Add hits, score fields to edge struct
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2b331ecc8f
commit
d6b2e52567
2 changed files with 10 additions and 3 deletions
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@ -60,13 +60,16 @@ struct _node {
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void * data;
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void * data;
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uint8_t endpoint;
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uint8_t endpoint;
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};
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};
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struct _edge {
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struct _edge {
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char * pattern;
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char * pattern;
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int pattern_len;
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int pattern_len;
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bool has_slug;
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node * child;
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node * child;
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uint64_t hits;
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float score;
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bool has_slug:1;
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};
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};
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typedef struct {
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typedef struct {
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@ -28,6 +28,10 @@ edge * r3_edge_create(char * pattern, int pattern_len, node * child) {
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e->pattern = pattern;
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e->pattern = pattern;
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e->pattern_len = pattern_len;
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e->pattern_len = pattern_len;
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e->child = child;
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e->child = child;
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// default stats
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e->hits = 0;
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e->score = 0;
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return e;
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return e;
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}
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}
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