Previously the constructor for all of these would run at program
startup, consuming time before the application can enter main().
This is also particularly dangerous, given the logging system wouldn't
have been initialized properly yet, yet the program would use the logs
to signify an error.
To rectify this, we can replace the literals with constexpr functions
that perform the conversion at compile-time, completely eliminating the
runtime cost of initializing these arrays.
- In `SetCurrentThreadName`, when on Linux, truncate to 15 bytes, as (at
least on glibc) `pthread_set_name_np` will otherwise return `ERANGE` and
do nothing.
- Also, add logging in case `pthread_set_name_np` returns an error
anyway. This is Linux-specific, as the Apple and BSD versions of
`pthread_set_name_np return `void`.
- Change the name for CPU threads in multi-core mode from
"yuzu:CoreCPUThread_N" (19 bytes) to "yuzu:CPUCore_N" (14 bytes) so it
fits into the Linux limit. Some other thread names are also cut off,
but I didn't bother addressing them as you can guess them from the
truncated versions. For a CPU thread, truncation means you can't see
which core it is!
We can add a helper function to make creation of these files nicer.
While we're at it, we can eliminate an unnecessary std::array copy in
the constructor. This makes the overhead on some of these functions way
less intensive, given some arrays were quite large.
e.g. The timezone location names are 9633 bytes in size.
In a few places, the data to be set as the IV is already within an array.
We shouldn't require this data to be heap-allocated if it doesn't need
to be. This allows certain callers to reduce heap churn.
The general pattern is to mark mutexes as mutable when it comes to
matters of constness, given the mutex acts as a transient member of a
data structure.
* ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer
With the support of C++20, we can use concepts to deduce if a type is an STL container or not.
* More agressive concept for stl containers
* Add -fconcepts
* Move to common namespace
* Add Common::IsBaseOf
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
Not using the return value of these functions are undeniably the source
of a bug. This way we allow compilers to loudly make any future misuses
evident.
src/core/network/network.cpp:112:28: error: use of undeclared identifier 'SHUT_RD'
constexpr int SD_RECEIVE = SHUT_RD;
^
src/core/network/network.cpp:113:25: error: use of undeclared identifier 'SHUT_WR'
constexpr int SD_SEND = SHUT_WR;
^
src/core/network/network.cpp:114:25: error: use of undeclared identifier 'SHUT_RDWR'
constexpr int SD_BOTH = SHUT_RDWR;
^
src/core/network/network.cpp:120:37: error: unknown type name 'in_addr'; did you mean 'in_addr_t'?
constexpr IPv4Address TranslateIPv4(in_addr addr) {
^~~~~~~
in_addr_t
/usr/include/netdb.h:66:20: note: 'in_addr_t' declared here
typedef __uint32_t in_addr_t;
^
src/core/network/network.cpp:121:27: error: member reference base type 'in_addr_t' (aka 'unsigned int') is not a structure or union
const u32 bytes = addr.s_addr;
~~~~^~~~~~~
src/core/network/network.cpp:121:15: error: variables defined in a constexpr function must be initialized
const u32 bytes = addr.s_addr;
^
src/core/network/network.cpp:126:10: error: incomplete result type 'sockaddr' in function definition
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
struct sockaddr *ai_addr; /* binary address */
^
src/core/network/network.cpp:127:5: error: unknown type name 'sockaddr_in'; did you mean 'sockaddr'?
sockaddr_in result;
^~~~~~~~~~~
sockaddr
/usr/include/netdb.h:142:9: note: 'sockaddr' declared here
struct sockaddr *ai_addr; /* binary address */
^
src/core/network/network.cpp:127:17: error: variable has incomplete type 'sockaddr'
sockaddr_in result;
^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
struct sockaddr *ai_addr; /* binary address */
^
src/core/network/network.cpp:131:29: error: use of undeclared identifier 'AF_INET'
result.sin_family = AF_INET;
^
src/core/network/network.cpp:135:29: error: use of undeclared identifier 'AF_INET'
result.sin_family = AF_INET;
^
src/core/network/network.cpp:139:23: error: use of undeclared identifier 'htons'
result.sin_port = htons(input.portno);
^
src/core/network/network.cpp:143:14: error: variable has incomplete type 'sockaddr'
sockaddr addr;
^
/usr/include/netdb.h:142:9: note: forward declaration of 'sockaddr'
struct sockaddr *ai_addr; /* binary address */
^
src/core/network/network.cpp:156:1: error: unknown type name 'linger'
linger MakeLinger(bool enable, u32 linger_value) {
^
src/core/network/network.cpp:157:5: error: unknown type name 'linger'
linger value;
^
src/core/network/network.cpp:185:16: error: use of undeclared identifier 'AF_INET'
return AF_INET;
^
src/core/network/network.cpp:195:16: error: use of undeclared identifier 'SOCK_STREAM'
return SOCK_STREAM;
^
src/core/network/network.cpp:197:16: error: use of undeclared identifier 'SOCK_DGRAM'
return SOCK_DGRAM;
^
src/core/network/network.cpp:207:16: error: use of undeclared identifier 'IPPROTO_TCP'
return IPPROTO_TCP;
^
fatal error: too many errors emitted, stopping now [-ferror-limit=]
This commit adds a network abstraction designed to implement bsd:s but
at the same time work as a generic abstraction to implement any
networking code we have to use from core.
This is implemented on top of BSD sockets on Unix systems and winsock on
Windows. The code is designed around winsocks having compatibility
definitions to support both BSD and Windows sockets.