yuzu/src/input_common/main.h

94 lines
3.1 KiB
C++
Raw Normal View History

2017-01-21 04:53:03 -05:00
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
2017-01-21 04:53:03 -05:00
#include <string>
#include <unordered_map>
#include <vector>
2020-06-21 15:31:57 -04:00
#include "input_common/gcadapter/gc_poller.h"
#include "input_common/settings.h"
namespace Common {
class ParamPackage;
}
2017-01-21 04:53:03 -05:00
namespace InputCommon {
/// Initializes and registers all built-in input device factories.
void Init();
2017-08-13 17:15:39 -04:00
/// Deregisters all built-in input device factories and shuts them down.
2017-01-21 04:53:03 -05:00
void Shutdown();
class Keyboard;
/// Gets the keyboard button device factory.
Keyboard* GetKeyboard();
class MotionEmu;
/// Gets the motion emulation factory.
MotionEmu* GetMotionEmu();
2020-06-21 12:36:28 -04:00
GCButtonFactory* GetGCButtons();
2020-06-21 12:36:28 -04:00
GCAnalogFactory* GetGCAnalogs();
2017-01-21 04:53:03 -05:00
/// Generates a serialized param package for creating a keyboard button device
std::string GenerateKeyboardParam(int key_code);
2017-01-21 06:04:00 -05:00
/// Generates a serialized param package for creating an analog device taking input from keyboard
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
int key_modifier, float modifier_scale);
/**
* Return a list of available input devices that this Factory can create a new device with.
* Each returned Parampackage should have a `display` field used for display, a class field for
* backends to determine if this backend is meant to service the request and any other information
* needed to identify this in the backend later.
*/
std::vector<Common::ParamPackage> GetInputDevices();
/**
* Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default
* mapping for the device. This is currently only implemented for the sdl backend devices.
*/
using ButtonMapping = std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>;
using AnalogMapping = std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>;
ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage&);
AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage&);
namespace Polling {
enum class DeviceType { Button, AnalogPreferred };
/**
* A class that can be used to get inputs from an input device like controllers without having to
* poll the device's status yourself
*/
class DevicePoller {
public:
virtual ~DevicePoller() = default;
/// Setup and start polling for inputs, should be called before GetNextInput
/// If a device_id is provided, events should be filtered to only include events from this
/// device id
2020-08-15 15:26:29 -04:00
virtual void Start(const std::string& device_id = "") = 0;
/// Stop polling
virtual void Stop() = 0;
/**
* Every call to this function returns the next input recorded since calling Start
* @return A ParamPackage of the recorded input, which can be used to create an InputDevice.
* If there has been no input, the package is empty
*/
virtual Common::ParamPackage GetNextInput() = 0;
};
// Get all DevicePoller from all backends for a specific device type
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type);
} // namespace Polling
2017-01-21 04:53:03 -05:00
} // namespace InputCommon