Add hits, score fields to edge struct
This commit is contained in:
parent
2b331ecc8f
commit
d6b2e52567
2 changed files with 10 additions and 3 deletions
|
@ -60,13 +60,16 @@ struct _node {
|
|||
void * data;
|
||||
|
||||
uint8_t endpoint;
|
||||
|
||||
};
|
||||
|
||||
struct _edge {
|
||||
char * pattern;
|
||||
int pattern_len;
|
||||
bool has_slug;
|
||||
node * child;
|
||||
uint64_t hits;
|
||||
float score;
|
||||
bool has_slug:1;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
|
|
|
@ -28,6 +28,10 @@ edge * r3_edge_create(char * pattern, int pattern_len, node * child) {
|
|||
e->pattern = pattern;
|
||||
e->pattern_len = pattern_len;
|
||||
e->child = child;
|
||||
|
||||
// default stats
|
||||
e->hits = 0;
|
||||
e->score = 0;
|
||||
return e;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue