ReinUsesLisp
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e1fea1e0c5
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video_core: Implement IR based geometry shaders
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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a1b845b651
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shader_decode: Implement VMAD and VSETP
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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b11e0b94c7
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shader_decode: Implement HSET2
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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2df55985b6
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shader_decode: Rework HSETP2
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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8332482c24
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shader_decode: Implement R2P
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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3f1136ac6f
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shader_decode: Implement CSETP
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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7e13e8bfcb
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shader_decode: Implement PSET
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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dd91650aaf
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shader_decode: Implement HFMA2
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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d6f76307fe
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glsl_decompiler: Remove HNegate inlining
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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027f443e69
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shader_decode: Implement POPC
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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55e6786254
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shader_decode: Implement TLDS (untested)
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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ec98e4d842
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shader_decode: Update TLD4 reflecting #1862 changes
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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03e088a4f4
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shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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2d9136cec6
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shader_decode: Fixup FSET
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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af5c6e4ccb
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shader_decode: Implement IADD32I
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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4316eaf75c
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shader_decode: Fixup clang-format
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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fc46ecddb3
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video_core: Return safe values after an assert hits
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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148a6418ed
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shader_decode: Implement FFMA
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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21aff36459
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video_core: Address feedback
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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59b34b1d76
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shader_ir: Fixup file inclusions and clang-format
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2019-01-15 17:54:52 -03:00 |
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Mat M
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57a900cc45
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shader_ir: Move comment node string
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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d4fae3a699
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shader_ir: Address feedback to avoid UB in bit casting
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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946c86f0bb
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shader_decode: Fixup clang-format
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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c9cf899d18
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shader_decode: Implement LEA
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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4fd06efeb9
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shader_decode: Implement IADD3
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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a40fd07516
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shader_decode: Implement LOP3
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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b184ca9089
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shader_decode: Implement ST_L
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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8d42feb09b
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shader_decode: Implement LD_L
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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21f9e9da09
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shader_decode: Implement HSETP2
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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68c99d2597
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shader_decode: Implement HADD2 and HMUL2
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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cf4a08d950
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shader_decode: Implement HADD2_IMM and HMUL2_IMM
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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376a837511
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shader_decode: Implement MOV_SYS
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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518a2bd206
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shader_decode: Implement IMNMX
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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07944a2345
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shader_decode: Implement F2F_C
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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e8235c0215
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shader_decode: Implement I2I
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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6ca31f544a
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shader_decode: Implement BRA internal flag
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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210620ff31
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shader_decode: Implement ISCADD
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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b0e7920838
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shader_decode: Implement XMAD
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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becfdb8638
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shader_decode: Implement PBK and BRK
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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8f37531f8e
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shader_decode: Implement LOP
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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8486e7f8c8
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shader_decode: Implement SEL
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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ccb71bece9
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shader_decode: Implement IADD
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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faadae5814
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shader_decode: Implement ISETP
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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80183de884
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shader_decode: Implement BFI
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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078ba28e13
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shader_decode: Implement ISET
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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acdbbb8885
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shader_decode: Implement LD_C
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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d79c462af0
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shader_decode: Implement SHL
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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a2819c204f
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shader_decode: Implement SHR
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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39f1c6246a
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shader_decode: Implement LOP32I
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
|
501284a81a
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shader_decode: Implement BFE
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2019-01-15 17:54:51 -03:00 |
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