Commit graph

25 commits

Author SHA1 Message Date
Lioncash e21b6ff79d service: Update function tables
Keeps the function tables up to date.

Updated based off information from Switchbrew.
2019-11-12 10:32:56 -05:00
bunnei b0ab803ce8 kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.

# Conflicts:
#	src/core/hle/service/am/applets/applets.cpp
#	src/core/hle/service/filesystem/fsp_srv.cpp
2019-11-03 04:22:45 -05:00
David Marcec bd1c4ec9a0 Rebase 2019-09-22 16:41:34 +10:00
David Marcec 8d3ff2b127 Deglobalize System: Nim 2019-09-22 16:30:34 +10:00
Lioncash a47aaa7f1b core/kernel/object: Rename ResetType enum members
Renames the members to more accurately indicate what they signify.
"OneShot" and "Sticky" are kind of ambiguous identifiers for the reset
types, and can be kind of misleading. Automatic and Manual communicate
the kind of reset type in a clearer manner. Either the event is
automatically reset, or it isn't and must be manually cleared.

The "OneShot" and "Sticky" terminology is just a hold-over from Citra
where the kernel had a third type of event reset type known as "Pulse".
Given the Switch kernel only has two forms of event reset types, we
don't need to keep the old terminology around anymore.
2019-05-18 15:52:51 -04:00
Zach Hilman a342bcc9b1 kernel/event: Reference ReadableEvent from WritableEvent 2018-11-29 08:48:40 -05:00
Zach Hilman ff610103b5 core: Port all current usages of Event to Readable/WritableEvent 2018-11-29 08:45:41 -05:00
David Marcec a2cc3b10bb Changed logging to be "Log before execution", Added more error logging, all services should now log on some level 2018-11-26 17:06:13 +11:00
Lioncash d0cda7fe40 nim: Add the basic skeleton of the nim:eca service
Added based off information provided by Switchbrew
2018-10-19 03:46:18 -04:00
Lioncash e42bb5e003 service: Add missing headers inclusions where applicable
Gets rid of a few indirect inclusions.
2018-09-25 17:14:38 -04:00
David Marcec 583137709f Removed unneeded event clear 2018-09-20 15:16:08 +10:00
David Marcec 335e9d18ae Implemented NTC & IEnsureNetworkClockAvailabilityService
Needed because of the recent nim fixes
2018-09-20 15:14:07 +10:00
Lioncash f916611e32 service: Add the nim services
Adds the skeleton for the nim services based off information from Switch
Brew.
2018-07-26 02:47:06 -04:00
bunnei 0906de9a14 hle: Remove a large amount of 3ds-specific service code. 2017-10-10 17:32:14 -04:00
Subv 5bae5a48b9 Services/NIM: Implement CheckForSysUpdateEvent.
Implementation verified by reverse engineering.
This lets the Home Menu boot without crashing on startup.
2017-09-30 13:21:45 -05:00
Yuri Kunde Schlesner d96a9e0c11 Service: Remove unnecessary includes from service.h
This has a huge fallout in terms of needing to fix other files because
all service implementations included that file.
2017-06-06 02:57:23 -07:00
noah the goodra ded09dc727 NWM changed to NIM 2017-02-13 18:34:01 -06:00
Lioncash 4a150a8f3c nim: Update function tables
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Yuri Kunde Schlesner 84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner 396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Lioncash 0937bed8d8 services: Get rid of unnecessary includes 2016-02-02 01:40:23 -05:00
Lioncash 744f4af3ab services: Update some function tables 2015-12-30 11:29:21 -05:00
purpasmart96 7933dbe6a0 Services: Continue separation of services into their own folders 2015-06-11 20:41:59 -07:00