port dll to clang-cl
really need to figure out why the stupid thing isn't working properly
This commit is contained in:
parent
cc59c0c6db
commit
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10 changed files with 49 additions and 39 deletions
12
Justfile
12
Justfile
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@ -1,18 +1,14 @@
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build:
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dotnet build -c Release
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make -C speech2 CONFIG=Release -j$(nproc)
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cp speech2/bin/x86/Release/speech2.dll SAPIServer/bin/Release/net40/windows-x86
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cp /usr/i686-w64-mingw32/bin/libgcc_s_dw2-1.dll SAPIServer/bin/Release/net40/windows-x86/
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cp /usr/i686-w64-mingw32/bin/libstdc++-6.dll SAPIServer/bin/Release/net40/windows-x86/
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cp speech2/bin/x86/Release/speech2.pdb SAPIServer/bin/Release/net40/windows-x86
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build-debug:
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dotnet build -c Debug
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make -C speech2 CONFIG=Release -j$(nproc)
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cp speech2/bin/x86/Release/speech2.dll SAPIServer/bin/Debug/net40/windows-x86
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cp /usr/i686-w64-mingw32/bin/libgcc_s_dw2-1.dll SAPIServer/bin/Debug/net40/windows-x86/
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cp /usr/i686-w64-mingw32/bin/libstdc++-6.dll SAPIServer/bin/Debug/net40/windows-x86/
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make -C speech2 CONFIG=Debug -j$(nproc)
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cp speech2/bin/x86/Debug/speech2.dll SAPIServer/bin/Debug/net40/windows-x86
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cp speech2/bin/x86/Debug/speech2.pdb SAPIServer/bin/Debug/net40/windows-x86
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clean:
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rm -rf SAPIServer/bin SAPIServer/obj
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@ -6,8 +6,11 @@ Simple HTTP frontend API for Microsoft Speech API
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Requirements
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- .NET SDK
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- VS2022 lib pack (TODO: link)
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- mingw-w64 toolchain built with `win32` thread model (`pthread` won't work)
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You'll also need to chattr +F (or mount the whole thing with `ciopfs` and rename the headers to lowercase, if not on ext4 or you don't want to tune2fs) the windows sdk header directories so the build works.
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`just` should do the trick.
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## Running
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@ -38,16 +38,16 @@ namespace SAPIServer {
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internal class SpeechDLL {
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private const string Speech2DLL = "speech2.dll";
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[DllImport(Speech2DLL, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(Speech2DLL, CallingConvention = CallingConvention.StdCall)]
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public static extern IntPtr speech2_create_api(EngineType type);
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[DllImport(Speech2DLL, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(Speech2DLL, CallingConvention = CallingConvention.StdCall)]
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public static extern void speech2_destroy_api(IntPtr pAPI);
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[DllImport(Speech2DLL, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(Speech2DLL, CallingConvention = CallingConvention.StdCall)]
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public static extern int speech2_api_get_voiceinfo_count(IntPtr pAPI);
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[DllImport(Speech2DLL, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(Speech2DLL, CallingConvention = CallingConvention.StdCall)]
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public static extern IntPtr speech2_api_get_voiceinfo_index(IntPtr pAPI, int index);
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}
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@ -63,6 +63,8 @@ namespace SAPIServer {
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}
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public List<VoiceDef> GetVoices() {
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Console.WriteLine("SpeechAPI.GetVoices()");
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var count = SpeechDLL.speech2_api_get_voiceinfo_count(handle);
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Console.WriteLine($"count {count}");
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var list = new List<VoiceDef>();
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@ -7,6 +7,9 @@ TYPE = dll
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# Any C++ file in src/ is automatically picked up.
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CXXSRCS = $(wildcard src/*.cpp) $(wildcard src/*/*.cpp)
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# Required libraries.
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LIBS = kernel32.lib shell32.lib user32.lib uuid.lib ole32.lib
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.PHONY: all clean matrix
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include build/rules.mk
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@ -1,33 +1,32 @@
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# Base compiler flags. Only change if you *explicitly* know what you're doing.
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CXXRTDIR = $(VCDIR)/crt
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UCRTDIR = $(VCDIR)/ucrt
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PSDKDIR = $(VCDIR)/winsdk
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# TODO: Switch to debug builds
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Release_RTLIBS = libcmt.lib libucrt.lib libvcruntime.lib libcpmt.lib
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Debug_RTLIBS = libcmtd.lib libucrtd.lib libvcruntimed.lib libcpmtd.lib
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# I really should rename this x_x
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CLANG_FLAGS = -fms-extensions -fms-compatibility-version=19 -isystem $(CXXRTDIR)/include -isystem $(UCRTDIR)/include -isystem $(PSDKDIR)/include/shared -isystem $(PSDKDIR)/include/um
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BASE_FLAGS = -MMD -g3 -fvisibility=hidden $(CLANG_FLAGS) -march=pentium3 -Iinclude -Isrc -Ithird_party -D_WIN32_WINNT=0x0501
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BASE_FLAGS = -MMD -gcodeview -fvisibility=hidden $(CLANG_FLAGS) -march=pentium-mmx -Iinclude -Isrc -Ithird_party -mstack-alignment=4 -D_WIN32_WINNT=0x0501
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BASE_CCFLAGS = $(BASE_FLAGS) -std=gnu17
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BASE_CXXFLAGS = $(BASE_FLAGS) -std=c++20
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BASE_LDFLAGS_SHARED = /dll
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BASE_LDFLAGS = /nodefaultlib /version:5.1 /machine:i386 /subsystem:console,5.1 /libpath:$(CXXRTDIR)/lib/x86 /libpath:$(UCRTDIR)/lib /libpath:$(PSDKDIR)/lib
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BASE_LDFLAGS = /nodefaultlib /version:5.1 /machine:i386 /subsystem:windows,5.1 /libpath:$(CXXRTDIR)/lib/x86 /libpath:$(UCRTDIR)/lib /libpath:$(PSDKDIR)/lib
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# TODO: Figure out what optimizations are safe and don't break the stack
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Release_Valid = yes
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Release_CCFLAGS = -O3 -DNDEBUG
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Release_CXXFLAGS = -O3 -DNDEBUG
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Release_CCFLAGS = -O0 -DNDEBUG
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Release_CXXFLAGS = -O0 -DNDEBUG
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Release_LDFLAGS = /debug /pdb:$(BINDIR)/$(NAME).pdb
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Debug_Valid = yes
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Debug_CCFLAGS = -O0 -g -DDEBUG
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Debug_CXXFLAGS = -O0 -g -DDEBUG
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Debug_CCFLAGS = -O0 -DDEBUG # -D_DEBUG
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Debug_CXXFLAGS = -O0 -DDEBUG # -D_DEBUG -D_ITERATOR_DEBUG_LEVEL=0
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Debug_LDFLAGS = /debug /pdb:$(BINDIR)/$(NAME).pdb
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# select a default configuration or validate configuration
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@ -9,7 +9,7 @@ BUILD_PRODUCT = $(BINDIR)/$(NAME).dll
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$(BINDIR)/$(NAME).dll: $(BINDIR)/ $(OBJDIR)/ $(OBJS)
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echo -e "\e[92mLinking DLL $@\e[0m"
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$(LD) $(BASE_LDFLAGS_SHARED) $(BASE_LDFLAGS) $($(CONFIG)_LDFLAGS) $(RTLIBS) $(LIBS) $(OBJS) /out:$@
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$(LD) $(BASE_LDFLAGS_SHARED) $(BASE_LDFLAGS) $($(CONFIG)_LDFLAGS) $($(CONFIG)_RTLIBS) $(LIBS) $(OBJS) /out:$@
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else
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ifeq ($(TYPE),exe)
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BUILD_PRODUCT = $(BINDIR)/$(NAME).exe
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@ -1,17 +1,17 @@
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#include <windows.h>
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#include "speechapi.hpp"
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#define SP2_EXPORT __declspec(dllexport) __cdecl
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#define SPEECH2_API __declspec(dllexport) WINAPI
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// Engine type. Sync with C#
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enum class EngineType : int { ET_SAPI4, ET_SAPI5, ET_DECTALK };
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extern "C" {
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SP2_EXPORT void* speech2_create_api(EngineType type) {
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SPEECH2_API void* speech2_create_api(EngineType type) {
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ISpeechAPI* api = nullptr;
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printf("speech2_create_api(%d)\n", type);
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//printf("speech2_create_api(%d)\n", type);
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switch(type) {
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case EngineType::ET_SAPI4:
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default: return nullptr;
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}
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printf("api is %p\n", api);
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if(auto hr = api->Initialize(); FAILED(hr)) {
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delete api;
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return nullptr;
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@ -28,14 +30,14 @@ SP2_EXPORT void* speech2_create_api(EngineType type) {
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return static_cast<void*>(api);
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}
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SP2_EXPORT void speech2_destroy_api(void* engine) {
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SPEECH2_API void speech2_destroy_api(void* engine) {
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if(engine)
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delete static_cast<ISpeechAPI*>(engine);
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}
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// API bindings TODO
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SP2_EXPORT int speech2_api_get_voiceinfo_count(void* engine) {
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SPEECH2_API int speech2_api_get_voiceinfo_count(void* engine) {
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if(engine) {
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auto* api = static_cast<ISpeechAPI*>(engine);
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return api->GetVoices().size();
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return -1;
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}
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SP2_EXPORT const ISpeechAPI::VoiceInfo* speech2_api_get_voiceinfo_index(void* engine, int index) {
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SPEECH2_API const ISpeechAPI::VoiceInfo* speech2_api_get_voiceinfo_index(void* engine, int index) {
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if(engine) {
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auto* api = static_cast<ISpeechAPI*>(engine);
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return &api->GetVoices()[index];
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@ -7,7 +7,7 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
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// have COM initalized by default, so we don't need to do so there.
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switch(fdwReason) {
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case DLL_PROCESS_ATTACH:
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CoInitialize(nullptr);
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//CoInitialize(nullptr);
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break;
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case DLL_THREAD_ATTACH: break;
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if(lpvReserved != nullptr) {
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break; // do not do cleanup if process termination scenario
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}
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CoUninitialize();
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//CoUninitialize();
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break;
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}
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return TRUE;
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#include "sapi4/include/speech.h"
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#include "speechapi.hpp"
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// stupid hacky but Whatevers
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struct SpeechAPI_SAPI4 : public ISpeechAPI {
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virtual ~SpeechAPI_SAPI4() {
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printf("~SpeechAPI_SAPI4\n");
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};
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HRESULT Initialize() override {
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HRESULT hRes;
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HRESULT hRes{};
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printf("speech2: SpeechAPI_Sapi4::Initalize() begin: %p\n", this);
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printf("speech2: SpeechAPI_Sapi4::Initalize() created enum\n");
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printf("speech2: SpeechAPI_Sapi4::Initalize() starting enumvoices\n");
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// Fill out voices
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EnumVoices();
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printf("speech2: SpeechAPI_Sapi4::Initalize() end enumvoices\n");
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printf("speech2: SpeechAPI_Sapi4::Initalize() end\n");
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}
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void EnumVoices() {
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TTSMODEINFO found{};
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DWORD piss = 0;
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static TTSMODEINFO found{};
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while(!pEnum->Next(1, &found, &piss)) {
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//auto ptr = strdup(found.szModeName);
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while(!pEnum->Next(1, &found, nullptr)) {
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auto ptr = _strdup(found.szModeName);
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printf("EnumVoices() voice %s\n", found.szModeName);
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//voices.push_back(VoiceInfo { .guid = found.gModeID, .voiceName = ptr });
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ZeroMemory(&found, sizeof(TTSMODEINFO));
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voices.push_back({found.gModeID, ptr});
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}
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printf("EnumVoices() end\n");
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pEnum->Reset();
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}
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@ -13,6 +13,7 @@ struct ISpeechAPI {
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//VoiceInfo(VoiceInfo&&) = delete;
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~VoiceInfo() {
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// Make this a lot less stupid at some point.
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if(voiceName)
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free(voiceName);
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}
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