Merge pull request #2772 from lioncash/ui

yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
This commit is contained in:
James Rowe 2019-08-16 19:37:35 -06:00 committed by GitHub
commit 0e9e166d85
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GPG key ID: 4AEE18F83AFDEB23
16 changed files with 41 additions and 46 deletions

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@ -1,5 +1,6 @@
set(CMAKE_AUTOMOC ON) set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON) set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
@ -7,6 +8,7 @@ add_executable(yuzu
Info.plist Info.plist
about_dialog.cpp about_dialog.cpp
about_dialog.h about_dialog.h
aboutdialog.ui
applets/error.cpp applets/error.cpp
applets/error.h applets/error.h
applets/profile_select.cpp applets/profile_select.cpp
@ -17,42 +19,59 @@ add_executable(yuzu
applets/web_browser.h applets/web_browser.h
bootmanager.cpp bootmanager.cpp
bootmanager.h bootmanager.h
compatdb.ui
compatibility_list.cpp compatibility_list.cpp
compatibility_list.h compatibility_list.h
configuration/config.cpp configuration/config.cpp
configuration/config.h configuration/config.h
configuration/configure.ui
configuration/configure_audio.cpp configuration/configure_audio.cpp
configuration/configure_audio.h configuration/configure_audio.h
configuration/configure_audio.ui
configuration/configure_debug.cpp configuration/configure_debug.cpp
configuration/configure_debug.h configuration/configure_debug.h
configuration/configure_debug.ui
configuration/configure_dialog.cpp configuration/configure_dialog.cpp
configuration/configure_dialog.h configuration/configure_dialog.h
configuration/configure_gamelist.cpp configuration/configure_gamelist.cpp
configuration/configure_gamelist.h configuration/configure_gamelist.h
configuration/configure_gamelist.ui
configuration/configure_general.cpp configuration/configure_general.cpp
configuration/configure_general.h configuration/configure_general.h
configuration/configure_general.ui
configuration/configure_graphics.cpp configuration/configure_graphics.cpp
configuration/configure_graphics.h configuration/configure_graphics.h
configuration/configure_graphics.ui
configuration/configure_hotkeys.cpp configuration/configure_hotkeys.cpp
configuration/configure_hotkeys.h configuration/configure_hotkeys.h
configuration/configure_hotkeys.ui
configuration/configure_input.cpp configuration/configure_input.cpp
configuration/configure_input.h configuration/configure_input.h
configuration/configure_input.ui
configuration/configure_input_player.cpp configuration/configure_input_player.cpp
configuration/configure_input_player.h configuration/configure_input_player.h
configuration/configure_input_player.ui
configuration/configure_input_simple.cpp configuration/configure_input_simple.cpp
configuration/configure_input_simple.h configuration/configure_input_simple.h
configuration/configure_input_simple.ui
configuration/configure_mouse_advanced.cpp configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h configuration/configure_mouse_advanced.h
configuration/configure_profile_manager.cpp configuration/configure_mouse_advanced.ui
configuration/configure_profile_manager.h
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_per_general.cpp configuration/configure_per_general.cpp
configuration/configure_per_general.h configuration/configure_per_general.h
configuration/configure_per_general.ui
configuration/configure_profile_manager.cpp
configuration/configure_profile_manager.h
configuration/configure_profile_manager.ui
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
configuration/configure_touchscreen_advanced.cpp configuration/configure_touchscreen_advanced.cpp
configuration/configure_touchscreen_advanced.h configuration/configure_touchscreen_advanced.h
configuration/configure_touchscreen_advanced.ui
configuration/configure_web.cpp configuration/configure_web.cpp
configuration/configure_web.h configuration/configure_web.h
configuration/configure_web.ui
debugger/graphics/graphics_breakpoint_observer.cpp debugger/graphics/graphics_breakpoint_observer.cpp
debugger/graphics/graphics_breakpoint_observer.h debugger/graphics/graphics_breakpoint_observer.h
debugger/graphics/graphics_breakpoints.cpp debugger/graphics/graphics_breakpoints.cpp
@ -72,12 +91,14 @@ add_executable(yuzu
game_list_worker.h game_list_worker.h
loading_screen.cpp loading_screen.cpp
loading_screen.h loading_screen.h
loading_screen.ui
hotkeys.cpp hotkeys.cpp
hotkeys.h hotkeys.h
main.cpp main.cpp
main.h main.h
ui_settings.cpp main.ui
ui_settings.h uisettings.cpp
uisettings.h
util/limitable_input_dialog.cpp util/limitable_input_dialog.cpp
util/limitable_input_dialog.h util/limitable_input_dialog.h
util/sequence_dialog/sequence_dialog.cpp util/sequence_dialog/sequence_dialog.cpp
@ -89,44 +110,18 @@ add_executable(yuzu
yuzu.rc yuzu.rc
) )
set(UIS
aboutdialog.ui
configuration/configure.ui
configuration/configure_audio.ui
configuration/configure_debug.ui
configuration/configure_gamelist.ui
configuration/configure_general.ui
configuration/configure_graphics.ui
configuration/configure_hotkeys.ui
configuration/configure_input.ui
configuration/configure_input_player.ui
configuration/configure_input_simple.ui
configuration/configure_mouse_advanced.ui
configuration/configure_per_general.ui
configuration/configure_profile_manager.ui
configuration/configure_system.ui
configuration/configure_touchscreen_advanced.ui
configuration/configure_web.ui
compatdb.ui
loading_screen.ui
main.ui
)
file(GLOB COMPAT_LIST file(GLOB COMPAT_LIST
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json) ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*) file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*) file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
qt5_wrap_ui(UI_HDRS ${UIS})
target_sources(yuzu target_sources(yuzu
PRIVATE PRIVATE
${COMPAT_LIST} ${COMPAT_LIST}
${ICONS} ${ICONS}
${THEMES} ${THEMES}
${UI_HDRS}
${UIS}
) )
if (APPLE) if (APPLE)

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@ -11,7 +11,7 @@
#include "core/hle/service/hid/controllers/npad.h" #include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h" #include "input_common/main.h"
#include "yuzu/configuration/config.h" #include "yuzu/configuration/config.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
Config::Config() { Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files. // TODO: Don't hardcode the path; let the frontend decide where to put the config files.

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@ -12,7 +12,7 @@
#include "ui_configure_debug.h" #include "ui_configure_debug.h"
#include "yuzu/configuration/configure_debug.h" #include "yuzu/configuration/configure_debug.h"
#include "yuzu/debugger/console.h" #include "yuzu/debugger/console.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) { ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
ui->setupUi(this); ui->setupUi(this);

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@ -9,7 +9,7 @@
#include "core/settings.h" #include "core/settings.h"
#include "ui_configure_gamelist.h" #include "ui_configure_gamelist.h"
#include "yuzu/configuration/configure_gamelist.h" #include "yuzu/configuration/configure_gamelist.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
namespace { namespace {
constexpr std::array default_icon_sizes{ constexpr std::array default_icon_sizes{

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@ -6,7 +6,7 @@
#include "core/settings.h" #include "core/settings.h"
#include "ui_configure_general.h" #include "ui_configure_general.h"
#include "yuzu/configuration/configure_general.h" #include "yuzu/configuration/configure_general.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
ConfigureGeneral::ConfigureGeneral(QWidget* parent) ConfigureGeneral::ConfigureGeneral(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGeneral) { : QWidget(parent), ui(new Ui::ConfigureGeneral) {

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@ -9,7 +9,7 @@
#include "yuzu/configuration/configure_input.h" #include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_player.h" #include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_input_simple.h" #include "yuzu/configuration/configure_input_simple.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
namespace { namespace {

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@ -23,7 +23,7 @@
#include "yuzu/configuration/config.h" #include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input.h" #include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_per_general.h" #include "yuzu/configuration/configure_per_general.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
#include "yuzu/util/util.h" #include "yuzu/util/util.h"
ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id) ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)

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@ -9,7 +9,7 @@
#include "core/telemetry_session.h" #include "core/telemetry_session.h"
#include "ui_configure_web.h" #include "ui_configure_web.h"
#include "yuzu/configuration/configure_web.h" #include "yuzu/configuration/configure_web.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
ConfigureWeb::ConfigureWeb(QWidget* parent) ConfigureWeb::ConfigureWeb(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) { : QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {

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@ -10,7 +10,7 @@
#include "common/logging/backend.h" #include "common/logging/backend.h"
#include "yuzu/debugger/console.h" #include "yuzu/debugger/console.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
namespace Debugger { namespace Debugger {
void ToggleConsole() { void ToggleConsole() {

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@ -23,7 +23,7 @@
#include "yuzu/game_list_p.h" #include "yuzu/game_list_p.h"
#include "yuzu/game_list_worker.h" #include "yuzu/game_list_worker.h"
#include "yuzu/main.h" #include "yuzu/main.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {} GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}

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@ -19,7 +19,7 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/string_util.h" #include "common/string_util.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
#include "yuzu/util/util.h" #include "yuzu/util/util.h"
/** /**

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@ -29,7 +29,7 @@
#include "yuzu/game_list.h" #include "yuzu/game_list.h"
#include "yuzu/game_list_p.h" #include "yuzu/game_list_p.h"
#include "yuzu/game_list_worker.h" #include "yuzu/game_list_worker.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
namespace { namespace {

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@ -7,7 +7,7 @@
#include <QTreeWidgetItem> #include <QTreeWidgetItem>
#include <QtGlobal> #include <QtGlobal>
#include "yuzu/hotkeys.h" #include "yuzu/hotkeys.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
HotkeyRegistry::HotkeyRegistry() = default; HotkeyRegistry::HotkeyRegistry() = default;
HotkeyRegistry::~HotkeyRegistry() = default; HotkeyRegistry::~HotkeyRegistry() = default;

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@ -100,7 +100,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/hotkeys.h" #include "yuzu/hotkeys.h"
#include "yuzu/loading_screen.h" #include "yuzu/loading_screen.h"
#include "yuzu/main.h" #include "yuzu/main.h"
#include "yuzu/ui_settings.h" #include "yuzu/uisettings.h"
#ifdef USE_DISCORD_PRESENCE #ifdef USE_DISCORD_PRESENCE
#include "yuzu/discord_impl.h" #include "yuzu/discord_impl.h"

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@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "ui_settings.h" #include "yuzu/uisettings.h"
namespace UISettings { namespace UISettings {