has issues with my diamond inheritance
shenanigans. Since that's now two compilers that don't like it I thought
it'd be best to just axe all of it and just have the two templates like
before.

This rolls the features of BasicRangedSetting into BasicSetting, and
likewise RangedSetting into Setting. It also renames them from
BasicSetting and Setting to Setting and SwitchableSetting respectively.
Now longer name corresponds to more complex thing.
2022-06-30 12:39:48 -04:00
Fernando Sahmkow 3196d957b0 Adress Feedback. 2022-06-30 10:18:56 +02:00
german77 c0264d2121 service: ptm: Rewrite PSM and add TS 2022-06-28 19:22:46 -05:00
Fernando Sahmkow 2575a93dc6 Native clock: Use atomic ops as before. 2022-06-28 22:42:00 +02:00
Fernando Sahmkow f5c1d7b8c8 Native Clock: remove inaccuracy mask. 2022-06-28 01:47:00 +02:00
Fernando Sahmkow 9cafb0d912 Core: Fix tests. 2022-06-28 01:10:55 +02:00
Fernando Sahmkow a2d29412cb Core/Common: Corrections to core timing and add critical priority. 2022-06-28 01:10:55 +02:00
Fernando Sahmkow 096366ead5 Common: improve native clock. 2022-06-28 01:06:48 +02:00
bunnei 737c446fc1
Merge pull request #8432 from liamwhite/watchpoint
core/debugger: memory breakpoint support
2022-06-21 16:04:57 -07:00
Morph a33e7c13fa
Merge pull request #8472 from german77/tace
common: param_package: Demote DEBUG to TRACE for getters
2022-06-16 16:43:32 -04:00
Liam 208ed712f4 core/debugger: memory breakpoint support 2022-06-16 13:18:07 -04:00
Narr the Reg d1f2f5f146 common: param_package: Demote DEBUG to TRACE for getters 2022-06-16 10:27:59 -05:00
liamwhite 0ae4eae9a6
Merge pull request #8460 from Morph1984/bounded-q
bounded_threadsafe_queue: Use constexpr capacity and mask
2022-06-15 19:39:22 -04:00
Morph 25429998e3 bounded_threadsafe_queue: Use constexpr capacity and mask
While this is the primary change, we also:
- Remove the mpsc namespace and rename Queue to MPSCQueue
- Make Slot a private struct within MPSCQueue
- Remove the AlignedAllocator template argument, as we use std::allocator
- Replace instances of mask + 1 with capacity, and mask + 2 with capacity + 1
2022-06-15 16:59:13 -04:00
Mai 103997ee56
Merge pull request #8383 from Morph1984/shadow-of-the-past
yuzu: Make variable shadowing a compile-time error
2022-06-14 21:08:58 -04:00
Liam feaf010fa2 common/assert: rework ASSERT handling to avoid std::function usage 2022-06-13 20:09:32 -04:00
Liam a29ddcee40 common/assert: add unlikely 2022-06-13 20:09:32 -04:00
Liam 58fea44eb5 common: Don't test ASSERT conditions inline 2022-06-13 20:09:00 -04:00
Liam 084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
Morph c1bd602e4c common: Eliminate variable shadowing
GCC/Clang treats variables within lambdas as potentially shadowing those outside the lambda, despite them not being captured inside the lambda's capture list.
2022-06-13 18:19:22 -04:00