service: Add pm services

Adds the skeleton for the process management services based off
information on Switch Brew.
This commit is contained in:
Lioncash 2018-07-25 16:37:00 -04:00
parent 1e4935c3a0
commit c664f8a257
4 changed files with 90 additions and 0 deletions

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@ -201,6 +201,8 @@ add_library(core STATIC
hle/service/pctl/module.h hle/service/pctl/module.h
hle/service/pctl/pctl.cpp hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h hle/service/pctl/pctl.h
hle/service/pm/pm.cpp
hle/service/pm/pm.h
hle/service/prepo/prepo.cpp hle/service/prepo/prepo.cpp
hle/service/prepo/prepo.h hle/service/prepo/prepo.h
hle/service/service.cpp hle/service/service.cpp

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@ -0,0 +1,70 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/service.h"
namespace Service::PM {
class BootMode final : public ServiceFramework<BootMode> {
public:
explicit BootMode() : ServiceFramework{"pm:bm"} {
static const FunctionInfo functions[] = {
{0, nullptr, "GetBootMode"},
{1, nullptr, "SetMaintenanceBoot"},
};
RegisterHandlers(functions);
}
};
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
public:
explicit DebugMonitor() : ServiceFramework{"pm:dmnt"} {
static const FunctionInfo functions[] = {
{0, nullptr, "IsDebugMode"},
{1, nullptr, "GetDebugProcesses"},
{2, nullptr, "StartDebugProcess"},
{3, nullptr, "GetTitlePid"},
{4, nullptr, "EnableDebugForTitleId"},
{5, nullptr, "GetApplicationPid"},
{6, nullptr, "EnableDebugForApplication"},
};
RegisterHandlers(functions);
}
};
class Info final : public ServiceFramework<Info> {
public:
explicit Info() : ServiceFramework{"pm:info"} {
static const FunctionInfo functions[] = {
{0, nullptr, "GetTitleId"},
};
RegisterHandlers(functions);
}
};
class Shell final : public ServiceFramework<Shell> {
public:
explicit Shell() : ServiceFramework{"pm:shell"} {
static const FunctionInfo functions[] = {
{0, nullptr, "LaunchProcess"},
{1, nullptr, "TerminateProcessByPid"},
{2, nullptr, "TerminateProcessByTitleId"},
{3, nullptr, "GetProcessEventWaiter"},
{4, nullptr, "GetProcessEventType"},
{5, nullptr, "NotifyBootFinished"},
{6, nullptr, "GetApplicationPid"},
{7, nullptr, "BoostSystemMemoryResourceLimit"},
};
RegisterHandlers(functions);
}
};
void InstallInterfaces(SM::ServiceManager& sm) {
std::make_shared<BootMode>()->InstallAsService(sm);
std::make_shared<DebugMonitor>()->InstallAsService(sm);
std::make_shared<Info>()->InstallAsService(sm);
std::make_shared<Shell>()->InstallAsService(sm);
}
} // namespace Service::PM

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@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Service::SM {
class ServiceManager;
}
namespace Service::PM {
/// Registers all PM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Service::PM

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@ -32,6 +32,7 @@
#include "core/hle/service/ns/ns.h" #include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/pctl/pctl.h" #include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h" #include "core/hle/service/prepo/prepo.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#include "core/hle/service/set/settings.h" #include "core/hle/service/set/settings.h"
@ -199,6 +200,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
Nvidia::InstallInterfaces(*sm); Nvidia::InstallInterfaces(*sm);
PCTL::InstallInterfaces(*sm); PCTL::InstallInterfaces(*sm);
PlayReport::InstallInterfaces(*sm); PlayReport::InstallInterfaces(*sm);
PM::InstallInterfaces(*sm);
Sockets::InstallInterfaces(*sm); Sockets::InstallInterfaces(*sm);
SPL::InstallInterfaces(*sm); SPL::InstallInterfaces(*sm);
SSL::InstallInterfaces(*sm); SSL::InstallInterfaces(*sm);