Commit graph

17842 commits

Author SHA1 Message Date
bunnei
4b5141954e gl_shader_gen: Add additional function documentation. 2015-10-21 21:53:17 -04:00
bunnei
2a0a86f629 gl_shader_util: Cleanup header file + add docstring. 2015-10-21 21:53:16 -04:00
bunnei
a74774257e gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. 2015-10-21 21:53:16 -04:00
bunnei
c86b9d4242 renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. 2015-10-21 21:53:14 -04:00
bunnei
3c057bd3d8 gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. 2015-10-21 21:53:05 -04:00
bunnei
b02a533d94 gl_shader_util: Use vec3 constants for AppendColorCombiner. 2015-10-21 21:51:24 -04:00
bunnei
37b0aa5af7 gl_rasterizer: Fix typo in uploading TEV const color uniforms. 2015-10-21 21:51:24 -04:00
bunnei
82f3e6dc69 gl_shader_util: Fix precision bug with alpha testing.
- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
2015-10-21 21:51:23 -04:00
Subv
e3f4233cef Initial implementation of fragment shader generation with caching. 2015-10-21 21:51:23 -04:00
polaris-
d1f73c424f Add a register variable to loops 2015-10-21 07:45:35 -04:00
polaris-
d7e346239b Update register read loops to go with last commit 2015-10-21 07:40:30 -04:00
polaris-
8a0d848646 Pad responses to gdb for VFP registers 2015-10-21 07:19:03 -04:00
polaris-
53aa55fcaa Try to add support for VFP registers 2015-10-21 07:14:43 -04:00
polaris-
9f66580d7e Fix buffer overflow comments 2015-10-21 06:49:49 -04:00
wwylele
6e57389172 change file path encoding to Local8bit()
to support non-latin characters
2015-10-20 20:58:23 +03:00
bunnei
7411aed5c7 Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt
citra-qt: save hardware-rendering and shaders-jit settings
2015-10-20 10:31:13 -04:00
bunnei
2e2cfa0037 Merge pull request #1204 from kemenaran/qt-add-mac-icon
citra-qt: Add icon to the OS X app
2015-10-20 10:21:03 -04:00
bunnei
c717d1551d Merge pull request #1199 from Gareth422/encryption-check
Loader: Implement NCCH encryption check
2015-10-20 10:17:31 -04:00
Pierre de La Morinerie
71f6672415 citra-qt: persist hardware-rendering and shaders-jit settings
Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Emmanuel Gil Peyrot
2e8a7a7a08 Externals: Regenerate GLAD with GL_KHR_debug support. 2015-10-17 17:09:07 +01:00
Pierre de La Morinerie
22421528b7 citra-qt: Add icon to Mac app
Previously the Mac app didn't have any icon.
2015-10-14 15:02:36 +02:00
polaris-
2b7316a379 Remove unnecessary new lines, changed Deinit to Shutdown 2015-10-11 20:07:58 -04:00
Gareth Poole
721475420d Loader: Change NCCH header types to be explicitly little-endian 2015-10-10 22:35:22 -04:00
Gareth Poole
2706394384 Loader: Implement encryption check 2015-10-10 22:34:17 -04:00
bunnei
04325e5980 Merge pull request #1194 from linkmauve/no-newline
Remove newlines in LOG_* calls
2015-10-10 14:42:17 -04:00
bunnei
d36eeaa3ca Merge pull request #1195 from Gareth422/secondary
Fixed spelling errors
2015-10-10 14:41:52 -04:00
Emmanuel Gil Peyrot
14af5919ba CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
Gareth Poole
be217bca70 Fixed spelling errors 2015-10-09 17:09:52 -04:00
bunnei
7c747c8c33 Merge pull request #1189 from archshift/game-list-toggle-window
Game list: propely hide on toggling window mode
2015-10-07 10:33:11 -04:00
bunnei
2599d34c96 Merge pull request #1190 from rohit-n/sign-compare
Silence -Wsign-compare warnings.
2015-10-07 10:32:19 -04:00
Rohit Nirmal
32391cffdd Silence -Wsign-compare warnings. 2015-10-06 22:16:15 -05:00
bunnei
87eca546b2 Merge pull request #1164 from kemenaran/qt-high-dpi-fixes
citra-qt: high-DPI fixes and Retina on OS X
2015-10-06 19:05:15 -04:00
archshift
2ce2e05db0 Game list: propely hide on toggling window mode
Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
Pierre de La Morinerie
ba5d0f594d citra-qt: Fix mouse events coordinates on high-DPI screens 2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
2f4a1e0d59 citra-qt: Enable high-DPI widgets on Mac app
The OS will render the widgets using the system screen DPI (instead of
being locked at @1x resolution).

This has no impact on the existing high-DPI rendering code in Citra,
which means that the resolution of the emulated content is increased
to the real number of pixels, as on other platforms.
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
513483f8d5 citra-qt: Use custom Info.plist for Mac builds
Instead of letting CMake re-generate an automatic Info.plist file on
every build, use our own. This allows greater control on the application
bundle settings.
2015-10-04 23:11:05 +02:00
polaris-
42928659e8 Use BreakpointAddress struct instead of passing address directly 2015-10-04 11:22:31 -04:00
polaris-
6ea428addf Toggle use_gdbstub in citra GLFW 2015-10-04 11:22:07 -04:00
polaris-
31dee93e84 Implement gdbstub 2015-10-04 11:16:59 -04:00
archshift
addef06081 OS X build uploading: auto-confirm SSH host key
Prevents error verifying host key (and we can't manually verify since
the prompt is obviously non-interactive).
2015-10-03 17:23:31 -07:00
bunnei
5d635986bf Merge pull request #1176 from lioncash/vs2015-code-junking-day
Obligatory "Throw out workarounds VS2013 once limited us to" PR
2015-10-03 13:19:03 -04:00
bunnei
11a64acf23 Merge pull request #1095 from archshift/game-list
Initial implementation of a game list
2015-10-01 23:35:19 -04:00
archshift
0fae76c741 Game list: save and load column sizes, sort order, to QSettings 2015-10-01 19:39:15 -07:00
archshift
797b91a449 Add menu item for selecting the game list folder 2015-10-01 19:39:14 -07:00
archshift
6e1bb58ee8 Initial implementation of a game list 2015-10-01 19:39:14 -07:00
archshift
f297a59985 Add helper function for creating a readable byte size string. 2015-10-01 19:39:14 -07:00
archshift
afd06675fa Don't show render window until a game is started 2015-10-01 19:39:14 -07:00
Lioncash
845ac621b3 bit_field: Re-enable code on MSVC 2015-10-01 15:43:42 -04:00
bunnei
1f18d64d1f Merge pull request #1180 from lioncash/symbol
symbols: Minor changes
2015-10-01 11:20:21 -04:00
archshift
7134a17fc6 Split up FileUtil::ScanDirectoryTree to be able to use callbacks for custom behavior
Converted FileUtil::ScanDirectoryTree and FileUtil::DeleteDirRecursively
to use the new ScanDirectoryTreeAndCallback function internally.
2015-09-30 21:04:47 -07:00