ReinUsesLisp
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71f96fa636
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shader: Implement CAL inlining function calls
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2021-07-22 21:51:23 -04:00 |
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ameerj
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ba8c1d2eb4
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shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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3a63fa0477
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shader: Partial implementation of LDC
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
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ab46371247
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shader: Initial support for textures and TEX
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2021-07-22 21:51:23 -04:00 |
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ReinUsesLisp
|
4006929c98
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shader: Implement HADD2
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2021-07-22 21:51:23 -04:00 |
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ameerj
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8810c88b7e
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shader: Implement SEL
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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3bc857f2f3
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shader: Avoid infinite recursion when tracking global memory
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
e44752ddc8
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shader: FMUL, select, RRO, and MUFU fixes
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
e2bc05b17d
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shader: Add denorm flush support
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
6db69990da
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spirv: Add lower fp16 to fp32 pass
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
58914796c0
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shader: Add XMAD multiplication folding optimization
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
b5d7279d87
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spirv: Initial bindings support
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
1c0b8bca5e
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shader: Fix tracking
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
1b0cf2309c
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shader: Add support for forward declarations
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
cbfb7d182a
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shader: Support SSA loops on IR
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
8af9297f09
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shader: Misc fixes
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
9170200a11
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shader: Initial implementation of an AST
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
2930dccecc
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spirv: Initial SPIR-V support
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
6dafb08f52
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shader: Better constant folding
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
|
da8096e6e3
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shader: Properly store phi on Inst
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
|
16cb00c521
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shader: Add pools and rename files
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
|
be94ee88d2
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shader: Make typed IR
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
|
dc04a50ac2
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shader: Remove illegal character in SSA pass
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
|
e81739493a
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shader: Constant propagation and global memory to storage buffer
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
|
d24a16045f
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shader: Initial instruction support
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
|
6c4cc0cd06
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shader: SSA and dominance
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
|
2d48a7b4d0
|
shader: Initial recompiler work
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2021-07-22 21:51:21 -04:00 |
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