yuzu/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp

42 lines
1.4 KiB
C++
Raw Normal View History

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
2021-02-08 00:54:35 -05:00
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
2021-02-08 00:54:35 -05:00
namespace Shader::Backend::SPIRV {
2021-03-07 22:01:22 -05:00
Id EmitSelectU1(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.U1, cond, true_value, false_value);
}
Id EmitSelectU8(EmitContext&, Id, Id, Id) {
2021-02-08 00:54:35 -05:00
throw NotImplementedException("SPIR-V Instruction");
}
Id EmitSelectU16(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.U16, cond, true_value, false_value);
2021-02-08 00:54:35 -05:00
}
Id EmitSelectU32(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.U32[1], cond, true_value, false_value);
2021-02-08 00:54:35 -05:00
}
Id EmitSelectU64(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.U64, cond, true_value, false_value);
}
Id EmitSelectF16(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.F16[1], cond, true_value, false_value);
}
Id EmitSelectF32(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.F32[1], cond, true_value, false_value);
2021-02-08 00:54:35 -05:00
}
2021-03-21 19:28:37 -04:00
Id EmitSelectF64(EmitContext& ctx, Id cond, Id true_value, Id false_value) {
return ctx.OpSelect(ctx.F64[1], cond, true_value, false_value);
}
2021-02-08 00:54:35 -05:00
} // namespace Shader::Backend::SPIRV