yuzu/src/common/settings_enums.h

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <map>
#include <string>
#include <type_traits>
#include <typeindex>
#include <typeinfo>
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#include "common/common_types.h"
namespace Settings {
enum class AudioEngine : u32 {
Auto,
Cubeb,
Sdl2,
Null,
};
enum class AudioMode : u32 {
Mono,
Stereo,
Surround,
};
enum class Language : u32 {
Japanese,
EnglishAmerican,
French,
German,
Italian,
Spanish,
Chinese,
Korean,
Dutch,
Portuguese,
Russian,
Taiwanese,
EnglishBritish,
FrenchCanadian,
SpanishLatin,
ChineseSimplified,
ChineseTraditional,
PortugueseBrazilian,
};
enum class Region : u32 {
Japan,
Usa,
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Europe,
Australia,
China,
Korea,
Taiwan,
};
enum class TimeZone : u32 {
Auto,
Default,
CET,
CST6CDT,
Cuba,
EET,
Egypt,
Eire,
EST,
EST5EDT,
GB,
GBEire,
GMT,
GMTPlusZero,
GMTMinusZero,
GMTZero,
Greenwich,
Hongkong,
HST,
Iceland,
Iran,
Israel,
Jamaica,
Japan,
Kwajalein,
Libya,
MET,
MST,
MST7MDT,
Navajo,
NZ,
NZCHAT,
Poland,
Portugal,
PRC,
PST8PDT,
ROC,
ROK,
Singapore,
Turkey,
UCT,
Universal,
UTC,
W_SU,
WET,
Zulu,
};
enum class AnisotropyMode : u32 {
Automatic = 0,
Default = 1,
X2 = 2,
X4 = 3,
X8 = 4,
X16 = 5,
};
enum class AstcDecodeMode : u32 {
Cpu = 0,
Gpu = 1,
CpuAsynchronous = 2,
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};
enum class AstcRecompression : u32 {
Uncompressed = 0,
Bc1 = 1,
Bc3 = 2,
};
enum class VSyncMode : u32 {
Immediate = 0,
Mailbox = 1,
Fifo = 2,
FifoRelaxed = 3,
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};
enum class RendererBackend : u32 {
OpenGL = 0,
Vulkan = 1,
Null = 2,
};
enum class ShaderBackend : u32 {
Glsl = 0,
Glasm = 1,
SpirV = 2,
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};
enum class GpuAccuracy : u32 {
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Normal = 0,
High = 1,
Extreme = 2,
};
enum class CpuAccuracy : u32 {
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Auto = 0,
Accurate = 1,
Unsafe = 2,
Paranoid = 3,
};
enum class FullscreenMode : u32 {
Borderless = 0,
Exclusive = 1,
};
enum class NvdecEmulation : u32 {
Off = 0,
Cpu = 1,
Gpu = 2,
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};
enum class ResolutionSetup : u32 {
Res1_2X = 0,
Res3_4X = 1,
Res1X = 2,
Res3_2X = 3,
Res2X = 4,
Res3X = 5,
Res4X = 6,
Res5X = 7,
Res6X = 8,
Res7X = 9,
Res8X = 10,
};
enum class ScalingFilter : u32 {
NearestNeighbor = 0,
Bilinear = 1,
Bicubic = 2,
Gaussian = 3,
ScaleForce = 4,
Fsr = 5,
LastFilter = Fsr,
};
enum class AntiAliasing : u32 {
None = 0,
Fxaa = 1,
Smaa = 2,
LastAA = Smaa,
};
enum class AspectRatio : u32 {
R16_9,
R4_3,
R21_9,
R16_10,
Stretch,
};
#define X(ENUM, NAME) \
{ (#NAME), static_cast<u32>(ENUM::NAME) }
static const std::map<std::type_index, std::map<std::string, u32>> canonicalizations = {
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{typeid(AudioEngine),
{
{"auto", static_cast<u32>(AudioEngine::Auto)},
{"cubeb", static_cast<u32>(AudioEngine::Cubeb)},
{"sdl2", static_cast<u32>(AudioEngine::Sdl2)},
{"null", static_cast<u32>(AudioEngine::Null)},
}},
{typeid(AudioMode),
{
X(AudioMode, Mono),
X(AudioMode, Stereo),
X(AudioMode, Surround),
}},
{typeid(Language),
{
X(Language, Japanese),
X(Language, EnglishAmerican),
X(Language, French),
X(Language, German),
X(Language, Italian),
X(Language, Spanish),
X(Language, Chinese),
X(Language, Korean),
X(Language, Dutch),
X(Language, Portuguese),
X(Language, Russian),
X(Language, Taiwanese),
X(Language, EnglishBritish),
X(Language, FrenchCanadian),
X(Language, SpanishLatin),
X(Language, ChineseSimplified),
X(Language, ChineseTraditional),
X(Language, PortugueseBrazilian),
}},
{typeid(Region),
{
X(Region, Japan),
X(Region, Usa),
X(Region, Europe),
X(Region, Australia),
X(Region, China),
X(Region, Korea),
X(Region, Taiwan),
}},
{typeid(TimeZone),
{
X(TimeZone, Auto), X(TimeZone, Default), X(TimeZone, CET),
X(TimeZone, CST6CDT), X(TimeZone, Cuba), X(TimeZone, EET),
X(TimeZone, Egypt), X(TimeZone, Eire), X(TimeZone, EST5EDT),
X(TimeZone, GB), X(TimeZone, GBEire), X(TimeZone, GMT),
X(TimeZone, GMTPlusZero), X(TimeZone, GMTMinusZero), X(TimeZone, GMTZero),
X(TimeZone, Greenwich), X(TimeZone, Hongkong), X(TimeZone, HST),
X(TimeZone, Iceland), X(TimeZone, Iran), X(TimeZone, Israel),
X(TimeZone, Jamaica), X(TimeZone, Japan), X(TimeZone, Kwajalein),
X(TimeZone, Libya), X(TimeZone, MET), X(TimeZone, MST),
X(TimeZone, MST7MDT), X(TimeZone, Navajo), X(TimeZone, NZ),
X(TimeZone, NZCHAT), X(TimeZone, Poland), X(TimeZone, Portugal),
X(TimeZone, PRC), X(TimeZone, ROC), X(TimeZone, ROK),
X(TimeZone, Singapore), X(TimeZone, Turkey), X(TimeZone, UCT),
X(TimeZone, Universal), X(TimeZone, UTC), X(TimeZone, W_SU),
X(TimeZone, WET), X(TimeZone, Zulu),
}},
{typeid(AnisotropyMode),
{
X(AnisotropyMode, Automatic),
X(AnisotropyMode, Default),
X(AnisotropyMode, X2),
X(AnisotropyMode, X4),
X(AnisotropyMode, X8),
X(AnisotropyMode, X16),
}},
{typeid(AstcDecodeMode),
{
X(AstcDecodeMode, Cpu),
X(AstcDecodeMode, Gpu),
X(AstcDecodeMode, CpuAsynchronous),
}},
{typeid(AstcRecompression),
{
X(AstcRecompression, Uncompressed),
X(AstcRecompression, Bc1),
X(AstcRecompression, Bc3),
}},
{typeid(VSyncMode),
{
X(VSyncMode, Immediate),
X(VSyncMode, Mailbox),
X(VSyncMode, Fifo),
X(VSyncMode, FifoRelaxed),
}},
{typeid(RendererBackend),
{
X(RendererBackend, OpenGL),
X(RendererBackend, Vulkan),
X(RendererBackend, Null),
}},
{typeid(ShaderBackend),
{
X(ShaderBackend, Glsl),
X(ShaderBackend, Glasm),
X(ShaderBackend, SpirV),
}},
{typeid(GpuAccuracy),
{
X(GpuAccuracy, Normal),
X(GpuAccuracy, High),
X(GpuAccuracy, Extreme),
}},
{typeid(CpuAccuracy),
{
X(CpuAccuracy, Auto),
X(CpuAccuracy, Accurate),
X(CpuAccuracy, Unsafe),
X(CpuAccuracy, Paranoid),
}},
{typeid(FullscreenMode),
{
X(FullscreenMode, Borderless),
X(FullscreenMode, Exclusive),
}},
{typeid(NvdecEmulation),
{
X(NvdecEmulation, Off),
X(NvdecEmulation, Cpu),
X(NvdecEmulation, Gpu),
}},
{typeid(ResolutionSetup),
{
X(ResolutionSetup, Res1_2X),
X(ResolutionSetup, Res3_4X),
X(ResolutionSetup, Res1X),
X(ResolutionSetup, Res3_2X),
X(ResolutionSetup, Res2X),
X(ResolutionSetup, Res3X),
X(ResolutionSetup, Res4X),
X(ResolutionSetup, Res5X),
X(ResolutionSetup, Res6X),
X(ResolutionSetup, Res7X),
X(ResolutionSetup, Res8X),
}},
{typeid(ScalingFilter),
{
X(ScalingFilter, NearestNeighbor),
X(ScalingFilter, Bilinear),
X(ScalingFilter, Bicubic),
X(ScalingFilter, Gaussian),
X(ScalingFilter, ScaleForce),
X(ScalingFilter, Fsr),
}},
{typeid(AntiAliasing),
{
X(AntiAliasing, None),
X(AntiAliasing, Fxaa),
X(AntiAliasing, Smaa),
}},
{typeid(AspectRatio),
{
X(AspectRatio, R16_9),
X(AspectRatio, R4_3),
X(AspectRatio, R21_9),
X(AspectRatio, R16_10),
X(AspectRatio, Stretch),
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}}};
#undef X
static const std::string invalid_string{"(invalid setting)"};
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template <typename Type>
const std::string& CanonicalizeEnum(Type id) {
auto& group = canonicalizations.at(typeid(Type));
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for (auto& [name, value] : group) {
if (static_cast<Type>(value) == id) {
return name;
}
}
return invalid_string;
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}
template <typename Type>
static Type ToEnum(const std::string& canonicalization) {
return static_cast<Type>(canonicalizations.at(typeid(Type)).at(canonicalization));
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}
} // namespace Settings