Commit graph

14424 commits

Author SHA1 Message Date
bunnei
8aa9ae5ba5
Merge pull request #4868 from lioncash/discard-error
General: Make ignoring a discarded return value an error
2020-10-30 00:35:40 -07:00
Lioncash
11d0a6e7b8 General: Catch more expressions with no effect on MSVC
MSVC lets us fine-tune catching expressions with no side-effects a
little more.
2020-10-30 00:13:26 -04:00
Lioncash
26547d3e3b General: Make ignoring a discarded return value an error
Allows our CI to catch more potential bugs. This also removes the
[[nodiscard]] attribute of IOFile's Open member function. There are
cases where a file may want to be opened, but have the status of it
checked at a later time.
2020-10-30 00:13:21 -04:00
Lioncash
8049b8beb6 common/stream: Be explicit with copy and move operators 2020-10-29 22:57:35 -04:00
Lioncash
12eeffcb7c vp9: Be explicit with copy and move operators
It's deprecated in the language to autogenerate these if the destructor
for a type is specified, so we can explicitly specify how we want these
to be generated.
2020-10-29 22:57:35 -04:00
Lioncash
0d713cf8eb vp9: Mark functions with [[nodiscard]] where applicable
Prevents values from mistakenly being discarded in cases where it's a
bug to do so.
2020-10-29 22:57:32 -04:00
Lioncash
badea3b301 vp9: Provide a default initializer for "hidden" member
The API of VP9 exposes a WasFrameHidden() function which accesses this
member. Given the constructor previously didn't initialize this member,
it's a potential vector for an uninitialized read.

Instead, we can initialize this to a deterministic value to prevent that
from occurring.
2020-10-29 22:35:55 -04:00
Lioncash
f8543249f0 vp9: Make some member functions internally linked
These helper functions don't directly modify any member state and can be
hidden from view.
2020-10-29 22:34:46 -04:00
Lioncash
5553bd3ba2 General: Resolve a few missing initializer warnings
Resolves a few -Wmissing-initializer warnings.
2020-10-29 19:37:07 -04:00
bunnei
ef29bf4515
Merge pull request #4837 from lioncash/nvdec-2
nvdec: Minor tidying up
2020-10-29 12:28:07 -07:00
ameerj
3620206136 async_shaders: Increase Async worker thread count for 8+ thread cpus
Adds 1 async worker thread for every 2 available threads above 8
2020-10-29 14:16:45 -04:00
bunnei
2dbb144fc6
Merge pull request #4781 from german77/GChotplug
Add hotplug, rumble and fix 3rd party adapters for the GC adapter
2020-10-29 10:28:19 -07:00
Morph
9cfc5fee2f kernel/process: Add missing <ctime> include
Fixes compilation on MSVC
2020-10-29 03:17:20 -04:00
LC
1a6b1bf1d7
Merge pull request #4857 from liushuyu/master
web_service: follow-up fix to #4842
2020-10-29 01:54:45 -04:00
bunnei
c5134cbf3a
Merge pull request #4835 from lat9nq/rng-default-time
kernel: Use the current time as the default RNG seed
2020-10-28 22:51:29 -07:00
bunnei
c6d001c94f
Merge pull request #4838 from lioncash/syncmgr
sync_manager: Amend parameter order of calls to SyncptIncr constructor
2020-10-28 22:49:22 -07:00
liushuyu
cf63eacc1a
web_service: follow-up fix to #4842 ...
* The web_service http request is now fixed on Windows (R) platform.
* The issue is due to a complicated race-condition in `httplib`, a detailed
  explanation is available at https://github.com/yhirose/cpp-httplib/pull/701
* A pending Pull Request on `httplib` has been applied to remedy the
  said race-condition.
* The socket availability check is removed due to a behavioral chice of
  `httplib` that a socket will not be created before any actual request
  is sent.
2020-10-28 23:16:06 -06:00
german
5333db91c1 Add hotplug, rumble and fix 3rd party adapters for the GC adapter 2020-10-28 21:12:34 -05:00
bunnei
156556ddd2 web_service: web_backend: Handle socket errors with GenericRequest.
- Fixes a shutdown crash when we try to submit telemetry if there is a service issue.
2020-10-28 17:19:12 -07:00
bunnei
94eca09cf6 video_core: cdma_pusher: Add missing LOG_DEBUG field in ExecuteCommand. 2020-10-28 16:47:08 -07:00
bunnei
7af2cb4318
Merge pull request #4846 from lioncash/service-fn
service: Update function tables
2020-10-28 13:47:56 -07:00
ReinUsesLisp
657771bdcb shader: Partially implement texture cube array shadow
This implements texture cube arrays with shadow comparisons but doesn't
fix the asserts related to it.

Fixes out of bounds reads on swizzle constructors and makes them use
bounds checked ::at instead of the unsafe operator[].
2020-10-28 17:12:40 -03:00
ReinUsesLisp
44b552be71 shader/arithmetic: Implement FCMP immediate + register variant
Trivially add the encoding for this.
2020-10-28 17:05:41 -03:00
LC
725fcbb368
Merge pull request #4851 from ReinUsesLisp/core-threads-race
hle/kernel: Remove unused registered_core_threads to fix data races
2020-10-28 04:54:35 -04:00
LC
a1f176ce52
Merge pull request #4850 from ReinUsesLisp/fiber-ptr-ref
common/fiber: Take shared_ptr<Fiber> by copy in YieldTo
2020-10-28 04:54:19 -04:00
LC
1fd22823bc
Merge pull request #4849 from ReinUsesLisp/fix-fiber-test
tests: Fix data race in fibers test
2020-10-28 04:26:10 -04:00
LC
978e7897a3
Merge pull request #4848 from ReinUsesLisp/type-limits
video_core: Enforce -Werror=type-limits
2020-10-28 03:16:10 -04:00
ReinUsesLisp
79da90cea8 video_core: Enforce -Wredundant-move and -Wpessimizing-move
Silence three warnings and make them errors to avoid introducing more in the future.
2020-10-28 02:44:50 -03:00
ReinUsesLisp
4a451e5849 video_core: Enforce -Werror=type-limits
Silences one warning and avoids introducing more in the future.
2020-10-28 02:37:47 -03:00
ReinUsesLisp
cdb2480d39 common/fiber: Take shared_ptr<Fiber> by copy in YieldTo
YieldTo does not intend to modify the passed shared_ptrs.
Pass it by copy to keep a reference count while this function executes.
2020-10-28 02:02:44 -03:00
ReinUsesLisp
3fdb42e0b4 tests: Fix data race in fibers test
Previous to this commit, the tests were using operator[] from
unordered_map to query elements but this silently inserts empty elements
when they don't exist. If all threads were executed without concurrency,
this wouldn't be an issue, but the same unordered_map could be written
from two threads at the same time. This is a data race and makes some
previously inserted elements invisible for a short period of time,
causing them to insert and return an empty element. This default
constructed element (a zero) was used to index an array of fibers that
asserted when one of them was nullptr, shutting the test session off.

To address this issue, lock on thread id reads and writes. This could be
a shared mutex to allow concurrent reads, but the definition of
std::this_thread::get_id is fuzzy when using non-standard techniques
like fibers. I opted to use a standard mutex.

While we are at it, fix the included headers.
2020-10-28 01:41:24 -03:00
Lioncash
020519def8 service: Update function tables
Updates function tables according to info on SwitchBrew.
2020-10-27 21:19:46 -04:00
liushuyu
8e673cbb08
web_backend: fix a regression introduced in 39c8d18
* A regression was in 39c8d18 and token verification function was
  broken.
* The reason being `httplib` now requires OpenSSL 1.1+ API while
  LibreSSL 2.x provided OpenSSL 1.0 compatible API.
* The bundled LibreSSL has been updated to 3.2.2 so it now provides
  OpenSSL 1.1 compatible API now.
* Also the path hint has been added so that it will find the correct
  path to the CA certs on *nix systems.
* An option is provided so that *nix system distributions/providers can
  use their own SSL implementations when compiling Yuzu/Citra to
  (hopefully) complies with their maintenance guidelines.
* LURLParse is also removed since `httplib` can handle
  `scheme:host:port` string itself now.
2020-10-27 02:57:19 -06:00
Lioncash
047e77e2f0 sync_manager: Amend parameter order of calls to SyncptIncr constructor
Corrects some cases where the arguments would be incorrectly swapped.
2020-10-27 03:22:57 -04:00
Lioncash
cce14b4cd7 h264: Make WriteUe take a u32
Enforces the type of the desired value in calling code.
2020-10-27 03:21:53 -04:00
Lioncash
6291975731 vp9: std::move buffer within ComposeFrameHeader()
We can move the buffer here to avoid a heap reallocation
2020-10-27 02:27:31 -04:00
Lioncash
00decfbb07 vp9: Remove dead code 2020-10-27 02:26:17 -04:00
Lioncash
111802bbbb vp9: Join declarations with assignments 2020-10-27 02:26:03 -04:00
Lioncash
3b5d5fa86f vp9: Remove pessimizing moves
The move will already occur without std::move.
2020-10-27 02:21:40 -04:00
Lioncash
dcc26c54a5 vp9: Resolve variable shadowing 2020-10-27 02:20:17 -04:00
Lioncash
c04203b786 nvdec: Tidy up header includes
Prevents a few unnecessary inclusions.
2020-10-27 02:16:42 -04:00
bunnei
941563f981 yuzu: settings: Enable multicore, asynch GPU, and assembly shaders by default.
- In general, this is now the preferred settings for most games.

# Conflicts:
#	src/yuzu/configuration/config.cpp
2020-10-26 23:13:05 -07:00
bunnei
d33399e1f4
Merge pull request #4729 from ameerj/nvdec-prod
video_core: NVDEC Implementation
2020-10-26 23:02:42 -07:00
ReinUsesLisp
ce69ff2890 hle/kernel: Remove unused registered_core_threads to fix data races
This member was only used on asserts and it triggered data races.
Remove it to fix them.
2020-10-27 01:55:39 -03:00
bunnei
c7f32931ee
Merge pull request #4832 from bunnei/cpu-manager-microprofile-fix
core: cpu_manager: Add missing call to MicroProfileOnThreadExit().
2020-10-26 21:29:09 -07:00
bunnei
1828f82000
Merge pull request #4833 from bunnei/timezonemanager-explicit
hle: services: TimeZoneContentManager: This can be made explicit.
2020-10-26 21:28:45 -07:00
ameerj
eb67a45ca8 video_core: NVDEC Implementation
This commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library.

The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data.

To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library.

Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header.

Async GPU is not properly implemented at the moment.

Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>
2020-10-26 23:07:36 -04:00
bunnei
9f08cea2c4
Merge pull request #4834 from lioncash/copy-fn
controller: Pass ControllerParameters by reference in ReconfigureControllers()
2020-10-26 18:49:26 -07:00
lat9nq
8bd246032a kernel: Use the current time as the default RNG seed
Use the current time, not zero, as the default RNG seed.
2020-10-26 21:42:11 -04:00
Lioncash
6b5f565324 controller: Pass ControllerParameters by reference in ReconfigureControllers()
Prevents unnecessary copies and heap reallocations from occurring.
2020-10-26 21:06:15 -04:00
bunnei
3984bb6def hle: services: TimeZoneContentManager: This can be made explicit. 2020-10-26 16:11:45 -07:00
bunnei
54aabb00b0 core: cpu_manager: Add missing call to MicroProfileOnThreadExit().
- Fixes an occasional crash when trying to launch subsequent games.
2020-10-26 16:09:15 -07:00
Rodrigo Locatti
2f6ba54483
Merge pull request #4827 from lioncash/trunc
controller: Convert led_patterns integer literals to bool literals
2020-10-25 16:56:30 -03:00
Rodrigo Locatti
ae3a755d13
Merge pull request #4828 from lioncash/lockguard
general: Use template deduction guides for lock_guard
2020-10-25 16:55:54 -03:00
Lioncash
98f4c5e7b8 general: Use template deduction guides for lock_guard
Same behavior, less code.
2020-10-25 13:53:22 -04:00
Lioncash
061a63547f controller: Convert led_patterns integer literals to bool literals
'bool' isn't always guaranteed to be the same size as an int, so this
can technically cause truncation warnings if we support other platforms.
2020-10-25 13:44:12 -04:00
Morph
9afbcd9e8a applets/profile_select: Resolve a warning in exec()
Resolves a warning where not all control paths return a value.
2020-10-25 09:16:43 -04:00
bunnei
ab052cf684
Merge pull request #4817 from Kewlan/open-single-save-location
main/profile_select: Don't ask for profile when there's only one.
2020-10-24 03:02:19 -07:00
LC
6f6d83befa
Merge pull request #4816 from Morph1984/controller-disconnect-fix
sdl_impl: Fix controller reconnection issues
2020-10-23 13:53:51 -04:00
bunnei
3e46934442
Merge pull request #4706 from ReinUsesLisp/cmake-host-shaders
video_core: Fix instances where msbuild always regenerated host shaders
2020-10-23 10:01:16 -07:00
bunnei
e7042163c8
Merge pull request #4792 from bunnei/rtc-fix
service: time: Update current time with changes to RTC setting.
2020-10-22 20:46:54 -07:00
Kewlan
85b5b816cf Don't ask for profile when there's only one. 2020-10-22 11:16:56 +02:00
Lioncash
ea20b5c970 core: Fix clang build pt.3
Should finally resolve building with clang.
2020-10-21 22:14:23 -04:00
Morph
2f852f182a sdl_impl: Fix controller reconnection issues
It turns out that after a controller is disconnected, there is a chance that events from the previous controller are sent/processed after it has been disconnected.
This causes the previously disconnected controller to reappear as connected due to GetSDLJoystickBySDLID() emplacing this controller back to the map.

Fix this by only returning an SDLJoystick if and only if it exists in the map.
2020-10-21 09:41:30 -04:00
bunnei
1fc61d09d3
Merge pull request #4811 from lioncash/warn-video
video_core: Conditially activate relevant compiler warnings
2020-10-20 20:59:37 -07:00
Lioncash
e408bd3b7c core: Fix clang build pt.2
Resolves the clang build issue in a more unintrusive way.
2020-10-20 22:16:03 -04:00
bunnei
3d592972dc
Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
Lioncash
678d012c2c video_core: Conditially activate relevant compiler warnings
These compiler flags aren't shared with clang, so specifying these flags
unconditionally can lead to a bit of warning spam.

While we're in the area, we can also enable -Wunused-but-set-parameter
given this is almost always a bug.
2020-10-20 20:28:25 -04:00
Lioncash
fdd9154069 kernel: Fix build with recent compiler flag changes
This slipped through the cracks due to another change being merged
before the compiler flag changes.
2020-10-20 20:23:18 -04:00
LC
536c51912d
Merge pull request #4807 from ReinUsesLisp/glasm-robust-ssbo
gl_arb_decompiler: Implement robust buffer operations
2020-10-20 19:19:38 -04:00
LC
88d5140cf2
Merge pull request #4796 from lioncash/clang
core: Fix clang build
2020-10-20 19:19:12 -04:00
bunnei
940c3bf68d
Merge pull request #4390 from ogniK5377/get-applet-inf-stub
nifm: GetAppletInfo stub
2020-10-20 15:59:19 -07:00
LC
ea8345cdcd
Merge pull request #4809 from Morph1984/mjolnir-p3
configure_input_player: Fix modifier buttons
2020-10-20 15:00:06 -04:00
bunnei
e03dc4d569
Merge pull request #4627 from Morph1984/fix-dinput-controller-disconnect
sdl_impl: Erase the SDLJoystick entry after removing a controller
2020-10-20 11:40:06 -07:00
Morph
ff82f3894a configure_input_player: Fix modifier buttons
Fix them for real this time, now they finally work.
2020-10-20 14:23:25 -04:00
ReinUsesLisp
f21a189148 gl_arb_decompiler: Implement robust buffer operations
This emulates the behavior we get on GLSL with regular SSBOs with a
pointer + length pair. It aims to be consistent with the crashes we
might get.

Out of bounds stores are ignored. Atomics are ignored and return zero.
Reads return zero.
2020-10-20 03:34:32 -03:00
David Marcec
298b50e220 Added remaining params 2020-10-20 16:45:01 +11:00
David Marcec
acd35e1b60 nifm: GetAppletInfo stub
Fixes crash for Catherine Full Body
2020-10-20 16:42:40 +11:00
bunnei
60bd54776a
Merge pull request #4788 from ReinUsesLisp/lockfree-host-thread
kernel: Implement host thread register methods without locking
2020-10-19 22:31:52 -07:00
bunnei
e7a26ecec5
Merge pull request #4785 from Morph1984/fs-hades
filesystem: Fix CreateDirectory and DeleteFile
2020-10-19 16:04:01 -07:00
bunnei
f1ead11df7
Merge pull request #4204 from ReinUsesLisp/vulkan-1.0
renderer_vulkan: Create and properly use Vulkan 1.0 instances when 1.1 is not available
2020-10-19 14:18:54 -07:00
bunnei
598ef6b0b3
Merge pull request #4802 from lioncash/bcat
core: Add boxcat sources with target_sources
2020-10-19 12:40:49 -07:00
bunnei
54b977acaa
Merge pull request #4783 from bunnei/nvdrv-freespace
hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
2020-10-18 12:41:18 -07:00
Lioncash
0ab7bfdfce core: Add boxcat sources with target_sources
Same behavior, minus a script variable.
2020-10-18 08:09:06 -04:00
bunnei
2190f1a2b7
Merge pull request #4801 from lioncash/missing-bound
mii/manager: Make use of unused lower bound in GetRandomValue()
2020-10-17 23:32:40 -07:00
bunnei
743fe1aea3
Merge pull request #4782 from ReinUsesLisp/remove-dyn-primitive
vk_graphics_pipeline: Manage primitive topology as fixed state
2020-10-17 22:14:17 -07:00
Lioncash
be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
Lioncash
c1577f3448 mii/manager: Make use of unused lower bound in GetRandomValue()
Previously, the lower bound wasn't being used and zero was being used as
the lower bound every time this function was called.

This affects the outcome of some of the randomized entries a little bit,
for example, the lower-bound for beard and mustache flags was supposed
to be 1, not 0.

Aside from these cases, the bug didn't affect anything else.
2020-10-17 09:50:04 -04:00
bunnei
1eb908bc88
Merge pull request #4797 from bunnei/bcat-errors
service: bcat: Check client connection before interacting with socket.
2020-10-16 23:28:40 -07:00
bunnei
363c644730 service: bcat: Check client connection before interacting with socket.
- Fixes a crash when BCAT service is offline.
2020-10-16 21:16:56 -07:00
Lioncash
30b1e71066 udp/client: Make use of designated initializers in TestCommunication()
Same behavior, but makes the callback list nicer to look at.
2020-10-16 06:23:51 -04:00
Lioncash
36cfb234d5 udp/client: Take std::function by const reference with TestCommunication()
Avoids redundant copies.
2020-10-16 06:22:29 -04:00
Morph
7b3f5845d2 sdl_impl: Erase the SDLJoystick entry after removing a controller
Previously, disconnecting a controller still leaves a null SDLJoystick entry within the vector of SDLJoysticks mapped by GUID.
When a DirectInput device of the same GUID is reconnected, it adds that device to a new port causing non-detectable input.
Furthermore, opening the "Configure" menu would cause yuzu to crash since it first tries to resolve the name of a null SDLJoystick entry that was not removed.
Resolve this by properly erasing the SDLJoystick entry from the vector.
2020-10-16 00:04:59 -04:00
bunnei
64f967fd49
Merge pull request #4790 from lioncash/input-common
input_common/CMakeLists: Make some warnings errors
2020-10-15 20:59:34 -07:00
bunnei
dbd1662ae2
Merge pull request #4784 from bunnei/cancelbuffer
hle: service: vi: Implement BufferQueue::CancelBuffer.
2020-10-15 19:57:27 -07:00
Lioncash
046c0c91a3 input_common/CMakeLists: Make some warnings errors
Makes the input_common code warnings consistent with the rest of the
codebase.
2020-10-15 19:37:51 -04:00
bunnei
1d714c8c7f service: acc: Stub IManagerForApplication::StoreOpenContext.
- Used by Super Mario 3D All-Stars.
2020-10-14 20:06:33 -07:00
bunnei
d47ac3ce09
Merge pull request #4772 from goldenx86/block-rdna
vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
2020-10-14 17:51:39 -07:00
bunnei
1f186f34a2 hle: service: vi: Implement BufferQueue::CancelBuffer.
- This is used by Super Mario 3D All-Stars.
2020-10-13 22:11:52 -07:00
ReinUsesLisp
b9a9b83bee kernel: Implement host thread register methods without locking
Locks on GetCurrentHostThreadID were causing performance issues
according to Visual Studio's profiler. It was consuming twice the time
as arm_interface.Run(). The cost was not in the function itself but in
the lockinig it required.

Reimplement these functions using atomics and static storage instead of
an unordered_map. This is a side effect to avoid locking and using linked
lists for reads.

Replace unordered_map with a linear search.
2020-10-13 18:00:25 -03:00
Lioncash
9f9b64d280 audio_core/CMakeLists: Make warnings consistent with core
Normalizes the warnings shared between audio_core and core.
2020-10-13 16:36:58 -04:00
Lioncash
39c8d18feb core/CMakeLists: Make some warnings errors
Makes our error coverage a little more consistent across the board by
applying it to Linux side of things as well. This also makes it more
consistent with the warning settings in other libraries in the project.

This also updates httplib to 0.7.9, as there are several warning
cleanups made that allow us to enable several warnings as errors.
2020-10-13 13:16:49 -04:00
ReinUsesLisp
e4e0abc418 vk_graphics_pipeline: Manage primitive topology as fixed state
Vulkan has requirements for primitive topologies that don't play nicely
with yuzu's. Since it's only 4 bits, we can move it to fixed state
without changing the size of the pipeline key.

- Fixes a regression on recent Nvidia drivers on Fire Emblem: Three
  Houses.
2020-10-13 04:08:33 -03:00
Morph
8db3feae19 filesystem: Fix CreateDirectory and DeleteFile
Add a check if dir is nullptr (does not exist)

Fixes save game creation in Hades
2020-10-13 00:57:04 -04:00
bunnei
62c6c9f6a6 service: time: Update current time with changes to RTC setting.
- This can be used to advance time, e.g. for Pokemon Sword/Shield pokejobs.
2020-10-12 18:09:15 -07:00
bunnei
d291fc1a51
Merge pull request #3929 from FearlessTobi/ticket-keys
file_sys/nsp: Make SetTicketKeys actually do something
2020-10-12 17:58:36 -07:00
bunnei
b260847218 hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
- This is used by Super Mario 3D All-Stars.
2020-10-12 17:39:14 -07:00
bunnei
4c348f4069
Merge pull request #4766 from ReinUsesLisp/tmml-cube
shader/texture: Implement CUBE texture type for TMML and fix arrays
2020-10-12 12:53:57 -07:00
bunnei
419a59a7b1
Merge pull request #4775 from ReinUsesLisp/enforce-class-memaccess
video_core: Enforce -Wclass-memaccess
2020-10-09 23:38:02 -07:00
bunnei
f250011ba0
Merge pull request #4757 from german77/BetterMotion
InputCommon: Add compatibility with only accelerometer and auto calibrate for drift
2020-10-09 23:37:08 -07:00
ReinUsesLisp
e1600b0962 video_core: Enforce -Wclass-memaccess 2020-10-09 16:46:11 -03:00
LC
61b246a3a9
Merge pull request #4771 from ReinUsesLisp/warn-unused-var
video_core: Enforce -Wunused-variable and -Wunused-but-set-variable
2020-10-08 21:10:31 -04:00
goldenx86
0120e5b1d9 vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
RDNA devices seem to crash when using VK_EXT_extended_dynamic_state in
the latest 20.9.2 proprietary Windows drivers. As a workaround, for now
we block device names corresponding to current RDNA released products.
2020-10-08 21:27:49 -03:00
bunnei
06e65de93c
Merge pull request #4677 from german77/ShakeFromButton
InputCommon: Add random motion input for buttons
2020-10-08 10:18:39 -07:00
Rodrigo Locatti
7a99226785
Merge pull request #4765 from ReinUsesLisp/fix-sort-devices
renderer_vulkan/wrapper: Fix physical device sorting
2020-10-08 00:54:44 -03:00
ReinUsesLisp
dffaffaac1 shader/texture: Implement CUBE texture type for TMML and fix arrays
TMML takes an array argument that has no known meaning, this one appears
as the first component in gpr8 followed by s, t and r. Skip this
component when arrays are being used. Also implement CUBE texture types.

- Used by Pikmin 3: Deluxe Demo.
2020-10-07 23:17:46 -03:00
bunnei
3446eb79b5
Merge pull request #4731 from lat9nq/mingw-zstd-fix
common: Use system zstd on Linux
2020-10-07 17:57:14 -07:00
bunnei
92adb69fa7
Merge pull request #4736 from Morph1984/home-button-input-protection-stub
hid: Stub HomeButtonInputProtection service commands
2020-10-07 14:54:05 -07:00
ReinUsesLisp
cd3e959f23 renderer_vulkan/wrapper: Fix physical device sorting
The old code had a sort function that was invalid and it didn't work as
expected when the base vector had a different order (e.g. renderdoc was
attached).

This sorts devices as expected and fixes a debug assert on MSVC.
2020-10-07 17:13:22 -03:00
bunnei
cc0dc3280d
Merge pull request #4710 from Morph1984/fix-integrated-updates
submission_package: Fix updates integrated into cartridge images.
2020-10-06 22:27:52 -07:00
bunnei
32b4627a9c
Merge pull request #4737 from Morph1984/setshimlibraryversion-stub
capsrv: Stub 3 variants of SetShimLibraryVersion
2020-10-06 21:39:38 -07:00
bunnei
e9b81e9f01
Merge pull request #4727 from FrogTheFrog/patch-1
Reduce the "shake" requirements when configuring UDP.
2020-10-06 15:29:28 -07:00
bunnei
614bd0ee8c
Merge pull request #4742 from german77/InputFilter
HID: Only use inputs corresponding to controller type
2020-10-05 21:40:09 -07:00
german
a54aee290f Address comments 2020-10-04 18:15:53 -05:00
german
a220d8799e Add compatibility with only accelerometer and auto calibrate for drift 2020-10-03 22:22:01 -05:00
ReinUsesLisp
2a24b1c973 video_core: Enforce -Wunused-variable and -Wunused-but-set-variable 2020-10-02 21:19:35 -03:00
bunnei
182cf7d631
Merge pull request #4734 from german77/motionfusion
HID: Add Stub for EnableSixAxisSensorFusion
2020-10-01 22:39:39 -07:00
german
2f47b27654 Only use inputs corresponding to controller type 2020-10-01 19:39:53 -05:00
german
283616dbd8 Stubbed EnableSixAxisSensorFusion 2020-09-30 10:00:24 -05:00
David
4d0ae1a17a
Merge pull request #4291 from german77/ImplementControllerRumble
input_common: First implementation of controller rumble
2020-09-30 21:24:11 +10:00
David
f7808f5658
Merge pull request #4726 from lioncash/applet
frontend/controller: Eliminate dependency on the global system instance
2020-09-30 21:22:45 +10:00
Morph
91bd2281bf caps_c: Stub SetShimLibraryVersion
- Used by caps_su SetShimLibraryVersion
2020-09-30 07:19:46 -04:00
Morph
7d287a6fb0 caps_u: Stub SetShimLibraryVersion
- Used in Super Smash Bros. Ultimate
2020-09-30 07:19:46 -04:00
Morph
9a251339dc caps_su: Properly stub SetShimLibraryVersion 2020-09-30 07:19:46 -04:00
Morph
6380731486 hid: Stub HomeButtonInputProtection service commands
- Used in 1-2 Switch. Given that we do not emulate the functionality of the home button yet, we can stub this for now.
2020-09-30 06:38:24 -04:00
LC
1ba0b077fc
Merge pull request #4733 from ReinUsesLisp/game-list-leak
qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
2020-09-30 05:54:18 -04:00
LC
cb56eaee41
Merge pull request #4732 from ReinUsesLisp/wall-clock-destr
common/wall_clock: Add virtual destructors
2020-09-30 05:53:12 -04:00
LC
3665a05488
Merge pull request #4735 from goldenx86/patch-1
Remove ext_extended_dynamic_state blacklist
2020-09-30 05:52:47 -04:00
bunnei
392c1b96bc
Merge pull request #4705 from german77/SplitMotionPoller
HID: Use different timing for motion
2020-09-30 01:04:22 -07:00
Lukas Senionis
6ee1a784b8 Reduce the "shake" requirements when configuring UDP. 2020-09-30 10:30:33 +03:00
Matías Locatti
d7843b8ef2
Remove ext_extended_dynamic_state blacklist
Latest AMD 20.9.2 driver fixed this, there's no reason to keep it blocked, as the previous stable signed driver release doesn't include the extension.
2020-09-30 03:13:38 -03:00
ReinUsesLisp
771a9c21cc common/wall_clock: Add virtual destructors
From -fsanitize=address, this code wasn't calling the proper destructor.
Adding virtual destructors for each inherited class and the base class
fixes this bug.

While we are at it, mark the functions as final.
2020-09-30 02:53:34 -03:00
bunnei
a1e3f6e27b
Merge pull request #4728 from Morph1984/applets-on-top
main: Allow applets to display on top while fullscreen
2020-09-29 15:46:44 -07:00
bunnei
09609dd50e
Merge pull request #4721 from lioncash/genfn
codec: Make lookup table static constexpr
2020-09-29 15:16:24 -07:00
bunnei
2a82f1b08b
Merge pull request #4722 from lioncash/casting
cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
2020-09-29 15:09:12 -07:00
bunnei
02ea62568f
Merge pull request #1703 from DarkLordZach/nvdec-ioctl
nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies
2020-09-29 15:00:48 -07:00
ReinUsesLisp
ae6df703f5 qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
This fixes a memory leak as KeyReleaseEater's destructor was never
called.
2020-09-29 16:23:16 -03:00
german
ab88c2f611 First implementation of controller rumble 2020-09-29 10:38:25 -04:00
lat9nq
2cbce77b92 CMakeLists: use system zstd on Linux
From what I understand, this tells CMake to use the system, not conan,
version of zstd. Required to build on the coming MinGW Docker container.
2020-09-28 21:11:39 -04:00
lat9nq
9d665cb8db CMakeLists: fix for finding zstd on linux-mingw 2020-09-28 20:28:47 -04:00