yuzu/src/shader_recompiler/backend/spirv/emit_spirv.h

28 lines
811 B
C++
Raw Normal View History

2021-02-05 21:11:23 -05:00
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
2021-02-08 00:54:35 -05:00
#include <sirit/sirit.h>
#include "common/common_types.h"
#include "shader_recompiler/backend/bindings.h"
2021-02-16 02:10:22 -05:00
#include "shader_recompiler/backend/spirv/emit_context.h"
2021-02-05 21:11:23 -05:00
#include "shader_recompiler/frontend/ir/program.h"
2021-02-20 01:30:13 -05:00
#include "shader_recompiler/profile.h"
2021-02-05 21:11:23 -05:00
namespace Shader::Backend::SPIRV {
[[nodiscard]] std::vector<u32> EmitSPIRV(const Profile& profile, IR::Program& program,
Bindings& binding);
2021-02-08 00:54:35 -05:00
[[nodiscard]] inline std::vector<u32> EmitSPIRV(const Profile& profile, IR::Program& program) {
Bindings binding;
return EmitSPIRV(profile, program, binding);
}
2021-04-17 06:51:43 -04:00
2021-02-05 21:11:23 -05:00
} // namespace Shader::Backend::SPIRV